Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.03 @ 16:18:32 // Winter2019/RPGLIKE Player: ktur Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2641) 2641 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 5201 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 0/1600 Matter 148/300 Energy 262/265 System Corruption 0% Temperature Critical (620) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (1) --- Advanced Treads > --- UTILITY (1) ------ Transport Network Coupler > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (4) ---- Large Matter Pod (150) High-powered Tractor Beam Remote Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Transport Network Coupler > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Large Matter Pod Heavy Hammer [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Transport Network Coupler Processor Transport Network Coupler Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 27 | 3 . 3 18 3 Power 5 | 1 . . 4 . Engine 5 | 1 . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 1 . . 2 1 Treads 4 | 1 . . 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 1 | . . . 1 . Device . | . . . . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 1 . 3 11 2 Energy Gun . | . . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 14 | 1 . 3 8 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 2 | . . 1 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 75 67 89 98 Engine 18 | . 25 17 16 20 Treads 21 | . 25 25 20 20 Processor 13 | . . . 15 20 Ballistic Gun 33 | . 25 24 34 38 Naked Turns . | . . . . . Heaviest Build 14 | 5 5 6 14 14 Greatest Support 22 | 20 20 20 20 22 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | . . . 2 4 Average Capacity 1 | . . . . 2 Most Carried 4 | . . . 2 4 Average Carried 1 | . . . . 2 Final Capacity 4 | . . . 2 4 Final Carried 4 | . . . 2 4 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1888 | 230 . 393 798 467 Remotely . | . . . . . Salvage Created 3373 | . . 750 1459 1164 Parts 215 | . 3 52 77 83 Haulers Intercepted 11 | . . 1 6 4 Recyclers Shooed 7 | . . 4 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 76 | . 1 23 26 26 Guns 74 | . 1 23 24 26 Cannons 2 | . . . 2 . Classes Destroyed 13 | . 1 7 . 5 Worker 3 | . . . . 3 Builder 2 | . . 1 1 . Tunneler 1 | . . . . 1 Hauler 11 | . . 1 6 4 Recycler 4 | . . 1 1 2 Operator 1 | . . 1 . . Swarmer 22 | . . 10 3 9 Grunt 32 | . 1 9 12 10 Brawler 1 | . . 1 . . Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 16 | . . 3 11 2 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 1 9 5 5 Combat Bots Only 9 | . 1 9 5 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 4973 | . 52 1116 1285 2520 Core 4133 | . 42 945 1083 2063 Absorbed by Shields . | . . . . . Redirected to Core 2847 | . 32 547 700 1568 Regen/Repaired (Parts) 196 | . . . 141 55 Core Remaining (%) 97 | 100 100 . 92 . Volleys Fired 315 | . 5 123 100 87 Largest 2 | . 1 1 2 2 Hottest 91 | . 20 23 91 51 Shots Fired 485 | . 5 123 183 174 Gun 476 | . 5 123 174 174 Cannon 9 | . . . 9 . Launcher . | . . . . . Special . | . . . . . Kinetic 476 | . 5 123 174 174 Thermal 9 | . . . 9 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 27 | . 2 13 27 22 Robot Miss Streak 4 | . 1 4 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 11 | . . . 2 9 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 351 | . 3 90 125 133 Core Hits 156 | . 2 36 53 65 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5717 | . 33 1333 1916 2435 Guns 5587 | . 33 1326 1819 2409 Cannons 63 | . . . 63 . Explosions . | . . . . . Melee . | . . . . . Ramming 67 | . . 7 34 26 Kinetic 5587 | . 33 1326 1819 2409 Thermal 63 | . . . 63 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 5 | . . 5 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . . 6 50 . Message Errors 14 | . . . 14 . Matter Fused 16 | . . 1 15 . Heat Flow Errors 9 | . . 2 7 . Parts Rejected 2 | . . . 2 . Data Loss (minor) 5 | . . 3 2 . Data Loss (major) 4 | . . . 4 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 28 | . . 5 14 9 Targets Rammed 29 | . . 5 15 9 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 592 | . . 215 479 592 Average Temperature 92 | . . 82 93 92 Received Heat Transfer 1947 | . 30 318 537 1062 Effects 13 | . . . 7 6 Shutdowns 4 | . . . 2 2 Energy Bleed 3 | . . . 3 . Interference 2 | . . . 2 . Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 654 | . 45 593 408 654 Initial 238 | . . 18 238 78 Average 249 | . 10 395 175 363 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 50 | 100 100 22 63 27 Level 1 25 | . . 17 33 19 Level 2 24 | . . 60 2 52 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 4 4 7 Investigation 6 | . . 1 1 4 Extermination . | . . . . . Reinforcement 8 | . 1 3 3 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 9 | . . 3 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 126 | . 2 35 42 47 Peak Tracking Total 12 | . 1 9 5 12 Tactical Retreats 7 | . . 3 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . . 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged 1 | . . . . 1 Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 15 | . 1 1 9 4 Terminals 8 | . 1 . 5 2 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units 3 | . . 1 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 43 | . 5 1 27 10 Successful 25 | . 1 1 18 5 Failed 18 | . 4 . 9 5 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 26 | . 4 1 13 8 Terminals 29 | . 5 . 18 6 Fabricators . | . . . . . Repair Stations 9 | . . . 7 2 Recycling Units 4 | . . 1 1 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 1 . 8 . Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . 2 . Unreport Threat 4 | . . . 4 . Locate Traps 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 6 2 Scan Component 4 | . . . 3 1 Repair 4 | . . . 3 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 7 | . . 1 3 3 Terminals 4 | . . . 2 2 Track 1 | . . . 1 . Botnet 1 | . . . 1 . Sabotage 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 1 1 1 Tunnel 3 | . . 1 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 3 1 Time 154 | . . . 103 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3591 | 67 147 633 1883 861 Spaces Moved 1487 | 43 83 204 829 328 Core 5 | 5 . . . . Treads 1482 | 38 83 204 829 328 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 145 Average Speed 157 | 147 160 160 160 149 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 23 34 97 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . 1 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2229 | 45 92 384 1188 520 Wait 236 | . 2 17 150 67 Move 1483 | 42 82 203 828 328 Hop . | . . . . . Pick Up 7 | . . . 5 2 Fast Attach 19 | 3 . 3 11 2 Attach 1 | . . . 1 . Detach . | . . . . . Swap 7 | . . . 6 1 Drop 14 | . . 2 10 2 Fire 315 | . 5 123 100 87 Melee 3 | . . . 3 . Ram . | . . . . . Kick . | . . . . . Crush 29 | . . 5 15 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 115 | . 3 31 59 22 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Entered another Materials area 217 | -9/Materials | Reached level 2 441 | -9/Materials | Build established: Hacker-Mutant 450 | -9/Materials | Core integrity fell below 50% 454 | -9/Materials | Reached level 3 506 | -9/Materials | Destroyed 9 combat bots 659 | -9/Materials | Reached level 4 667 | -9/Materials | Core integrity fell below 20% 700 | -9/Materials | Destroyed 7 combat bots 742 | -9/Materials | Discovered new exit (range 15) 817 | -9/Materials | Discovered new exit (range 16) 848 | -9/Materials | Entered Storage 964 | -9/Storage | Repaired Lgt. Treads 1017 | -9/Storage | Repaired Imp. Assault Rifle 1067 | -9/Storage | Reached level 5 1166 | -9/Storage | Upgraded with Weapon slot (x1) 1463 | -9/Storage | Discovered new exit (range 11) 1514 | -9/Storage | Reached level 6 1661 | -9/Storage | Repaired Lgt. Treads 2094 | -9/Storage | Reached level 7 2731 | -9/Storage | Entered Materials 2733 | -8/Materials | Reached level 8 2900 | -8/Materials | Repaired Imp. Assault Rifle 2920 | -8/Materials | Reached level 9 3082 | -8/Materials | Core integrity fell below 50% 3120 | -8/Materials | Core integrity fell below 20% 3140 | -8/Materials | Reached level 10 3531 | -8/Materials | First assault squad dispatched 3571 | -8/Materials | Reached level 11 3592 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03574_ Slug penetrates G-50 Soldier. 03575_ K-01 Serf collects debris. 03577_ Slug penetrates I-25 Savior. 03579_ Critical hit (Burn: +37). 03580_ I-25 Savior destroyed. 03580_ Switching to secondary target: G-50 Soldier. 03580_ Slug penetrates G-50 Soldier. 03582_ Power failure, Imp. Ion Engine shutdown. 03583_ Slug penetrates G-50 Soldier. 03585_ Critical hit (Burn: +37). 03586_ Slug penetrates G-50 Soldier. 03588_ Power failure, Imp. Ion Engine shutdown. 03588_ Critical hit (Burn: +37). 03589_ Overheating: Transport Network Coupler damaged (-10). 03589_ Overheating: Adv. Treads damaged (-33). 03589_ Overheating: Imp. Assault Rifle damaged (-2). 03589_ Slug penetrates I-25 Savior. 03591_ Transport Network Coupler broken. 03591_ Overheating: Short circuit. 03592_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ???????????""" #?????????????????????????????????? | | ?????# """"""" #######???????????????????????????? | | ?????# """"""" # ????????????????????????????? | | ?????# """"""" #""" ????????????????????????????? | | ?????# """"""" #""" ??#??????????????????????????? | | ?????? #""" ? #??????????????????????????? | | ???????? # ???????????????????????????? | | ?????????? ? ?????????????????????????????? | | ############+####+#+#################k #????????? | | % ==g=% % =%*% #????????? | | = = /*gg! * %! + ??????? | | !*= ! = @*%= k #????????? | | ############[##########!! ########### #????????? | | #??????#[#????????#*i #??????????????????????? | | #??????#%#????????#%gg#??????????????????????? | | #??????#[#??????? ;*g g??????????????????????? | | #??????#*#?????? # #??????????????????????? | | #####??????#*#????? # #??????????????????????? | | ???????????#*#????"""?# #??????????????????????? | | ???????????# #??? 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""??# #??????????????????????? | | ???????????# #????????# #??????????????????????? | | ???????????# #????????# #??????????????????????? | | ???????????? ?????????# #??????????????????????? | | ???????????? ????????? #??????????????????????? | | ???????????? ?????????# #??????????????????????? | | ???????????? ?????????# ???????????????????????? | | ???????????? ?????????? ???????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Levels Raised 10 | . . 3 3 4 XP Earned 18096 | 3000 150 4719 5085 5142 XP Spent 7600 | . 2200 . 1250 4150 Upgrades 31 | . 6 . 3 22 Weapon Slot 1 | . . . 1 . Core Integrity 20 | . . . . 20 Inventory Capacity 4 | . . . 2 2 Ranged Accuracy 2 | . 2 . . . Hack Attack % 2 | . 2 . . . Hack Defense % 2 | . 2 . . . Protomatter Created 1085 | . 31 279 386 389 Integrity Restored 2539 | . 52 699 1281 507 Core 2529 | . 42 699 1281 507 Parts 10 | . 10 . . . Protomatter Decayed 141 | . . 46 . 95 Game ------ Seed NeutrinoCompositeFlail Manual? 0 Play Time 00:20:15 Cumulative 455.2 hours Start 2022.06.03 @ 15:56:42 End 2022.06.03 @ 16:18:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 435 Rogue 435 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/2/3/2/0/0/0/1/0 Lore% 94 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30964ece-aa1f-48ea-8344-562ae79c5b16