Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 23:16:52 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (113) 565 Value Destroyed (2412) 2412 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4505) 4505 TOTAL SCORE: 16542 Bonus ------- Follower Combat Kills 205 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 181/300 Energy 168/170 System Corruption 0% Temperature Cool (4) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Improved Flight Unit (fused) Improved Flight Unit Improved Flight Unit Nuclear Pulse Array > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Cooling System Advanced Signal Interpreter Cloaking Device Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Mini Grenade Launcher Force Lance > --- INVENTORY (5) ---- Light Nuclear Core Centrium Wheel Superbattery (1500) Enhanced Nova Cannon Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Advanced Signal Interpreter Nanoactuators Cloaking Device Layered Light Armor Plating Hacking Suite Hacking Suite Improved System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Axe Force Lance > --- INVENTORY -------- Light Nuclear Core Centrium Wheel Superbattery Hardened Light Armor Plating Mini Grenade Launcher [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . 2 . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . 1 . 1 . . 1 . . . . Utility 12 | . . . 1 . . . 1 1 . . 1 . 1 . . 1 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 99 | 2 12 6 23 . 1 . 20 2 4 . 1 4 6 . 1 8 3 4 . 2 Power 12 | . 4 1 3 . . . 2 . . . . . . . . 1 . 1 . . Engine 10 | . 4 1 3 . . . 1 . . . . . . . . 1 . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 27 | . 4 . 9 . . . 7 1 . . 1 1 1 . . 2 1 . . . Treads 13 | . 2 . 8 . . . 3 . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . 4 1 . . 1 1 1 . . 1 1 . . . Utility 42 | 1 3 4 6 . 1 . 5 . 4 . . 3 3 . 1 4 2 3 . 2 Device 15 | 1 1 3 1 . . . 2 . . . . . . . 1 3 . 2 . 1 Storage 3 | . 2 1 . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . 2 . . . 1 . . . Hackware 9 | . . . . . . . 2 . 3 . . . 1 . . 1 1 . . 1 Protection 12 | . . . 5 . 1 . 1 . 1 . . 3 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 1 1 1 5 . . . 6 1 . . . . 2 . . 1 . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 10 | 1 . 1 4 . . . 4 . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 . . . . . . . . 1 . . . . Parts Lost 18 | . 2 1 4 . . . 1 . . . . 1 2 . . 2 . . 1 4 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . 1 1 . . . . . . 3 Utility 10 | . 1 1 2 . . . 1 . . . . . 1 . . 2 . . 1 1 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 1 2 . . . 1 . . . . 1 1 . . 1 . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 6 11 17 19 19 19 20 19 7 5 5 4 4 4 5 5 5 5 4 4 4 Power 1 | 1 . 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 4 | 4 4 4 6 10 10 10 8 2 2 2 1 . . . . . 1 1 1 1 Utility 3 | . 3 5 4 2 1 2 3 1 1 1 1 1 2 3 3 2 2 1 1 1 Weapon 4 | 1 3 5 5 5 6 6 6 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | 5 6 1 10 . . . 1 2 . . . 1 1 1 . . . . . 4 Power 6 | 1 1 . 2 . . . . . . . . 1 . . . . . . . 1 Propulsion 9 | 2 3 . 4 . . . . . . . . . . . . . . . . . Utility 5 | 1 1 . . . . . 1 . . . . . . 1 . . . . . 1 Weapon 12 | 1 1 1 4 . . . . 2 . . . . 1 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 100 100 98 97 99 100 93 98 93 94 94 87 81 89 91 82 Engine 8 | . 13 14 11 11 11 11 9 . . . . . . . . . . . . . Core 1 | . . . . . . . . 7 7 7 6 6 5 5 5 5 4 2 . . Treads 20 | . 12 28 32 33 33 33 35 . . . . . . . . . . . . . Leg 2 | . 15 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 38 38 38 40 40 34 35 35 32 31 30 30 28 Device 11 | . 14 13 10 11 11 11 12 13 9 7 6 6 5 5 11 12 9 15 17 15 Storage 8 | . 14 14 11 11 11 11 9 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 4 5 5 5 5 8 8 8 Hackware 4 | . . . . . . . . 15 20 23 20 20 16 17 17 14 15 17 17 19 Protection 6 | . . . 10 11 11 11 13 5 6 7 6 11 11 11 5 5 4 4 4 . Ballistic Gun 9 | . 16 13 10 11 11 11 9 1 . . . . . . . . . . . . Ballistic Cannon 8 | . 11 14 11 11 11 11 8 . . . . . . . . . . . . . Peak Build Rating 113 | 7 8 11 26 25 26 26 33 36 40 40 43 47 66 66 63 85 97 113 113 110 Average Rating 29 | 6 7 9 20 25 25 26 30 35 36 40 43 46 53 65 63 72 89 108 110 108 On Entrance 45 | 6 7 8 10 25 25 26 26 33 36 40 40 43 47 66 65 63 81 97 113 101 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 31 50 62 62 62 62 69 19 19 15 15 22 29 26 23 30 21 30 30 25 Greatest Support 88 | 20 40 40 66 66 66 66 88 25 25 25 30 30 38 38 38 44 46 46 46 46 Greatest Overweight (x) 2 | . 1 1 1 . . . 2 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 8 13 19 20 20 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 15 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 6 12 18 19 19 19 20 19 5 5 5 4 4 4 4 5 4 5 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 15 20 19 20 20 20 20 5 5 5 5 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 69% | Mutant 25% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Matter Collected 2946 | 262 441 190 976 . . 59 446 50 139 . . . 232 45 . 21 . 85 . . Remotely 291 | 76 215 . . . . . . . . . . . . . . . . . . . Salvage Created 3626 | 171 755 252 1398 . . 97 663 50 72 . . . 62 . . 21 . 85 . . Parts 221 | 22 50 19 79 . . 10 33 . . . . . . . . 6 . 2 . . Haulers Intercepted 10 | . 2 . 6 . . . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 61 | . 15 4 23 . . 5 14 . . . . . . . . . . . . . Guns 29 | . 9 . 10 . . 4 6 . . . . . . . . . . . . . Cannons 32 | . 6 4 13 . . 1 8 . . . . . . . . . . . . . Classes Destroyed 12 | 3 6 . 1 . . 1 1 . . . . . . . . . . . . . Worker 8 | 1 . 3 3 . . . 1 . . . . . . . . . . . . . Builder 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Tunneler 10 | 4 1 2 3 . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 6 . . . 2 . . . . . . . . . . . . . Recycler 8 | 1 1 1 3 . . . 1 1 . . . . . . . . . . . . Operator 6 | . 1 . . . . . 2 . . . . . 2 . . 1 . . . . Watcher 7 | . 2 . 2 . . . . . . . . . 1 . . . . 2 . . Swarmer 21 | . 5 3 6 . . 4 3 . . . . . . . . . . . . . Grunt 29 | . 10 1 10 . . . 8 . . . . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . . 7 . . . 2 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 4 3 3 6 . . 4 8 1 . . . . 1 . . 1 . 1 . . Combat Bots Only 7 | . 3 3 4 . . 4 7 . . . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 . . . . 1 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 406 | . 40 14 137 . . 30 64 2 5 . . 3 49 4 . 17 . . 20 21 Missed 148 | . 10 2 47 . . 7 17 1 3 . . 1 28 1 . 12 . . 11 8 Hits 258 | . 30 12 90 . . 23 47 1 2 . . 2 21 3 . 5 . . 9 13 Melee 8 | . . . . . . . 3 . . . . . . . . . . . 5 . Projectile 250 | . 30 12 90 . . 23 44 1 2 . . 2 21 3 . 5 . . 4 13 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 12 | . 1 1 . . . . 2 . . . . 1 2 . . . . . 4 1 Damage Taken 4530 | . 610 134 1109 . . 252 792 18 27 . . 66 425 44 . 86 . . 659 308 Core 649 | . 91 . 136 . . 50 72 . 12 . . . . . . . . . 288 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 132 | . . . 132 . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 63 . . . 53 86 . . 98 . 100 . . 100 100 100 . 80 100 Volleys Fired 301 | 18 56 19 110 . . 12 60 . . . . . 25 . . . . . 1 . Largest 2 | 2 2 2 2 . . 2 2 . . . . . 1 . . . . . 1 . Hottest 65 | 40 50 50 53 . . 53 53 . . . . . 65 . . . . . 30 . Shots Fired 574 | 36 111 37 220 . . 24 120 . . . . . 25 . . . . . 1 . Gun 318 | 36 81 19 110 . . 12 60 . . . . . . . . . . . . . Cannon 254 | . 30 18 110 . . 12 60 . . . . . 24 . . . . . . . Launcher 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 548 | 36 111 37 220 . . 24 120 . . . . . . . . . . . . . Thermal 24 | . . . . . . . . . . . . . 24 . . . . . . . Explosive 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 13 8 8 11 . . 5 15 . . . . . . . . . . . . . Robot Miss Streak 5 | 1 5 3 5 . . 3 3 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 373 | 28 62 27 149 . . 12 83 3 2 . . . 3 . . 1 . 2 . 1 Core Hits 159 | 11 32 14 55 . . 7 36 . . . . . 1 . . 1 . 1 1 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . Critical Strikes 22 | . 5 2 8 . . . 5 . 1 . . . 1 . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Blast 18 | . 4 2 8 . . . 4 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Melee Attacks 69 | . . . . . . . 1 6 4 . . . 27 . . 15 . 5 . 11 Impact 28 | . . . . . . . 1 6 4 . . . 17 . . . . . . . Slashing 12 | . . . . . . . . . . . . . 10 . . 2 . . . . Piercing 29 | . . . . . . . . . . . . . . . . 13 . 5 . 11 Sneak Attacks 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6631 | 227 905 377 2529 . . 151 1438 208 186 . . . 139 . . 58 . 244 90 79 Guns 2789 | 227 546 116 1200 . . 97 603 . . . . . . . . . . . . . Cannons 2685 | . 284 261 1251 . . 54 835 . . . . . . . . . . . . . Explosions 173 | . 75 . . . . . . . . . . . 8 . . . . . 90 . Melee 906 | . . . . . . . . 208 186 . . . 131 . . 58 . 244 . 79 Ramming 78 | . . . 78 . . . . . . . . . . . . . . . . . Kinetic 5474 | 227 830 377 2451 . . 151 1438 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 173 | . 75 . . . . . . . . . . . 8 . . . . . 90 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 525 | . . . . . . . . 208 186 . . . 131 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 381 | . . . . . . . . . . . . . . . . 58 . 244 . 79 Highest Corruption 3 | . 1 1 . . . . 3 . . . . . 2 2 2 . . . . . Average Corruption 1 | . 1 1 . . . . 2 . . . . . 1 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 28 | . 12 11 . . . . 3 . . . . . . 2 . . . . . . Message Errors 11 | . 6 5 . . . . . . . . . . . . . . . . . . Matter Fused 3 | . 1 2 . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . 1 1 . . . . 1 . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . 2 1 . . . . 2 . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . 1 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 461 | . 8 . 15 . . . . 30 178 . . . 94 . . . . 107 . 29 Projectiles 23 | . 8 . 15 . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 438 | . . . . . . . . 30 178 . . . 94 . . . . 107 . 29 Knockbacks 34 | . 3 2 13 . . 2 12 1 1 . . . . . . . . . . . Impact 4 | . . . 2 . . . . 1 1 . . . . . . . . . . . Kinetic 27 | . 3 2 11 . . 2 9 . . . . . . . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage 188 | . 157 . . . . . . . . . . . . . . . . . 31 . Shots 3 | . 2 . . . . . . . . . . . . . . . . . 1 . Rammed 7 | . . . 7 . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 7 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 208 10 277 . . . 11 6 12 4 19 . 212 296 51 83 52 53 . 9 Average Temperature 52 | . 40 7 45 . . . 11 1 2 2 9 . 59 150 27 31 24 15 . 2 Received Heat Transfer 1104 | . 159 39 456 . . . 315 9 9 . . . 90 . . 9 . . . 18 Effects 3 | . . . . . . . . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 1 . . . 3 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 2 . . . . 5 . . . . . . . Impact Corruptions 13 | . . . . . . . . 2 6 . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Low Security (%) 88 | 100 100 100 55 100 . 100 100 100 . . 100 100 100 . . 100 100 100 100 100 Level 1 11 | . . . 44 . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 341 | 10 127 104 341 117 . 100 194 65 . . . . 60 . . 34 . 10 13 99 Initial 117 | . 3 40 . 117 . . 35 65 . . . . 7 . . 25 . . 2 7 Average 66 | 2 59 22 151 100 . 75 81 47 . . . . 9 . . 5 . 1 4 24 Influence Increases 2978 | 30 513 334 757 . . 120 486 23 10 . . 15 255 75 . 121 . 23 21 195 Destroy 0b10 Robot/C 1360 | . 300 220 460 . . 100 280 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 270 | 30 40 35 90 . . . 30 5 10 . . . 15 . . 5 . 10 . . Destroy Leader 334 | . 68 40 136 . . 20 64 . . . . . 2 . . . . 4 . . Allied During Kill 24 | . . 24 . . . . . . . . . . . . . . . . . . Successful Hack 72 | . . . 7 . . . 5 . . . . . . . . . . . . 60 Disable Machine 150 | . 75 15 15 . . . . . . . . . 30 . . 15 . . . . Destroy Structure 183 | . 30 . 4 . . . 2 3 . . . . 58 . . 26 . 9 21 30 Partial Spotted 135 | . . . . . . . . 15 . . . . 45 . . 60 . . . 15 Lose Combat Pursuer 450 | . . . 45 . . . 105 . . . . 15 105 75 . 15 . . . 90 Influence Decreases 2908 | 25 413 439 456 224 77 30 430 131 48 . . . 234 46 23 163 . 20 11 138 Entered New Map 538 | . 2 65 . 184 77 . 55 81 15 . . . 8 14 13 17 . . 1 6 Time Decay 2141 | 25 391 304 416 40 . 30 365 50 33 . . . 206 32 10 137 . 20 . 82 Lost Part 159 | . 20 10 40 . . . 10 . . . . . 20 . . 9 . . 10 40 Lost Ally 70 | . . 60 . . . . . . . . . . . . . . . . . 10 Squads Dispatched 19 | . 3 1 2 1 . . . . . . . . 4 . . 4 . . 2 2 Investigation 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . . 2 . . 2 . . . 1 Reinforcement 8 | . 1 . . . . . . . . . . . 2 . . 2 . . 2 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Distress Signals 8 | . 1 . 3 . . . 3 . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 27 11 37 . . 5 26 4 5 . . 2 31 7 . 24 . . 6 15 Peak Tracking Total 14 | . 4 4 6 . . 4 7 4 4 . . 1 8 4 . 14 . . 6 14 Tactical Retreats 33 | . . . 3 . . . 6 . 3 . . 1 10 3 . 6 . . . 1 ECM-based Alert Blocks 45 | . . . . . . . . . 5 . . . 16 3 . 21 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 14 | . 4 . 1 . . . 3 . . . . 2 2 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 11 | . 5 1 1 . . . . . 1 . . . 2 . . 1 . . . . Max in Single Turn 4 | . 4 1 1 . . . . . 1 . . . 1 . . 1 . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 32 | . . . 4 1 2 . 3 . 1 . 1 . 8 . . 5 1 3 . 3 Terminals 22 | . . . 2 . . . 2 . . . 1 . 7 . . 4 1 2 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . Total Hacks 90 | . . . 9 1 24 . 3 . 1 . 3 . 17 . . 12 2 6 . 12 Successful 48 | . . . 4 1 24 . 2 . 1 . 1 . 5 . . 3 1 2 . 4 Failed 42 | . . . 5 . . . 1 . . . 2 . 12 . . 9 1 4 . 8 Catastrophic 17 | . . . 3 . . . 1 . . . . . 5 . . 4 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 32 | . . . 4 . 1 . 1 . . . . . 12 . . 6 1 . . 7 Terminals 55 | . . . 5 . . . 2 . . . 3 . 16 . . 10 2 5 . 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . 2 . 1 . . Terminal Hacks 37 | . . . 1 1 24 . 1 . 1 . 1 . 1 . . 2 1 1 . 3 Record 23 | . . . . . 23 . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . 1 . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . Unauthorized Hacks 4 | . . . . . . . . . . . . . 3 . . . . . . 1 Terminals 4 | . . . . . . . . . . . . . 3 . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Botnet 2 | . . . . . . . . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 3 . . . 1 . . . . . 6 . . 4 1 1 . 3 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Total Allies 5 | . . 4 . . . . . . . . . . . . . . . . . 1 Largest Group 4 | . . 4 . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 71 | . . 71 . . . . . . . . . . . . . . . . . 26 Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . 38 . . . . . . . . . . . . . . . . . . Total Damage 476 | . . 476 . . . . . . . . . . . . . . . . . . Kills 7 | . . 7 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Active Infowar (turns) 4383 | . 964 1363 1146 . . . 4 . 94 . . . 151 34 20 606 . 1 . . Seismic 3748 | . 964 1363 1146 . . . . . . . . . . . 20 255 . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . 1 . . ECM 742 | . . . . . . . 4 . 94 . . . 151 34 . 459 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Turns Passed 8908 | 104 1356 1563 2062 84 306 64 1098 109 127 6 11 51 774 105 20 672 26 137 49 184 Spaces Moved 7792 | 21 709 668 966 58 210 20 466 119 385 19 34 82 1517 314 72 1242 96 322 107 365 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 2704 | . 317 668 966 58 210 20 465 . . . . . . . . . . . . . Legs 413 | 21 392 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4675 | . . . . . . . 1 119 385 19 34 82 1517 314 72 1242 96 322 107 365 Fastest Speed 22 | 120 120 160 145 145 145 145 145 28 28 28 25 25 25 25 25 22 22 22 22 22 Average Speed 81 | 120 160 221 151 145 145 145 145 28 28 28 25 25 25 25 25 24 22 22 22 22 Slowest Speed 240 | 120 190 240 225 145 145 145 171 28 28 28 25 28 28 25 25 30 22 22 22 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . . . 3 . . . . 23 . . 13 . . . 4 Potential Cave-ins 1 | . 1 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 97 96 77 17 61 10 44 3 61 4 1 67 45 50 16 34 4 7 90 12 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 . 1 . . . 1 1 . . . . . Scrap Searched 7 | . . 3 . . . 1 . . 2 . . . . 1 . . . . . . Spaces Dug 51 | . . . . . . . 1 3 1 . . . 20 . . 13 . 3 . 10 Terrain Destroyed 97 | . 29 . . . . . 1 3 1 . . . 29 . . 13 . 3 8 10 Melee 51 | . . . . . . . 1 3 1 . . . 20 . . 13 . 3 . 10 Projectile 3 | . . . . . . . . . . . . . 3 . . . . . . . AOE 43 | . 29 . . . . . . . . . . . 6 . . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp Fac Res Res DSF Acc Total 9610 | 70 825 720 1358 58 212 31 760 186 394 18 35 111 1807 340 72 1568 99 377 130 439 Wait 1182 | 28 18 20 195 . . . 195 41 . . . . 235 25 . 305 . 38 17 65 Move 7687 | 20 708 667 965 57 209 19 465 113 384 18 33 81 1471 313 71 1215 95 321 106 356 Hop 41 | . . . . . . . . 2 . . . . 22 . . 13 . . . 4 Pick Up 59 | 1 14 4 22 1 1 . 6 2 . . 1 . 3 1 . . . 1 1 1 Fast Attach 46 | 1 2 3 5 . . . 2 3 2 . . 4 6 . . 9 3 2 2 2 Attach 24 | 1 5 . 7 . 1 . 3 1 . . 1 1 2 . . . . 1 1 . Detach 11 | 1 2 1 1 . . . . 1 . . . 1 1 . . 2 . 1 . . Swap 50 | . 7 3 14 . . . 19 . 2 . . . 2 . 1 . . 1 1 . Drop 91 | . 13 3 32 . 1 . 9 17 2 . . 2 2 1 . 5 1 2 1 . Fire 301 | 18 56 19 110 . . 12 60 . . . . . 25 . . . . . 1 . Melee 69 | . . . . . . . 1 6 4 . . . 27 . . 15 . 5 . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . 7 . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . . . 22 11 . . 4 . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 105 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 9) 814 | -10/Materials | Discovered new exit (range 14) 946 | -10/Materials | Discovered new exit (range 10) 1262 | -10/Materials | Discovered new exit (range 7) 1461 | -10/Materials | Entered Mines 1468 | -10/Mines | Learned location of Zion (-6) 1482 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1597 | -10/Mines | Met a Derelict testing a Signal Generator 1615 | -10/Mines | Learned 4 Materials zone layouts 1935 | -10/Mines | Discovered new exit (range 11) 2158 | -10/Mines | Discovered new exit (range 11) 2300 | -10/Mines | Discovered new exit (range 15) 2307 | -10/Mines | Learned 4 Materials zone layouts 3024 | -10/Mines | Entered Materials 3024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3025 | -9/Materials | Identified exit to Materials 3743 | -9/Materials | Build established: Scavenger-Mutant 4091 | -9/Materials | Build established: Mutant 4583 | -9/Materials | Discovered exit to Materials (range 8) 5023 | -9/Materials | Repaired Adv. Treads 5048 | -9/Materials | Discovered new exit (range 15) 5086 | -9/Materials | Entered Mines 5122 | -9/Mines | Met a Derelict shopkeep closing up shop 5128 | -9/Mines | Met a Derelict bent on vengeance 5164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5164 | -9/Mines | Discovered new exit (range 5) 5170 | -9/Mines | Entered Exiles 5205 | -9/Exiles | Met 8R-AWN 5230 | -9/Exiles | Met EX-HEX 5271 | -9/Exiles | Met EX-BIN 5288 | -9/Exiles | Aligned with FarCom system 5289 | -9/Exiles | Given EX-Vault access code 5326 | -9/Exiles | Opened EX-Vault 5337 | -9/Exiles | Found Superbattery 5364 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5405 | -9/Exiles | Met EX-DEC 5464 | -9/Exiles | Discovered new exit (range 10) 5476 | -9/Exiles | Left Exiles lab with Superbattery 5476 | -9/Exiles | Entered Mines 5536 | -8/Mines | Discovered exit to Materials (range 5) 5540 | -8/Mines | Entered Materials 5540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6254 | -8/Materials | Destroyed 7 combat bots 6589 | -8/Materials | Discovered new exit (range 15) 6638 | -8/Materials | Entered Factory 6638 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6716 | -7/Factory | Discovered new exit (range 16) 6747 | -7/Factory | Entered Lower Caves 6788 | -7/Lower Caves | Identified exit to Lower Caves 6797 | -7/Lower Caves | Encountered a Warlord checkpoint 6824 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6874 | -7/Lower Caves | Entered another Lower Caves area 6878 | -7/Lower Caves | Discovered new exit (range 7) 6880 | -7/Lower Caves | Entered Factory 6880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6891 | -6/Factory | Identified exit to DSF 6891 | -6/Factory | Entered DSF 6919 | -6/DSF | Build established: Hacker-Sprinter 6933 | -6/DSF | Discovered new exit (range 15) 6942 | -6/DSF | Entered Factory 6942 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7058 | -5/Factory | Discovered new exit (range 9) 7335 | -5/Factory | Spotted B-75 Beast 7706 | -5/Factory | Discovered new exit (range 11) 7709 | -5/Factory | Identified exit to Upper Caves 7716 | -5/Factory | Entered Upper Caves 7814 | -5/Upper Caves | Discovered new exit (range 11) 7821 | -5/Upper Caves | Entered another Upper Caves area 7838 | -5/Upper Caves | Discovered new exit (range 6) 7839 | -5/Upper Caves | Encountered a Warlord checkpoint 7841 | -5/Upper Caves | Entered Factory 7841 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8318 | -4/Factory | Identified exit to Research 8513 | -4/Factory | Entered Research 8513 | -3/Research | Evolved 2 slots: Utility x2 8516 | -3/Research | Identified exit to Quarantine 8537 | -3/Research | Discovered new exit (range 8) 8539 | -3/Research | Identified exit to Research 8539 | -3/Research | Entered another Research area 8539 | -2/Research | Evolved 2 slots: Utility x2 8676 | -2/Research | Identified exit to DSF 8676 | -2/Research | Entered DSF 8699 | -2/DSF | Additional patrols routed to DSF 8722 | -2/DSF | Discovered new exit (range 14) 8725 | -2/DSF | Identified exit to Access 8725 | -2/DSF | Entered Access 8725 | -1/Access | Evolved 2 slots: Utility x2 8752 | -1/Access | Identified exit to Command 8780 | -1/Access | Identified exit to Surface 8893 | -1/Access | Spotted B-99 Colossus 8909 | *** | Escaped! Last Messages --------------- 08876_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08877_ Destroyed Lgt. Deuterium Engine. 08881_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5E. 08887_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A014. 08901_ Slug penetrates Wall. 08901_ Penetrated by Slug. 08904_ Imp. Reaction Control System destroyed. 08904_ Penetrated by Slug. 08904_ Field Propulsion Drive destroyed. 08904_ Nuclear Pulse Thruster destroyed. 08905_ C-30 ARC bursts open, deploying its payload. 08905_ L-61 Swordsman unfolds itself. 08905_ G-73 Enforcer unfolds itself. 08906_ Imp. Flight Unit destroyed. 08906_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08907_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??# ####+#+######"#???????????????????????????? | | ??# # #????????????????????????????? | | ### # #????????????????????????????? | | # = #????????????????????????????? | | # #????????????????????????????? | | + """""" #????????????????????????????? | | # """""" "#???????????????????????????? | | ######## """""" ##???????????????????????????? | | #??????# """""" #????????????????????????????? | | #??????# """""" #????????????????????????????? | | #??????# #????????????????????????????? | | #??????# ! #????????????????????????????? | | #??##??# #????????????????????????????? | | #####################????????????????? ?????????? | | # " #???????????????????????????? #????????? | | #= """ #???????????????????????????? #????????? | | # """ #???????????????????????????? #????????? | | # " #???????????????????????????? #????????? | | # #???????????????????????????? #????????? | | # #???????????????????###?????? #????????? | | + #??????????########## ####### #????????? | | # #??????????" #????????? | | # #????BB????" #????????? | | "######### BB????" #????????? | | ?????" g%#????????? | | ?????" "@ g #????????? | | ?????" "" l g#????????? | | ??????" u #????????? | | ########## BB????" s #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T"""hh#????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###????##s #????????? | | ?????????????????????################" #????????? | | ?????????????????????# "# #????????? | | ?????????????????????# ##s #????????? | | ?????????????????????# ##s #????????? | | ?????????????????????# =##s #????????? | | ?????????????????????# ## H#????????? | | ?????????????????????# ## ##???????? | | ?????????????????????############+### #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | #####+######################## ##### #???????? | | #????#####???????? | | #????????????????? | | #????????????????? | | ^ #????????????????? | | #????????????????? | | #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 450 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 22% | -9/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Window Shopping Challenges ------------ None Game ------ Seed WardroneArmorTracker Manual? 0 Play Time 01:11:40 Cumulative 257.9 hours Start 2026.09.10 @ 22:04:04 End 2026.09.10 @ 23:16:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type 0 Total 24 Types 11/0/4/9/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65369b53-11b5-4063-bc70-320ff3228c91