Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.12 @ 18:03:06 Player: Maelrawn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (587) 587 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3242 Bonus ------- None Cogmind --------- Core Integrity 614/700 Matter 3/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit > --- UTILITY (3) ------ Advanced Visual Processing Unit Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Treads Advanced Treads Layered Light Armor Plating Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Advanced Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Layered Light Armor Plating Layered Light Armor Plating [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 4 | . . . . 2 2 Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 6 11 8 2 12 2 Power 8 | 1 2 1 1 3 . Engine 6 | 1 1 1 1 2 . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 12 | 2 5 3 . 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 4 . . . . Hover 1 | . 1 . . . . Flight 5 | . . 3 . 2 . Utility 6 | 1 2 . . 2 1 Device 2 | . 1 . . 1 . Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | 2 2 4 1 5 1 Energy Gun 5 | 2 1 2 . . . Energy Cannon 4 | . . 2 1 1 . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . . 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 5 | . . . . 1 4 Power 2 | . . . . 1 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 4 | . . . . 1 4 Average Slot Usage (%) 66 | . 90 55 68 81 37 Engine 10 | . 11 11 19 11 2 Core 1 | . 2 . . 3 . Wheel 6 | . 21 . . . . Hover 1 | . 2 3 . . . Flight 14 | . . 14 22 35 12 Device 9 | . 11 11 11 8 7 Storage 3 | . 14 . . . . Processor 6 | . . 11 11 9 7 Energy Gun 4 | . 14 2 2 . . Ballistic Gun 1 | . . . . . 4 Launcher 4 | . 10 . . 7 1 Naked Turns . | . . . . . . Heaviest Build 29 | 13 16 12 10 29 18 Greatest Support 32 | 26 32 10 10 18 18 Greatest Overweight (x) 5 | . 5 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 Average Carried 4 | 1 5 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 4 3 2 4 3 4 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 652 | 189 100 118 93 152 . Remotely . | . . . . . . Salvage Created 380 | . 90 48 62 180 . Parts 30 | . 11 5 8 6 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 17 | . 5 3 2 6 1 Guns 3 | . 1 1 . . 1 Cannons 4 | . . 2 2 . . AOE 10 | . 4 . . 6 . Classes Destroyed 7 | . 3 . 1 3 . Worker 3 | . . . 2 1 . Hauler 1 | . . . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 8 | . 3 3 2 . . Grunt 4 | . 2 . . 2 . Duelist 1 | . . . . 1 . Sentry 4 | . . . . 3 1 Best Kill Streak 6 | . 3 3 2 6 1 Combat Bots Only 5 | . 3 3 2 5 1 Max Kills in Single Turn 2 | . 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 762 | . 113 104 29 202 314 Core 255 | . 29 57 11 72 86 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 88 . 83 86 . Volleys Fired 45 | . 8 2 7 12 16 Largest 2 | . 2 2 2 2 1 Hottest 106 | . 95 106 106 78 39 Shots Fired 56 | . 11 4 10 15 16 Gun 23 | . 8 2 3 . 10 Cannon 9 | . . 2 7 . . Launcher 24 | . 3 . . 15 6 Special . | . . . . . . Kinetic 10 | . . . . . 10 Thermal 13 | . 8 2 3 . . Explosive 24 | . 3 . . 15 6 Electromagnetic 9 | . . 2 7 . . Robot Hit Streak 11 | . 5 5 6 11 10 Robot Miss Streak 3 | . 2 . 1 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 39 | . 8 2 7 8 14 Core Hits 34 | . 10 3 4 13 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1615 | . 334 51 77 830 323 Guns 285 | . 79 13 39 . 154 Cannons 76 | . . 38 38 . . Explosions 1254 | . 255 . . 830 169 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 154 | . . . . . 154 Thermal 131 | . 79 13 39 . . Explosive 1254 | . 255 . . 830 169 Electromagnetic 76 | . . 38 38 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 56 | . 27 . . 29 . Projectiles . | . . . . . . Explosions 56 | . 27 . . 29 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . . 16 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 186 | . 129 78 96 186 12 Average Temperature 57 | . 48 42 42 70 6 Received Heat Transfer 276 | . 36 33 . 81 126 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . 185 37 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 464 | . 142 166 129 464 227 Average Influence 132 | . 85 118 75 191 208 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 72 | 100 100 100 100 53 22 Level 1 25 | . . . . 34 77 Level 2 1 | . . . . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . . 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 6 13 10 9 3 Peak Tracking Total 7 | . 3 7 7 7 2 Tactical Retreats 4 | . . 1 2 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 4 1 Max in Single Turn 2 | . . . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 5 | . 2 1 . . 2 Terminals 4 | . 1 1 . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 2 . . 3 Successful 8 | . 5 1 . . 2 Failed 3 | . 1 1 . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 3 2 . . 3 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 . . 2 Alert Level 2 | . 1 . . . 1 Locate Traps 1 | . . . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1266 | 59 349 136 194 189 339 Spaces Moved 1860 | 52 274 251 351 340 592 Core 2 | 1 1 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 282 | 51 231 . . . . Hover 87 | . 42 45 . . . Flight 1489 | . . 206 351 340 592 Fastest Speed 29 | 50 60 34 34 29 29 Average Speed 47 | 88 110 41 34 29 34 Slowest Speed 300 | 90 300 120 34 106 109 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . 1 1 2 6 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 53 23 69 31 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 24 | . . . . 24 . Terrain Destroyed 269 | . 22 . . 185 62 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 268 | . 22 . . 185 61 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2187 | 61 312 278 415 414 707 Wait 194 | . 2 12 50 35 95 Move 1835 | 51 273 248 348 335 580 Hop 10 | . . 1 1 2 6 Pick Up 20 | 4 4 1 2 6 3 Fast Attach 20 | 6 4 4 1 3 2 Attach 16 | . 3 4 1 8 . Detach 13 | . 2 3 3 4 1 Swap 5 | . 4 . . 1 . Drop 29 | . 12 3 2 8 4 Fire 45 | . 8 2 7 12 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 11) 194 | -10/Materials | Repaired Lgt. Nuclear Core? 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 13) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 531 | -9/Materials | Discovered new exit (range 18) 545 | -9/Materials | Entered Mines 556 | -9/Mines | Discovered new exit (range 8) 653 | -9/Mines | Learned 8 Materials zone layouts 665 | -9/Mines | Learned location of 1 exit from Materials 708 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 735 | -9/Mines | Discovered new exit (range 12) 739 | -9/Mines | Entered Materials 739 | -8/Materials | Evolved 2 slots: Propulsion x2 740 | -8/Materials | Identified exit to Factory 919 | -8/Materials | Discovered exit to Factory (range 5) 928 | -8/Materials | Entered Factory 928 | -7/Factory | Evolved 2 slots: Propulsion x2 1027 | -7/Factory | Garrison activated, responded to threat 1059 | -7/Factory | Lost 4 parts (1p3n) 1267 | -7/Factory | Self-destructed Last Messages --------------- 01033_ Y-54 Guardian destroyed. 01034_ U-05 Engineer lays Concrete. 01035_ U-05 Engineer builds a Wall. 01039_ U-05 Engineer lays Concrete. 01040_ The unstable cave ceiling collapses. 01040_ U-05 Engineer lays Concrete. 01041_ The unstable cave ceiling collapses. 01052_ Acquired Adv. Visual Processing Unit. 01061_ Discarded Visual Processing Unit. 01083_ K-01 Serf cleans the Construction Platform. 01115_ Dropped Flak Gun. 01116_ Dropped Lyr. Light Armor Plating. 01117_ Acquired Adv. Treads. 01177_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01178_ ALERT: Rogue bot located, Programmers report to Factory Zone 9I. 01180_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 01198_ K-01 Serf cleans the Construction Platform. 01218_ Dropped Prc. Assault Rifle. 01259_ R-06 Scavenger collects Prc. Assault Rifle. 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