Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 21:05:24 Player: alice_fexa Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (456) 2280 Value Destroyed (28394) 28394 Prototype IDs (367) 7340 Alien Tech Used (5) 1000 Bonus (67535) 67535 TOTAL SCORE: 116849 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10467 Follower Combat Kills 40 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2024 Met Warlord at Research 2000 Destroyed Superfortress 15000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Friendly Fire -696 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 1622/1622 System Corruption 0% Temperature Cool (0) Movement Flying (59) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Multi-Antimatter Reactor > --- PROPULSION (6) --- Flying QT-Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Concept Hypertargeting System Advanced Particle Accelerator Advanced Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Medium Regenerative Plating > --- WEAPON (4) ------- Hypervelocity Multirail Hyp. Entropic Rail Construct/C > --- INVENTORY (25) --- Zero-point Reactor Vortex Chain Reactor Concept Zero-point Core Experimental Coolant Injector Concept Chromion Battery (800) Matter Compressor (250) Experimental Matter Compressor (307) Concept NT7 Matterbank (750) Concept Hypertargeting System Experimental Reaction Control System Advanced Phase Shifter Concept Cloak Mesh Heavy Regenerative Plating Graphene Brace Experimental Hardlight Generator Experimental Hardlight Generator Concept Matter Streamer Concept Lightning Penetrator Concept Lightning Penetrator Heavy Quantum Rifle Enhanced Hardcell Cannon Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Concept Zero-point Core Multi-Antimatter Reactor > --- PROPULSION ------- Flying QT-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Experimental Active Sensor Suite Concept Hypertargeting System Advanced Weapon Cycler Experimental Reaction Control System Concept Cloak Mesh Experimental Hardlight Generator > --- WEAPON ----------- Concept XC Strikerail Hyp. Entropic Rail Construct/C > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Experimental Coolant Injector Advanced Energy Well Concept Chromion Battery Experimental Matter Compressor Concept NT7 Matterbank Advanced Sensor Array Experimental Signal Interpreter Concept Hypertargeting System Experimental Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Medium Regenerative Plating Graphene Brace Experimental Focal Shield Concept Matter Streamer Crosscalibrator Transdimensional Reconstructor Concept Lightning Penetrator Concept Lightning Penetrator Heavy Quantum Rifle Linear Accelerator Concept Helical Railcannon Enhanced Gamma Bomb Array [Rating: 275] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Concept Zero-point Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Regenerative Plating Weapon Constructs Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Enhanced Gamma Bomb Array Impact Weapon Makeshift Hammer Slashing Weapon Concept Deflector Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . . 1 . . 3 . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 . . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 191 | 6 11 6 . 21 10 5 6 . . . 1 6 4 . 3 3 9 1 . 8 1 4 5 28 4 37 1 9 2 Power 20 | 1 1 2 . 4 1 . . . . . . . . . . . . . . . . . . 6 1 4 . . . Engine 8 | 1 1 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 1 3 . . . Propulsion 12 | 2 . 1 . 4 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Treads 5 | 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 1 4 2 . 5 2 1 4 . . . . 5 1 . 2 1 8 1 . 4 1 4 4 17 3 25 1 7 2 Device 64 | . 1 1 . 2 1 1 1 . . . . 2 1 . . 1 5 1 . 4 1 1 2 9 3 19 1 5 2 Storage 10 | 1 3 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . . Processor 17 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . 6 . 4 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Protection 12 | . . . . 2 1 . 1 . . . . 1 . . 1 . 1 . . . . 1 1 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 6 1 . 8 4 4 1 . . . 1 1 2 . 1 2 1 . . 4 . . 1 5 . 8 . 2 . Energy Gun 20 | . 3 1 . 3 4 . . . . . . . . . . 1 . . . 2 . . . 1 . 4 . 1 . Energy Cannon 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Ballistic Gun 14 | 2 1 . . 3 . 2 . . . . 1 . 1 . . . . . . 1 . . . . . 2 . 1 . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Launcher 5 | . 1 . . . . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . 5 3 1 . . . . . . . . 3 . . . . 5 . . 3 6 . 10 . . . Parts Lost 20 | . . . 1 4 1 . . . . . . . . . . 1 . . . . . . . 4 1 7 . . 1 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 1 3 . . 1 Weapon 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 . . . Highest Loss Streak 3 | . . . 1 2 1 . . . . . . . . . . 1 . . . . . . . 2 1 3 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 19 | 2 10 15 19 19 19 19 17 20 19 20 20 19 19 19 19 19 19 20 20 20 20 19 19 19 19 21 23 24 22 Power . | . 2 4 4 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . . . . . 1 2 2 3 Propulsion . | 1 1 1 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . 2 4 6 7 7 4 7 7 8 8 7 9 10 11 12 13 14 14 15 14 13 14 13 14 14 14 15 13 Weapon 6 | . 5 8 10 10 10 9 10 12 10 10 10 11 8 7 6 4 5 5 5 4 5 5 3 4 4 4 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 124 | . 5 . . 17 5 3 8 . 3 . 1 8 2 1 2 . 9 1 . 6 . 3 10 11 1 10 2 3 13 Power 19 | . 1 . . 6 . . 1 . . . . 3 . . 1 . 1 . . . . . . . . 4 . 1 1 Propulsion 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 40 | . . . . . 2 . . . . . . . 1 . 1 . 4 1 . 1 . 1 10 6 . 4 1 1 7 Weapon 63 | . 3 . . 11 3 3 6 . 3 . 1 5 1 1 . . 4 . . 5 . 2 . 5 1 2 1 1 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 96 100 100 95 97 75 65 66 60 60 65 59 58 58 58 58 56 57 57 56 57 59 57 57 59 59 59 63 63 Engine 3 | . 14 14 14 6 9 9 6 6 6 6 6 5 5 2 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 5 8 6 4 4 8 Treads 4 | . 28 24 15 21 18 8 . . 4 6 6 2 5 5 5 5 . . . . . . . . . . . . . Leg 2 | . . . . 2 5 1 4 6 1 . . 2 . . . . 1 . . . . 3 4 3 4 4 4 3 . Wheel 2 | . . 3 12 9 9 14 5 6 . . 5 1 . . . . . . . . . . . . . . . . . Device 15 | . 11 14 14 12 9 9 12 13 13 13 12 10 11 11 10 11 14 15 15 15 15 13 13 16 16 21 31 31 31 Storage 5 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 11 | . . . . . . . 12 13 13 13 13 17 17 17 17 17 15 15 15 15 15 14 14 15 17 12 4 4 4 Energy Gun 3 | . 20 14 14 17 18 14 . . . . . . . . . 4 . . . . . . . . . 1 . 3 . Energy Cannon 1 | . 1 14 14 1 . . . . 4 6 6 1 . . . . . . . . . . . . . 1 4 4 4 Ballistic Gun 1 | . 6 . . 7 8 4 . . . . . . 2 5 . . . . . . . . . . . . 4 . 4 Ballistic Cannon 3 | . . . . . . . 8 13 7 6 5 3 4 5 5 5 5 5 5 5 5 4 4 3 4 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 4 4 4 3 4 2 . . . Peak Build Rating 275 | 6 8 9 9 33 37 47 71 71 71 67 69 91 96 94 101 100 129 126 126 134 134 163 173 204 192 258 275 275 265 Average Rating 128 | 4 7 8 8 27 35 40 60 71 67 67 68 79 91 94 95 97 121 126 126 130 133 157 157 183 183 216 273 269 264 On Entrance 102 | . 6 8 9 9 33 36 45 71 71 67 67 68 89 94 94 96 98 126 126 126 134 134 155 167 185 190 244 275 265 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 10 31 48 48 64 70 70 69 60 60 60 64 80 78 77 74 76 80 73 73 73 81 101 85 113 118 118 110 131 129 Greatest Support 238 | 40 40 40 40 62 42 82 12 12 67 67 67 109 115 115 115 115 124 92 92 92 92 210 210 210 128 238 178 178 170 Greatest Overweight (x) 6 | . . 4 4 6 6 2 5 4 4 . . 1 . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . 1 3 3 3 1 4 4 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 6 11 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 Most Carried 25 | 4 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 2 10 15 19 19 19 19 17 20 19 20 19 19 19 19 19 19 19 20 20 19 20 19 19 19 19 21 23 24 24 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 4 15 20 20 20 20 15 20 20 20 20 20 19 19 19 20 20 20 20 20 20 20 20 19 20 20 24 25 25 25 Scrap Engine Consumption 274 | . . . . . . 49 16 3 4 . . 18 10 4 1 11 10 1 . 16 . 3 16 58 4 40 . 10 . Constructs Created 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 127 | . . . . . . 17 6 . 4 . . 9 7 2 . 3 7 . . 2 . 6 2 37 2 19 . 4 . Class Distribution -------------------- 43% | Construct 22% | Scavenger-Construct 16% | Hacker-Construct 8% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Scavenger-Construct | -2/Research Scavenger-Construct | -2/Quarantine Scavenger-Construct | -2/Protoforge Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 18864 | 196 234 96 10 411 131 168 97 179 6 . 52 127 375 9 379 200 444 201 26 402 175 231 1878 3533 477 5085 192 2887 663 Remotely 2533 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2265 . 268 . Salvage Created 27363 | . 494 311 30 2014 437 605 74 112 261 . 215 312 630 94 357 362 553 498 26 1088 210 480 1959 3709 953 8158 192 2870 359 Parts 1125 | . 32 12 2 95 23 29 6 3 12 . 11 23 20 4 . 11 35 1 5 33 12 39 118 134 36 338 2 74 15 Haulers Intercepted 12 | . 2 . . 4 3 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . 3 . . . . . 1 . 3 . 5 . . . . 3 5 . 10 . . . . . . . . Prevented 11 | . . . . . . . . . . . . . 3 . . 8 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 358 | . 10 7 1 23 3 11 2 . . . 1 4 13 . . 4 9 1 . 14 5 10 27 65 10 103 1 30 4 Guns 49 | . 7 2 . 17 2 11 . . . . . . 1 . . . . . . . . . . . . 7 . . 2 Cannons 255 | . . 5 1 . . . 2 . . . 1 4 6 . . 1 5 1 . 14 1 6 27 57 10 81 1 30 2 AOE 32 | . 3 . . 3 1 . . . . . . . 5 . . . 4 . . . 4 4 . 5 . 3 . . . Classes Destroyed 33 | . 6 1 1 4 . . 1 1 . . . . 2 . . . 1 . 1 3 . . 1 3 . 7 . 1 . Worker 9 | . 1 1 . 1 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . Builder 16 | . . . . 6 1 . . . . . . . . . . . 4 . . . . . 3 . . 2 . . . Hauler 12 | . 2 . . 4 3 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Recycler 6 | . . 1 . 3 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . 1 . Operator 8 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 2 . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 24 | . 2 . . 4 1 . . . . . . 3 . . . . 2 . . . 2 . 2 2 1 3 1 1 . Swarmer 38 | . 3 3 . 3 . . . . . . . . 4 . . . 4 . . . 4 4 3 10 . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 98 | . 7 4 . 12 2 . . . . . . . 1 . . 2 . 1 . 8 1 2 4 13 4 27 . 10 . Brawler 12 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 . 6 . 1 . Duelist 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . Sentry 28 | . . . . 5 . 2 . . . . 1 1 1 . . . . . . . . 1 4 2 . 8 1 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 1 . Hunter 17 | . . . . 2 1 . . . . . . . . . . 2 . . . . . . . 5 3 4 . . . Programmer 68 | . . . . . . . 2 . . . . 3 . . . . 5 . . 1 . 3 13 6 3 24 . 8 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Immortal 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . 12 . . . . . Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Subdweller 10 | . . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 16 | . . . . . . . . 4 6 . 3 . 1 2 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 6 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 3 1 8 6 2 1 . . . 1 2 5 . . 2 4 1 1 6 4 4 3 5 5 15 1 11 3 Combat Bots Only 15 | . 3 3 1 5 2 2 1 . . . 1 2 5 . . 2 4 1 . 6 4 4 3 5 4 15 1 8 3 Max Kills in Single Turn 4 | . 2 1 1 2 2 1 1 1 1 . 1 1 3 1 . 1 2 1 1 1 3 4 1 3 1 4 1 4 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 1 . . . . . . . 3 . . . 2 . . . 3 4 . 3 . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1458 | . 20 35 5 70 13 33 11 . 9 . 4 31 68 . . 31 67 . . 11 18 25 173 285 81 352 . 50 66 Missed 662 | . 5 13 . 31 4 13 3 . 2 . 2 7 27 . . 15 25 . . 2 5 7 75 154 28 170 . 27 47 Hits 796 | . 15 22 5 39 9 20 8 . 7 . 2 24 41 . . 16 42 . . 9 13 18 98 131 53 182 . 23 19 Melee 46 | . . . . . . . . . . . . . 3 . . . . . . . . . . 12 . 31 . . . Projectile 750 | . 15 22 5 39 9 20 8 . 7 . 2 24 38 . . 16 42 . . 9 13 18 98 119 53 151 . 23 19 AOE 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 . 1 . Critical Strikes 59 | . . . 1 2 . . . . . . . 3 3 . . . 2 . . . . 1 2 6 1 35 . 3 . Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 16885 | . 243 263 154 681 114 378 117 . 51 . 39 499 716 . . 248 965 . . 287 339 351 1658 3480 991 4232 . 675 404 Core 1554 | . 68 29 25 91 15 54 16 . 5 . . 62 113 . . 16 58 . . . . 43 58 475 75 327 . 24 . Absorbed by Shields 2869 | . . . . . . . . . . . . . . . . . . . . . . 52 . 313 608 1706 . 170 20 Ignored by Resistances 230 | . . . . . 16 37 . . . . 11 20 . . . . . . . . . . . . . 26 . 98 22 Regen/Repaired (Parts) 7737 | . . . . . . 5 4 . 14 . . 261 534 1 . . 119 . . 200 . 999 266 1921 364 1754 . 1283 12 Core Remaining (%) 77 | 100 . . 51 . . 70 . . . . 97 . . . . 80 . . . . 94 . 92 . . 36 . . . Volleys Fired 1176 | . 45 29 6 67 24 26 9 16 25 . 19 32 32 6 . 20 30 7 . 40 11 17 103 171 55 267 10 84 25 Largest 3 | . 2 2 2 3 3 3 2 1 1 . 2 2 2 1 . 1 1 1 . 1 1 1 1 1 1 2 1 1 1 Hottest 435 | . 110 110 100 150 125 161 171 127 127 . 94 94 185 177 . 177 177 177 . 93 93 93 60 435 161 288 93 93 93 Shots Fired 1491 | . 87 57 12 165 47 74 11 16 25 . 22 33 52 6 . 20 30 7 . 40 11 17 103 171 55 311 10 84 25 Gun 520 | . 82 28 6 164 47 74 . . . . 3 1 20 . . 5 . . . . . . . . . 55 8 19 8 Cannon 946 | . 2 29 6 1 . . 11 16 25 . 19 32 29 6 . 10 28 7 . 40 9 16 103 165 55 253 2 65 17 Launcher 25 | . 3 . . . . . . . . . . . 3 . . 5 2 . . . 2 1 . 6 . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 859 | . 26 . . 46 19 1 11 16 25 . 22 33 44 3 . 10 28 7 . 40 9 16 103 139 55 187 8 3 8 Thermal 270 | . 58 57 12 3 . 19 . . . . . . 5 3 . . . . . . . . . 21 . 76 . 16 . Explosive 11 | . 3 . . . . . . . . . . . 3 . . . 2 . . . 2 1 . . . . . . . Electromagnetic 222 | . . . . 116 28 54 . . . . . . . . . 10 . . . . . . . 11 . 3 . . . Entropic 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . 45 2 65 17 Robot Hit Streak 21 | . 9 7 7 12 13 11 8 14 11 . 7 8 7 3 . 4 4 1 . 10 5 8 15 20 4 16 5 11 21 Robot Miss Streak 9 | . 5 3 2 9 3 4 2 1 2 . 2 2 4 . . 2 2 1 . 1 1 2 3 4 4 5 1 2 1 Penetration Max 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . 3 . Secondary Targets 7 | . 1 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1048 | . 54 40 9 115 26 53 8 15 19 . 17 24 26 3 9 11 20 10 1 33 6 13 75 126 29 222 6 54 24 Core Hits 599 | . 28 14 2 71 15 29 2 6 10 . 7 10 17 1 . 6 12 1 1 16 9 11 35 77 11 158 4 32 14 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 1 2 Critical Parts Destroyed 28 | . 1 . . . . . 1 . . . . . 2 . 2 . 1 2 . . . . . . 1 12 1 2 3 Critical Strikes 80 | . 1 1 . . . 1 2 1 . . . 1 4 . 2 . 1 2 . 4 1 . 5 8 3 33 1 3 6 Burn 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Destroy 35 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 22 1 3 6 Blast 30 | . . . . . . . 1 1 . . . 1 2 . . . . . . 4 1 . 5 8 2 5 . . . Smash 7 | . . . . . . . 1 . . . . . 1 . 2 . 1 2 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 194 | . . . . . . 2 9 . . . . 15 1 . 9 . 46 11 1 7 3 15 38 7 14 16 . . . Impact 100 | . . . . . . 2 9 . . . . 15 1 . 9 . 46 11 1 6 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 94 | . . . . . . . . . . . . . . . . . . . . 1 3 15 38 7 14 16 . . . Sneak Attacks 24 | . . . . . . . 1 . . . . . 1 . . . 7 1 1 . 1 . 6 1 3 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 108982 | . 719 609 123 2841 677 1031 383 545 685 . 519 905 1548 153 762 712 2133 860 102 2862 801 1683 7980 17503 2982 35771 564 17060 6469 Guns 6634 | . 526 241 53 2299 507 930 . . . . 47 18 298 . . 122 . . . . . . . . . 1246 136 82 129 Cannons 93137 | . 18 368 70 17 . . 266 545 685 . 472 887 741 153 . 317 962 84 . 2862 336 1271 7183 16635 2724 32876 428 16897 6340 Explosions 5054 | . 175 . . 525 170 101 . . . . . . 460 . . 273 426 . . . 354 412 . 739 . 1419 . . . Melee 4054 | . . . . . . . 117 . . . . . 49 . 762 . 745 776 102 . 111 . 797 107 258 230 . . . Ramming 103 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . 81 . Kinetic 50939 | . 152 . . 301 54 . 266 545 685 . 519 905 936 . . 317 962 84 . 2862 336 1271 7183 14406 2724 16125 136 41 129 Thermal 9152 | . 392 609 123 552 170 261 . . . . . . 103 153 . 3 . . . . . . . 1617 . 5128 . 41 . Explosive 1827 | . 175 . . . . . . . . . . . 460 . . . 426 . . . 354 412 . . . . . . . Electromagnetic 5920 | . . . . 1988 453 770 . . . . . . . . . 392 . . . . . . . 1351 . 966 . . . Impact 2551 | . . . . . . . 117 . . . . . 49 . 762 . 745 776 102 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1503 | . . . . . . . . . . . . . . . . . . . . . 111 . 797 107 258 230 . . . Entropic 36987 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13322 428 16897 6340 Highest Corruption 20 | . . . . 3 3 3 . . . . . 1 1 1 1 1 8 8 8 8 1 2 8 1 4 20 . 2 . Average Corruption 4 | . . . . 2 3 3 . . . . . 1 1 1 1 1 5 8 8 1 1 1 4 1 2 14 . 1 . Corruption Purged 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 4 . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 379 | . . . . 12 9 45 . . . . . 5 6 2 1 6 47 18 10 5 4 2 56 12 4 128 . 7 . Message Errors 107 | . . . . 4 2 15 . . . . . . 1 1 . 2 11 6 4 2 . 1 13 3 1 39 . 2 . Matter Fused 91 | . . . . 4 3 10 . . . . . . . . . 1 14 1 3 1 1 . 16 6 . 28 . 3 . Heat Flow Errors 46 | . . . . 3 . 4 . . . . . 4 1 . . . 5 4 1 . . . 11 1 1 9 . 2 . Energy Discharges 45 | . . . . . 4 6 . . . . . 1 1 1 1 1 4 3 . . 3 1 7 1 1 10 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 38 | . . . . 1 . 3 . . . . . . . . . 1 5 4 2 2 . . 5 . 1 14 . . . Data Loss (major) 19 | . . . . . . 2 . . . . . . 3 . . . 7 . . . . . 1 1 . 5 . . . Misfires 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . Alerts 8 | . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . 4 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 20508 | . . 5 . . 16 . 155 147 141 . 153 22 67 52 474 11 565 730 . 335 . 156 1386 2435 726 7708 35 3280 1909 Projectiles 18337 | . . 5 . . . . 38 147 141 . 153 22 . 52 . 11 111 42 . 335 . 152 1188 2435 620 7661 35 3280 1909 Explosions 85 | . . . . . 16 . . . . . . . 18 . . . . . . . . 4 . . . 47 . . . Melee 2086 | . . . . . . . 117 . . . . . 49 . 474 . 454 688 . . . . 198 . 106 . . . . Knockbacks 193 | . . . . . . . 1 . . . . 6 6 . 1 3 8 2 . 7 1 4 26 45 12 71 . . . Impact 5 | . . . . . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . Kinetic 177 | . . . . . . . 1 . . . . 6 6 . . 3 5 . . 5 1 4 22 45 11 68 . . . Secondary 11 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 4 . 1 3 . . . Self-Inflicted Damage 168 | . 8 . . 69 . . . . . . . . . . . 12 43 . . . 20 . . 16 . . . . . Shots 8 | . 1 . . 3 . . . . . . . . . . . 1 1 . . . 1 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 18 231 . 295 105 331 180 214 154 . 93 289 146 248 . 248 297 381 246 138 184 126 265 428 466 206 64 223 62 Average Temperature 88 | . 9 67 . 52 39 107 99 113 23 . 25 116 46 102 . 99 101 127 155 21 88 54 57 119 121 55 23 100 40 Received Heat Transfer 1421 | . 105 123 . 234 36 60 . . 12 . . 63 207 . . 18 27 . . . 9 18 129 139 12 180 . 49 . Effects 16 | . . 2 . 2 . . . . . . . . . . . . 1 . 1 . . . . 3 4 . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Interference 8 | . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . 3 . . . . . . . . 1 . 3 3 3 4 . 1 . . . 3 . 7 . . . Combat Hostiles 19 | . . . . 3 . . . . . . . . . . 3 3 . . . . . . . 3 . 7 . . . Parts Fried 79 | . . . . 14 2 7 1 . . . . . . . 1 3 5 10 . . . . 2 8 . 26 . . . Impact Corruptions 102 | . . . . . . . 4 . . . . . 3 . 17 . 15 57 . 1 . . 2 . 1 2 . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Parts Melted 19 | . . 5 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . 10 . . . Heat Transferred 8227 | . 886 1543 273 662 200 470 . . . . . . 50 75 . 50 . . . . . . . 518 . 3463 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . 9 2 2 . . . . . . . . . 2 . . . . . . . 2 . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . 2 . . 2 . . . . . . . . . 1 . . . . . 1 5 4 5 5 5 . Low Security (%) 54 | 100 100 100 . 58 100 100 59 . . . . 100 . . . . 91 . . . . 100 80 34 . . . . . Level 1 10 | . . . . 17 . . 38 . . . . . . . . . 8 . . . . . 19 10 . 22 . . . Level 2 8 | . . . . 24 . . 1 . . . . . . . . . . . . . . . . 15 . 31 . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 9 41 11 . . . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . 18 58 10 . 17 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 100 82 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 11 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3046 | . 112 85 . 495 85 45 400 . . . . 48 . . . . 369 . . . . 122 260 1957 1247 3046 1987 1873 . Initial 1821 | . . . . . 52 18 400 . . . . 2 . . . . . . . . . . . 144 1100 616 1821 1252 . Average 429 | . 37 13 . 188 51 4 186 . . . . 7 . . . . 68 . . . . 36 133 689 1116 1023 1874 1498 . Influence Increases 14136 | . 401 180 . 884 196 270 517 . 23 . 20 208 370 . 15 125 704 25 5 370 120 362 1050 2712 560 3496 306 1161 56 Destroy 0b10 Robot/C 6780 | . 200 140 . 460 60 40 40 . 20 . 20 80 120 . . 80 180 20 . 260 100 200 580 1340 200 2200 20 420 . Destroy 0b10 Robot/NC 465 | . 30 10 . 90 40 . 5 . . . . 15 . . 15 5 45 5 5 5 10 . 45 10 20 75 15 20 . Destroy Leader 1196 | . 48 30 . 136 28 . 20 . . . . 36 10 . . 10 46 . . . 10 40 86 284 32 296 14 70 . Allied During Kill 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . Successful Hack 281 | . 12 . . 30 3 20 . . . . . . . . . . 10 . . . . 28 62 . 62 50 . 4 . Select Force Hacks 180 | . . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . . . . 75 60 15 30 . . . . 15 . . . . 75 . . . . 15 150 15 60 270 . 90 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 1492 | . 21 . . 33 5 15 7 . . . . 62 . . . . 168 . . . . 64 82 159 96 455 57 212 56 Advance Influence 400 | . . . . . . . 400 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 180 | . . . . 30 . . . . . . . . . . . . 60 . . . . 15 15 30 15 15 . . . Lose Combat Pursuer 1635 | . 90 . . 30 . . 15 . . . . . 240 . . 30 120 . . 105 . . 30 720 75 135 . 45 . Active Sensor Use 500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 300 . Influence Decreases 14090 | . 399 182 . 759 273 318 462 55 23 . 16 210 268 104 15 125 338 391 5 240 250 362 794 1011 1421 1556 1385 927 2201 Entered New Map 5977 | . . 2 . . 73 30 . 21 . . . 2 2 21 . . . 136 . . 130 . . 112 857 480 1215 705 2191 Time Decay 6765 | . 399 180 . 419 190 254 452 34 23 . 16 208 266 83 15 115 338 255 5 240 120 308 644 719 404 706 150 222 . Lost Part 190 | . . . . 40 10 . . . . . . . . . . 10 . . . . . . . 40 10 70 . . 10 Lost Ally 170 | . . . . . . . 10 . . . . . . . . . . . . . . . . 140 . . 20 . . Purge Threat 988 | . . . . 300 . 34 . . . . . . . . . . . . . . . 54 150 . 150 300 . . . Squads Dispatched 97 | . 3 . . 3 1 . 3 . . . . 3 . . . . 9 . . . . 4 8 1 10 32 11 9 . Investigation 13 | . 1 . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 3 3 . Extermination 29 | . . . . . . . 2 . . . . 2 . . . . 4 . . . . 2 5 . 4 8 1 1 . Reinforcement 19 | . 2 . . 1 1 . . . . . . . . . . . 4 . . . . 2 1 1 3 . 3 1 . Assault 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 24 3 4 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 34 | . 3 . . 2 . 1 . . . . . . . . . 1 . . . . . 1 . 5 1 . 1 19 . Communications Jammed 47 | . . . . . . . . . . . . . . . . . 13 . . . 6 . 23 5 . . . . . Distress Signals 45 | . . . . . . . . . . . . . . . . . 12 . . . 6 . 22 5 . . . . . Times Spotted 637 | . 19 7 2 30 5 12 4 . 6 . 1 8 29 . . 6 29 . . 88 9 14 36 143 25 126 1 32 5 Peak Tracking Total 15 | . 4 3 2 5 3 3 1 . 5 . 1 2 6 . . 2 6 . . 13 4 5 4 15 7 13 1 5 3 Tactical Retreats 63 | . 6 . . 1 . 2 1 . . . . . 10 . . 2 6 . . 3 . . 1 21 3 4 . 3 . Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 30 | . 3 . 1 6 . . 1 . . . . 1 . . . . 1 . . . . 1 . . 3 10 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 69 | . . . . 5 4 1 2 . . . . 1 . . 1 . 5 . . . . 1 11 2 4 26 . 6 . Max in Single Turn 2 | . . . . 1 1 1 1 . . . . 1 . . 1 . 1 . . . . 1 1 1 1 2 . 1 . Garrison Access 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 101 | . 7 . . 9 2 13 3 1 1 3 . 4 . . 4 . 10 . . 4 1 6 11 . 9 6 4 3 . Terminals 58 | . 5 . . 8 2 5 3 . . . . 2 . . . . 4 . . . 1 4 9 . 5 5 2 3 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 14 | . 2 . . . . 7 . . . . . 1 . . . . 4 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . Garrison Access 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . 2 1 . 1 1 . . . Total Hacks 254 | . 13 . . 22 5 38 6 1 5 24 . 5 . . 17 . 23 . . 9 2 15 24 . 18 15 9 3 . Successful 150 | . 10 . . 10 3 19 3 1 5 24 . . . . 17 . 7 . . 9 1 9 13 . 9 8 1 1 . Failed 104 | . 3 . . 12 2 19 3 . . . . 5 . . . . 16 . . . 1 6 11 . 9 7 8 2 . Catastrophic 21 | . . . . 3 . 3 . . . . . 2 . . . . 4 . . . . 2 2 . 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 8 . . 12 4 19 4 . . . . 3 . . . . 10 . . 1 . 9 12 . 8 6 4 . . Terminals 136 | . 11 . . 20 5 14 6 . . . . 3 . . . . 10 . . . 2 12 19 . 12 14 5 3 . Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Recycling Units 31 | . 2 . . . . 22 . . . . . 1 . . . . 6 . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . 2 . . Garrison Access 13 | . . . . 2 . . . . . . . . . . . . 4 . . . . 3 1 . 2 1 . . . Terminal Hacks 92 | . 2 . . 5 2 4 1 1 5 24 . . . . 17 . 1 . . 9 1 4 7 . 4 4 . 1 . Record 29 | . . . . . . . . . 5 11 . . . . 5 . . . . 8 . . . . . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Prototype ID Bank 11 | . 1 . . 1 . 1 . . . 3 . . . . 4 . . . . . . 1 . . . . . . . Open Door 5 | . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Unreport Threat 8 | . . . . 2 . 1 . . . . . . . . . . . . . . . 1 1 . 1 2 . . . Locate Traps 8 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 3 . 1 1 . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 8 | . 2 . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 . . . Unauthorized Hacks 40 | . 6 . . 5 1 11 2 . . . . . . . . . 1 . . . . 3 4 . 4 3 . . . Terminals 32 | . 6 . . 5 1 5 2 . . . . . . . . . 1 . . . . 3 3 . 3 3 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 19 | . 2 . . 2 1 . 1 . . . . . . . . . 1 . . . . 3 3 . 3 3 . . . Skim 12 | . 4 . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 5 . . 7 2 9 3 . . . . 3 . . . . 8 . . . 1 4 10 . 7 5 4 2 . Full Trace Events 6 | . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . . . . 10 . . . . 4 . . . . . . . 7 . 5 15 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 9 . . . . 12 . . . . . . . . . . 4 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . 2 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . 2 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 Autooverrided 19 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . 2 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 23 | . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . 16 . 2 1 . . Largest Group 2 | . . 1 1 . . . 1 . 2 . . . . . . . . . . . . . . 1 . 1 1 . . Highest-Rated Group 82 | . . 31 31 . . . 10 . 62 . . . . . . . . . . . . . . 82 . 82 67 . . Highest-Rated Ally 82 | . . 31 31 . . . 10 . 31 . . . . . . . . . . . . . . 82 . 82 67 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . 7 . . . . . . . . . . . . . . 31 . . 5 . . Total Damage 1719 | . . . . . . . . . 81 . . . . . . . . . . . . . . 1125 . . 513 . . Kills 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 26848 | . . . . . . . 1135 762 803 74 422 1139 1242 360 147 882 1943 643 315 1261 396 1012 2429 5136 960 3491 302 1881 113 Optics 26848 | . . . . . . . 1135 762 803 74 422 1139 1242 360 147 882 1943 643 315 1261 396 1012 2429 5136 960 3491 302 1881 113 Sensors 20398 | . . . . . . . 1092 762 803 74 396 1049 1105 360 125 791 1903 628 315 543 384 964 2084 4600 918 1502 . . . A.S.S. 884 | . . . . . . . . . . . . . . . . . . . . . . . . . . 135 302 447 . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cloaking 568 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 302 265 . Jamming 8430 | . . . . . . . . . . . . . . . . . 1698 413 . . 159 933 2248 1985 . 994 . . . ECM 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Derelict Logs Recovered 12 | . . 1 1 . . . . 2 1 . 2 . . . . 1 . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 33723 | 68 1214 1040 319 1585 393 2256 1135 762 803 74 422 1139 1242 360 147 882 1943 643 315 1261 396 1012 2429 5136 960 3491 302 1881 113 Spaces Moved 25286 | 38 635 577 207 751 174 1128 594 478 603 78 352 637 1090 480 160 488 1628 645 414 1125 361 683 1345 4639 1381 2554 360 1569 112 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5041 | 34 635 399 6 345 38 9 . . 540 78 352 350 1090 480 160 488 37 . . . . . . . . . . . . Legs 12466 | . . . . . . 118 . . . . . 278 . . . . 454 . . . . 674 1345 4298 1381 2554 360 1004 . Wheels 3057 | . . 178 201 406 136 1001 594 478 63 . . . . . . . . . . . . . . . . . . . . Hover 110 | . . . . . . . . . . . . 9 . . . . . . . . . . . 99 . . . 2 . Flight 4608 | . . . . . . . . . . . . . . . . . 1137 645 414 1125 361 9 . 242 . . . 563 112 Fastest Speed 42 | 50 160 140 140 140 120 117 150 150 96 96 96 68 68 68 68 68 68 73 73 73 73 73 114 42 47 47 71 59 59 Average Speed 87 | 148 160 159 142 165 161 133 150 150 101 96 96 121 68 68 68 68 83 73 73 73 73 113 114 57 47 61 71 69 59 Slowest Speed 240 | 160 160 240 240 235 232 232 165 150 150 96 96 181 68 68 68 68 136 73 73 73 73 114 114 114 47 81 71 122 59 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . 7 1 . 1 . . . . . . . 1 . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 55 | 4 99 94 19 52 30 98 11 74 82 71 58 16 66 67 60 54 33 89 66 83 35 24 91 65 94 49 14 48 12 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 13 | . . . . . . 6 . . 1 1 . . . . 3 . . . 2 . . . . . . . . . . Known Exits Taken 23 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 16 | . . 1 . . . . . 3 2 . 1 . 1 1 . 3 . 3 . . 1 . . . . . . . . Spaces Dug 195 | . 8 . . . . 1 5 . 1 . . 16 9 1 . 1 56 4 . 2 31 13 20 8 7 7 1 4 . Terrain Destroyed 709 | . 26 . . 31 5 16 7 1 19 . 15 32 47 3 . 14 89 13 . 4 54 32 39 55 33 82 6 67 19 Melee 106 | . . . . . . 1 5 . . . . 14 . . . . 33 3 . 2 2 13 15 5 7 6 . . . Projectile 383 | . . . . 2 . . 2 1 19 . 15 18 27 3 . 5 18 10 . 2 4 3 24 43 21 76 6 67 17 AOE 218 | . 26 . . 29 5 15 . . . . . . 20 . . 9 38 . . . 48 16 . 7 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total 35380 | 47 761 643 219 991 258 1828 814 507 771 77 415 955 1538 507 190 1015 2127 796 425 1518 474 881 2074 6895 1613 4164 403 2328 146 Wait 7695 | . 30 22 5 82 30 646 163 14 135 . 36 223 382 20 . 495 382 130 11 309 90 140 497 1923 143 1135 23 626 3 Move 25238 | 37 634 576 206 750 173 1127 593 477 602 77 351 636 1089 479 159 487 1614 642 413 1122 360 682 1344 4638 1380 2553 359 1566 112 Hop 8 | . . . . . . . . . . . . . . . . . 5 1 . 1 . . . . . . . 1 . Pick Up 260 | 4 21 4 1 30 5 2 18 . 4 . 3 15 8 1 5 2 13 1 . 7 . 8 19 22 4 43 6 13 1 Fast Attach 133 | 6 3 1 . 10 7 2 1 . . . . 5 3 . 6 2 2 . . 9 2 1 6 29 2 29 . 6 1 Attach 53 | . 2 . 1 6 . 2 4 . . . 1 1 . . . 1 1 . . . . 3 1 4 1 18 3 3 1 Detach 15 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . . . 3 . 5 . . 1 Swap 243 | . 10 5 . 8 4 1 7 . . . 3 7 6 . 2 5 17 3 . 5 6 8 40 52 8 37 . 8 1 Drop 351 | . 16 5 . 36 15 17 10 . 5 . 2 21 11 1 9 3 16 1 . 18 2 7 26 45 6 56 2 20 1 Fire 1176 | . 45 29 6 67 24 26 9 16 25 . 19 32 32 6 . 20 30 7 . 40 11 17 103 171 55 267 10 84 25 Melee 194 | . . . . . . 2 9 . . . . 15 1 . 9 . 46 11 1 7 3 15 38 7 14 16 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 446 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Discovered new exit (range 7) 737 | -10/Materials | Discovered new exit (range 13) 1014 | -10/Materials | Discovered new exit (range 16) 1283 | -10/Materials | Entered Mines 1338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -10/Mines | Learned Materials stockpile data 1837 | -10/Mines | Found a hidden stash of uninstalled traps 2081 | -10/Mines | Received a Mining Laser from a helpful Derelict 2130 | -10/Mines | Discovered new exit (range 10) 2315 | -10/Mines | Discovered new exit (range 6) 2323 | -10/Mines | Entered Subcaves 2323 | -10/Subcaves | Accompanied by 1 ally 2373 | -10/Subcaves | Build established: Scavenger-Mutant 2441 | -10/Subcaves | Identified exit to Materials 2591 | -10/Subcaves | Discovered exit to Materials (range 15) 2642 | -10/Subcaves | Entered Materials 2642 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3243 | -8/Materials | Discovered new exit (range 10) 3760 | -8/Materials | Build established: Tank 3860 | -8/Materials | Discovered new exit (range 3) 4030 | -8/Materials | Identified exit to Storage 4227 | -8/Materials | Entered Storage 4617 | -8/Storage | Used back door to open Recycling access 4617 | -8/Storage | Discovered new exit (range 4) 4620 | -8/Storage | Entered Recycling 5158 | -8/Recycling | Discovered new exit (range 15) 5357 | -8/Recycling | Entered Scraplab 5363 | -8/Recycling | Found Prototype Device 5363 | -8/Recycling | Identified Scrap Engine 5631 | -8/Recycling | Build established: Mutant 6199 | -8/Recycling | Build established: Construct 6876 | -8/Recycling | Entered Factory 6876 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7201 | -6/Factory | Discovered new exit (range 11) 7214 | -6/Factory | Identified exit to Lower Caves 7592 | -6/Factory | Discovered new exit (range 14) 7611 | -6/Factory | Identified exit to Factory 8011 | -6/Factory | Entered Lower Caves 8139 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8142 | -6/Lower Caves | Identified exit to Data Miner 8220 | -6/Lower Caves | Learned 4 Factory zone layouts 8244 | -6/Lower Caves | Identified exit to Lower Caves 8773 | -6/Lower Caves | Entered another Lower Caves area 8871 | -6/Lower Caves | A Commander dispatched an escort 8876 | -6/Lower Caves | Learned location of 1 exit from Factory 8876 | -6/Lower Caves | Learned 8 Research zone layouts 8876 | -6/Lower Caves | Learned Armory emergency access door positions 8876 | -6/Lower Caves | Learned Factory stockpile data 8984 | -6/Lower Caves | Discovered exit to Factory (range 4) 9087 | -6/Lower Caves | Encountered a Warlord checkpoint 9300 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9520 | -6/Lower Caves | Discovered exit to Data Miner (range 11) 9576 | -6/Lower Caves | Entered Data Miner 9576 | -6/Data Miner | Accompanied by 2 allies 9576 | -6/Data Miner | Discovered new exit (range 6) 9577 | -6/Data Miner | Commander's escort returned to base 9577 | -6/Data Miner | Commander's escort returned to base 9593 | -6/Data Miner | Met Data Miner 9611 | -6/Data Miner | Learned location of Section 7 (-2) 9611 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9626 | -6/Data Miner | Received God Mode back door access code from Data Miner 9649 | -6/Data Miner | Identified exit to Proximity Caves 9650 | -6/Data Miner | Entered Proximity Caves 9893 | -5/Proximity Caves | Learned Factory emergency access door positions 10033 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10044 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10050 | -5/Proximity Caves | Learned Factory emergency access door positions 10072 | -5/Proximity Caves | Entered Factory 10072 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10073 | -5/Factory | Identified exit to Upper Caves 11211 | -5/Factory | Entered Upper Caves 11475 | -5/Upper Caves | Found DCF Scrap (14 items) 11846 | -5/Upper Caves | Attacked by a faux Warlord 12247 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12381 | -5/Upper Caves | Discovered new exit (range 10) 12453 | -5/Upper Caves | Identified exit to Upper Caves 12453 | -5/Upper Caves | Entered another Upper Caves area 12597 | -5/Upper Caves | Encountered a Warlord checkpoint 12650 | -5/Upper Caves | Spotted B-75 Beast 12805 | -5/Upper Caves | Discovered new exit (range 13) 12812 | -5/Upper Caves | Identified exit to Zhirov 12813 | -5/Upper Caves | Entered Zhirov 12815 | -5/Zhirov | Discovered new exit (range 3) 12827 | -5/Zhirov | Met Zhirov 12842 | -5/Zhirov | Learned location of Testing (-3) 12842 | -5/Zhirov | Learned location of Command (-1) 12846 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12856 | -5/Zhirov | Found Alien Artifact 12856 | -5/Zhirov | Identified Integrated Reactor 12856 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12867 | -5/Zhirov | Found Alien Artifact 12958 | -5/Zhirov | Identified exit to Proximity Caves 12960 | -5/Zhirov | Entered Proximity Caves 12979 | -4/Proximity Caves | Learned location of 1 exit from Research 13765 | -4/Proximity Caves | Discovered new exit (range 9) 13841 | -4/Proximity Caves | Identified exit to Factory 13842 | -4/Proximity Caves | Entered Factory 13842 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13867 | -4/Factory | Spotted B-86 Titan 14861 | -4/Factory | Discovered new exit (range 17) 14889 | -4/Factory | Identified exit to Research 15093 | -4/Factory | Found Prototype Launcher 15095 | -4/Factory | Identified Mni. Smartbomb Launcher 15504 | -4/Factory | Identified exit to Upper Caves 15504 | -4/Factory | Identified exit to Extension 15504 | -4/Factory | Identified exit to Armory 15771 | -4/Factory | Crushed by falling debris 15785 | -4/Factory | Entered Upper Caves 15786 | -4/Upper Caves | Encountered a Warlord checkpoint 15921 | -4/Upper Caves | Learned Research security intel 16406 | -4/Upper Caves | Discovered new exit (range 9) 16411 | -4/Upper Caves | Identified exit to Upper Caves 16428 | -4/Upper Caves | Entered another Upper Caves area 16657 | -4/Upper Caves | Discovered new exit (range 18) 16672 | -4/Upper Caves | Learned location of Armory (-4) 16680 | -4/Upper Caves | Identified exit to Warlord 16743 | -4/Upper Caves | Entered Warlord 16768 | -4/Warlord | System corruption cleaned by Quarantine Array 16826 | -4/Warlord | Opened Warlord's prototype stash 16829 | -4/Warlord | Found Prototype Device 16829 | -4/Warlord | Identified Exp. Focal Shield 16834 | -4/Warlord | Found Prototype Device 16834 | -4/Warlord | Identified Exp. Cloaking Device 16848 | -4/Warlord | Found Prototype Hackware 16966 | -4/Warlord | Identified System Mapper 16991 | -4/Warlord | Visited the Vortex Lab 16998 | -4/Warlord | Found Prototype Energy Gun 16998 | -4/Warlord | Identified Vortex Shotgun 17003 | -4/Warlord | Found Prototype Energy Gun 17003 | -4/Warlord | Identified Vortex Rail 17007 | -4/Warlord | Warlord's base attacked by MAIN.C 17012 | -4/Warlord | Found Vortex Shotgun 17173 | -4/Warlord | Learned Research security intel 17173 | -4/Warlord | Learned Testing security intel 17173 | -4/Warlord | Learned Armory repair station intel 17173 | -4/Warlord | Learned Research repair station intel 17176 | -4/Warlord | Learned 4 Armory zone layouts 17176 | -4/Warlord | Learned Armory emergency access door positions 17176 | -4/Warlord | Learned Quarantine stockpile data 17194 | -4/Warlord | Met Warlord 17357 | -4/Warlord | Warlord forces counterattacked 17423 | -4/Warlord | Lost 4 allies 17487 | -4/Warlord | Lost 5 allies 17508 | -4/Warlord | Spotted Striker 17515 | -4/Warlord | P-70 Sage assimilated allied F9-9EV(g) 17537 | -4/Warlord | P-70 Sage assimilated allied 4P-4DE(b) 17574 | -4/Warlord | Lost 14 allies 17680 | -4/Warlord | Spotted Executioner 17682 | -4/Warlord | Warlord base infiltrated, sounded retreat 17692 | -4/Warlord | Spotted Striker 17731 | -4/Warlord | Lost 4 allies 17787 | -4/Warlord | Spotted Executioner 17825 | -4/Warlord | Lost 4 allies 17868 | -4/Warlord | Spotted Executioner 17925 | -4/Warlord | Spotted Executioner 17925 | -4/Warlord | Spotted Striker 17939 | -4/Warlord | Destroyed Striker 17963 | -4/Warlord | Discovered new exit (range 13) 17974 | -4/Warlord | Identified exit to Proximity Caves 17989 | -4/Warlord | Lost 17 allies 18004 | -4/Warlord | Entered Proximity Caves 18234 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 18398 | -3/Proximity Caves | Discovered exit to Research (range 3) 18400 | -3/Proximity Caves | Entered Research 18400 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18401 | -3/Research | Identified exit to Testing 18402 | -3/Research | Identified exit to Research 18405 | -3/Research | Loaded intel: 4 repair station locations 18792 | -3/Research | Build established: Hacker-Construct 18904 | -3/Research | Found Prototype Device 19295 | -3/Research | Identified Exp. Thermal Defense Suite 19412 | -3/Research | Entered Testing 19466 | -3/Testing | Found Prototype Device 19466 | -3/Testing | Identified 2N-1CE's Frost Array 19495 | -3/Testing | Found Prototype Ballistic Cannon 19495 | -3/Testing | Identified Omega Cannon 19889 | -3/Testing | Discovered exit to Research (range 12) 20081 | -3/Testing | Garrison activated, responded to threat 20174 | -3/Testing | Found Prototype Device 20174 | -3/Testing | Identified Exp. Hardlight Generator 20674 | -3/Testing | Spotted Alpha 7 21188 | -3/Testing | Found Fusion Bomb Launcher 21328 | -3/Testing | Spotted Striker 21337 | -3/Testing | Spotted Striker 21760 | -3/Testing | Found Prototype Protection 21841 | -3/Testing | Entered Research 21841 | -2/Research | Warlord forces began assault on 0b10 21841 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21875 | -2/Research | Identified Med. Regenerative Plating 21951 | -2/Research | Research machine network offline 22208 | -2/Research | Borebot progress halted 22239 | -2/Research | Borebot progress halted 22292 | -2/Research | Met up with Warlord 22293 | -2/Research | Met DD-05H 22394 | -2/Research | Borebot progress halted 22537 | -2/Research | Spotted Striker 22694 | -2/Research | Lost 4 allies 23167 | -2/Research | Spotted Executioner 23168 | -2/Research | Destroyed Executioner 23171 | -2/Research | Spotted Striker 23206 | -2/Research | Destroyed Striker 23212 | -2/Research | Lost 5 allies 23291 | -2/Research | Found Prototype Processor 23293 | -2/Research | Identified Exp. Melee Analysis Suite 23351 | -2/Research | Given Cave Seal Controls access code 23351 | -2/Research | Spotted Striker 23383 | -2/Research | Destroyed Striker 23442 | -2/Research | Found Prototype Launcher 23448 | -2/Research | Identified Enh. Gamma Bomb Array 23724 | -2/Research | Met PL-HR7 23794 | -2/Research | Spotted Executioner 23814 | -2/Research | Found Prototype Processor 23814 | -2/Research | Identified Exp. Core Analyzer 23816 | -2/Research | Found Exp. Targeting Computer 23821 | -2/Research | Found Prototype Device 23821 | -2/Research | Identified Adv. Kinecellerator 23842 | -2/Research | Spotted Executioner 23865 | -2/Research | Spotted Striker 23930 | -2/Research | Spotted Striker 23957 | -2/Research | Destroyed Striker 23961 | -2/Research | Spotted Striker 23963 | -2/Research | Spotted Striker 23968 | -2/Research | Destroyed Striker 23990 | -2/Research | Spotted Executioner 24015 | -2/Research | Destroyed Executioner 24077 | -2/Research | Spotted Striker 24113 | -2/Research | Found Exp. Targeting Computer 24127 | -2/Research | Spotted Executioner 24139 | -2/Research | Spotted Striker 24152 | -2/Research | Destroyed Striker 24170 | -2/Research | Destroyed Executioner 24185 | -2/Research | Found Exp. Core Analyzer 24220 | -2/Research | Spotted Striker 24320 | -2/Research | Spotted Executioner 24324 | -2/Research | Destroyed Executioner 24328 | -2/Research | Spotted Executioner 24330 | -2/Research | Destroyed Executioner 24333 | -2/Research | Spotted Striker 24360 | -2/Research | Destroyed Striker 24403 | -2/Research | Build established: Scavenger-Construct 24504 | -2/Research | Spotted Striker 24670 | -2/Research | Discovered new exit (range 7) 24789 | -2/Research | Spotted Striker 24988 | -2/Research | Spotted Striker 25082 | -2/Research | Spotted Striker 25087 | -2/Research | Destroyed Striker 25135 | -2/Research | Spotted Striker 25143 | -2/Research | Spotted Striker 25145 | -2/Research | Spotted Striker 25163 | -2/Research | Spotted Striker 25188 | -2/Research | Spotted Striker 25250 | -2/Research | Spotted Striker 25251 | -2/Research | Spotted Striker 25252 | -2/Research | Spotted Executioner 25283 | -2/Research | Destroyed Striker 25357 | -2/Research | Spotted Executioner 25364 | -2/Research | Spotted Striker 25377 | -2/Research | Destroyed Striker 25392 | -2/Research | Destroyed Executioner 25397 | -2/Research | Spotted Executioner 25421 | -2/Research | Destroyed Executioner 25427 | -2/Research | Destroyed Executioner 25448 | -2/Research | Spotted Striker 25456 | -2/Research | Lost 9 allies 25539 | -2/Research | Spotted Striker 25553 | -2/Research | Spotted Striker 25602 | -2/Research | Lost 5 allies 25786 | -2/Research | Spotted Striker 25921 | -2/Research | Lost 3 allies 25938 | -2/Research | Destroyed Striker 25973 | -2/Research | Destroyed Striker 26017 | -2/Research | Destroyed Striker 26054 | -2/Research | Spotted Striker 26054 | -2/Research | Spotted Executioner 26061 | -2/Research | Spotted Executioner 26067 | -2/Research | Spotted Striker 26082 | -2/Research | Spotted Striker 26187 | -2/Research | Spotted Striker 26191 | -2/Research | Spotted Striker 26232 | -2/Research | Spotted Executioner 26234 | -2/Research | Lost 9 allies 26417 | -2/Research | High security lockdown imminent 26497 | -2/Research | High security lockdown engaged 26865 | -2/Research | Spotted Executioner 26917 | -2/Research | Destroyed Executioner 26951 | -2/Research | Spotted Executioner 26961 | -2/Research | Spotted Executioner 26977 | -2/Research | Identified exit to Quarantine 26977 | -2/Research | Entered Quarantine 27056 | -2/Quarantine | Found Prototype Device 27059 | -2/Quarantine | Identified Exp. Transmission Jammer 27111 | -2/Quarantine | Cryocooling Duct disabled 27126 | -2/Quarantine | Ambient heat levels rising (+20) 27126 | -2/Quarantine | Non-combat units ordered to evacuate 27222 | -2/Quarantine | Identified Transdimensional Reconstructor 27227 | -2/Quarantine | First assault squad dispatched 27331 | -2/Quarantine | Lost 6 allies 27562 | -2/Quarantine | Discovered new exit (range 13) 27848 | -2/Quarantine | Found Alien Artifact 27898 | -2/Quarantine | Spotted Fortress 27930 | -2/Quarantine | Discovered new exit (range 6) 27930 | -2/Quarantine | Discovered new exit (range 5) 27932 | -2/Quarantine | Identified exit to Section 7 27933 | -2/Quarantine | Identified exit to Protoforge 27937 | -2/Quarantine | Entered Protoforge 28090 | -2/Protoforge | Discovered new exit (range 4) 28091 | -2/Protoforge | Identified exit to Access 28093 | -2/Protoforge | Identified Dimensional Node Initializer 28093 | -2/Protoforge | Initialized slip node 28200 | -2/Protoforge | Local machine network offline 28396 | -2/Protoforge | Spotted AP7-3 28396 | -2/Protoforge | Spotted AP7-3 28719 | -2/Protoforge | Found Prototype Device 28719 | -2/Protoforge | Identified Crosscalibrator 28726 | -2/Protoforge | Found Prototype Device 28743 | -2/Protoforge | Found Prototype Device 28744 | -2/Protoforge | Identified Cep. Recoil Nullifier (x2) 28752 | -2/Protoforge | Superfortress began startup sequence 28765 | -2/Protoforge | Forge Plexus network access discovered 28777 | -2/Protoforge | Spotted Immortal 28799 | -2/Protoforge | Spotted Immortal 28819 | -2/Protoforge | Spotted Immortal 28829 | -2/Protoforge | Destroyed Immortal 28845 | -2/Protoforge | Destroyed Immortal 28846 | -2/Protoforge | Destroyed Immortal 28849 | -2/Protoforge | Spotted Immortal 28853 | -2/Protoforge | Spotted Immortal 28858 | -2/Protoforge | Spotted Immortal 28862 | -2/Protoforge | Destroyed Immortal 28891 | -2/Protoforge | Destroyed Immortal 28910 | -2/Protoforge | Destroyed Immortal 28935 | -2/Protoforge | Spotted V489-w 28935 | -2/Protoforge | Spotted V560-t 28935 | -2/Protoforge | Spotted V198-t 28936 | -2/Protoforge | Spotted V995-o 28944 | -2/Protoforge | Found Cep. Zero-point Core 28971 | -2/Protoforge | Spotted Immortal 28971 | -2/Protoforge | Spotted Immortal 28983 | -2/Protoforge | Spotted Decapitator 28983 | -2/Protoforge | Spotted Decapitator 29045 | -2/Protoforge | Destroyed Immortal 29049 | -2/Protoforge | Destroyed Immortal 29057 | -2/Protoforge | Found Prototype Device 29057 | -2/Protoforge | Identified Cep. Antimissile System 29065 | -2/Protoforge | System corruption reached 10% 29373 | -2/Protoforge | Spotted Decapitator 29373 | -2/Protoforge | Spotted Decapitator 29373 | -2/Protoforge | Spotted Decapitator 29373 | -2/Protoforge | Spotted V271-u 29408 | -2/Protoforge | Found Faulty Cep. Hypertargeting System 29410 | -2/Protoforge | Found Faulty Cep. Hypertargeting System 29563 | -2/Protoforge | Spotted Decapitator 29563 | -2/Protoforge | Spotted Decapitator 29563 | -2/Protoforge | Spotted Decapitator 29563 | -2/Protoforge | Spotted Decapitator 29590 | -2/Protoforge | Spotted Immortal 29590 | -2/Protoforge | Spotted Immortal 29632 | -2/Protoforge | Destroyed Immortal 29659 | -2/Protoforge | Destroyed Immortal 29664 | -2/Protoforge | Spotted V368-a 29675 | -2/Protoforge | Spotted V346-q 29687 | -2/Protoforge | First assault squad dispatched 29691 | -2/Protoforge | Destroyed V346-q 29702 | -2/Protoforge | Spotted V502-n 29703 | -2/Protoforge | Spotted V297-u 29705 | -2/Protoforge | Incoming assault squad redirected 29708 | -2/Protoforge | Found Cep. Antigrav Storage Unit 29710 | -2/Protoforge | Found Cep. Chromion Battery 29721 | -2/Protoforge | Found Cep. Matter Streamer 29723 | -2/Protoforge | Found Cep. NT7 Matterbank 29744 | -2/Protoforge | Destroyed V297-u 29750 | -2/Protoforge | Destroyed V368-a 29758 | -2/Protoforge | Destroyed V502-n 29768 | -2/Protoforge | Found Prototype Processor 29768 | -2/Protoforge | Identified Exp. Target Analyzer 29771 | -2/Protoforge | Lost 3 parts (1p2w) 29783 | -2/Protoforge | Found Prototype Processor 29783 | -2/Protoforge | Identified Spectral Analyzer 29890 | -2/Protoforge | Destroyed Decapitator 29893 | -2/Protoforge | Destroyed Decapitator 29902 | -2/Protoforge | Destroyed Decapitator 29911 | -2/Protoforge | Destroyed Decapitator 29925 | -2/Protoforge | Spotted V841-r 29931 | -2/Protoforge | Found Cep. Phase Shift Module 29935 | -2/Protoforge | Found Cep. Beam Splitter 30067 | -2/Protoforge | Found Faulty Cep. Disintegration Ray 30085 | -2/Protoforge | Found Faulty Cep. Disintegration Ray 30121 | -2/Protoforge | Found Prototype Energy Cannon 30121 | -2/Protoforge | Identified Cep. Plasma Driver 30376 | -2/Protoforge | Found Cep. XC Strikerail 30415 | -2/Protoforge | Found Faulty Cep. Deflector Sword 30424 | -2/Protoforge | Found Faulty Cep. Deflector Sword 30433 | -2/Protoforge | Destroyed 15 combat bots 30551 | -2/Protoforge | Additional patrols dispatched to research labs 30563 | -2/Protoforge | Found Cep. Nanofilaments [Conductive] 30563 | -2/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 30575 | -2/Protoforge | Found Transdimensional Reconstructor 30615 | -2/Protoforge | Found Cep. Helical Railcannon 30618 | -2/Protoforge | Found Cep. Lightning Penetrator 30622 | -2/Protoforge | Spotted AP7-3 30623 | -2/Protoforge | Destroyed AP7-3 30625 | -2/Protoforge | Spotted AP7-3 30627 | -2/Protoforge | Destroyed AP7-3 30666 | -2/Protoforge | Found Prototype Energy Gun 30666 | -2/Protoforge | Identified Enh. Gamma Rifle 30684 | -2/Protoforge | Destroyed 8 combat bots 30694 | -2/Protoforge | Found Prototype Device 30694 | -2/Protoforge | Identified Cep. Impact Drone Bay 30701 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 30704 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 30708 | -2/Protoforge | Found Cep. Cloak Mesh 30729 | -2/Protoforge | Found Cep. XC Strikerail 30783 | -2/Protoforge | Build established: Construct 30872 | -2/Protoforge | Found Cep. Lightning Penetrator 30966 | -2/Protoforge | Incoming assault squad redirected 31039 | -2/Protoforge | High security lockdown imminent 31039 | -2/Protoforge | Destroyed Superfortress 31071 | -2/Protoforge | Spotted V131-q 31076 | -2/Protoforge | Spotted V972-r 31078 | -2/Protoforge | Found Exp. Active Sensor Suite 31119 | -2/Protoforge | High security lockdown engaged 31381 | -2/Protoforge | Destroyed 9 combat bots 31400 | -2/Protoforge | Spotted Investigator 31424 | -2/Protoforge | Warped through subspace to slip node 31425 | -2/Protoforge | Core integrity fell below 50% 31428 | -2/Protoforge | Entered Access 31428 | -1/Access | Evolved 2 slots: Utility x2 31498 | -1/Access | Garrison activated, responded to threat 31550 | -1/Access | Found Exp. Focal Shield 31552 | -1/Access | Found Prototype Processor 31576 | -1/Access | Incoming investigation squad redirected 31631 | -1/Access | Incoming investigation squad redirected 31678 | -1/Access | First assault squad dispatched 31685 | -1/Access | Identified Exp. Signal Interpreter 31704 | -1/Access | Incoming assault squad redirected 31725 | -1/Access | Discovered new exit (range 7) 31730 | -1/Access | Identified exit to Command 31730 | -1/Access | Entered Command 31795 | -1/Command | Spotted B-99 Colossus 31941 | -1/Command | Incoming investigation squad redirected 31980 | -1/Command | First assault squad dispatched 31995 | -1/Command | Incoming assault squad redirected 31997 | -1/Command | Spotted M Guard 32004 | -1/Command | Spotted Combat Programmer 32006 | -1/Command | Spotted Combat Programmer 32023 | -1/Command | Destroyed Combat Programmer 32030 | -1/Command | Destroyed Combat Programmer 32075 | -1/Command | Spotted M Guard 32077 | -1/Command | Incoming investigation squad redirected 32080 | -1/Command | Destroyed M Guard 32123 | -1/Command | Destroyed 8 combat bots 32138 | -1/Command | Destroyed M Guard 32138 | -1/Command | All MAIN.C guards destroyed 32179 | -1/Command | 0b10 Conduit disabled 32184 | -1/Command | Met MAIN.C 32192 | -1/Command | Destroyed MAIN.C Shell 32194 | -1/Command | MAIN.C activated Command garrisons 32197 | -1/Command | Destroyed MAIN.C 32210 | -1/Command | Discovered new exit (range 35) 32210 | -1/Command | Discovered new exit (range 90) 32210 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32353 | -1/Command | Found Hyp. Multirail 32355 | -1/Command | Found Exp. Hardlight Generator 32358 | -1/Command | Found Zero-point Reactor 32473 | -1/Command | Found Exp. System Purifier 32503 | -1/Command | Build established: Scavenger-Construct 33433 | -1/Command | Found Hvy. Regenerative Plating 33439 | -1/Command | Found Adv. Particle Accelerator 33602 | -1/Command | Warped through subspace to slip node 33602 | -1/Command | Discovered new exit (range 4) 33605 | -1/Command | Found Vortex Chain Reactor 33611 | -1/Command | Entered Access_0 33613 | -1/Access_0 | Met Architect 33623 | -1/Access_0 | Architect warped through subspace 33629 | -1/Access_0 | Destroyed A8 33668 | -1/Access_0 | Architect warped through subspace 33712 | -1/Access_0 | Destroyed Architect 33713 | -1/Access_0 | Architect triggered a singularity event 33717 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33720 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33720 | -1/Access_0 | Warped through subspace to slip node 33720 | -1/Access_0 | Discovered new exit (range 8) 33724 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 33712_ Vortex penetrates Earth. 33713_ A0_COM: Initiating irreversible singularity event. Goodbye. 33713_ Extracted 27 matter. 33713_ Acquired Exp. Matter Compressor. 33714_ A0_COM: 10. 33715_ A0_COM: 9. 33716_ A0_COM: 8. 33717_ A0_COM: 7. 33717_ Acquired data core, extracted unknown sensor trigger ID. 33718_ A0_COM: 6. 33718_ Acquired 111 matter. 33719_ A0_COM: 5. 33720_ A0_COM: 4. 33720_ Acquired Hpw. Transdimensional Reconstructor. 33720_ Warped through subspace, drawn to slip node. 33720_ EXIT=FOUND 33721_ A0_COM: 3. 33722_ A0_COM: 2. 33723_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 120 Energy Generation 103 Energy Capacity 3536 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 6 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 25 Evasion (%) 94 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Particle Charging 50 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Gravmag System | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Vibroblade | -2/Quarantine | Archive Hellfire Missile Launcher | -2/Quarantine | Archive Ionic Axe | -2/Quarantine | Archive Lgt. Antimatter Cannon | -2/Quarantine | Archive Graviton Reactor | -2/Quarantine | Archive Imp. Diametric Drive | -2/Protoforge | Archive Exp. Q-thruster | -2/Protoforge | Archive Exp. Thermal Defense Suite | -2/Protoforge | Archive Hvy. Antimatter Reactor | -2/Protoforge | Archive Hvy. Neutron Cannon | -2/Protoforge | Archive Exp. Transmission Jammer | -2/Protoforge | Archive Adv. EM Shield | -2/Protoforge | Archive Gravity Neutralizer | -2/Protoforge | Archive Centrium Light Armor Plating | -2/Protoforge | Archive Adv. Myomer Leg | -2/Protoforge | Archive Exp. Flexi-carbon Leg | -2/Protoforge | Archive Hvy. Hardcell Cannon | -2/Protoforge | Archive Hds. Centrium Wheel | -2/Protoforge | Archive Proton Burst Cannon | -2/Protoforge | Archive Hvy. Proton Cannon | -2/Protoforge | Archive Robot Schematics ------------------ E-15 Imp | -2/Protoforge | Archive A-27 Freighter | -2/Protoforge | Archive K-01 Serf | -2/Protoforge | Archive G-73 Enforcer | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Concept Nanofilaments [Conductive] Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ServoScanObliterator Manual? 0 Play Time 05:08:07 Cumulative 1513.1 hours Start 2025.05.25 @ 21:32:50 End 2025.05.26 @ 21:05:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1081 Rogue 1041 Adventurer 40 Explorer 0 Win Type - Total 193 Types 82/9/74/2/1/4/16/2/1/2 Lore% 96 Gallery% 97 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b40bd55a-fb9d-4fd2-abd1-020f96e5b98e