Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 13:30:17 Player: leto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (2736) 2736 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1939) 1939 TOTAL SCORE: 8150 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 151 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 92/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Hacking Suite Particle Gun Improved Medium Laser Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer Salvage Targeting Computer Skeleton Box > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Structural Scanner Structural Scanner Sensor Array Medium Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Datajack Heavy Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 72 | 7 8 . 29 2 1 2 4 19 Power 8 | 2 . . 2 . . . 1 3 Engine 6 | 2 . . 2 . . . . 2 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 2 . 12 . . . 1 7 Treads 15 | 2 . . 11 . . . 1 1 Leg 5 | . . . . . . . . 5 Wheel 4 | . 2 . 1 . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 1 3 . 3 . . . 2 5 Device 5 | . . . . . . . 1 4 Storage 2 | 1 1 . . . . . . . Processor 3 | . 1 . 2 . . . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 26 | 2 3 . 12 2 1 2 . 4 Energy Gun 11 | . 1 . 9 . . . . 1 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 7 | 2 . . 3 1 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . . 1 . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 32 | . 2 . 7 . . . 1 22 Power 5 | . . . 2 . . . . 3 Propulsion 13 | . . . 2 . . . 1 10 Utility 4 | . . . 1 . . . . 3 Weapon 10 | . 2 . 2 . . . . 6 Highest Loss Streak 8 | . 2 . 1 . . . 1 8 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 20 | 1 10 17 23 24 24 25 24 21 Power . | . . 1 . . . . . . Propulsion 4 | 1 4 5 5 5 5 5 5 3 Utility 5 | . 1 4 6 8 8 8 7 3 Weapon 9 | . 3 6 11 10 11 10 9 11 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 3 . 12 . . . 1 12 Power . | . . . . . . . . . Propulsion 11 | . 3 . 5 . . . . 3 Utility 7 | . . . 3 . . . . 4 Weapon 10 | . . . 4 . . . 1 5 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 89 100 98 100 93 100 93 88 Engine 9 | . 14 14 10 11 11 11 . 4 Core 1 | . . . . . . . 8 3 Treads 23 | . 10 . 31 33 33 33 30 17 Leg 3 | . . . . . . . . 11 Wheel 3 | . 16 28 1 . . . . . Device 5 | . . . . . . . 1 17 Storage 10 | . 14 14 11 11 11 11 9 8 Processor 12 | . 12 14 18 22 22 22 18 . Protection 3 | . . . 2 . . . 7 6 Energy Gun 8 | . 4 14 16 . . . . 9 Energy Cannon 2 | . 7 14 2 . . . . . Ballistic Gun 6 | . 8 . 2 21 5 16 18 1 Peak Build Rating 31 | 6 8 9 23 23 23 23 31 26 Average Rating 18 | 4 7 8 17 22 19 22 28 22 On Entrance 15 | . 6 8 9 20 23 21 23 27 Avg Prop Armor Cover (%) 11 | . . . . . . . . 11 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 103 | 13 89 89 94 91 91 91 100 103 Greatest Support 92 | 40 40 20 69 69 69 69 92 69 Greatest Overweight (x) 28 | 2 8 4 4 1 1 1 1 28 Average Overweight (x) 1 | . 2 4 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 24 Most Carried 25 | 2 15 18 25 24 25 25 25 24 Average Carried 20 | 1 10 17 23 24 24 25 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 18 25 24 25 25 25 5 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1876 | 240 330 14 473 57 . 97 230 435 Remotely . | . . . . . . . . . Salvage Created 3369 | 8 553 . 1781 14 . 122 230 661 Parts 219 | 2 40 . 117 6 . 6 11 37 Haulers Intercepted 7 | . 2 . 5 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 82 | . 11 . 34 4 . 4 4 25 Guns 57 | . 7 . 29 . . . 4 17 Cannons 2 | . 2 . . . . . . . AOE 22 | . 2 . 4 4 . 4 . 8 Classes Destroyed 13 | 1 7 . 2 . . 2 . 1 Worker 9 | 1 1 . 7 . . . . . Builder 2 | . 1 . 1 . . . . . Tunneler 2 | . 1 . 1 . . . . . Hauler 7 | . 2 . 5 . . . . . Recycler 1 | . . . 1 . . . . . Operator 4 | . 1 . 3 . . . . . Watcher 4 | . 1 . 3 . . . . . Swarmer 31 | . 3 . 14 4 . . . 10 Grunt 37 | . 8 . 13 . . 2 4 10 Duelist 1 | . . . . . . 1 . . Sentry 9 | . . . 7 . . . . 2 Hunter 1 | . . . . . . 1 . . Programmer 3 | . . . . . . . . 3 Best Kill Streak 11 | 1 4 . 11 4 . 4 3 5 Combat Bots Only 5 | . 3 . 4 4 . 4 3 5 Max Kills in Single Turn 3 | 1 1 . 2 3 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 1 . 2 3 . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 516 | . 65 . 185 10 . 10 30 216 Missed 132 | . 18 . 48 4 . 5 9 48 Hits 384 | . 47 . 137 6 . 5 21 168 Projectile 384 | . 47 . 137 6 . 5 21 168 Critical Strikes 23 | . 3 . 5 . . . 2 13 Damage Taken 5402 | . 580 . 1690 50 . 127 326 2629 Core 848 | . 117 . 154 6 . 15 63 493 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 9 | . 9 . . . . . . . Regen/Repaired (Parts) 27 | . . . 27 . . . . . Core Remaining (%) 69 | 100 . 53 . . . 56 . . Volleys Fired 281 | . 57 . 114 2 . 5 17 86 Largest 2 | . 2 . 2 1 . 2 2 2 Hottest 112 | . 100 . 112 30 . 56 46 112 Shots Fired 484 | . 104 . 226 2 . 10 34 108 Gun 407 | . 87 . 199 . . 5 34 82 Cannon 41 | . 14 . 27 . . . . . Launcher 36 | . 3 . . 2 . 5 . 26 Special . | . . . . . . . . . Kinetic 220 | . 80 . 57 . . 5 34 44 Thermal 183 | . 21 . 124 . . . . 38 Explosive 36 | . 3 . . 2 . 5 . 26 Electromagnetic 45 | . . . 45 . . . . . Robot Hit Streak 32 | . 6 . 15 4 . 7 32 23 Robot Miss Streak 5 | . 3 . 5 . . 1 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 314 | . 60 . 139 1 2 9 33 70 Core Hits 165 | . 28 . 67 6 . 9 10 45 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 13 | . 1 . 9 . . . . 3 Burn 10 | . . . 7 . . . . 3 Destroy 1 | . 1 . . . . . . . Corrupt 2 | . . . 2 . . . . . Melee Attacks 35 | . . . . . 2 1 . 32 Impact 28 | . . . . . . . . 28 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6535 | 2 855 . 2557 141 . 387 495 2098 Guns 3986 | . 536 . 1981 . . 70 495 904 Cannons 419 | . 156 . 263 . . . . . Explosions 2055 | . 130 . 273 141 . 317 . 1194 Melee . | . . . . . . . . . Ramming 75 | 2 33 . 40 . . . . . Kinetic 2037 | . 480 . 529 . . 70 495 463 Thermal 2166 | . 212 . 1513 . . . . 441 Explosive 1782 | . 130 . . 141 . 317 . 1194 Electromagnetic 475 | . . . 475 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 5 4 4 4 4 . 1 Average Corruption 2 | . 2 5 2 4 4 4 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 107 | . 17 7 29 15 13 12 . 14 Message Errors 30 | . 7 3 7 5 3 3 . 2 Matter Fused 23 | . 4 . 4 3 3 4 . 5 Heat Flow Errors 14 | . 2 2 4 2 2 1 . 1 Energy Discharges 15 | . 1 . 5 2 1 2 . 4 Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 14 | . . 2 4 3 3 1 . 1 Data Loss (major) 2 | . 2 . . . . . . . Misfires 3 | . 1 . 2 . . . . . Alerts 5 | . . . 2 . 1 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . . 4 . . . . 55 Projectiles . | . . . . . . . . . Explosions 59 | . . . 4 . . . . 55 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 566 | . 12 . 127 . . 54 . 373 Shots 19 | . . . 4 . . 2 . 13 Rammed 11 | . 4 . 7 . . . . . Targets Rammed 13 | 1 4 . 8 . . . . . Kicked . | . . . . . . . . . Crushed 2 | 1 . . 1 . . . . . Highest Temperature 294 | . 259 209 294 145 224 260 21 275 Average Temperature 75 | . 76 94 72 77 102 129 10 80 Received Heat Transfer 2073 | . 345 . 540 . . 18 189 981 Effects 2 | . . . 2 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 12 | . . . 7 . . . . 5 Heat Transferred 5085 | . 458 . 3443 . . . . 1184 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 4 | . . . 2 1 . . . 4 Low Security (%) 48 | 100 100 100 27 57 . 100 100 14 Level 1 21 | . . . 38 42 . . . 25 Level 2 21 | . . . 34 . . . . 35 Level 3 5 | . . . . . . . . 15 Level 4 3 | . . . . . . . . 9 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1304 | . 80 . 582 319 . 127 70 1304 Initial 215 | . 3 . . 215 . . . . Average 275 | . 19 . 313 181 . 27 13 509 Influence Increases 3523 | 5 365 . 1325 104 . 127 104 1493 Destroy 0b10 Robot/C 1740 | . 220 . 780 80 . 80 80 500 Destroy 0b10 Robot/NC 150 | 5 35 . 110 . . . . . Destroy Leader 362 | . 56 . 236 10 . 20 20 20 Allied During Kill 26 | . . . 26 . . . . . Successful Hack 97 | . 43 . 50 . . . 4 . Disable Machine 75 | . . . 75 . . . . . Anti-Garrison Action 800 | . . . . . . . . 800 Destroy Structure 198 | . 11 . 18 14 . 27 . 128 Lose Combat Pursuer 75 | . . . 30 . . . . 45 Influence Decreases 2249 | . 370 . 772 600 57 127 104 219 Entered New Map 397 | . 2 . . 338 57 . . . Time Decay 1483 | . 348 . 642 262 . 127 104 . Lost Part 309 | . 20 . 70 . . . . 219 Lost Ally 60 | . . . 60 . . . . . Squads Dispatched 12 | . 2 . 7 . . . 3 . Investigation 4 | . 1 . 3 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 3 . . . . . Assault 1 | . . . 1 . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 9 | . 2 . 6 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | . 34 2 63 4 . 4 6 31 Peak Tracking Total 6 | . 4 2 6 4 . 4 2 6 Tactical Retreats 4 | . . . 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 18 | . 5 . 4 . . . . 9 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . 6 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 24 | . 8 . 11 . 1 . 1 3 Terminals 17 | . 7 . 7 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 62 | . 18 . 37 . 3 . 1 3 Successful 38 | . 12 . 21 . 3 . 1 1 Failed 24 | . 6 . 16 . . . . 2 Catastrophic 5 | . 1 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 36 | . 17 . 18 . 1 . . . Terminals 40 | . 17 . 20 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations 6 | . 1 . 5 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 12 | . . . 12 . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 12 | . 4 . 4 . 3 . . 1 Record 3 | . . . . . 3 . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Garrison Index 2 | . 1 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 13 | . 8 . 5 . . . . . Terminals 12 | . 7 . 5 . . . . . Botnet 10 | . 6 . 4 . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 . 8 . . . 1 3 Full Trace Events 4 | . 2 . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 63 | . . . 63 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 2 | . . . . . . . . 2 Hotswap 1 | . . . . . . . . 1 Robots Hacked 3 | . . . . . 2 1 . . Non-combat 2 | . . . . . 1 1 . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . 2 1 . . parse_system 2 | . . . . . 2 . . . no_distress 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . 3 26 . . . . . Total Damage 313 | . . 44 269 . . . . . Kills 6 | . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 5163 | . 1184 270 738 . . . . 2971 Sensors 923 | . . . . . . . . 923 Structural 2791 | . . . . . . . . 2791 T.N.C. 2192 | . 1184 270 738 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 9469 | 102 1370 270 2505 567 547 735 401 2972 Spaces Moved 3181 | 57 631 191 828 233 225 237 66 713 Core 9 | 6 . . . . . . . 3 Treads 2323 | 51 209 . 770 233 225 237 66 532 Legs 162 | . . . . . . . . 162 Wheels 687 | . 422 191 58 . . . . 16 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 140 116 240 240 240 240 50 Average Speed 241 | 154 154 140 232 240 240 240 240 363 Slowest Speed 1450 | 160 320 140 480 240 240 240 240 1450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 93 38 85 63 59 37 7 65 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 220 | . 11 . 11 18 . 65 . 115 Melee 6 | . . . . . . . . 6 Projectile . | . . . . . . . . . AOE 214 | . 11 . 11 18 . 65 . 109 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4419 | 67 926 194 1179 238 232 392 275 916 Wait 691 | . 201 1 136 . . 146 187 20 Move 3174 | 57 630 190 827 232 224 236 65 713 Hop . | . . . . . . . . . Pick Up 66 | 2 17 3 34 . 1 . 1 8 Fast Attach 23 | 6 6 . 4 . 1 . 1 5 Attach 25 | . 1 . 5 1 1 . 1 16 Detach 7 | . 1 . . . 1 . . 5 Swap 54 | 1 4 . 22 3 1 4 2 17 Drop 37 | 1 5 . 29 . 1 . 1 . Fire 281 | . 57 . 114 2 . 5 17 86 Melee 35 | . . . . . 2 1 . 32 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 3 . 8 . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Identified exit to Mines 823 | -10/Materials | Discovered new exit (range 15) 990 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Discovered new exit (range 6) 1473 | -10/Materials | Entered Mines 1486 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1564 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1597 | -10/Mines | Learned Materials emergency access door positions 1601 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1724 | -10/Mines | Discovered new exit (range 14) 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Accompanied by 3 allies 1743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -9/Materials | Discovered new exit (range 10) 1903 | -9/Materials | Lost 3 allies 2137 | -9/Materials | Build established: Scavenger-Mutant 2285 | -9/Materials | Discovered new exit (range 7) 3082 | -9/Materials | Build established: Mutant 3350 | -9/Materials | Repaired Imp. Medium Laser 3667 | -9/Materials | Repaired Hacking Suite 3797 | -9/Materials | Discovered new exit (range 10) 3879 | -9/Materials | Identified exit to Mines 4143 | -9/Materials | First assault squad dispatched 4248 | -9/Materials | Entered Mines 4486 | -9/Mines | Discovered new exit (range 7) 4803 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4805 | -9/Mines | Discovered new exit (range 5) 4815 | -9/Mines | Entered Exiles 4877 | -9/Exiles | Met 8R-AWN 4917 | -9/Exiles | Met EX-HEX 4987 | -9/Exiles | Met EX-BIN 5021 | -9/Exiles | Aligned with FarCom system 5023 | -9/Exiles | Given EX-Vault access code 5078 | -9/Exiles | Opened EX-Vault 5086 | -9/Exiles | Found Prototype Device 5131 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5254 | -9/Exiles | Met EX-DEC 5266 | -9/Exiles | Learned location of Zion (-7) 5333 | -9/Exiles | Discovered new exit (range 14) 5362 | -9/Exiles | Left Exiles lab with Skeleton Box 5362 | -9/Exiles | Entered Mines 6078 | -8/Mines | Discovered new exit (range 8) 6097 | -8/Mines | Entered Materials 6097 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6097 | -8/Materials | Identified Skeleton Box 6161 | -8/Materials | Garrison activated, responded to threat 6496 | -8/Materials | Identified exit to Garrison 6498 | -8/Materials | Entered Garrison 6749 | -8/Garrison | Lost 3 parts (1n1u1w) 6766 | -8/Garrison | Triggered checkpoint 6975 | -8/Garrison | Lost 3 parts (1p1n1u) 7302 | -8/Garrison | Build established: Assassin 7392 | -8/Garrison | Triggered checkpoint 7610 | -8/Garrison | Triggered checkpoint 7651 | -8/Garrison | Discovered new exit (range 85) 7651 | -8/Garrison | Discovered new exit (range 49) 7651 | -8/Garrison | Discovered new exit (range 12) 7651 | -8/Garrison | Discovered new exit (range 52) 7713 | -8/Garrison | Build established: Scavenger-Mutant 7895 | -8/Garrison | Installed Relay Interface Framework 7988 | -8/Garrison | Triggered checkpoint 8012 | -8/Garrison | Core integrity fell below 50% 9202 | -8/Garrison | Lost 8 parts (4n1u3w) 9257 | -8/Garrison | Expanded RIF knowledge: Hotswap 9388 | -8/Garrison | Triggered checkpoint 9427 | -8/Garrison | Triggered checkpoint 9443 | -8/Garrison | Core integrity fell below 20% 9469 | -8/Garrison | Released all parts (4) 9470 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Matter fused (-8). Critical hit (Burn: +37). G-47 Trooper destroyed. System corrupted: Matter fused (-8). Destroyed Aluminum Leg. The unstable cave ceiling collapses. Aluminum Leg destroyed. G-47 Trooper destroyed. Lgt. Angular Momentum Engine destroyed. G-47 Trooper destroyed. The unstable cave ceiling collapses. Carbon-fiber Leg destroyed. Hvy. Assault Rifle destroyed. The unstable cave ceiling collapses. Wheel destroyed. Critical hit (Burn: +37). Released Huge Storage Unit. Released Structural Scanner. Released Imp. Heat Sink. Released Grenade Launcher. Map ----- +----------------------------------------------------+ | ??????????# ##########???## ##??????????### #### | | ?????###### ### # ###### ############### # # | | ????## " + + | | ????# + # ## | | ????## ## #### ######## ###"""######### #? | | ?????# # ##?######??????# #?# #???????####? | | ?????# # ##??????????????# #?#####???????????? | | ?????# # # #??????????????# #?????????????????? | | ?????### ####??????????????# #?????????????????? | | ???????# #?????????????????# #?????????????????? | | ???????# #?????????????????# ###########???????? | | ???????# #???????????????### ## #???????? | | ???????# #???????????????# ## < #???????? | | ???????# #???????????????# < ## #???????? | | ???????# #???????????????# ## #+#####???????? | | ???????# #???????????????### ## # #???????????? | | ???????# #?????????????????# ## ^#+#???????????? | | ???????# #?????????????????# ## " #???????????? | | ???????# #?????????????????# ## #???????????? | | ???????# #?????????????????# ## #???????????? | | ???????# #?????????????????# ## #???????????? | | ???????# #?????????????????# # ###???????????? | | ???????# #?????????????????] #????????????? | | ???????#+"##################!] #????????????? | | ???????# ]=[[/=g #?????????????? | | ???????#^^ [@!!%*g #?????????????? | | ???????# #################!![! # #????????????? | | ???????# #???????????????###= #????????????? | | ???????# #???????????????# " # ##????????????? | | ???????# #???????????????# " #? #????????????? | | ???????# #???????????????# " #??###????????????? | | ######## #???????????????### #?????????????????? | | + ## #?????????????????# #?????????????????? | | ##""""## ##????????????????# #?????????????????? | | #????????????????# ##############????? | | #????????????????# "#????? | | #????????????????# ##"T"#????? | | # ## #????????????????###### ########????? | | ## ## ###??????????????????#"""""#??????????? | | #??????????????????#######??????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #?????????????????????###???????????? | | ## ## ###?????????????????????# #???????????? | | ## ##%= ##########??????????????#+#####???????? | | ################ """"#???????? | | " ![ * ^ "#???????? | | ####+## ########### #### """"#???????? | | ## ## ##??# ## #?????????# #??#+#####???????? | | ## ## #???# ## #?????????# #??# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Laser | 71% | -9/Materials Hacking Suite | 90% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side You Will Be Upgraded Challenges ------------ None Game ------ Seed MomentumActuatorWand Manual? 0 Play Time 00:49:06 Cumulative 12.8 hours Start 2026.01.08 @ 12:37:32 End 2026.01.08 @ 13:30:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 030af0a0-ef69-44fb-a9d7-ef359a0b38e6