Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 18:00:29 Player: ThatBishHoly Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1871) 1871 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4766 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Recoil Stabilizer Transmission Jammer Advanced ECM Suite Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Recoil Stabilizer Particle Charger Transmission Jammer Advanced ECM Suite Shock Rifle EM Pulse Cannon Remote Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 84 | 3 11 13 5 19 33 Power 11 | 1 1 1 1 3 4 Engine 4 | 1 . 1 1 1 . Core 7 | . 1 . . 2 4 Reactor . | . . . . . . Propulsion 30 | 2 5 6 2 6 9 Treads 4 | . . . . . 4 Leg 10 | . 2 4 . . 4 Wheel 14 | 2 1 2 2 6 1 Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 18 | . 1 4 1 4 8 Device 4 | . . 1 . . 3 Storage 5 | . 1 2 . 2 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 8 | . . . 1 2 5 Artifact . | . . . . . . Weapon 25 | . 4 2 1 6 12 Energy Gun 5 | . . . . . 5 Energy Cannon 8 | . 1 . 1 4 2 Ballistic Gun 5 | . 2 . . . 3 Ballistic Cannon 7 | . 1 2 . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 38 | . 1 5 3 8 21 Power 5 | . . 1 1 . 3 Propulsion 11 | . 1 3 . 3 4 Utility 11 | . . 1 1 2 7 Weapon 11 | . . . 1 3 7 Highest Loss Streak 10 | . 1 3 1 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 66 86 85 95 91 Engine 3 | . 5 6 1 2 . Core 4 | . 8 1 . 6 6 Treads 1 | . . . . . 5 Leg 8 | . 10 21 . . 7 Wheel 16 | . 9 4 30 33 11 Device 2 | . . . 10 . 3 Storage 11 | . 1 19 11 11 12 Processor 7 | . . 10 11 9 7 Protection 8 | . . . . 14 19 Energy Cannon 3 | . 8 . 8 5 . Ballistic Gun 4 | . 14 . . . 5 Ballistic Cannon 9 | . 2 21 11 12 4 Naked Turns . | . . . . . . Heaviest Build 60 | 3 29 36 40 51 60 Greatest Support 94 | 26 26 30 32 42 94 Greatest Overweight (x) 9 | . 1 3 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 5 15 15 15 15 Most Carried 15 | 2 5 12 15 13 15 Average Carried 8 | 1 2 5 12 8 10 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 13 | 2 4 12 13 6 5 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2396 | 230 152 622 177 739 476 Remotely 200 | . . 40 160 . . Salvage Created 2162 | . 340 627 95 599 501 Parts 132 | . 18 39 3 46 26 Haulers Intercepted 5 | . 2 2 . 1 . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 61 | . 7 15 11 18 10 Guns 6 | . 1 . . . 5 Cannons 55 | . 6 15 11 18 5 Classes Destroyed 10 | . 3 4 1 1 1 Worker 4 | . . 3 . . 1 Builder 2 | . . . . 2 . Hauler 5 | . 2 2 . 1 . Recycler 2 | . . 1 . . 1 Watcher 2 | . . 1 . 1 . Swarmer 18 | . 2 3 2 7 4 Grunt 24 | . 5 10 . 8 1 Sentry 8 | . . 2 . 3 3 Programmer 2 | . . . . . 2 Assembled 9 | . . . 9 . . Best Kill Streak 9 | . 2 9 5 5 4 Combat Bots Only 8 | . 2 8 5 4 3 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 768 | . 29 90 30 120 499 Missed 212 | . 8 26 8 30 140 Damage Taken 6279 | . 300 739 209 1185 3846 Core 1109 | . 57 99 14 210 729 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 77 . 71 61 . Volleys Fired 233 | . 26 46 30 75 56 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 80 88 112 136 90 Shots Fired 375 | . 52 82 37 114 90 Gun 92 | . 26 . . . 66 Cannon 283 | . 26 82 37 114 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 306 | . 35 82 31 90 68 Thermal 45 | . 17 . 6 22 . Explosive . | . . . . . . Electromagnetic 24 | . . . . 2 22 Robot Hit Streak 14 | . 10 7 3 14 14 Robot Miss Streak 8 | . 4 2 7 5 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 191 | . 29 45 12 56 49 Core Hits 99 | . 15 24 10 29 21 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 1 1 1 Destroy 1 | . . . . . 1 Blast 3 | . . 1 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4636 | . 393 1263 343 1349 1288 Guns 885 | . 108 . . . 777 Cannons 3475 | . 282 1250 340 1308 295 Explosions 209 | . . . . . 209 Melee . | . . . . . . Ramming 67 | . 3 13 3 41 7 Kinetic 3471 | . 161 1250 319 975 766 Thermal 766 | . 229 . 21 307 209 Explosive . | . . . . . . Electromagnetic 332 | . . . . 26 306 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 58 | . . 27 1 24 6 Projectiles 49 | . . 27 1 15 6 Explosions . | . . . . . . Melee 9 | . . . . 9 . Knockbacks 24 | . 1 6 3 12 2 Impact . | . . . . . . Kinetic 23 | . 1 6 2 12 2 Secondary 1 | . . . 1 . . Self-Inflicted Damage 75 | . . . 1 20 54 Shots 1 | . . . . . 1 Rammed 4 | . . . 1 3 . Targets Rammed 13 | . 1 6 1 3 2 Kicked 9 | . 1 6 . . 2 Crushed . | . . . . . . Highest Temperature 728 | . 160 427 108 728 428 Average Temperature 153 | . 59 120 30 206 170 Received Heat Transfer 1731 | . 48 333 120 441 789 Effects 55 | . . 6 . 43 6 Shutdowns 11 | . . . . 9 2 Energy Bleed 8 | . . 2 . 6 . Interference 14 | . . 3 . 8 3 Matter Decay 3 | . . 1 . 2 . Short Circuit 3 | . . . . 3 . Damage (minor) 9 | . . . . 8 1 Damage (major) 6 | . . . . 6 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1273 | . 481 . 37 555 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 378 | . 196 378 153 327 185 Initial 148 | . . 37 109 7 148 Average 131 | . 78 223 100 178 91 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 80 | 100 100 39 100 59 100 Level 1 19 | . . 60 . 40 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 1 . 5 6 Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . . 4 1 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 2 4 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 15 31 17 22 27 Peak Tracking Total 12 | . 3 7 10 4 12 Tactical Retreats 8 | . 1 . 4 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . . 1 1 5 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 6 3 . 1 2 Terminals 10 | . 6 2 . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 31 | . 14 10 . 3 4 Successful 13 | . 7 4 . . 2 Failed 18 | . 7 6 . 3 2 Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 14 5 . . 4 Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 10 | . 7 1 . . 2 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 3 . 1 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3823 | 37 695 766 581 665 1079 Spaces Moved 2338 | 35 536 369 348 388 662 Core 9 | 6 . . . . 3 Treads 121 | . . . . . 121 Legs 583 | . 221 233 . . 129 Wheels 1508 | 29 198 136 348 388 409 Hover . | . . . . . . Flight 117 | . 117 . . . . Fastest Speed 37 | 50 37 100 83 82 98 Average Speed 115 | 83 102 156 86 95 130 Slowest Speed 500 | 90 190 330 100 100 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 68 30 58 23 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 7 | . . . 1 6 . Terrain Destroyed 66 | . . 14 8 35 9 Melee . | . . . . . . Projectile 62 | . . 14 8 35 5 AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3099 | 42 635 475 591 569 787 Wait 310 | . 42 8 199 61 . Move 2333 | 34 535 368 347 387 662 Hop . | . . . . . . Pick Up 87 | 5 13 24 7 13 25 Fast Attach . | . . . . . . Attach 53 | 3 6 11 4 10 19 Detach . | . . . . . . Swap 31 | . 5 2 1 9 14 Drop 39 | . 7 10 2 11 9 Fire 233 | . 26 46 30 75 56 Melee . | . . . . . . Ram 4 | . . . 1 3 . Kick 9 | . 1 6 . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 12) 38 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Discovered new exit (range 19) 341 | -10/Materials | Build established: Mutant 410 | -10/Materials | Identified exit to Mines 670 | -10/Materials | Discovered new exit (range 15) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Destroyed 8 combat bots 884 | -9/Materials | Lost 3 parts (1p2n) 1344 | -9/Materials | Discovered new exit (range 11) 1434 | -9/Materials | Discovered new exit (range 17) 1499 | -9/Materials | Entered Mines 1500 | -9/Mines | Assembled infested the area 1500 | -9/Mines | Met a Derelict bent on vengeance 1505 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1576 | -9/Mines | Discovered new exit (range 14) 1624 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2047 | -9/Mines | Discovered new exit (range 3) 2080 | -9/Mines | Entered Materials 2080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2081 | -8/Materials | Discovered new exit (range 14) 2129 | -8/Materials | Discovered new exit (range 16) 2632 | -8/Materials | Build established: Scavenger-Mutant 2689 | -8/Materials | Lost 3 parts (2n1w) 2700 | -8/Materials | Discovered new exit (range 13) 2745 | -8/Materials | Entered Factory 2745 | -7/Factory | Evolved 2 slots: Utility x2 2939 | -7/Factory | Build established: Mutant 3530 | -7/Factory | Lost 5 parts (1p1n2u1w) 3623 | -7/Factory | Lost 6 parts (1p1n2u2w) 3799 | -7/Factory | Core integrity fell below 50% 3816 | -7/Factory | Core integrity fell below 20% 3824 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03802_ R-06 Scavenger collects Terrain Scanner. 03802_ Imp. Light Armor Plating destroyed. 03803_ EM Pulse Cannon destroyed. 03805_ S-27 Virus suffers critical hit (Burn). 03805_ M-28 Smith repairs G-47 Trooper. 03805_ Adv. Treads severed. 03806_ R-06 Scavenger collects Wheel. 03808_ U-05 Engineer builds a Wall. 03808_ Shock Rifle destroyed. 03811_ Adv. Treads severed. 03811_ Particle Charger destroyed. 03811_ K-01 Serf cleans the Power Conduit. 03813_ U-05 Engineer lays Concrete. 03813_ Imp. Heat Sink severed. 03814_ U-05 Engineer lays Concrete. 03815_ Mic. Nuclear Core destroyed. 03815_ Component Analysis Suite severed. 03816_ U-05 Engineer lays Concrete. 03816_ K-01 Serf cleans the Power Conduit. 03824_ Dropped Lrg. Storage Unit. 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" " ??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 160 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 62 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadDecoyRecalibrator Manual? 0 Play Time 00:50:15 Cumulative 54.4 hours Start 2024.07.11 @ 15:54:57 End 2024.07.11 @ 18:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2749877f-ccb2-4051-a205-80cdc6eb0f4b