Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.16 @ 15:26:06 Player: WM2k Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (182) 910 Value Destroyed (6298) 6298 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 13512 Bonus ------- High Alert Combat Kills 844 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 97/100 System Corruption 7% Temperature Cool (0) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (9) ------ Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) High-powered Shotgun Coil Gun KE Penetrator Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Arc Projector KE Penetrator Mass Driver Mass Driver > --- INVENTORY -------- Medium Treads Improved Titanium Leg Armored Huge Wheel Improved Flight Unit Large Storage Unit Weight Redist. System Improved Arc Projector Long-range Proton Cannon Autogun Minigun Coil Gun KE Penetrator Flak Cannon Flak Cannon Mass Driver Improved Grenade Launcher Improved Datajack [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . 1 . Utility 7 | . . . . 2 2 1 . 1 1 Weapon 2 | . . 1 . . . 1 . . . Parts Attached 143 | 7 17 14 5 21 9 . 15 28 27 Power 16 | 1 1 3 3 1 . . 1 3 3 Engine 11 | 1 . 3 3 1 . . 1 1 1 Core 2 | . 1 . . . . . . . 1 Reactor 3 | . . . . . . . . 2 1 Propulsion 57 | 2 15 7 . 10 2 . 3 6 12 Treads 37 | . 11 5 . 8 2 . 2 5 4 Leg 1 | . . . . 1 . . . . . Wheel 11 | 2 4 1 . 1 . . 1 1 1 Hover 7 | . . . . . . . . . 7 Flight 1 | . . 1 . . . . . . . Utility 23 | 1 1 1 1 3 3 . 2 8 3 Device 10 | . . . . . . . 1 7 2 Storage 5 | 1 1 . . 1 1 . 1 . . Processor 7 | . . 1 1 2 2 . . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 47 | 3 . 3 1 7 4 . 9 11 9 Energy Gun 4 | . . . . . . . . 3 1 Energy Cannon 6 | . . . . . . . 2 2 2 Ballistic Gun 16 | 3 . . . 5 . . 4 2 2 Ballistic Cannon 19 | . . 3 1 2 4 . 3 4 2 Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . . 2 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 52 | . . 2 . 7 . . 9 6 28 Power 6 | . . . . . . . 1 1 4 Propulsion 18 | . . . . 4 . . 4 2 8 Utility 8 | . . . . . . . . 2 6 Weapon 20 | . . 2 . 3 . . 4 1 10 Highest Loss Streak 21 | . . 2 . 3 . . 7 4 21 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 96 100 93 99 86 91 91 86 Engine 6 | . 9 4 11 9 7 6 5 3 2 Reactor 1 | . . . . . . . . 1 5 Treads 19 | . 13 30 33 19 22 20 14 12 14 Wheel 2 | . 14 2 . 2 . . 1 2 . Device 5 | . . . . . . . 4 15 14 Storage 8 | . 26 12 11 9 7 6 6 5 4 Processor 21 | . . 8 11 27 38 33 33 23 20 Ballistic Gun 6 | . 28 4 . 13 2 . 2 5 4 Ballistic Cannon 15 | . . 27 33 13 20 20 17 10 6 Naked Turns . | . . . . . . . . . . Heaviest Build 101 | 14 34 40 40 40 63 63 73 89 101 Greatest Support 136 | 20 46 69 69 69 70 70 70 136 125 Greatest Overweight (x) 10 | . 1 3 . 1 1 . 2 1 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 6 14 15 15 15 18 20 20 20 19 Most Carried 20 | 4 15 15 15 15 20 20 20 20 20 Average Carried 15 | 2 9 14 14 14 17 20 18 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 Final Carried 20 | 4 15 15 15 15 20 20 13 20 5 Class Distribution -------------------- 50% | Gunner 20% | Skirmisher 14% | Scavenger-Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Matter Collected 5394 | 161 198 712 485 565 587 . 472 1132 1082 Remotely . | . . . . . . . . . . Salvage Created 6532 | . 206 859 799 406 502 . 515 1998 1247 Parts 337 | . 12 59 53 18 29 . 16 97 53 Haulers Intercepted 9 | . . 3 4 1 . . . 1 . Recyclers Shooed 6 | . . 1 1 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 127 | . 5 18 15 11 15 . 10 34 19 Melee 1 | . . 1 . . . . . . . Guns 35 | . 5 . . 6 1 . 2 16 5 Cannons 82 | . . 17 15 5 14 . 7 18 6 AOE 9 | . . . . . . . 1 . 8 Classes Destroyed 14 | . 1 9 . . 1 . 2 1 . Worker 14 | . . 5 1 . 1 . . 5 2 Builder 16 | . . 2 2 1 3 . . 3 5 Hauler 9 | . . 3 4 1 . . . 1 . Recycler 11 | . . 1 1 . 1 . . 4 4 Operator 1 | . . 1 . . . . . . . Watcher 4 | . . 1 1 1 . . . 1 . Swarmer 26 | . . 2 . . 4 . 3 12 5 Grunt 60 | . 5 11 8 8 9 . . 12 7 Brawler 1 | . . . . . . . . 1 . Duelist 3 | . . 1 . 1 1 . . . . Sentry 19 | . . 4 7 2 . . 1 3 2 Specialist 5 | . . . . . . . 5 . . Hunter 3 | . . . . . . . 1 . 2 Programmer 10 | . . . . . 1 . . 6 3 Best Kill Streak 9 | . 2 7 5 4 4 . 4 7 9 Combat Bots Only 5 | . 2 5 3 3 4 . 4 5 5 Max Kills in Single Turn 6 | . 1 2 2 1 1 . 1 3 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 3 Melee 1 | . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Damage Taken 11333 | . 400 577 276 1423 718 . 1274 2220 4445 Core 2162 | . 56 34 22 359 80 . 97 362 1152 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 253 | . . . 133 . 120 . . . . Core Remaining (%) 76 | 100 77 . 86 34 88 . 88 63 . Volleys Fired 320 | . 30 39 38 43 36 . 22 60 52 Largest 4 | . 2 3 3 3 3 . 4 4 4 Hottest 232 | . 40 117 117 117 140 . 211 212 232 Shots Fired 925 | . 60 104 108 128 92 . 71 203 159 Gun 284 | . 60 1 . 52 9 . 14 80 68 Cannon 635 | . . 103 108 76 83 . 57 123 85 Launcher 6 | . . . . . . . . . 6 Special . | . . . . . . . . . . Kinetic 853 | . 60 104 108 128 92 . 62 170 129 Thermal 10 | . . . . . . . . . 10 Explosive 6 | . . . . . . . . . 6 Electromagnetic 56 | . . . . . . . 9 33 14 Robot Hit Streak 25 | . 6 6 12 10 22 . 17 25 20 Robot Miss Streak 5 | . 3 4 4 2 5 . 2 3 5 Penetration Max 2 | . . . . . . . . 2 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 613 | . 35 48 56 87 77 . 54 144 112 Core Hits 344 | . 13 37 25 24 47 . 30 84 84 Critical Kills 5 | . . . . 2 . . . 3 . Critical Parts Destroyed 5 | . 1 . . 2 . . . 1 1 Critical Strikes 33 | . 1 7 4 4 6 . 1 6 4 Destroy 10 | . 1 . . 4 . . . 4 1 Blast 23 | . . 7 4 . 6 . 1 2 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17221 | . 437 1327 1272 1602 1546 . 1441 5032 4564 Guns 3902 | . 437 10 . 610 125 . 188 1527 1005 Cannons 10601 | . . 1214 1272 980 1396 . 1051 2867 1821 Explosions 2461 | . . . . . . . 202 543 1716 Melee . | . . . . . . . . . . Ramming 257 | . . 103 . 12 25 . . 95 22 Kinetic 13388 | . 437 1224 1272 1590 1521 . 1012 3938 2394 Thermal 829 | . . . . . . . 202 357 270 Explosive 1902 | . . . . . . . . 186 1716 Electromagnetic 845 | . . . . . . . 227 456 162 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 3 . . . . . 5 7 7 Average Corruption 3 | . 2 . . . . . 2 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 43 | . 11 . . . . . 1 16 15 Message Errors 12 | . 3 . . . . . . 3 6 Matter Fused 8 | . 1 . . . . . . 5 2 Heat Flow Errors 7 | . 3 . . . . . 1 2 1 Energy Discharges 4 | . 2 . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 7 | . 2 . . . . . . 3 2 Alerts 2 | . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 433 | . . 10 4 9 6 . 1 330 73 Projectiles 252 | . . 10 4 9 6 . 1 180 42 Explosions 159 | . . . . . . . . 128 31 Melee 22 | . . . . . . . . 22 . Knockbacks 123 | . . 12 8 14 34 . 13 26 16 Impact 1 | . . 1 . . . . . . . Kinetic 112 | . . 9 8 14 30 . 13 22 16 Secondary 10 | . . 2 . . 4 . . 4 . Self-Inflicted Damage 235 | . . . . . . . 21 117 97 Shots 5 | . . . . . . . 1 2 2 Rammed 41 | . . 31 . 2 2 . . 4 2 Targets Rammed 42 | . . 31 . 3 2 . . 4 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 716 | . 232 347 311 716 295 . 152 662 43 Average Temperature 131 | . 93 87 96 185 89 . 58 180 43 Received Heat Transfer 2511 | . 219 264 105 612 342 . 51 270 648 Effects 40 | . 1 2 2 15 . . . 20 . Shutdowns 5 | . . . . 3 . . . 2 . Energy Bleed 8 | . 1 1 . 2 . . . 4 . Interference 12 | . . . 2 1 . . . 9 . Matter Decay 3 | . . . . 3 . . . . . Short Circuit 2 | . . 1 . . . . . 1 . Damage (minor) 4 | . . . . 1 . . . 3 . Damage (major) 3 | . . . . 3 . . . . . Damage (core) 3 | . . . . 2 . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 3 | . . 1 . . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 850 | . . . . . . . 100 350 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Peak Influence 992 | . 149 456 568 382 298 144 314 992 716 Initial 485 | . . 18 192 195 71 144 100 164 485 Average 338 | . 41 131 427 257 156 144 197 528 554 Maximum Alert Level 3 | . . 2 2 1 1 . 1 3 3 Low Security (%) 32 | 100 100 74 2 15 63 100 46 15 . Level 1 25 | . . 17 26 84 36 . 53 13 . Level 2 33 | . . 7 70 . . . . 38 94 Level 3 7 | . . . . . . . . 32 5 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . Squads Dispatched 28 | . 2 2 2 1 6 . 2 7 6 Investigation 6 | . 1 . 1 . 1 . . 2 1 Extermination 4 | . . . . . 1 . . 1 2 Reinforcement 13 | . 1 2 1 1 1 . 2 3 2 Assault 1 | . . . . . . . . . 1 Garrison 4 | . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Distress Signals 10 | . 2 3 1 . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 191 | . 13 28 18 16 20 . 13 47 36 Peak Tracking Total 9 | . 5 5 4 4 5 . 4 7 9 Tactical Retreats 17 | . 2 1 1 1 3 . 3 3 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Traps Triggered 13 | . 3 . 1 4 2 . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Machines Disabled 16 | . 1 1 2 . 1 . 1 7 3 Max in Single Turn 3 | . 1 1 1 . 1 . 1 3 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Machines Accessed 29 | . 3 1 5 2 6 1 . 5 6 Terminals 22 | . 3 1 4 1 4 1 . 5 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers 2 | . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 80 | . 10 3 9 11 16 2 . 11 18 Successful 44 | . 5 2 6 9 10 1 . 3 8 Failed 36 | . 5 1 3 2 6 1 . 8 10 Catastrophic 9 | . . 1 1 1 1 . . 3 2 Database Lockouts . | . . . . . . . . . . Manual 15 | . 4 3 2 2 . . . 2 2 Terminals 59 | . 10 3 7 4 12 2 . 11 10 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . . Recycling Units 8 | . . . . . . . . . 8 Scanalyzers 9 | . . . . 7 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . 5 2 4 2 7 1 . 3 3 Record 4 | . 1 1 . 1 1 . . . . Part Schematic 1 | . . . 1 . . . . . . Robot Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . . 1 1 Open Door 1 | . . . 1 . . . . . . Open DSF 3 | . . . . . 1 1 . 1 . Level Access Points 3 | . 1 1 . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . . . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . . Scan Component 2 | . . . 1 . 1 . . . . Repair 2 | . . . 1 . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . . 5 Process 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 8 | . . . . 7 1 . . . . Insert Component 4 | . . . . 3 1 . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 1 1 4 2 6 1 . 4 6 Full Trace Events 6 | . . 1 . 1 1 . . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . Time 45 | . . . 32 . 13 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . 11 Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Turns Passed 7131 | 58 475 762 895 816 1076 27 291 1547 1184 Spaces Moved 3782 | 55 324 363 421 390 589 18 118 881 623 Core 66 | 1 . . . . . . . . 65 Treads 2859 | . 76 274 421 287 589 18 84 587 523 Legs . | . . . . . . . . . . Wheels 835 | 54 248 89 . 103 . . 34 294 13 Hover 22 | . . . . . . . . . 22 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 125 160 115 152 155 115 100 50 Average Speed 146 | 79 107 151 160 149 155 155 148 145 152 Slowest Speed 840 | 80 160 240 160 240 232 155 235 240 840 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 50 37 59 26 13 1 52 25 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 173 | . . 8 7 6 9 . 4 89 50 Melee . | . . . . . . . . . . Projectile 73 | . . 8 7 6 9 . . 26 17 AOE 100 | . . . . . . . 4 63 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac DSF Fac Fac Total 4685 | 65 385 478 564 530 677 17 185 1030 754 Wait 249 | . 3 7 91 59 26 . 23 25 15 Move 3773 | 54 323 362 420 389 588 17 117 880 623 Hop . | . . . . . . . . . . Pick Up 85 | 4 9 13 4 7 9 . 4 19 16 Fast Attach 45 | 6 2 2 1 11 3 . 3 12 5 Attach 56 | . . 5 1 6 4 . 9 10 21 Detach 7 | . . . . . 1 . 1 2 3 Swap 42 | 1 15 7 3 4 2 . 3 6 1 Drop 66 | . 3 12 6 8 6 . 3 12 16 Fire 320 | . 30 39 38 43 36 . 22 60 52 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . 1 1 Kick . | . . . . . . . . . . Crush 40 | . . 31 . 3 2 . . 3 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 3) 215 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 8) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1041 | -9/Materials | Build established: Skirmisher 1052 | -9/Materials | Discovered new exit (range 18) 1068 | -9/Materials | Discovered new exit (range 12) 1264 | -9/Materials | Identified exit to Materials 1296 | -9/Materials | Entered Storage 2010 | -9/Storage | Repaired Imp. Light Cannon 2099 | -9/Storage | Discovered exit to Materials (range 5) 2191 | -9/Storage | Entered Materials 2191 | -8/Materials | Evolved 2 slots: Utility x2 2396 | -8/Materials | Core integrity fell below 50% 2430 | -8/Materials | Lost 3 parts (1n2w) 2704 | -8/Materials | Build established: Gunner 2795 | -8/Materials | Discovered new exit (range 14) 2895 | -8/Materials | Identified exit to Factory 3007 | -8/Materials | Entered Factory 3007 | -7/Factory | Evolved 2 slots: Utility x2 3238 | -7/Factory | Identified exit to Lower Caves 3395 | -7/Factory | Repaired Lgt. Treads 3770 | -7/Factory | Garrison activated, responded to threat 4061 | -7/Factory | Discovered new exit (range 14) 4083 | -7/Factory | Entered another Factory area 4083 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4108 | -6/Factory | Identified exit to DSF 4110 | -6/Factory | Entered DSF 4174 | -6/DSF | Additional patrols routed to DSF 4264 | -6/DSF | Discovered new exit (range 17) 4391 | -6/DSF | Sterilization system engaged 4401 | -6/DSF | Entered Factory 4401 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4408 | -5/Factory | Lost 7 parts (4n3w) 4442 | -5/Factory | Spotted B-75 Beast 4782 | -5/Factory | Garrison activated, responded to threat 5823 | -5/Factory | Lost 4 parts (2n2u) 5935 | -5/Factory | Discovered new exit (range 8) 5948 | -5/Factory | Entered another Factory area 5948 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6109 | -4/Factory | Build established: Scavenger-Gunner 6387 | -4/Factory | Spotted B-86 Titan 6974 | -4/Factory | First assault squad dispatched 7089 | -4/Factory | Core integrity fell below 50% 7100 | -4/Factory | Core integrity fell below 20% 7122 | -4/Factory | Lost 21 parts (3p8n6u4w) 7132 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07097_ Acquired 9 matter. 07098_ R-10 Processor collects Wave Gun. 07098_ U-05 Engineer lays Concrete. 07098_ Slug penetrates Wall. 07099_ Penetrated by Slug. 07099_ Acquired 46 matter. 07099_ R-10 Processor collects Adv. Heat Sink. 07099_ Acquired 7 matter. 07100_ Slammed into H-77 Assassin. 07101_ Slug penetrates H-77 Assassin. 07102_ Construction Platform disabled. 07105_ Penetrated by Slug. 07105_ Slug penetrates Wall. 07117_ Penetrated by Slug. 07121_ Acquired Imp. Antigrav System. 07127_ Slug penetrates Wall. 07127_ Penetrated by Slug. 07132_ System corrupted: Component data lost. 07132_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????? ??? ??????????????????? | | ????????????????????????" "?? ??????????????????? | | ????????????????????????" "?? #?????????????????? | | ????????????????????????" 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Flight Unit | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Fist Fight Challenges ------------ None Game ------ Seed PulseAnalysisShielding Manual? 0 Play Time 03:07:52 Cumulative 23.1 hours Start 2022.12.11 @ 16:59:31 End 2022.12.16 @ 15:26:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 73512f32-1140-4917-b0da-965d8b8b89d2