Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 16:24:00

Player: Pitt

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (174)      174
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 649

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     260/300
Energy                     100/100
System Corruption          0%
Temperature                Warm (140)
Movement                   Core (100) Ox1
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (8) ----
        Wheel
        Wheel
        Structural Scanner
        Terrain Scanner
        Seismic Detector
        ECM Suite
        Datajack
        Mining Laser

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
   Compact Wheel
   Compact Wheel
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           Particle Gun
           Assault Rifle
>          --- INVENTORY --------
           Wheel
           Wheel
           Structural Scanner
           Seismic Detector
           Grenade Launcher
           Mining Laser
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             16   | 8   6   2   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 3   3   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  6    | 3   3   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   1   .   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   1   2   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   .   1   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 9    | .   2   7   
  Power                    2    | .   1   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      7    | .   2   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   98  62  
  Engine                   12   | .   13  11  
  Wheel                    26   | .   28  16  
  Device                   13   | .   14  5   
  Storage                  14   | .   14  14  
  Energy Gun               13   | .   13  8   
  Ballistic Gun            13   | .   14  5   
Peak Build Rating          10   | 9   10  10  
  Average Rating           8    | 6   9   5   
  On Entrance              6    | .   9   10  
Naked Turns                .    | .   .   .   
Heaviest Build             14   | 13  14  14  
  Greatest Support         32   | 26  32  32  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 8   8   8   
  Average Carried          6    | 3   7   8   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 8   8   8   

 Class Distribution 
--------------------
 79% | Mutant
 20% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           427  | 294 113 20  
  Remotely                 .    | .   .   .   
Salvage Created            397  | 179 218 .   
  Parts                    32   | 15  17  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  5    | .   5   .   
  Guns                     5    | .   5   .   
Classes Destroyed          7    | 3   4   .   
  Worker                   2    | 2   .   .   
  Builder                  1    | .   1   .   
  Tunneler                 4    | 4   .   .   
  Recycler                 2    | 1   1   .   
  Operator                 1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    2    | .   2   .   
Best Kill Streak           3    | 3   3   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   1    | 1   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        84   | .   39  45  
  Missed                   19   | .   9   10  
Damage Taken               885  | .   336 549 
  Core                     258  | .   46  212 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              48   | 8   28  12  
  Largest                  2    | 2   2   2   
  Hottest                  85   | 70  85  85  
Shots Fired                85   | 16  54  15  
  Gun                      82   | 16  54  12  
  Cannon                   .    | .   .   .   
  Launcher                 3    | .   .   3   
  Special                  .    | .   .   .   
  Kinetic                  39   | 8   28  3   
  Thermal                  43   | 8   26  9   
  Explosive                3    | .   .   3   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         11   | 7   11  10  
  Robot Miss Streak        3    | 3   3   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           61   | 9   39  13  
  Core Hits                25   | 8   14  3   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Burn                   1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           897  | 116 519 262 
  Guns                     816  | 116 519 181 
  Cannons                  .    | .   .   .   
  Explosions               81   | .   .   81  
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  348  | 42  276 30  
  Thermal                  468  | 74  243 151 
  Explosive                81   | .   .   81  
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      57   | .   .   57  
  Shots                    2    | .   .   2   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        300  | 18  163 300 
  Average Temperature      61   | 7   39  157 
  Received Heat Transfer   369  | .   162 207 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         1295 | 222 740 333 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             163  | 35  163 26  
  Initial                  22   | .   22  11  
  Average                  40   | 16  51  9   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              11   | .   9   2   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               3    | .   3   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Terminal Index           1    | .   1   .   
  Alert Level              1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               681  | 153 484 44  
Spaces Moved               319  | 121 187 11  
  Core                     5    | 3   .   2   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   314  | 118 187 9   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  100 
  Average Speed            89   | 88  90  100 
  Slowest Speed            100  | 90  100 100 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       12   | 5   26  5   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             1    | .   .   1   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          18   | .   .   18  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      18   | .   .   18  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      626  | 149 449 28  
  Wait                     220  | .   217 3   
  Move                     317  | 120 186 11  
  Hop                      .    | .   .   .   
  Pick Up                  15   | 10  5   .   
  Fast Attach              11   | 7   3   1   
  Attach                   2    | 1   1   .   
  Detach                   1    | 1   .   .   
  Swap                     3    | .   2   1   
  Drop                     9    | 2   7   .   
  Fire                     48   | 8   28  12  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 16)
  154 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  471 | -10/Materials | Discovered new exit (range 5)
  486 | -10/Materials | Discovered new exit (range 16)
  638 | -10/Materials | Entered Mines
  639 | -10/Mines     | Assembled infested the area
  671 | -10/Mines     | Core integrity fell below 50%
  677 | -10/Mines     | Core integrity fell below 20%
  682 | -10/Mines     | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
00639_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
00652_ Imp. Terrain Scanner destroyed.
00655_ Critical hit (Burn: +37).
00655_ Assault Rifle destroyed.
00655_ Critical hit (Burn: +37).
00658_ Com. Wheel destroyed.
00667_ Particle Gun destroyed.
00669_ Searching scrap...
00669_ Found 40 Matter.
00669_ Found Datajack.
00669_ Found 35 Matter.
00670_ Acquired 20 matter.
00670_ Lgt. Ion Engine destroyed.
00671_ Acquired Datajack.
00676_ Y-45 Defender suffers critical hit (Burn).
00677_ The unstable cave ceiling collapses.
00679_ Grenade Launcher destroyed.
00679_ Com. Wheel destroyed.
00679_ Critical hit (Burn: +37).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutronFlightPlating
  Manual?         0
Play Time         00:10:40
  Cumulative      206.0 hours
  Start           2024.09.16 @ 16:12:15
  End             2024.09.16 @ 16:24:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          317
  Rogue           317
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             31
Gallery%          54
Achievement%      40
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b681f7d6-1dc3-452b-b3d4-9c3aa1149d87