Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 16:56:30 Player: Vectis Result: Destroyed by S7 Guard with Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (497) 2485 Value Destroyed (30745) 30745 Prototype IDs (66) 1320 Alien Tech Used (5) 1000 Bonus (13930) 13930 TOTAL SCORE: 58680 Bonus ------- High Alert Combat Kills 5221 Follower Combat Kills 2894 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Scanned by Researcher 1000 Friendly Fire -1085 Cogmind --------- Core Integrity 0/1450 Matter 230/300 Energy 950/950 System Corruption 52% Temperature Cool (0) Movement Treading (180) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (4) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (13) ----- Coolant Network Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Phase Armor Thermal Barrier Relay Coupler [NC] (7) > --- WEAPON (3) ------- Compact HERF Cannon Potential Cannon > --- INVENTORY (50) --- Quantum Reactor Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Heat Sink Experimental Heat Sink Advanced Coolant Injector Advanced Energy Well (800) Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Matter Compressor (500) Advanced Weapon Cycler EM Dispersion Field Phase Redirector System Mapper Relay Coupler [NC] (39) Relay Coupler [Specialist] (31) Relay Coupler [Behemoth] (23) Advanced Dynamic Insulation System High-powered Transdimensional Reconstructor Integrated Reactor Subatomic Replicator Gamma Rifle High-powered Disruptor Cannon Long-range Phase Cannon Long-range Phase Cannon Enhanced Nova Cannon Potential Cannon Null Cannon Core Cannon Gamma Bomb Array Enhanced Gamma Bomb Array Smartbomb Launcher Advanced Remote Datajack Advanced Remote Datajack Core Stripper Longsword +1 Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Phase Armor Experimental Force Field Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Weapon Cycler Thermal Barrier EM Dispersion Field Phase Redirector System Mapper Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Specialist] Relay Coupler [Behemoth] Advanced Dynamic Insulation System High-powered Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Compact HERF Cannon High-powered Disruptor Cannon Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Potential Cannon Potential Cannon Null Cannon Core Cannon Gamma Bomb Array Enhanced Gamma Bomb Array Smartbomb Launcher Advanced Remote Datajack Advanced Remote Datajack Longsword +1 [Rating: 215] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Proton Cannon Energy Gun Precision Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Utility 11 | . . . 2 . . . 1 . 2 . . . 1 . 2 . . . 2 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 935 | 7 7 . 8 6 6 14 52 29 26 30 7 29 19 28 46 53 10 31 48 28 22 146 43 113 106 21 Power 71 | 1 1 . . . . 2 5 2 1 1 . 1 2 2 4 3 . . 4 1 1 8 4 12 14 2 Engine 20 | 1 1 . . . . 2 5 . 1 1 . 1 1 1 2 1 . . 2 1 . . . . . . Core 11 | . . . . . . . . 2 . . . . 1 1 2 2 . . 1 . . 1 1 . . . Reactor 40 | . . . . . . . . . . . . . . . . . . . 1 . 1 7 3 12 14 2 Propulsion 114 | 2 1 . 2 2 . . 15 5 4 11 . 9 . 10 10 5 3 1 6 1 2 6 6 6 5 2 Treads 92 | 2 1 . 2 . . . 10 5 1 8 . 6 . 7 10 2 3 1 6 1 2 6 6 6 5 2 Leg 7 | . . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . Wheel 15 | . . . . . . . . . 3 3 . 3 . 3 . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 263 | 2 2 . 3 . 4 . 8 5 10 6 2 9 9 8 14 27 3 10 13 9 9 36 14 25 31 4 Device 96 | . . . . . . . 1 . 5 . . 5 4 6 6 11 . 2 2 1 4 8 4 13 20 4 Storage 45 | 2 2 . 1 . 4 . 2 1 . 2 . 1 . 1 3 5 3 2 4 1 . 6 4 . 1 . Processor 13 | . . . . . . . . . 1 1 . . 1 . 1 . . . . . . 4 1 3 1 . Hackware 63 | . . . . . . . . 2 2 1 1 1 3 . 1 5 . 4 7 6 4 10 5 9 2 . Protection 41 | . . . 2 . . . 5 2 2 2 1 2 1 1 3 6 . 2 . 1 1 6 . . 4 . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Weapon 487 | 2 3 . 3 4 2 12 24 17 11 12 5 10 8 8 18 18 4 20 25 17 10 96 19 70 56 13 Energy Gun 55 | 1 1 . . . . . . 4 1 2 4 3 2 2 . . . . 1 . 2 6 1 15 10 . Energy Cannon 173 | . . . . . . 1 . . . . . . 3 . . 10 2 13 14 6 4 54 12 16 29 9 Ballistic Gun 70 | 1 1 . 2 3 2 5 13 5 5 5 . 3 1 5 12 2 . . . . . . . 5 . . Ballistic Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . 10 5 . Launcher 33 | . 1 . 1 1 . 6 2 . 1 2 . 2 . 1 2 1 . 3 . 2 . 2 . . 2 4 Special Weapon 73 | . . . . . . . . . 2 1 1 2 1 . 4 4 . 4 8 6 3 11 6 15 5 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Slashing Weapon 63 | . . . . . . . 8 6 2 2 . . 1 . . 1 2 . 2 3 1 22 . 9 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . 1 1 . . 2 . . . . . . . . . 1 8 . . 16 . Parts Lost 91 | . 1 . 4 . . 3 4 . 1 3 . 3 . 3 15 6 . 2 3 1 1 6 5 18 10 2 Power 22 | . . . . . . 2 1 . 1 . . 1 . . 3 1 . . 1 1 . 2 1 5 2 1 Propulsion 24 | . . . 2 . . . 1 . . 2 . . . 2 7 2 . . . . . 1 2 3 2 . Utility 19 | . . . 1 . . . 1 . . . . . . 1 2 2 . . 1 . 1 3 1 2 3 1 Weapon 26 | . 1 . 1 . . 1 1 . . 1 . 2 . . 3 1 . 2 1 . . . 1 8 3 . Highest Loss Streak 12 | . 1 . 4 . . 3 2 . 1 2 . 1 . 2 4 2 . 2 3 1 1 1 3 12 5 1 Average Slot Usage (%) 94 | . 100 100 99 100 100 99 96 89 91 92 91 97 92 95 96 99 100 99 98 96 96 89 90 92 90 76 Engine 4 | . 14 14 11 11 11 10 8 . 2 7 7 6 7 5 2 1 5 5 4 4 4 . . . . . Core 2 | . . . . . . . . 8 4 . . . 5 6 7 9 5 5 4 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 5 4 7 8 12 12 8 Treads 14 | . 28 28 21 5 . . 19 27 22 17 . 18 . 16 15 16 8 17 15 15 19 9 10 12 12 7 Leg 1 | . . . . 16 22 22 6 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 5 23 4 20 3 1 . 8 . . . . . . . . . Device 4 | . . . . . . . . . 6 . . 9 3 9 10 10 5 3 . . 3 1 4 3 11 7 Storage 30 | . 28 28 33 33 43 44 35 30 30 29 30 25 26 21 28 29 35 32 35 32 33 33 33 30 28 26 Processor 4 | . . . . . . . . . 7 7 7 7 12 13 10 5 5 5 . . . 2 6 8 4 4 Hackware 7 | . . . . . . . . 1 . 3 5 2 1 . 2 4 11 13 24 23 19 20 16 12 8 4 Protection 2 | . . . 11 11 . . 6 3 . 3 1 4 1 4 2 6 . 1 . 2 1 2 . . 1 . Energy Gun 2 | . 13 14 7 . . . . 4 6 3 6 6 4 1 . . . . . . . . . 5 2 . Energy Cannon 3 | . . . . . . 1 . . . . . . . . . 9 10 9 7 7 5 5 7 2 5 11 Ballistic Gun 5 | . 14 14 14 22 22 20 14 6 6 10 7 7 5 11 10 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 328 | 14 38 38 60 60 133 138 189 191 195 194 192 195 209 207 212 207 207 239 246 254 257 278 279 328 320 320 Greatest Support 180 | 40 40 40 40 40 38 38 60 60 60 63 36 60 36 60 63 73 80 80 87 83 118 140 140 125 180 180 Greatest Overweight (x) 9 | . . . 2 1 3 3 3 3 5 9 5 5 5 5 5 5 8 2 3 3 2 2 4 2 3 2 Average Overweight (x) 2 | . . . 1 1 2 3 2 2 3 3 5 2 5 2 3 2 4 2 2 2 2 1 1 1 1 1 Largest Inventory Capacity 64 | 8 16 16 22 22 36 36 48 48 48 56 48 48 48 48 64 50 50 58 58 58 58 58 58 58 58 50 Average Capacity 45 | 5 15 16 22 22 32 36 38 43 48 38 48 34 48 34 44 44 50 48 57 53 58 58 58 58 54 50 Most Carried 58 | 7 16 16 19 22 36 36 46 48 48 48 48 48 48 48 48 50 50 58 58 58 58 58 58 58 58 50 Average Carried 44 | 4 13 16 16 20 29 35 36 42 47 37 47 32 47 32 43 43 49 46 57 52 57 57 56 56 53 49 Final Capacity 58 | 8 16 16 22 22 36 36 48 48 48 48 48 48 48 48 44 50 50 58 58 58 58 58 58 58 50 50 Final Carried 58 | 7 16 16 17 22 36 34 45 47 48 48 48 48 48 48 43 50 50 58 58 58 58 58 58 57 50 47 Class Distribution -------------------- 45% | Hauler-Mutant 35% | Botlord-Mutant 6% | Botlord-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Quarantine Botlord-Mutant | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Testing Bothacker-Tank | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Matter Collected 18015 | 272 241 . 129 84 . 324 1182 366 149 1075 100 605 128 820 1385 788 . 717 613 509 198 2856 796 2163 2048 467 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27313 | 107 648 . 261 136 . 453 1927 587 580 968 26 704 . 1147 2078 2230 . 825 239 198 64 2323 1997 2990 3435 3390 Parts 1140 | 7 44 . 14 13 . 13 99 37 35 54 1 42 . 56 96 52 . 32 13 15 5 94 61 121 119 117 Haulers Intercepted 10 | . 1 . . . . . 5 . 3 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 27 | . 1 . . . . 3 4 . 1 . . . . . 11 . . . 1 . . 2 . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Combat Hostiles Destroyed 411 | . 15 . 6 5 . 9 27 11 7 22 1 19 . 25 24 29 . 15 4 14 1 34 28 42 34 39 Melee 27 | . . . . . . . 6 4 . . . . . . . . . . 1 3 . 11 . 2 . . Guns 129 | . 11 . 3 2 . 1 18 7 4 19 1 12 . 22 17 2 . . . . . . . 6 4 . Cannons 120 | . . . . . . 1 1 . . . . . . . . 12 . 5 3 1 1 15 20 27 16 18 AOE 86 | . 4 . 3 3 . 7 2 . 3 3 . 7 . 3 7 4 . 10 . 10 . 4 . . 3 13 Classes Destroyed 22 | 2 5 . 2 . . . 4 . 2 . . . . 1 . 1 . . . . . . . 2 3 . Worker 20 | . 2 . . 1 . . 1 . 1 . . . . . 2 . . . . . . 1 . 4 5 3 Builder 6 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . 1 . . 1 . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . . . 5 . 3 . . . . . . . . . . . . . . . . 1 Recycler 21 | 1 1 . 1 1 . 2 3 . 1 . . . . . 6 . . . . . . 2 . 2 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Watcher 10 | . 1 . . . . . 2 . . . . . . 1 1 1 . . . . . 1 . . 2 1 Swarmer 99 | . 6 . 2 4 . . 2 . . 11 1 11 . 7 4 6 . 8 2 14 . 7 12 2 . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 172 | . 9 . 3 1 . 9 12 6 3 9 . 5 . 10 7 19 . 7 1 . . 5 12 16 11 27 Brawler 8 | . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . 3 . 1 Duelist 5 | . . . 1 . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Sentry 24 | . . . 1 . . . 9 5 1 . . 2 . 1 1 2 . . . . . . 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 36 | . . . . . . . 4 . . 1 . . . 2 4 . . . 1 . . 5 1 6 10 2 Programmer 63 | . . . . . . . . . 2 . . 1 . 1 8 . . . 1 . 1 18 2 12 11 6 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 26 | 2 6 . 5 5 . 4 8 2 5 7 1 5 . 6 6 5 . 8 1 4 1 5 5 10 10 26 Combat Bots Only 22 | . 5 . 4 4 . 4 5 2 4 7 1 5 . 6 5 5 . 8 1 4 1 4 5 10 8 22 Max Kills in Single Turn 6 | 1 2 . 3 4 . 2 1 1 4 1 1 4 . 4 3 4 . 4 1 4 1 2 2 1 4 6 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . 2 . 2 3 . 2 1 . 3 1 . 4 . 3 3 3 . 4 . 4 . 1 . . 3 4 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Damage Taken 34022 | . 499 . 425 75 . 516 1642 265 531 1356 112 970 31 939 3420 1228 . 611 768 386 195 4874 2242 6124 4129 2684 Core 3442 | . 66 . . . . 49 217 32 46 90 15 104 . 87 428 74 . 71 64 61 . 422 136 594 231 655 Absorbed by Shields 3829 | . . . . . . . 15 . . 234 . 187 13 596 . 601 . 46 . 103 . 75 1032 329 . 598 Reduced by Siege Mode 715 | . . . . . . . . . . . . . . . . . . . . . . 175 198 144 107 91 Redirected to Core 508 | . . . . . . . . . . . . . . . . . . . . . . 100 . . 20 388 Core Remaining (%) 71 | 100 . 73 . . . 87 . 54 . . . 63 . 89 . . . 42 . 89 . . 44 . . . Volleys Fired 1297 | 2 52 . 21 9 . 29 108 15 23 83 8 49 10 62 121 89 . 58 40 39 12 113 87 101 99 67 Largest 3 | 2 2 . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 3 3 3 Hottest 355 | 60 60 . 60 40 . 95 98 89 89 100 83 83 108 83 73 250 . 250 180 150 184 300 300 355 340 330 Shots Fired 2329 | 4 100 . 39 17 . 58 212 28 38 137 11 88 16 119 235 156 1 78 49 44 15 153 136 228 206 161 Gun 1166 | 4 96 . 36 16 . 37 196 28 30 127 9 80 9 118 226 13 . . . . 2 6 6 85 42 . Cannon 841 | . . . . . . 11 9 . . . . . 3 . . 123 1 49 25 12 5 104 111 98 147 143 Launcher 78 | . 4 . 3 1 . 10 7 . 1 8 . 4 . 1 3 3 . 6 . 3 . 3 . . 3 18 Special 244 | . . . . . . . . . 7 2 2 4 4 . 6 17 . 23 24 29 8 40 19 45 14 . Kinetic 1007 | 2 48 . 27 16 . 37 196 19 15 102 5 49 6 101 226 13 . . . . . . . 117 28 . Thermal 395 | . . . . . . 11 9 9 15 25 . . 3 . . 2 . 1 22 3 4 54 16 18 86 117 Explosive 41 | . 4 . 3 1 . 10 . . . 3 . 1 . 1 3 3 . 6 . 3 . 3 . . . . Electromagnetic 642 | 2 48 . 9 . . . 7 . 1 5 4 34 3 17 . 121 1 48 3 9 3 56 101 48 78 44 Robot Hit Streak 47 | 1 8 . 10 7 . 11 17 14 11 17 8 18 12 45 32 26 . 24 22 21 25 22 47 33 23 35 Robot Miss Streak 7 | 1 5 . 2 3 . 6 4 1 3 7 1 2 1 2 3 5 . 3 2 1 1 2 2 2 2 4 Penetration Max 1 | . . . . . . . . 1 1 1 . 1 . 1 1 . . . . . . . 1 1 . . Secondary Targets 16 | . 1 . . . . . 1 . 1 5 . 1 . 3 1 1 . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 1 . 1 . 1 1 1 . . . . . . . 1 . . Autonomous 85 | . . . . . . . . . . . . . . . . . . . . . . . . 56 29 . Shots Hit Robots 1807 | 1 59 . 26 11 . 36 165 30 28 81 7 64 15 98 182 116 . 49 42 31 11 160 103 204 173 115 Core Hits 852 | 2 34 . 16 10 . 34 71 17 19 45 3 27 4 47 67 47 . 30 6 13 2 65 35 86 62 110 Critical Hits 75 | . . . . . . . 5 1 1 1 . 1 . 2 15 5 . . 2 . . 19 4 6 5 8 Critical Kills 29 | . . . . . . . 3 1 1 1 . 1 . . 3 3 . . 1 . . 8 1 1 1 4 Critical Parts Destroyed 39 | . . . . . . . 1 . . . . . . 2 11 1 . . 1 . . 11 3 4 1 4 Melee Attacks 213 | . . . . . . . 40 34 4 1 . . 2 . . . 2 . 4 3 1 77 . 19 26 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . . 40 32 4 1 . . 2 . . . 2 . 4 3 1 77 . 19 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 2 2 . . . . . . . . . . 1 1 . 3 . 2 . . Combat Hostiles 5 | . . . . . . . 1 2 . . . . . . . . . . 1 1 . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 70015 | 36 1163 . 490 254 . 1233 3260 814 961 2069 90 1649 299 2514 5679 4111 . 1919 1060 1388 146 8583 4072 8865 9939 9421 Guns 17590 | 36 613 . 221 89 . 191 1980 407 442 1519 90 1230 209 2256 5003 196 . . . . 74 183 123 1678 1050 . Cannons 31393 | . . . . . . 200 175 . . . . . 90 . . 3472 . 839 770 81 72 3750 3949 6057 6992 4946 Explosions 14432 | . 550 . 269 165 . 842 383 . 519 550 . 419 . 258 676 412 . 1080 . 1032 . 1090 . 520 1192 4475 Melee 6498 | . . . . . . . 722 407 . . . . . . . . . . 290 216 . 3560 . 598 705 . Ramming 102 | . . . . . . . . . . . . . . . . 31 . . . 59 . . . 12 . . Kinetic 20974 | 6 184 . 156 89 . 191 1980 257 204 1199 69 861 139 1969 5003 196 . . . . . . . 6123 2348 . Thermal 20136 | . 156 . . . . 200 175 150 703 320 . . 90 . . 460 . 54 711 . 146 3235 1189 1295 4549 6703 Explosive 5876 | . 394 . 269 165 . 842 . . . 449 . 314 . 258 676 . . 1026 . 1032 . 451 . . . . Electromagnetic 16429 | 30 429 . 65 . . . 383 . 54 101 21 474 70 287 . 3424 . 839 59 81 . 1337 2883 837 2337 2718 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6498 | . . . . . . . 722 407 . . . . . . . . . . 290 216 . 3560 . 598 705 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . . . . . . . . . 1 4 1 1 5 5 5 5 6 6 . 28 36 16 35 52 Average Corruption 11 | . . . . . . . . . . . 1 3 1 1 3 5 5 5 5 6 . 15 33 10 27 44 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1113 | . . . . . . . . . . . . 35 3 7 23 93 9 69 12 64 . 141 185 89 222 161 Message Errors 185 | . . . . . . . . . . . . 11 2 5 4 27 2 18 3 17 . 21 18 15 31 11 Matter Fused 162 | . . . . . . . . . . . . 8 . . 4 13 . 14 2 12 . 15 28 21 29 16 Heat Flow Errors 90 | . . . . . . . . . . . . 7 . . 4 7 3 10 1 16 . 8 8 4 15 7 Energy Discharges 97 | . . . . . . . . . . . . 1 1 2 3 9 1 9 1 9 . 12 17 11 18 3 Parts Rejected 9 | . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 2 1 2 Data Loss (minor) 95 | . . . . . . . . . . . . 4 . . 2 14 . 8 1 6 . 18 15 10 13 4 Data Loss (major) 28 | . . . . . . . . . . . . . . . . 5 1 3 . 1 . 4 3 1 9 1 Misfires 30 | . . . . . . . . . . . . . . . 1 7 1 1 . 3 . 4 5 4 2 2 Alerts 12 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . 3 2 Misdirections 100 | . . . . . . . . . . . . . . . . . . . . . . 17 23 8 31 21 Targeting Errors 256 | . . . . . . . . . . . . 3 . . 4 10 1 5 2 . . 31 49 13 60 78 Weapon Failures 49 | . . . . . . . . . . . . 1 . . . . . 1 2 . . 5 16 . 10 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3613 | . 24 . . . . . 14 53 35 11 . . . . 10 93 . . 101 177 . 556 98 596 1291 554 Projectiles 2158 | . . . . . . . 11 . . . . . . . . 72 . . 78 . . 125 98 320 1181 273 Explosions 598 | . 24 . . . . . 1 . 35 11 . . . . 10 21 . . . 75 . 36 . 6 98 281 Melee 857 | . . . . . . . 2 53 . . . . . . . . . . 23 102 . 395 . 270 12 . Knockbacks 39 | . . . . . . . . . . . . . . . . . . . . . . . . 24 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . . . . . . . . . . . . . . . . 22 13 . Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Self-Inflicted Damage 405 | . 25 . 11 16 . 47 9 . . . . 6 . . 66 68 . . . . . 115 . . . 42 Shots 24 | . 1 . 1 1 . 2 2 . . . . 1 . . 1 4 . . . . . 5 . . . 6 Rammed 10 | . . . . . . . . . . . . . . . . 4 . . . 4 . 1 . 1 . . Targets Rammed 11 | . . . . . . . . . . . . . . . . 4 . . . 5 . 1 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 461 | 10 78 . 40 6 . 225 285 177 142 337 4 273 48 146 211 227 193 349 293 277 84 347 461 435 371 149 Average Temperature 93 | 7 31 . 15 6 . 63 93 71 33 134 3 99 22 60 88 88 88 85 104 73 33 103 128 126 111 41 Received Heat Transfer 3785 | . 105 . 105 6 . 243 432 117 129 185 . 147 4 175 168 356 . 102 36 . 9 135 259 513 162 397 Effects 27 | . . . . . . . . . . 6 . . . . . . . 2 . . . . 9 9 1 . Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . Energy Bleed 8 | . . . . . . . . . . 4 . . . . . . . 1 . . . . 1 1 1 . Interference 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 1 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations 44 | . . . . . . . . . . . . . . . . . . . . . . 7 8 9 11 9 Total Turns 911 | . . . . . . . . . . . . . . . . . . . . . . 274 196 95 162 184 Longest Duration 155 | . . . . . . . . . . . . . . . . . . . . . . 155 61 31 46 50 Robots Corrupted 48 | . . . . . . . . . . . . . . . . 11 . 2 . . . 3 10 3 12 7 Combat Hostiles 38 | . . . . . . . . . . . . . . . . 10 . . . . . 1 8 2 10 7 Parts Fried 137 | . . . 1 . . . 3 . . . . 1 . 1 . 28 . . . . . 10 31 12 28 22 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Robots Melted 10 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . 5 . 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . 5 . 1 Parts Melted 71 | . . . . . . . . 1 . . . . . . . 3 . . . . 3 25 . 13 11 15 Heat Transferred 22745 | . 150 . . . . 296 259 275 781 703 . . 150 . . 1560 . 320 546 . 148 4583 459 3737 3317 5461 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 . . . . . . . . . . . . . . 3 . . . . . 1 . . . 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Peak Influence 1414 | 10 372 103 170 130 . 162 323 683 463 791 537 776 454 828 604 1414 742 1038 559 666 436 563 1255 1381 783 1190 Average Influence 467 | 2 194 103 67 35 . 22 166 489 326 529 430 588 176 591 438 1035 729 885 110 404 87 116 848 499 265 491 Maximum Alert Level 4 | . 1 . . . . . 1 2 2 3 2 3 2 3 2 4 3 3 2 2 2 2 4 4 3 4 Low Security (%) 20 | 100 41 100 100 100 . 100 61 . 13 14 . . 65 7 . . . . 89 36 87 81 . 37 13 21 Level 1 50 | . 58 . . . . . 38 11 55 20 11 27 23 9 22 . . . . 3 10 13 . 17 84 44 Level 2 3 | . . . . . . . . 88 31 32 88 25 11 44 77 19 . 10 10 60 2 5 31 5 2 3 Level 3 18 | . . . . . . . . . . 33 . 47 . 39 . 28 100 89 . . . . 51 24 . 22 Level 4 6 | . . . . . . . . . . . . . . . . 52 . . . . . . 17 15 . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 4 . 1 1 . . 8 . 4 . 1 . 4 . 9 . . . 5 . . 17 . 20 14 9 Investigation 14 | . 3 . . 1 . . 3 . . . . . 2 . 2 . . . . . . . . 1 . 2 Extermination 30 | . . . . . . . . . 1 . 1 . 1 . 5 . . . 1 . . 9 . 5 5 2 Reinforcement 26 | . 1 . 1 . . . 3 . . . . . . . 1 . . . 1 . . 2 . 4 9 4 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 Garrison 22 | . . . . . . . 2 . 3 . . . 1 . 1 . . . 3 . . 5 . 7 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control Effect 43 | . . . . . . . . . . . . . . . . . . 12 6 3 1 8 3 10 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Distress Signals 19 | . 2 . . . . . 5 . 1 . . . . . . . 2 . 2 . 2 1 . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 700 | . 27 . 16 5 . 9 62 15 16 24 4 27 5 33 28 51 . 29 20 25 5 70 46 81 52 50 Peak Tracking Total 11 | . 5 . 11 4 . 4 7 4 6 5 3 7 1 5 5 8 . 7 4 6 2 5 8 11 4 8 Tactical Retreats 45 | . . . 3 . . . 3 4 . 1 . 4 . 3 3 9 . 3 . 3 . 2 1 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Traps Triggered 61 | . . . . . . . . 5 1 7 . 5 . 7 . 8 . 7 1 4 . 1 7 2 2 4 Indirectly 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 Trap Hack Attempts 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 3 . 2 . . 1 . . . 3 . . . . . . . . 2 . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Machines Disabled 97 | . 3 . . . . . 5 3 3 4 1 4 . 5 5 6 . 5 1 7 1 12 5 3 18 6 Max in Single Turn 2 | . 2 . . . . . 1 1 2 1 1 1 . 1 1 1 . 1 . 2 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 30 | . . . . . . . . 3 . 4 . 3 . 3 . 5 . 4 . 4 . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Machines Accessed 65 | . 5 . 2 1 2 . 11 . 6 . 2 . 6 . 5 . 1 . 1 . 1 11 . 6 3 2 Terminals 37 | . 3 . 2 . . . 7 . 3 . . . 4 . 2 . . . . . 1 9 . 4 1 1 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Repair Stations 6 | . . . . . . . 2 . 1 . 1 . . . 1 . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . 1 Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . Total Hacks 180 | . 17 . 6 1 3 . 36 . 19 . 5 . 23 . 11 . 2 . 2 . 7 30 . 12 4 2 Successful 100 | . 6 . 2 1 3 . 22 . 13 . 2 . 15 . 4 . 1 . 1 . 6 16 . 5 2 1 Failed 79 | . 10 . 4 . . . 14 . 6 . 3 . 8 . 7 . 1 . 1 . 1 14 . 7 2 1 Catastrophic 11 | . 1 . 1 . . . . . 1 . . . . . 2 . 1 . . . . 3 . 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 12 . 5 . 1 . 24 . 9 . 1 . 13 . 4 . 1 . 1 . 6 19 . 5 2 1 Terminals 121 | . 15 . 6 . . . 27 . 11 . . . 12 . 6 . . . . . 7 26 . 8 2 1 Fabricators 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 3 1 . Repair Stations 11 | . . . . . . . 4 . 1 . 3 . . . 2 . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . 5 . . . . . 1 . . . . . . . . 1 . 1 Garrison Access 26 | . . . . . . . 3 . 2 . 2 . 9 . 2 . 2 . 2 . . 3 . . 1 . Terminal Hacks 39 | . 4 . 2 1 3 . 9 . 2 . . . 4 . . . . . . . 5 6 . 2 1 . Record 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . 1 . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . Locate Traps 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 2 . . . . . . . . . . . . . 1 2 . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . 4 . . . . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Repair 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 Insert Component 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Analyze 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . 1 . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 36 | . 2 . . . . . 8 . 5 . 1 . 8 . 1 . . . . . 1 9 . 1 . . Terminals 22 | . . . . . . . 6 . 5 . . . 2 . . . . . . . 1 7 . 1 . . Track 8 | . . . . . . . . . 2 . . . 1 . . . . . . . 1 4 . . . . Assimilate 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . . . 3 . 1 . . . 1 . . . . . . . . 2 . 1 . . Disrupt 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . . 1 . 6 . 1 . . . . . . 2 . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Restock 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 5 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . . . . Intercept 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 . 2 . . . 10 . 6 . 2 . 6 . 5 . 1 . 1 . 1 10 . 6 2 1 Full Trace Events 5 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . . . . . 2 . 3 . . . . . . . . . . . . 20 . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Matter 596 | . . . . . . . . . . . . . 212 . . . . . . . . . . 384 . . Time 155 | . . . . . . . . . . . . . 53 . . . . . . . . . . 102 . . Total Part Build Rating 14 | . . . . . . . . . . . . . 6 . . . . . . . . . . 8 . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Time 71 | . . . . . . . 58 . . . . . . . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 127 | . . . . . . . . 2 2 1 1 2 1 . 6 8 . 17 15 15 3 18 11 19 6 . Non-combat 26 | . . . . . . . . . 1 . . . 1 . 6 . . . 4 . 2 3 . 6 3 . Combat 101 | . . . . . . . . 2 1 1 1 2 . . . 8 . 17 11 15 1 15 11 13 3 . Autooverrided 12 | . . . . . . . . . . . . . . . . . . 7 1 . 1 1 1 1 . . Robot Hacks Applied 157 | . . . . . . . . 2 6 1 1 2 3 . 6 8 . 15 16 16 5 27 11 30 8 . parse_system 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . generate_echo 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . drop_inventory 6 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . 1 1 . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . purge_threat 22 | . . . . . . . . . 2 . . . 1 . . . . . 3 . 2 . . 10 4 . reprogram_traps 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . block_reporting 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . clear_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . map_route 5 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . report_schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . report_analyses 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . link_fov 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . broadcast_data 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . disable_weapons 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 20 | . . . . . . . . . . . . . . . . 1 . 4 1 1 . 5 4 4 . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . formatsys_high 68 | . . . . . . . . 2 1 1 1 2 . . . 7 . 7 7 12 1 9 6 10 2 . Relay Couplers Released 118 | . . . . . . . . 10 . 15 . 12 3 11 . 19 . 14 4 16 . . 14 . . . Machine Destruction 111 | . . . . . . . . 10 . 15 . 12 . 11 . 19 . 14 . 16 . . 14 . . . Programmers 7 | . . . . . . . . . . . . . 3 . . . . . 4 . . . . . . . Attached 59 | . . . . . . . . 2 2 1 1 1 1 . 1 5 . 4 7 6 2 10 5 9 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Total Allies 106 | . . 3 . . . . 3 2 2 1 1 2 2 . 1 8 . 16 9 13 1 15 10 14 3 . Largest Group 9 | . . 3 3 . . . 1 1 1 2 3 4 5 5 3 5 5 5 5 8 8 9 4 5 3 . Highest-Rated Group 424 | . . 40 40 . . . 21 21 32 42 74 106 132 132 74 196 196 219 190 321 329 424 234 403 211 . Highest-Rated Ally 147 | . . 16 16 . . . 21 21 32 32 32 32 32 32 49 49 49 49 56 56 64 64 64 147 147 . Total Orders 140 | . . . . . . . 1 4 . 6 3 8 11 2 . 12 2 14 9 19 7 15 11 15 1 . STAY 76 | . . . . . . . 1 2 . 3 2 5 7 1 . 7 . 7 5 11 3 8 6 7 1 . FOLLOW 60 | . . . . . . . . 2 . 3 1 3 4 1 . 5 . 7 4 8 4 6 5 7 . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 529 | . . . 15 . . . . 12 16 . 3 4 7 12 2 20 . 82 52 31 17 85 42 110 19 . Total Damage 15342 | . . . 138 . . . . 295 411 . 99 230 186 172 76 500 . 2045 1221 467 398 3153 1502 3896 553 . Kills 79 | . . . 1 . . . . 1 4 . 2 . 4 1 1 2 . 13 9 3 3 14 3 17 1 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . 3 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Turns Passed 42794 | 158 634 28 471 429 829 1143 2945 3108 1480 3419 453 1783 1126 2095 2063 3618 330 2480 741 2303 408 3133 2077 2038 2557 945 Spaces Moved 17247 | 88 271 18 220 232 413 453 1007 1076 596 1707 252 788 494 864 719 1515 120 1091 262 982 171 1119 783 721 933 352 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13884 | 84 271 18 220 57 . . 728 1076 571 1143 . 559 . 705 619 1406 13 1091 262 982 171 1119 783 721 933 352 Legs 1320 | . . . . 175 413 453 279 . . . . . . . . . . . . . . . . . . . Wheels 2039 | . . . . . . . . . 25 564 252 229 494 159 100 109 107 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 155 155 215 180 200 140 120 140 140 140 140 140 140 140 203 200 200 200 180 185 186 180 180 Average Speed 193 | 155 160 160 180 161 196 215 200 207 216 180 140 179 140 192 209 200 147 203 211 205 200 185 196 206 199 180 Slowest Speed 270 | 160 160 160 200 180 215 215 220 220 220 260 140 220 140 220 240 220 203 203 223 220 200 200 270 210 217 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 54 7 20 43 72 87 78 57 18 89 7 66 8 70 20 92 6 93 5 92 6 79 94 18 90 24 Regions Visited 26 Branch Regions 7 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Spaces Dug 142 | . . . . . . . 13 8 4 . . . 2 . . 60 2 . . . 1 18 . 14 12 8 Terrain Destroyed 872 | . 62 . 30 8 . 59 14 10 28 28 . 10 2 38 65 70 2 93 3 15 1 103 15 26 82 108 Melee 74 | . . . . . . . 13 8 4 . . . 2 . . . 2 . . . 1 18 . 14 12 . Projectile 145 | . . . . . . 3 1 2 2 7 . 1 . 16 6 4 . . 3 . . 30 15 12 15 28 AOE 653 | . 62 . 30 8 . 56 . . 22 21 . 9 . 22 59 66 . 93 . 15 . 55 . . 55 80 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Gar Res Tes Sec Total 24496 | 103 384 17 259 275 429 567 1690 1879 746 1941 343 1083 910 1185 1043 1944 273 1300 398 1238 221 1949 1195 1136 1480 508 Wait 3456 | . 29 . 5 18 . 70 340 674 57 40 64 144 367 163 107 201 128 53 9 119 5 350 212 92 166 43 Move 17224 | 87 270 17 219 231 412 452 1006 1075 596 1705 251 787 493 863 718 1514 120 1090 262 981 170 1119 782 720 932 352 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 584 | 7 16 . 6 7 9 1 67 20 21 39 5 30 11 23 32 37 4 27 18 27 6 42 28 41 48 12 Fast Attach 147 | 7 1 . 1 . . 1 7 1 1 6 3 3 1 13 7 9 1 2 7 2 1 23 7 13 28 2 Attach 319 | . 2 . 5 . 1 2 12 4 5 14 1 7 2 7 18 16 2 18 13 15 4 54 15 51 43 8 Detach 108 | . . . . . . . . 1 . 2 . . . . 2 2 . 11 2 6 . 40 3 18 20 1 Swap 469 | . 4 . 2 6 5 11 33 24 20 10 3 19 16 8 21 28 7 11 28 11 17 69 21 49 35 11 Drop 541 | . 10 . . 4 2 1 58 24 17 33 8 34 8 32 17 30 8 16 15 15 5 61 25 30 76 12 Fire 1297 | 2 52 . 21 9 . 29 108 15 23 83 8 49 10 62 121 89 . 58 40 39 12 113 87 101 99 67 Melee 207 | . . . . . . . 37 31 4 1 . . 2 . . . 2 . 4 3 1 77 . 19 26 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . . 4 . . . 5 . 1 . 1 . . Escape Stasis 106 | . . . . . . . . 8 2 8 . 10 . 14 . 14 . 14 . 15 . . 14 . 7 . Rewire 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . Trap 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Testing (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 596 | -10/Materials | Central database locked down 635 | -10/Materials | Discovered new exit (range 12) 759 | -10/Materials | Discovered new exit (range 10) 793 | -10/Materials | Entered Mines 797 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 803 | -10/Mines | Discovered new exit (range 9) 821 | -10/Mines | Entered Materials 821 | -9/Materials | Accompanied by 3 allies 821 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Lost 4 parts (2n1u1w) 1171 | -9/Materials | Build established: Hauler-Mutant 1256 | -9/Materials | Discovered new exit (range 6) 1292 | -9/Materials | Entered Mines 1378 | -9/Mines | Met a Derelict shopkeep closing up shop 1659 | -9/Mines | Learned Materials terminal intel 1685 | -9/Mines | Discovered new exit (range 15) 1714 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1714 | -9/Mines | Discovered new exit (range 5) 1721 | -9/Mines | Entered Exiles 1760 | -9/Exiles | Met 8R-AWN 1785 | -9/Exiles | Met EX-HEX 1985 | -9/Exiles | Met EX-DEC 2042 | -9/Exiles | Learned location of Zion (-7) 2236 | -9/Exiles | Met EX-BIN 2261 | -9/Exiles | Aligned with FarCom system 2263 | -9/Exiles | Given EX-Vault access code 2315 | -9/Exiles | Opened EX-Vault 2326 | -9/Exiles | Found Longsword +1 2329 | -9/Exiles | Found AWS/Autocannon 2346 | -9/Exiles | Found Firepult 2389 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2523 | -9/Exiles | Discovered new exit (range 15) 2550 | -9/Exiles | Stole three prototypes: Firepult, AWS/Autocannon, Longsword +1 2550 | -9/Exiles | Entered Mines 3613 | -8/Mines | Lost 3 parts (2p1w) 3672 | -8/Mines | Discovered new exit (range 11) 3693 | -8/Mines | Entered Materials 3693 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -8/Materials | Loaded intel: 12 terminal locations 4341 | -8/Materials | Repaired Hvy. Assault Rifle 4355 | -8/Materials | Discovered new exit (range 16) 5271 | -8/Materials | Repaired Lgt. Treads 5901 | -8/Materials | Discovered new exit (range 11) 6439 | -8/Materials | Garrison activated, responded to threat 6609 | -8/Materials | Identified exit to Garrison 6638 | -8/Materials | Entered Garrison 6638 | -8/Garrison | Accompanied by 1 ally 6748 | -8/Garrison | Triggered checkpoint 6757 | -8/Garrison | Garrison Relay disabled 6860 | -8/Garrison | Triggered checkpoint 7052 | -8/Garrison | Discovered new exit (range 8) 7081 | -8/Garrison | Installed Relay Interface Framework 8060 | -8/Garrison | Triggered checkpoint 8119 | -8/Garrison | Garrison Relay disabled 8234 | -8/Garrison | Triggered checkpoint 9004 | -8/Garrison | Discovered new exit (range 11) 9154 | -8/Garrison | Triggered checkpoint 9263 | -8/Garrison | Garrison Relay disabled 9746 | -8/Garrison | Entered Factory 9746 | -7/Factory | Accompanied by 1 ally 9746 | -7/Factory | Evolved 2 slots: Utility x2 9748 | -7/Factory | FarCom data flow suspended 10970 | -7/Factory | Garrison activated, responded to threat 11049 | -7/Factory | Identified exit to Lower Caves 11226 | -7/Factory | Identified exit to Garrison 11226 | -7/Factory | Entered Garrison 11226 | -7/Garrison | Accompanied by 1 ally 11342 | -7/Garrison | Triggered checkpoint 11384 | -7/Garrison | Garrison Relay disabled 11699 | -7/Garrison | Triggered checkpoint 11709 | -7/Garrison | Triggered checkpoint 11923 | -7/Garrison | Discovered new exit (range 14) 11966 | -7/Garrison | Triggered checkpoint 11997 | -7/Garrison | Garrison Relay disabled 12287 | -7/Garrison | Discovered new exit (range 10) 12384 | -7/Garrison | Triggered checkpoint 12386 | -7/Garrison | Triggered checkpoint 12452 | -7/Garrison | Destroyed 7 combat bots 12871 | -7/Garrison | Discovered new exit (range 15) 12918 | -7/Garrison | Expanded RIF knowledge: Structural Interface 13014 | -7/Garrison | Triggered checkpoint 13064 | -7/Garrison | Garrison Relay disabled 13496 | -7/Garrison | Triggered checkpoint 13530 | -7/Garrison | Garrison Relay disabled 14645 | -7/Garrison | Entered Factory 14645 | -7/Factory | Accompanied by 2 allies 14975 | -7/Factory | Identified exit to Garrison 15098 | -7/Factory | Entered Garrison 15098 | -7/Garrison | Accompanied by 3 allies 15196 | -7/Garrison | Triggered checkpoint 15326 | -7/Garrison | Garrison Relay disabled 15538 | -7/Garrison | Triggered checkpoint 15581 | -7/Garrison | Build established: Scavenger-Mutant 15736 | -7/Garrison | Triggered checkpoint 15784 | -7/Garrison | Triggered checkpoint 15911 | -7/Garrison | Garrison Relay disabled 15966 | -7/Garrison | Discovered new exit (range 10) 16180 | -7/Garrison | Triggered checkpoint 16222 | -7/Garrison | Garrison Relay disabled 16286 | -7/Garrison | Discovered new exit (range 9) 16316 | -7/Garrison | Expanded RIF knowledge: Autooverride 16777 | -7/Garrison | Build established: Hauler-Mutant 16881 | -7/Garrison | Entered Factory 16881 | -6/Factory | Accompanied by 3 allies 16881 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17140 | -6/Factory | Identified exit to Lower Caves 17508 | -6/Factory | Fabricated Smartbomb Launcher? 17889 | -6/Factory | Identified exit to Garrison 17981 | -6/Factory | Garrison activated, responded to threat 18007 | -6/Factory | Entered Garrison 18007 | -6/Garrison | Accompanied by 5 allies 18014 | -6/Garrison | Expanded RIF knowledge: Robot Detection 18066 | -6/Garrison | Triggered checkpoint 18156 | -6/Garrison | Garrison Relay disabled 18485 | -6/Garrison | Triggered checkpoint 18599 | -6/Garrison | Discovered new exit (range 15) 18654 | -6/Garrison | Triggered checkpoint 18811 | -6/Garrison | Garrison Relay disabled 18929 | -6/Garrison | Triggered checkpoint 19001 | -6/Garrison | Triggered checkpoint 19282 | -6/Garrison | Triggered checkpoint 19318 | -6/Garrison | Build established: Scavenger-Mutant 19329 | -6/Garrison | Garrison Relay disabled 19364 | -6/Garrison | Triggered checkpoint 19962 | -6/Garrison | Build established: Hauler-Mutant 20065 | -6/Garrison | Discovered new exit (range 12) 20080 | -6/Garrison | Identified exit to Factory 20102 | -6/Garrison | Entered Factory 20102 | -5/Factory | Accompanied by 3 allies 20102 | -5/Factory | Evolved 2 slots: Utility x2 20573 | -5/Factory | Repaired Hcp. Storage Unit 20957 | -5/Factory | Lost 4 parts (1n1u2w) 21867 | -5/Factory | Lost 3 parts (1p1n1u) 21994 | -5/Factory | Lost 3 parts (2n1w) 22023 | -5/Factory | Identified exit to Garrison 22162 | -5/Factory | Garrison activated, responded to threat 22165 | -5/Factory | Entered Garrison 22165 | -5/Garrison | Accompanied by 1 ally 22253 | -5/Garrison | Triggered checkpoint 22439 | -5/Garrison | Garrison Relay disabled 22521 | -5/Garrison | Spotted B-75 Beast 22740 | -5/Garrison | Build established: Bothacker-Mutant 22801 | -5/Garrison | Triggered checkpoint 22839 | -5/Garrison | Destroyed B-75 Beast 23098 | -5/Garrison | Triggered checkpoint 23156 | -5/Garrison | Triggered checkpoint 23226 | -5/Garrison | Triggered checkpoint 23251 | -5/Garrison | Core integrity fell below 50% 23326 | -5/Garrison | Discovered new exit (range 8) 23461 | -5/Garrison | Garrison Relay disabled 23645 | -5/Garrison | Spotted B-75 Beast 23645 | -5/Garrison | Spotted B-75 Beast 23767 | -5/Garrison | Discovered new exit (range 13) 23769 | -5/Garrison | Build established: Botlord-Mutant 23892 | -5/Garrison | Triggered checkpoint 24019 | -5/Garrison | Discovered new exit (range 14) 24055 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 24284 | -5/Garrison | Triggered checkpoint 24371 | -5/Garrison | Garrison Relay disabled 24714 | -5/Garrison | Triggered checkpoint 25021 | -5/Garrison | Garrison Relay disabled 25281 | -5/Garrison | Garrison Relay disabled 25783 | -5/Garrison | Entered Factory 25783 | -5/Factory | Accompanied by 5 allies 25987 | -5/Factory | Identified exit to Garrison 26113 | -5/Factory | Entered Garrison 26113 | -5/Garrison | Accompanied by 4 allies 26185 | -5/Garrison | Spotted B-75 Beast 26189 | -5/Garrison | Triggered checkpoint 26203 | -5/Garrison | Allies destroyed B-75 Beast 26212 | -5/Garrison | Triggered checkpoint 26267 | -5/Garrison | Triggered checkpoint 26289 | -5/Garrison | Triggered checkpoint 26318 | -5/Garrison | Destroyed 8 combat bots 26423 | -5/Garrison | Discovered new exit (range 14) 26715 | -5/Garrison | Triggered checkpoint 26761 | -5/Garrison | Discovered new exit (range 15) 26803 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 27038 | -5/Garrison | Triggered checkpoint 27091 | -5/Garrison | Garrison Relay disabled 27361 | -5/Garrison | Garrison Relay disabled 27494 | -5/Garrison | Discovered new exit (range 9) 27608 | -5/Garrison | Triggered checkpoint 27814 | -5/Garrison | Triggered checkpoint 27840 | -5/Garrison | Garrison Relay disabled 28593 | -5/Garrison | Entered Factory 28593 | -4/Factory | Accompanied by 5 allies 28593 | -4/Factory | Evolved 2 slots: Utility x2 28890 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 29046 | -4/Factory | Garrison activated, responded to threat 29119 | -4/Factory | Lost 3 parts (1p1u1w) 29333 | -4/Factory | Identified exit to Garrison 29334 | -4/Factory | Entered Garrison 29344 | -4/Garrison | Expanded RIF knowledge: Program Shield 29420 | -4/Garrison | Triggered checkpoint 29489 | -4/Garrison | Garrison Relay disabled 29656 | -4/Garrison | Triggered checkpoint 29920 | -4/Garrison | Triggered checkpoint 30001 | -4/Garrison | Garrison Relay disabled 30110 | -4/Garrison | Triggered checkpoint 30174 | -4/Garrison | Triggered checkpoint 30253 | -4/Garrison | Triggered checkpoint 30475 | -4/Garrison | Discovered new exit (range 9) 30516 | -4/Garrison | Triggered checkpoint 30530 | -4/Garrison | Garrison Relay disabled 30758 | -4/Garrison | Discovered new exit (range 9) 30806 | -4/Garrison | Triggered checkpoint 30871 | -4/Garrison | Garrison Relay disabled 31637 | -4/Garrison | Entered Research 31637 | -3/Research | Accompanied by 8 allies 31637 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31795 | -3/Research | Identified exit to Armory 31795 | -3/Research | Identified exit to Quarantine 32045 | -3/Research | Entered Quarantine 32045 | -3/Quarantine | Accompanied by 7 allies 32078 | -3/Quarantine | Found Alien Energy Cannon 32078 | -3/Quarantine | Identified Core Cannon 32248 | -3/Quarantine | Found Alien Slashing Weapon 32577 | -3/Quarantine | P-80 Master assimilated allied Assassin 7d 32701 | -3/Quarantine | Found Alien Artifact 32716 | -3/Quarantine | Identified Sigix Broadsword 33044 | -3/Quarantine | Found Alien Artifact 33137 | -3/Quarantine | Found Alien Impact Weapon 33139 | -3/Quarantine | Identified Core Stripper 33325 | -3/Quarantine | Found Alien Artifact 33325 | -3/Quarantine | Identified Phase Redirector 33468 | -3/Quarantine | System corruption reached 10% 33629 | -3/Quarantine | Found Alien Artifact 33671 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 33671 | -3/Quarantine | Identified Core Reset Matrix 33671 | -3/Quarantine | Identified Subatomic Replicator 33681 | -3/Quarantine | Found Matter Drive 33735 | -3/Quarantine | Discovered new exit (range 16) 33830 | -3/Quarantine | Garrison activated, responded to threat 34323 | -3/Quarantine | Found Alien Artifact 34677 | -3/Quarantine | Cryocooling Duct disabled 34692 | -3/Quarantine | Ambient heat levels rising (+20) 34692 | -3/Quarantine | Non-combat units ordered to evacuate 34906 | -3/Quarantine | Found Alien Artifact 35061 | -3/Quarantine | Garrison activated, responded to threat 35086 | -3/Quarantine | First assault squad dispatched 35174 | -3/Quarantine | Identified exit to Garrison 35178 | -3/Quarantine | Entered Garrison 35178 | -3/Garrison | Accompanied by 1 ally 35434 | -3/Garrison | Triggered checkpoint 35466 | -3/Garrison | Garrison Relay disabled 35566 | -3/Garrison | Spotted B-86 Titan 35584 | -3/Garrison | Triggered checkpoint 35586 | -3/Garrison | Triggered checkpoint 35588 | -3/Garrison | Destroyed B-86 Titan 35649 | -3/Garrison | Lost 3 parts (1p1n1w) 35838 | -3/Garrison | Triggered checkpoint 35852 | -3/Garrison | System corruption reached 30% 35956 | -3/Garrison | Triggered checkpoint 36035 | -3/Garrison | Triggered checkpoint 36091 | -3/Garrison | Garrison Relay disabled 36301 | -3/Garrison | Core integrity fell below 50% 36302 | -3/Garrison | Triggered checkpoint 36336 | -3/Garrison | Discovered new exit (range 14) 36561 | -3/Garrison | Discovered new exit (range 10) 36600 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 36638 | -3/Garrison | Triggered checkpoint 36747 | -3/Garrison | Garrison Relay disabled 36946 | -3/Garrison | Triggered checkpoint 37020 | -3/Garrison | Triggered checkpoint 37040 | -3/Garrison | Garrison Relay disabled 37255 | -3/Garrison | Entered Research 37255 | -2/Research | Accompanied by 3 allies 37255 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 37473 | -2/Research | Fabricated Exp. Energy Well? 37505 | -2/Research | First assault squad dispatched 37714 | -2/Research | Garrison activated, responded to threat 37746 | -2/Research | Local fabrication network quarantined 37882 | -2/Research | Lost 12 parts (5p2n1u4w) 37894 | -2/Research | Destroyed 10 combat bots 37963 | -2/Research | Build established: Botlord-Gunner 38004 | -2/Research | Garrison activated, responded to threat 38041 | -2/Research | System corruption reached 10% 38092 | -2/Research | Destroyed 7 combat bots 38155 | -2/Research | Destroyed 7 combat bots 38434 | -2/Research | Spotted B-90 Cyclops 38633 | -2/Research | Garrison activated, responded to threat 38699 | -2/Research | Spotted B-90 Cyclops 38704 | -2/Research | Assimilated Cyclops 9a with formatsys_high 39180 | -2/Research | Discovered new exit (range 12) 39290 | -2/Research | Identified exit to Testing 39293 | -2/Research | Entered Testing 39293 | -2/Testing | Accompanied by 2 allies 39527 | -2/Testing | Found Prototype Energy Cannon 39739 | -2/Testing | Identified Phase Armor 39739 | -2/Testing | Identified Stasis Generator 39739 | -2/Testing | Identified Hpw. Disruptor Cannon 39839 | -2/Testing | Scanned by Researcher 39969 | -2/Testing | Found Prototype Energy Cannon 39969 | -2/Testing | Identified Null Cannon 40036 | -2/Testing | Found Gamma Bomb Array 40058 | -2/Testing | Spotted Striker 40058 | -2/Testing | Spotted Striker 40292 | -2/Testing | Found Prototype Hackware 40433 | -2/Testing | Discovered new exit (range 16) 40620 | -2/Testing | Core integrity fell below 50% 40635 | -2/Testing | System corruption reached 30% 40700 | -2/Testing | Lost 5 parts (2n1u2w) 40788 | -2/Testing | Found Prototype Launcher 40789 | -2/Testing | Identified Enh. Gamma Bomb Array 41158 | -2/Testing | Spotted PG-HIP5GBBV84 41212 | -2/Testing | Found Prototype Energy Cannon 41212 | -2/Testing | Identified Potential Cannon 41220 | -2/Testing | Found Potential Cannon 41444 | -2/Testing | Destroyed 8 combat bots 41604 | -2/Testing | Spotted Fortress 41612 | -2/Testing | Destroyed Fortress 41638 | -2/Testing | Found Prototype Device 41638 | -2/Testing | Identified EM Dispersion Field 41642 | -2/Testing | Found Prototype Device 41642 | -2/Testing | Identified Thermal Barrier 41646 | -2/Testing | Found Prototype Device 41646 | -2/Testing | Identified Exp. Force Field 41652 | -2/Testing | Found Prototype Reactor 41657 | -2/Testing | Found Prototype Protection 41657 | -2/Testing | Identified Centrium Heavy Armor Plating 41662 | -2/Testing | Found Prototype Reactor 41662 | -2/Testing | Identified Vortex Chain Reactor (x2) 41837 | -2/Testing | Discovered new exit (range 6) 41850 | -2/Testing | Entered Section 7 41883 | -2/Section 7 | Build established: Botlord-Tank 41903 | -2/Section 7 | Found Alien Artifact 42175 | -2/Section 7 | Identified Integrated Reactor 42212 | -2/Section 7 | Build established: Bothacker-Tank 42364 | -2/Section 7 | Discovered new exit (range 4) 42436 | -2/Section 7 | Scanned by Researcher 42521 | -2/Section 7 | Core integrity fell below 20% 42548 | -2/Section 7 | Destroyed 22 combat bots 42632 | -2/Section 7 | First assault squad dispatched 42744 | -2/Section 7 | Destroyed 8 combat bots 42789 | -2/Section 7 | Spotted S7 Guard 42795 | -2/Section 7 | Destroyed by S7 Guard with Hardcell Cannon Last Messages --------------- local area. 42741_ Penetrated by Slug. 42741_ Vortex Chain Reactor destroyed. 42741_ Penetrated by Slug. 42742_ System corrupted: Potential Cannon failed to cycle. 42742_ System corrupted: Com. HERF Cannon targeting data glitched. 42744_ System corrupted: Heat flow error (+243). 42744_ Slug penetrates U-05 Engineer. 42744_ U-05 Engineer destroyed. 42744_ Slug penetrates Wall. 42745_ Penetrated by Slug. 42746_ Destroyed Unknown Device. 42746_ System corrupted: Potential Cannon targeting data glitched. 42746_ H-88 Terminator suffers critical hit. 42746_ H-88 Terminator destroyed. 42755_ Ended siege mode. 42756_ U-05 Engineer lays Concrete. 42776_ System corrupted: Component data lost. 42791_ System corrupted: Matter fused (-6). 42795_ S7 Guard springs to life. Map ----- +----------------------------------------------------+ | # """ """ # """ # #?????????????? | | # """T""" + """ # #?????????????? | | ################### """ ## #+##+######????????? | | ??????????????????# """ ## # #????????? | | ??????????????????# """ [ # = #????????? | | ???????????######?# """ #????????? | | ????????#### ## """ #????????? | | ????????# # = ###########?????? | | ????????# ### *% ????? | | ???###### [ = # =%= ????? | | ???? / = # ????? | | ????????# # % !%== " """""?????? | | ????????# //*= ] %= "" """????????? | | ????????# #=!%! ! "?????????? | | ????????# # !!! ??????????? | | ????????######/####= * # " "?????????? | | ?????? ##### =### """"""""????????????? | | ????? #?# """"""?????????????? | | ????? #?# ?????????????? | | ?????? ##### #?# ??????????????? | | ???????????######## #?##########??????????????? | | ??????????????????# ########??????????????????? | | ??????????????????# # "#??????????????????? | | ??????????????????# # ""#??????????????????? | | ??????????????????# # "#??????????????????? | | ??????????????????# # @""""#??????????????????? | | ??????????????????+ + Y"!""#??????????????????? | | ??????????????????# # """""#??????????????????? | | ??????????????????# # """""#??????????????????? | | ??????????????????# ########??????????????????? | | ??????????????????#^ #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 65 Energy Generation 75 Energy Capacity 950 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 600 Resistance: KI 25 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 13 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Salvage Targeting Computer | -8/Materials | Extracted Mace | -8/Materials | Extracted Imp. Cooling System | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Smartbomb Launcher | -7/Factory | Hacked Hyp. Mass Driver | -3/Quarantine | Reported Adv. Variable Charge Gun | -3/Quarantine | Reported Exp. Energy Well | -3/Quarantine | Reported Adv. Force Field | -3/Quarantine | Reported Cld. Field Propulsion Drive | -3/Quarantine | Reported Adv. Kinecellerator | -3/Quarantine | Reported Exp. Signal Interpreter | -3/Quarantine | Reported Cld. Antigrav System | -3/Quarantine | Reported Antimissile System | -3/Quarantine | Reported Imp. Kinecellerator | -3/Quarantine | Reported Cld. Plasma Rifle | -3/Quarantine | Reported Exp. Transmission Jammer | -3/Quarantine | Reported Imp. Diametric Drive | -3/Quarantine | Reported Imp. Thermal Generator | -3/Quarantine | Reported Cld. Fission Core | -3/Quarantine | Reported Prc. Matter Filter | -3/Quarantine | Reported Molecular Scythe | -3/Quarantine | Reported Prc. Phase Gun | -3/Quarantine | Reported Adv. Energy Well | -3/Quarantine | Reported Exp. Thermal Shield | -3/Quarantine | Reported Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -6/Factory Exp. Energy Well | x1 | -2/Research Alien Tech Used ----------------- Core Cannon Sigix Broadsword Core Stripper Phase Redirector Phase Armor Achievements -------------- More Power To You Sunderer Ultimate Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GlidesysArchitectNanosword Manual? 0 Play Time 08:35:18 Cumulative 181.8 hours Start 2020.07.25 @ 18:58:15 End 2020.08.21 @ 16:56:30 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 76 Gallery% 73 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef078f56-9780-4550-939c-1d6e90fc31d9