Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 08:11:55 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (29) 145 Value Destroyed (774) 774 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 7558 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 148 Cogmind --------- Core Integrity 1214/1300 Matter 221/300 Energy 970/970 System Corruption 3% Temperature Cool (0) Movement Flying (120) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Cesium-ion Thruster > --- UTILITY (13) ----- Advanced Energy Well Advanced Weight Redist. System Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Maneuvering Thrusters Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (4) ---- Light Antimatter Reactor Energy Well (500) Inertial Stasis Machine Improved Stasis Canceller Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Cesium-ion Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Power Amplifier Advanced Energy Well Advanced Weight Redist. System Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Maneuvering Thrusters Improved Utility Shielding Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Antimatter Reactor Energy Well Improved Stasis Canceller [Rating: 110] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Maneuvering Thrusters Storage Compact Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 . . . . Utility 11 | . . 2 . 1 2 . . 2 1 2 . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 103 | 5 14 2 16 14 10 4 . 19 6 8 . 3 2 Power 21 | . 3 . 5 1 . 2 . 9 . . . . 1 Engine 9 | . 1 . 3 . . . . 5 . . . . . Core 10 | . 2 . 2 1 . 2 . 3 . . . . . Reactor 2 | . . . . . . . . 1 . . . . 1 Propulsion 33 | 4 4 1 6 6 6 . . 1 2 2 . 1 . Treads 1 | 1 . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . Hover 8 | . 4 1 3 . . . . . . . . . . Flight 20 | . . . 3 6 5 . . 1 2 2 . 1 . Utility 33 | . 2 . 2 4 4 2 . 8 4 4 . 2 1 Device 14 | . . . 1 2 1 . . 4 2 3 . 1 . Storage 5 | . 1 . . 1 . 2 . . . . . . 1 Processor 3 | . 1 . . . . . . . 1 1 . . . Hackware 10 | . . . 1 1 3 . . 3 1 . . 1 . Protection 1 | . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 1 5 1 3 3 . . . 1 . 2 . . . Energy Gun 2 | 1 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 1 . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . Launcher 3 | . 2 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . 1 . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . . . . . . 1 . . 1 Parts Lost 23 | . 1 . 4 5 1 . . 4 1 1 . 2 4 Power 3 | . . . 1 1 . . . 1 . . . . . Propulsion 9 | . . . 2 3 . . . . . 1 . 1 2 Utility 10 | . . . 1 1 1 . . 3 1 . . 1 2 Weapon 1 | . 1 . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 3 4 1 . . 3 1 1 . 2 4 Average Slot Usage (%) 86 | . 84 66 82 59 88 100 100 90 92 85 89 86 87 Core 3 | . 10 11 6 . 7 7 7 2 . . . . . Reactor 2 | . . . . . . . . 1 5 5 5 5 8 Hover 5 | . 24 22 16 . . . . . . . . . . Flight 14 | . . . 4 19 20 23 23 20 23 17 15 12 14 Device 11 | . . . 9 6 6 7 7 11 17 20 21 24 23 Storage 4 | . 12 11 7 7 7 7 7 . . . . . 2 Processor 7 | . 9 11 11 9 7 7 7 1 4 5 10 10 9 Hackware 19 | . . . 6 9 20 30 30 36 27 26 26 22 19 Protection 2 | . . . . . . . . 3 5 5 5 5 4 Ballistic Cannon 1 | . 8 1 6 . . . . . . . . . . Launcher 1 | . 8 . 1 3 . . . . . . . . . Slashing Weapon 5 | . . . . . 15 15 15 9 5 4 5 5 4 Special Melee Weapon 1 | . 3 9 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 2 15 12 14 11 11 11 11 19 21 23 23 24 45 Greatest Support 48 | 3 12 14 14 18 18 18 18 18 24 48 48 48 48 Greatest Overweight (x) 2 | . 2 . 2 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 5 6 5 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 6 6 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 5 5 5 3 3 4 4 3 3 3 4 3 3 Final Capacity 6 | 4 6 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 3 5 6 4 1 4 4 4 4 4 4 4 3 4 Class Distribution -------------------- 28% | Mutant 22% | Hacker-Mutant 19% | Hacker-Sprinter 11% | Hacker-Ninja 7% | Wizard-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Wizard-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Matter Collected 1430 | 98 470 14 235 . 89 186 . 80 . . 258 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1159 | 101 222 . 117 . 107 160 . 383 44 . . 25 . Parts 81 | 6 20 . 16 . 5 4 . 21 8 . . 1 . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 9 | . 4 . 1 . 1 . . 2 1 . . . . Melee 1 | . . . . . 1 . . . . . . . . Guns 1 | . . . 1 . . . . . . . . . . Cannons 4 | . 4 . . . . . . . . . . . . AOE 3 | . . . . . . . . 2 1 . . . . Classes Destroyed 12 | 2 5 . 2 . . 1 . 2 . . . . . Worker 4 | . 2 . 1 . 1 . . . . . . . . Builder 2 | . 1 . . . . . . . 1 . . . . Tunneler 3 | 1 . . . . 1 . . . 1 . . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . Operator 5 | . . . 2 . 1 . . 1 . . . 1 . Watcher 3 | . 1 . 1 . . . . 1 . . . . . Swarmer 3 | . 2 . . . 1 . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . Sentry 3 | . . . 1 . . . . 1 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . 3 . . . . . . . Best Kill Streak 3 | 2 2 . 2 . 1 . . 1 3 . . 1 . Combat Bots Only 2 | . 2 . 1 . 1 . . 1 1 . . . . Max Kills in Single Turn 3 | 1 1 . 1 . 1 1 . 1 3 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Damage Taken 2461 | 36 216 163 384 536 229 . . 141 . 22 . 419 315 Core 774 | 18 17 67 112 287 71 . . 32 . . . 84 86 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 92 86 . 55 47 . . 89 96 100 . . 92 . Volleys Fired 67 | 11 33 . 23 . . . . . . . . . . Largest 2 | 1 2 . 1 . . . . . . . . . . Hottest 75 | 40 75 . 35 . . . . . . . . . . Shots Fired 77 | 11 43 . 23 . . . . . . . . . . Gun 30 | 11 5 . 14 . . . . . . . . . . Cannon 39 | . 31 . 8 . . . . . . . . . . Launcher 8 | . 7 . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 53 | . 31 . 22 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 8 | . 7 . 1 . . . . . . . . . . Electromagnetic 16 | 11 5 . . . . . . . . . . . . Robot Hit Streak 18 | 5 3 . 18 . . . . . . . . . . Robot Miss Streak 4 | 2 4 . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 67 | 8 17 . 16 . 14 5 . 3 . 1 . 3 . Core Hits 39 | 3 14 . 6 . 3 3 . 5 3 1 . 1 . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 142 | . 6 . . 3 28 6 . 23 22 13 13 16 12 Impact . | . . . . . . . . . . . . . . Slashing 136 | . . . . 3 28 6 . 23 22 13 13 16 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . 1 . . . 10 5 . 1 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . Damage Inflicted 3622 | 143 334 . 258 . 1146 509 . 560 429 39 . 204 . Guns 323 | 110 38 . 175 . . . . . . . . . . Cannons 264 | . 181 . 83 . . . . . . . . . . Explosions 914 | 33 115 . . . . . . 337 429 . . . . Melee 2081 | . . . . . 1146 509 . 183 . 39 . 204 . Ramming 40 | . . . . . . . . 40 . . . . . Kinetic 439 | . 181 . 258 . . . . . . . . . . Thermal 799 | 33 . . . . . . . 337 429 . . . . Explosive 115 | . 115 . . . . . . . . . . . . Electromagnetic 148 | 110 38 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2081 | . . . . . 1146 509 . 183 . 39 . 204 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 10 . . 14 17 3 Average Corruption 11 | . . . . . . . . 10 . . 8 16 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 43 | . . . . . . . . 17 . . 8 18 . Message Errors 7 | . . . . . . . . 5 . . 1 1 . Matter Fused 12 | . . . . . . . . 2 . . 2 8 . Heat Flow Errors 5 | . . . . . . . . 4 . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . 3 . . 2 2 . Targeting Errors 7 | . . . . . . . . 1 . . 2 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 720 | . . . . . 469 138 . . 65 . . 48 . Projectiles . | . . . . . . . . . . . . . . Explosions 65 | . . . . . . . . . 65 . . . . Melee 655 | . . . . . 469 138 . . . . . 48 . Knockbacks 2 | . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 77 | 37 . . . . . . . 40 . . . . . Shots 1 | 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 217 | 7 111 . . . . . . 217 . . . 110 . Average Temperature 48 | 4 33 . . . . . . 83 . . . 67 . Received Heat Transfer 375 | . 60 30 99 108 60 . . . . . . 18 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 450 | 50 . . . . . . . 150 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Peak Influence 953 | 10 219 66 285 380 329 . . 692 953 336 157 115 160 Initial 338 | . 6 16 27 120 172 . . 50 338 300 81 109 37 Average 219 | 2 84 19 146 243 214 . . 227 668 259 114 64 82 Maximum Alert Level 3 | . 1 . 1 1 1 . . 2 3 1 . . . Low Security (%) 61 | 100 97 100 77 38 32 . . 77 . 7 100 100 100 Level 1 24 | . 2 . 22 61 67 . . 5 9 92 . . . Level 2 7 | . . . . . . . . 17 45 . . . . Level 3 5 | . . . . . . . . . 44 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 4 1 3 . . 2 2 . . 1 3 Investigation 3 | . . . . 1 . . . . 1 . . . 1 Extermination 3 | . . . . . 1 . . 1 . . . . 1 Reinforcement 8 | . . 1 2 . 1 . . 1 1 . . 1 1 Assault 2 | . . . 2 . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Distress Signals 10 | . 2 1 1 1 2 . . . 1 . . 1 1 Communications Jammed 10 | . . . . . . . . . . . . 4 6 Distress Signals 10 | . . . . . . . . . . . . 4 6 Times Spotted 119 | . 11 8 28 25 9 1 . 8 4 5 7 6 7 Peak Tracking Total 20 | . 3 7 20 13 4 1 . 3 2 3 6 3 5 Tactical Retreats 16 | . 1 2 1 4 2 . . 3 . 1 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Traps Triggered 2 | . . . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 45 | . 45 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . Reprogrammed 9 | . 5 . . . . . . 4 . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Machines Disabled 20 | . 3 . 2 . . . . 13 2 . . . . Max in Single Turn 6 | . 2 . 1 . . . . 6 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Machines Accessed 48 | . 6 . 5 7 7 . . 6 9 4 . 2 2 Terminals 33 | . 4 . 5 6 2 . . 3 6 3 . 2 2 Fabricators 7 | . . . . . 1 . . 2 3 1 . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 202 | . 18 . 14 20 21 . . 36 43 34 . 9 7 Successful 148 | . 13 . 7 12 14 . . 32 34 27 . 7 2 Failed 53 | . 5 . 7 8 7 . . 4 9 6 . 2 5 Catastrophic 2 | . . . . . . . . . 1 1 . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . Manual 106 | . 9 . 8 11 2 . . 17 21 26 . 7 5 Terminals 158 | . 12 . 14 18 6 . . 25 37 30 . 9 7 Fabricators 23 | . . . . . 5 . . 8 6 4 . . . Repair Stations 6 | . 2 . . . 4 . . . . . . . . Recycling Units 6 | . 4 . . . 2 . . . . . . . . Scanalyzers 8 | . . . . 2 3 . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 65 | . 2 . 5 4 2 . . 15 16 18 . 3 . Record 6 | . . . . 1 . . . . 1 4 . . . Part Schematic 9 | . . . . . . . . 4 1 3 . 1 . Robot Analysis 2 | . . . . . . . . . 2 . . . . Prototype ID Bank 4 | . . . . 1 . . . . 2 1 . . . Open Door 1 | . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . 1 1 1 . . . Machine Index 2 | . . . . . . . . 1 1 . . . . Terminal Index 7 | . 1 . 1 1 1 . . 1 1 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 1 . 2 . Locate Traps 6 | . 1 . . . . . . 2 2 1 . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . . . . . . . 1 1 . . . Security Status 1 | . . . . . . . . . . 1 . . . Patrol Status 3 | . . . . . . . . 1 1 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Recall Reinforcements 3 | . . . 1 . . . . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Zone Layout 3 | . . . 1 . . . . 1 1 . . . . Fabricator Hacks 19 | . . . . . 2 . . 8 6 3 . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 9 | . . . . . 1 . . 4 2 2 . . . Build 9 | . . . . . 1 . . 3 4 1 . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . 2 . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . Retrieve Matter 3 | . 2 . . . 1 . . . . . . . . Scanalyzer 6 | . . . . 2 1 . . 3 . . . . . Insert Component 4 | . . . . 1 1 . . 2 . . . . . Analyze 2 | . . . . 1 . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 45 | . 5 . 2 6 2 . . 6 12 6 . 4 2 Terminals 45 | . 5 . 2 6 2 . . 6 12 6 . 4 2 Track 6 | . 1 . . . . . . 1 2 2 . . . Assimilate 6 | . 1 . . . . . . 1 2 . . 1 1 Botnet 25 | . 3 . 2 5 2 . . 2 5 3 . 2 1 Detonate 3 | . . . . 1 . . . 1 1 . . . . Operators 5 | . . . . . . . . 1 2 1 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 5 7 5 . . 5 9 4 . 2 2 Full Trace Events 4 | . 1 . . 1 . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . 5 1 3 . 1 . Parts Built 9 | . . . . . 1 . . 5 2 1 . . . Matter 1641 | . . . . . 146 . . 614 563 318 . . . Time 515 | . . . . . 36 . . 206 189 84 . . . Total Part Build Rating 53 | . . . . . 3 . . 30 14 6 . . . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . Time 76 | . 38 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 198 | . 198 . . . . . . . . . . . . Retrieved Matter 231 | . 231 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 1 . . 1 . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . 3 . . . . . . . . . . . . Non-combat 3 | . 3 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Total Allies 26 | . 1 . 2 . . . . 1 2 . 18 1 1 Largest Group 18 | . 1 1 2 . . . . 1 2 1 18 1 2 Highest-Rated Group 650 | . 10 10 62 . . . . 10 52 26 650 26 49 Highest-Rated Ally 50 | . 10 10 31 . . . . 10 26 26 50 26 26 Total Orders 7 | . . . . . . . . . 1 1 . . 5 STAY 3 | . . . . . . . . . . 1 . . 2 ROAM 1 | . . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . 3 Ally Attacks 68 | . . . 14 . . . . . . . 54 . . Total Damage 2739 | . . . 235 . . . . . . . 2504 . . Kills 14 | . . . 3 . . . . . . . 11 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Robot Analysis Total 2 | . . . . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Turns Passed 3818 | 68 589 58 340 213 424 143 21 476 445 364 145 217 315 Spaces Moved 4825 | 60 360 97 461 426 596 348 61 520 497 438 261 276 424 Core 216 | 60 95 . 1 60 . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 667 | . 265 97 305 . . . . . . . . . . Flight 3942 | . . . 155 366 596 348 61 520 497 438 261 276 424 Fastest Speed 31 | 50 50 56 34 32 32 34 34 34 31 31 34 34 34 Average Speed 42 | 50 97 56 49 38 34 34 34 46 31 32 34 35 34 Slowest Speed 180 | 50 180 56 150 100 42 34 34 114 31 37 34 37 34 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . . . 11 8 14 . . 1 . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 Exploration Rate (%) 31 | 4 70 12 56 40 15 64 9 17 17 14 96 10 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 4 | . . . . . . 3 1 . . . . . . Spaces Dug 99 | . 8 . . 2 11 . . 14 22 7 13 12 10 Terrain Destroyed 318 | . 80 . 6 2 11 . . 139 38 7 13 12 10 Melee 91 | . . . . 2 11 . . 14 22 7 13 12 10 Projectile . | . . . . . . . . . . . . . . AOE 226 | . 80 . 6 . . . . 124 16 . . . . Terrain Rammed 1 | . . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Res Total 6260 | 87 549 100 539 460 760 365 60 728 755 637 290 361 569 Wait 1031 | . 75 . 35 20 136 5 . 154 223 170 17 66 130 Move 4748 | 59 359 96 439 411 570 347 60 517 496 438 260 274 422 Hop 29 | . . . 10 6 11 . . 1 . . . . 1 Pick Up 29 | 6 5 1 2 1 4 . . 5 3 1 . . 1 Fast Attach 63 | 4 7 . 12 8 6 1 . 11 3 7 . 2 2 Attach 24 | . 5 1 3 5 . . . 5 3 1 . 1 . Detach 20 | 1 6 . 1 2 1 . . 4 3 1 . 1 . Swap 16 | 1 2 1 1 1 4 3 . 3 . . . . . Drop 55 | 5 6 1 13 4 3 4 . 10 2 6 . . 1 Fire 67 | 11 33 . 23 . . . . . . . . . . Melee 131 | . 6 . . 2 25 5 . 17 22 13 13 16 12 Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap 45 | . 45 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Repaired Lgt. Nuclear Core 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Accompanied by 1 ally 658 | -9/Materials | Evolved 2 slots: Utility x2 707 | -9/Materials | Discovered new exit (range 18) 716 | -9/Materials | Entered Storage 781 | -9/Storage | Met a pair of Derelict thieves 961 | -9/Storage | Lost 3 parts (1p2n) 1048 | -9/Storage | Discovered new exit (range 17) 1056 | -9/Storage | Entered Materials 1056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -8/Materials | Discovered new exit (range 14) 1145 | -8/Materials | Discovered new exit (range 15) 1229 | -8/Materials | Lost 4 parts (3n1u) 1231 | -8/Materials | Core integrity fell below 50% 1266 | -8/Materials | Discovered new exit (range 9) 1269 | -8/Materials | Entered Factory 1269 | -7/Factory | Evolved 2 slots: Utility x2 1375 | -7/Factory | Garrison activated, responded to threat 1470 | -7/Factory | Fabricated Hacking Suite (x1) 1538 | -7/Factory | Repaired Cesium-ion Thruster 1559 | -7/Factory | Repaired Cesium-ion Thruster 1598 | -7/Factory | Discovered new exit (range 6) 1657 | -7/Factory | Identified exit to Lower Caves 1693 | -7/Factory | Entered Lower Caves 1695 | -7/Lower Caves | Learned Factory stockpile data 1746 | -7/Lower Caves | Encountered a Warlord checkpoint 1804 | -7/Lower Caves | Build established: Hacker-Mutant 1830 | -7/Lower Caves | Discovered new exit (range 16) 1836 | -7/Lower Caves | Entered another Lower Caves area 1839 | -7/Lower Caves | Learned location of Extension (-4) 1853 | -7/Lower Caves | Discovered new exit (range 11) 1857 | -7/Lower Caves | Entered Factory 1857 | -6/Factory | Evolved 2 slots: Utility x2 1983 | -6/Factory | System corruption reached 10% 2013 | -6/Factory | Lost 3 parts (1p2u) 2121 | -6/Factory | Identified exit to Factory 2180 | -6/Factory | Fabricated Adv. Plasma Cannon? 2206 | -6/Factory | Fabricated Lgt. Antimatter Reactor? 2255 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 2259 | -6/Factory | Local fabrication network quarantined 2333 | -6/Factory | Build established: Wizard-Mutant 2333 | -6/Factory | Entered another Factory area 2333 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2528 | -5/Factory | Fabricated Exp. Sensor Array (x1) 2534 | -5/Factory | Local fabrication network quarantined 2607 | -5/Factory | Fabricated Imp. Stasis Canceller (x1) 2662 | -5/Factory | Hacking Suite fried by hacking feedback 2665 | -5/Factory | Build established: Hacker-Sprinter 2742 | -5/Factory | Discovered new exit (range 5) 2743 | -5/Factory | Identified exit to Factory 2778 | -5/Factory | Entered another Factory area 2778 | -4/Factory | Accompanied by 1 ally 2778 | -4/Factory | Evolved 2 slots: Utility x2 2959 | -4/Factory | Identified exit to Upper Caves 2959 | -4/Factory | Identified exit to Extension 2959 | -4/Factory | Identified exit to Armory 2959 | -4/Factory | Central database locked down 3135 | -4/Factory | Fabricated Exp. Optical Array (x1) 3142 | -4/Factory | Sucked down chute 3142 | -4/Factory | Entered Waste 3157 | -4/Waste | EMP discharged 3167 | -4/Waste | Spotted C-40 Crusher 3172 | -4/Waste | Spotted C-40 Crusher 3174 | -4/Waste | Spotted C-40 Crusher 3176 | -4/Waste | Spotted C-40 Crusher 3176 | -4/Waste | Spotted C-40 Crusher 3176 | -4/Waste | Spotted C-40 Crusher 3227 | -4/Waste | Discovered new exit (range 8) 3250 | -4/Waste | Met Warlord forces unprepared to attack 3257 | -4/Waste | EMP discharged 3257 | -4/Waste | System corruption reached 10% 3287 | -4/Waste | Identified exit to Factory 3287 | -4/Waste | Entered Factory 3344 | -4/Factory | Crushed by falling debris 3463 | -4/Factory | Discovered new exit (range 19) 3504 | -4/Factory | Identified exit to Research 3504 | -4/Factory | Entered Research 3504 | -3/Research | Accompanied by 1 ally 3504 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3666 | -3/Research | Build established: Hacker-Ninja 3818 | -3/Research | Crushed by falling debris 3819 | -3/Research | Self-destructed Last Messages --------------- 03747_ Acquired Prototype Device. 03750_ K-01 Serf cleans the Terminal. 03754_ ALERT: Rogue bot located, Programmers report to Research Zone 7A. 03755_ Administrator 7a reveals location of Tiamat Bomb Trap. 03756_ Connecting with Terminal... 03756_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 03759_ Administrator 7a reveals location of hidden door. 03761_ Slug penetrates Terminal. 03767_ W-44 Eye distress signal jammed. [Achievement: Total Silence] 03813_ Field Propulsion Array destroyed. 03818_ The unstable cave ceiling collapses. 03818_ Crushed by falling debris. 03818_ Power Amplifier destroyed. 03818_ System corrupted by crushing effect (+1). 03818_ Imp. Utility Shielding destroyed. 03818_ Impulse Thruster destroyed. 03818_ System corrupted by crushing effect (+2). 03819_ Dropped Particle Reactor. Map ----- +----------------------------------------------------+ | ###### # = #?????????? | | ?????# ! + #?????????? | | ??####+### ###########?????????? | | ??# # t## !#?####+#?????? | | ??# # k## "T # ! #?????? | | ??# ! # Agk""g + #?????? | | ??# ###### # #?????? | | ??# [#????#g= g #?? #?????? | | ??# #????## #" ? #?????? | | ??#####"##?????# ## +?????? | | #######"#??????# #?#######?????? | | # #??????# #?????????????? | | # #??????# #?????????????? | | # #?????? R?????????????? | | # #?###? ????????????? | | # """ #? ????????????? | | # """ +? ! ???????????? | | # """ #? ^??????????? | | # """ #?# ## ^??????????? | | # """ #?# ## ###?????????? | | # #?# #####+####???????????? | | # #?# #????????????????????? | | #####+###?# #????????????????????? | | ????# #p### #????????????????????? | | ????#p"#### #????????????????????? | | ????#Y###@# #????????????????????? | | ????# Y #????????????????????? | | ????#########????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????A????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????BB??????????? | | ?????????????????????BB??????????? | | ???????????????????????s?????????? | | ??????????????????????s?s?s??????? | | ?????????????????????k???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 73 Offensive Hacking 50 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Adv. ECM Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Imp. Stasis Canceller | x1 | -5/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed FissionCatalystCoupler Manual? 0 Play Time 01:29:38 Cumulative 118.0 hours Start 2021.03.11 @ 07:23:31 End 2021.03.13 @ 08:11:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac4c5a4b-4d0a-4bf4-b18c-125ac9b7e0d1