Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 21:36:39 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (616) 616 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2751 Bonus ------- None Cogmind --------- Core Integrity 321/550 Matter 270/300 Energy 49/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Recoil Stabilizer > --- WEAPON (3) ------- Shock Rifle Small Laser Advanced EMP Blaster > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Recoil Stabilizer Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Field Laser High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Recoil Stabilizer Recoil Stabilizer Shock Rifle Small Laser Heavy Assault Rifle Shock Bomb Launcher Advanced EMP Blaster [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Recoil Stabilizer Device Recoil Stabilizer Storage Medium Storage Unit Hackware Makeshift System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 38 | 6 . 11 1 7 13 Power 5 | 1 . 2 . . 2 Engine 5 | 1 . 2 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 5 . 4 1 Treads . | . . . . . . Leg 5 | . . 2 . 2 1 Wheel 7 | 2 . 3 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 1 1 1 5 Device 4 | . . 1 . . 3 Storage 3 | 1 . . 1 . 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 2 . 3 . 2 5 Energy Gun 5 | . . 1 . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . 1 . . . System Corruption 2 | . . 2 . . . Parts Lost 16 | . . 1 . 6 9 Power 2 | . . . . 1 1 Propulsion 7 | . . 1 . 3 3 Utility 3 | . . . . 2 1 Weapon 4 | . . . . . 4 Highest Loss Streak 5 | . . 1 . 3 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 85 93 100 79 81 Engine 11 | . 14 14 14 8 8 Leg 6 | . . 2 . 4 20 Wheel 17 | . 28 24 28 17 . Device 10 | . . 9 14 4 10 Storage 12 | . 14 14 14 14 9 Protection 1 | . . . . . 5 Energy Gun 5 | . . 1 . 5 17 Ballistic Gun 21 | . 28 26 28 22 8 Peak Build Rating 20 | 6 6 12 13 16 20 Average Rating 12 | 4 6 9 12 11 17 On Entrance 7 | . 6 6 12 13 10 Naked Turns . | . . . . . . Heaviest Build 38 | 14 14 18 23 23 38 Greatest Support 32 | 26 26 32 32 32 30 Greatest Overweight (x) 11 | . . 1 . 7 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 10 | 6 8 8 9 10 14 Most Carried 10 | 2 3 8 10 10 8 Average Carried 7 | . 2 6 8 8 6 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 10 | 2 3 8 10 9 5 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Mutant 18% | Scavenger-Tank 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 935 | 183 . 298 109 28 317 Remotely . | . . . . . . Salvage Created 1181 | . . 396 310 68 407 Parts 72 | . . 27 16 6 23 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . . 4 2 7 6 Guns 19 | . . 4 2 7 6 Classes Destroyed 10 | . . 5 . 2 3 Worker 1 | . . . . . 1 Builder 2 | . . 1 . . 1 Tunneler 1 | . . 1 . . . Recycler 3 | . . 2 . . 1 Watcher 1 | . . . . . 1 Swarmer 3 | . . . . 3 . Grunt 7 | . . 2 2 . 3 Sentry 4 | . . 2 . . 2 Hunter 1 | . . . . . 1 Assembled 4 | . . . . 4 . Best Kill Streak 3 | . . 3 1 3 3 Combat Bots Only 3 | . . 2 1 3 3 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 147 | . . 30 . 50 67 Missed 33 | . . 11 . 10 12 Damage Taken 1714 | . . 318 . 516 880 Core 340 | . . 17 . 94 229 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . . . 55 . Volleys Fired 85 | . . 23 16 22 24 Largest 3 | . . 2 2 2 3 Hottest 128 | . . 60 43 88 128 Shots Fired 192 | . . 47 33 45 67 Gun 192 | . . 47 33 45 67 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 129 | . . 37 33 40 19 Thermal 53 | . . . . 5 48 Explosive . | . . . . . . Electromagnetic 10 | . . 10 . . . Robot Hit Streak 10 | . . 4 8 6 10 Robot Miss Streak 4 | . . 4 4 4 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 113 | . . 25 19 25 44 Core Hits 60 | . . 14 11 13 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . . 1 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1758 | . . 345 265 397 751 Guns 1753 | . . 342 265 397 749 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . 3 . . 2 Kinetic 1149 | . . 263 265 329 292 Thermal 525 | . . . . 68 457 Explosive . | . . . . . . Electromagnetic 79 | . . 79 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 2 2 7 1 Average Corruption 2 | . . 2 2 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 8 14 4 . Message Errors 7 | . . 2 5 . . Matter Fused 4 | . . 1 1 2 . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 7 | . . 4 3 . . Misfires 3 | . . 1 1 1 . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . 1 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 246 | . . 91 246 102 225 Average Temperature 67 | . . 49 127 31 75 Received Heat Transfer 707 | . . 171 . 140 396 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1239 | . . . . 148 1091 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 138 | . . 115 . 60 138 Initial 5 | . . . . . 5 Average 50 | . . 56 . 33 63 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 1 4 . 13 10 Peak Tracking Total 4 | . 2 2 . 4 3 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . . 1 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 1 3 . . Successful 4 | . . 1 3 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 3 . . Record 3 | . . . 3 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2150 | 49 84 478 706 240 593 Spaces Moved 1550 | 43 93 382 652 145 235 Core 13 | 2 . . . 4 7 Treads . | . . . . . . Legs 271 | . . 17 . 26 228 Wheels 1266 | 41 93 365 652 115 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 100 100 120 Average Speed 114 | 88 90 99 100 112 196 Slowest Speed 600 | 100 90 190 100 400 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 27 81 91 40 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1738 | 50 93 433 674 176 312 Wait 31 | . . . . . 31 Move 1545 | 42 92 381 651 144 235 Hop . | . . . . . . Pick Up 25 | 2 1 9 5 2 6 Fast Attach 15 | 6 . 3 1 2 3 Attach 13 | . . 1 . 3 9 Detach . | . . . . . . Swap 10 | . . 7 . 2 1 Drop 12 | . . 8 1 1 2 Fire 85 | . . 23 16 22 24 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Entered Mines 270 | -10/Mines | Identified exit to Exiles 288 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 317 | -10/Mines | Build established: Mutant 538 | -10/Mines | Discovered new exit (range 13) 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Entered Exiles 612 | -10/Exiles | Found Exiles lab destroyed 748 | -10/Exiles | Build established: Scavenger-Mutant 879 | -10/Exiles | Learned location of Zion (-7) 936 | -10/Exiles | Discovered new exit (range 14) 1306 | -10/Exiles | Discovered new exit (range 14) 1318 | -10/Exiles | Entered Mines 1346 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1361 | -9/Mines | Learned 4 Materials zone layouts 1367 | -9/Mines | Assembled infested the area 1453 | -9/Mines | Lost 3 parts (2n1u) 1498 | -9/Mines | Lost 3 parts (1p1n1u) 1550 | -9/Mines | Discovered new exit (range 5) 1558 | -9/Mines | Entered Materials 1558 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1559 | -8/Materials | Identified exit to Factory 1847 | -8/Materials | Build established: Scavenger-Tank 2151 | -8/Materials | Self-destructed Last Messages --------------- 02079_ K-01 Serf collects debris. 02080_ R-06 Scavenger collects Hvy. Assault Rifle. 02080_ K-01 Serf destroyed. 02081_ Extracted 11 matter. 02083_ U-05 Engineer destroyed. 02084_ Extracted 3 matter. 02100_ Acquired Lgt. Ion Engine. 02109_ C-30 ARC bursts open, deploying its payload. 02109_ B-36 Bruiser unfolds itself. 02109_ G-47 Trooper unfolds itself. 02109_ Aluminum Leg destroyed. 02109_ K-01 Serf collects debris. 02131_ Field Laser destroyed. 02131_ Hvy. Assault Rifle destroyed. 02132_ K-01 Serf collects debris. 02137_ Critical hit (Smash). 02137_ Sml. Laser destroyed. 02137_ System corrupted by crushing effect (+1). 02142_ Lgt. Deuterium Engine destroyed. 02149_ Identified Adv. EMP Blaster. 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