Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 13:24:50 Player: Shimmyarah Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (166) 830 Value Destroyed (5344) 5344 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-1433) -1433 TOTAL SCORE: 9201 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 60 Friendly Fire -1586 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 100/100 System Corruption 26% Temperature Cool (30) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Enhanced Nuclear Core Neutrino Core Spiked Treads Armored Treads Advanced Terrain Scanner Makeshift Transmission Jammer Advanced ECM Suite Point Defense System Point Defense System Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (0/2) Shock Rifle Cooled Pulse Rifle Advanced Plasma Cannon Autogun Advanced Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Particle Charger Layered Medium Armor Plating Point Defense System Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Advanced Plasma Cannon Chainsword > --- INVENTORY -------- Enhanced Nuclear Core Neutrino Core Spiked Treads Armored Treads Makeshift Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Point Defense System Drone Bay Drone Bay Drone Bay Drone Bay Shock Rifle Cooled Pulse Rifle Advanced Plasma Cannon Autogun Advanced Assault Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Missile Launcher Flamer Flamer [Rating: 81] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Layered Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Special Weapon Flamer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . . 4 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . 1 Utility 5 | . . . 2 1 . 1 . . 1 Weapon 2 | . . . 1 . . 1 . . . Parts Attached 237 | 10 38 15 50 50 39 9 9 3 14 Power 22 | 2 3 2 2 3 7 . 2 1 . Engine 19 | 2 2 2 1 3 6 . 2 1 . Core 3 | . 1 . 1 . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 73 | 4 18 6 14 12 14 1 2 . 2 Treads 29 | . 8 1 10 3 4 . 1 . 2 Leg 4 | . . . . . 4 . . . . Wheel 32 | 4 6 5 4 5 6 1 1 . . Hover 8 | . 4 . . 4 . . . . . Flight . | . . . . . . . . . . Utility 67 | 2 10 2 16 13 12 4 3 2 3 Device 59 | 1 9 2 16 11 10 3 3 2 2 Storage 3 | 1 1 . . 1 . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 2 1 . . 1 Artifact . | . . . . . . . . . . Weapon 75 | 2 7 5 18 22 6 4 2 . 9 Energy Gun 5 | 2 . . 2 1 . . . . . Energy Cannon 33 | . 4 2 9 14 3 . 1 . . Ballistic Gun 2 | . . 2 . . . . . . . Ballistic Cannon 3 | . . 1 1 . . 1 . . . Launcher 12 | . 1 . . 1 2 3 1 . 4 Special Weapon 12 | . 2 . 4 3 . . . . 3 Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . 1 3 1 . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 2 2 4 . . . . Parts Lost 54 | . . 5 . 13 6 3 3 3 21 Power 7 | . . 1 . 1 2 . . 1 2 Propulsion 12 | . . 1 . 4 2 1 . 1 3 Utility 15 | . . . . 5 1 1 1 1 6 Weapon 20 | . . 3 . 3 1 1 2 . 10 Highest Loss Streak 21 | . . 5 . 6 4 1 3 2 21 To Critical Strikes 2 | . . . . 1 . . . . 1 Average Slot Usage (%) 95 | . 99 97 99 96 98 93 86 88 75 Engine 10 | . 6 5 5 14 14 13 13 12 9 Core 2 | . 7 7 3 . . . . . . Treads 10 | . 12 18 18 1 12 8 5 . 4 Wheel 9 | . 9 7 8 16 9 7 6 9 4 Hover 1 | . 5 . . 2 . . . . . Device 22 | . 13 14 26 29 25 27 23 25 20 Storage 9 | . 14 14 9 7 7 6 6 6 5 Protection 1 | . . . . . 4 3 6 6 5 Energy Cannon 18 | . 19 12 21 21 21 17 13 20 14 Ballistic Cannon 1 | . . 3 4 . . 2 . . . Launcher 3 | . 4 7 . . . 4 9 6 3 Peak Build Rating 81 | 8 10 12 38 54 58 69 74 71 81 Average Rating 36 | 6 9 9 28 44 50 65 66 69 65 On Entrance 38 | . 8 10 11 36 51 58 68 71 68 Naked Turns . | . . . . . . . . . . Heaviest Build 150 | 14 32 37 55 130 133 147 147 147 150 Greatest Support 62 | 32 40 40 62 60 60 44 38 38 28 Greatest Overweight (x) 35 | 2 3 2 1 7 8 9 5 5 35 Average Overweight (x) 2 | . . . . 2 5 6 4 4 5 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 7 13 15 15 22 25 25 25 25 25 Most Carried 25 | 8 15 15 15 25 25 25 25 25 25 Average Carried 18 | 5 11 14 14 20 23 23 23 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 Final Carried 25 | 8 15 15 14 18 25 24 25 24 19 Class Distribution -------------------- 31% | Mutant 27% | Scavenger-Gunner 14% | Tank 8% | Scavenger-Skirmisher 5% | Scavenger-Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Commander-Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Matter Collected 3005 | 300 378 283 645 352 544 241 175 87 . Remotely . | . . . . . . . . . . Salvage Created 5877 | 243 511 110 1271 840 1267 781 318 239 297 Parts 305 | 25 31 8 61 36 64 46 13 14 7 Haulers Intercepted 6 | . 2 . 2 . 2 . . . . Recyclers Shooed 4 | . . . 2 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . 10 . . . . 11 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 111 | . 12 6 18 20 14 17 10 9 5 Guns 4 | . 3 1 . . . . . . . Cannons 62 | . 6 5 17 11 14 3 3 2 1 AOE 36 | . 3 . . 2 . 14 7 7 3 Classes Destroyed 19 | 3 5 1 3 1 . 4 2 . . Worker 7 | 2 . . 1 1 3 . . . . Builder 9 | . . . 1 2 . 6 . . . Tunneler 7 | 7 . . . . . . . . . Hauler 6 | . 2 . 2 . 2 . . . . Recycler 10 | 1 . . 3 . 4 2 . . . Operator 3 | . 1 . . . 2 . . . . Drone 1 | . . . . . . 1 . . . Watcher 6 | . 1 . 2 1 2 . . . . Swarmer 27 | . 3 3 . 9 3 3 2 4 . Saboteur 1 | . . . . . . 1 . . . Grunt 43 | . 9 . 12 4 1 8 5 . 4 Brawler 3 | . . . . . . . 2 . 1 Duelist 1 | . . . . . . . 1 . . Protector 2 | . . . . . . 2 . . . Sentry 15 | . . . 4 4 5 1 1 . . Specialist 4 | . . . . . . 4 . . . Hunter 7 | . . . 2 . 2 3 . . . Programmer 7 | . . . . 3 3 1 . . . Subdweller 3 | . . 3 . . . . . . . Thug 5 | . . . . . . . . 5 . Best Kill Streak 13 | 4 3 3 5 4 4 13 9 4 2 Combat Bots Only 11 | . 3 3 3 3 4 11 9 4 2 Max Kills in Single Turn 11 | 1 2 2 2 2 1 11 6 3 2 Gunslinging . | . . . . . . . . . . Exploded 9 | . 2 . . 2 . 9 5 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 758 | . 49 33 116 165 124 41 22 28 180 Missed 226 | . 9 11 29 44 39 17 6 7 64 Damage Taken 9324 | . 586 583 1285 1513 950 637 498 508 2764 Core 1845 | . 71 126 190 204 109 39 48 58 1000 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 206 | . . . . 102 . . . . 104 Regen/Repaired (Parts) 92 | . . . . 92 . . . . . Core Remaining (%) 64 | 100 . 21 65 . 55 . . 82 . Volleys Fired 312 | 26 46 24 66 46 53 11 7 20 13 Largest 4 | 2 2 2 3 3 3 4 4 4 3 Hottest 280 | 90 120 120 240 280 140 150 150 191 228 Shots Fired 791 | 52 80 45 190 137 152 37 19 51 28 Gun 94 | 52 29 13 . . . . . . . Cannon 614 | . 38 29 186 119 150 26 14 33 19 Launcher 54 | . 6 3 . 3 2 11 5 18 6 Special 29 | . 7 . 4 15 . . . . 3 Kinetic 50 | . . 20 30 . . . . . . Thermal 687 | 52 74 22 160 134 150 26 14 33 22 Explosive 50 | . 6 3 . 3 2 11 5 18 2 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 21 | 5 9 13 10 21 10 6 11 4 12 Robot Miss Streak 6 | 6 2 3 5 4 5 3 4 6 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 415 | 22 45 27 111 75 84 14 9 8 20 Core Hits 336 | 11 23 8 41 26 36 112 42 18 19 Critical Kills 5 | . . . . 5 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | 3 . . 1 6 1 . . . 1 Burn 5 | 3 . . . 1 . . . . 1 Meltdown 5 | . . . . 5 . . . . . Blast 1 | . . . 1 . . . . . . Sever 1 | . . . . . 1 . . . . Melee Attacks 13 | . . . 2 3 2 . . . 6 Impact . | . . . . . . . . . . Slashing 11 | . . . . 3 2 . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16902 | 300 917 589 2987 2058 2659 3860 1218 950 1364 Guns 666 | 300 238 128 . . . . . . . Cannons 8985 | . 402 306 2951 1703 2335 348 188 236 516 Explosions 6821 | . 257 155 . 248 165 3449 1024 714 809 Melee 67 | . . . . . 67 . . . . Ramming 229 | . 20 . 36 7 92 63 6 . 5 Kinetic 684 | . . 205 479 . . . . . . Thermal 9101 | 300 640 229 2472 1803 2335 348 188 236 550 Explosive 6290 | . 257 155 . 248 165 3326 1024 714 401 Electromagnetic 531 | . . . . . . 123 . . 408 Impact . | . . . . . . . . . . Slashing 67 | . . . . . 67 . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . 1 14 . . . 26 Average Corruption 4 | . . . . 1 8 . . . 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . . 14 42 . . . 6 Message Errors 17 | . . . . 2 14 . . . 1 Matter Fused 8 | . . . . 2 6 . . . . Heat Flow Errors 9 | . . . . 2 7 . . . . Energy Discharges 13 | . . . . 1 9 . . . 3 Parts Fused 2 | . . . . 1 1 . . . . Data Loss (minor) 7 | . . . . 3 4 . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 2 | . . . . 1 1 . . . . Alerts 1 | . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 351 | . . 8 65 52 117 70 . 15 24 Projectiles 245 | . . 8 65 52 93 2 . 1 24 Explosions 86 | . . . . . 24 48 . 14 . Melee 20 | . . . . . . 20 . . . Knockbacks 6 | . . 1 4 . . 1 . . . Impact 2 | . . . 1 . . 1 . . . Kinetic 4 | . . 1 3 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 781 | . 63 . . . 44 272 153 84 165 Shots 26 | . 3 . . . . 8 7 3 5 Rammed 23 | . 2 . 5 1 10 3 1 . 1 Targets Rammed 25 | . 2 . 6 1 11 3 1 . 1 Kicked . | . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . Highest Temperature 706 | 300 282 . 509 463 384 18 92 706 140 Average Temperature 116 | 99 73 . 118 124 91 18 55 329 55 Received Heat Transfer 2362 | . 255 48 621 207 198 48 99 225 661 Effects 25 | . 1 . 2 3 1 . . 18 . Shutdowns 6 | . . . . 1 . . . 5 . Energy Bleed 5 | . . . 2 1 . . . 2 . Interference 3 | . 1 . . . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . 1 . . . 1 . Damage (minor) 5 | . . . . . 1 . . 4 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 9 | . . . 1 7 . . . . 1 Combat Hostiles 9 | . . . 1 7 . . . . 1 Parts Melted 37 | 4 4 2 4 15 5 . . 1 2 Heat Transferred 17007 | 1015 1472 444 4358 4104 3468 443 259 335 1109 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Peak Influence 578 | 50 263 . 411 250 395 578 . . 139 Initial 179 | . 32 . 36 179 83 179 . . 126 Average 152 | 25 87 . 167 158 214 267 . . 102 Maximum Alert Level 2 | . 1 . 2 1 1 2 . . . Low Security (%) 73 | 100 90 . 68 81 40 48 . . 100 Level 1 24 | . 9 . 29 18 59 35 . . . Level 2 1 | . . . 2 . . 15 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 . 2 6 6 1 . . 1 Investigation 1 | . 1 . . . . . . . . Extermination 4 | . . . . 2 2 . . . . Reinforcement 14 | . 2 . 2 4 4 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 6 | . . . 1 1 2 1 . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Distress Signals 8 | . . . 4 . 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 22 6 35 34 22 21 9 6 15 Peak Tracking Total 12 | . 3 3 5 4 5 12 8 3 8 Tactical Retreats 16 | . 1 . 8 5 1 . . . 1 Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Traps Triggered 6 | . 2 1 . 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Machines Disabled 15 | . 2 . 2 . 6 4 1 . . Max in Single Turn 2 | . 1 . 1 . 1 2 1 . . Garrison Access 2 | . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Machines Accessed 21 | . 5 . 3 6 4 . 1 . 2 Terminals 16 | . 5 . 3 2 4 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Total Hacks 49 | . 17 . 7 12 8 . 1 . 4 Successful 22 | . 12 . 2 4 2 . 1 . 1 Failed 26 | . 4 . 5 8 6 . . . 3 Catastrophic 7 | . 1 . 1 1 3 . . . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 37 | . 18 . 9 3 7 . . . . Terminals 43 | . 17 . 7 7 8 . . . 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 9 | . 3 . 2 . 2 . 1 . 1 Record 1 | . 1 . . . . . . . . Part Schematic 3 | . 1 . 2 . . . . . . Open Door 3 | . . . . . 2 . 1 . . Open DSF 1 | . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . Seal Access 2 | . . . . 2 . . . . . Unauthorized Hacks 9 | . 9 . . . . . . . . Terminals 9 | . 9 . . . . . . . . Botnet 3 | . 3 . . . . . . . . Operators 1 | . 1 . . . . . . . . Skim 5 | . 5 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 16 | . 4 . 3 4 3 . . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 44 | . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . Non-combat 1 | . . . 1 . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . parse_system 1 | . . . 1 . . . . . . no_distress 1 | . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 8 1 . . Highest-Rated Group 173 | . . . . . 173 128 16 . . Highest-Rated Ally 29 | . . . . . 29 16 16 . . Total Orders 24 | . . . . . 4 4 10 3 3 STAY 3 | . . . . . . 1 1 . 1 FOLLOW 3 | . . . . . 1 1 1 . . EXPLORE 14 | . . . . . 3 2 4 3 2 RETURN 4 | . . . . . . . 4 . . Ally Attacks 30 | . . . . . 5 25 . . . Total Damage 249 | . . . . . 54 195 . . . Kills 4 | . . . . . 2 2 . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 15 | . . . . . 4 2 6 3 . Drone Recoveries 7 | . . . . . . . 5 2 . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Turns Passed 11194 | 260 2099 1149 1840 2168 1398 596 992 169 523 Spaces Moved 5163 | 158 1061 589 918 1092 520 237 354 57 177 Core 23 | 20 . . . . . . . . 3 Treads 1210 | . 266 322 524 41 57 . . . . Legs . | . . . . . . . . . . Wheels 3676 | 138 605 267 394 987 463 237 354 57 174 Hover 254 | . 190 . . 64 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 93 108 123 145 135 135 145 Average Speed 148 | 93 124 143 134 140 207 190 165 170 196 Slowest Speed 1800 | 150 180 260 160 335 480 235 175 175 1800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 93 28 49 24 73 12 95 15 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 50 | . 7 . 4 3 . . 11 19 6 Terrain Destroyed 683 | . 76 13 57 35 85 151 105 144 17 Melee 9 | . . . . 3 . . . . 6 Projectile 140 | . 7 1 57 . 49 5 3 15 3 AOE 534 | . 69 12 . 32 36 146 102 129 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Low Low Fac Total 7988 | 219 1730 852 1361 1595 725 350 742 98 316 Wait 1998 | . 552 201 270 357 53 81 362 19 103 Move 5154 | 157 1060 588 917 1091 519 236 353 56 177 Hop . | . . . . . . . . . . Pick Up 146 | 20 17 14 20 33 28 6 6 . 2 Fast Attach 20 | . 4 . 6 . 4 . 3 1 2 Attach 56 | 7 1 7 3 15 6 6 3 1 7 Detach . | . . . . . . . . . . Swap 161 | 3 33 8 41 35 29 3 3 1 5 Drop 103 | 6 15 10 30 14 20 4 4 . . Fire 312 | 26 46 24 66 46 53 11 7 20 13 Melee 13 | . . . 2 3 2 . . . 6 Ram 17 | . 2 . . . 10 3 1 . 1 Kick . | . . . . . . . . . . Crush 8 | . . . 6 1 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 261 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Discovered new exit (range 8) 1114 | -10/Materials | Central database locked down 1378 | -10/Materials | Discovered new exit (range 3) 1624 | -10/Materials | Discovered new exit (range 13) 1693 | -10/Materials | Discovered new exit (range 16) 1779 | -10/Materials | Identified exit to Subcaves 1816 | -10/Materials | Identified exit to Mines 1860 | -10/Materials | Learned Storage trap positions 1862 | -10/Materials | Learned 2 Mines zone layouts 1873 | -10/Materials | Learned 2 Mines zone layouts 2360 | -10/Materials | Entered Subcaves 2362 | -10/Subcaves | Discovered new exit (range 16) 2366 | -10/Subcaves | Learned location of Zion (-7) 2366 | -10/Subcaves | Met a Zionite searching for "candidates" 3031 | -10/Subcaves | Core integrity fell below 50% 3065 | -10/Subcaves | Lost 5 parts (1p1n3w) 3198 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3312 | -10/Subcaves | Discovered new exit (range 14) 3509 | -10/Subcaves | Entered Materials 3509 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3823 | -8/Materials | Build established: Scavenger-Skirmisher 4864 | -8/Materials | Build established: Scavenger-Gunner 5163 | -8/Materials | Discovered new exit (range 8) 5349 | -8/Materials | Entered Factory 5349 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6301 | -7/Factory | Repaired Plasma Cannon 6681 | -7/Factory | Lost 3 parts (1n1u1w) 7418 | -7/Factory | Lost 6 parts (1p4u1w) 7507 | -7/Factory | Discovered new exit (range 3) 7517 | -7/Factory | Entered Storage 7518 | -7/Storage | Loaded intel: 17 trap records 8096 | -7/Storage | Lost 4 parts (2p2n) 8210 | -7/Storage | System corruption reached 10% 8353 | -7/Storage | Met 01-MTF 8486 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8705 | -7/Storage | Lost 3 allies 8832 | -7/Storage | Discovered new exit (range 15) 8875 | -7/Storage | Found Prototype Launcher 8876 | -7/Storage | Identified Rocket Array 8880 | -7/Storage | Found Rocket Array 8915 | -7/Storage | Entered Factory 8915 | -6/Factory | Accompanied by 9 allies (01-MTF) 8915 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8918 | -6/Factory | 01-MTF left 8964 | -6/Factory | Build established: Commander-Tank 9154 | -6/Factory | Discovered new exit (range 30) 9161 | -6/Factory | Discovered new exit (range 12) 9389 | -6/Factory | Lost 8 allies 9418 | -6/Factory | Cargo convoy interrupted 9445 | -6/Factory | Destroyed 11 combat bots 9511 | -6/Factory | Entered Lower Caves 9511 | -6/Lower Caves | Accompanied by 1 ally 9637 | -6/Lower Caves | Build established: Tank 10002 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10039 | -6/Lower Caves | Destroyed 9 combat bots 10045 | -6/Lower Caves | Lost 3 parts (1u2w) 10303 | -6/Lower Caves | Discovered new exit (range 23) 10503 | -6/Lower Caves | Entered another Lower Caves area 10661 | -6/Lower Caves | Discovered new exit (range 8) 10672 | -6/Lower Caves | Entered Factory 10672 | -5/Factory | Accompanied by 1 ally 10672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11112 | -5/Factory | System corruption reached 10% 11181 | -5/Factory | Core integrity fell below 50% 11190 | -5/Factory | Core integrity fell below 20% 11195 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11187_ B-60 Warrior heat damages Rnf. Fission Core. 11187_ B-60 Warrior overheating. 11188_ Penetrated by Slug. 11188_ B-60 Warrior overheating. 11189_ B-60 Warrior heat damages Rnf. Fission Core. 11189_ Penetrated by Slug. 11189_ B-60 Warrior overheating. 11190_ B-60 Warrior heat short circuits Imp. Treads. 11190_ B-60 Warrior overheating. 11192_ B-60 Warrior heat damages core (-21). 11192_ B-60 Warrior overheating. 11192_ Penetrated by Slug. 11193_ B-60 Warrior overheating. 11193_ U-05 Engineer builds a Wall. 11194_ B-60 Warrior overheating. 11194_ Penetrated by Slug. 11194_ Slug penetrates U-05 Engineer. 11195_ B-60 Warrior overheating. 11195_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????? ???????????????????? | | ??????????????? ???????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????#########/####???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# """ """ #???????????????? | | ??????# """ """ #???????????????? | | ??????# "" """ #???????????????? | | ??????# "" "" #???????????????? | | ??????# " " ###?????????????? | | ??????# =# #?????????????? | | ??????# %#####???????????? | | ??????# /%%^/???????????? | | ??????# [ # #???????????? | | ??????#######+# #### # ??????????? | | ??????????# ; ??????????? | | ????????###=% # ?????????? | | ######### [ * / "????????? | | # # ""???????? | | # ggg # ""???????? | | # =%b #? ""???????? | | # "" "" = #?? ??????? | | # "" "" @ #??##???????? | | # """ "" # #???????????? | | # """ "" #u #???????????? | | # """ """ + #???????????? | | # # #???????????? | | # "" "" =# #???????????? | | # "" "" #k w #???????????? | | # """ """ # u #???????????? | | # """ """ # #???????????? | | # """ """ # #???????????? | | # # #???????????? | | # # hhu#???????????? | | ####"###### #???????????? | | #####"##### ###/#####???? | | # # ??? | | # """ """ # ??? | | # """ """ # ?? | | # """ """ + ?? | | # # ?? | | # = # ##########+#???????? | | # ! # ######## ???????? | | # # ^ # """ #????? | | ##"######## # """ #????? | | # #""" """ # """ #????? | | # #"R """ # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Particle Charger | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Collateral Damage Oh No You Don't! Challenges ------------ None Game ------ Seed ZioniteExpertScreen Manual? 0 Play Time 02:17:50 Cumulative 44.0 hours Start 2024.11.16 @ 10:56:46 End 2024.11.16 @ 13:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ca41185-2a06-4d40-821d-4e046577a4e4