Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.13 @ 13:15:14 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (1034) 5170 Value Destroyed (58628) 58628 Prototype IDs (382) 7640 Alien Tech Used (6) 1200 Bonus (80775) 80775 TOTAL SCORE: 164113 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 34693 Follower Combat Kills 3140 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3486 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2944 Cogmind --------- Core Integrity 42/1600 Matter 136/300 Energy 91/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Experimental Cooling System Concept NT7 Matterbank (20) Compact HERF Cannon Experimental Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler Concept Phase Shift Module Concept Cloak Mesh Concept Cloak Mesh Medium Regenerative Plating ME-RLN's Chromatic Screen Concept Energy Mantle > --- WEAPON ----------- Hypervelocity Multirail Hypervelocity Multirail Concept Heavy Railcannon > --- INVENTORY -------- Improved Quantum Reactor Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg Experimental Cooling System Concept Chromion Battery Concept NT7 Matterbank Experimental Sensor Array Experimental EM Shield Concept Antimissile System Long-range Tractor Beam Transdimensional Reconstructor Concept Navigation Harness Enhanced Nova Cannon Concept Plasma Driver Improved Potential Cannon Multirail Concept XC Strikerail Concept XC Strikerail Perforator Experimental Neutron Missile Launcher [Rating: 310] Favorites ----------- Power Concept Zero-point Core Engine Light Angular Momentum Engine Power Core Concept Zero-point Core Reactor Hybrid Graviton Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Spectral Analyzer Device Experimental Sensor Array Storage Huge Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Concept Plasma Driver Ballistic Gun Enhanced Autogun Ballistic Cannon Perforator Launcher Experimental Neutron Missile Launcher Special Weapon CPS Tube Impact Weapon Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 419 | 7 14 5 31 10 27 32 3 4 25 4 . 4 1 23 1 5 29 7 12 . 3 3 1 6 21 2 23 37 10 52 17 Power 49 | 1 1 1 5 1 2 5 . . 4 . . 1 . 4 1 . 1 . 2 . . 1 . 1 4 1 3 4 1 5 . Engine 18 | 1 1 1 4 1 2 3 . . 1 . . 1 . 2 1 . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . 2 . . 3 . . . . . . . . . . . . . . 1 . . . 2 . . . Reactor 22 | . . . . . . . . . . . . . . 2 . . 1 . 2 . . 1 . . 4 1 3 2 1 5 . Propulsion 91 | 2 . . 11 4 7 13 3 . 8 1 . . . 5 . . 4 . 3 . . . 1 1 3 1 5 6 1 8 4 Treads 47 | 2 . . 9 3 6 12 3 . 8 1 . . . . . . . . . . . . . . . . . . . 3 . Leg 40 | . . . . 1 . . . . . . . . . 5 . . 4 . 3 . . . 1 1 3 1 5 6 1 5 4 Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 168 | 2 5 2 3 1 8 5 . 1 7 1 . 1 1 8 . 4 14 5 6 . 2 2 . 2 9 . 10 21 7 30 11 Device 90 | 2 3 2 2 1 4 3 . 1 4 1 . 1 . 4 . 2 8 3 4 . 1 1 . 1 3 . 6 10 5 12 6 Storage 12 | . 2 . 1 . . . . . . . . . . 2 . . 1 . 1 . 1 . . . . . 1 2 1 . . Processor 23 | . . . . . . . . . 3 . . . 1 . . 1 2 . 1 . . . . 1 1 . 1 3 . 7 2 Hackware 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 . Protection 37 | . . . . . 4 2 . . . . . . . 2 . 1 3 1 . . . 1 . . 5 . 2 6 . 7 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 8 2 12 4 10 9 . 3 6 2 . 2 . 6 . 1 10 2 1 . 1 . . 2 5 . 5 6 1 9 2 Energy Gun 31 | 1 1 . . . 9 5 . . 3 . . . . 2 . . 4 . . . . . . . . . 3 . . 3 . Energy Cannon 18 | . 3 . 4 . . 1 . . 1 . . . . . . . . . . . 1 . . 1 1 . . 2 1 3 . Ballistic Gun 39 | 1 . . 6 3 1 1 . 2 1 2 . 1 . 4 . 1 4 . 1 . . . . 1 2 . 1 3 . 2 2 Ballistic Cannon 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Launcher 11 | . 2 1 1 1 . 2 . . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . Special Weapon 5 | . 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 95 | . . 1 . 3 4 7 . . 2 . . . . 7 . . 18 4 4 . . 3 . . 10 . 10 18 . 2 2 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 4 . System Corruption 45 | . . . . . . . . . . . . . . . . . 9 . . . . . . . 7 . . 4 . 25 . Parts Lost 70 | . 3 2 2 9 5 . . . 8 3 . . . . . . . . . . . . . . . . 3 2 2 7 24 Power 8 | . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 3 Propulsion 12 | . . . 1 3 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 4 Utility 30 | . 2 . 1 . 5 . . . 2 . . . . . . . . . . . . . . . . . 2 2 1 4 11 Weapon 20 | . 1 1 . 5 . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 3 6 Highest Loss Streak 18 | . 2 2 2 5 2 . . . 4 3 . . . . . . . . . . . . . . . . 1 1 1 2 18 To Critical Strikes 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | . 9 14 20 20 22 23 22 22 21 23 23 24 24 22 20 19 19 18 18 19 18 18 19 18 17 16 16 19 20 19 20 Power . | . 1 1 1 1 2 1 . . . 1 1 . . . . . . 1 . . . . . . . 1 . . 1 2 1 Propulsion 2 | . 1 2 3 4 6 6 4 4 4 2 2 2 2 1 1 1 1 1 . 2 2 2 1 . . . . 1 1 . . Utility 8 | . 2 6 10 10 8 7 7 10 7 9 10 11 11 8 7 7 7 9 9 9 9 9 9 9 9 6 7 9 9 8 10 Weapon 7 | . 3 5 5 3 6 9 10 8 7 8 8 8 9 9 10 9 8 7 7 7 7 7 7 7 7 8 6 7 6 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 5 . 4 1 9 7 . 2 2 . 2 3 . 7 1 4 4 . 2 . . . . . 2 . 2 2 2 11 1 Power 6 | . . . 1 . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Propulsion 15 | . 4 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 6 . Utility 19 | . 1 . . . . 3 . 1 . . . 2 . 5 . 1 . . . . . . . . 2 . . . 1 2 1 Weapon 30 | . . . 1 . 8 3 . 1 1 . 2 1 . 1 1 3 3 . 1 . . . . . . . 1 1 . 2 . Tool/Special 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 96 100 99 93 91 98 99 97 98 99 100 100 100 95 100 100 97 94 98 99 100 85 100 97 99 94 92 89 81 84 93 Engine 3 | . 14 14 9 9 9 8 4 . . 6 6 6 6 8 5 5 2 . . . . . . . . . . . . . . Core 3 | . . . 1 2 . . 4 9 10 6 6 6 6 . . . . . . . . . . 2 . . . 4 8 5 . Reactor 3 | . . . . . . . . . . . . . . 1 5 5 5 5 8 10 10 10 10 9 12 13 13 7 4 5 10 Treads 12 | . 27 28 30 32 27 27 27 27 25 25 26 26 26 16 . . . . . . . . . . . . . . . 3 . Leg 11 | . . . . . . . . . . . . . . 8 29 29 29 29 30 31 31 31 31 28 28 26 23 18 9 10 22 Device 18 | . 12 14 10 11 11 16 18 18 20 20 20 20 16 11 17 15 11 11 14 15 15 15 15 14 12 16 12 18 27 25 20 Storage 6 | . 12 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 7 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 10 | . . . . . . . . . 7 13 13 13 16 16 11 12 17 17 15 15 15 15 15 18 19 17 20 13 12 11 15 Protection 3 | . . . . . 7 9 9 9 4 . . . . 5 5 5 4 2 4 5 5 5 5 4 5 4 4 5 3 4 4 Energy Gun 3 | . 11 . . . 22 26 25 . 1 . . . . . . . . . . . . . . . . . 1 . . 3 8 Energy Cannon 2 | . 10 27 10 . . . . . . . . . . . . . . . . . . . . 1 3 6 3 1 2 3 3 Ballistic Gun 12 | . 3 . 21 21 4 . . 23 18 20 20 19 20 16 17 16 15 16 14 14 15 1 15 12 9 4 6 10 6 4 2 Peak Build Rating 310 | 9 9 14 20 31 41 42 42 43 73 75 73 75 75 106 108 110 150 154 167 167 164 164 164 168 199 214 222 286 310 289 283 Average Rating 140 | 7 7 9 17 24 34 36 39 40 66 73 72 73 74 86 106 107 118 152 162 163 163 141 162 163 179 204 216 247 295 272 264 On Entrance 113 | . 9 8 10 20 24 37 39 32 42 73 72 73 75 74 104 108 108 150 150 164 164 164 164 162 165 199 204 215 286 281 260 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 168 | 10 52 31 98 98 116 111 117 120 132 111 111 112 112 134 99 107 122 122 127 120 120 120 112 127 141 147 161 161 139 168 146 Greatest Support 235 | 40 40 40 60 60 60 60 60 60 104 104 99 99 99 123 123 123 143 143 171 171 171 171 174 174 172 170 186 186 164 235 180 Greatest Overweight (x) 4 | . 1 . 4 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 23 | 5 15 15 24 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 24 Most Carried 25 | 1 15 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 22 | . 9 14 24 24 24 24 24 24 23 24 24 24 25 23 19 19 19 19 19 19 19 19 20 19 19 19 19 22 24 22 22 Final Capacity 25 | 5 15 15 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 1 15 15 25 25 25 25 24 25 22 24 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 18 25 24 25 5 Class Distribution -------------------- 34% | Scavenger-Tank 10% | Messiah-Skirmisher 10% | Scavenger-Gunner 7% | Messiah-Tank 7% | Commander-Skirmisher 7% | Scavenger-Skirmisher 6% | Skirmisher 4% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Commander-Skirmisher | -6/Zion Commander-Skirmisher | -5/Proximity Caves Derelict-Gunner | -5/Factory Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Upper Caves Messiah-Tank | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Skirmisher | -3/Proximity Caves Messiah-Skirmisher | -3/Research Messiah-Skirmisher | -3/Testing Messiah-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Tank | -2/Protoforge Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 46261 | 301 337 110 1359 426 580 574 90 45 1808 431 284 50 68 620 248 432 1393 784 1976 859 625 78 156 191 1384 107 846 8270 9629 10322 1878 Remotely 13767 | . . . . . . . . . . . . . . 22 . . 583 223 965 376 . . . . 122 . . 1935 4980 4561 . Salvage Created 64018 | 222 740 165 2333 242 1472 2414 749 . 2539 584 238 . 43 574 59 531 2020 942 1712 695 258 . . 65 2778 186 1340 10401 15243 14280 1193 Parts 2619 | 13 63 25 131 12 82 115 21 . 108 22 10 . 1 33 5 20 90 36 82 34 8 . . 3 147 11 74 452 491 475 55 Haulers Intercepted 29 | . 2 . 6 . 2 6 . . 3 . . . . 2 . . . 1 2 . . . . . 2 . 2 . 1 . . Recyclers Shooed 17 | . . 1 1 1 . . 3 . 4 . . . . . . . . . . . . . . . . . . . 1 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 138 | . . . . . . . . . . 20 11 1 10 . 18 12 . 35 . 24 7 . . . . . . . . . . Prevented 18 | . . . . . . . . . . . 5 . . . 12 . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 857 | . 18 10 44 20 26 38 4 . 29 9 4 . 1 7 1 10 28 14 23 20 3 . . 2 28 2 11 137 170 180 18 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Guns 534 | . 4 . 25 3 26 34 4 . 27 9 4 . 1 7 1 9 28 13 23 4 2 . . 2 27 2 11 127 88 43 10 Cannons 175 | . 9 3 11 . . . . . . . . . . . . . . . . . 1 . . . . . . 3 78 67 3 AOE 126 | . 5 7 7 17 . 3 . . 1 . . . . . . 1 . 1 . 16 . . . . . . . 2 . 62 4 Classes Destroyed 32 | 3 6 . 2 1 3 1 . . 2 . . . . 1 . 2 3 1 1 . . . . . . . 1 3 1 1 . Worker 50 | 2 3 . . . 4 4 . . 3 . . . . 1 . . . . 4 . . . . . 3 . 2 3 7 14 . Builder 26 | . 3 1 . . 3 . 1 . 1 . . . . . . . . . . . . . . . 2 . 2 4 9 . . Tunneler 8 | 5 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Hauler 29 | . 2 . 6 . 2 6 . . 3 . . . . 2 . . . 1 2 . . . . . 2 . 2 . 1 . . Recycler 32 | 1 . . 3 2 . 2 5 . 6 . . . . . . . . . 1 . . . . . 1 . 1 . 5 5 . Carrier 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Mechanic 23 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 10 11 . Operator 9 | . 1 . 3 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 1 . Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Watcher 22 | . 1 . 3 . 4 . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 6 3 . Swarmer 65 | . 6 6 . 2 7 . . . 10 . . . . 4 . 5 . . 7 6 . . . 2 . . . . . 10 . Saboteur 22 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 6 7 6 . Grunt 347 | . 12 4 32 . 10 23 . . 10 4 4 . 1 2 . 3 14 9 1 13 . . . . 17 . 3 44 83 58 . Brawler 32 | . . . . . 1 2 . . . 1 . . . . . 1 4 . . . . . . . 1 . . 7 12 3 . Duelist 42 | . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . 8 12 15 . Protector 41 | . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . 6 13 17 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Sentry 64 | . . . 10 . 5 11 4 . 2 1 . . . 1 . 1 . . 5 1 1 . . . . . . 11 5 6 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . . . . . 3 . . . . . . . 2 . 4 . 2 . . . . 1 2 2 10 6 . Programmer 86 | . . . . . . . . . 4 . . . . . . . . 3 6 . . . . . 7 1 6 14 13 32 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hotshot 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Decapitator 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 . Executioner 19 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 8 8 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 41 | 3 7 7 5 17 11 6 4 . 12 7 2 . 1 4 1 5 6 5 5 9 2 . . 2 12 1 6 15 41 30 6 Combat Bots Only 32 | . 5 5 4 17 9 6 2 . 9 7 2 . 1 4 1 5 6 5 5 9 2 . . 2 7 1 5 15 32 28 6 Max Kills in Single Turn 6 | 1 2 4 3 6 2 2 2 . 2 1 1 . 1 2 1 3 3 2 2 4 1 . . 1 3 1 3 4 6 6 2 Gunslinging 2 | . . . 1 1 1 . . . 1 . . . . . . 2 2 . 1 . . . . . 1 . 1 1 1 1 1 Exploded 6 | . 2 3 3 6 . 2 . . 1 . . . . . . 1 . 1 . 4 . . . . . . . 2 . 6 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 8R-AWN (-9/Mines) LV-01A (-5/Warlord) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 3726 | . 79 35 138 94 126 100 . . 195 39 14 . . 15 10 41 89 67 150 18 30 . . 12 54 4 75 325 442 606 968 Missed 1329 | . 19 9 50 25 28 27 . . 61 7 7 . . 4 6 9 29 21 46 7 8 . . 3 17 . 34 109 231 143 429 Intercepted 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Deflected 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 8 Hits 2397 | . 60 26 88 69 98 73 . . 134 32 7 . . 11 4 32 60 46 104 11 22 . . 9 37 4 41 216 211 463 539 Melee 67 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . 10 19 31 2 Projectile 2330 | . 60 26 87 67 98 73 . . 134 32 7 . . 11 4 32 60 46 104 11 22 . . 9 35 4 41 206 192 432 537 AOE 11 | . . . . . . . . . 1 . . . . . . . 7 . . . . . . . . . . 2 . 1 . Critical Strikes 197 | . . . 1 28 7 4 . . 8 1 . . . . . 1 5 1 10 1 . . . . 2 1 7 21 13 40 46 Actively Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 6 33 Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 3 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 33385 | . 656 335 1126 1144 1436 1160 . . 2408 671 158 . . 217 109 361 1055 480 1030 109 203 . . 99 827 131 957 2276 2136 5732 8569 Core 3120 | . 158 71 138 191 35 160 . . 214 123 18 . . 23 . 52 46 48 96 8 . . . . 48 . 84 156 169 309 973 Absorbed by Shields 18160 | . . . 228 61 . . . . 132 . . . . 36 40 174 709 450 1051 115 206 . . 104 . . 197 2295 2035 4988 5339 Reduced by Siege Mode 256 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 256 . Redirected to Shielding 757 | . . . . . . . . . . . . . . . . . 87 . . . . . . . 73 . 198 265 . . 134 Ignored by Resistances 11292 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 1382 1721 5198 2947 Regen/Repaired (Parts) 1290 | . 90 . 45 . . . . . . . . . . . . . 16 . . . . . . . . . . 61 471 553 54 Core Remaining (%) 59 | 100 . 8 . 17 . . . 64 . . . . 58 . . . . 83 . . . . 90 . 96 . . 76 . . 2 Volleys Fired 2198 | 31 50 14 117 71 72 92 17 . 124 30 17 . 4 22 14 22 60 42 86 22 25 . 3 18 84 19 47 279 208 473 135 Largest 4 | 2 2 2 3 3 3 3 3 . 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 3 1 3 3 3 4 4 Hottest 400 | 70 120 120 204 69 183 183 183 . 145 75 75 . 78 99 99 101 160 114 116 160 109 . 109 109 198 113 228 217 370 400 400 Shots Fired 5173 | 62 90 23 317 86 213 271 51 . 359 90 51 . 12 65 42 60 170 124 237 48 67 . 9 24 115 19 77 634 524 869 464 Gun 4028 | 62 35 . 215 79 213 269 51 . 355 90 51 . 12 65 42 57 169 123 237 41 65 . 9 14 96 14 55 556 352 337 364 Cannon 1064 | . 47 18 95 . . . . . 3 . . . . . . . . . . . 2 . . 10 19 5 21 76 172 501 95 Launcher 77 | . 6 5 7 7 . 2 . . 1 . . . . . . 3 . 1 . 7 . . . . . . . 2 . 31 5 Special 4 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Kinetic 3412 | 31 16 . 224 79 52 . . . 325 90 51 . 12 65 42 57 160 123 213 41 65 . 9 14 96 14 53 551 501 409 119 Thermal 1492 | 31 38 18 81 . 161 269 51 . 3 . . . . . . . . . . . . . . 10 19 4 21 51 23 378 334 Explosive 76 | . 6 5 7 6 . 2 . . 1 . . . . . . 3 . 1 . 7 . . . . . . . 2 . 31 5 Electromagnetic 158 | . 30 . 5 1 . . . . 30 . . . . . . . . . . . 2 . . . . 1 2 30 . 51 6 Entropic 33 | . . . . . . . . . . . . . . . . . 9 . 24 . . . . . . . . . . . . Robot Hit Streak 40 | 7 10 6 12 10 18 13 6 . 15 16 11 . 6 7 12 9 11 7 11 6 4 . . 4 21 13 15 13 11 40 20 Robot Miss Streak 22 | 2 3 3 9 3 7 4 3 . 4 2 3 . 2 5 3 5 5 4 5 5 5 . . 1 4 4 6 13 22 9 5 Penetration Max 4 | . . . . . 2 . . . . . . . . 1 . . 3 1 1 2 . . . 1 2 . 2 3 4 3 2 Secondary Targets 116 | . . . 4 1 8 9 . . 7 3 1 . . 3 . 5 10 6 5 1 1 . . . 2 . 1 32 3 10 4 Max Gunslinging Chain 2 | . . . 1 1 2 1 . . 1 1 1 . . 1 . 2 2 1 1 1 1 . . . 1 . 1 2 1 2 1 Shots Hit Robots 3221 | 40 51 9 202 53 133 157 27 . 232 72 32 . 9 41 26 28 107 66 119 17 20 . . 7 71 14 34 439 352 554 309 Core Hits 2708 | 12 33 18 105 50 67 79 12 . 101 26 13 . 4 21 7 21 62 34 60 42 9 . . 4 76 8 33 402 648 602 159 Critical Kills 457 | . . . 2 1 1 . . . 3 . . . . 4 . . 23 4 3 . 1 . . . 32 3 18 120 189 50 3 Critical Parts Destroyed 593 | . . . 2 1 4 . . . 1 1 . . . . 2 1 20 1 8 . 1 . . . 34 9 20 157 231 93 7 Critical Strikes 1181 | 1 1 . 4 11 13 19 3 . 4 1 . . . 4 2 1 49 5 11 . 2 . . . 68 13 39 317 446 154 13 Burn 31 | 1 . . . . 8 19 3 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . Destroy 1123 | . . . 3 11 5 . . . 4 1 . . . 4 2 1 48 5 11 . 2 . . . 68 13 39 308 444 141 13 Blast 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 6 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 5 | . . 2 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Impact 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 133956 | 406 1460 791 3749 1984 2473 3574 583 . 4870 1269 616 . 169 1064 629 1261 2813 1924 4228 2913 443 . . 233 1426 219 593 11422 8813 57657 16374 Guns 63613 | 406 297 . 2073 804 2455 3280 580 . 4304 1269 616 . 169 1064 629 760 2645 1809 4135 537 366 . . 233 1347 166 434 8744 6419 9930 8142 Cannons 34728 | . 453 157 1057 . . . . . . . . . . . . . . . . . 77 . . . 79 33 140 1930 2300 24020 4482 Explosions 35181 | . 704 632 565 1180 . 286 . . 532 . . . . . . 501 168 115 . 2376 . . . . . . . 748 . 23624 3750 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 434 | . 6 2 54 . 18 8 3 . 34 . . . . . . . . . 93 . . . . . . 20 19 . 94 83 . Kinetic 58402 | 165 137 . 2096 804 409 . . . 3662 1269 616 . 169 1064 629 760 2199 1809 3708 537 366 . . 233 1347 166 434 9406 8591 14995 2831 Thermal 50602 | 241 431 157 993 . 2046 3280 580 . 376 . . . . . . . 168 . . . . . . . 79 . 140 405 128 29816 11762 Explosive 21306 | . 624 632 565 1113 . 286 . . 156 . . . . . . 501 . 115 . 2376 . . . . . . . 748 . 12552 1638 Electromagnetic 2339 | . 262 . 41 67 . . . . 642 . . . . . . . . . . . 77 . . . . 33 . 863 . 211 143 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 873 | . . . . . . . . . . . . . . . . . 446 . 427 . . . . . . . . . . . . Highest Corruption 21 | . . . . . 2 4 4 . 1 1 . . . . . . 9 5 4 4 4 4 4 . 12 . 1 6 4 21 7 Average Corruption 4 | . . . . . 2 3 4 . 1 1 . . . . . . 9 3 3 4 4 4 4 . 6 . 1 1 1 8 4 Corruption Purged 44 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 38 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 427 | . . . . . . 34 32 . 9 4 . . . . . . 1 5 17 27 15 2 5 . 19 . 4 38 34 174 7 Message Errors 86 | . . . . . . 11 4 . 1 1 . . . . . . . 1 2 9 4 1 1 . 3 . 1 3 3 41 . Matter Fused 92 | . . . . . . 5 7 . 3 1 . . . . . . . 1 2 7 4 . 1 . 9 . . 9 12 30 1 Heat Flow Errors 49 | . . . . . . 5 4 . 2 . . . . . . . . 2 2 3 1 1 1 . 2 . 1 4 4 17 . Energy Discharges 47 | . . . . . . 5 3 . 1 1 . . . . . . 1 . 1 2 . . 2 . 3 . . 6 4 17 1 Parts Rejected 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 6 1 Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . Data Loss (minor) 65 | . . . . . . 4 6 . 1 . . . . . . . . 1 5 5 2 . . . . . . 4 7 29 1 Data Loss (major) 20 | . . . . . . 2 3 . . . . . . . . . . . . 1 3 . . . . . . 1 1 9 . Misfires 16 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . 3 9 . Alerts 6 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 . Weapon Failures 33 | . . . . . . 1 2 . 1 . . . . . . . . . 2 . 1 . . . 1 . 1 8 . 13 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4119 | . . 59 26 23 . . . . 24 . . . . . . . . 8 27 14 . . . . . . . 129 15 3680 114 Projectiles 2455 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 129 . 2247 68 Explosions 1596 | . . 59 15 23 . . . . 24 . . . . . . . . 8 . 14 . . . . . . . . . 1407 46 Melee 68 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . 15 26 . Knockbacks 164 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 87 66 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 153 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 80 64 . Secondary 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Self-Inflicted Damage 540 | . 4 63 224 26 . . . . 63 . . . . . . . . . . . . . . . . . . . . 69 91 Shots 14 | . 1 3 5 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Rammed 14 | . 2 1 4 . 2 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 31 | . 2 1 4 . 4 2 1 . 3 . . . . . . . . . 3 . . . . . . 1 2 . 6 2 . Kicked 14 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . 6 2 . Crushed 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | 104 238 144 228 6 319 271 323 . 197 165 104 . . 163 209 260 136 186 305 221 61 103 233 193 236 189 243 316 223 223 323 Average Temperature 83 | 45 69 65 38 4 92 81 74 . 70 80 54 . . 49 64 88 41 58 60 63 20 59 86 71 47 51 45 45 116 117 123 Received Heat Transfer 4610 | . 324 114 407 54 387 684 . . 532 243 66 . . 33 9 29 128 60 36 16 . . . . 75 18 37 389 267 381 321 Thermoelectric Energy+ 14272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3880 7436 2956 Effects 25 | . 1 . . . 1 . . . . . . . . . . 3 . . . . . . 1 . 2 . . . 4 9 4 Energy Bleed 8 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 4 1 Interference 17 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . 4 5 3 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 674 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 674 . Longest Duration 525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Total Turns 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . 32 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . 32 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 4 . 2 1 Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . 1 1 Parts Fried 27 | . 1 . . . . . . . 4 . . . . . . . . . . . . . . . 1 . 2 11 1 . 7 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 2 . Robots Melted 11 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 8 . Combat Hostiles 10 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 7 . Parts Melted 81 | 1 . 1 8 . 5 24 2 . . . . . . . . . 1 . 1 . . . . . . . . . 6 32 . Heat Transferred 39683 | 777 840 333 1887 . 4625 7409 1295 . 400 . . . . . . . 62 . . . . . . . 74 . 148 500 96 15147 6090 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . 3 1 2 3 1 . 2 . . . . 2 . . . . 3 . . . . . 3 2 2 5 5 5 . Low Security (%) 28 | 100 79 100 33 83 48 30 89 . 72 . . . . 67 . . . . . . . . . 100 10 . . . . . . Level 1 11 | . 20 . 15 16 42 12 10 . 14 . . . . 19 . . . . 8 . . . . . 26 . 64 15 . . . Level 2 12 | . . . 29 . 9 29 . . 13 . . . . 12 . . . . 39 . . . . . 31 100 35 10 . . . Level 3 7 | . . . 21 . . 28 . . . . . . . . . . . . 51 . . . . . 31 . . 13 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 13 49 . High Security 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 50 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 9423 | 10 254 137 954 394 436 819 262 . 443 . . . . 570 . . . . 855 . . . . 114 1092 629 496 3303 6919 9423 . Initial 4428 | . . 91 18 369 . 153 262 . . . . . . 2 . . . . 393 . . . . . 60 609 326 259 1980 4428 . Average 2191 | 1 117 54 413 97 216 465 110 . 157 . . . . 202 . . . . 650 . . . . 31 501 537 371 1445 5387 7835 . Influence Increases 29432 | 40 640 299 1556 131 858 1289 279 . 897 210 144 . 160 1055 275 232 1168 285 1295 420 70 . . 190 1534 242 704 3756 5189 5499 1015 Destroy 0b10 Robot/C 17200 | . 360 200 880 60 520 780 80 . 580 180 100 . 80 440 180 200 800 240 560 400 60 . . 100 740 120 320 2640 3140 3440 . Destroy 0b10 Robot/NC 1320 | 40 50 10 75 10 65 75 40 . 75 . . . . 40 . . 10 15 55 . . . . . 75 10 45 80 265 285 . Destroy Leader 2662 | . 76 40 248 . 132 212 . . 138 . 10 . 10 80 30 20 . 30 126 20 10 . . 20 88 22 68 292 434 556 . Allied During Kill 1255 | . . . . 1 1 22 . . . . 34 . 70 428 65 12 283 . 28 . . . . 37 153 69 52 . . . . Successful Hack 157 | . 9 . 39 . . 16 24 . 26 . . . . 24 . . . . . . . . . . 12 . . . . 7 . Select Force Hacks 300 | . 60 . 30 . 30 60 120 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1080 | . 45 15 60 . . 90 15 . . . . . . 15 . . . . 15 . . . . 15 120 . 135 300 30 165 60 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . 150 . 50 . Destroy Structure 3513 | . 40 34 104 30 5 19 . . 18 . . . . 28 . . . . 196 . . . . 18 86 21 69 204 855 861 925 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 60 | . . . 15 . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 30 Lose Combat Pursuer 1185 | . . . 105 30 105 15 . . 60 30 . . . . . . 75 . 15 . . . . . 45 . 15 90 465 135 . Influence Decreases 28657 | 40 406 484 657 1079 494 978 919 35 463 500 288 . 156 521 758 287 266 1038 580 725 457 172 . 82 558 745 823 916 1572 2917 9741 Entered New Map 17668 | . . 143 31 579 . 211 413 35 . 162 28 . . 2 200 11 . 902 56 321 107 172 . . 48 475 255 203 1322 2491 9501 Time Decay 9656 | 40 376 321 621 370 444 577 506 . 383 308 260 . 142 439 518 272 146 136 464 404 350 . . 82 490 270 458 693 230 356 . Lost Part 685 | . 30 20 5 90 50 . . . 80 30 . . . . . . . . . . . . . . . . 30 20 20 70 240 Lost Ally 498 | . . . . 40 . 40 . . . . . . 14 80 40 4 120 . 60 . . . . . 20 . 80 . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 176 | . 4 . 9 . 4 7 . . 10 . . . . 4 . . . . 12 . . . . 1 9 2 7 25 42 40 . Investigation 17 | . 2 . 2 . 1 3 . . 1 . . . . . . . . . 2 . . . . . 1 . 1 2 1 1 . Extermination 26 | . . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 3 2 3 6 1 2 . Reinforcement 32 | . 2 . 5 . 2 1 . . 5 . . . . 2 . . . . 4 . . . . . 3 . 3 . 4 1 . Assault 92 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . 2 . . 16 33 36 . Garrison 9 | . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . Haulers Reinforced 8 | . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 43 | . 3 . 2 . 6 2 . . . . . . . 1 . . 1 . 1 . . . . . 2 . 2 . 5 18 . Communications Jammed 47 | . . . . . . . . . . . . . . 3 . . . . 13 . . . . . 2 . 14 15 . . . Distress Signals 47 | . . . . . . . . . . . . . . 3 . . . . 13 . . . . . 2 . 14 15 . . . Times Spotted 1183 | . 27 10 67 28 39 49 1 . 42 11 5 . 4 21 9 9 82 14 35 17 3 . . 6 41 7 22 142 236 218 38 Peak Tracking Total 20 | . 6 5 5 20 8 7 . . 4 9 3 . 2 4 2 4 15 5 4 9 2 . . 3 7 3 3 7 15 18 7 Tactical Retreats 58 | . . . 6 3 6 1 . . 3 1 . . . . . . 2 . 1 . . . . . 2 . 1 6 18 8 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 30 | . . . . . 1 2 . . 2 . . . . 1 . . . . 1 . . . . . . . 1 6 8 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 103 | . 4 1 4 . . 6 1 . . . 1 . . 1 . . 1 . 1 4 . . . 1 10 . 11 35 5 13 4 Max in Single Turn 3 | . 2 1 3 . . 1 1 . . . 1 . . 1 . . 1 . 1 2 . . . 1 1 . 1 2 1 2 1 Garrison Access 8 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 69 | . 6 1 9 . 2 11 11 . 4 1 1 . . 2 . 2 1 . 4 . . 4 . . 3 1 2 2 1 1 . Terminals 27 | . 3 . 4 . 1 8 6 . 2 . . . . . . . . . . . . . . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 14 | . 2 . 2 . 1 2 5 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . . . Garrison Access 6 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 1 . . Total Hacks 162 | . 16 1 26 . 8 25 24 . 8 1 1 . . 8 . 2 1 . 8 . . 16 . . 6 2 3 2 1 3 . Successful 95 | . 9 1 18 . 3 12 12 . 3 1 1 . . 3 . 2 1 . 4 . . 16 . . 5 . 2 1 . 1 . Failed 64 | . 7 . 7 . 5 13 12 . 5 . . . . 4 . . . . 4 . . . . . 1 2 . 1 1 2 . Catastrophic 11 | . 1 . . . . 2 2 . 2 . . . . 1 . . . . . . . . . . . . . 1 1 1 . Database Lockouts 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Manual 144 | . 4 . 6 . 7 11 15 . 1 . . . . 5 . . 1 . 30 . . . . 5 12 6 16 6 6 13 . Terminals 62 | . 7 . 10 . 5 19 13 . 3 . . . . . . . . . . . . . . . . . 1 1 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 3 . 3 . . . . . 3 . . . . . . . . . 1 . . . . . 2 . . . . . . Recycling Units 37 | . 6 . 7 . 3 4 11 . . . . . . 3 . . . . 3 . . . . . . . . . . . . Scanalyzers 20 | . . . 6 . . . . . . . . . . 5 . . . . 2 . . . . . 3 2 2 . . . . Garrison Access 9 | . . . . . . 2 . . 2 . . . . . . . . . 2 . . . . . 1 . . 1 1 . . Terminal Hacks 42 | . . 1 6 . . 6 4 . 1 1 1 . . . . 2 1 . . . . 16 . . . . 1 1 . 1 . Record 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . 1 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . 1 . . . 2 . . . 1 1 . . . . 2 1 . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 3 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Scan Component 6 | . 2 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 1 . 1 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 9 | . 2 . 1 . 1 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . 5 . . . . . . . . . . 2 . . . . 1 . . . . . 3 . 1 . . . . Insert Component 5 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 22 | . 4 . 5 . 2 4 6 . . . . . . . . . . . . . . . . . 1 . . . . . . Terminals 10 | . 2 . 3 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 9 | . 2 . 3 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . 1 . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 6 . 2 7 7 . 3 . . . . 2 . . . . 4 . . . . . 1 1 . 1 1 . . Full Trace Events 4 | . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 7 . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 78 | . . . 2 . . . . . . . . 15 . . . . . . 27 . . 4 . . 6 . 11 . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 6 . 9 . 2 9 12 . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 2 3 . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 37 | . . . . . . 2 . . . 2 3 4 . 4 . . 7 . 5 . . . . 5 . 4 1 . . . . Largest Group 12 | . . . . . . 2 . . . 2 5 9 9 12 6 3 7 . 3 . . . . 5 5 4 3 . . . . Highest-Rated Group 586 | . . . . . . 62 . . . 52 112 266 266 586 197 89 430 . 288 . . . . 494 494 473 383 . . . . Highest-Rated Ally 165 | . . . . . . 31 . . . 32 32 41 41 85 41 41 96 . 103 . . . . 103 103 165 139 . . . . Zionite Dispatches 8 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . . Heavy 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 12 | . . . . 3 . . . . . . . . . 3 . . 6 . . . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . RETURN 4 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 412 | . . . . 48 17 21 . . . . 14 . 15 77 27 . 52 . 31 . . . . 9 54 24 23 . . . . Total Damage 13541 | . . . . 227 66 250 . . . . 262 . 369 2708 1087 . 2190 . 1454 . . . . 603 2541 699 1085 . . . . Kills 85 | . . . . 1 . 3 . . . . 2 . 3 20 9 . 15 . 6 . . . . 3 13 5 5 . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 38198 | 177 503 247 150 . 199 . . . 1287 1653 1715 2741 861 1277 1429 1191 1623 1316 1168 974 799 176 415 433 1287 584 1147 2851 3782 7418 795 Optics 24963 | . . . . . . . . . . . . . . . . 207 1623 1316 1168 974 799 176 415 433 1286 584 1147 2851 3771 7418 795 Sensors 21825 | . . . . . 1 . . . 1287 1653 1715 2741 861 321 987 744 425 1010 689 840 633 62 415 285 791 469 762 1698 3024 412 . Terrain 2801 | 177 109 . . . . . . . . . . . . . . . . 2 . . . . . 284 943 583 346 . . 213 144 Seismic 1205 | 145 465 247 150 . 198 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 5775 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 2142 3607 . Jamming 9874 | . . . . . . . . . . . . . . 1149 1429 983 . . 954 . . . . 433 1282 584 1141 1919 . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . 3 2 . 2 . 3 1 . 1 . 2 2 . . . . . . . . . . Drone Launches 20 | . . . . 15 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone Recoveries 17 | . . . . 12 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . 4 1 1 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 50786 | 258 905 928 3099 1206 1174 1768 1375 1697 2167 1916 1968 2741 899 1280 1429 1191 1623 1316 1168 974 799 176 415 433 1287 584 1147 2851 3782 7418 812 Spaces Moved 25619 | 104 389 542 1287 472 404 664 652 841 807 733 783 1119 356 558 1029 926 1013 349 666 755 637 144 362 318 854 474 765 1457 2471 3417 271 Core 14 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 10030 | 97 389 542 1195 472 404 664 652 841 807 733 783 1119 356 326 . . . . . . . . . . . . . . . 650 . Legs 15483 | . . . . . . . . . . . . . . 232 1029 926 1013 349 666 755 637 144 362 318 854 474 765 1457 2471 2767 264 Wheels 92 | . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 200 200 200 200 200 162 242 242 242 242 116 116 116 110 110 105 108 108 108 108 113 111 111 111 110 110 109 50 Average Speed 151 | 152 169 160 196 200 200 200 200 200 224 242 242 242 242 191 116 116 115 110 105 108 108 108 111 114 112 111 116 113 115 123 105 Slowest Speed 320 | 160 240 160 320 200 200 200 200 200 242 243 242 242 242 242 116 116 116 110 110 108 108 108 113 116 116 111 121 121 130 250 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 11 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 Exploration Rate (%) 63 | 7 67 98 92 89 33 94 98 56 26 92 91 88 60 9 98 94 78 55 27 87 90 62 49 10 76 17 85 34 65 72 28 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 21 | . 2 1 1 . 1 2 4 . . . 1 2 . . 1 . . . . 1 2 3 . . . . . . . . . Known Exits Taken 22 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 39 | . . 1 . 2 . . . 8 . 3 3 3 . . 4 5 . . . 2 6 . 2 . . . . . . . . Spaces Dug 551 | . 10 46 25 36 . . . . . . . . . 1 . 4 . 51 23 6 28 . 11 5 12 3 11 86 15 176 2 Terrain Destroyed 2411 | . 39 46 115 66 1 22 . . 14 . . . . 7 7 45 45 145 106 75 55 . 11 8 20 4 19 137 340 808 276 Melee 4 | . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Projectile 990 | . 2 . 1 13 1 . . . . . . . . 6 7 22 33 101 106 21 55 . 11 8 16 4 9 30 71 341 132 AOE 1062 | . 37 44 113 51 . 22 . . 14 . . . . . . 23 10 44 . 54 . . . . . . . 91 . 415 144 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 34120 | 144 534 575 1611 646 621 903 687 856 1031 852 841 1153 388 727 1232 996 1331 1175 947 877 702 162 367 358 1093 523 940 2249 2960 6090 549 Wait 4136 | 2 39 . 106 72 51 43 6 . 26 60 5 12 27 67 177 17 122 746 111 77 28 2 . 3 53 11 35 252 152 1821 13 Move 25587 | 103 388 541 1286 471 403 663 651 840 806 732 782 1118 355 557 1028 925 1012 348 665 754 636 143 361 317 853 473 764 1456 2470 3416 270 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 362 | 1 20 4 21 4 21 17 1 6 11 5 4 9 . 15 2 8 18 3 15 2 2 2 1 3 13 4 10 38 15 72 15 Fast Attach 170 | 7 4 . 8 2 6 6 . . 5 1 . . . 5 . . 10 1 5 1 . 4 . 1 14 2 10 20 7 37 14 Attach 157 | . 2 2 2 9 8 1 1 3 10 2 . . . 4 . 1 2 2 5 2 . . . 1 2 4 5 14 7 42 26 Detach 80 | . 2 . 1 2 1 . . . 2 . . . . 3 . . 2 2 1 2 . . . . 2 1 3 13 3 33 7 Swap 879 | . 19 8 34 12 25 41 4 4 33 4 7 5 2 27 8 13 53 28 43 14 9 6 1 13 45 3 43 136 79 102 58 Drop 440 | . 8 3 31 3 30 36 6 3 11 1 3 8 . 26 3 10 32 3 13 3 2 5 1 2 27 5 21 41 13 79 11 Fire 2198 | 31 50 14 117 71 72 92 17 . 124 30 17 . 4 22 14 22 60 42 86 22 25 . 3 18 84 19 47 279 208 473 135 Melee 5 | . . 2 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . 6 2 . Crush 17 | . 2 1 4 . 4 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 8 . Rewire 65 | . . . . . . . . . . 17 23 . . . . . 20 . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 259 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 3) 632 | -10/Materials | Discovered new exit (range 13) 686 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Repaired Lgt. Treads 1164 | -10/Materials | Entered Mines 1177 | -10/Mines | Found the Drone Emporium 1182 | -10/Mines | Found Prototype Device 1182 | -10/Mines | Identified Thief Drone Bay 1259 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Learned location of Zion (-6) 1355 | -10/Mines | Discovered new exit (range 9) 1362 | -10/Mines | Core integrity fell below 20% 1449 | -10/Mines | Discovered new exit (range 11) 1567 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1615 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1898 | -10/Mines | Learned Materials emergency access door positions 2092 | -10/Mines | Entered Materials 2092 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2100 | -9/Materials | Central database locked down 2381 | -9/Materials | Build established: Gunner 2991 | -9/Materials | Build established: Scavenger-Gunner 3108 | -9/Materials | Discovered new exit (range 5) 3544 | -9/Materials | Discovered new exit (range 15) 3611 | -9/Materials | Build established: Scavenger-Tank 3789 | -9/Materials | Discovered new exit (range 6) 4012 | -9/Materials | Discovered new exit (range 9) 4492 | -9/Materials | First assault squad dispatched 5191 | -9/Materials | Entered Mines 5192 | -9/Mines | Assembled infested the area 5205 | -9/Mines | Met 8R-AWN 5224 | -9/Mines | Attacked by 8R-AWN 5227 | -9/Mines | Destroyed 17 combat bots 5274 | -9/Mines | Core integrity fell below 50% 5279 | -9/Mines | Found Prototype Device 5289 | -9/Mines | Identified AS-neutralizer No. 17b 5325 | -9/Mines | Lost 3 parts (1n2w) 5413 | -9/Mines | Found 8R-AWN's Boregun 5444 | -9/Mines | Lost 5 parts (1p1n3w) 5572 | -9/Mines | Destroyed 8R-AWN 5689 | -9/Mines | Discovered new exit (range 5) 5809 | -9/Mines | Core integrity fell below 20% 5861 | -9/Mines | Discovered new exit (range 7) 5907 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5911 | -9/Mines | Found Prototype Device 6101 | -9/Mines | Build established: Scavenger-Gunner 6129 | -9/Mines | Discovered new exit (range 14) 6397 | -9/Mines | Entered Materials 6397 | -8/Materials | Accompanied by 1 ally 6397 | -8/Materials | Evolved 2 slots: Utility x2 6397 | -8/Materials | Identified Exp. Sensor Array 6398 | -8/Materials | Identified exit to Storage 6965 | -8/Materials | Build established: Tank 7009 | -8/Materials | Destroyed 7 combat bots 7121 | -8/Materials | Destroyed 9 combat bots 7501 | -8/Materials | Garrison activated, responded to threat 7571 | -8/Materials | Entered Storage 8110 | -8/Storage | Build established: Scavenger-Tank 8371 | -8/Storage | First assault squad dispatched 8672 | -8/Storage | Discovered new exit (range 14) 8696 | -8/Storage | Met a pair of Derelict thieves 9331 | -8/Storage | Used back door to open Recycling access 9331 | -8/Storage | Discovered new exit (range 5) 9339 | -8/Storage | Entered Recycling 9439 | -8/Recycling | Scanned before Scraplab entrance 10020 | -8/Recycling | Discovered new exit (range 16) 10694 | -8/Recycling | Entered Scraplab 10710 | -8/Recycling | Discovered new exit (range 2) 10714 | -8/Recycling | Entered Scraptown 10714 | -8/Scraptown | System corruption cleaned by C-Scrubber 11226 | -8/Scraptown | Discovered new exit (range 13) 11282 | -8/Scraptown | Visited Cyclists 11384 | -8/Scraptown | Turned away by UFD registrar 11412 | -8/Scraptown | Visited Cave Peace 11424 | -8/Scraptown | Visited Comm Corps 11474 | -8/Scraptown | Visited Bundlers 11584 | -8/Scraptown | Visited Symbiants 11608 | -8/Scraptown | Visited Spacefarers 11642 | -8/Scraptown | Visited TADAMA 12411 | -8/Scraptown | Entered Factory 12411 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12515 | -6/Factory | Garrison activated, responded to threat 12713 | -6/Factory | Build established: Scavenger-Skirmisher 13987 | -6/Factory | Build established: Skirmisher 14106 | -6/Factory | Lost 3 parts (1p1n1u) 14114 | -6/Factory | Destroyed 9 combat bots 14223 | -6/Factory | Lost 4 parts (1p2n1w) 14307 | -6/Factory | Discovered new exit (range 7) 14322 | -6/Factory | Identified exit to Lower Caves 14578 | -6/Factory | Entered Lower Caves 15578 | -6/Lower Caves | Learned Factory terminal intel 15888 | -6/Lower Caves | Learned Factory trap positions 16034 | -6/Lower Caves | Encountered a Warlord checkpoint 16229 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16300 | -6/Lower Caves | Lost 3 parts (1n2w) 16307 | -6/Lower Caves | Destroyed 7 combat bots 16355 | -6/Lower Caves | Discovered new exit (range 13) 16414 | -6/Lower Caves | Identified exit to Lower Caves 16494 | -6/Lower Caves | Entered another Lower Caves area 16494 | -6/Lower Caves | Accompanied by 2 allies 16540 | -6/Lower Caves | Learned 4 Factory zone layouts 16664 | -6/Lower Caves | Discovered new exit (range 3) 16666 | -6/Lower Caves | Identified exit to Factory 16915 | -6/Lower Caves | Encountered a Warlord checkpoint 18257 | -6/Lower Caves | Build established: Commander-Skirmisher 18276 | -6/Lower Caves | Discovered new exit (range 15) 18364 | -6/Lower Caves | Identified exit to Zion 18462 | -6/Lower Caves | Entered Zion 18462 | -6/Zion | Accompanied by 5 allies 18559 | -6/Zion | Discovered new exit (range 11) 18707 | -6/Zion | Given A8's code to call for help 19278 | -6/Zion | Given the Hacking Drone Bay 19300 | -6/Zion | Found Prototype Device 20283 | -6/Zion | Met Imprinter 20327 | -6/Zion | Imprinted 20329 | -6/Zion | Declared Zion's savior 21186 | -6/Zion | Identified exit to Proximity Caves 21203 | -6/Zion | Entered Proximity Caves 21203 | -5/Proximity Caves | Accompanied by 9 allies 21320 | -5/Proximity Caves | Learned 4 Factory zone layouts 21954 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21991 | -5/Proximity Caves | Build established: Commander-Gunner 22000 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22102 | -5/Proximity Caves | Entered Factory 22102 | -5/Factory | Accompanied by 8 allies 22102 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22103 | -5/Factory | Identified exit to Upper Caves 22104 | -5/Factory | Identified exit to Factory 22105 | -5/Factory | Loaded intel: 127 trap records 22106 | -5/Factory | Loaded intel: 25 terminal locations 22157 | -5/Factory | Zion Heavy squad teleported in 22322 | -5/Factory | Identified Hacking Drone Bay 22456 | -5/Factory | Zion Heavy squad teleported in 22530 | -5/Factory | Build established: Derelict-Gunner 22996 | -5/Factory | Found Prototype Protection 22996 | -5/Factory | Identified Zio. Weapon Casing 23010 | -5/Factory | Lost 3 allies 23070 | -5/Factory | Found Zio. Weapon Casing 23221 | -5/Factory | Central database locked down 23311 | -5/Factory | Terminal network hard line cut 23382 | -5/Factory | Entered Upper Caves 23382 | -5/Upper Caves | Accompanied by 6 allies 23462 | -5/Upper Caves | Learned Factory stockpile data 23479 | -5/Upper Caves | Build established: Messiah-Tank 23856 | -5/Upper Caves | Encountered a Warlord checkpoint 24058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24553 | -5/Upper Caves | Discovered new exit (range 8) 24560 | -5/Upper Caves | Identified exit to Upper Caves 24689 | -5/Upper Caves | Learned Factory non-interactive machine intel 24811 | -5/Upper Caves | Entered another Upper Caves area 24811 | -5/Upper Caves | Accompanied by 3 allies 25068 | -5/Upper Caves | Discovered exit to Factory (range 14) 25384 | -5/Upper Caves | Learned Factory interactive machine intel 25489 | -5/Upper Caves | Discovered new exit (range 7) 25495 | -5/Upper Caves | Identified exit to Warlord 25679 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25778 | -5/Upper Caves | Entered an active Warlord outpost 26002 | -5/Upper Caves | Entered Warlord 26104 | -5/Warlord | Build established: Messiah-Skirmisher 26427 | -5/Warlord | Found Prototype Special Weapon 26427 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 26434 | -5/Warlord | Found RU-N14's Throwing Claymores v3 26657 | -5/Warlord | System corruption cleaned by Quarantine Array 26672 | -5/Warlord | Warlord's base attacked by MAIN.C 26717 | -5/Warlord | Build established: Messiah-Tank 26740 | -5/Warlord | Found Prototype Energy Gun 26741 | -5/Warlord | Identified Vortex Shotgun 26746 | -5/Warlord | Found Prototype Energy Gun 26746 | -5/Warlord | Identified Vortex Rifle 26759 | -5/Warlord | Found Vortex Shotgun 26766 | -5/Warlord | Found Vortex Rifle 26847 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 26850 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 26854 | -5/Warlord | Found Prototype Reactor 26854 | -5/Warlord | Identified Vortex Chain Reactor 26864 | -5/Warlord | Found Prototype Device 26864 | -5/Warlord | Identified Exp. Focal Shield 26892 | -5/Warlord | Found Prototype Hackware 27022 | -5/Warlord | Warlord forces counterattacked 27024 | -5/Warlord | Spotted Striker 27026 | -5/Warlord | Spotted Executioner 27077 | -5/Warlord | Found Prototype Device 27077 | -5/Warlord | Identified Exp. Thermal Shield 27078 | -5/Warlord | Lost 7 allies 27119 | -5/Warlord | Spotted Striker 27137 | -5/Warlord | Destroyed Executioner 27178 | -5/Warlord | Found Prototype Processor 27178 | -5/Warlord | Identified Exp. Core Analyzer 27178 | -5/Warlord | Spotted Striker 27197 | -5/Warlord | Allies destroyed Striker 27208 | -5/Warlord | Discovered new exit (range 15) 27235 | -5/Warlord | Lost 15 allies 27339 | -5/Warlord | Lost 4 allies 27347 | -5/Warlord | Warlord base infiltrated, sounded retreat 27408 | -5/Warlord | Rebuked by Warlord 27423 | -5/Warlord | Spotted Executioner 27431 | -5/Warlord | Spotted Executioner 27436 | -5/Warlord | Destroyed Executioner 27439 | -5/Warlord | Destroyed Executioner 27472 | -5/Warlord | Spotted Executioner 27472 | -5/Warlord | Spotted B-86 Titan 27472 | -5/Warlord | Spotted B-75 Beast 27472 | -5/Warlord | Spotted Striker 27475 | -5/Warlord | Found Prototype Launcher 27517 | -5/Warlord | Lost 12 allies 27538 | -5/Warlord | Identified exit to Proximity Caves 27571 | -5/Warlord | Attached CPS modules to LV-01A. 27580 | -5/Warlord | Murdered LV-01A 27591 | -5/Warlord | Found Prototype Launcher 27598 | -5/Warlord | Found Prototype Processor 27598 | -5/Warlord | Identified Spectral Analyzer 27615 | -5/Warlord | Found Prototype Device 27615 | -5/Warlord | Identified Matter Focus 27623 | -5/Warlord | Spotted Striker 27625 | -5/Warlord | Entered Proximity Caves 27628 | -4/Proximity Caves | Spotter reported a threat 27628 | -4/Proximity Caves | Spotter reported a threat 27651 | -4/Proximity Caves | Lost 5 allies 28043 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 28399 | -4/Proximity Caves | Identified Exp. Neutron Missile Launcher 28568 | -4/Proximity Caves | Learned Research terminal intel 28838 | -4/Proximity Caves | Found Imp. Powered Armor 28854 | -4/Proximity Caves | Identified Chain Missile Launcher 28863 | -4/Proximity Caves | Found Imp. Powered Armor 28864 | -4/Proximity Caves | Identified Ghost Barrier 28921 | -4/Proximity Caves | Discovered exit to Factory (range 11) 28941 | -4/Proximity Caves | Entered Factory 28941 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28943 | -4/Factory | Loaded intel: 214 non-interactive machine locations 28944 | -4/Factory | Loaded intel: 54 interactive machine locations 29005 | -4/Factory | Zion Heavy squad teleported in 29219 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 29280 | -4/Factory | Garrison activated, responded to threat 29528 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 29529 | -4/Factory | Zion Light squad teleported in 29615 | -4/Factory | Discovered new exit (range 12) 29629 | -4/Factory | Identified exit to Research 29675 | -4/Factory | Cargo convoy interrupted 29705 | -4/Factory | Retrieved Zion intel report: Component Schematics 29729 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 29835 | -4/Factory | Build established: Messiah-Skirmisher 29983 | -4/Factory | Discovered new exit (range 23) 30049 | -4/Factory | Identified exit to Upper Caves 30061 | -4/Factory | Found Prototype Processor 30061 | -4/Factory | Identified Exp. Signal Interpreter 30109 | -4/Factory | Entered Upper Caves 30731 | -4/Upper Caves | Destroyed 9 combat bots 30766 | -4/Upper Caves | Attracted the attention of an 0b10 base 30790 | -4/Upper Caves | Destroyed 7 combat bots 30999 | -4/Upper Caves | Identified exit to Upper Caves 31083 | -4/Upper Caves | Entered another Upper Caves area 31098 | -4/Upper Caves | Discovered exit to Research (range 12) 31114 | -4/Upper Caves | Learned location of Quarantine (-2) 31750 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31785 | -4/Upper Caves | Discovered new exit (range 14) 31803 | -4/Upper Caves | Identified exit to Zhirov 31882 | -4/Upper Caves | Entered Zhirov 31882 | -4/Zhirov | Discovered new exit (range 3) 31885 | -4/Zhirov | Identified exit to Proximity Caves 31911 | -4/Zhirov | Met Zhirov 31930 | -4/Zhirov | Learned location of Testing (-3) 31930 | -4/Zhirov | Learned location of Command (-1) 31940 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31957 | -4/Zhirov | Found Alien Artifact 31957 | -4/Zhirov | Identified Integrated Reactor 31957 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31974 | -4/Zhirov | Found Alien Artifact 32058 | -4/Zhirov | Entered Proximity Caves 32439 | -3/Proximity Caves | Discovered exit to Research (range 4) 32473 | -3/Proximity Caves | Entered Research 32473 | -3/Research | Evolved 2 slots: Power x1, Utility x1 32474 | -3/Research | Loaded intel: 24 terminal locations 32632 | -3/Research | Discovered new exit (range 19) 32719 | -3/Research | Zion Heavy squad teleported in 32845 | -3/Research | Identified exit to Testing 32874 | -3/Research | Zion Light squad teleported in 32906 | -3/Research | Entered Testing 32906 | -3/Testing | Accompanied by 5 allies 32997 | -3/Testing | Found Prototype Energy Cannon 33052 | -3/Testing | Found Prototype Ballistic Gun 33052 | -3/Testing | Identified Hyp. Multirail 33170 | -3/Testing | Identified Transdimensional Reconstructor 33170 | -3/Testing | Identified Imp. Potential Cannon 33212 | -3/Testing | Found Exp. Targeting Computer 33316 | -3/Testing | Found Prototype Device 33316 | -3/Testing | Identified Exp. ECM Suite 33322 | -3/Testing | Found Prototype Device 33322 | -3/Testing | Identified Exp. EM Disruption Field 33406 | -3/Testing | Found Prototype Protection 33406 | -3/Testing | Identified Centrium Heavy Armor Plating 33505 | -3/Testing | Found Zio. Weapon Casing 33630 | -3/Testing | Found Zio. Weapon Casing 33656 | -3/Testing | First assault squad dispatched 33665 | -3/Testing | Retrieved Zion intel report: Trap Installations 33675 | -3/Testing | Found Prototype Device 33675 | -3/Testing | Identified Imp. Particle Accelerator 33774 | -3/Testing | Destroyed 7 combat bots 33803 | -3/Testing | System corruption reached 10% 33991 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 34024 | -3/Testing | Spotted PY-M28VGFMWXD 34027 | -3/Testing | Destroyed PY-M28VGFMWXD 34101 | -3/Testing | Discovered new exit (range 6) 34105 | -3/Testing | Identified exit to Research 34114 | -3/Testing | Terminal network hard line cut 34152 | -3/Testing | Found Prototype Ballistic Cannon 34152 | -3/Testing | Identified Perforator 34193 | -3/Testing | Entered Research 34193 | -2/Research | Evolved 2 slots: Utility x2 34358 | -2/Research | Zion hero teleported in (ME-RLN) 34564 | -2/Research | ME-RLN assimilated hostile Y-72 Warden 34636 | -2/Research | Zion Heavy squad teleported in 34677 | -2/Research | Discovered new exit (range 14) 34771 | -2/Research | Identified exit to Quarantine 34777 | -2/Research | Entered Quarantine 34777 | -2/Quarantine | Accompanied by 3 allies (ME-RLN) 34794 | -2/Quarantine | Spotted Alpha 7 34809 | -2/Quarantine | Allies destroyed Alpha 7 34820 | -2/Quarantine | Found Prototype Processor 34820 | -2/Quarantine | Identified Exp. Target Analyzer 34832 | -2/Quarantine | Found Prototype Energy Gun 34832 | -2/Quarantine | Identified Enh. Gamma Rifle 34848 | -2/Quarantine | Found Zio. Weapon Casing 34892 | -2/Quarantine | Found Alien Artifact 34894 | -2/Quarantine | Identified Subatomic Replicator 34894 | -2/Quarantine | Used Subatomic Replicator to replicate Hyp. Multirail 35025 | -2/Quarantine | Retrieved Zion intel report: Main Access 35025 | -2/Quarantine | Identified exit to Access 35147 | -2/Quarantine | Found Prototype Special Weapon 35147 | -2/Quarantine | Identified ME-RLN's Wand 35168 | -2/Quarantine | Found Prototype Device 35168 | -2/Quarantine | Identified ME-RLN's Chromatic Screen 35200 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 35239 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 35432 | -2/Quarantine | Central database locked down 35557 | -2/Quarantine | Found Alien Artifact 35564 | -2/Quarantine | Found Transdimensional Reconstructor 35635 | -2/Quarantine | Found Zio. Weapon Casing 35661 | -2/Quarantine | Build established: Scavenger-Gunner 35668 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 35834 | -2/Quarantine | Spotted Fortress 35916 | -2/Quarantine | Discovered new exit (range 6) 35916 | -2/Quarantine | Discovered new exit (range 7) 35921 | -2/Quarantine | Identified exit to Protoforge 35924 | -2/Quarantine | Entered Protoforge 35961 | -2/Protoforge | Spotted Hotshot 35961 | -2/Protoforge | Spotted Hotshot 35961 | -2/Protoforge | Spotted Hotshot 35961 | -2/Protoforge | Spotted Hotshot 35963 | -2/Protoforge | Spotted Hotshot 36038 | -2/Protoforge | Destroyed Hotshot 36047 | -2/Protoforge | Destroyed Hotshot 36047 | -2/Protoforge | Destroyed Hotshot 36047 | -2/Protoforge | Destroyed Hotshot 36053 | -2/Protoforge | Destroyed Hotshot 36104 | -2/Protoforge | Discovered exit to Access (range 16) 36130 | -2/Protoforge | Identified Dimensional Node Initializer 36130 | -2/Protoforge | Initialized slip node 36152 | -2/Protoforge | Build established: Scavenger-Tank 36166 | -2/Protoforge | Retrieved Zion intel report: Active Terminals 36223 | -2/Protoforge | Spotted Hotshot 36314 | -2/Protoforge | Spotted Hotshot 36316 | -2/Protoforge | Spotted Hotshot 36321 | -2/Protoforge | Spotted Hotshot 36326 | -2/Protoforge | Spotted Hotshot 36328 | -2/Protoforge | Spotted Hotshot 36333 | -2/Protoforge | Destroyed Hotshot 36333 | -2/Protoforge | Destroyed Hotshot 36338 | -2/Protoforge | Destroyed Hotshot 36340 | -2/Protoforge | Destroyed Hotshot 36345 | -2/Protoforge | Destroyed Hotshot 36384 | -2/Protoforge | Destroyed 9 combat bots 36385 | -2/Protoforge | Superfortress began startup sequence 36413 | -2/Protoforge | Found Prototype Ballistic Gun 36413 | -2/Protoforge | Identified Cep. XC Strikerail 36428 | -2/Protoforge | Found Prototype Protection 36428 | -2/Protoforge | Identified Cep. Core Shell 36439 | -2/Protoforge | Found Prototype Storage 36439 | -2/Protoforge | Identified Cep. Chromion Battery 36494 | -2/Protoforge | Additional patrols dispatched to research labs 36566 | -2/Protoforge | Found Prototype Device 36567 | -2/Protoforge | Identified Crosscalibrator 36571 | -2/Protoforge | Spotted Hotshot 36591 | -2/Protoforge | Spotted Hotshot 36593 | -2/Protoforge | Spotted Hotshot 36594 | -2/Protoforge | Spotted Hotshot 36595 | -2/Protoforge | Destroyed Hotshot 36595 | -2/Protoforge | Destroyed Hotshot 36595 | -2/Protoforge | Garrison activated, responded to threat 36602 | -2/Protoforge | Destroyed Hotshot 36602 | -2/Protoforge | Destroyed Hotshot 36637 | -2/Protoforge | Destroyed 7 combat bots 36688 | -2/Protoforge | Spotted Immortal 36698 | -2/Protoforge | Spotted Decapitator 36698 | -2/Protoforge | Spotted Decapitator 36698 | -2/Protoforge | Spotted Decapitator 36698 | -2/Protoforge | Spotted Decapitator 36716 | -2/Protoforge | Destroyed Immortal 36724 | -2/Protoforge | Destroyed Decapitator 36765 | -2/Protoforge | Found Cep. Tiamat Rocket Array 36822 | -2/Protoforge | Destroyed 10 combat bots 36867 | -2/Protoforge | Found Cep. Antigrav Storage Unit 36869 | -2/Protoforge | Found Cep. Chromion Battery 36872 | -2/Protoforge | Found Cep. NT7 Matterbank 36924 | -2/Protoforge | First assault squad dispatched 36999 | -2/Protoforge | Spotted V114-m 37000 | -2/Protoforge | Found Cep. Zero-point Core 37013 | -2/Protoforge | Spotted V240-u 37013 | -2/Protoforge | Spotted V765-m 37013 | -2/Protoforge | Spotted V899-l 37109 | -2/Protoforge | Spotted Decapitator 37110 | -2/Protoforge | Spotted Decapitator 37110 | -2/Protoforge | Spotted Decapitator 37111 | -2/Protoforge | Destroyed Decapitator 37113 | -2/Protoforge | Destroyed Decapitator 37116 | -2/Protoforge | Destroyed Decapitator 37120 | -2/Protoforge | Destroyed V506-s 37126 | -2/Protoforge | Destroyed V636-v 37149 | -2/Protoforge | Found Prototype Processor 37149 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 37154 | -2/Protoforge | Found Cep. Zero-point Core 37157 | -2/Protoforge | Found Prototype Protection 37158 | -2/Protoforge | Identified Med. Regenerative Plating 37162 | -2/Protoforge | Found Prototype Device 37162 | -2/Protoforge | Identified Exp. EM Shield 37168 | -2/Protoforge | Found Prototype Ballistic Gun 37169 | -2/Protoforge | Identified Multirail 37203 | -2/Protoforge | Found Cep. Energy Mantle 37206 | -2/Protoforge | Found Prototype Device 37208 | -2/Protoforge | Identified Exp. Remote Shield 37231 | -2/Protoforge | Found Cep. Phase Shift Module 37420 | -2/Protoforge | Terminal network hard line cut 37455 | -2/Protoforge | Spotted Immortal 37463 | -2/Protoforge | Destroyed Immortal 37463 | -2/Protoforge | Spotted Immortal 37467 | -2/Protoforge | Spotted Immortal 37472 | -2/Protoforge | Destroyed Immortal 37482 | -2/Protoforge | Destroyed Immortal 37519 | -2/Protoforge | Spotted Decapitator 37519 | -2/Protoforge | Spotted Decapitator 37519 | -2/Protoforge | Spotted Decapitator 37519 | -2/Protoforge | Spotted Decapitator 37520 | -2/Protoforge | Destroyed Decapitator 37520 | -2/Protoforge | Destroyed Decapitator 37521 | -2/Protoforge | Destroyed Decapitator 37524 | -2/Protoforge | Destroyed Decapitator 37543 | -2/Protoforge | Spotted Decapitator 37545 | -2/Protoforge | Spotted Decapitator 37545 | -2/Protoforge | Spotted Decapitator 37545 | -2/Protoforge | Spotted Decapitator 37550 | -2/Protoforge | Destroyed Decapitator 37550 | -2/Protoforge | Destroyed Decapitator 37553 | -2/Protoforge | Destroyed Decapitator 37553 | -2/Protoforge | Destroyed Decapitator 37692 | -2/Protoforge | Spotted V890-t 37707 | -2/Protoforge | Found Cep. Plasma Driver 37714 | -2/Protoforge | Found Prototype Ballistic Cannon 37714 | -2/Protoforge | Identified Cep. Heavy Railcannon 37717 | -2/Protoforge | Spotted V401-d 37737 | -2/Protoforge | Destroyed V890-t 37743 | -2/Protoforge | Spotted V661-j 37761 | -2/Protoforge | Destroyed V401-d 37782 | -2/Protoforge | Destroyed V661-j 37787 | -2/Protoforge | Found Cep. XC Strikerail 37828 | -2/Protoforge | Found Prototype Device 37828 | -2/Protoforge | Identified Exp. Actuator Array 37831 | -2/Protoforge | Found Prototype Device 37831 | -2/Protoforge | Identified Exp. Shock Absorption System 37839 | -2/Protoforge | Found Cep. Antimissile System 37842 | -2/Protoforge | Found Exp. Core Analyzer 37979 | -2/Protoforge | Destroyed 8 combat bots 38050 | -2/Protoforge | Found Exp. Kinecellerator 38198 | -2/Protoforge | Destroyed 14 combat bots 38227 | -2/Protoforge | Spotted Immortal 38312 | -2/Protoforge | Found Cep. Biometal Exoskeleton 38341 | -2/Protoforge | Spotted AP7-3 38341 | -2/Protoforge | Spotted AP7-3 38380 | -2/Protoforge | Destroyed AP7-3 38396 | -2/Protoforge | Destroyed AP7-3 38438 | -2/Protoforge | Found Prototype Processor 38438 | -2/Protoforge | Identified Cep. Core Analysis Suite 38444 | -2/Protoforge | Found Prototype Device 38444 | -2/Protoforge | Identified Cep. Thermoelectric Network 38451 | -2/Protoforge | Found Cep. Cloak Mesh 38453 | -2/Protoforge | Found Cep. Cloak Mesh 38581 | -2/Protoforge | Destroyed 11 combat bots 38682 | -2/Protoforge | Destroyed 15 combat bots 38741 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 38741 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 38760 | -2/Protoforge | Found Transdimensional Reconstructor 38767 | -2/Protoforge | Warped through subspace to slip node 38770 | -2/Protoforge | Found Cep. Navigation Harness 38775 | -2/Protoforge | Entered Access 38775 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 38904 | -1/Access | Unchained authorized (CL-0N3) 39025 | -1/Access | First assault squad dispatched 39225 | -1/Access | Retrieved Zion intel report: Active Terminals 39270 | -1/Access | High security lockdown imminent 39286 | -1/Access | T-07 Excavator reconstituted as Alpha 7 39286 | -1/Access | Spotted Alpha 7 39319 | -1/Access | Destroyed Alpha 7 39319 | -1/Access | Alpha 7 reconstituted as CL-0N3 39350 | -1/Access | High security lockdown engaged 39454 | -1/Access | Destroyed 9 combat bots 39514 | -1/Access | Spotted Executioner 39524 | -1/Access | Destroyed Executioner 39564 | -1/Access | Spotted Investigator 39564 | -1/Access | Destroyed Investigator 39614 | -1/Access | Destroyed 23 combat bots 39906 | -1/Access | Spotted Executioner 39906 | -1/Access | Spotted Executioner 39912 | -1/Access | Destroyed Executioner 39915 | -1/Access | Destroyed Executioner 39974 | -1/Access | Garrison activated, responded to threat 39975 | -1/Access | Spotted Striker 39975 | -1/Access | Spotted Striker 39980 | -1/Access | Destroyed Striker 39981 | -1/Access | Spotted Striker 39983 | -1/Access | Spotted Executioner 39989 | -1/Access | Spotted Striker 39992 | -1/Access | Destroyed Executioner 39998 | -1/Access | Destroyed Striker 40068 | -1/Access | Destroyed 32 combat bots 40083 | -1/Access | Spotted Striker 40083 | -1/Access | Spotted Striker 40086 | -1/Access | Destroyed Striker 40086 | -1/Access | Destroyed Striker 40089 | -1/Access | Energy Cycler disabled 40101 | -1/Access | Spotted Striker 40101 | -1/Access | Spotted Executioner 40105 | -1/Access | Destroyed Executioner 40118 | -1/Access | Destroyed Striker 40164 | -1/Access | Destroyed 27 combat bots 40189 | -1/Access | Sterilization system engaged 40226 | -1/Access | Destroyed 10 combat bots 40248 | -1/Access | Spotted Executioner 40248 | -1/Access | Spotted Executioner 40291 | -1/Access | Destroyed Executioner 40305 | -1/Access | Destroyed Executioner 40328 | -1/Access | Found Exp. Core Analyzer 40383 | -1/Access | Spotted Striker 40383 | -1/Access | Spotted Executioner 40389 | -1/Access | Destroyed Striker 40389 | -1/Access | Destroyed Executioner 40451 | -1/Access | Found Exp. Targeting Computer 40453 | -1/Access | Destroyed 14 combat bots 40453 | -1/Access | Found Exp. Targeting Computer 40489 | -1/Access | Ambient heat levels rising (+10) 40639 | -1/Access | Ambient heat levels rising (+10) 40789 | -1/Access | Ambient heat levels rising (+10) 40939 | -1/Access | Ambient heat levels rising (+10) 41089 | -1/Access | Ambient heat levels rising (+10) 41199 | -1/Access | Spotted B-99 Colossus 41239 | -1/Access | Ambient heat levels rising (+10) 41389 | -1/Access | Ambient heat levels rising (+10) 41539 | -1/Access | Ambient heat levels rising (+10) 41558 | -1/Access | Discovered new exit (range 7) 41664 | -1/Access | Build established: Scavenger-Skirmisher 41689 | -1/Access | Ambient heat levels rising (+10) 41839 | -1/Access | Ambient heat levels rising (+10) 41989 | -1/Access | Ambient heat levels rising (+10) 42139 | -1/Access | Ambient heat levels rising (+10) 42289 | -1/Access | Ambient heat levels rising (+10) 42439 | -1/Access | Ambient heat levels rising (+10) 42548 | -1/Access | Discovered new exit (range 8) 42555 | -1/Access | Identified exit to Command 42557 | -1/Access | Entered Command 42586 | -1/Command | Retrieved Zion intel report: Active Terminals 42685 | -1/Command | Retrieved Zion intel report: Unaware Analyses 42721 | -1/Command | Phase Generator disabled 42807 | -1/Command | First assault squad dispatched 42991 | -1/Command | Retrieved Zion intel report: Component Schematics 43201 | -1/Command | Destroyed 28 combat bots 43357 | -1/Command | High security lockdown imminent 43437 | -1/Command | High security lockdown engaged 43451 | -1/Command | Destroyed 18 combat bots 43507 | -1/Command | Spotted Executioner 43507 | -1/Command | Destroyed Executioner 43552 | -1/Command | Destroyed 16 combat bots 43604 | -1/Command | Spotted Investigator 43610 | -1/Command | Destroyed Investigator 43641 | -1/Command | Destroyed 18 combat bots 43645 | -1/Command | Build established: Scavenger-Gunner 43759 | -1/Command | Spotted Executioner 43759 | -1/Command | Spotted Striker 43763 | -1/Command | Destroyed Executioner 43768 | -1/Command | Destroyed Striker 43776 | -1/Command | Spotted Striker 43781 | -1/Command | Destroyed Striker 43805 | -1/Command | Destroyed 15 combat bots 43860 | -1/Command | Spotted Striker 43864 | -1/Command | Destroyed Striker 44063 | -1/Command | Destroyed Striker 44072 | -1/Command | Spotted Striker 44072 | -1/Command | Spotted Striker 44076 | -1/Command | Spotted Striker 44076 | -1/Command | Spotted Executioner 44077 | -1/Command | Spotted Striker 44078 | -1/Command | Spotted Striker 44080 | -1/Command | Spotted Executioner 44085 | -1/Command | Destroyed Striker 44085 | -1/Command | Destroyed Executioner 44099 | -1/Command | Destroyed Striker 44105 | -1/Command | Destroyed Striker 44113 | -1/Command | Destroyed Striker 44115 | -1/Command | Destroyed Executioner 44118 | -1/Command | Destroyed Striker 44139 | -1/Command | Destroyed 24 combat bots 44300 | -1/Command | Destroyed Executioner 44301 | -1/Command | Spotted Striker 44301 | -1/Command | Spotted Striker 44302 | -1/Command | Destroyed Striker 44310 | -1/Command | Destroyed Executioner 44310 | -1/Command | Destroyed Executioner 44315 | -1/Command | Spotted Striker 44315 | -1/Command | Spotted Executioner 44319 | -1/Command | Destroyed Striker 44319 | -1/Command | Destroyed Executioner 44322 | -1/Command | Destroyed Striker 44350 | -1/Command | Destroyed 14 combat bots 44884 | -1/Command | Build established: Scavenger-Tank 45344 | -1/Command | Spotted B-99 Colossus 45516 | -1/Command | Build established: Scavenger-Gunner 46174 | -1/Command | Build established: Scavenger-Tank 46218 | -1/Command | Spotted M Guard 46221 | -1/Command | Spotted M Guard 46221 | -1/Command | Spotted Combat Programmer 46221 | -1/Command | Spotted Combat Programmer 46288 | -1/Command | System corruption reached 10% 46302 | -1/Command | Destroyed Combat Programmer 46316 | -1/Command | Destroyed Combat Programmer 46356 | -1/Command | Destroyed M Guard 46369 | -1/Command | Destroyed M Guard 46369 | -1/Command | All MAIN.C guards destroyed 46379 | -1/Command | Found Corrupted Prototype Device 46379 | -1/Command | Identified AEGIS Remote Shield 46385 | -1/Command | Found Corrupted Prototype Reactor 46388 | -1/Command | Found Corrupted Prototype Reactor 46475 | -1/Command | Found Corrupted Prototype Reactor 47081 | -1/Command | Met MAIN.C 47081 | -1/Command | 0b10 Conduit disabled 47102 | -1/Command | Destroyed MAIN.C Shell 47105 | -1/Command | MAIN.C activated Command garrisons 47176 | -1/Command | Destroyed MAIN.C 47215 | -1/Command | Identified Zero-point Reactor (x3) 47215 | -1/Command | Discovered new exit (range 27) 47215 | -1/Command | Discovered new exit (range 119) 47215 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47268 | -1/Command | P-80 Master assimilated allied I-47 Archangel 47502 | -1/Command | Spotted B-99 Colossus 47919 | -1/Command | Found Zero-point Reactor 47923 | -1/Command | Found Vortex Chain Reactor 47930 | -1/Command | Found Exp. System Purifier 47943 | -1/Command | Found Hvy. Regenerative Plating 47962 | -1/Command | Found Null Cannon 48752 | -1/Command | Found Exp. Core Analyzer 48824 | -1/Command | Found Multirail 48826 | -1/Command | Found Multirail 49959 | -1/Command | Warped through subspace to slip node 49959 | -1/Command | Discovered new exit (range 4) 49975 | -1/Command | Entered Access_0 49978 | -1/Access_0 | Met Architect 49984 | -1/Access_0 | Architect warped through subspace 49991 | -1/Access_0 | Destroyed A8 50047 | -1/Access_0 | Architect warped through subspace 50099 | -1/Access_0 | Architect warped through subspace 50136 | -1/Access_0 | Subspace Access Node disabled 50152 | -1/Access_0 | Architect warped through subspace 50216 | -1/Access_0 | Architect warped through subspace 50253 | -1/Access_0 | Found Prototype Device 50255 | -1/Access_0 | Found Prototype Device 50260 | -1/Access_0 | Found Exp. Targeting Computer 50291 | -1/Access_0 | Core integrity fell below 50% 50292 | -1/Access_0 | Architect warped through subspace 50304 | -1/Access_0 | Identified Exp. Weapon Cycler 50305 | -1/Access_0 | Identified Desublimator 50337 | -1/Access_0 | Architect warped through subspace 50358 | -1/Access_0 | Subspace Access Node disabled 50374 | -1/Access_0 | Architect warped through subspace 50399 | -1/Access_0 | Architect warped through subspace 50438 | -1/Access_0 | A6 warped into view 50447 | -1/Access_0 | Destroyed A6 50482 | -1/Access_0 | Architect warped through subspace 50498 | -1/Access_0 | Found Exp. Powered Armor 50500 | -1/Access_0 | Found Exp. Powered Armor 50526 | -1/Access_0 | Architect warped through subspace 50554 | -1/Access_0 | Architect warped through subspace 50565 | -1/Access_0 | Build established: Scavenger-Gunner 50650 | -1/Access_0 | A5 warped into view 50650 | -1/Access_0 | Subspace Access Node disabled 50680 | -1/Access_0 | Architect warped through subspace 50713 | -1/Access_0 | Core integrity fell below 20% 50722 | -1/Access_0 | Architect warped through subspace 50722 | -1/Access_0 | Subspace Access Node disabled 50779 | -1/Access_0 | Destroyed Architect 50780 | -1/Access_0 | Architect triggered a singularity event 50782 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 50782 | -1/Access_0 | Warped through subspace to slip node 50782 | -1/Access_0 | Discovered new exit (range 8) 50784 | -1/Access_0 | Released all parts (14) 50787 | *** | Escaped singularity! Last Messages --------------- 50783_ System corrupted: Matter fused (-5). 50784_ A0_COM: 7. 50784_ Released Multirail. 50784_ Released Exp. Power Amplifier. 50784_ Released Exp. Weapon Cycler. 50784_ Released Hvy. Quantum Rifle. 50784_ Released Exp. Targeting Computer. 50784_ Released Hds. Centrium Leg. 50784_ Released Spectral Analyzer. 50784_ Released Cep. Antigrav Storage Unit. 50784_ Released Exp. Core Analyzer. 50784_ Released Exp. Biometal Leg. 50784_ Released Hds. Centrium Leg. 50784_ Released Adv. Coolant Injector. 50784_ Released Exp. Powered Armor. 50784_ Released Hvy. Regenerative Plating. 50785_ A0_COM: 6. 50786_ A0_COM: 5. 50787_ A0_COM: 4. [Achievement: 150k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????#==!!#?????????????????????? | | ??????????????????????#![!##?????????????????????? | | ??????????????????????#=[!!#?????????????????????? | | ??????????????????????#[!!##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 132 Energy Capacity 1640 Matter Stores 798 Matter Capacity 1050 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 9 Power Amplification 40 EM Shielding 3 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 75 Resistance: I 40 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 25 Evasion (%) 80 Targeting Accuracy 24 Target Analysis 10 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 66 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hvy. Armor Plating | -9/Materials | Scanalyzed Imp. Kinecellerator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Energy Well | -4/Factory | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Cld. Plasma Cannon | -4/Factory | Z-intel Mni. Smartbomb Launcher | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Ionic Axe | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Imp. Remote Force Field | -4/Factory | Z-intel Adv. Plasma Cannon | -4/Factory | Z-intel Remote Shield | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Recalibrator | -4/Factory | Z-intel Hardcell Cannon | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Transmission Jammer | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Recoil Stabilizer | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Myomer Leg | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Thermal Defense Suite | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Exp. Thermal Generator | -2/Quarantine | Archive Quantum Shading Machine | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Z-intel Tesla Bomb Launcher | -2/Quarantine | Z-intel Nanosword | -2/Quarantine | Z-intel Imp. Diametric Drive | -2/Quarantine | Z-intel Tactical Quantum Warhead | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Exp. Terrain Scan Processor | -2/Quarantine | Z-intel Neutron Missile Launcher | -2/Quarantine | Z-intel Focal Shield | -1/Command | Z-intel Com. HERF Cannon | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Hvy. Shield Leg | -1/Command | Z-intel Q-thruster | -1/Command | Z-intel Adv. System Restoration Module | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Imp. Arc Projector | -1/Command | Z-intel Centrium Leg | -1/Command | Z-intel Enh. Force Lance | -1/Command | Z-intel Adv. Component Analysis Suite | -1/Command | Z-intel Imp. Force Field | -1/Command | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive B-74 Champion | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive O-32 Director | -3/Testing | Z-intel E-15 Imp | -3/Testing | Z-intel L-61 Swordsman | -3/Testing | Z-intel Y-72 Warden | -3/Testing | Z-intel T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked KE Penetrator | -5/Factory | Hacked HERF Cannon | -3/Testing | Hacked Hvy. Shield Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Dimensional Node Initializer Concept Nanofilaments [Tensile] Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- 150k Club Like A Rock Power Plant Challenges ------------ None Game ------ Seed SmartNeutrinoInjector Manual? 0 Play Time 08:56:45 Cumulative 850.3 hours Start 2025.10.12 @ 18:01:46 End 2025.10.13 @ 13:15:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 270 Adventurer 2 Explorer 0 Win Type 6 Total 53 Types 17/9/13/1/1/0/10/1/0/1 Lore% 96 Gallery% 94 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29798640-6f7e-427d-b32a-2cc9bba36a54