Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.28 @ 21:36:56 Player: cavemonk Result: Destroyed by as-77639 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (159) 795 Value Destroyed (5027) 5027 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2622) 2622 TOTAL SCORE: 12924 Bonus ------- High Alert Combat Kills 1322 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 1100/1100 System Corruption 0% Temperature Cool (6) Movement Core (750) Ox14 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Zionite Biocell Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- Zionite Phaser-S Spear CR-A16's Pointy Stick > --- INVENTORY (12) --- Zionite Light DM Reactor Experimental Heat Sink Advanced Reaction Control System Zionite Laser-S Zionite Phaser-S Zionite Laser-M Zionite Laser-M Rocket Array Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Armor Integrity Analyzer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Light Treads Light Treads Zionite Biocell Advanced Reaction Control System Zionite Weapon Casing Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Rocket Array CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Flak Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 4 . . . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 260 | 3 23 2 2 2 43 94 19 4 14 54 Power 12 | . 3 . . . 3 3 1 . . 2 Engine 10 | . 3 . . . 3 3 1 . . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 43 | 2 6 . . . 10 14 1 . 2 8 Treads 34 | 1 4 . . . 7 12 1 . 2 7 Leg . | . . . . . . . . . . . Wheel 5 | 1 2 . . . 2 . . . . . Hover 2 | . . . . . . 1 . . . 1 Flight 2 | . . . . . 1 1 . . . . Utility 93 | 1 3 . 1 . 7 40 9 2 4 26 Device 47 | 1 1 . . . 2 25 6 1 4 7 Storage 15 | . 2 . 1 . 2 4 . . . 6 Processor 3 | . . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . Protection 28 | . . . . . 3 10 3 1 . 11 Artifact . | . . . . . . . . . . . Weapon 112 | . 11 2 1 2 23 37 8 2 8 18 Energy Gun 32 | . 6 . . . 16 2 . . . 8 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 43 | . . 1 . . 4 23 3 1 7 4 Ballistic Cannon 3 | . . 1 . . 2 . . . . . Launcher 22 | . 3 . 1 1 1 8 3 1 1 3 Special Weapon 3 | . 2 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 7 | . . . . . . 2 2 . . 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 6 4 . . 1 11 Parts Lost 27 | . 3 . . 1 7 2 . . . 14 Power 3 | . 1 . . . 1 . . . . 1 Propulsion 9 | . . . . . 4 . . . . 5 Utility 6 | . . . . . 1 . . . . 5 Weapon 9 | . 2 . . 1 1 2 . . . 3 Highest Loss Streak 10 | . 3 . . 1 2 2 . . . 10 Average Slot Usage (%) 88 | . 98 100 91 72 85 91 91 92 88 93 Engine 8 | . 13 14 14 14 8 7 6 7 7 1 Treads 19 | . 27 28 28 28 16 15 15 15 15 14 Device 5 | . 8 . . . 7 5 6 6 7 8 Storage 17 | . 19 28 19 14 26 18 23 23 23 7 Processor 4 | . . . . . . 6 7 7 7 8 Protection 3 | . . . . . 6 5 . . . 13 Energy Gun 4 | . 13 6 . . 16 1 . . . 9 Ballistic Gun 16 | . 10 7 14 . . 28 29 24 26 18 Launcher 3 | . 1 6 1 14 . . . 5 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 185 | 12 45 48 96 93 161 185 183 183 181 152 Greatest Support 48 | 20 40 40 40 40 40 48 48 48 48 48 Greatest Overweight (x) 15 | 1 1 1 2 2 15 7 3 3 3 14 Average Overweight (x) 2 | . . 1 1 2 4 3 3 3 3 1 Largest Inventory Capacity 60 | 6 16 16 24 24 40 60 40 40 40 40 Average Capacity 26 | 6 9 16 20 24 39 35 40 40 40 13 Most Carried 40 | 6 16 16 24 24 40 40 40 40 40 40 Average Carried 25 | 5 8 15 19 23 32 34 39 40 39 11 Final Capacity 40 | 6 16 16 24 24 40 40 40 40 40 12 Final Carried 40 | 6 16 16 24 23 40 40 40 40 40 8 Class Distribution -------------------- 35% | Hauler-Mutant 23% | Hauler-Skirmisher 16% | Mutant 8% | Hauler-Tank 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 5631 | 296 507 119 10 95 895 2334 510 219 20 626 Remotely . | . . . . . . . . . . . Salvage Created 6132 | 134 479 78 . 13 1531 2837 413 167 . 480 Parts 366 | 12 35 8 . 2 77 152 19 12 . 49 Haulers Intercepted 11 | . 2 . . . 5 4 . . . . Recyclers Shooed 6 | 1 1 1 . . 3 . . . . . Parts Field Recycled 23 | . . . . . . 8 2 . 13 . Retrieved Matter 487 | . . . . . . 273 21 . 193 . Parts Self-Destructed 21 | . . . . . . . 14 7 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 119 | . 11 6 . 2 23 49 9 8 . 11 Guns 64 | . 6 . . . 18 32 2 . . 6 Cannons 5 | . . 3 . . 2 . . . . . AOE 49 | . 5 3 . 2 2 17 7 8 . 5 Classes Destroyed 17 | 2 6 . . . 2 4 1 . . 2 Worker 10 | . 2 . . . 2 6 . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 11 | . 2 . . . 5 4 . . . . Recycler 10 | 1 1 1 . . 1 6 . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 4 | . 3 . . . . 1 . . . . Swarmer 34 | . 9 6 . 2 . 6 7 4 . . Grunt 47 | . 2 . . . 17 25 . 3 . . Brawler 4 | . . . . . . 3 . 1 . . Protector 2 | . . . . . . 2 . . . . Sentry 12 | . . . . . 6 5 1 . . . Hunter 2 | . . . . . . 2 . . . . Programmer 7 | . . . . . . 6 1 . . . Z-Technician 2 | . . . . . . . . . . 2 Z-Light 8 | . . . . . . . . . . 8 Packrat 2 | . . . . . . . 2 . . . Tinkerer 1 | . . . . . . . 1 . . . Assembled 2 | . . . . . . . . . . 2 Best Kill Streak 8 | 2 5 3 . 2 8 7 4 8 . 6 Combat Bots Only 8 | . 3 3 . 2 6 5 4 8 . 6 Max Kills in Single Turn 6 | 1 2 2 . 2 2 6 3 3 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 . 2 2 4 3 3 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 8267 | . 370 143 . 349 1662 2474 143 42 . 3084 Core 1131 | . 34 60 . 144 182 322 27 . . 362 Absorbed by Shields 140 | . . . . . . . . . . 140 Core Remaining (%) 56 | 100 . . . 4 66 . . . . . Volleys Fired 325 | 11 45 11 3 7 90 111 16 4 . 27 Largest 4 | 2 2 2 1 1 2 4 4 1 . 4 Hottest 266 | 40 100 69 30 100 130 109 109 45 . 266 Shots Fired 764 | 22 84 12 3 7 177 386 24 6 . 43 Gun 693 | 22 78 2 . . 155 376 20 1 . 39 Cannon 25 | . . 5 . . 20 . . . . . Launcher 38 | . 2 5 3 3 2 10 4 5 . 4 Special 8 | . 4 . . 4 . . . . . . Kinetic 522 | 22 30 6 . . 43 376 20 1 . 24 Thermal 107 | . 4 . . 4 88 . . . . 11 Explosive 38 | . 2 5 3 3 2 10 4 5 . 4 Electromagnetic 93 | . 48 1 . . 44 . . . . . Phasic 4 | . . . . . . . . . . 4 Robot Hit Streak 24 | 7 8 11 . . 22 24 12 4 . 6 Robot Miss Streak 6 | 3 3 4 . . 3 6 2 1 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 . . . 2 3 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . Shots Hit Robots 492 | 14 50 7 . . 139 242 19 1 . 20 Core Hits 352 | 5 22 13 . 4 68 145 21 19 . 55 Critical Hits 3 | . . . . . . 3 . . . . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Melee Attacks 40 | . . . . . . 2 5 . . 33 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 40 | . . . . . . 2 5 . . 33 Sneak Attacks 4 | . . . . . . . 2 . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 14509 | 175 1124 394 . 192 2877 6196 971 612 . 1968 Guns 7813 | 175 782 30 . . 2189 3874 225 . . 538 Cannons 440 | . . 108 . . 332 . . . . . Explosions 5100 | . 337 252 . 192 344 2211 371 612 . 781 Melee 1024 | . . . . . . . 375 . . 649 Ramming 132 | . 5 4 . . 12 111 . . . . Kinetic 5714 | 175 228 123 . . 617 3874 225 . . 472 Thermal 1757 | . 217 . . . 1540 . . . . . Explosive 4748 | . 120 252 . 192 209 2211 371 612 . 781 Electromagnetic 1068 | . 554 15 . . 499 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1024 | . . . . . . . 375 . . 649 Phasic 66 | . . . . . . . . . . 66 Highest Corruption 10 | . . . . 1 3 10 10 10 10 . Average Corruption 5 | . . . . 1 3 6 10 10 10 . Corruption Purged . | . . . . . . . . . . . Effects 268 | . . . . 20 22 111 72 39 4 . Message Errors 64 | . . . . 11 3 25 17 7 1 . Matter Fused 56 | . . . . . 8 21 17 9 1 . Heat Flow Errors 27 | . . . . . 4 11 8 4 . . Energy Discharges 33 | . . . . 6 2 11 10 4 . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 29 | . . . . 3 3 11 7 5 . . Data Loss (major) 7 | . . . . . . 1 3 3 . . Misfires 6 | . . . . . . 3 1 2 . . Alerts 1 | . . . . . . . . 1 . . Misdirections 12 | . . . . . . 3 3 4 2 . Targeting Errors 28 | . . . . . 2 22 4 . . . Weapon Failures 4 | . . . . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 545 | . 98 15 . 12 125 61 233 1 . . Projectiles . | . . . . . . . . . . . Explosions 320 | . 98 15 . 12 125 61 8 1 . . Melee 225 | . . . . . . . 225 . . . Knockbacks 9 | . . 1 . . 7 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 7 | . . 1 . . 6 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 704 | . 129 56 . 63 130 205 55 10 . 56 Shots 25 | . 4 3 . 2 3 8 2 1 . 2 Rammed 13 | . . 1 . . 1 11 . . . . Targets Rammed 14 | . 1 1 . . 1 11 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 603 | 6 99 30 . 24 276 603 247 266 . 222 Average Temperature 104 | 6 33 13 . 13 74 130 85 117 . 70 Received Heat Transfer 2025 | . 48 . . . 747 636 18 . . 576 Effects 13 | . . . . . 1 12 . . . . Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 3 | . . . . . 1 2 . . . . Interference 5 | . . . . . . 5 . . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (major) 1 | . . . . . . 1 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 4 | . 2 . . . 2 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 1 . . . 4 . . . . . Heat Transferred 3038 | . 200 . . . 2838 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1806 | 20 209 215 . 40 405 1806 . . . . Initial 184 | . 13 40 . . . 184 . . . . Average 234 | 13 93 94 . 3 115 621 . . . . Maximum Alert Level 5 | . 1 1 . . 2 5 . . . . Low Security (%) 73 | 100 88 91 . 100 85 29 . . . . Level 1 10 | . 11 8 . . 12 21 . . . . Level 2 5 | . . . . . 1 17 . . . . Level 3 4 | . . . . . . 12 . . . . Level 4 2 | . . . . . . 8 . . . . Level 5 3 | . . . . . . 10 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . 3 15 . . . . Investigation 4 | . 1 . . . . 3 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 4 | . 1 . . . . 3 . . . . Assault 5 | . . . . . 1 4 . . . . Garrison 3 | . . . . . 2 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 . . . 3 2 . . . . Communications Jammed 10 | . . . . . 10 . . . . . Distress Signals 10 | . . . . . 10 . . . . . Times Spotted 165 | . 21 6 3 4 37 73 5 4 . 12 Peak Tracking Total 9 | . 4 3 9 4 6 6 3 4 . 6 Tactical Retreats 8 | . 1 . . . . 7 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 14 | . 2 3 3 . 4 1 . . . 1 Max in Single Turn 3 | . 1 3 2 . 2 1 . . . . Garrison Access 3 | . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 7 1 1 . 3 19 . 1 1 . Terminals 17 | . 5 . . . 2 10 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . 1 . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 3 . . . . Total Hacks 84 | . 23 1 1 . 13 40 . 1 5 . Successful 40 | . 14 1 1 . 5 13 . 1 5 . Failed 43 | . 8 . . . 8 27 . . . . Catastrophic 6 | . . . . . . 6 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 46 | . 14 . 1 . 9 18 . . 4 . Terminals 52 | . 19 . . . 8 25 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 6 | . 3 . . . . 3 . . . . Recycling Units 8 | . 1 . . . 5 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 5 | . . . . . . 5 . . . . Terminal Hacks 24 | . 8 1 1 . 2 6 . 1 5 . Part Schematic 6 | . . . . . . 1 . . 5 . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . Alert Level 2 | . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 2 | . 1 . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . Scan Component 2 | . 1 . . . . 1 . . . . Repair 2 | . 1 . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 7 | . 4 . . . 2 1 . . . . Terminals 4 | . 3 . . . 1 . . . . . Track 3 | . 2 . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 6 . . . 2 17 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . 5 . Parts Built 2 | . . . . . . 2 . . . . Matter 402 | . . . . . . 402 . . . . Time 100 | . . . . . . 100 . . . . Total Part Build Rating 11 | . . . . . . 11 . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . Time 48 | . 13 . . . . 35 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 3 . . . . Machine Destruction 1 | . . . . . 1 . . . . . Programmers 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . 4 4 Highest-Rated Group 106 | . . . . . . . . . 106 106 Highest-Rated Ally 31 | . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . . 49 Total Damage 414 | . . . . . . . . . . 414 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 21584 | 112 2503 526 818 4069 1556 4075 1688 964 1864 3409 Spaces Moved 7297 | 39 957 270 415 44 499 1487 697 431 831 1627 Core 2 | . . . . . . . . . . 2 Treads 7119 | . 856 270 415 44 463 1487 697 431 831 1625 Legs 20 | 20 . . . . . . . . . . Wheels 156 | 19 101 . . . 36 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 90 80 180 160 200 220 220 220 220 220 160 Average Speed 202 | 105 161 180 189 200 228 227 220 220 220 182 Slowest Speed 750 | 120 180 180 200 200 300 300 220 220 220 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 54 | 3 96 67 72 10 34 45 83 53 67 68 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . 1 . . . . . . . 1 . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 6 | . . 2 . . . . 2 1 1 . Spaces Dug 57 | . 4 8 . 19 . 17 1 . . 8 Terrain Destroyed 480 | . 23 36 14 25 49 107 60 121 . 45 Melee 4 | . . . . . . 2 1 . . 1 Projectile 22 | . 4 . . 4 . . . . . 14 AOE 454 | . 19 36 14 21 49 105 59 121 . 30 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 13567 | 88 1825 298 445 4010 739 2053 819 438 867 1985 Wait 5271 | 32 757 11 . 3958 54 242 77 . 6 134 Move 7287 | 38 956 269 414 43 498 1486 696 430 830 1627 Hop . | . . . . . . . . . . . Pick Up 182 | 2 23 2 21 . 27 43 3 . 4 57 Fast Attach 82 | 1 7 . 1 . 17 16 1 . 8 31 Attach 49 | 2 5 . . 1 10 17 1 . . 13 Detach 15 | . 3 . . . 7 4 . . . 1 Swap 129 | . 11 2 1 1 16 61 17 4 6 10 Drop 176 | 2 17 2 5 . 19 60 3 . 13 55 Fire 325 | 11 45 11 3 7 90 111 16 4 . 27 Melee 37 | . . . . . . 2 5 . . 30 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 14 | . 1 1 . . 1 11 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1325 | -10/Materials | Discovered new exit (range 5) 1500 | -10/Materials | Discovered new exit (range 15) 1584 | -10/Materials | Identified exit to Mines 1673 | -10/Materials | Central database locked down 1752 | -10/Materials | Discovered new exit (range 13) 1763 | -10/Materials | Lost 3 parts (1p2w) 1885 | -10/Materials | Repaired Lgt. Treads 1979 | -10/Materials | Discovered new exit (range 15) 2616 | -10/Materials | Entered Mines 2672 | -10/Mines | Discovered new exit (range 8) 2769 | -10/Mines | Discovered new exit (range 13) 2783 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3135 | -10/Mines | Discovered new exit (range 5) 3142 | -10/Mines | Entered Exiles 3166 | -10/Exiles | Discovered new exit (range 15) 3187 | -10/Exiles | Met 8R-AWN 3216 | -10/Exiles | Met EX-HEX 3281 | -10/Exiles | Met EX-BIN 3306 | -10/Exiles | Aligned with FarCom system 3308 | -10/Exiles | Given EX-Vault access code 3358 | -10/Exiles | Opened EX-Vault 3398 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3445 | -10/Exiles | Met EX-DEC 3816 | -10/Exiles | Build established: Hauler-Mutant 3921 | -10/Exiles | Attacked by the Exiles 3944 | -10/Exiles | Discovered new exit (range 10) 3960 | -10/Exiles | Entered Mines 3961 | -9/Mines | Assembled infested the area 3966 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4278 | -9/Mines | Crushed by falling debris 4278 | -9/Mines | Core integrity fell below 50% 4278 | -9/Mines | Core integrity fell below 20% 8007 | -9/Mines | Discovered new exit (range 10) 8029 | -9/Mines | Entered Materials 8029 | -8/Materials | Evolved 4 slots: Utility x4 8526 | -8/Materials | Discovered new exit (range 4) 9425 | -8/Materials | Garrison activated, responded to threat 9462 | -8/Materials | Discovered new exit (range 14) 9585 | -8/Materials | Entered Factory 9585 | -7/Factory | Evolved 2 slots: Weapon x2 9652 | -7/Factory | Found Powered Armor 9656 | -7/Factory | Found Powered Armor 10032 | -7/Factory | Build established: Hauler-Skirmisher 10182 | -7/Factory | Discovered new exit (range 15) 10486 | -7/Factory | Discovered new exit (range 16) 10573 | -7/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 10647 | -7/Factory | Fabricated Imp. Cooling System (x1) 10777 | -7/Factory | Local fabrication network quarantined 11693 | -7/Factory | Identified exit to Lower Caves 11789 | -7/Factory | Found Prototype Launcher 11789 | -7/Factory | Identified Rocket Array 11985 | -7/Factory | First assault squad dispatched 12338 | -7/Factory | Repaired Rocket Array 12416 | -7/Factory | Build established: Hauler-Tank 12852 | -7/Factory | Garrison activated, responded to threat 12908 | -7/Factory | System corruption reached 10% 13076 | -7/Factory | Discovered new exit (range 10) 13174 | -7/Factory | Identified exit to Factory 13660 | -7/Factory | Entered Lower Caves 13882 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14243 | -7/Lower Caves | Build established: Hauler-Mutant 14249 | -7/Lower Caves | Encountered a Warlord checkpoint 14412 | -7/Lower Caves | Learned Factory trap positions 14783 | -7/Lower Caves | Build established: Hauler-Skirmisher 15332 | -7/Lower Caves | Discovered new exit (range 10) 15345 | -7/Lower Caves | Identified exit to Lower Caves 15348 | -7/Lower Caves | Entered another Lower Caves area 15397 | -7/Lower Caves | Destroyed 8 combat bots 15656 | -7/Lower Caves | Build established: Hauler-Mutant 15750 | -7/Lower Caves | Discovered new exit (range 10) 16310 | -7/Lower Caves | Identified exit to Zion 16312 | -7/Lower Caves | Entered Zion 16407 | -7/Zion | Gained Derelict followers 16457 | -7/Zion | System corruption cleaned by Quarantine Array 16655 | -7/Zion | Discovered new exit (range 15) 16745 | -7/Zion | Found Rocket Array 16749 | -7/Zion | Found Prototype Launcher 16749 | -7/Zion | Identified Gui. Missile Launcher 16768 | -7/Zion | Found Gui. Missile Launcher 17300 | -7/Zion | Build established: Hauler-Skirmisher 17401 | -7/Zion | Learned Factory stockpile data 17480 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17643 | -7/Zion | Given the Hacking Drone Bay 17816 | -7/Zion | Found CR-A16's Pointy Stick 18132 | -7/Zion | Opened final containment barrier to the Deep Caves 18169 | -7/Zion | Discovered new exit (range 3) 18169 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18174 | -7/Zion | Identified exit to Deep Caves 18176 | -7/Zion | Entered Deep Caves 18176 | -7/Deep Caves | Accompanied by 4 allies 18615 | -7/Deep Caves | Build established: Hauler-Tank 18642 | -7/Deep Caves | Z-Facility disabled 18676 | -7/Deep Caves | Attacked by Z-Imprinter 18711 | -7/Deep Caves | Core integrity fell below 50% 18718 | -7/Deep Caves | Destroyed Z-Imprinter 18813 | -7/Deep Caves | Found Prototype Protection 18813 | -7/Deep Caves | Identified Zio. Weapon Casing 18836 | -7/Deep Caves | Found Zio. Weapon Casing 19103 | -7/Deep Caves | Build established: Scavenger-Mutant 19349 | -7/Deep Caves | Found Prototype Device 19349 | -7/Deep Caves | Identified Zio. Metafield Generator 19403 | -7/Deep Caves | Build established: Scavenger-Tank 19766 | -7/Deep Caves | Build established: Scavenger-Mutant 19850 | -7/Deep Caves | Found Prototype Protection 19850 | -7/Deep Caves | Identified Zio. Heavy Carapace 19912 | -7/Deep Caves | Lost 3 parts (2u1w) 19919 | -7/Deep Caves | Found Zio. Weapon Casing 19938 | -7/Deep Caves | Found Zio. Heavy Carapace 19982 | -7/Deep Caves | Found Zio. Weapon Casing 20284 | -7/Deep Caves | Build established: Scavenger-Tank 21493 | -7/Deep Caves | Spotted as-77639 21541 | -7/Deep Caves | Core integrity fell below 20% 21585 | -7/Deep Caves | Destroyed by as-77639 with Assembled Focal Cannon Last Messages --------------- 20837_ Acquired Zio. Laser-S. 20845_ Acquired Zio. Phaser-S. 20943_ Acquired CR-A16's Pointy Stick. 21041_ Dropped Zio. Phaser-S. 21042_ Acquired Spear. 21354_ as-49860 destroyed. 21380_ Acquired 10 matter. 21409_ as-30352 destroyed. 21495_ as-77639: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 21516_ Zio. Heavy Carapace destroyed. 21519_ Spear follow-up attack on as-77639. 21527_ CR-A16's Pointy Stick follow-up attack on as-77639. 21534_ Imp. Treads destroyed. 21534_ Zio. Phaser-S destroyed. 21537_ Zio. Light DM Reactor destroyed. 21537_ Lgt. Treads destroyed. 21561_ CR-A16's Pointy Stick follow-up attack on as-77639. 21562_ Zio. Weapon Casing destroyed. 21567_ Lgt. Treads destroyed. 21577_ Zio. Weapon Casing destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????? ????? ????????????? | | ?????????????????????? ????? ?????????? | | ????????????????????! ????? ????????? | | ?????????????????? ! #??## #????????? | | ???????????????? #??# #????????? | | ?????????????? = M #??# ?????????? | | ???????????? s #??# ??????????? | | ??????????? = b ##?# ???????????? | | ??????????? = ### #???????####? | | ?????????? ! * ## #???????# # | | ?????????? ! * h # ##???????# | | ????????? # ##???????# | | ????????? #?######## | | ?????????"" ! * #?# ### | | ????????" ! #??# " #?# | | ????????"" g G ## ##### """ ### | | ????????" l ## "" "## | | ?????????" @ #### % | | ????????" ; ; #??######## | | ????????" #### ;; ;# ##?????????## ""## | | ?????????""????????# ## ####???????????######### | | ???????????????????#??# #??????????????????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1200 Resistance: KI 20 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Armor Integrity Analysis 66 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Nuclear Pulse Thruster | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Armor Integrity Analyzer | x1 | -7/Factory | Preloaded Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellLargeGun Manual? 0 Play Time 01:58:31 Cumulative 213.5 hours Start 2021.04.28 @ 19:30:30 End 2021.04.28 @ 21:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85d94c4c-aca4-4ade-b3ab-ab259257d0a5