Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 13:44:11 Player: jazzy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (852) 852 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2677 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Advanced Visual Processing Unit ECM Suite Light Armor Plating Hardened Medium Armor Plating System Shield Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced EMP Blaster > --- INVENTORY -------- Aluminum Leg Cooling System ECM Suite Light Armor Plating Hardened Medium Armor Plating System Shield Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 27 | 8 2 7 10 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 3 1 Device 3 | 1 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 3 1 1 6 Energy Gun 3 | 1 1 . 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 15 | . . . 15 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . . 11 To Critical Strikes 1 | . . . 1 Average Backups 7 | 2 4 8 8 Power . | . 1 1 . Propulsion . | . . . 1 Utility 3 | . 1 2 4 Weapon 2 | 1 2 4 2 Tool/Special . | . . . . Unused Backups 8 | . . 2 6 Power 1 | . . 1 . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 100 89 89 Engine 9 | . 14 11 8 Leg 28 | . 28 23 30 Device 13 | . 14 16 11 Storage 9 | . 14 11 9 Hackware 3 | . . . 5 Protection 1 | . . 5 . Energy Gun 5 | . 14 11 2 Energy Cannon 11 | . . 6 15 Ballistic Gun 5 | . 14 4 5 Peak Build Rating 25 | 7 7 13 25 Average Rating 16 | 5 7 10 20 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) 5 | . . . 5 Naked Turns . | . . . . Heaviest Build 30 | 12 18 25 30 Greatest Support 47 | 20 20 30 47 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 6 10 10 Average Carried 7 | 2 4 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 4 6 9 8 Class Distribution -------------------- 43% | Mutant 27% | Scientist-Gunner 16% | Gunner 7% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 628 | 258 . 145 225 Remotely . | . . . . Salvage Created 1121 | 40 . 301 780 Parts 79 | 9 . 20 50 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . . 5 19 Guns 5 | . . 2 3 Cannons 18 | . . 3 15 Classes Destroyed 8 | 1 . 5 2 Worker 1 | . . . 1 Tunneler 3 | 2 . . 1 Hauler 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . . 1 2 Swarmer 9 | . . . 9 Grunt 10 | . . 4 6 Sentry 5 | . . 1 4 Best Kill Streak 8 | 2 . 2 8 Combat Bots Only 6 | . . 2 6 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 177 | . . 5 172 Missed 50 | . . 3 47 Hits 127 | . . 2 125 Projectile 127 | . . 2 125 Critical Strikes 6 | . . . 6 Damage Taken 1794 | . . 21 1773 Core 573 | . . 11 562 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 100 97 . Volleys Fired 72 | 6 . 11 55 Largest 3 | 2 . 2 3 Hottest 172 | 60 . 108 172 Shots Fired 156 | 12 . 22 122 Gun 58 | 12 . 15 31 Cannon 97 | . . 7 90 Launcher 1 | . . . 1 Special . | . . . . Kinetic 36 | 6 . 4 26 Thermal 73 | 6 . 7 60 Explosive . | . . . . Electromagnetic 47 | . . 11 36 Robot Hit Streak 8 | 2 . 2 8 Robot Miss Streak 3 | 2 . 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 78 | 6 . 10 62 Core Hits 44 | 4 . 9 31 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1769 | 94 . 191 1484 Guns 372 | 86 . 78 208 Cannons 1178 | . . 106 1072 Explosions 195 | . . . 195 Melee . | . . . . Ramming 24 | 8 . 7 9 Kinetic 253 | 53 . 37 163 Thermal 838 | 33 . 106 699 Explosive 58 | . . . 58 Electromagnetic 596 | . . 41 555 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Matter Fused 3 | . . . 3 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 41 | . . . 41 Projectiles 41 | . . . 41 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 213 | . . . 213 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed 10 | 3 . 3 4 Kicked 10 | 3 . 3 4 Crushed . | . . . . Highest Temperature 620 | . . 102 620 Average Temperature 131 | . . 39 149 Received Heat Transfer 525 | . . 12 513 Effects 18 | . . . 18 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (major) 10 | . . . 10 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1446 | 75 . 185 1186 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 75 | 100 100 100 60 Level 1 24 | . . . 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 258 | 5 9 61 258 Initial 3 | . . . 3 Average 81 | . . 11 126 Influence Increases 775 | 10 9 140 616 Destroy 0b10 Robot/C 480 | . . 100 380 Destroy 0b10 Robot/NC 45 | 10 . 15 20 Destroy Leader 108 | . . 24 84 Successful Hack 23 | . 9 . 14 Disable Machine 15 | . . . 15 Destroy Structure 59 | . . 1 58 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 621 | 10 9 132 470 Entered New Map 5 | . . . 5 Time Decay 466 | 10 9 132 315 Lost Part 150 | . . . 150 Squads Dispatched 3 | . . 1 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . . 9 29 Peak Tracking Total 8 | . . 3 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 2 6 Terminals 8 | . 2 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 34 | . 9 5 20 Successful 17 | . 6 2 9 Failed 17 | . 3 3 11 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 9 2 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . 3 4 Garrison Access . | . . . . Terminal Hacks 11 | . 6 . 5 Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Patrol Status 1 | . . . 1 Reinforcement Status 1 | . 1 . . Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 2 4 Insert Component 1 | . . . 1 Retrieve Study 5 | . . 2 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 2 6 Full Trace Events 3 | . . . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 2 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1770 | 38 102 609 1021 Terrain 280 | . . 280 . Seismic 1770 | 38 102 609 1021 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2152 | 112 102 611 1327 Spaces Moved 1070 | 61 82 355 572 Core 5 | 5 . . . Treads . | . . . . Legs 1065 | 56 82 355 572 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 122 | 125 120 150 104 Slowest Speed 190 | 190 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 19 25 47 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 66 | . . . 66 Melee . | . . . . Projectile 2 | . . . 2 AOE 64 | . . . 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1763 | 80 84 409 1190 Wait 553 | . . 17 536 Move 1068 | 61 81 354 572 Hop . | . . . . Pick Up 17 | 3 1 7 6 Fast Attach 11 | 7 . 3 1 Attach 7 | . . 1 6 Detach 1 | . . 1 . Swap 16 | 1 2 5 8 Drop 9 | . . 7 2 Fire 72 | 6 . 11 55 Melee . | . . . . Ram . | . . . . Kick 9 | 2 . 3 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 200 | -10/Materials | Discovered new exit (range 6) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 802 | -9/Materials | Discovered new exit (range 4) 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1762 | -8/Materials | Build established: Scientist-Gunner 2079 | -8/Materials | Core integrity fell below 50% 2136 | -8/Materials | Core integrity fell below 20% 2153 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02053_ U-05 Engineer works on Pressure Siphon. 02055_ K-01 Serf collects debris. 02056_ U-05 Engineer works on Pressure Siphon. 02057_ K-01 Serf collects debris. 02057_ U-05 Engineer works on Pressure Siphon. 02062_ Kicked Y-45 Defender. 02063_ Kicked Y-45 Defender out of the way. 02069_ Ion Engine+ destroyed. 02081_ Lgt. EM Pulse Cannon destroyed. 02090_ Aluminum Leg destroyed. 02090_ Seismic Detector destroyed. 02096_ Cooling System destroyed. 02099_ Critical hit (Destroy). 02099_ VSS Leg+ destroyed. 02105_ Critical hit (Burn: +37). 02111_ Integration Channel disabled. 02123_ Carbon-fiber Leg+ destroyed. 02126_ Faulty Imp. EM Shotgun destroyed. 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" #!!! | | ????????????????????? #!!! " ? | | ???????????????? ???######## ! " ? | | ???????????????##+########## "" ? | | ?????????????! "" ? | | ????????????? ?? | | ??????????????? """ """ ?? | | ????????????????"""" """"" """ """ """ ??? | | ????????????????"""" """"" """ """ ""?????? | | ??????????# """"" """"" """ "" "??????? | | ?????????## """ """ """ "" "??????? | | ?????????# ??????? | | ???????? ??????? | | ???????? ??????? | | ???????? ######+####### ^^########??????? | | ?????????? ?????# #??# ^#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed NullAngularSystem Manual? 0 Play Time 00:31:46 Cumulative 7.4 hours Start 2026.04.19 @ 13:14:56 End 2026.04.19 @ 13:44:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81cf9d55-0f19-4422-bca0-87fc8c48f3ef