Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 20:25:13 Player: Tom Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (2402) 2402 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 7547 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 54/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Gatling Laser Coil Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Titanium Leg Hardlight Generator Recalibrator Shock Rifle Shock Rifle Lightning Gun Advanced Beam Rifle Heavy Laser Enhanced Autogun Gauss Rifle Gauss Rifle Advanced Assault Cannon [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . 2 . 2 . 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . 2 . 1 . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 189 | 6 36 22 26 38 20 7 7 11 3 13 Power 27 | 1 4 3 3 6 1 3 . 2 . 4 Engine 14 | 1 1 2 2 4 . 2 . 2 . . Core 13 | . 3 1 1 2 1 1 . . . 4 Reactor . | . . . . . . . . . . . Propulsion 65 | 2 17 11 11 11 6 1 4 . 2 . Treads 5 | . 2 3 . . . . . . . . Leg 37 | . 2 5 11 6 6 1 4 . 2 . Wheel 18 | 2 13 3 . . . . . . . . Hover 2 | . . . . 2 . . . . . . Flight 3 | . . . . 3 . . . . . . Utility 46 | 1 9 2 8 9 5 2 2 3 1 4 Device 27 | . 7 1 6 6 1 . 1 2 1 2 Storage 7 | 1 2 1 1 1 . . . . . 1 Processor 2 | . . . 1 . . 1 . . . . Hackware 1 | . . . . . . . . . . 1 Protection 9 | . . . . 2 4 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 6 6 4 12 8 1 1 6 . 5 Energy Gun 25 | 2 3 5 1 3 3 1 1 4 . 2 Energy Cannon 4 | . . . . 2 1 . . . . 1 Ballistic Gun 13 | . 3 1 1 3 2 . . 1 . 2 Ballistic Cannon 7 | . . . 1 3 2 . . 1 . . Launcher 1 | . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 9 | . . . 1 5 3 . . . . . Parts Lost 52 | . . 10 9 1 8 . 2 3 6 13 Power 7 | . . 1 1 . 1 . . 1 1 2 Propulsion 17 | . . 4 4 1 3 . 2 . 2 1 Utility 13 | . . 1 1 . 2 . . 2 1 6 Weapon 15 | . . 4 3 . 2 . . . 2 4 Highest Loss Streak 11 | . . 4 7 1 5 . 2 3 6 11 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 86 | . 93 71 96 97 82 88 97 94 87 62 Engine 2 | . 2 4 4 . . 7 7 6 11 . Core 7 | . 9 5 5 8 7 7 7 5 . 12 Leg 21 | . 2 6 41 33 21 19 27 26 22 5 Wheel 3 | . 23 11 . . . . . . . . Device 12 | . 13 7 11 21 11 7 7 10 17 10 Storage 8 | . 14 11 6 8 9 7 7 6 5 2 Processor 2 | . . . 4 3 . 7 7 6 6 5 Protection 6 | . . . . . 15 15 15 10 6 5 Energy Gun 8 | . 13 8 11 1 7 14 15 15 16 . Energy Cannon 1 | . . . . 5 . . . . . 4 Ballistic Gun 5 | . 12 9 1 3 3 . . 2 . 11 Ballistic Cannon 3 | . . . 4 7 6 . . . . . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 56 | 12 51 50 34 52 56 43 44 55 56 34 Greatest Support 78 | 32 38 46 50 50 57 38 78 70 70 12 Greatest Overweight (x) 16 | . 16 2 1 9 3 2 1 . 2 4 Average Overweight (x) . | . . . . . 1 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 17 19 9 14 15 15 15 15 14 5 Most Carried 20 | 4 20 20 14 15 15 14 15 15 12 4 Average Carried 11 | 2 15 16 8 12 13 12 13 13 11 2 Final Capacity 20 | 8 20 10 5 15 15 15 15 15 5 5 Final Carried 20 | 4 20 9 5 15 15 12 14 13 5 2 Class Distribution -------------------- 70% | Scavenger-Mutant 16% | Mutant 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Matter Collected 2851 | 164 437 424 503 490 588 . 142 103 . . Remotely . | . . . . . . . . . . . Salvage Created 3452 | 119 371 716 368 580 920 . 117 172 . 89 Parts 213 | 6 25 47 26 32 55 . 7 6 . 9 Haulers Intercepted 6 | . 1 2 . 2 1 . . . . . Recyclers Shooed 4 | . 1 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Combat Hostiles Destroyed 69 | . 4 11 20 11 16 . 3 3 . 1 Guns 40 | . 4 10 11 4 5 . 3 3 . . Cannons 19 | . . . 2 7 9 . . . . 1 AOE 10 | . . 1 7 . 2 . . . . . Classes Destroyed 15 | 2 5 3 2 1 . . 1 1 . . Worker 9 | . 1 3 . 3 2 . . . . . Builder 5 | . 1 . 2 . 1 . . . . 1 Tunneler 4 | 2 . 1 1 . . . . . . . Hauler 6 | . 1 2 . 2 1 . . . . . Recycler 5 | 1 1 . . . 3 . . . . . Mechanic 1 | . . 1 . . . . . . . . Watcher 5 | . 2 1 . 1 1 . . . . . Swarmer 15 | . . . 5 4 4 . 2 . . . Grunt 27 | . 4 9 4 1 6 . . 2 . 1 Brawler 2 | . . 1 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 10 | . . 1 . 4 5 . . . . . Specialist 1 | . . . . . . . 1 . . . Hunter 3 | . . . . 2 1 . . . . . Assembled 10 | . . . 10 . . . . . . . Best Kill Streak 8 | 2 5 6 8 7 7 . 3 3 . 1 Combat Bots Only 8 | . 2 6 8 6 6 . 3 3 . 1 Max Kills in Single Turn 3 | 1 1 2 2 2 3 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 2 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Damage Taken 6920 | . 296 1035 1197 538 1155 . 536 383 222 1558 Core 1482 | . 97 171 149 36 103 . 57 71 79 719 Absorbed by Shields 76 | . . . . 76 . . . . . . Redirected to Shielding 27 | . . . . . . . . . 13 14 Regen/Repaired (Parts) 144 | . 42 . . 24 78 . . . . . Core Remaining (%) 69 | 100 61 . 20 . 74 . 91 . . . Volleys Fired 285 | 10 32 73 42 34 64 . 9 7 4 10 Largest 3 | 2 2 2 2 2 2 . 2 3 3 3 Hottest 195 | 90 85 88 122 120 130 . 106 195 195 118 Shots Fired 518 | 20 64 110 72 64 117 . 11 17 13 30 Gun 392 | 20 64 110 58 18 58 . 11 17 13 23 Cannon 118 | . . . 6 46 59 . . . . 7 Launcher 8 | . . . 8 . . . . . . . Special . | . . . . . . . . . . . Kinetic 221 | . 33 54 20 34 59 . . 1 . 20 Thermal 212 | 10 31 32 41 30 45 . 9 7 4 3 Explosive 8 | . . . 8 . . . . . . . Electromagnetic 77 | 10 . 24 3 . 13 . 2 9 9 7 Robot Hit Streak 13 | 3 5 9 4 8 9 . 7 10 13 4 Robot Miss Streak 8 | 3 3 5 6 5 8 . 7 2 2 3 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 6 | . 1 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 293 | 9 36 75 31 38 65 . 6 13 11 9 Core Hits 163 | 3 17 30 33 22 36 . 3 10 4 5 Critical Kills 6 | . . . 2 3 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . Critical Strikes 21 | 1 2 2 4 6 5 . . 1 . . Burn 8 | 1 2 1 2 . 2 . . . . . Destroy 10 | . . . 2 6 2 . . . . . Blast 1 | . . . . . 1 . . . . . Corrupt 2 | . . 1 . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6294 | 147 452 1239 942 869 1742 . 120 322 162 299 Guns 3633 | 147 452 1058 363 184 632 . 120 322 162 193 Cannons 1665 | . . . 70 673 818 . . . . 104 Explosions 961 | . . 181 498 . 282 . . . . . Melee . | . . . . . . . . . . . Ramming 35 | . . . 11 12 10 . . . . 2 Kinetic 2102 | . 208 440 179 382 716 . . 24 . 153 Thermal 2671 | 52 244 559 229 475 629 . 120 189 134 40 Explosive 740 | . . . 498 . 242 . . . . . Electromagnetic 746 | 95 . 240 25 . 145 . . 109 28 104 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 31 | . 5 5 9 2 2 . . . 16 31 Average Corruption 5 | . 4 5 6 2 2 . . . 10 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 118 | . 10 8 31 11 21 . . . 6 31 Message Errors 23 | . 2 3 3 1 6 . . . 2 6 Matter Fused 35 | . 3 1 13 2 6 . . . 1 9 Heat Flow Errors 13 | . . 1 4 2 3 . . . 1 2 Energy Discharges 13 | . 1 . 4 2 . . . . . 6 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . 2 1 . . . . . Data Loss (minor) 15 | . 3 2 3 2 1 . . . . 4 Data Loss (major) 3 | . . . 1 . 1 . . . . 1 Misfires 10 | . 1 1 3 . 3 . . . 1 1 Misdirections 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 80 | . . 9 32 . 39 . . . . . Projectiles . | . . . . . . . . . . . Explosions 80 | . . 9 32 . 39 . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . 1 5 . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . 1 4 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 123 | . . 77 46 . . . . . . . Shots 4 | . . 2 2 . . . . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 7 | . . . 1 2 2 . . . . 2 Kicked 5 | . . . 1 2 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 385 | 260 333 120 296 253 152 . . 17 195 385 Average Temperature 77 | 126 130 32 84 38 40 . . 9 103 164 Received Heat Transfer 1409 | . 183 429 12 95 432 . . 117 . 141 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . . . . Heat Transferred 6020 | 222 814 1249 703 777 1234 . 222 425 300 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Peak Influence 495 | 15 162 225 305 353 495 107 189 138 48 20 Initial 107 | . 9 7 17 15 98 107 74 98 48 . Average 111 | 6 54 59 82 89 249 107 110 106 32 1 Maximum Alert Level 2 | . . 1 1 1 2 . . . . . Low Security (%) 75 | 100 100 90 87 89 19 100 100 100 100 100 Level 1 23 | . . 9 12 10 76 . . . . . Level 2 . | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 2 1 . 2 . . . . 2 Investigation 4 | . 1 1 1 . 1 . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 3 | . . 1 . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Distress Signals 6 | . . 3 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 7 17 23 16 24 . 7 3 6 9 Peak Tracking Total 6 | . 2 6 5 5 6 . 6 3 6 6 Tactical Retreats 4 | . . . 1 . . . 3 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Traps Triggered 13 | . 8 1 . 1 1 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Machines Disabled 11 | . 1 1 2 2 5 . . . . . Max in Single Turn 1 | . 1 1 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Machines Accessed 13 | . 5 1 1 2 3 1 . . . . Terminals 7 | . 2 1 . 1 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . 12 2 1 4 10 2 . . . . Successful 18 | . 7 1 1 3 5 1 . . . . Failed 13 | . 5 1 . 1 5 1 . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 16 | . 3 2 . 1 8 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 4 . . 3 2 . . . . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 3 1 1 1 3 1 . . . . Record 2 | . 1 . . . 1 . . . . . Open Door 2 | . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Alert Level 2 | . 1 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 2 2 . . . . . Scan Component 3 | . 1 . . 1 1 . . . . . Repair 3 | . 1 . . 1 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 4 . . 1 1 1 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 1 . . . . . Time 172 | . 38 . . 108 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Total Allies 3 | . . . 2 . . . . . 1 . Largest Group 2 | . . . 2 . . . . . 1 . Highest-Rated Group 42 | . . . 42 . . . . . 31 . Highest-Rated Ally 31 | . . . 31 . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . 8 . . . . . 4 . Total Damage 145 | . . . 64 . . . . . 81 . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Turns Passed 6119 | 80 729 461 1027 855 1561 213 206 132 166 689 Spaces Moved 2984 | 41 417 185 716 319 621 95 115 77 128 270 Core 58 | 12 5 . . . . . . . 1 40 Treads 13 | . . 13 . . . . . . . . Legs 2349 | . 27 32 716 309 621 95 115 77 127 230 Wheels 554 | 29 385 140 . . . . . . . . Hover 6 | . . . . 6 . . . . . . Flight 4 | . . . . 4 . . . . . . Fastest Speed 50 | 50 100 101 120 120 122 190 117 117 50 50 Average Speed 157 | 85 124 129 120 157 212 214 136 117 116 235 Slowest Speed 850 | 100 850 320 190 695 330 260 195 117 270 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 41 | 4 67 21 94 28 81 2 58 2 94 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 8 | . . . 8 . . . . . . . Terrain Destroyed 134 | . . 11 86 8 29 . . . . . Melee . | . . . . . . . . . . . Projectile 23 | . . . 2 8 13 . . . . . AOE 111 | . . 11 84 . 16 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Total 3894 | 66 556 308 811 604 753 103 154 101 134 304 Wait 239 | . 38 . 1 168 26 . 4 1 . 1 Move 2975 | 40 416 184 715 318 620 94 114 77 127 270 Hop . | . . . . . . . . . . . Pick Up 127 | 10 24 15 14 26 14 1 11 4 . 8 Fast Attach 21 | . 9 . 3 6 1 . 1 . 1 . Attach 72 | 6 6 15 6 8 7 3 2 6 2 11 Detach 3 | . 2 . . . . . . 1 . . Swap 96 | . 21 7 17 24 12 4 4 5 . 2 Drop 67 | . 8 14 12 18 7 1 7 . . . Fire 285 | 10 32 73 42 34 64 . 9 7 4 10 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 5 | . . . 1 2 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 24 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 647 | -10/Materials | Build established: Scavenger-Mutant 671 | -10/Materials | Discovered new exit (range 8) 803 | -10/Materials | Repaired Lgt. Nuclear Core 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x2 942 | -9/Materials | Discovered new exit (range 16) 1016 | -9/Materials | Lost 3 parts (1p2n) 1103 | -9/Materials | Lost 4 parts (1n1u2w) 1191 | -9/Materials | Lost 3 parts (1n2w) 1271 | -9/Materials | Entered Mines 1342 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1345 | -9/Mines | Found Prototype Device 1346 | -9/Mines | Identified Exp. Sensor Array 1356 | -9/Mines | Learned Materials terminal intel 1637 | -9/Mines | Met a Derelict shopkeep closing up shop 1707 | -9/Mines | Assembled infested the area 1712 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1785 | -9/Mines | Core integrity fell below 50% 1847 | -9/Mines | Destroyed 8 combat bots 1856 | -9/Mines | Lost 7 parts (1p3n3w) 1858 | -9/Mines | Crushed by falling debris 1901 | -9/Mines | Learned location of 1 exit from Materials 2291 | -9/Mines | Discovered new exit (range 5) 2298 | -9/Mines | Entered Materials 2298 | -8/Materials | Evolved 2 slots: Utility x2 2299 | -8/Materials | Identified exit to Factory 2300 | -8/Materials | Loaded intel: 11 terminal locations 2592 | -8/Materials | Repaired Exp. Sensor Array 3132 | -8/Materials | Discovered new exit (range 12) 3153 | -8/Materials | Entered Storage 3532 | -8/Storage | Lost 5 parts (2n2u1w) 3889 | -8/Storage | Lost 3 parts (1p1n1w) 3981 | -8/Storage | Repaired Aluminum Leg 4631 | -8/Storage | Discovered exit to Factory (range 15) 4714 | -8/Storage | Entered Factory 4714 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4733 | -7/Factory | Identified exit to DSF 4927 | -7/Factory | Entered DSF 4971 | -7/DSF | Additional patrols routed to DSF 5054 | -7/DSF | Discovered new exit (range 16) 5133 | -7/DSF | Entered Factory 5133 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5265 | -6/Factory | Sucked down chute 5265 | -6/Factory | Entered Waste 5266 | -6/Waste | Met a frightened Derelict 5272 | -6/Waste | Lost 3 parts (1p2u) 5280 | -6/Waste | EMP discharged 5288 | -6/Waste | Spotted C-40 Crusher 5297 | -6/Waste | Spotted C-40 Crusher 5297 | -6/Waste | Spotted C-40 Crusher 5362 | -6/Waste | Spotted C-40 Crusher 5380 | -6/Waste | EMP discharged 5380 | -6/Waste | System corruption reached 10% 5383 | -6/Waste | Spotted C-40 Crusher 5383 | -6/Waste | Spotted C-40 Crusher 5400 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5403 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5409 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5413 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5415 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5418 | -6/Waste | Discovered new exit (range 16) 5431 | -6/Waste | Entered Factory 5446 | -6/Factory | Lost 6 parts (1p2n1u2w) 5907 | -6/Factory | Build established: Tank 6090 | -6/Factory | Core integrity fell below 50% 6111 | -6/Factory | Lost 11 parts (2p1n4u4w) 6116 | -6/Factory | System corruption reached 30% 6118 | -6/Factory | Core integrity fell below 20% 6120 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06084_ U-05 Engineer builds a Door. 06086_ Slug penetrates Wall. 06094_ Penetrated by Slug. 06094_ Slug penetrates Wall. 06094_ Penetrated by Slug. 06104_ TSZU#5TBYO>Q=2GO/0GUDWKJYCT4AQS69 06104_ Slug penetrates Terminal. 06115_ Broken Adv. Targeting Computer destroyed. 06115_ System corrupted by crushing effect (+2). 06117_ Penetrated by Slug. 06118_ Chain reaction triggered in Lgt. Angular Momentum Engine. 06118_ G-50 Soldier destroyed. 06118_ Terminal disabled. 06118_ Energy Well destroyed. 06118_ Power Conduit explodes. 06118_ H-66 Slayer destroyed. 06118_ P-60 Hacker destroyed. 06119_ Slug penetrates Wall. 06120_ Acquired Flexi-carbon Leg. 06120_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????# #?????########### | | ?????????????????????????# ####### | | ?????????????????????????# # + """ """ | | ?????????????????????????# # # """ """ | | ???????????????????#?????# # # """ """ | | ???????????????????# ???# # # | | ???????????????????# ??# # # """ """ | | ???????????????????# ??# # + """ """ | | ???????????????????# ?# + # """ """ | | ???????????????????# ?# # # | | ???????????????????# # # # | | ???????????????##### ######### # | | ?????????????? # | | ?????????????? ########### | | ????????????? ## | | ????????????? ##"" | | ????????????? ##"" | | ????????????###+###?########h#######+#/##/##"T | | ???????????? o ??## # *#"" | | ??????????? ?#; ""# """ """!#"" | | ??????????? #; # """ """ # | | ?????????? ;; # """ """%# """" | | ?????????? ;;[ %% ; "" # """" | | ?????????? ;;%@b ; "" """ """ # """" | | ?????????? ;; ; "" """ """ # """" | | ?????????? ;; ; S """ """ # | | ??????????? ;; ; "" #???? | | ??????????? ;; # "" #???? | | ???????????? #; # "" #????## | | ???????????? ## # #?????? | | ????????????#########??# ##############?????? | | ???????????????????????# #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 27 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MappingNullLaser Manual? 0 Play Time 01:24:48 Cumulative 14.9 hours Start 2024.02.04 @ 19:00:44 End 2024.02.04 @ 20:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 9 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3277246c-481c-40e8-8e29-cc46875b86b3