Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 08:03:28

Player: Nossea

Result: Smashed by cave-in

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (33)      165
Value Destroyed (522)      522
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (373)                373
              TOTAL SCORE: 2320

 Bonus
-------
Follower Combat Kills      73
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     270/300
Energy                     265/265
System Corruption          12%
Temperature                Warm (151)
Movement                   Walking (120)
Location                   -9/Mines

 Parts 
-------
>          --- POWER (1) --------
  Improved Ion Engine
>          --- PROPULSION (2) ---
  Improved Aluminum Leg
>          --- UTILITY (2) ------
               (None)
>          --- WEAPON (2) -------
     Light Cannon
     Light Cannon
>          --- INVENTORY (5) ----
  Improved Treads
  Improved Treads
     Light Cannon
           Rocket Launcher
           Mining Claw

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
  Improved Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
           0b10 Alert Chip
           Hacking Suite
>          --- WEAPON -----------
     Light Cannon
     Light Cannon
>          --- INVENTORY --------
  Improved Treads
  Improved Treads
     Light Cannon
           Grenade Launcher
           Mining Claw
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Improved Aluminum Leg
  Leg                      Improved Aluminum Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Processor                0b10 Alert Chip
  Hackware                 Hacking Suite
Weapon                     Light Cannon
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             34   | 12  18  1   1   2   
  Power                    8    | 5   2   1   .   .   
    Engine                 8    | 5   2   1   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               5    | 2   3   .   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    5    | 2   3   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 3   1   .   1   .   
    Device                 3    | 3   .   .   .   .   
    Storage                .    | .   .   .   .   .   
    Processor              1    | .   .   .   1   .   
    Hackware               1    | .   1   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   16   | 2   12  .   .   2   
    Energy Gun             5    | 1   4   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          1    | 1   .   .   .   .   
    Ballistic Cannon       3    | .   2   .   .   1   
    Launcher               1    | .   1   .   .   .   
    Special Weapon         5    | .   5   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 4    | .   1   .   .   3   
  Power                    .    | .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   
  Utility                  2    | .   .   .   .   2   
  Weapon                   1    | .   1   .   .   .   
  Highest Loss Streak      3    | .   1   .   .   3   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   99  100 100 100 
  Engine                   14   | .   14  14  14  14  
  Leg                      28   | .   28  28  28  28  
  Device                   15   | .   22  14  10  .   
  Processor                2    | .   .   .   3   14  
  Hackware                 9    | .   5   14  14  14  
  Energy Gun               2    | .   5   .   .   .   
  Ballistic Gun            3    | .   7   .   .   .   
  Ballistic Cannon         20   | .   12  28  28  27  
Peak Build Rating          17   | 11  11  12  17  17  
  Average Rating           11   | 6   10  11  13  16  
  On Entrance              9    | .   9   11  12  17  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             14   | 11  11  14  14  13  
  Greatest Support         26   | 20  26  26  26  26  
  Greatest Overweight (x)  .    | .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 5    | 5   5   5   5   5   
  Average Capacity         5    | 5   5   5   5   5   
  Most Carried             5    | 5   5   5   5   5   
  Average Carried          4    | 4   4   4   5   4   
  Final Capacity           5    | 5   5   5   5   5   
  Final Carried            5    | 5   5   5   5   5   

 Class Distribution 
--------------------
 91% | Mutant
  8% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           758  | 356 339 26  24  13  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            875  | 229 587 16  .   43  
  Parts                    72   | 20  46  4   .   2   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  15   | .   12  2   .   1   
  Guns                     5    | .   5   .   .   .   
  Cannons                  6    | .   3   2   .   1   
  AOE                      4    | .   4   .   .   .   
Classes Destroyed          10   | 3   6   .   .   1   
  Worker                   2    | 2   .   .   .   .   
  Builder                  1    | .   1   .   .   .   
  Tunneler                 5    | 5   .   .   .   .   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 2    | 1   1   .   .   .   
  Operator                 3    | .   3   .   .   .   
  Watcher                  3    | .   3   .   .   .   
  Swarmer                  7    | .   5   2   .   .   
  Grunt                    7    | .   7   .   .   .   
  Duelist                  1    | .   .   .   .   1   
Best Kill Streak           6    | 4   6   2   .   1   
  Combat Bots Only         3    | .   3   2   .   1   
Max Kills in Single Turn   3    | 1   3   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   3   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Exi  Min  
Hostile Shots Fired        64   | .    40   20   .    4    
  Missed                   20   | .    12   5    .    3    
Damage Taken               1011 | .    321  193  .    497  
  Core                     292  | .    82   35   .    175  
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              81   | 12   60   5    .    4    
  Largest                  2    | 2    2    2    .    2    
  Hottest                  120  | 60   120  70   .    70   
Shots Fired                143  | 24   102  10   .    7    
  Gun                      99   | 24   75   .    .    .    
  Cannon                   27   | .    10   10   .    7    
  Launcher                 1    | .    1    .    .    .    
  Special                  16   | .    16   .    .    .    
  Kinetic                  82   | 12   53   10   .    7    
  Thermal                  20   | .    20   .    .    .    
  Explosive                1    | .    1    .    .    .    
  Electromagnetic          40   | 12   28   .    .    .    
  Robot Hit Streak         8    | 6    8    5    .    5    
  Robot Miss Streak        5    | 2    5    1    .    1    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    
Shots Hit Robots           80   | 15   52   8    .    5    
  Core Hits                45   | 8    31   4    .    2    
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         .    | .    .    .    .    .    
Melee Attacks              2    | .    .    .    .    2    
  Impact                   .    | .    .    .    .    .    
  Slashing                 2    | .    .    .    .    2    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           1462 | 195  1018 153  .    96   
  Guns                     768  | 195  573  .    .    .    
  Cannons                  344  | .    108  140  .    96   
  Explosions               227  | .    227  .    .    .    
  Melee                    .    | .    .    .    .    .    
  Ramming                  27   | .    14   13   .    .    
  Kinetic                  725  | 75   414  140  .    96   
  Thermal                  238  | .    238  .    .    .    
  Explosive                117  | .    117  .    .    .    
  Electromagnetic          355  | 120  235  .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         9    | .    .    .    .    9    
  Average Corruption       9    | .    .    .    .    9    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  2    | .    .    .    .    2    
    Heat Flow Errors       1    | .    .    .    .    1    
    Weapon Failures        1    | .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            1    | .    1    .    .    .    
  Projectiles              .    | .    .    .    .    .    
  Explosions               1    | .    1    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 4    | .    4    .    .    .    
  Impact                   1    | .    1    .    .    .    
  Kinetic                  3    | .    3    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      54   | .    54   .    .    .    
  Shots                    1    | .    1    .    .    .    
  Rammed                   .    | .    .    .    .    .    
Targets Rammed             13   | .    7    6    .    .    
  Kicked                   13   | .    7    6    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        159  | .    45   27   .    159  
  Average Temperature      16   | .    14   9    .    57   
  Received Heat Transfer   141  | .    99   36   .    6    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              2    | .    2    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    
  Heat Transferred         375  | .    375  .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      2    | .    2    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             243  | 40  243 177 .   30  
  Initial                  26   | .   26  25  .   .   
  Average                  53   | 21  70  64  .   .   
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         99   | 100 98  100 .   100 
  Level 1                  .    | .   1   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          4    | .   4   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            3    | .   3   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              33   | .   23  6   .   4   
  Peak Tracking Total      4    | .   4   3   .   2   
  Tactical Retreats        3    | .   2   1   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                1    | .   .   .   .   1   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          1    | .   .   1   .   .   
  Max in Single Turn       1    | .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          10   | .   8   .   2   .   
  Terminals                5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                24   | .   14  .   10  .   
  Successful               16   | .   6   .   10  .   
  Failed                   8    | .   8   .   .   .   
    Catastrophic           3    | .   3   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   11   | .   10  .   1   .   
  Terminals                11   | .   11  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             14   | .   4   .   10  .   
  Record                   9    | .   .   .   9   .   
  Branch Access Points     1    | .   1   .   .   .   
  Terminal Index           1    | .   1   .   .   .   
  Unreport Threat          1    | .   1   .   .   .   
  Locate Traps             1    | .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   .   
  Report Inventory         2    | .   2   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         6    | .   6   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               3    | .   .   3   .   .   
  Largest Group            3    | .   .   3   3   .   
  Highest-Rated Group      76   | .   .   76  76  .   
  Highest-Rated Ally       31   | .   .   31  31  .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               6    | .   .   6   .   .   
  Total Damage             125  | .   .   125 .   .   
  Kills                    3    | .   .   3   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               3435 | 182  1585 588  538  542  
Spaces Moved               2330 | 104  903  459  447  417  
  Core                     16   | 16   .    .    .    .    
  Treads                   .    | .    .    .    .    .    
  Legs                     2314 | 88   903  459  447  417  
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  120  
  Average Speed            119  | 109  120  120  120  120  
  Slowest Speed            120  | 120  120  120  120  120  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       2    | .    .    .    .    2    
Exploration Rate (%)       67   | 3    94   95   71   72   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     .    | .    .    .    .    .    
  Known Exits Taken        1    | .    1    .    .    .    
  Unknown Exits Taken      3    | 1    .    1    1    .    
Scrap Searched             2    | .    .    1    .    1    
Spaces Dug                 12   | .    10   .    .    2    
Terrain Destroyed          29   | .    27   .    .    2    
  Melee                    2    | .    .    .    .    2    
  Projectile               10   | .    10   .    .    .    
  AOE                      17   | .    17   .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   
---------                  Run  | Yrd  Mat  Min  Exi  Min  
Total                      2802 | 145  1274 486  448  449  
  Wait                     304  | 7    263  13   .    21   
  Move                     2326 | 103  902  458  446  417  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  24   | 11   11   1    .    1    
  Fast Attach              3    | 1    1    .    1    .    
  Attach                   7    | 6    1    .    .    .    
  Detach                   .    | .    .    .    .    .    
  Swap                     24   | 5    16   1    .    2    
  Drop                     17   | .    13   2    1    1    
  Fire                     81   | 12   60   5    .    4    
  Melee                    2    | .    .    .    .    2    
  Ram                      .    | .    .    .    .    .    
  Kick                     13   | .    7    6    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     1    | .    .    .    .    1    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 14)
  183 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  959 | -10/Materials | Discovered new exit (range 16)
 1058 | -10/Materials | Discovered new exit (range 8)
 1269 | -10/Materials | Identified exit to Mines
 1643 | -10/Materials | Discovered new exit (range 15)
 1768 | -10/Materials | Entered Mines
 2064 | -10/Mines     | Discovered new exit (range 14)
 2073 | -10/Mines     | Learned Materials terminal intel
 2151 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 2151 | -10/Mines     | Discovered new exit (range 13)
 2342 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2343 | -10/Mines     | Discovered new exit (range 5)
 2356 | -10/Mines     | Entered Exiles
 2356 | -10/Exiles    | Accompanied by 3 allies
 2386 | -10/Exiles    | Led the pair of lost Derelicts to a safe place
 2389 | -10/Exiles    | Met 8R-AWN
 2432 | -10/Exiles    | Met EX-HEX
 2503 | -10/Exiles    | Met EX-DEC
 2578 | -10/Exiles    | Discovered new exit (range 14)
 2642 | -10/Exiles    | Met EX-BIN
 2659 | -10/Exiles    | Aligned with FarCom system
 2660 | -10/Exiles    | Given EX-Vault access code
 2701 | -10/Exiles    | Opened EX-Vault
 2727 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2775 | -10/Exiles    | Found 0b10 Alert Chip
 2894 | -10/Exiles    | Left Exiles lab with 0b10 Alert Chip
 2894 | -10/Exiles    | Entered Mines
 3025 | -9/Mines      | Learned Materials security intel
 3036 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 3057 | -9/Mines      | Found a hidden stash of uninstalled traps
 3431 | -9/Mines      | Crushed by falling debris
 3437 | -9/Mines      | Crushed by falling debris
 3437 | -9/Mines      | Smashed by cave-in

 Last Messages 
---------------
Dropped Grenade Launcher.
Acquired Rocket Launcher.
A stash of uninstalled traps is collected here!
Installed Blade Trap.
T-07 Excavator is excavating. <x6>
K-01 Serf collects debris. <x8>
Acquired 3 matter.
The unstable cave ceiling collapses.
Crushed by falling debris.
0b10 Alert Chip destroyed.
System corrupted by crushing effect (+4).
Hacking Suite destroyed.
System corrupted by crushing effect (+5).
L-31 Rogue destroyed.
System corrupted: Heat flow error (+117).
System corrupted: Lgt. Cannon jammed.
The unstable cave ceiling collapses.
Crushed by falling debris.
Imp. Aluminum Leg destroyed.
System corrupted by crushing effect (+3).

 Map 
-----
+----------------------------------------------------+
| ????????## ##????#   !!      #?# ##    #?????      |
| ?????????###?????#   !       #?# ##    #?????      |
| ?????????????????#           #?# ###  ##?????      |
| ?????????????????#           #?# ###  #??????      |
| ?????????????????#           #?#      #??????      |
| ?????????????????#############?#####  #??????      |
| ????????????????????????????########  #??????      |
| ????????????????????????????#         #??????      |
| ???????????????????####?????# ## ######??????      |
| ??????????????????##   #???## ## #???????????      |
| ??????????????#####     #?##  ## #???????????      |
| ?????????????#           ##      ##??????????      |
| ???????????????????#              ##?????????      |
| ???????????????????#  #            ##????????      |
| ??????????????????????##            ##???????      |
| ???????????????????????#    ###      ####????      |
| ???????????????????????#   ##?##        ##???      |
| ???????????????????????#   ##?## """     ##??      |
| ???????????????????????##   ###  """      #??      |
| ????????????????????????##       """      #??      |
| ?????????????????????????#                #??      |
| ?????????????????????????##               #??      |
| ??????????????????????????###++##         #??      |
| ???????????????????????????#    ###      ##??      |
| ????????????????????????####    #?##    ##???      |
| ????????????????????????#@##    #?##    ##???      |
| ????????????????????????##g=    ###      ##??      |
| ?????????????????????????###    ##        #??      |
| ???????????????????????????######         #??      |
| ????????????????????????????????#         #??      |
| ????????????????????????????????##        #??      |
| ?????????????????????????????????#        #??      |
| ?????????????????????????????????##  ### ##??      |
| ??????????????????????????????????####??##???      |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Tourist

 Challenges 
------------
None

 Game 
------
Seed              ProcessingCloakingDeflector
  Manual?         0
Play Time         00:46:37
  Cumulative      6.2 hours
  Start           2024.08.06 @ 07:13:50
  End             2024.08.06 @ 08:03:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          5
  Rogue           5
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          11
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/X11
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5cc54cc2-4bc0-416e-a8de-8cbb0c09cd2b