Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 22:39:55 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1267) 1267 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4767 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Armored Wheel Seismic Detector Ion Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Seismic Detector Light Assault Rifle Light Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 30 | 8 1 . 12 1 . . 8 Power 6 | 2 . . 3 . . . 1 Engine 6 | 2 . . 3 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . 1 . . . 1 Treads 4 | 2 . . 1 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 2 . . 3 1 . . 1 Device 3 | 1 . . . 1 . . 1 Storage 1 | 1 . . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 13 | 2 1 . 5 . . . 5 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . . 4 . . . 3 Ballistic Cannon 1 | . 1 . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 15 | . . . 1 1 . 1 12 Power 2 | . . . . . . . 2 Propulsion 3 | . . . . . . . 3 Utility 6 | . . . 1 1 . 1 3 Weapon 4 | . . . . . . . 4 Highest Loss Streak 5 | . . . 1 1 . 1 5 To Critical Strikes . | . . . . . . . . Average Backups 7 | 3 5 6 7 7 7 7 7 Power 1 | . 1 1 1 2 2 2 1 Propulsion 1 | 1 2 2 1 2 2 2 1 Utility . | . 1 1 1 . . . . Weapon 3 | . 1 2 3 3 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . 2 . . . 7 Power 1 | . . . . . . . 1 Propulsion 4 | . . . 2 . . . 2 Utility 1 | . . . . . . . 1 Weapon 3 | . . . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 100 100 92 99 100 89 65 Engine 10 | . 14 14 11 11 11 11 7 Treads 22 | . 28 28 22 22 22 22 21 Device 10 | . 14 14 11 10 11 11 8 Storage 10 | . 14 14 11 11 11 11 8 Processor 7 | . . . 8 11 11 11 2 Protection 4 | . . . 7 11 11 1 . Ballistic Gun 18 | . 24 14 10 22 22 22 15 Ballistic Cannon 3 | . 3 14 10 . . . . Peak Build Rating 18 | 7 7 7 18 18 18 18 18 Average Rating 13 | 5 7 7 12 17 18 16 14 On Entrance 11 | . 7 7 7 18 18 18 16 Naked Turns 31 | . . . . . . . 31 Heaviest Build 27 | 14 16 16 27 27 27 27 21 Greatest Support 60 | 40 40 40 40 40 40 40 60 Greatest Overweight (x) 5 | . . . . . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 6 7 8 8 7 8 8 Average Carried 7 | 3 5 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 5 6 7 8 7 7 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1260 | 214 84 52 368 42 . 210 290 Remotely . | . . . . . . . . Salvage Created 1585 | 90 84 25 465 42 . 208 671 Parts 98 | 7 2 4 35 4 . 20 26 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 2 2 12 3 . 8 18 Guns 34 | . 2 1 5 3 . 8 15 Cannons 8 | . . 1 7 . . . . AOE 2 | . . . . . . . 2 Classes Destroyed 10 | 2 1 1 2 . . 1 3 Worker 1 | . . . . . . . 1 Tunneler 3 | 2 . 1 . . . . . Hauler 2 | . . . 2 . . . . Recycler 5 | 1 . . 1 . . 1 2 Swarmer 24 | . . 2 8 3 . 7 4 Grunt 13 | . 2 . 1 . . . 10 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . 3 . . . 1 Hunter 2 | . . . . . . 1 1 Best Kill Streak 7 | 2 2 2 5 3 . 3 7 Combat Bots Only 6 | . 2 2 4 3 . 3 6 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 295 | . 6 12 62 17 . 32 166 Missed 82 | . 5 4 19 6 . 6 42 Hits 213 | . 1 8 43 11 . 26 124 Melee 3 | . . . . . . . 3 Projectile 210 | . 1 8 43 11 . 26 121 Critical Strikes 9 | . . . 1 1 . 2 5 Damage Taken 2875 | . 12 62 444 88 . 312 1957 Core 696 | . . . 62 8 . 63 563 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . 100 . . . 66 . Volleys Fired 164 | 16 6 5 42 4 . 18 73 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 63 | 40 40 50 53 46 . 46 63 Shots Fired 275 | 32 12 11 72 8 . 36 104 Gun 224 | 32 12 6 31 8 . 36 99 Cannon 46 | . . 5 41 . . . . Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 259 | 32 12 11 72 8 . 36 88 Thermal 11 | . . . . . . . 11 Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 6 10 5 14 12 . 9 15 Robot Miss Streak 4 | 3 1 1 4 1 . 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . . . . 1 4 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 184 | 18 10 7 41 4 . 23 81 Core Hits 90 | 6 4 3 18 3 . 11 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 1 . . . 1 Burn 1 | . . . . . . . 1 Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3379 | 181 103 109 706 74 . 333 1873 Guns 2429 | 181 103 35 271 74 . 329 1436 Cannons 506 | . . 73 433 . . . . Explosions 426 | . . . . . . . 426 Melee . | . . . . . . . . Ramming 18 | . . 1 2 . . 4 11 Kinetic 2765 | 181 103 108 704 74 . 329 1266 Thermal 170 | . . . . . . . 170 Explosive 426 | . . . . . . . 426 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 2 2 . . . . 5 Average Corruption 2 | . 2 2 . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . 3 3 . . . . 2 Message Errors 3 | . 2 1 . . . . . Matter Fused 2 | . . 1 . . . . 1 Energy Discharges 1 | . 1 . . . . . . Parts Rejected 1 | . . . . . . . 1 Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . . . . 35 Projectiles . | . . . . . . . . Explosions 35 | . . . . . . . 35 Melee . | . . . . . . . . Knockbacks 3 | . . 1 2 . . . . Impact . | . . . . . . . . Kinetic 3 | . . 1 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 152 | . . . . . . . 152 Shots 4 | . . . . . . . 4 Rammed 13 | . . 1 1 . . 1 10 Targets Rammed 14 | . . 1 1 . . 1 11 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 63 | . 6 . 28 . . . 63 Average Temperature 16 | . 6 . 12 . . . 25 Received Heat Transfer 981 | . 6 . 93 . . . 882 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 444 | . . . . . . . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 . 100 82 Level 1 4 | . . . . . . . 17 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 338 | 5 40 53 103 73 . 104 338 Initial 23 | . . 3 . 23 . . . Average 39 | 1 10 11 47 25 . 28 76 Influence Increases 1373 | 15 50 55 330 70 . 225 628 Destroy 0b10 Robot/C 900 | . 40 40 240 60 . 160 360 Destroy 0b10 Robot/NC 55 | 15 . 5 15 . . 5 15 Destroy Leader 194 | . 10 10 54 10 . 30 80 Successful Hack 6 | . . . 6 . . . . Disable Machine 30 | . . . 15 . . . 15 Destroy Structure 38 | . . . . . . . 38 Lose Combat Pursuer 150 | . . . . . . 30 120 Influence Decreases 1043 | 15 40 65 269 131 . 225 298 Entered New Map 45 | . . 7 . 38 . . . Time Decay 858 | 15 40 58 259 83 . 215 188 Lost Part 140 | . . . 10 10 . 10 110 Squads Dispatched 6 | . 2 . . . . . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . . . . . . . 8 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 6 3 17 3 . 10 35 Peak Tracking Total 9 | . 3 3 4 3 . 4 9 Tactical Retreats 4 | . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 4 | . . . 2 . 1 . 1 Terminals 3 | . . . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . . 7 . 1 . 2 Successful 4 | . . . 2 . 1 . 1 Failed 6 | . . . 5 . . . 1 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . 5 . 1 . . Terminals 9 | . . . 7 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 2 . 1 . 1 Record 2 | . . . 1 . . . 1 Robot Analysis 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3386 | 62 167 258 655 254 560 777 653 Seismic 3386 | 62 167 258 655 254 560 777 653 Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3557 | 177 167 258 655 267 560 777 696 Spaces Moved 1813 | 78 89 151 313 156 351 426 249 Core 20 | 7 . . . . . . 13 Treads 1793 | 71 89 151 313 156 351 426 236 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 159 | 150 160 160 160 160 160 160 158 Slowest Speed 300 | 160 160 160 160 160 160 160 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 6 27 30 28 40 65 80 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . . . . . . 45 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 45 | . . . . . . . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2205 | 105 102 157 400 166 350 485 440 Wait 148 | . 6 . 9 6 . 40 87 Move 1807 | 77 88 150 313 155 350 425 249 Hop . | . . . . . . . . Pick Up 19 | 4 1 1 8 . . 1 4 Fast Attach 14 | 7 . . 6 . . . 1 Attach 7 | . . . 1 1 . . 5 Detach . | . . . . . . . . Swap 13 | 1 1 . 8 . . . 3 Drop 20 | . . . 13 . . . 7 Fire 164 | 16 6 5 42 4 . 18 73 Melee . | . . . . . . . . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 9 | . . 1 . . . 1 7 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 475 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 480 | -10/Mines | Discovered new exit (range 3) 515 | -10/Mines | Discovered new exit (range 11) 558 | -10/Mines | Assembled infested the area 603 | -10/Mines | Entered Materials 603 | -9/Materials | Evolved 2 slots: Utility x2 1030 | -9/Materials | Discovered new exit (range 12) 1258 | -9/Materials | Entered Mines 1325 | -9/Mines | Discovered new exit (range 10) 1466 | -9/Mines | Found a hidden stash of uninstalled traps 1492 | -9/Mines | Discovered new exit (range 7) 1493 | -9/Mines | Learned location of Storage (-9) 1517 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1519 | -9/Mines | Discovered new exit (range 5) 1525 | -9/Mines | Entered Exiles 1569 | -9/Exiles | Met 8R-AWN 1593 | -9/Exiles | Met EX-HEX 1669 | -9/Exiles | Met EX-BIN 1689 | -9/Exiles | Aligned with FarCom system 1690 | -9/Exiles | Given EX-Vault access code 1727 | -9/Exiles | Opened EX-Vault 1778 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1818 | -9/Exiles | Met EX-DEC 1881 | -9/Exiles | Discovered new exit (range 10) 2065 | -9/Exiles | Discovered new exit (range 15) 2085 | -9/Exiles | Entered Mines 2115 | -8/Mines | Discovered new exit (range 5) 2544 | -8/Mines | Discovered new exit (range 6) 2862 | -8/Mines | Entered Materials 2862 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3446 | -8/Materials | Lost 5 parts (1p2n2w) 3462 | -8/Materials | Garrison activated, responded to threat 3515 | -8/Materials | Core integrity fell below 50% 3545 | -8/Materials | Core integrity fell below 20% 3557 | -8/Materials | Lost 4 parts (1p2u1w) 3558 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03526_ Sml. Storage Unit destroyed. 03526_ U-05 Engineer lays Concrete. 03527_ System corrupted: Rocket Launcher rejected. 03528_ U-05 Engineer lays Concrete. 03530_ The unstable cave ceiling collapses. 03530_ B-36 Bruiser crushed by falling debris. 03530_ B-36 Bruiser destroyed. 03530_ Rocket Launcher crushed. 03532_ U-05 Engineer lays Concrete. 03532_ U-05 Engineer builds a Wall. 03533_ U-05 Engineer lays Concrete. 03534_ Critical hit (Burn: +37). 03535_ K-01 Serf collects debris. 03538_ U-05 Engineer builds a Wall. 03544_ System corrupted: Matter fused (-9). 03551_ U-05 Engineer builds a Wall. 03552_ Critical hit (Burn: +37). 03554_ U-05 Engineer lays Concrete. 03555_ U-05 Engineer builds a Door. 03557_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????#??????????????????????????? | | ????????# ?????????????????????????? | | ????????# ?????????????????????????? | | ????????# ?????????????????????????? | | ??????### ####?????????????????????? | | ??????# ##??????####??????????? | | ??????# u # ##?????#T"#??????????? | | ??????# ## ####### "############ | | ?????## a![ * %% % | | ???### +### #################### | | ???# = = @ #%#?????########### | | ???# #[#?????# ##/"" | | ???# = # #?????# """ ## "" | | ???# g # #?????# """ ## "" | | ???###### ?????# """ ## "" | | ???????? o +????# ## "" | | ???????### #????# """ ## | | ????####### ## +????# """ ##### | | ????# # # ???# """ #???? | | ????# # # ???# #???? | | ????# o # ##########+######## | | ????# # | | ????# + | | ????# # | | ????# # ###"############### | | ????# # # % ! *#???????? | | ????# # # #???????? | | ????###+###### # """ #???????? | | ??????# # """"" #???????? | | ??????# + """"" !#???????? | | ??????# # """"" #???????? | | ??????# ###### # """ #???????? | | ####### #????# # #???????? | | # # #????# ###########???????? | | # # ######+#######???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyOvertunedActivator Manual? 0 Play Time 00:21:42 Cumulative 78.7 hours Start 2025.05.05 @ 22:18:57 End 2025.05.05 @ 22:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42989a85-c18f-42f1-979b-9ed6f2b95dc9