Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 01:09:35 Player: chebyrekser Result: Destroyed by N7-L8C(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (411) 411 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 901 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 122/125 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Subdweller Power Source Improved Treads Improved Treads Heat Sink Large Storage Unit Large Storage Unit Weapon Shielding Light Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Treads Improved Treads Heat Sink Weapon Shielding EM Pulse Gun Beam Cannon Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 7 13 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 7 | 2 5 . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . . 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 9 | 4 9 13 Power 1 | . 1 2 Propulsion 2 | 2 2 2 Utility 2 | . 2 4 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 13 | . 4 9 Power 2 | . . 2 Propulsion 5 | . 4 1 Utility 4 | . . 4 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 90 Engine 13 | . 13 14 Treads 25 | . 25 28 Leg 1 | . 1 . Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 1 | . . 4 Energy Cannon 5 | . 3 14 Ballistic Gun 17 | . 22 1 Special Weapon 1 | . 1 . Peak Build Rating 12 | 7 12 12 Average Rating 9 | 4 9 11 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 29 | 14 29 29 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 9 | . 9 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 14 | 7 14 14 Average Carried 10 | 4 9 13 Final Capacity 15 | 8 15 15 Final Carried 13 | 4 13 13 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 721 | 284 296 141 Remotely . | . . . Salvage Created 686 | 40 497 149 Parts 40 | 7 23 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 8 3 Guns 8 | . 8 . Cannons 3 | . . 3 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 6 | . 6 . Subdweller 3 | . . 3 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 91 | . 63 28 Missed 14 | . 8 6 Hits 77 | . 55 22 Projectile 77 | . 55 22 Critical Strikes 1 | . 1 . Damage Taken 1205 | . 682 523 Core 264 | . 108 156 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 6 83 20 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 190 | 12 142 36 Gun 142 | 12 113 17 Cannon 25 | . 6 19 Launcher . | . . . Special 23 | . 23 . Kinetic 134 | 12 113 9 Thermal 48 | . 29 19 Explosive . | . . . Electromagnetic 8 | . . 8 Robot Hit Streak 12 | 3 12 10 Robot Miss Streak 6 | 1 6 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 8 76 30 Core Hits 36 | 3 27 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1132 | 87 830 215 Guns 936 | 87 794 55 Cannons 196 | . 36 160 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 881 | 87 794 . Thermal 196 | . 36 160 Explosive . | . . . Electromagnetic 55 | . . 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . 30 10 Message Errors 9 | . 9 . Matter Fused 9 | . 5 4 Heat Flow Errors 5 | . 3 2 Energy Discharges 3 | . 1 2 Parts Rejected 1 | . 1 . Data Loss (minor) 4 | . 4 . Data Loss (major) 2 | . 2 . Misfires 3 | . 3 . Alerts 1 | . 1 . Weapon Failures 3 | . 1 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | . 199 225 Average Temperature 39 | . 32 113 Received Heat Transfer 426 | . 345 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 407 | . 74 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 67 | 5 67 . Initial . | . . . Average 11 | . 12 . Influence Increases 266 | 10 256 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 46 | . 46 . Successful Hack 24 | . 24 . Destroy Structure 1 | . 1 . Influence Decreases 266 | 10 256 . Time Decay 250 | 10 240 . Lost Part 16 | . 16 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 17 4 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 8 | . 8 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 724 | 7 717 . Seismic 724 | 7 717 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1831 | 114 1308 409 Spaces Moved 860 | 56 591 213 Core 11 | 8 3 . Treads 826 | 48 565 213 Legs 23 | . 23 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 144 162 160 Slowest Speed 500 | 160 500 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 90 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile 5 | . 5 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1090 | 78 769 243 Wait 55 | . 48 7 Move 858 | 55 590 213 Hop . | . . . Pick Up 32 | 10 21 1 Fast Attach 4 | 1 3 . Attach 12 | 6 5 1 Detach . | . . . Swap 9 | . 8 1 Drop 11 | . 11 . Fire 109 | 6 83 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 8) 615 | -10/Materials | Derelicts attacked the area 798 | -10/Materials | Discovered new exit (range 8) 978 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered new exit (range 14) 1415 | -10/Materials | Discovered new exit (range 6) 1423 | -10/Materials | Entered Subcaves 1461 | -10/Subcaves | Core integrity fell below 50% 1591 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1641 | -10/Subcaves | Identified exit to Materials 1825 | -10/Subcaves | Core integrity fell below 20% 1832 | -10/Subcaves | Destroyed by N7-L8C(R) with Subdweller Machine Gun Last Messages --------------- Acquired 47 matter. SZ-MNG(R): "OHNO!" EM Pulse Gun destroyed. Sub. Optics melted. SZ-MNG(R) destroyed. System corrupted: Energy discharge (-26). System corrupted: Matter fused (-9). Subatomizers dissect the Wheel. Acquired 34 matter. A swath of the cavern ceiling suddenly collapses. System corrupted: Energy discharge (-28). System corrupted: Heat flow error (+208). Subatomizers dissect the Wheel. Acquired derelict log, extracted data. Loading 1 Subcaves exit... System corrupted: Heat flow error (+279). System corrupted: Matter fused (-5). System corrupted: Matter fused (-7). Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????##?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????# ??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????##### ##?????????????????? | | ?????????????????# #####?????????????? | | ???????????????### #?????????????? | | ???????????????#$#< #?????????????? | | ???????????????? #??????????????? | | ????????????????##R #??????????????? | | ????????????????# #???????????????? | | ????????????????# @ #???? ##??????????? | | ????????????????# #### #??????????? | | ????????????????# #??????????? | | ????????????????## ## #??????????? | | ?????????????????## #?????????????? | | ??????????????????## #?????????????? | | ???????????????????# ##?????????????? | | ??????????????????## #??????????????? | | ?????????????????## ## #?????????????? | | ????????????????## #? ##?????????????? | | ????????????????# ##?? ##??????????????? | | ???????????????## ###????#???????????????? | | ???????????????# ##??????????????????????? | | ???????????????# ###?????????????????????? | | ???????????????# ##????????????????????? | | ???????????????## ##???????????????????? | | ????????????????#### #???????????????????? | | ???????????????????## ##??????????????????? | | ????????????????##### ##?????????????????? | | ???????????????## ## ##????????????????? | | ??????????????## #????????????????? | | ??????????????# ##????????????????? | | ??????????????# #?????????????????? | | ??????????????# ## #?????????????????? | | ??????????????# ### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovProjectionProcessor Manual? 0 Play Time 00:11:43 Cumulative 17.7 hours Start 2025.07.19 @ 00:59:41 End 2025.07.19 @ 01:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 23 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3f33b11-e86f-47bc-a756-f6b2871dc8c4