Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 19:40:31 Player: L_ Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (567) 567 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1807 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Terrain Scan Processor > --- WEAPON ----------- Katana > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Battery Device Field Recycling Unit Storage High-capacity Battery Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 5 12 8 1 Power 5 | 1 2 2 . Engine 4 | 1 2 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 7 | 2 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 2 . Device 3 | . 3 . . Storage 2 | . 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 2 1 Energy Gun 1 | . 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 6 10 1 Power 3 | . 1 2 . Propulsion 6 | . 3 2 1 Utility 2 | . 1 1 . Weapon 6 | . 1 5 . Highest Loss Streak 8 | . 5 8 1 To Critical Strikes . | . . . . Average Backups 3 | 1 4 3 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | 1 2 3 . Tool/Special . | . . . . Unused Backups 2 | . 1 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special 1 | . 1 . . Average Slot Usage (%) 74 | . 79 67 44 Engine 12 | . 13 12 . Leg 23 | . 26 18 14 Device 14 | . 17 9 . Storage 10 | . 7 15 . Energy Cannon 4 | . 5 3 . Ballistic Gun 4 | . 7 . . Launcher 1 | . . 4 . Peak Build Rating 11 | 5 9 9 11 Average Rating 6 | 3 6 7 9 On Entrance 4 | . 4 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns 4 | . . 4 . Heaviest Build 25 | 7 18 25 7 Greatest Support 26 | 20 26 23 23 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 1 Average Carried 3 | 1 4 3 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 1 . Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 598 | 230 187 169 12 Remotely . | . . . . Salvage Created 632 | 48 255 299 30 Parts 45 | 3 17 22 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled 15 | . 15 . . Retrieved Matter 66 | . 66 . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | 1 10 9 2 Melee 2 | . . . 2 Guns 8 | 1 5 2 . Cannons 6 | . 2 4 . AOE 5 | . 3 2 . Classes Destroyed 6 | 1 2 3 . Worker 1 | . . 1 . Builder 3 | . . 3 . Watcher 2 | . 1 1 . Swarmer 12 | . 6 4 2 Grunt 9 | 1 4 4 . Duelist 1 | . . 1 . Best Kill Streak 5 | 1 3 5 2 Combat Bots Only 4 | 1 3 4 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 233 | 6 141 63 23 Missed 65 | 1 40 20 4 Hits 168 | 5 101 43 19 Melee 13 | . . 13 . Projectile 155 | 5 101 30 19 Critical Strikes 4 | . 1 3 . Damage Taken 1969 | 57 914 853 145 Core 611 | . 209 321 81 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 16 . . Volleys Fired 90 | 6 46 38 . Largest 1 | 1 1 1 . Hottest 60 | 20 60 60 . Shots Fired 90 | 6 46 38 . Gun 63 | 6 35 22 . Cannon 18 | . 8 10 . Launcher 9 | . 3 6 . Special . | . . . . Kinetic 53 | 6 35 12 . Thermal 28 | . 8 20 . Explosive 9 | . 3 6 . Electromagnetic . | . . . . Robot Hit Streak 9 | 2 6 9 . Robot Miss Streak 4 | 2 3 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | 3 31 28 4 Core Hits 43 | 2 15 24 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1522 | 36 571 784 131 Guns 491 | 36 311 144 . Cannons 211 | . 106 105 . Explosions 685 | . 154 531 . Melee 131 | . . . 131 Ramming 4 | . . 4 . Kinetic 435 | 36 311 88 . Thermal 267 | . 106 161 . Explosive 685 | . 154 531 . Electromagnetic . | . . . . Impact . | . . . . Slashing 131 | . . . 131 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . . 34 . Projectiles . | . . . . Explosions 34 | . . 34 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 93 | . 6 87 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 245 | . 245 182 . Average Temperature 71 | . 80 66 . Received Heat Transfer 351 | 30 168 153 . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 569 | . 222 347 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 154 | 20 96 154 79 Initial 39 | . 6 37 39 Average 36 | 3 16 80 61 Influence Increases 678 | 20 288 320 50 Destroy 0b10 Robot/C 440 | 20 200 180 40 Destroy 0b10 Robot/NC 30 | . 5 25 . Destroy Leader 84 | . 42 32 10 Disable Machine 30 | . 15 15 . Destroy Structure 34 | . 11 23 . Lose Combat Pursuer 60 | . 15 45 . Influence Decreases 609 | 10 210 308 81 Entered New Map 116 | . 4 51 61 Time Decay 323 | 10 146 157 10 Lost Part 170 | . 60 100 10 Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 14 15 3 Peak Tracking Total 5 | 1 4 5 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 3 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 10 3 . Successful 11 | . 9 2 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Record 7 | . 5 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 257 | . 257 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1022 | 116 555 329 22 Spaces Moved 591 | 90 342 154 5 Core 35 | 25 7 3 . Treads . | . . . . Legs 556 | 65 335 151 5 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 126 | 100 122 151 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 6 33 14 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 12 22 . Melee . | . . . . Projectile . | . . . . AOE 34 | . 12 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 767 | 110 432 213 12 Wait 14 | . 14 . . Move 588 | 89 341 153 5 Hop . | . . . . Pick Up 28 | 9 12 7 . Fast Attach . | . . . . Attach 27 | 5 11 10 1 Detach 3 | 1 2 . . Swap 6 | . 4 2 . Drop 3 | . 2 1 . Fire 90 | 6 46 38 . Melee 6 | . . . 6 Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 211 | -10/Materials | Core integrity fell below 50% 264 | -10/Materials | Lost 5 parts (1p2n1u1w) 301 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Core integrity fell below 20% 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 904 | -9/Materials | Discovered new exit (range 11) 964 | -9/Materials | Core integrity fell below 50% 998 | -9/Materials | Core integrity fell below 20% 1001 | -9/Materials | Entered Mines 1002 | -9/Mines | Lost 8 parts (1p2n1u4w) 1023 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- L-31 Rogue destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. W-16 Scout sends out distress signal. Acquired Imp. Aluminum Leg. Acquired Aluminum Leg. Acquired 44 matter. Acquired Katana. The unstable cave ceiling collapses. Acquired 13 matter. LOCATION=UNKNOWN GOAL=ESCAPE Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. S-10 Pest destroyed. Aluminum Leg destroyed. S-10 Pest destroyed. Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ???????????????????????####T###??????????????????? | | ???????????????????????# s #??????????????????? | | ????????????????######## @* #??????????????????? | | ????????????# =%= #??????????????????? | | ????????????????######## #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only I Have A Map? Let's See Who's Tougher Challenges ------------ None Game ------ Seed BehemothGlidesysBiocell Manual? 0 Play Time 00:21:04 Cumulative 5.2 hours Start 2025.11.03 @ 19:18:59 End 2025.11.03 @ 19:40:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 357cd877-e786-485a-83db-e1673721a0fa