Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 19:48:27 // Halloween2020/ForbiddenLore Player: Nix Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (523) 523 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2913 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Medium Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Improved Shield Generator > --- WEAPON ----------- Heavy Battle Rifle Gauss Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink Core Shielding Hacking Suite System Backup Module Storm Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 38 | 6 4 4 9 1 9 5 Power 5 | 1 . 1 1 . 1 1 Engine 3 | 1 . 1 . . . 1 Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 7 | 2 2 2 . 1 . . Treads 1 | . . 1 . . . . Leg 2 | . 2 . . . . . Wheel 4 | 2 . 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 . 3 . 4 2 Device 5 | . . . 2 . 3 . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 15 | 2 1 1 5 . 4 2 Energy Gun 3 | 1 . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 . 2 . 1 . Ballistic Cannon 4 | . . 1 1 . 1 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . . 4 . 6 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . 1 . 1 Utility 2 | . . . . 1 . 1 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 4 | . . . . 4 . 3 Average Slot Usage (%) 82 | . 96 98 99 88 84 35 Engine 2 | . 14 14 2 . . 9 Core 7 | . . . 8 8 9 1 Treads 2 | . . 7 11 6 . . Wheel 10 | . 20 5 11 13 11 1 Device 14 | . . . 11 11 20 5 Storage 12 | . 26 28 16 11 11 4 Processor 1 | . . . 5 8 . . Energy Gun 1 | . 8 . 6 7 . . Ballistic Gun 11 | . 20 18 15 11 11 3 Ballistic Cannon 11 | . . 9 10 11 15 4 Piercing Weapon 3 | . . . . . 5 4 Naked Turns 4 | . . . . . . 4 Heaviest Build 32 | 12 20 21 23 23 32 32 Greatest Support 26 | 26 26 20 10 26 16 16 Greatest Overweight (x) 10 | 3 6 1 2 2 1 10 Average Overweight (x) 1 | . . . 1 1 . 2 Largest Inventory Capacity 10 | 6 10 10 10 8 8 8 Average Capacity 8 | 5 9 10 9 8 8 5 Most Carried 10 | 6 10 10 10 8 8 8 Average Carried 7 | 5 7 8 7 7 7 5 Final Capacity 10 | 6 10 10 8 8 8 4 Final Carried 10 | 6 10 8 8 8 8 3 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 749 | 260 51 72 113 52 99 102 Remotely . | . . . . . . . Salvage Created 594 | . 92 69 233 76 . 124 Parts 27 | . 8 2 12 2 . 3 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 5 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 4 2 2 2 . 4 Melee 1 | . . . . . . 1 Guns 9 | . 4 . 2 2 . 1 Cannons 4 | . . 2 . . . 2 Classes Destroyed 4 | . 2 . 2 . . . Hauler 3 | . . . 3 . . . Operator 1 | . . . 1 . . . Swarmer 4 | . 3 . . . . 1 Grunt 10 | . 1 2 2 2 . 3 Best Kill Streak 4 | . 4 2 2 3 . 1 Combat Bots Only 4 | . 4 2 2 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 1654 | . 89 79 98 382 . 1006 Core 442 | . 15 14 17 34 . 362 Absorbed by Shields 47 | . . . . . . 47 Core Remaining (%) 94 | 100 . 88 . . . . Volleys Fired 59 | . 13 6 16 8 . 16 Largest 3 | . 2 2 3 3 . 2 Hottest 123 | . 70 55 95 123 . 81 Shots Fired 116 | . 25 8 32 23 . 28 Gun 81 | . 25 2 27 15 . 12 Cannon 35 | . . 6 5 8 . 16 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 87 | . 17 8 18 16 . 28 Thermal 29 | . 8 . 14 7 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 5 7 18 5 . 10 Robot Miss Streak 4 | . 2 . 3 4 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 81 | . 14 7 25 13 . 22 Core Hits 43 | . 6 4 14 10 . 9 Critical Hits 4 | . . . . . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1257 | . 151 110 262 146 . 588 Guns 633 | . 151 17 190 103 . 172 Cannons 583 | . . 93 72 37 . 381 Explosions . | . . . . . . . Melee 35 | . . . . . . 35 Ramming 6 | . . . . 6 . . Kinetic 991 | . 89 110 154 85 . 553 Thermal 225 | . 62 . 108 55 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 35 | . . . . . . 35 Highest Corruption 3 | . . . 2 3 3 . Average Corruption 2 | . . . 2 2 3 . Corruption Purged . | . . . . . . . Effects 8 | . . . 7 . 1 . Message Errors 4 | . . . 4 . . . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 5 | . . . . 2 . 3 Impact . | . . . . . . . Kinetic 3 | . . . . 1 . 2 Secondary 2 | . . . . 1 . 1 Self-Inflicted Damage 3 | . . . . 3 . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 246 | . 130 29 246 195 . 168 Average Temperature 68 | . 61 16 59 111 . 60 Received Heat Transfer 533 | . 6 48 54 180 . 245 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 450 | . 185 . 195 70 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 138 | . 115 124 138 50 . . Initial 48 | . . 44 48 . . . Average 81 | . 60 97 106 37 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 8 3 3 18 . 9 Peak Tracking Total 17 | . 6 2 2 17 . 4 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 2 | . . . 2 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . 8 . . . Successful 6 | . . . 6 . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . . 3 . Terminals 6 | . . . 6 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 4 . . . Alert Level 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 147 | . . . . . 147 . Highest-Rated Ally 38 | . . . . . 38 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 2533 | 58 139 98 404 90 1436 308 Spaces Moved 1961 | 44 91 75 304 61 1244 142 Core 156 | 24 1 . . . . 131 Treads . | . . . . . . . Legs 49 | . 23 26 . . . . Wheels 1756 | 20 67 49 304 61 1244 11 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 50 Average Speed 109 | 95 100 101 99 99 108 159 Slowest Speed 550 | 200 350 150 100 110 110 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 18 17 21 19 89 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2244 | 58 117 90 386 72 1326 195 Wait 112 | . . 1 29 . 64 18 Move 1955 | 43 90 74 303 60 1243 142 Hop . | . . . . . . . Pick Up 41 | 9 7 1 16 1 3 4 Fast Attach 9 | 3 1 1 . . 3 1 Attach 22 | 3 2 3 7 . 3 4 Detach . | . . . . . . . Swap 7 | . 1 . 2 1 3 . Drop 36 | . 3 4 13 1 7 8 Fire 59 | . 13 6 16 8 . 16 Melee 2 | . . . . . . 2 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered Mines 209 | -10/Mines | Learned Materials security intel 283 | -10/Mines | Learned location of Storage (-8) 285 | -10/Mines | Discovered new exit (range 3) 296 | -10/Mines | Entered Materials 296 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 318 | -9/Materials | Build established: Mutant 373 | -9/Materials | Repaired Lgt. Cannon 487 | -9/Materials | Discovered new exit (range 3) 657 | -9/Materials | Discovered new exit (range 10) 662 | -9/Materials | Build established: Gunner 700 | -9/Materials | Entered Mines 747 | -9/Mines | Assembled infested the area 786 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 790 | -9/Mines | Entered Zion 810 | -7/Zion | Lost 4 parts (1p1n1u1w) 831 | -7/Zion | System corruption cleaned by Quarantine Array 900 | -7/Zion | Found Prototype Energy Gun 935 | -7/Zion | Given A8's code to call for help 1044 | -7/Zion | Build established: Mutant 1083 | -7/Zion | Learned location of Armory (-4) 1189 | -7/Zion | Imprinted 1191 | -7/Zion | Declared Zion's savior 1521 | -7/Zion | Found CR-A16's Pointy Stick 1607 | -7/Zion | Discovered new exit (range 8) 1939 | -7/Zion | Received a hallucinogenic algorithm 2226 | -7/Zion | Entered Proximity Caves 2338 | -6/Proximity Caves | Core integrity fell below 50% 2455 | -6/Proximity Caves | Learned Factory security intel 2519 | -6/Proximity Caves | Core integrity fell below 20% 2534 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02344_ G-50 Soldier destroyed. 02346_ Acquired 5 matter. 02351_ Dropped Prototype Energy Gun. 02353_ Dropped Gauss Cannon. 02353_ Dropped CR-A16's Pointy Stick. 02354_ Dropped Core Shielding. 02354_ Dropped Med. Storage Unit. 02355_ Dropped Disposable Heat Sink. 02355_ Dropped System Backup Module. 02357_ Acquired Med. Storage Unit. 02360_ Acquired Gauss Cannon. 02455_ Acquired derelict log, extracted data. Data stored: Factory security intel. 02505_ Acquired 2 matter. 02508_ Gauss Cannon destroyed. 02512_ Lgt. Angular Momentum Engine destroyed. 02515_ Acquired CR-A16's Pointy Stick. 02517_ S-27 Virus destroyed. 02520_ Acquired Core Shielding. 02528_ CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ??????????????????????????????????# ##???????????? | | ??????????????####???????????????# ????????????? | | ?????????????## ##????????????## #????????????? | | ???????????### ###?????????# #????????????? | | ??????????## #????????? ###??????????? | | ?????????## ##???????? #??????????? | | ????????## #???????? ???????????? | | ????????# #???##### #?????????????? | | ????????# ##??## ## #??????????????? | | ????????# #???#;;# #??????????????? | | ????????# ##??# #??????????????? | | ????????## ## #### ## ##??????????????? | | ?????????# #### *@## ##????###????????? | | ?????????# ##?## #### ### ###???## ##???????? | | ?????????# ##?#####?# !#????## ##??????? | | ?????????## #???????# %###### ##?????? | | ??????????# ##??????# ##[ ! ## #?????? | | ??????????# ######## ### #?????? | | ??????????## s## ##????? | | ???????????# ### #????? | | ??????????## ########## s ### #??? | | ?????????## ######???## ##????? ???? | | ?????????# ## #???####### ##????????? | | ?????????# ## ?????????# ##???????? | | ?????????## ##? #????????# ## #???????? | | ??????????#### #??# ##???? ### ####????? | | ?????????????# ##?# ##??# #####?# #????? | | ????????????## #??? ##?###?###### ##????? | | ???????????## ##???# #????## ###?????? | | ???????????# #??## ##??## #???????? | | ???????????# #### #### #???????? | | ???????????## ## ##???????? | | ????????????## #####????????? | | ?????????????### #????????????? | | ???????????????# ### #????????????? | | ???????????????### ####?## ##????????????? | | ?????????????????#####?????#########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed KineticMatterNeutralizer Manual? 0 Play Time 00:53:49 Cumulative 155.1 hours Start 2020.11.19 @ 18:56:39 End 2020.11.19 @ 19:48:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a885e82-3114-4681-b4ca-11feac26f6e1