Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 10:04:13 Player: bryan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1188) 1188 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3275 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 181/550 Matter 290/300 Energy 248/250 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY (5) ---- Light Ion Engine Compact Wheel Large Storage Unit Medium Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Heat Sink Large Storage Unit Sensor Array Reaction Control System Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Spread Laser Ion Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 61 | 6 3 6 17 29 Power 5 | 1 . . 2 2 Engine 4 | 1 . . 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 1 . 1 6 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 1 . 1 6 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 1 4 8 6 Device 4 | . . . 2 2 Storage 7 | 1 1 4 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . . 6 2 Artifact . | . . . . . Weapon 26 | 2 1 2 6 15 Energy Gun 8 | 1 1 1 . 5 Energy Cannon 4 | . . . . 4 Ballistic Gun 9 | 1 . . 5 3 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 2 | . . . 1 1 System Corruption 2 | . . . 1 1 Parts Lost 13 | . . . 4 9 Power 2 | . . . 1 1 Propulsion 6 | . . . . 6 Utility 2 | . . . 1 1 Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 100 90 90 75 Engine 10 | . 14 14 3 13 Core 2 | . . . 5 1 Wheel 21 | . 28 28 22 14 Device 6 | . . . 11 6 Storage 12 | . 28 18 11 6 Processor 1 | . . . . 5 Protection 9 | . . . 15 10 Energy Gun 10 | . 24 27 2 6 Energy Cannon 1 | . . . . 4 Ballistic Gun 7 | . 3 . 17 2 Launcher 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 77 | 12 32 47 47 77 Greatest Support 36 | 26 26 20 26 36 Greatest Overweight (x) 23 | . 1 2 1 23 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 15 | 6 14 14 15 15 Most Carried 20 | 2 14 15 15 20 Average Carried 13 | 1 9 13 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 14 15 15 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1132 | 226 70 82 378 376 Remotely . | . . . . . Salvage Created 1821 | . 162 272 652 735 Parts 122 | . 13 13 49 47 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 6 | . . 4 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 2 3 14 13 Guns 22 | . 1 . 14 7 Cannons 3 | . . . . 3 AOE 7 | . 1 3 . 3 Classes Destroyed 11 | . 3 2 3 3 Worker 3 | . . . 1 2 Builder 3 | . 1 . . 2 Tunneler 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 6 | . . 4 . 2 Watcher 1 | . 1 . . . Swarmer 9 | . . 3 2 4 Grunt 13 | . 2 . 8 3 Sentry 8 | . . . 4 4 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 4 6 4 Combat Bots Only 5 | . 2 3 5 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 208 | . 7 2 51 148 Missed 61 | . 2 . 11 48 Damage Taken 2173 | . 112 18 563 1480 Core 468 | . 15 9 75 369 Absorbed by Shields . | . . . . . Ignored by Resistances 108 | . . . . 108 Core Remaining (%) 90 | 100 . 90 81 . Volleys Fired 101 | 2 9 14 36 40 Largest 2 | 2 2 2 2 2 Hottest 120 | 60 80 80 80 120 Shots Fired 190 | 3 18 26 72 71 Gun 159 | 3 18 24 72 42 Cannon 21 | . . . . 21 Launcher 10 | . . 2 . 8 Special . | . . . . . Kinetic 82 | 2 . . 64 16 Thermal 21 | . . . . 21 Explosive 10 | . . 2 . 8 Electromagnetic 77 | 1 18 24 8 26 Robot Hit Streak 14 | 1 14 5 9 10 Robot Miss Streak 5 | 1 1 4 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 129 | 2 16 12 49 50 Core Hits 69 | . 7 9 23 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2755 | 24 277 391 786 1277 Guns 1692 | 24 209 148 746 565 Cannons 301 | . . . . 301 Explosions 762 | . 68 243 40 411 Melee . | . . . . . Ramming . | . . . . . Kinetic 832 | 12 . . 664 156 Thermal 632 | . 68 39 40 485 Explosive 431 | . . 204 . 227 Electromagnetic 860 | 12 209 148 82 409 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 78 | . . 15 8 55 Projectiles . | . . . . . Explosions 78 | . . 15 8 55 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 339 | . 46 . 40 253 Shots 9 | . 2 . 1 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 394 | . 126 36 81 394 Average Temperature 114 | . 47 19 37 186 Received Heat Transfer 429 | . 42 . 198 189 Effects 3 | . . . . 3 Interference 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 881 | . 100 50 50 681 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 2 1 1 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 437 | . 133 177 240 437 Initial 101 | . . 51 68 101 Average 160 | . 57 89 153 256 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 61 | 100 100 100 54 29 Level 1 37 | . . . 45 67 Level 2 1 | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 4 4 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 4 1 17 17 Peak Tracking Total 4 | . 4 1 3 4 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . 1 . 4 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 4 . . 2 Successful 4 | . 2 . . 2 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . . 2 Record 3 | . 2 . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1890 | 60 183 363 663 621 Spaces Moved 1200 | 50 139 303 396 312 Core 58 | 1 . . . 57 Treads . | . . . . . Legs . | . . . . . Wheels 1142 | 49 139 303 396 255 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 95 80 Average Speed 107 | 89 98 97 103 131 Slowest Speed 1200 | 100 105 110 105 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 19 51 32 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 118 | . 8 25 2 83 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 116 | . 8 25 2 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1618 | 59 165 347 592 455 Wait 158 | . 4 6 101 47 Move 1196 | 49 138 302 395 312 Hop . | . . . . . Pick Up 53 | 2 11 12 21 7 Fast Attach 26 | 6 1 2 6 11 Attach 22 | . . 4 5 13 Detach 13 | . . 3 1 9 Swap 13 | . 2 . 6 5 Drop 36 | . . 4 21 11 Fire 101 | 2 9 14 36 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 244 | -10/Materials | Entered Mines 257 | -10/Mines | Discovered new exit (range 5) 321 | -10/Mines | Build established: Mutant 360 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 572 | -10/Mines | Learned location of Storage (-7) 591 | -10/Mines | Discovered new exit (range 16) 607 | -10/Mines | Entered Materials 607 | -9/Materials | Evolved 2 slots: Utility x2 611 | -9/Materials | Discovered new exit (range 10) 715 | -9/Materials | Lost 3 parts (1p2w) 881 | -9/Materials | Met 8R-AWN 1009 | -9/Materials | Discovered new exit (range 8) 1055 | -9/Materials | Build established: Scavenger-Mutant 1184 | -9/Materials | Discovered new exit (range 15) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1413 | -8/Materials | Lost 3 parts (1p2n) 1724 | -8/Materials | Discovered new exit (range 13) 1732 | -8/Materials | Core integrity fell below 50% 1749 | -8/Materials | Build established: Mutant 1891 | -8/Materials | Self-destructed Last Messages --------------- 01835_ Acquired Corrupted Wheel. 01835_ Integrated Corrupted Wheel (+1). 01858_ K-01 Serf destroyed. 01860_ Acquired 17 matter. 01860_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01861_ Acquired Wheel. 01863_ Extracted 13 matter. 01864_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01873_ Chain reaction triggered in Lgt. Ion Engine. 01873_ R-06 Scavenger destroyed. 01873_ Atomic Centrifuge disabled. 01873_ Wheel destroyed. 01873_ Destroyed Wheel. 01876_ Acquired Com. Wheel. 01885_ Dropped Rocket Launcher. 01886_ Acquired Prototype Energy Gun. 01886_ Identified Adv. Beam Rifle. 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Challenges ------------ None Game ------ Seed GuidanceShockStreamer Manual? 0 Play Time 00:43:58 Cumulative 3.0 hours Start 2024.04.08 @ 23:13:54 End 2024.04.09 @ 10:04:13 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e973e0b-1ac4-4ed1-bb02-5b57650ea973