Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 04:13:30 Player: Runia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (411) 2055 Value Destroyed (21747) 21747 Prototype IDs (83) 1660 Alien Tech Used (10) 2000 Bonus (13308) 13308 TOTAL SCORE: 51670 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4963 Follower Combat Kills 500 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2298 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -353 Cogmind --------- Core Integrity 0/1600 Matter 0/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Core Analyzer Particle Accelerator Improved Transmission Jammer Improved Cloaking Device Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- Cooled Proton Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Experimental Coolant Injector Experimental Coolant Injector Experimental Coolant Injector Improved Matter Compressor Advanced Matter Compressor Experimental EM Disruption Field Advanced Force Field Advanced Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Heavy Neutron Cannon Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hellfire Missile Launcher CPS Tube Core Stripper [Rating: 227] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Advanced Signal Interpreter Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Dispersion Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Utility 9 | . . . 1 . . . 1 . . . 3 . . . . 1 . . . . 2 . . . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 488 | . 7 5 49 7 3 7 11 29 5 11 5 15 2 . 9 28 3 10 10 21 29 7 14 33 5 42 55 . 29 34 3 . Power 35 | . 2 1 5 1 . . 2 3 . . . 1 . . 1 3 . 1 2 . 3 . 1 3 . 1 2 . 3 . . . Engine 15 | . 1 1 5 1 . . 2 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . 1 . . 2 . 2 . 1 3 . 1 2 . 3 . . . Propulsion 69 | . 3 1 13 3 . . 1 10 1 1 . 1 . . 1 2 . . . 1 4 . 3 5 . 5 10 . 3 1 . . Treads 61 | . 3 1 13 2 . . 1 10 1 1 . 1 . . . 2 . . . 1 1 . 3 3 . 4 10 . 3 1 . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . 2 . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 178 | . 1 1 11 . 1 . 3 5 1 5 4 5 . . 2 7 3 5 5 8 15 3 5 11 3 24 32 . 9 7 2 . Device 118 | . . 1 6 . . . 2 4 1 3 2 5 . . . 5 2 2 2 7 11 2 3 7 2 20 20 . 6 4 1 . Storage 12 | . . . 1 . 1 . . . . . . . . . . 2 . . 1 . 1 1 1 1 . 1 . . . 1 1 . Processor 11 | . 1 . 2 . . . 1 . . . 1 . . . . . 1 . . . 1 . . 1 . 2 . . 1 . . . Hackware 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Protection 30 | . . . 2 . . . . 1 . 2 . . . . 2 . . 3 2 1 1 . 1 2 1 . 8 . 2 2 . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Weapon 206 | . 1 2 20 3 2 7 5 11 3 5 1 8 2 . 5 16 . 4 3 12 7 4 5 14 2 12 11 . 14 26 1 . Energy Gun 9 | . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . . 1 . . . . . Energy Cannon 81 | . . . 2 1 1 3 3 2 . . . . 1 . . 5 . 3 . 10 4 . 1 10 1 7 5 . 8 14 . . Ballistic Gun 34 | . . 2 8 . . . . 5 . . . 6 . . 3 7 . . . . . . . . . 2 1 . . . . . Ballistic Cannon 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 30 | . . . 5 . . 3 1 . . . . . . . 1 1 . 1 . 1 . 1 . 3 1 3 1 . 3 5 . . Special Weapon 12 | . . . . . . . . . . 2 1 2 . . 1 1 . . 1 1 . . 1 1 . . . . 1 . . . Impact Weapon 23 | . . . 2 1 1 1 1 4 1 2 . . 1 . . 2 . . 1 . 1 . . . . . 1 . 2 1 1 . Slashing Weapon 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 1 . . 2 2 . 1 . . . . . 2 . . 3 . 2 . . 5 . 2 11 . 3 3 1 . Corrupted Parts 11 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 7 . . . . . System Corruption 58 | . . . . . . . . . . . . . . . 9 . . . . . . . 7 . . . 42 . . . . . Parts Lost 62 | . 1 1 1 . . 1 1 4 . . . . . . 2 4 . 2 . 3 10 . . 3 2 4 4 . . 17 2 . Power 10 | . 1 . . . . . 1 . . . . . . . 1 1 . 1 . 1 1 . . 1 . . . . . 2 . . Propulsion 15 | . . . . . . . . 3 . . . . . . 1 . . . . 1 4 . . 1 . 1 . . . 3 1 . Utility 25 | . . . 1 . . 1 . 1 . . . . . . . 2 . . . 1 4 . . 1 1 1 2 . . 9 1 . Weapon 12 | . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 2 2 . . 3 . . Highest Loss Streak 6 | . 1 1 1 . . 1 1 2 . . . . . . 1 4 . 2 . 2 4 . . 2 2 3 3 . . 6 1 . To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 . . Average Slot Usage (%) 87 | . 99 100 96 100 98 98 80 94 100 96 73 83 93 93 89 85 82 85 88 82 79 91 84 80 82 82 88 65 72 63 16 3 Engine 4 | . 6 14 11 11 11 11 8 9 9 9 6 10 13 13 10 3 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 5 5 7 8 6 10 10 7 10 9 8 4 7 7 . . Treads 22 | . 27 28 31 32 33 33 33 34 36 36 26 26 26 26 20 11 11 11 11 10 2 5 8 9 10 16 21 13 13 12 2 . Wheel 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 8 10 3 . . . . . . . . . Device 17 | . . 5 16 22 22 20 10 19 18 18 25 20 26 26 23 20 22 22 23 19 25 27 22 17 13 14 17 17 20 7 1 . Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 7 5 5 5 5 7 5 6 6 5 4 4 4 4 4 4 . Processor 6 | . 13 8 . . . . 1 1 . . . 6 6 6 6 5 5 5 5 5 6 10 10 13 15 14 10 8 10 12 6 3 Protection 4 | . . . 3 . . . . 2 9 5 . . . . 2 3 . 4 5 7 3 5 8 8 10 7 8 8 6 7 . . Energy Cannon 6 | . . . 1 13 10 16 16 7 8 . . . 1 6 3 1 5 5 . 13 11 1 4 10 14 13 9 4 3 4 . . Ballistic Gun 4 | . 22 24 16 2 . . . 8 . . . 11 11 6 7 12 11 10 . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 3 10 4 1 1 5 8 . . . . . 1 . . 5 . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 4 8 . . . . . . . . 5 . . . . . . . . . . . . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 204 | 12 14 15 41 46 63 65 78 70 71 69 85 83 84 84 95 103 100 107 98 116 122 120 134 145 137 177 200 179 204 198 98 . Greatest Support 270 | 20 40 40 60 60 60 60 80 80 80 80 80 80 80 80 80 20 20 20 20 20 52 52 140 140 130 190 270 270 270 255 90 3 Greatest Overweight (x) 7 | . . . . 1 1 1 1 1 . . 1 1 1 1 4 5 4 5 4 5 7 3 3 2 1 1 1 . . 1 1 . Average Overweight (x) 1 | . . . . . . 1 . . . . . . . 1 2 4 4 4 3 5 3 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Average Capacity 19 | 8 8 8 14 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 17 5 Most Carried 25 | 6 8 8 15 15 15 15 20 20 20 20 19 20 20 20 20 20 18 20 20 20 20 20 20 20 20 19 25 25 25 25 16 4 Average Carried 18 | 6 7 7 13 14 15 15 17 19 19 19 17 19 19 20 19 18 16 19 19 19 18 19 19 19 19 17 23 24 24 21 11 4 Final Capacity 25 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 5 Final Carried 25 | 6 8 8 15 15 15 15 19 20 20 20 19 18 20 20 19 17 17 20 20 18 20 19 20 20 17 18 25 25 25 15 4 4 Class Distribution -------------------- 25% | Scavenger-Mutant 16% | Commander-Mutant 14% | Mutant 7% | Scavenger-Tank 6% | Skirmisher 4% | Infiltrator-Mutant 4% | Derelict-Gunner 3% | Derelict-Tank 3% | Alien-Mutant 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Derelict-Gunner | -4/Warlord Derelict-Tank | -3/Proximity Caves Derelict-Gunner | -3/Research Scavenger-Tank | -3/Quarantine Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 11029 | 200 234 233 1197 104 . 221 115 536 67 109 91 898 402 . 303 880 335 210 250 393 345 45 276 377 40 388 975 300 1086 419 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19707 | . 569 66 1788 247 . 192 318 1210 139 . 96 260 . . 574 1537 11 468 . 471 847 103 149 727 287 1410 1744 . 2346 4148 . . Parts 856 | . 49 10 123 7 . 11 14 62 3 . 2 7 . . 32 51 . 13 . 17 57 1 1 25 11 68 91 . 63 138 . . Haulers Intercepted 19 | . 2 . 5 . . . 1 5 . . 1 . . . . 1 . 1 . . . . . . . 1 . . 1 1 . . Recyclers Shooed 5 | . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . . . 9 33 . 33 . . 12 . 11 . 4 3 . 9 . . . . . . . Prevented 19 | . . . . . . . . . . . . . . . 3 . . 1 . 7 . 1 7 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 324 | . 14 5 35 2 . 8 3 18 . . . 3 . . 16 20 . 5 . 8 17 10 1 17 6 23 20 . 37 56 . . Melee 14 | . 4 . . . . . . 2 . . . . . . . 1 . . . . 1 . . 1 . . . . . 5 . . Guns 52 | . 9 5 15 . . . . 6 . . . 2 . . 3 8 . . . . . 3 1 . . . . . . . . . Cannons 93 | . . . 10 2 . . 3 7 . . . 1 . . 6 5 . 1 . 3 13 . . 10 1 10 3 . 6 12 . . AOE 100 | . 1 . 10 . . 6 . . . . . . . . 6 3 . 4 . 3 2 7 . 1 5 8 3 . 21 20 . . Classes Destroyed 28 | . 8 . 3 1 . 1 . 1 . . . 1 . . 5 . . . . . . 1 . 4 . 1 1 . 1 . . . Worker 22 | . 1 . 5 1 . . 1 3 . . . . . . . 4 . . . . . . . . . 1 . . 1 5 . . Builder 12 | . 1 . 1 1 . . . 2 2 . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . Tunneler 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 5 . . . 1 5 . . 1 . . . . 1 . 1 . . . . . . . 1 . . 1 1 . . Recycler 11 | . . . 2 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . 2 . . Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . 1 . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 4 . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . 1 2 . . Swarmer 57 | . 3 5 10 . . 3 . 3 . . . . . . 5 . . . . . 9 . . . 2 7 . . 5 5 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Grunt 119 | . 11 . 15 . . 4 2 9 . . . 2 . . . 13 . 5 . 4 . 1 . 7 4 2 3 . 15 22 . . Brawler 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 6 . . Duelist 7 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 3 . . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . Sentry 31 | . . . 8 . . . 1 6 . . . . . . . 1 . . . . 2 . . . . 4 . . 3 6 . . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . . . . . . . . . . . 1 2 . . . 2 3 . . 1 . 4 2 . 2 4 . . Programmer 34 | . . . . . . . . . . . . . . . 4 3 . . . 2 3 . 1 . . 5 3 . 6 7 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fortress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Scrapoid 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 10 3 5 2 . 4 3 8 1 . 1 2 . . 5 12 . 5 . 4 5 9 1 4 6 7 4 . 13 13 . . Combat Bots Only 13 | . 3 3 5 2 . 3 2 3 . . . 2 . . 5 10 . 5 . 4 5 9 1 4 6 6 4 . 13 9 . . Max Kills in Single Turn 7 | . 7 1 4 1 . 2 1 2 1 . 1 1 . . 4 2 1 3 . 3 2 4 1 1 4 6 2 . 4 5 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 3 . . 2 . . . . . . . . 4 1 . 3 . 3 1 4 . 1 3 5 2 . 4 4 . . Melee 1 | . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2311 | . 54 21 150 4 . 22 31 105 . . . 28 . . 112 136 . 11 . 88 119 14 8 193 40 124 145 . 161 608 136 1 Missed 661 | . 15 8 36 . . 6 8 33 . . . 9 . . 37 33 . 2 . 29 42 5 1 68 12 27 41 . 47 145 57 . Damage Taken 31943 | . 428 108 1343 178 . 250 356 801 . . . 286 10 . 1172 1795 . 168 . 1227 1805 150 140 2768 552 1763 2922 . 1376 10271 2054 20 Core 3773 | . 63 13 149 62 . 17 48 71 . . . 34 . . 156 172 . 39 . 69 210 . . 281 . 54 304 . 27 393 1591 20 Absorbed by Shields 5187 | . . . . . . . . 216 . . . 74 6 . 24 226 . . . . 129 . . 430 152 . 756 . 1254 1920 . . Reduced by Siege Mode 316 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 73 34 . 30 173 . . Redirected to Core 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . . . . . Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . . . . 47 65 . . . . . . . . . . . Ignored by Resistances 634 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414 220 . . Regen/Repaired (Parts) 4932 | . 100 . . . . . . . . 268 . 10 . . 36 102 3 14 2 4 30 . . 396 . . 43 . 318 3606 . . Core Remaining (%) 65 | 100 . 69 . . . 43 . . . 78 . . . . 77 . . . . 72 . . . . 57 . 72 . . 17 . . Volleys Fired 971 | . 34 11 111 9 . 8 22 72 1 . 3 25 3 . 59 76 11 16 . 39 43 10 15 57 12 67 76 . 59 132 . . Largest 3 | . 2 2 2 2 . 2 2 2 1 . 1 2 2 . 2 3 3 3 . 3 3 3 3 3 3 3 3 . 1 2 . . Hottest 340 | . 40 40 83 140 . 120 140 140 35 . . 50 50 . 60 140 85 150 . 210 288 257 270 306 293 313 245 . 300 340 . . Shots Fired 1583 | . 68 21 210 18 . 13 44 143 1 . 3 38 5 . 98 162 14 32 . 48 76 21 22 91 14 138 112 . 60 131 . . Gun 596 | . 68 21 157 1 . . . 76 . . . 26 4 . 58 127 3 14 . . 8 16 8 . . . 9 . . . . . Cannon 832 | . . . 35 17 . 2 44 67 1 . . . 1 . 26 18 11 16 . 45 68 . 13 58 14 135 100 . 49 112 . . Launcher 85 | . . . 18 . . 11 . . . . . . . . 3 4 . 2 . 3 . 5 . 3 . 3 3 . 11 19 . . Special 70 | . . . . . . . . . . . 3 12 . . 11 13 . . . . . . 1 30 . . . . . . . . Kinetic 581 | . 68 21 173 4 . . . 76 . . . 26 4 . 58 127 3 14 . . . . . . . . 7 . . . . . Thermal 614 | . . . 19 14 . 2 44 67 1 . . . 1 . 26 7 11 16 . 36 72 16 21 58 14 130 22 . 17 20 . . Explosive 73 | . . . 6 . . 11 . . . . . . . . 3 4 . 2 . 3 . 5 . 3 . 3 3 . 11 19 . . Electromagnetic 245 | . . . 12 . . . . . . . . . . . . 11 . . . 9 4 . . . . 5 80 . 32 92 . . Impact 70 | . . . . . . . . . . . 3 12 . . 11 13 . . . . . . 1 30 . . . . . . . . Robot Hit Streak 32 | . 16 4 10 7 . 11 5 15 2 . 5 18 2 . 11 23 1 5 . 7 7 2 9 14 3 25 10 . 20 32 . . Robot Miss Streak 4 | . 4 3 4 1 . 2 4 4 . . . 2 2 . 4 3 . 1 . 2 2 2 2 3 2 4 2 . 2 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 2 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1063 | . 52 13 114 10 . 13 24 107 36 2 3 31 2 . 60 114 1 19 . 23 44 7 11 54 6 84 58 . 53 122 . . Core Hits 633 | . 29 6 71 7 . 12 10 35 1 . . 11 . . 21 50 1 19 . 12 29 21 4 27 6 36 32 . 71 122 . . Critical Kills 13 | . . 1 1 . . . . 1 . . . . . . . 1 . . . . . 2 . 1 . 5 . . 1 . . . Critical Parts Destroyed 22 | . . . 2 . . 1 . 5 . . . . . . 1 4 . 1 . . 1 . 1 6 . . . . . . . . Critical Strikes 43 | . . 1 3 . . 1 . 6 . . . . . . 1 5 . 1 . . 2 2 1 7 . 5 . . 4 4 . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Destroy 10 | . . 1 2 . . . . 1 . . . . . . . 1 . 1 . . . 2 1 . . . . . 1 . . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Smash 21 | . . . 1 . . 1 . 5 . . . . . . 1 4 . . . . 2 . . 7 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 149 | . 11 1 3 2 . 3 1 16 36 2 . . 2 . . 19 . . . . 8 . . . . . 1 . 5 39 . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Impact 59 | . . . 3 2 . 3 1 16 5 . . . 2 . . 19 . . . . 8 . . . . . . . . . . . Slashing 52 | . 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 39 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . 1 1 1 . . 1 3 35 2 . . . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles 24 | . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54132 | . 1544 195 2973 315 . 734 721 2729 602 . 151 807 44 . 1900 3971 31 1034 . 1369 2085 768 412 3044 835 4176 2589 . 7509 13539 55 . Guns 6196 | . 608 149 1363 . . . . 769 . . . 354 44 . 687 1597 . 104 . . 83 157 204 . . . 77 . . . . . Cannons 20463 | . . . 606 207 . 46 602 1231 34 . . . . . 673 363 31 379 . 928 1496 . 208 1218 239 3114 1998 . 2230 4860 . . Explosions 20672 | . 791 . 887 . . 582 . . . . . . . . 293 758 . 551 . 441 298 611 . 684 596 1062 514 . 5189 7415 . . Melee 4392 | . 145 46 117 108 . 106 119 729 568 . . . . . . 892 . . . . 208 . . . . . . . 90 1264 . . Ramming 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Kinetic 6099 | . 608 149 1650 19 . . . 769 . . . 354 44 . 687 1597 . 104 . . . . . . . . 28 . 90 . . . Thermal 14659 | . 791 . 566 188 . 46 602 1231 34 . . . . . 673 226 31 379 . 669 1667 157 412 1218 835 2940 331 . 954 709 . . Explosive 18235 | . . . 371 . . 582 . . . . . . . . 293 611 . 551 . 441 . 611 . 684 . 1062 514 . 5100 7415 . . Electromagnetic 8428 | . . . 269 . . . . . . . . . . . . 284 . . . 259 210 . . . . 174 1716 . 1365 4151 . . Impact 5201 | . . . 117 108 . 106 119 729 568 . 151 453 . . 247 1253 . . . . 208 . . 1142 . . . . . . . . Slashing 1455 | . 145 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1264 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 2 2 2 2 . 1 1 1 . . . . 15 7 7 7 7 10 3 3 10 10 . . 32 . 6 18 14 14 Average Corruption 6 | . . . 2 2 2 2 . 1 1 1 . . . . 12 6 7 7 7 8 2 3 7 10 . . 26 . 3 8 11 14 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 15 . . . . . Effects 417 | . . . 7 9 10 4 . 3 26 11 . . . . 15 19 9 24 5 31 10 9 28 2 . . 120 . 22 46 6 1 Message Errors 96 | . . . 4 3 1 1 . . 7 1 . . . . 6 4 3 7 1 9 1 3 8 1 . . 27 . . 7 1 1 Matter Fused 93 | . . . 1 2 2 1 . 2 4 3 . . . . 4 3 . 7 2 5 2 3 6 . . . 29 . 6 10 1 . Heat Flow Errors 67 | . . . 1 1 4 . . . 2 2 . . . . 2 4 2 1 1 8 . 2 5 1 . . 16 . 6 9 . . Energy Discharges 39 | . . . . 1 1 . . . 6 2 . . . . . 1 1 3 . 3 1 . 3 . . . 14 . 2 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Parts Fused 8 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 1 . . Data Loss (minor) 39 | . . . 1 . 1 2 . . 3 1 . . . . . . 2 1 . 2 4 . 3 . . . 8 . 4 7 . . Data Loss (major) 23 | . . . . . . . . 1 1 2 . . . . 1 1 . . 1 1 . . 1 . . . 7 . 2 3 2 . Misfires 17 | . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 1 . . . 9 . 1 1 . . Alerts 15 | . . . . . 1 . . . 2 . . . . . . . . 3 . 2 1 . . . . . 3 . . 1 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Weapon Failures 14 | . . . . . . . . . . . . . . . 1 5 . 1 . . 1 . 1 . . . 2 . . 3 . . Overload Shots 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . . 14 . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 3681 | . 261 6 188 68 . 56 93 526 233 . 61 30 . . 123 362 . 25 . 127 73 12 4 236 32 150 105 . 178 732 . . Projectiles 1236 | . . . . . . . 14 9 9 . 61 30 . . 101 161 . 22 . 127 25 . 4 236 19 99 51 . 58 210 . . Explosions 834 | . 261 . 71 . . . . . . . . . . . 22 29 . 3 . . . 12 . . 13 51 54 . 120 198 . . Melee 1611 | . . 6 117 68 . 56 79 517 224 . . . . . . 172 . . . . 48 . . . . . . . . 324 . . Knockbacks 27 | . . . 2 . . . . 1 3 . 1 2 . . 1 7 . . . . . . . 10 . . . . . . . . Impact 23 | . . . . . . . . 1 3 . 1 2 . . 1 6 . . . . . . . 9 . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 1611 | . . . 24 . . 40 . . . . . . . . . . . . . 48 91 . . 20 116 . . . 33 1070 169 . Shots 27 | . . . 3 . . 2 . . . . . . . . . . . . . 1 3 . . 1 2 . . . 1 13 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 5 . 74 150 196 . 118 258 179 228 . 9 . . 181 199 179 182 131 246 195 186 245 194 192 389 407 . 287 359 . . Average Temperature 89 | . 1 . 22 22 94 . 65 81 88 102 . 3 . . 105 112 68 61 71 70 81 91 88 96 102 108 81 . 92 100 . . Received Heat Transfer 5159 | . 213 . 432 . . 81 216 360 . . . 133 . . 90 492 . 57 . 130 138 33 . 197 39 93 588 . 94 1593 180 . Effects 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 . 5 6 . . Total Turns 412 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 99 76 . 73 148 . . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 44 24 . 25 45 . . Robots Corrupted 65 | . . . 1 . . 2 . 4 1 . . . . . 1 5 . . . 2 1 . . 6 . . 13 . 10 19 . . Combat Hostiles 57 | . . . . . . 2 . 2 . . . . . . 1 3 . . . 2 1 . . 5 . . 13 . 9 19 . . Parts Fried 117 | . . . . 1 . 3 . 8 1 . . . . . 5 11 . . . 2 1 . . 3 . 3 33 . 12 34 . . Impact Corruptions 54 | . . . 2 2 . 2 1 13 6 . 2 1 . . 3 11 . . . . 1 . . 10 . . . . . . . . Robots Melted 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . . . . . . Combat Hostiles 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . Parts Melted 19 | . 1 . . . . . 2 1 . . . . . . 1 . . . . . 1 . 2 1 . 9 1 . . . . . Heat Transferred 11181 | . 550 . 631 296 . 74 1068 2283 50 . . . . . 861 100 50 400 . 174 720 222 222 651 580 2112 37 . 100 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 18 . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 2369 | . 484 198 809 308 . 223 274 445 132 . 8 . . . . 644 . . . . 366 . . . . 628 590 239 1055 2369 1580 997 Initial 1415 | . . 98 . 297 . . 86 31 132 . . . . . . 257 . . . . . . . . . 124 353 239 134 530 1415 982 Average 381 | . 299 87 373 205 . 110 150 265 44 . 4 . . . . 256 . . . . 202 . . . . 312 434 239 543 1309 1449 985 Maximum Alert Level 5 | . 2 . 3 1 . 1 1 2 . . . . . . . 2 . . . . 1 . . . . 2 2 1 3 5 4 3 Low Security (%) 31 | 100 11 100 26 56 . 88 75 17 100 . 100 . . . . 39 . . . . 32 . . . . 17 . . 8 . . . Level 1 34 | . 78 . 28 43 . 11 24 79 . . . . . . . 36 . . . . 67 . . . . 68 30 100 29 . . . Level 2 23 | . 9 . 37 . . . . 2 . . . . . . . 23 . . . . . . . . . 14 69 . 38 6 . . Level 3 4 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 24 30 . 100 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 100 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 . 5 1 . . . 3 . . . . . . . 4 . . . . 6 . . . . 6 2 . 8 15 2 . Investigation 10 | . 2 . 2 1 . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . Extermination 13 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 . 3 3 1 . Reinforcement 17 | . 1 . 1 . . . . 3 . . . . . . . 1 . . . . 2 . . . . 1 1 . 1 6 . . Assault 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 6 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 15 | . 3 . 2 . . . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . 4 1 . Communications Jammed 745 | . . . . . . . . . . . . . . . . . . . . . 12 . . 694 . 18 . . . 21 . . Distress Signals 744 | . . . . . . . . . . . . . . . . . . . . . 11 . . 694 . 18 . . . 21 . . Times Spotted 609 | . 22 6 59 2 . 9 9 34 2 . . 6 5 . 15 25 . 5 . 9 27 11 1 116 8 28 25 . 47 114 20 4 Peak Tracking Total 18 | . 3 3 7 2 . 3 5 5 1 . . 4 4 . 5 7 . 5 . 4 7 7 1 14 7 7 3 . 10 15 18 7 Tactical Retreats 39 | . 2 . 3 . . 1 1 4 . . . 2 . . . 3 . . . . 1 . . 3 3 1 3 . 1 7 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 11 | . . . 5 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 Indirectly 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . . . . . . 1 . . 1 . . 1 . 1 2 . 2 16 . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . 3 3 3 3 2 2 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 63 | . 10 . 2 . . . 1 3 . . . . . . 1 2 . . . . 5 . . . 4 2 14 . 5 13 1 . Max in Single Turn 10 | . 10 . 1 . . . 1 1 . . . . . . . 2 . . . . 4 . . . 4 1 1 . 1 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 73 | . 8 1 8 1 1 . 1 4 9 6 1 . . 4 . 6 . 1 4 . 4 . 1 1 . 5 3 . 2 2 . . Terminals 39 | . 6 . 7 . . . 1 3 4 . 1 . . . . 4 . . . . 3 . . . . 4 2 . 2 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . . . 1 5 . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 203 | . 22 1 25 1 1 . 2 8 15 33 4 . . 28 . 11 . 1 17 . 9 . 1 5 . 10 4 . 2 3 . . Successful 132 | . 14 1 5 1 1 . 1 3 11 33 . . . 28 . 2 . 1 17 . 1 . 1 5 . 4 1 . 1 1 . . Failed 71 | . 8 . 20 . . . 1 5 4 . 4 . . . . 9 . . . . 8 . . . . 6 3 . 1 2 . . Catastrophic 26 | . 2 . 3 . . . 1 3 2 . 2 . . . . 3 . . . . 2 . . . . 3 2 . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 5 . 9 . . . . 2 7 . 4 . . . . 3 . . . . 5 . . 1 . 3 . . . . . . Terminals 94 | . 18 . 23 . . . 2 6 8 . 4 . . . . 8 . . . . 8 . . . . 9 3 . 2 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . 2 . . . . 2 7 . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Terminal Hacks 119 | . 10 1 4 1 1 . 1 2 7 33 . . . 28 . . . 1 17 . . . 1 5 . 4 1 . 1 1 . . Record 42 | . . . . . 1 . . . . 26 . . . 10 . . . . 5 . . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . 1 . . . . 9 . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . . . 2 . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 18 | . 2 . 1 . . . . . 2 . . . . 3 . . . . 4 . . . . 5 . . . . . 1 . . Open Door 7 | . . 1 . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 . . . . . 4 . . . . . . 2 . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 7 . . . 1 5 2 . 1 . . . . 4 . . . . 3 . . . . 4 3 . 2 2 . . Full Trace Events 7 | . 1 . 2 . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 1 . . . . 9 . . . . 4 . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 35 | . . . . . . . . . 11 . . 5 . . . . . . . . . . . . . . . . . . 12 7 Largest Group 11 | . . . . . . . . . 11 7 7 7 5 4 4 . . . . . . . . . . . . . . . 6 7 Highest-Rated Group 238 | . . . . . . . . . 156 116 116 238 238 188 188 . . . . . . . . . . . . . . . 83 98 Highest-Rated Ally 50 | . . . . . . . . . 27 27 27 50 50 47 47 . . . . . . . . . . . . . . . 15 15 Total Orders 5 | . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . 1 . . . . . Ally Attacks 133 | . . . . . . . . . 7 . . 8 38 . 37 . . . . . . . . . . . . . . . 36 7 Total Damage 2082 | . . . . . . . . . 101 . . 146 587 . 355 . . . . . . . . . . . . . . . 763 130 Kills 12 | . . . . . . . . . 2 . . . 6 . 2 . . . . . . . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 13 | . . . 2 . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 3 . . . . . . . 1 1 . . . 1 2 . 1 . 2 1 . . . . . . . . . Drone Launches 16 | . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . 12 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 33796 | 4 1279 562 2411 925 689 300 441 1268 2136 3115 438 920 928 204 1011 1320 316 762 173 946 1052 641 907 1559 781 1485 4032 41 1342 1449 283 76 Spaces Moved 17625 | 4 671 322 1075 420 396 108 171 519 1204 1919 168 433 530 84 484 871 209 589 137 653 693 418 518 668 325 625 1706 24 658 587 285 151 Core 359 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 151 Treads 13227 | . 671 322 1075 420 396 108 171 519 1204 1919 168 433 530 84 226 . . . . . . . 311 668 325 625 1706 24 658 587 77 . Legs 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4035 | . . . . . . . . . . . . . . . 258 871 209 589 137 653 693 418 207 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 160 160 160 160 240 160 160 160 160 160 160 160 245 110 100 110 110 100 120 99 110 110 160 165 163 145 160 155 155 50 50 Average Speed 158 | 120 160 160 160 160 173 240 173 165 160 160 244 164 171 245 173 110 110 110 109 120 116 141 153 173 224 182 202 160 157 155 88 50 Slowest Speed 340 | 120 160 160 160 240 240 240 240 240 160 160 245 245 245 245 340 120 110 120 110 120 230 150 240 320 245 250 250 160 160 240 240 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Exploration Rate (%) 53 | 2 98 82 68 85 69 36 18 73 98 93 4 51 64 71 53 13 63 76 60 69 20 66 74 69 62 23 85 1 66 38 12 7 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 12 | . 1 . 1 . . . . 1 4 . . . . 1 . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 24 | . 1 . 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . 1 . 1 . . . . . 8 . . 8 . 2 . 2 4 . 1 . 2 2 . 1 . . . . . . . Spaces Dug 187 | . 1 . 23 2 . . . . . . . . 3 . 7 2 10 . . 11 10 18 5 4 3 16 5 . 1 66 . . Terrain Destroyed 910 | . 17 . 42 6 . 47 7 6 . . . . 3 . 39 102 10 35 . 56 36 33 9 27 26 64 27 . 84 222 12 . Melee 28 | . 1 . 2 1 . . . . . . . . 2 . . 2 . . . . 2 . . . . . . . 1 17 . . Projectile 229 | . . . . 5 . . 7 6 . . . . 1 . 11 9 10 4 . 20 22 . 9 14 6 43 9 . 2 51 . . AOE 653 | . 16 . 40 . . 47 . . . . . . . . 28 91 . 31 . 36 12 33 . 13 20 21 18 . 81 154 12 . Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 21846 | 3 788 349 1554 650 400 127 268 770 1403 1973 193 616 544 83 581 1099 283 678 159 759 847 452 614 981 361 835 2185 27 890 906 317 151 Wait 2125 | . 52 3 260 203 . 2 55 90 153 11 12 127 6 . 22 88 56 45 . 42 55 16 46 195 19 82 265 2 106 91 21 . Move 17592 | 3 670 321 1074 419 395 107 170 518 1203 1918 167 432 529 83 483 870 208 588 136 652 692 417 517 667 324 624 1705 23 657 585 284 151 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | . 8 3 18 3 . . 5 17 2 9 3 6 2 . 1 6 3 9 2 1 11 . 5 9 . 10 33 1 13 2 . . Fast Attach 134 | . 2 . 11 4 1 . 3 8 . 5 . 1 . . 4 6 . 5 8 1 12 1 5 14 . 5 26 . 7 3 2 . Attach 112 | . 3 2 1 . . . 4 2 . . 3 12 . . 2 7 1 1 . 4 6 2 2 8 2 11 11 . 6 21 1 . Detach 48 | . . . 2 . . . 3 . . 2 2 6 . . 2 3 . 1 1 2 . 1 4 2 . 3 2 . . 10 2 . Swap 251 | . 2 3 37 3 2 7 4 19 5 6 2 2 2 . 3 15 2 4 3 16 11 4 7 11 3 26 20 . 17 15 . . Drop 271 | . 6 5 37 7 2 . 1 28 3 20 1 5 . . 4 9 2 9 9 2 9 1 13 18 1 7 46 1 20 1 4 . Fire 971 | . 34 11 111 9 . 8 22 72 1 . 3 25 3 . 59 76 11 16 . 39 43 10 15 57 12 67 76 . 59 132 . . Melee 149 | . 11 1 3 2 . 3 1 16 36 2 . . 2 . . 19 . . . . 8 . . . . . 1 . 5 39 . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *War) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 553 | -10/Materials | Repaired Lgt. Treads 594 | -10/Materials | Discovered new exit (range 3) 925 | -10/Materials | Discovered new exit (range 11) 1284 | -10/Materials | Entered Mines 1291 | -10/Mines | Discovered new exit (range 15) 1299 | -10/Mines | Met a Derelict bent on vengeance 1308 | -10/Mines | Found DCF Scrap (13 items) 1439 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1610 | -10/Mines | Learned 2 Materials zone layouts 1627 | -10/Mines | Found the Drone Emporium 1639 | -10/Mines | Found Prototype Device 1680 | -10/Mines | Learned 8 Materials zone layouts 1740 | -10/Mines | Learned 2 Materials zone layouts 1846 | -10/Mines | Entered Materials 1846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1847 | -9/Materials | Identified exit to Mines 1847 | -9/Materials | Identified exit to Materials 1847 | -9/Materials | Identified Decoy Drone Bay 2748 | -9/Materials | Build established: Scavenger-Mutant 3520 | -9/Materials | Discovered exit to Materials (range 16) 3846 | -9/Materials | First assault squad dispatched 4257 | -9/Materials | Entered Mines 4409 | -9/Mines | Assembled infested the area 4728 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4730 | -9/Mines | Core integrity fell below 50% 4755 | -9/Mines | Learned 4 Materials zone layouts 4780 | -9/Mines | Learned 4 Materials zone layouts 4875 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4880 | -9/Mines | Found Prototype Device 4886 | -9/Mines | Discovered exit to Materials (range 9) 4974 | -9/Mines | Learned Materials security intel 4998 | -9/Mines | Met a Derelict shopkeep closing up shop 5101 | -9/Mines | Discovered exit to Materials (range 4) 5175 | -9/Mines | Discovered new exit (range 5) 5182 | -9/Mines | Entered Exiles 5325 | -9/Exiles | Build established: Mutant 5844 | -9/Exiles | Discovered new exit (range 14) 5871 | -9/Exiles | Entered Mines 6147 | -8/Mines | Discovered exit to Materials (range 4) 6171 | -8/Mines | Entered Materials 6171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6172 | -8/Materials | Identified exit to Factory 6172 | -8/Materials | Identified exit to Storage 6285 | -8/Materials | Identified Exp. Sensor Array 6584 | -8/Materials | Build established: Scavenger-Mutant 6612 | -8/Materials | Entered Storage 7516 | -8/Storage | Learned location of Armory (-3) 7741 | -8/Storage | Used back door to open Recycling access 7741 | -8/Storage | Discovered new exit (range 4) 7880 | -8/Storage | Entered Recycling 8429 | -8/Recycling | Build established: Commander-Mutant 8455 | -8/Recycling | Discovered new exit (range 5) 9788 | -8/Recycling | Scanned before Scraplab entrance 9812 | -8/Recycling | Entered Scraplab 9834 | -8/Recycling | Discovered new exit (range 2) 10016 | -8/Recycling | Entered Scraptown 10016 | -8/Scraptown | Accompanied by 7 allies 10277 | -8/Scraptown | Visited Bundlers 10388 | -8/Scraptown | Visited CR-KLE's Repair Center 10417 | -8/Scraptown | Visited Shadow of the Wyrm 10466 | -8/Scraptown | Visited Red Mages 10537 | -8/Scraptown | Visited Symbiants 10922 | -8/Scraptown | Discovered new exit (range 7) 11121 | -8/Scraptown | Visited Awakened 11172 | -8/Scraptown | Visited UFD Registry 11200 | -8/Scraptown | Visited Comm Corps 11581 | -8/Scraptown | CR-KLE repaired 8 parts 11659 | -8/Scraptown | Registered with UFD as "Cogblaster" 11704 | -8/Scraptown | Visited Junk Cannon Lab 11716 | -8/Scraptown | Found Prototype Special Weapon 11716 | -8/Scraptown | Identified Junk Cannon 11792 | -8/Scraptown | Visited Curators Association 11854 | -8/Scraptown | Visited Scrapoid Pod Storage 11863 | -8/Scraptown | Found Scrapoid Pod 11964 | -8/Scraptown | Visited Scrap Suit Storage 12002 | -8/Scraptown | Found Scrap Suit 12033 | -8/Scraptown | Visited Supply Room 12076 | -8/Scraptown | Visited Analyses Database 12119 | -8/Scraptown | Visited LU-1G1's Boring Crew 12273 | -8/Scraptown | Discovered new exit (range 5) 12434 | -8/Scraptown | Visited Supply Room 12466 | -8/Scraptown | Visited Infowarlord's Domain 12477 | -8/Scraptown | Found Exp. Sensor Array 13044 | -8/Scraptown | Found Scrap Suit 13131 | -8/Scraptown | Entered Factory 13131 | -6/Factory | Accompanied by 7 allies 13131 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 13445 | -6/Factory | Discovered new exit (range 15) 13567 | -6/Factory | Identified exit to Lower Caves 13569 | -6/Factory | Entered Lower Caves 13569 | -6/Lower Caves | Accompanied by 7 allies 13631 | -6/Lower Caves | Lost 7 allies 13879 | -6/Lower Caves | Build established: Scavenger-Mutant 13880 | -6/Lower Caves | Learned location of 1 exit from Factory 14380 | -6/Lower Caves | Scrapoid Pod released 06L05-D (x5) 14415 | -6/Lower Caves | Encountered a Warlord checkpoint 14467 | -6/Lower Caves | Discovered new exit (range 11) 14483 | -6/Lower Caves | Identified exit to Lower Caves 14489 | -6/Lower Caves | Entered another Lower Caves area 14489 | -6/Lower Caves | Accompanied by 5 allies 14494 | -6/Lower Caves | Discovered new exit (range 12) 14523 | -6/Lower Caves | Identified exit to Factory 14709 | -6/Lower Caves | Encountered a Warlord checkpoint 15343 | -6/Lower Caves | Discovered new exit (range 6) 15361 | -6/Lower Caves | Learned Factory garrison access intel 15366 | -6/Lower Caves | Identified exit to Data Miner 15417 | -6/Lower Caves | Entered Data Miner 15417 | -6/Data Miner | Accompanied by 4 allies 15417 | -6/Data Miner | Discovered new exit (range 6) 15464 | -6/Data Miner | Met Data Miner 15528 | -6/Data Miner | Learned location of Section 7 (-2) 15528 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15560 | -6/Data Miner | Received God Mode back door access code from Data Miner 15618 | -6/Data Miner | Identified exit to Proximity Caves 15621 | -6/Data Miner | Entered Proximity Caves 15621 | -5/Proximity Caves | Accompanied by 4 allies 15830 | -5/Proximity Caves | Spotter reported a threat 15843 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 16170 | -5/Proximity Caves | P-70 Sage assimilated allied 06L03-D 16179 | -5/Proximity Caves | P-70 Sage assimilated allied 06L04-D 16201 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 16244 | -5/Proximity Caves | System corruption reached 10% 16364 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 16505 | -5/Proximity Caves | Build established: Mutant 16621 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16632 | -5/Proximity Caves | Entered Factory 16632 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16633 | -5/Factory | Identified exit to Factory 16634 | -5/Factory | Loaded intel: 4 garrison access locations 16936 | -5/Factory | Build established: Tank 17648 | -5/Factory | Lost 4 parts (1p2u1w) 17657 | -5/Factory | Destroyed 10 combat bots 17913 | -5/Factory | Build established: Gunner 17926 | -5/Factory | Discovered exit to Factory (range 8) 17926 | -5/Factory | Discovered new exit (range 15) 17951 | -5/Factory | Identified exit to Upper Caves 17952 | -5/Factory | Entered Upper Caves 18194 | -5/Upper Caves | Discovered new exit (range 34) 18267 | -5/Upper Caves | Identified exit to Upper Caves 18268 | -5/Upper Caves | Entered another Upper Caves area 18288 | -5/Upper Caves | Build established: Skirmisher 18463 | -5/Upper Caves | Learned Factory stockpile data 18468 | -5/Upper Caves | Learned Factory emergency access door positions 18873 | -5/Upper Caves | Discovered new exit (range 13) 18961 | -5/Upper Caves | Found Imp. Powered Armor 18971 | -5/Upper Caves | Identified exit to Zhirov 18972 | -5/Upper Caves | Encountered a Warlord checkpoint 19030 | -5/Upper Caves | Entered Zhirov 19035 | -5/Zhirov | Discovered new exit (range 3) 19055 | -5/Zhirov | Met Zhirov 19076 | -5/Zhirov | Learned location of Command (-1) 19076 | -5/Zhirov | Learned location of Testing (-2) 19086 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19104 | -5/Zhirov | Found Alien Artifact 19104 | -5/Zhirov | Identified Integrated Dissipator 19104 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19163 | -5/Zhirov | Found Alien Artifact 19202 | -5/Zhirov | Identified exit to Proximity Caves 19203 | -5/Zhirov | Entered Proximity Caves 19248 | -4/Proximity Caves | Spotted B-86 Titan 19663 | -4/Proximity Caves | System corruption reached 10% 20142 | -4/Proximity Caves | Discovered exit to Factory (range 7) 20145 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20149 | -4/Proximity Caves | Entered Factory 20149 | -4/Factory | Evolved 2 slots: Utility x2 20397 | -4/Factory | Lost 3 parts (2n1u) 20619 | -4/Factory | Discovered new exit (range 15) 20650 | -4/Factory | Identified exit to Research 20810 | -4/Factory | Lost 4 parts (1p1n1u1w) 21046 | -4/Factory | Cargo convoy interrupted 21094 | -4/Factory | Discovered new exit (range 11) 21105 | -4/Factory | Discovered exit to Research (range 11) 21161 | -4/Factory | Lost 6 allies 21173 | -4/Factory | Identified exit to Upper Caves 21201 | -4/Factory | Entered Upper Caves 21319 | -4/Upper Caves | Identified exit to Upper Caves 21640 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21780 | -4/Upper Caves | Encountered an infested base 21842 | -4/Upper Caves | Entered another Upper Caves area 21843 | -4/Upper Caves | Destroyed 9 combat bots 22000 | -4/Upper Caves | Learned Research trap positions 22056 | -4/Upper Caves | Found DCF Scrap (15 items) 22170 | -4/Upper Caves | System corruption reached 10% 22506 | -4/Upper Caves | Build established: Scavenger-Tank 22738 | -4/Upper Caves | Discovered new exit (range 8) 22747 | -4/Upper Caves | Identified exit to Warlord 22749 | -4/Upper Caves | Entered Warlord 22805 | -4/Warlord | System corruption cleaned by Quarantine Array 22934 | -4/Warlord | Build established: Derelict-Tank 23432 | -4/Warlord | Rebuked by Warlord 23448 | -4/Warlord | Opened Warlord's prototype stash 23451 | -4/Warlord | Warlord's base attacked by MAIN.C 23453 | -4/Warlord | Build established: Derelict-Gunner 23459 | -4/Warlord | Found Prototype Reactor 23459 | -4/Warlord | Identified Vortex Chain Reactor 23474 | -4/Warlord | Found Prototype Device 23474 | -4/Warlord | Identified Exp. Phase Shifter 23482 | -4/Warlord | Found Prototype Device 23482 | -4/Warlord | Identified System Purifier 23687 | -4/Warlord | Lost 4 allies 23801 | -4/Warlord | Warlord forces counterattacked 23859 | -4/Warlord | Spotted Executioner 23877 | -4/Warlord | Spotted Executioner 23892 | -4/Warlord | Destroyed Executioner 23904 | -4/Warlord | Spotted Striker 23936 | -4/Warlord | Destroyed Striker 23953 | -4/Warlord | Lost 21 allies 23959 | -4/Warlord | Spotted Striker 23969 | -4/Warlord | Spotted Executioner 24023 | -4/Warlord | Lost 9 allies 24047 | -4/Warlord | Spotted B-90 Cyclops 24121 | -4/Warlord | Spotted Striker 24126 | -4/Warlord | Warlord base infiltrated, sounded retreat 24129 | -4/Warlord | Spotted Executioner 24282 | -4/Warlord | Discovered new exit (range 12) 24306 | -4/Warlord | Identified exit to Proximity Caves 24308 | -4/Warlord | Entered Proximity Caves 24310 | -3/Proximity Caves | Lost 3 allies 24522 | -3/Proximity Caves | Build established: Derelict-Tank 24907 | -3/Proximity Caves | Attracted the attention of an 0b10 base 25064 | -3/Proximity Caves | Discovered exit to Research (range 15) 25089 | -3/Proximity Caves | Entered Research 25089 | -3/Research | Evolved 2 slots: Propulsion x2 25090 | -3/Research | Identified exit to Armory 25091 | -3/Research | Loaded intel: 97 trap records 25510 | -3/Research | Build established: Derelict-Gunner 25526 | -3/Research | Found Prototype Launcher 25574 | -3/Research | Spotted B-86 Titan 25620 | -3/Research | Destroyed B-86 Titan 26087 | -3/Research | Identified exit to Quarantine 26238 | -3/Research | Lost 3 parts (1u2w) 26451 | -3/Research | Identified Hellfire Missile Launcher 26574 | -3/Research | Entered Quarantine 26611 | -3/Quarantine | Build established: Scavenger-Skirmisher 26617 | -3/Quarantine | Cryocooling Duct disabled 26632 | -3/Quarantine | Ambient heat levels rising (+20) 26632 | -3/Quarantine | Non-combat units ordered to evacuate 26641 | -3/Quarantine | Found Alien Artifact 26917 | -3/Quarantine | Found Alien Artifact 27069 | -3/Quarantine | Cryocooling Duct disabled 27084 | -3/Quarantine | Ambient heat levels rising (+20) 27084 | -3/Quarantine | Combat units ordered to evacuate 27184 | -3/Quarantine | Quarantine Guard activated 27261 | -3/Quarantine | Found Alien Artifact 27262 | -3/Quarantine | Identified Phase Redirector 27312 | -3/Quarantine | Spotted Quarantine Guard 27365 | -3/Quarantine | Spotted Quarantine Guard 27368 | -3/Quarantine | Destroyed Quarantine Guard 27370 | -3/Quarantine | Destroyed Quarantine Guard 27398 | -3/Quarantine | Spotted Quarantine Guard 27402 | -3/Quarantine | Build established: Scavenger-Mutant 27416 | -3/Quarantine | Destroyed Quarantine Guard 27452 | -3/Quarantine | Spotted Quarantine Guard 27458 | -3/Quarantine | Destroyed Quarantine Guard 27485 | -3/Quarantine | Spotted Quarantine Guard 27492 | -3/Quarantine | Destroyed Quarantine Guard 27740 | -3/Quarantine | Spotted Quarantine Guard 27747 | -3/Quarantine | Destroyed Quarantine Guard 27778 | -3/Quarantine | Build established: Scavenger-Tank 27818 | -3/Quarantine | Spotted Quarantine Guard 27835 | -3/Quarantine | Destroyed Quarantine Guard 27889 | -3/Quarantine | Found Alien Artifact 28057 | -3/Quarantine | Found Prototype Device 28293 | -3/Quarantine | Spotted Quarantine Guard 28302 | -3/Quarantine | Destroyed Quarantine Guard 28331 | -3/Quarantine | System corruption reached 10% 28362 | -3/Quarantine | System corruption reached 30% 28611 | -3/Quarantine | Identified Exp. Shield Generator 28617 | -3/Quarantine | Found Alien Slashing Weapon 29082 | -3/Quarantine | Found Hellfire Missile Launcher 29431 | -3/Quarantine | Spotted Fortress 29496 | -3/Quarantine | Lost 3 parts (2u1w) 29744 | -3/Quarantine | Build established: Scavenger-Mutant 29763 | -3/Quarantine | Lost 5 allies 29825 | -3/Quarantine | Spotted Quarantine Guard 29831 | -3/Quarantine | Identified Sigix Broadsword 29843 | -3/Quarantine | Destroyed Quarantine Guard 29882 | -3/Quarantine | Found Alien Energy Cannon 30010 | -3/Quarantine | Spotted Quarantine Guard 30025 | -3/Quarantine | Destroyed Quarantine Guard 30027 | -3/Quarantine | Discovered new exit (range 10) 30027 | -3/Quarantine | Spotted Quarantine Guard 30054 | -3/Quarantine | Destroyed Quarantine Guard 30062 | -3/Quarantine | Identified exit to Research 30093 | -3/Quarantine | Found Alien Artifact 30093 | -3/Quarantine | Identified Dimensional Node Initializer 30093 | -3/Quarantine | Initialized slip node 30096 | -3/Quarantine | Found Dimensional Node Initializer 30096 | -3/Quarantine | Initialized slip node 30101 | -3/Quarantine | Found Dimensional Node Initializer 30109 | -3/Quarantine | Found Alien Artifact 30119 | -3/Quarantine | Found Alien Artifact 30171 | -3/Quarantine | Found Alien Impact Weapon 30301 | -3/Quarantine | Identified Core Stripper 30354 | -3/Quarantine | Destroyed Fortress 30361 | -3/Quarantine | Found Vortex Chain Reactor 30381 | -3/Quarantine | Found Prototype Protection 30381 | -3/Quarantine | Identified Centrium Heavy Armor Plating 30396 | -3/Quarantine | Found Prototype Device 30396 | -3/Quarantine | Identified Thermal Barrier 30403 | -3/Quarantine | Found Prototype Device 30403 | -3/Quarantine | Identified Exp. Force Field 30415 | -3/Quarantine | Found Prototype Device 30415 | -3/Quarantine | Identified Exp. EM Disruption Field 30446 | -3/Quarantine | Found Vortex Chain Reactor 30606 | -3/Quarantine | Entered Research 30606 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30640 | -2/Research | Discovered new exit (range 4) 30645 | -2/Research | Identified exit to Testing 30647 | -2/Research | Entered Testing 30678 | -2/Testing | Spotted PX-BT4OELO379 30681 | -2/Testing | Build established: Infiltrator-Mutant 30729 | -2/Testing | Identified Transdimensional Reconstructor (x2) 30729 | -2/Testing | Warped through subspace 30931 | -2/Testing | Found Prototype Launcher 30964 | -2/Testing | Identified Tesla Bomb Launcher 31152 | -2/Testing | Spotted Striker 31154 | -2/Testing | Spotted Striker 31240 | -2/Testing | Found Prototype Processor 31248 | -2/Testing | Identified Exp. Targeting Computer 31310 | -2/Testing | Found Unknown Item 31322 | -2/Testing | Identified Portable AFG 31332 | -2/Testing | Discovered new exit (range 5) 31397 | -2/Testing | First assault squad dispatched 31456 | -2/Testing | Found Centrium Heavy Armor Plating 31624 | -2/Testing | Spotted Fortress 31668 | -2/Testing | Found Prototype Ballistic Cannon 31677 | -2/Testing | Identified Omega Cannon 31749 | -2/Testing | Destroyed 13 combat bots 31771 | -2/Testing | Identified Core Cannon 31841 | -2/Testing | Destroyed Fortress 31848 | -2/Testing | Found Vortex Chain Reactor 31859 | -2/Testing | Found Exp. Force Field 31982 | -2/Testing | Discovered new exit (range 6) 31988 | -2/Testing | Identified exit to Section 7 31989 | -2/Testing | Entered Section 7 32072 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 32072 | -2/Section 7 | Warped through subspace 32195 | -2/Section 7 | Found Alien Artifact 32195 | -2/Section 7 | Identified Integrated Dissipator 32195 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32254 | -2/Section 7 | Found Alien Artifact 32254 | -2/Section 7 | Identified Core Reset Matrix 32254 | -2/Section 7 | Identified Subatomic Replicator 32254 | -2/Section 7 | Used Core Reset Matrix 32258 | -2/Section 7 | Sensed 20 artifacts in vicinity 32271 | -2/Section 7 | First assault squad dispatched 32569 | -2/Section 7 | Build established: Alien-Mutant 32587 | -2/Section 7 | Crushed by falling debris 32606 | -2/Section 7 | Found Integrity Redistributor 32606 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-451) 32707 | -2/Section 7 | Spotted S7 Guard 32777 | -2/Section 7 | System corruption reached 10% 32799 | -2/Section 7 | Warped through subspace 32800 | -2/Section 7 | Core integrity fell below 50% 32875 | -2/Section 7 | Destroyed S7 Guard 32938 | -2/Section 7 | Destroyed 9 combat bots 33036 | -2/Section 7 | Spotted Alpha 7 33038 | -2/Section 7 | Spotted Alpha 7 33214 | -2/Section 7 | Scanned by Researcher 33246 | -2/Section 7 | Destroyed 9 combat bots 33331 | -2/Section 7 | Spotted B-90 Cyclops 33391 | -2/Section 7 | High security lockdown imminent 33401 | -2/Section 7 | Discovered new exit (range 13) 33416 | -2/Section 7 | Lost 3 parts (2u1w) 33417 | -2/Section 7 | Identified exit to Access 33438 | -2/Section 7 | Entered Access 33438 | -1/Access | Evolved 2 slots: Propulsion x2 33469 | -1/Access | Lost 6 parts (2p2n1u1w) 33580 | -1/Access | Energy Cycler disabled 33611 | -1/Access | System corruption reached 10% 33634 | -1/Access | Core integrity fell below 50% 33638 | -1/Access | Emitted hypermatrix ping 33641 | -1/Access | Core integrity fell below 20% 33643 | -1/Access | Assembled emerged from beneath the floor 33659 | -1/Access | Assembled emerged from beneath the floor 33680 | -1/Access | Garrison activated, responded to threat 33706 | -1/Access | Lost 6 allies 33718 | -1/Access | Discovered new exit (range 8) 33721 | -1/Access | Entered Command 33722 | -1/Command | Emitted hypermatrix ping 33727 | -1/Command | Assembled emerged from beneath the floor 33797 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 33680_ ALERT: Activating Garrison Access A003. 33688_ ALERT: Rogue bot located, Q-Series report to Access Zone 8P. 33688_ Detected hypermatrix ping. 33690_ System corrupted: Matter fused (-4). 33718_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 33721_ ALERT: Rogue bot within command proximity. Terminate immediately. 33722_ Emitted hypermatrix ping. 33727_ Assembled emerge from beneath the floor. 33740_ as-59155 triggered Blade Trap. 33740_ Massive razor-sharp blades shoot up from within the floor. 33741_ as-77779 triggered Blade Trap. 33741_ Massive razor-sharp blades shoot up from within the floor. 33762_ LYDRWD&8H&UKE3H