Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.03 @ 10:59:58 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (92) 460 Value Destroyed (3623) 3623 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 12198 Bonus ------- Follower Combat Kills 35 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -20 Cogmind --------- Core Integrity 1125/1300 Matter 168/300 Energy 550/550 System Corruption 2% Temperature Cool (0) Movement Treading (177) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Reinforced Fission Core Particle Reactor > --- PROPULSION (4) --- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Improved Transmission Jammer Heavy Armor Plating > --- WEAPON (5) ------- Coil Gun KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY (18) --- Light Particle Reactor Medium Treads Medium Treads Advanced Heat Sink Compact Matter Pod (150) Advanced Targeting Computer Advanced Kinecellerator Advanced Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Insulated Plating Improved System Backup Module Long-range Tractor Beam Gamma Rifle Gamma Rifle Coil Gun Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Improved Transmission Jammer Heavy Armor Plating > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY -------- Light Particle Reactor Medium Treads Medium Treads Advanced Heat Sink Compact Matter Pod Advanced Targeting Computer Advanced Kinecellerator Advanced Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Insulated Plating Improved System Backup Module Long-range Tractor Beam Gamma Rifle Gamma Rifle Coil Gun Heavy Rocket Launcher Chainsword [Rating: 127] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . Utility 8 | . . . . . 1 2 . . . . 1 2 1 . . 1 . Weapon 3 | . . . . . 2 . . . . . . . . . . 1 . Parts Attached 192 | 9 5 . 2 1 30 16 7 6 1 17 13 8 12 16 3 34 12 Power 8 | 1 . . . . 2 . 1 . . . . 1 1 . . 1 1 Engine 3 | 1 . . . . 2 . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 31 | 3 . . . . 9 4 . . . 1 4 1 . . . 4 5 Treads 26 | 2 . . . . 5 4 . . . 1 4 1 . . . 4 5 Leg 5 | 1 . . . . 4 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 80 | 2 2 . 2 . 3 8 6 4 1 7 6 4 6 8 1 17 3 Device 54 | . 1 . . . 1 6 6 3 1 5 5 2 5 7 1 9 2 Storage 5 | 2 1 . 2 . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . . . . 2 . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 16 | . . . . . 2 1 . 1 . 2 1 . 1 1 . 6 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | 3 3 . . 1 16 4 . 2 . 9 3 2 5 8 2 12 3 Energy Gun 12 | 3 3 . . . 3 . . . . 1 . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . Ballistic Gun 45 | . . . . 1 13 3 . 1 . 6 1 1 3 3 1 9 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 1 . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 1 . 1 . 1 1 1 2 3 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 . . . . 1 1 . . . . 3 . Parts Lost 5 | . 1 . . . . . . . . . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 1 . 1 . Weapon 3 | . 1 . . . . . . . . . . . . 1 . 1 . Highest Loss Streak 2 | . 1 . . . . . . . . . . . . 2 . 1 . Average Slot Usage (%) 99 | . 96 100 100 100 99 100 100 100 100 100 99 100 99 99 100 99 91 Engine 4 | . 14 14 14 14 9 7 5 . . . . . . . . . . Core 4 | . . . . . . . 1 7 7 7 6 5 10 10 10 5 4 Treads 22 | . 28 28 28 28 15 23 23 23 23 23 26 23 21 21 21 19 14 Device 8 | . 7 . . . 4 6 7 7 7 6 13 11 14 14 15 17 15 Storage 15 | . 21 28 28 28 18 15 15 15 15 15 13 11 10 10 10 9 9 Processor 7 | . . . . . . 7 7 7 7 7 6 17 15 15 15 14 14 Protection 4 | . . . . . 4 7 7 7 7 7 6 5 5 5 5 5 4 Energy Gun 6 | . 24 28 28 27 4 . . . . . . . . . . . . Ballistic Gun 19 | . . . . . 30 27 30 27 30 27 24 18 19 19 20 22 22 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 16 16 16 56 56 73 81 79 76 79 80 81 96 107 108 102 132 132 Greatest Support 130 | 40 40 40 40 40 60 84 84 84 84 84 114 114 113 113 113 113 130 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . 1 Largest Inventory Capacity 18 | 8 8 8 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 16 | 6 7 8 10 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Most Carried 18 | 4 8 8 9 12 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 15 | 2 5 8 8 10 16 17 17 17 18 17 17 16 17 17 17 17 17 Final Capacity 18 | 8 8 8 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | 4 8 8 9 12 18 18 18 18 18 18 18 18 18 16 18 17 18 Class Distribution -------------------- 34% | Scavenger-Gunner 23% | Mutant 21% | Skirmisher 12% | Scavenger-Tank 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Matter Collected 4675 | 258 65 . . 37 490 384 328 140 . 458 463 79 163 609 29 987 185 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5021 | 83 222 56 . 172 683 393 177 44 . 301 904 79 163 266 82 1124 272 Parts 282 | 3 15 7 . 7 50 23 7 8 . 23 28 3 6 9 5 77 11 Haulers Intercepted 7 | . 1 . . . 4 . . . . . 2 . . . . . . Recyclers Shooed 8 | . 2 . . 1 1 . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 8 8 . 17 . . . 13 5 . . Prevented 8 | . . . . . . . 3 . . 5 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 70 | . 6 3 . 7 10 6 3 1 . 5 4 1 2 3 1 15 3 Guns 68 | . 6 3 . 7 10 6 3 1 . 3 4 1 2 3 1 15 3 AOE 1 | . . . . . . . . . . 1 . . . . . . . Classes Destroyed 12 | 1 4 . . 1 3 2 . . . 1 . . . . . . . Worker 3 | . . . . . . 1 . . . . 2 . . . . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . 1 . Hauler 7 | . 1 . . . 4 . . . . . 2 . . . . . . Recycler 7 | 1 . . . . 1 1 . . . . 3 . . . . 1 . Watcher 3 | . . . . . 2 1 . . . . . . . . . . . Swarmer 18 | . 3 3 . 3 5 . . . . . . . . . . 4 . Grunt 14 | . 3 . . 2 . 3 2 . . . 3 . . 1 . . . Sentry 18 | . . . . . 4 1 1 . . 1 . 1 2 1 1 3 3 Hunter 5 | . . . . . 1 . . . . 2 . . . . . 2 . Programmer 11 | . . . . . . 2 . 1 . 1 1 . . . . 6 . Behemoth 2 | . . . . . . . . . . 1 . . . 1 . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . Best Kill Streak 8 | 1 5 3 . 3 3 4 2 1 . 3 7 1 1 1 1 8 3 Combat Bots Only 6 | . 4 3 . 3 3 3 2 1 . 3 2 1 1 1 1 6 3 Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 1 . 1 1 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Damage Taken 5137 | . 296 63 . 157 501 234 144 75 . 484 189 47 248 493 99 1607 500 Core 302 | . 11 10 . . 54 . 8 . . 20 . . 24 . . 146 29 Absorbed by Shields 126 | . . . . . . . . . . . . . . 126 . . . Core Remaining (%) 96 | 100 . . . 91 90 . . . . 96 100 100 . . 97 . . Volleys Fired 233 | 2 44 6 . 16 35 17 7 3 . 16 23 3 7 12 3 32 7 Largest 5 | 2 2 2 . 2 4 4 4 4 . 4 4 4 4 4 4 5 5 Hottest 231 | 100 100 90 . 90 124 104 104 104 . 107 114 114 114 119 119 231 166 Shots Fired 780 | 4 75 12 . 32 140 68 28 12 . 40 92 11 28 39 12 157 30 Gun 776 | 4 75 12 . 32 140 68 28 12 . 39 92 11 28 36 12 157 30 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 1 . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 631 | . . . . 7 122 68 28 12 . 32 92 11 28 36 12 153 30 Thermal 129 | 4 75 12 . 25 13 . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . 1 . . . 3 . . . Electromagnetic 16 | . . . . . 5 . . . . 7 . . . . . 4 . Robot Hit Streak 24 | 4 22 3 . 21 20 10 7 4 . 9 12 7 24 21 19 20 17 Robot Miss Streak 7 | . 4 4 . 2 7 4 2 2 . 3 5 2 3 1 1 4 2 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . . . . Secondary Targets 9 | . . 1 . 1 1 1 . . . . 1 . . . . 3 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . 1 . . . . 1 1 Shots Hit Robots 516 | 4 56 5 . 26 86 41 18 5 . 31 58 7 22 28 8 97 24 Core Hits 190 | 2 15 3 . 12 34 15 6 2 . 14 24 3 5 9 4 32 10 Critical Hits 25 | . . . . . 1 . . . . . 1 1 1 2 3 13 3 Critical Kills 9 | . . . . . . . . . . . . . 1 . . 6 2 Critical Parts Destroyed 14 | . . . . . 1 . . . . . 1 1 . 2 1 7 1 Melee Attacks 51 | . . . . . . 9 . 4 . 4 9 1 6 16 1 1 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . 9 . 4 . 4 9 1 6 16 1 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9495 | 51 709 77 . 261 1114 719 346 85 . 705 1331 133 483 650 181 1997 653 Guns 9302 | 51 699 70 . 261 1076 709 346 85 . 577 1331 133 483 650 181 1997 653 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 160 | . . . . . 32 . . . . 128 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 33 | . 10 7 . . 6 10 . . . . . . . . . . . Kinetic 7881 | . . . . 52 856 709 346 85 . 452 1331 133 483 650 181 1950 653 Thermal 1166 | 51 699 70 . 209 137 . . . . . . . . . . . . Explosive 128 | . . . . . . . . . . 128 . . . . . . . Electromagnetic 287 | . . . . . 115 . . . . 125 . . . . . 47 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 2 2 2 2 . . . . . 6 2 Average Corruption 2 | . . . . . . 2 2 2 2 2 . . . . . 3 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . Effects 47 | . . . . . . 9 2 4 2 5 . . . . . 21 4 Message Errors 17 | . . . . . . 5 1 4 1 3 . . . . . 3 . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . 1 . . . . . . . . 2 . Energy Discharges 8 | . . . . . . 1 . . . 1 . . . . . 5 1 Data Loss (minor) 5 | . . . . . . . . . 1 . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Targeting Errors 9 | . . . . . . 3 . . . 1 . . . . . 4 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 8 | . 4 1 . . 1 2 . . . . . . . . . . . Targets Rammed 11 | . 5 1 . . 2 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 1 . . . . . . . . . . . Highest Temperature 246 | 78 237 180 . 142 223 95 203 126 . 114 65 2 6 4 . 246 9 Average Temperature 58 | 40 93 91 . 62 31 34 84 63 . 45 22 2 4 3 . 69 9 Received Heat Transfer 784 | . 126 . . 82 72 117 69 . . 24 63 27 54 45 . 9 96 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . 1 . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 6 . . . . . . . . . . . . . . 1 . Heat Transferred 3165 | 148 1978 186 . 581 272 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Peak Influence 385 | 5 201 148 . 85 246 385 . . . . 323 61 126 . . 217 105 Average Influence 88 | 2 98 145 . 46 108 119 . . . . 131 30 55 . . 59 78 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . 1 . . . . 1 . Low Security (%) 92 | 100 83 100 . 100 88 84 . . . . 91 100 100 . . 97 100 Level 1 7 | . 16 . . . 11 15 . . . . 8 . . . . 2 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . 1 3 . . . . 1 1 . . . 2 2 Investigation 2 | . . . . . . 1 . . . . . . . . . 1 . Extermination 2 | . . . . . . 1 . . . . . . . . . 1 . Reinforcement 6 | . . . . . 1 1 . . . . 1 1 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Distress Signals 8 | . 2 . . 1 . 2 . . . . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 115 | . 19 2 . 7 22 10 4 1 . 4 7 6 2 2 . 20 9 Peak Tracking Total 7 | . 7 2 . 3 4 4 3 1 . 2 4 5 1 1 1 7 5 Tactical Retreats 11 | . 6 . . . . 1 1 . . . . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Traps Triggered 1 | . . . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 3 . . . . . . 2 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Machines Disabled 12 | . . . . . 1 . . . . . 7 . . . 1 2 1 Max in Single Turn 6 | . . . . . 1 . . . . . 6 . . . 1 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Machines Accessed 24 | . 1 . 1 . 4 2 1 1 3 1 4 . 1 . . 3 2 Terminals 12 | . . . . . 1 1 . . . 1 4 . . . . 3 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Total Hacks 93 | . 5 . 1 . 18 8 1 1 22 3 11 . 1 . . 13 9 Successful 56 | . 3 . 1 . 12 3 1 1 22 1 4 . 1 . . 2 5 Failed 37 | . 2 . . . 6 5 . . . 2 7 . . . . 11 4 Catastrophic 3 | . . . . . . 1 . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . . . . . . 8 . . . 2 8 . . . . 13 9 Terminals 44 | . . . . . 2 6 . . . 3 11 . . . . 13 9 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 16 | . 5 . . . 11 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . . . . . . . Terminal Hacks 36 | . . . 1 . . 2 1 1 22 1 3 . . . . 2 3 Record 9 | . . . 1 . . . . 1 6 1 . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Schematic 9 | . . . . . . . . . 9 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . . . . . . 1 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . 3 . . . 9 . . . . . . . . . . . . Scan Component 6 | . 1 . . . 5 . . . . . . . . . . . . Repair 5 | . 1 . . . 4 . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 1 . . . . 1 . . . . . 2 Terminals 3 | . . . . . . . . . . . 1 . . . . . 2 Botnet 3 | . . . . . . . . . . . 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 3 2 . . . 1 4 . . . . 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter 234 | . . . . . . . . . . . . . 234 . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . 4 . . . . . . . . . . . . Time 140 | . 26 . . . 114 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Total Allies 2 | . . . . . . 1 . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . . 1 . . . . . . . Highest-Rated Group 94 | . . . . . . 32 . . . 94 . . . . . . . Highest-Rated Ally 94 | . . . . . . 32 . . . 94 . . . . . . . Total Orders 2 | . . . . . . . . . . 1 . 1 . . . . . EXPLORE 2 | . . . . . . . . . . 1 . 1 . . . . . Ally Attacks 13 | . . . . . . 8 . . . 5 . . . . . . . Total Damage 560 | . . . . . . 362 . . . 198 . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 1 . 1 . . . 1 . . . Drone Launches 5 | . . . . . . . . . . 2 . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Turns Passed 10172 | 96 396 164 873 753 859 978 571 583 127 575 800 133 348 1251 242 1228 195 Spaces Moved 4798 | 48 121 90 529 229 323 506 286 302 79 287 378 64 174 618 138 544 82 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads 4683 | 42 121 90 529 229 214 506 286 302 79 287 378 64 174 618 138 544 82 Legs 111 | 2 . . . . 109 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 150 160 160 160 160 160 160 160 162 162 162 162 177 Average Speed 165 | 154 160 160 164 180 171 166 160 160 160 160 160 160 162 162 162 178 179 Slowest Speed 186 | 160 160 160 180 180 183 183 160 160 160 160 160 162 162 162 162 185 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 27 24 88 37 37 17 50 43 69 65 15 16 5 73 19 16 9 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . 2 2 . 3 . . . 3 1 . . Spaces Dug 114 | . . . . . . 9 . 4 . 20 9 1 6 65 . . . Terrain Destroyed 184 | . . . . . 4 10 2 4 . 20 69 1 6 66 . 2 . Melee 41 | . . . . . . 9 . 4 . 4 9 1 6 8 . . . Projectile 10 | . . . . . . 1 2 . . . 4 . . 1 . 2 . AOE 133 | . . . . . 4 . . . . 16 56 . . 57 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Qua Total 6466 | 62 245 98 533 539 573 602 382 387 79 374 503 84 212 812 146 716 119 Wait 942 | . 62 . . 291 114 3 78 70 . 29 69 4 7 147 . 68 . Move 4781 | 47 120 89 528 228 322 505 285 301 78 286 377 63 173 617 137 543 82 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 107 | 3 6 1 1 3 36 15 2 1 . 8 5 2 4 2 2 13 3 Fast Attach 26 | 8 1 . . . 2 . 1 . . 1 . . . . . 8 5 Attach 30 | . . . . . 8 4 . 1 . 2 3 3 2 2 . 5 . Detach 1 | 1 . . . . . . . . . . . . . . . . . Swap 137 | 1 4 . 2 1 20 12 6 5 1 14 10 5 10 14 3 22 7 Drop 128 | . 3 1 2 . 34 18 3 1 . 13 7 2 3 2 . 24 15 Fire 233 | 2 44 6 . 16 35 17 7 3 . 16 23 3 7 12 3 32 7 Melee 51 | . . . . . . 9 . 4 . 4 9 1 6 16 1 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | . 5 1 . . 2 3 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . 16 . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Repaired Med. Laser 493 | -10/Materials | Entered Mines 531 | -10/Mines | Discovered new exit (range 14) 643 | -10/Mines | Learned Materials terminal intel 651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 651 | -10/Mines | Discovered new exit (range 5) 657 | -10/Mines | Entered Exiles 657 | -10/Exiles | Found Exiles lab abandoned 683 | -10/Exiles | Discovered new exit (range 15) 1508 | -10/Exiles | Discovered new exit (range 14) 1530 | -10/Exiles | Entered Mines 1531 | -9/Mines | Assembled infested the area 1536 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1544 | -9/Mines | Met a Derelict bent on vengeance 1867 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1874 | -9/Mines | Found Prototype Device 1923 | -9/Mines | Learned location of 1 exit from Proximity Caves 2232 | -9/Mines | Discovered new exit (range 11) 2283 | -9/Mines | Entered Materials 2283 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2284 | -8/Materials | Loaded intel: 9 terminal locations 2440 | -8/Materials | Identified Exp. Sensor Array 2553 | -8/Materials | Repaired Lgt. Treads 2590 | -8/Materials | Repaired Broken Lgt. Treads 2617 | -8/Materials | Repaired Lgt. Treads 2644 | -8/Materials | Repaired Lgt. Assault Rifle 2978 | -8/Materials | Build established: Scavenger-Tank 3111 | -8/Materials | Discovered new exit (range 13) 3142 | -8/Materials | Entered Factory 3142 | -7/Factory | Evolved 2 slots: Utility x2 3180 | -7/Factory | Discovered new exit (range 12) 3208 | -7/Factory | Identified exit to Factory 3569 | -7/Factory | Identified exit to Storage 3569 | -7/Factory | Identified exit to Lower Caves 3908 | -7/Factory | Build established: Skirmisher 4120 | -7/Factory | Entered Lower Caves 4221 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4646 | -7/Lower Caves | Discovered new exit (range 15) 4656 | -7/Lower Caves | Encountered a Warlord checkpoint 4676 | -7/Lower Caves | Learned Factory emergency access door positions 4687 | -7/Lower Caves | Identified exit to Lower Caves 4691 | -7/Lower Caves | Entered another Lower Caves area 4784 | -7/Lower Caves | Discovered exit to Factory (range 5) 4862 | -7/Lower Caves | Learned location of 1 exit from Factory 5256 | -7/Lower Caves | Discovered new exit (range 11) 5272 | -7/Lower Caves | Identified exit to Data Miner 5274 | -7/Lower Caves | Entered Data Miner 5274 | -7/Data Miner | Discovered new exit (range 6) 5305 | -7/Data Miner | Met Data Miner 5335 | -7/Data Miner | Learned location of Section 7 (-3) 5335 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5358 | -7/Data Miner | Received God Mode back door access code from Data Miner 5398 | -7/Data Miner | Identified exit to Proximity Caves 5401 | -7/Data Miner | Entered Proximity Caves 5519 | -6/Proximity Caves | Spotted B-75 Beast 5536 | -6/Proximity Caves | Destroyed B-75 Beast 5626 | -6/Proximity Caves | Found Prototype Device 5626 | -6/Proximity Caves | Identified Exp. Thermal Shield 5948 | -6/Proximity Caves | Learned 4 Factory zone layouts 5976 | -6/Proximity Caves | Entered Factory 5976 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5977 | -6/Factory | Identified exit to Factory 6302 | -6/Factory | Build established: Scavenger-Tank 6776 | -6/Factory | Entered another Factory area 6776 | -5/Factory | Evolved 2 slots: Utility x2 6863 | -5/Factory | Discovered new exit (range 17) 6907 | -5/Factory | Identified exit to Factory 6909 | -5/Factory | Entered another Factory area 6909 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7069 | -4/Factory | Build established: Scavenger-Gunner 7188 | -4/Factory | Discovered new exit (range 8) 7253 | -4/Factory | Identified exit to Upper Caves 7257 | -4/Factory | Entered Upper Caves 7575 | -4/Upper Caves | Learned Research trap positions 7646 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8341 | -4/Upper Caves | Spotted B-86 Titan 8364 | -4/Upper Caves | Destroyed B-86 Titan 8482 | -4/Upper Caves | Discovered new exit (range 16) 8504 | -4/Upper Caves | Identified exit to Upper Caves 8508 | -4/Upper Caves | Entered another Upper Caves area 8599 | -4/Upper Caves | Found Alien Artifact 8681 | -4/Upper Caves | Discovered new exit (range 14) 8742 | -4/Upper Caves | Identified exit to Research 8750 | -4/Upper Caves | Entered Research 8750 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8751 | -3/Research | Loaded intel: 79 trap records 9245 | -3/Research | Found Prototype Device 9245 | -3/Research | Identified Adv. Kinecellerator 9417 | -3/Research | Found Prototype Device 9417 | -3/Research | Identified System Purifier 9624 | -3/Research | Identified exit to Armory 9624 | -3/Research | Identified exit to Quarantine 9978 | -3/Research | Entered Quarantine 10170 | -3/Quarantine | Scanned by Researcher 10173 | -3/Quarantine | Self-destructed Last Messages --------------- 10143_ C-55 Analyst calibrates the Catalytron. 10162_ Connecting with Autopsy Lab... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad PSLC376EVU. 10169_ Slug penetrates C-55 Analyst. 10169_ Destroyed System Guard. 10169_ Slug penetrates Suspension Chamber. 10169_ Autopsy Lab disabled. 10170_ C-55 Analyst penetrates jamming, calls for reinforcements. 10170_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10170_ Held in stasis. 10170_ C-55 Analyst is analyzing... 10170_ ALERT: Encountered unknown unique technology, formulating response. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????######?????????????????? | | ???????????# [####??????????????? | | ???????????# !%! #??????????????? | | ???????????# **==#??????????????? | | ???????????# ! !#??????????????? | | ???????????# ![####??????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# ###############???? | | ???????????# # """S""" #???? | | ????######## + """ """ #???? | | ???? # # #???? | | ??? # # ]!! #???? | | ? """ # # ]!== = #???? | | # "&"" # # ]! = = #???? | | # """" # ###############???? | | # c # ########??????????? | | # """" # #??????????? | | # "&"" lg/ #??????????? | | # """ gg# " #??????????? | | # # """ T #??????????? | | # @# """ " #??????????? | | # # """ w #??????????? | | # # #??????????? | | # # """ """ #??????????? | | # + """ """ #??????????? | | ############ """ """ +??????????? | | ???????????# #??????????? | | ???????????# """ """ #??????????? | | ???????????# """ """ #??????????? | | ???????????# """ """ #??????????? | | ???????????# ???#??????????? | | ??????????? """ ""??????????????? | | ???????????" "?" "???????????????? | | ???????????" ??" "???????????????? | | ???????????" ??? ????????????????? | | ???????????? ??? ????????????????? | | ???????????? ??? ????????????????? | | ????????????????? ????????????????? | | ????????????????? ????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 40 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Kinecelleration 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperIntegratedStreamer Manual? 0 Play Time 00:49:25 Cumulative 553.6 hours Start 2020.06.03 @ 08:58:25 End 2020.06.03 @ 10:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 885 Rogue 885 Adventurer 0 Explorer 0 Win Type - Total 52 Types 33/1/7/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3534fa4e-19de-4aff-8f0a-bda2fdad0a4b