Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 11:59:21 Player: Jamuson Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (173) 865 Value Destroyed (6352) 6352 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 12913 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 228 Aligned with FarCom 300 Friendly Fire -365 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 4/100 System Corruption 0% Temperature Warning (369) Movement Core (1800) Ox35 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Targeting Computer Core Analyzer System Restoration Module > --- WEAPON (4) ------- Autogun Magnetic Acceleration Cannon Bore Cannon Heavy Missile Launcher > --- INVENTORY (25) --- F-cell Engine Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Energy Well (350) Matter Compressor (250) Improved Terrain Scanner Matter Filter Improved Kinecellerator Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Focal Shield Heavy Plasma Cannon Proton Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit 0b10 Decoder Chip [Generic] Advanced Targeting Computer Core Analyzer Improved Kinecellerator Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Precision Assault Rifle Precision Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- F-cell Engine Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Energy Well Matter Compressor Matter Filter Weapon Cycler Cloaking Device Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Focal Shield Heavy Missile Launcher Powered Hammer [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Medium Treads Wheel Armored Wheel Utility Armor Integrity Analyzer Device Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 174 | 6 8 2 1 3 32 27 1 17 1 . 51 8 17 Power 15 | 1 . 1 . . 3 2 . 3 . . 3 . 2 Engine 12 | 1 . 1 . . 3 2 . 2 . . 2 . 1 Core 3 | . . . . . . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 23 | 2 3 1 . . 4 3 1 3 . . 5 . 1 Treads 9 | . . . . . 1 3 1 2 . . 2 . . Leg . | . . . . . . . . . . . . . . Wheel 14 | 2 3 1 . . 3 . . 1 . . 3 . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 56 | 1 3 . . . 8 8 . 5 1 . 18 3 9 Device 25 | . 1 . . . 2 4 . 1 . . 10 2 5 Storage 5 | 1 2 . . . . . . . . . 2 . . Processor 12 | . . . . . 3 2 . 2 1 . 1 . 3 Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . . . 3 2 . 2 . . 5 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 80 | 2 2 . 1 3 17 14 . 6 . . 25 5 5 Energy Gun 20 | 1 2 . . 2 9 2 . 1 . . 3 . . Energy Cannon 15 | . . . 1 1 3 5 . 1 . . 2 1 1 Ballistic Gun 25 | 1 . . . . . 4 . 4 . . 12 2 2 Ballistic Cannon 4 | . . . . . . 1 . . . . 1 1 1 Launcher 6 | . . . . . 3 1 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 2 1 . . . . 6 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 4 . . . . 2 . . Parts Lost 33 | . 1 2 . . 2 2 1 12 . . 2 3 8 Power 3 | . . 1 . . . . . 1 . . . . 1 Propulsion 10 | . 1 1 . . 1 . 1 3 . . . . 3 Utility 10 | . . . . . 1 1 . 4 . . . 2 2 Weapon 10 | . . . . . . 1 . 4 . . 2 1 2 Highest Loss Streak 11 | . 1 1 . . 1 1 1 11 . . 1 3 3 To Critical Strikes 2 | . . 1 . . . 1 . . . . . . . Average Slot Usage (%) 93 | . 99 98 100 100 95 95 99 81 91 92 92 92 91 Engine 5 | . 14 12 14 14 9 7 7 3 . . 1 6 5 Core 1 | . . . . . . . . . 7 7 4 . . Treads 8 | . . . . . . 20 22 11 7 7 2 6 6 Wheel 9 | . 27 27 28 28 26 2 . 3 7 7 10 6 6 Device 7 | . 13 14 14 14 10 7 7 4 7 7 7 6 5 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 Processor 19 | . . . . . 3 19 23 19 22 23 25 23 29 Protection 5 | . . . . . 9 6 7 5 7 7 4 8 3 Energy Gun 6 | . 27 28 21 23 24 5 . . . . 1 . . Energy Cannon 5 | . . . 7 4 1 12 23 6 . . . 3 3 Ballistic Gun 12 | . . . . . . 2 . 16 23 23 22 20 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 129 | 14 33 33 38 38 51 58 58 58 42 42 118 129 127 Greatest Support 76 | 20 24 24 24 24 34 68 76 76 28 28 48 28 28 Greatest Overweight (x) 10 | . 1 2 1 1 2 2 1 10 1 1 8 4 4 Average Overweight (x) 1 | . . 1 1 1 1 . . . 1 1 1 3 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 17 | 7 9 15 15 15 15 15 15 15 15 15 19 25 25 Most Carried 25 | 3 8 8 9 10 15 15 15 14 14 14 25 25 25 Average Carried 15 | 1 7 7 8 9 14 14 14 10 13 14 18 23 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 Final Carried 25 | 3 8 8 9 10 15 15 14 12 14 14 25 23 25 Class Distribution -------------------- 24% | Gunner 21% | Scavenger-Gunner 18% | Derelict-Gunner 18% | Mutant 5% | Tank 4% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 4779 | 237 102 20 . 40 470 449 52 505 . 214 1650 566 474 Remotely . | . . . . . . . . . . . . . . Salvage Created 7352 | . 457 173 . 21 858 1121 468 516 . 556 2082 568 532 Parts 373 | . 30 16 . 2 87 50 11 17 . 15 94 24 27 Haulers Intercepted 3 | . . . . . . 3 . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 11 19 . 12 . 24 18 Prevented 9 | . . . . . . . 2 . . 4 . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 140 | . 12 8 . 2 24 18 8 8 . 8 23 14 15 Melee 1 | . . . . . 1 . . . . . . . . Guns 84 | . 12 8 . . 9 7 . 4 . 8 22 8 6 Cannons 34 | . . . . 2 . 9 8 4 . . 1 2 8 AOE 19 | . . . . . 13 2 . . . . . 4 . Classes Destroyed 21 | . 3 1 . 1 5 5 . 3 . 1 1 . 1 Worker 2 | . . . . . 1 . . . . . 1 . . Builder 4 | . . . . . 3 1 . . . . . . . Tunneler 3 | . . 1 . . 1 . . . . . 1 . . Hauler 3 | . . . . . . 3 . . . . . . . Recycler 6 | . . . . . . 1 . . . . 5 . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 12 | . 3 . . . 5 2 . . . . 2 . . Swarmer 41 | . 3 6 . . 13 3 . . . . . 7 9 Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 51 | . 9 2 . . 2 6 8 6 . 6 8 4 . Brawler 2 | . . . . . . . . . . 1 1 . . Duelist 3 | . . . . . . . . 1 . 1 . 1 . Sentry 16 | . . . . . 6 1 . . . . 6 2 1 Demolisher 2 | . . . . 2 . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 11 | . . . . . . 7 . . . . 4 . . Heavy 2 | . . . . . 1 . . . . . 1 . . Behemoth 2 | . . . . . . . . 1 . . . . 1 Samaritan 1 | . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . 1 . . 1 . . 1 Fireman 3 | . . . . . . . . . . . . . 3 Best Kill Streak 7 | . 3 3 . 2 7 3 4 4 . 4 4 7 4 Combat Bots Only 7 | . 3 3 . 2 7 3 4 4 . 4 3 7 4 Max Kills in Single Turn 3 | . 1 2 . 1 3 3 1 1 . 1 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . 1 . Exploded 3 | . . . . . 3 2 . . . . . 2 . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Damage Taken 8725 | . 417 296 . 100 915 1141 363 1525 . 533 1327 1040 1068 Core 1625 | . 131 80 . 17 135 95 19 255 . 38 316 274 265 Absorbed by Shields 304 | . . . . . . . . . . . 304 . . Redirected to Shielding 25 | . . . . . . . . . . 25 . . . Regen/Repaired (Parts) 849 | . . . . . 88 . . . 552 . 209 . . Core Remaining (%) 56 | 100 . . . 8 75 . . . . 41 . . . Volleys Fired 410 | . 38 14 . 5 43 70 16 45 . 17 100 27 35 Largest 4 | . 2 2 . 1 3 3 3 3 . 3 4 4 4 Hottest 245 | . 130 130 . 120 183 245 245 245 . 84 174 199 223 Shots Fired 1043 | . 76 28 . 5 110 160 48 103 . 51 277 85 100 Gun 744 | . 76 28 . . 101 62 . 64 . 51 257 63 42 Cannon 285 | . . . . 5 . 98 48 39 . . 20 17 58 Launcher 14 | . . . . . 9 . . . . . . 5 . Special . | . . . . . . . . . . . . . . Kinetic 528 | . . . . . . 29 . 64 . 51 233 67 84 Thermal 477 | . 76 28 . 5 101 131 48 39 . . 20 13 16 Explosive 14 | . . . . . 9 . . . . . . 5 . Electromagnetic 24 | . . . . . . . . . . . 24 . . Robot Hit Streak 38 | . 7 12 . 6 5 10 16 14 . 5 38 14 9 Robot Miss Streak 6 | . 3 3 . . 4 2 3 4 . 3 4 2 6 Penetration Max 1 | . . . . . . . . . . 1 1 1 . Secondary Targets 16 | . 4 2 . . . . . 2 . 4 2 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 1 1 . Shots Hit Robots 627 | . 43 17 . 4 51 86 27 67 . 28 205 56 43 Core Hits 302 | . 19 12 . 2 43 42 13 23 . 21 81 24 22 Critical Kills 6 | . . . . . 1 . 1 . . . 1 2 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . . Critical Strikes 25 | . . 1 . . 8 5 1 . . . 6 2 2 Burn 13 | . . 1 . . 7 5 . . . . . . . Meltdown 2 | . . . . . . . 1 . . . . . 1 Destroy 7 | . . . . . . . . . . . 5 2 . Blast 1 | . . . . . . . . . . . . . 1 Smash 1 | . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 43 | . . . . . 6 1 . . . . 36 . . Impact 39 | . . . . . 6 1 . . . . 32 . . Slashing 4 | . . . . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17981 | . 651 278 . 171 2295 3096 861 1944 . 663 5261 1611 1150 Guns 9542 | . 651 278 . . 1082 955 . 765 . 663 3772 932 444 Cannons 5712 | . . . . 171 . 2037 861 1179 . . 455 303 706 Explosions 2239 | . . . . . 1004 104 . . . . 755 376 . Melee 410 | . . . . . 209 . . . . . 201 . . Ramming 78 | . . . . . . . . . . . 78 . . Kinetic 7432 | . . . . . . 440 . 765 . 663 3544 996 1024 Thermal 7913 | . 651 278 . 171 1082 2552 861 1179 . . 774 239 126 Explosive 1816 | . . . . . 1004 . . . . . 436 376 . Electromagnetic 332 | . . . . . . 104 . . . . 228 . . Impact 209 | . . . . . 209 . . . . . . . . Slashing 201 | . . . . . . . . . . . 201 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 . 3 3 3 Average Corruption 2 | . . . . . . 2 4 4 4 . 1 3 2 Corruption Purged 3 | . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 162 | . . . . . . 39 20 35 1 . 33 17 17 Message Errors 43 | . . . . . . 11 7 9 . . 6 5 5 Matter Fused 34 | . . . . . . 8 5 5 . . 8 5 3 Heat Flow Errors 15 | . . . . . . 4 1 4 . . 4 1 1 Energy Discharges 21 | . . . . . . 4 3 5 . . 5 3 1 Parts Rejected 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 21 | . . . . . . 5 . 4 1 . 5 1 5 Data Loss (major) 9 | . . . . . . 3 2 4 . . . . . Misfires 8 | . . . . . . 2 1 . . . 3 1 1 Alerts 2 | . . . . . . 1 . 1 . . . . . Weapon Failures 7 | . . . . . . 1 1 2 . . 2 1 . Overload Shots 29 | . . . . . . 13 5 11 . . . . . Effects 1 | . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Overflow Damage 653 | . . . . 32 179 86 4 37 . . 296 . 19 Projectiles 181 | . . . . 32 . 86 4 37 . . 3 . 19 Explosions 372 | . . . . . 149 . . . . . 223 . . Melee 100 | . . . . . 30 . . . . . 70 . . Knockbacks 4 | . . . . . . 3 . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 3 . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 514 | . . . . . 49 356 . . . . 109 . . Shots 7 | . . . . . 1 5 . . . . 1 . . Rammed 3 | . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 653 | . 90 66 . 144 403 330 267 293 . 156 528 546 653 Average Temperature 112 | . 28 22 . 67 126 79 124 127 . 58 113 163 181 Received Heat Transfer 2310 | . 219 90 . . 171 207 225 360 . 309 276 189 264 Effects 25 | . . . . . 3 . . 2 . . 6 4 10 Shutdowns 3 | . . . . . . . . . . . 3 . . Energy Bleed 6 | . . . . . 1 . . . . . 2 3 . Interference 3 | . . . . . . . . 2 . . . . 1 Matter Decay 3 | . . . . . 2 . . . . . 1 . . Damage (major) 8 | . . . . . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . Impact Corruptions 3 | . . . . . 2 . . . . . 1 . . Robots Melted 2 | . . . . . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 35 | . 4 4 . . 6 13 6 . . . . . 2 Heat Transferred 13595 | . 1591 740 . 400 2479 4159 1112 1614 . . 850 350 300 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 687 | . 284 320 . 50 618 427 . . . . 687 . . Initial 264 | . . 75 . . 19 264 . . . . 57 . . Average 282 | . 116 188 . 10 393 236 . . . . 347 . . Maximum Alert Level 2 | . 1 1 . . 2 2 . . . . 2 . . Low Security (%) 32 | 100 91 77 . 100 21 24 . . . . 18 . . Level 1 45 | . 8 22 . . 11 73 . . . . 47 . . Level 2 22 | . . . . . 66 2 . . . . 34 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . 5 10 . . . . 12 . . Investigation 5 | . 2 . . . . . . . . . 3 . . Extermination 9 | . . . . . . 6 . . . . 3 . . Reinforcement 13 | . 1 . . . 4 4 . . . . 4 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 2 | . . . . . 1 . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 8 | . 1 . . . 3 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 180 | . 17 10 . 2 26 24 10 9 . 10 35 18 19 Peak Tracking Total 8 | . 3 5 . 2 8 4 4 4 . 4 5 7 4 Tactical Retreats 7 | . . 2 . . . 1 1 . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 11 | . 2 . . . 2 4 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . 1 . . Exploded 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 20 | . . 1 . . 1 10 . . . . 7 1 . Max in Single Turn 6 | . . 1 . . 1 6 . . . . 4 1 . Garrison Access 2 | . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 32 | . 5 . 1 . 7 2 2 . . . 14 . 1 Terminals 22 | . 5 . . . 6 2 . . . . 9 . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . 1 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Total Hacks 100 | . 17 . 1 . 25 8 10 . . . 38 . 1 Successful 60 | . 8 . 1 . 16 4 10 . . . 20 . 1 Failed 38 | . 8 . . . 8 4 . . . . 18 . . Catastrophic 5 | . 1 . . . . 1 . . . . 3 . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . Manual 61 | . 11 . 1 . 16 5 . . . . 28 . . Terminals 78 | . 17 . . . 23 8 . . . . 30 . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . 2 . . . . . 5 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 38 | . 5 . 1 . 8 2 10 . . . 11 . 1 Record 9 | . . . . . . . 9 . . . . . . Robot Analysis 7 | . 1 . . . 2 . . . . . 4 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . 2 . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . . . 6 2 . . . . 6 . . Terminals 15 | . 3 . . . 6 2 . . . . 4 . . Botnet 14 | . 3 . . . 5 2 . . . . 4 . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Jam 2 | . . . . . . . . . . . 2 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 23 | . 5 . . . 6 2 . . . . 10 . . Full Trace Events 4 | . 2 . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . Time 76 | . . . . . 32 . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 8 | . . 2 . . . . 2 . 2 . . 2 . Largest Group 2 | . . 2 2 . . . 2 . 2 2 . 2 1 Highest-Rated Group 82 | . . 42 42 . . . 51 . 82 82 . 50 20 Highest-Rated Ally 51 | . . 31 31 . . . 31 . 51 51 . 30 20 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . 4 . . 18 . 22 . Total Damage 1040 | . . . . . . . 89 . . 504 . 447 . Kills 7 | . . . . . . . 1 . . 3 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total 7 | . 1 . . . 2 . . . . . 4 . . Derelict Logs Recovered 7 | . . 1 . . . . 1 1 1 . . 2 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 101 | . . . . . . . . . . . 101 . . Traps 13 | . . . . . . . . . . . 13 . . Emergency Access 6 | . . . . . . . . . . . 6 . . Items 66 | . . . . . . . . . . . 66 . . Machines 7 | . . . . . . . . . . . 7 . . Patrols 4 | . . . . . . . . . . . 4 . . Guards 4 | . . . . . . . . . . . 4 . . Exits 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 15196 | 51 603 667 239 154 1103 2722 760 1716 753 473 3406 1133 1416 Spaces Moved 9617 | 49 476 570 225 116 674 1410 431 1106 651 363 2120 626 800 Core 2 | 1 . . . . . . . 1 . . . . . Treads 1927 | . . . . . . 1112 431 366 . . 18 . . Legs . | . . . . . . . . . . . . . . Wheels 7688 | 48 476 570 225 116 674 298 . 739 651 363 2102 626 800 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 86 105 163 115 115 115 110 145 145 Average Speed 130 | 79 91 105 105 105 101 153 163 139 115 115 121 159 159 Slowest Speed 550 | 80 105 120 105 105 120 250 245 550 115 115 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 91 91 60 26 60 33 58 97 83 57 52 75 72 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 1 . 1 . . 1 . Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 20 | . . 2 . 1 . . 3 3 1 . . 2 8 Spaces Dug 101 | . . . . . 1 68 . . . . 32 . . Terrain Destroyed 330 | . . . . . 100 74 7 5 . 1 80 37 26 Melee 33 | . . . . . 1 1 . . . . 31 . . Projectile 64 | . . . . . . 15 7 4 . . 4 8 26 AOE 231 | . . . . . 99 58 . . . . 45 29 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 11370 | 57 566 609 227 141 992 1838 452 1195 656 380 2691 698 868 Wait 912 | . 36 22 . 17 208 290 5 23 . 1 297 10 3 Move 9603 | 48 475 569 224 115 673 1409 430 1104 650 362 2119 625 800 Hop . | . . . . . . . . . . . . . . Pick Up 78 | 3 4 2 1 1 11 11 . 4 3 . 31 2 5 Fast Attach 78 | 6 4 . 1 . 17 13 . 8 1 . 18 1 9 Attach 30 | . 2 2 . . 2 4 1 7 . . 5 4 3 Detach 21 | . 2 . . . 4 8 . 1 . . 4 . 2 Swap 67 | . 2 . . 3 13 10 . 2 . . 29 3 5 Drop 90 | . 3 . 1 . 15 22 . . 2 . 41 1 5 Fire 410 | . 38 14 . 5 43 70 16 45 . 17 100 27 35 Melee 43 | . . . . . 6 1 . . . . 36 . . Ram 3 | . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . Rewire 27 | . . . . . . . . 1 . . . 25 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 269 | -10/Materials | Central database locked down 302 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 5) 570 | -10/Materials | Core integrity fell below 50% 584 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Entered Mines 655 | -10/Mines | Discovered new exit (range 6) 965 | -10/Mines | Found a hidden stash of uninstalled traps 983 | -10/Mines | Learned Materials emergency access door positions 1034 | -10/Mines | Discovered new exit (range 12) 1046 | -10/Mines | Core integrity fell below 20% 1128 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1301 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1301 | -10/Mines | Discovered new exit (range 5) 1322 | -10/Mines | Entered Exiles 1322 | -10/Exiles | Accompanied by 2 allies 1349 | -10/Exiles | Met 8R-AWN 1352 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1366 | -10/Exiles | Met EX-HEX 1395 | -10/Exiles | Met EX-BIN 1409 | -10/Exiles | Aligned with FarCom system 1410 | -10/Exiles | Given EX-Vault access code 1435 | -10/Exiles | Opened EX-Vault 1442 | -10/Exiles | Found Gui. Plasma Cannon 1474 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1501 | -10/Exiles | Met EX-DEC 1551 | -10/Exiles | Discovered new exit (range 11) 1561 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1561 | -10/Exiles | Entered Mines 1655 | -9/Mines | Assembled infested the area 1660 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1697 | -9/Mines | Discovered new exit (range 9) 1715 | -9/Mines | Entered Materials 1715 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1844 | -8/Materials | Central database locked down 1980 | -8/Materials | Discovered new exit (range 15) 2030 | -8/Materials | Destroyed 7 combat bots 2446 | -8/Materials | Garrison activated, responded to threat 2643 | -8/Materials | Repaired Arm. Wheel 2669 | -8/Materials | Build established: Skirmisher 2796 | -8/Materials | Discovered new exit (range 10) 2818 | -8/Materials | Entered Factory 2818 | -7/Factory | Evolved 2 slots: Utility x2 3164 | -7/Factory | Build established: Scavenger-Gunner 5125 | -7/Factory | Discovered new exit (range 5) 5456 | -7/Factory | Build established: Scavenger-Mutant 5507 | -7/Factory | Discovered new exit (range 9) 5522 | -7/Factory | Identified exit to Storage 5522 | -7/Factory | Identified exit to Lower Caves 5540 | -7/Factory | Entered Lower Caves 5591 | -7/Lower Caves | Learned 4 Factory zone layouts 5767 | -7/Lower Caves | A Commander dispatched an escort 5788 | -7/Lower Caves | Learned Research trap positions 5788 | -7/Lower Caves | Learned Extension emergency access door positions 5788 | -7/Lower Caves | Learned Extension stockpile data 5788 | -7/Lower Caves | Learned Armory terminal intel 5846 | -7/Lower Caves | Build established: Scavenger-Gunner 6295 | -7/Lower Caves | Encountered a Warlord checkpoint 6295 | -7/Lower Caves | Discovered new exit (range 4) 6300 | -7/Lower Caves | Entered another Lower Caves area 6408 | -7/Lower Caves | Spotted B-75 Beast 6599 | -7/Lower Caves | Discovered new exit (range 5) 6819 | -7/Lower Caves | Lost 11 parts (1p3n3u4w) 6835 | -7/Lower Caves | Core integrity fell below 50% 6842 | -7/Lower Caves | Destroyed B-75 Beast 7085 | -7/Lower Caves | Build established: Gunner 7089 | -7/Lower Caves | Learned location of 1 exit from Factory 7997 | -7/Lower Caves | Discovered new exit (range 13) 8016 | -7/Lower Caves | Entered Zion 8068 | -7/Zion | System corruption cleaned by Quarantine Array 8091 | -7/Zion | Learned Factory terminal intel 8121 | -7/Zion | Build established: Derelict-Gunner 8152 | -7/Zion | Gained Derelict followers 8444 | -7/Zion | Learned location of Recycling (-7) 8496 | -7/Zion | Received a hallucinogenic algorithm 8735 | -7/Zion | Visited the Megawrench Repair Shop 8735 | -7/Zion | Megawrench repaired 10 parts 8752 | -7/Zion | Discovered new exit (range 15) 8769 | -7/Zion | Entered Proximity Caves 8769 | -6/Proximity Caves | Accompanied by 2 allies 9228 | -6/Proximity Caves | Discovered new exit (range 13) 9242 | -6/Proximity Caves | Entered Factory 9242 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9243 | -6/Factory | Identified exit to Factory 9245 | -6/Factory | Loaded intel: 28 terminal locations 9252 | -6/Factory | Noticed a derelict Sapper rigging charges 9636 | -6/Factory | Garrison activated, responded to threat 10164 | -6/Factory | Discovered new exit (range 8) 10651 | -6/Factory | Build established: Gunner 11143 | -6/Factory | Identified exit to Lower Caves 11143 | -6/Factory | Identified exit to Extension 11347 | -6/Factory | Build established: Mutant 11350 | -6/Factory | Repaired Arm. Huge Wheel? 12042 | -6/Factory | First assault squad dispatched 12061 | -6/Factory | Build established: Gunner 12143 | -6/Factory | Fabricated Imp. Focal Shield? 12648 | -6/Factory | Entered Lower Caves 12650 | -6/Lower Caves | Spotted B-75 Beast 12749 | -6/Lower Caves | Learned Factory machine intel 13115 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13155 | -6/Lower Caves | Destroyed 7 combat bots 13238 | -6/Lower Caves | Allies destroyed B-75 Beast 13252 | -6/Lower Caves | Lost 3 parts (2u1w) 13524 | -6/Lower Caves | Core integrity fell below 50% 13544 | -6/Lower Caves | Build established: Tank 13590 | -6/Lower Caves | Discovered new exit (range 6) 13781 | -6/Lower Caves | Entered another Lower Caves area 13781 | -6/Lower Caves | Accompanied by 1 ally 13842 | -6/Lower Caves | Spotted B-75 Beast 13946 | -6/Lower Caves | Discovered exit to Factory (range 6) 14026 | -6/Lower Caves | Build established: Gunner 14176 | -6/Lower Caves | Destroyed B-75 Beast 14275 | -6/Lower Caves | Learned Factory non-interactive machine intel 14408 | -6/Lower Caves | Encountered a Warlord checkpoint 14427 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14578 | -6/Lower Caves | Ambushed by wild Derelicts 14592 | -6/Lower Caves | Core integrity fell below 20% 14982 | -6/Lower Caves | Build established: Derelict-Gunner 15197 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14684_ System Restoration Module purges 1% system corruption (1%). 14721_ System Restoration Module purges 1% system corruption (0%). 14733_ Acquired Bore Cannon. 14790_ Acquired 10 matter. 15169_ F-cell Engine destroyed. 15173_ S-27 Virus destroyed. 15173_ HV Slug penetrates Wall. 15182_ Destroyed VTOL Module. 15182_ S-27 Virus destroyed. 15183_ Lgt. Nuclear Core fries itself beyond repair. 15185_ VTOL Module fries itself beyond repair. 15186_ Destroyed VTOL Module. 15187_ Lgt. Nuclear Core fries itself beyond repair. 15189_ S-27 Virus knocked back. 15192_ S-27 Virus destroyed. 15193_ C-30 ARC bursts open, deploying its payload. 15193_ G-67 Veteran unfolds itself. 15193_ G-50 Soldier unfolds itself. 15194_ Arm. Huge Wheel destroyed. 15196_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# ##### #???????# | | ??????????????????????????# ##%! # #????????# | | ??????????????????????????### ###[### ####?????# | | ????????????????????????????# #### ## ## ##???## | | ????????????????????????????# ### #% %% "#### | | ???????????????????????????## ##" =%=* #### | | ???????????????????????????# ! #### | | ???????????????????????????# ### #### | | ???????????????????????????## ###?## #### | | ????????????????????????????###????###### | | ??????????????????????????????????????## ## | | ??????????????????????????????????????# ## ## | | ???????????????????????????????????#### ### #? | | ??????????????????????????????????## ## ##?# #? | | ??????????????????????????????????# ####??# #? | | ??????????????????????????????????# ###### #? | | ???????????????????????????????????# #? | | ???????????????????????????????????## #? | | ???????????????????????????????????## #######? | | ??????????????????????????????????## ###??????? | | ?????????????????????????????????## ###??????? | | ?????????????????????????????????# ##?????? | | ???????????# ??????????????????# #?????? | | ??????????# ????##????????## ##?#### | | ?????????? % ;;;#;########## ### # | | ?????????? %% g @ ## ## | | ?????????? % g g ### | | ?????????? g%;############ ## | | ??????????? ??????????????#### ## # | | ??????????? ?????????????????????###### ## | | ???????????????????????????????????????# ##? | | ????????????????????????????????????#??# #?? | | ???????????????????????????????????## ## #?? | | ??????????????????????????????????## #####?? | | ??????????????????????????????????# ####??? | | ??????????????????????????????????# ##?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# ### | | ?????????????????????????????????# | | ?????????????????????????????????# ## | | ????????????????????????????????# ######### | | ????????????????????????????????# #????????? | | ???????????????????????????????# #?????????? | | ??????????????????????????????# ##??????????? | | ?????????????????????????????? ????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 375 Resistance: TH 15 Power Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 14 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 7 Kinecelleration 40 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Spear | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Microactuators | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Chainsword | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Imp. Focal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed DeuteriumIntegratedGuard Manual? 0 Play Time 03:27:16 Cumulative 160.6 hours Start 2022.05.10 @ 13:24:14 End 2022.05.11 @ 11:59:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 52 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8e36e76-d19a-4c71-a21d-f0c4899364df