Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 20:57:50 Player: LosPedros Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1789) 1789 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4445 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 567/700 Matter 18/300 Energy 315/315 System Corruption 3% Temperature Cool (0) Movement Walking (270) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (5) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Weapon Shielding Hardlight Generator > --- WEAPON (3) ------- Minigun Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Nuclear Core Light Nuclear Core Aluminum Leg Improved Aluminum Leg Heat Sink Disposable Heat Sink High-capacity Storage Unit Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Insulated Plating Minigun Minigun Flak Gun Grenade Launcher Heavy Hammer Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Weapon Shielding Hardlight Generator > --- WEAPON ----------- Minigun Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Nuclear Core Light Nuclear Core Aluminum Leg Improved Aluminum Leg Heat Sink Disposable Heat Sink High-capacity Storage Unit Improved Utility Shielding Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Insulated Plating Minigun Minigun Flak Gun Grenade Launcher Heavy Hammer Great Maul [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Protection Improved Utility Shielding Weapon Minigun Energy Gun Improved Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 3 | . . 1 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 67 | 7 8 22 15 15 Power 11 | 1 1 5 4 . Engine 11 | 1 1 5 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 9 5 1 Treads 3 | . . 3 . . Leg 14 | 2 . 6 5 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 3 4 2 5 Device 6 | 1 2 . . 3 Storage 5 | 1 1 3 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 23 | 2 4 4 4 9 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 2 2 2 6 Ballistic Cannon . | . . . . . Launcher 4 | . 2 . . 2 Special Weapon . | . . . . . Impact Weapon 4 | . . 2 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . . . . 4 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 97 98 98 Engine 17 | . 14 20 18 15 Leg 36 | . 28 32 43 37 Device 4 | . 14 4 . 6 Storage 9 | . 14 11 9 7 Protection 6 | . . 6 9 7 Ballistic Gun 15 | . 15 21 7 17 Launcher 2 | . 12 . . 2 Impact Weapon 3 | . . . 10 1 Naked Turns . | . . . . . Heaviest Build 78 | 8 19 62 70 78 Greatest Support 81 | 20 20 51 81 78 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 10 20 20 20 Average Capacity 16 | 5 6 16 20 20 Most Carried 20 | 5 10 19 20 20 Average Carried 13 | 1 5 12 17 17 Final Capacity 20 | 5 10 20 20 20 Final Carried 20 | 5 10 19 17 20 Class Distribution -------------------- 87% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1458 | 389 28 517 262 262 Remotely . | . . . . . Salvage Created 1989 | 106 28 466 921 468 Parts 120 | 13 3 35 34 35 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | 1 . 13 26 6 Melee 11 | . . . 10 1 Guns 21 | 1 . 9 6 5 AOE 4 | . . 4 . . Classes Destroyed 12 | 3 1 4 1 3 Worker 6 | 1 . 1 . 4 Builder 2 | . . 1 . 1 Tunneler 3 | 3 . . . . Recycler 2 | . . . . 2 Watcher 6 | . 1 2 . 3 Swarmer 14 | . . 4 8 2 Grunt 20 | 1 . 7 12 . Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 7 | . . 1 5 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 5 | 4 1 5 4 5 Combat Bots Only 4 | 1 . 4 4 2 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 289 | 10 . 38 100 141 Missed 89 | 2 . 11 33 43 Damage Taken 1808 | 65 . 194 684 865 Core 259 | 8 . 40 78 133 Absorbed by Shields 159 | . . 64 . 95 Redirected to Shielding 95 | . . . 3 92 Ignored by Resistances 582 | 18 . 80 199 285 Regen/Repaired (Parts) 69 | . . 17 52 . Core Remaining (%) 91 | 96 96 90 85 . Volleys Fired 125 | 16 10 37 23 39 Largest 3 | 2 1 2 1 3 Hottest 103 | 40 20 50 25 103 Shots Fired 216 | 32 10 64 23 87 Gun 201 | 32 10 57 23 79 Cannon . | . . . . . Launcher 15 | . . 7 . 8 Special . | . . . . . Kinetic 201 | 32 10 57 23 79 Thermal . | . . . . . Explosive 15 | . . 7 . 8 Electromagnetic . | . . . . . Robot Hit Streak 17 | 12 3 6 17 12 Robot Miss Streak 4 | 1 2 3 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 189 | 26 6 36 62 59 Core Hits 84 | 10 4 21 21 28 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 12 | . . . 10 2 Critical Strikes 17 | . . . 14 3 Destroy 1 | . . . . 1 Smash 16 | . . . 14 2 Melee Attacks 53 | . . . 44 9 Impact 53 | . . . 44 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 5008 | 226 46 1002 2038 1696 Guns 2033 | 226 46 622 355 784 Cannons . | . . . . . Explosions 985 | . . 378 . 607 Melee 1905 | . . . 1683 222 Ramming 85 | . . 2 . 83 Kinetic 2033 | 226 46 622 355 784 Thermal . | . . . . . Explosive 985 | . . 378 . 607 Electromagnetic . | . . . . . Impact 1905 | . . . 1683 222 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 1 | . . 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 8 . . Message Errors 1 | . . 1 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 574 | . . 8 478 88 Projectiles . | . . . . . Explosions 66 | . . 8 . 58 Melee 508 | . . . 478 30 Knockbacks 13 | . . . 11 2 Impact 12 | . . . 10 2 Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 71 | . . 32 . 39 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed 7 | . . 2 . 5 Kicked 7 | . . 2 . 5 Crushed . | . . . . . Highest Temperature 189 | 18 . 129 110 189 Average Temperature 35 | 8 . 21 34 51 Received Heat Transfer 677 | 48 . 81 486 62 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . . 10 . Impact Corruptions 19 | . . . 18 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 415 | 40 65 401 415 293 Initial 154 | . 22 23 . 154 Average 169 | 14 45 171 216 201 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 53 | 100 100 44 47 43 Level 1 44 | . . 53 50 56 Level 2 1 | . . 2 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 3 4 3 Investigation 3 | . . 2 1 . Extermination 1 | . . . . 1 Reinforcement 6 | . . 1 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | 1 2 20 31 13 Peak Tracking Total 5 | 1 1 5 5 4 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 4 4 . Terminals 6 | . 2 1 3 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 31 | . 13 11 7 . Successful 25 | . 11 9 5 . Failed 6 | . 2 2 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 6 3 4 . Fabricators . | . . . . . Repair Stations 7 | . . 4 3 . Recycling Units 7 | . 7 . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 2 3 . Record 5 | . 3 . 2 . Locate Traps 2 | . . 1 1 . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 3 2 . Scan Component 3 | . . 2 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks 7 | . 7 . . . Recycle Component 7 | . 7 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events 3 | . 1 1 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 70 | . . 32 38 . Parts Recycled 7 | . 7 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3428 | 165 358 1270 1035 600 Spaces Moved 1843 | 119 240 670 518 296 Core 55 | 55 . . . . Treads . | . . . . . Legs 1788 | 64 240 670 518 296 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 126 126 Average Speed 140 | 87 120 161 133 141 Slowest Speed 270 | 120 120 200 200 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 42 67 40 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 86 | . . 33 . 53 Melee . | . . . . . Projectile . | . . . . . AOE 86 | . . 33 . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2420 | 154 304 804 760 398 Wait 201 | 1 9 24 139 28 Move 1839 | 118 239 669 517 296 Hop . | . . . . . Pick Up 86 | 12 25 31 12 6 Fast Attach . | . . . . . Attach 19 | 7 . 5 4 3 Detach . | . . . . . Swap 48 | . 8 17 11 12 Drop 43 | . 13 19 11 . Fire 125 | 16 10 37 23 39 Melee 52 | . . . 43 9 Ram . | . . . . . Kick 7 | . . 2 . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 166 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Discovered new exit (range 6) 499 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 837 | -9/Materials | Discovered new exit (range 16) 1344 | -9/Materials | Discovered new exit (range 11) 1650 | -9/Materials | Discovered new exit (range 3) 1668 | -9/Materials | Repaired Shield Generator? 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Propulsion x2 2102 | -8/Materials | Repaired Titanium Leg 2705 | -8/Materials | Discovered new exit (range 15) 2829 | -8/Materials | Entered Factory 2829 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3335 | -7/Factory | Build established: Tank 3429 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Chain reaction triggered in Lgt. Ion Engine. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. P-60 Hacker destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Shopping List Challenges ------------ None Game ------ Seed SpikedSalvageHammer Manual? 0 Play Time 01:04:39 Cumulative 5.8 hours Start 2024.04.01 @ 19:38:54 End 2024.04.01 @ 20:57:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 6982fa52-c0fd-40b5-8ab3-a1815db51de6