Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 15:06:58 Player: parasect Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (236) 1180 Value Destroyed (8828) 8828 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (10787) 10787 TOTAL SCORE: 31615 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 2381 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -362 Cogmind --------- Core Integrity 0/1600 Matter 152/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Flying (35) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Electron Diverter > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Treads Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Heavy Treads Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Matter Filter Advanced Reaction Control System Improved Medium Armor Plating Layered Heavy Armor Plating Improved Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Heavy Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Enhanced Gamma Bomb Array > --- INVENTORY -------- Medium Treads Heavy Treads Heavy Treads Advanced Transmission Jammer Layered Heavy Armor Plating Long-range Tractor Beam [Rating: 153] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Impact Mace Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . . Utility 11 | . . . 1 . 2 . . . . . 2 . . . . . . . . 1 . 2 2 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Attached 274 | 3 10 7 24 10 9 3 5 17 3 4 21 20 2 11 4 29 . 16 10 10 32 7 15 2 . Power 24 | . 1 2 4 . . . . 1 . 1 1 1 . . 1 4 . 1 . 1 5 1 . . . Engine 13 | . 1 2 4 . . . . . . 1 . 1 . . 1 3 . . . . . . . . . Core 8 | . . . . . . . . 1 . . 1 . . . . 1 . . . 1 4 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Propulsion 73 | 2 1 1 7 4 1 . . 6 . 1 8 4 . 4 1 4 . 7 2 1 12 4 2 1 . Treads 41 | 2 1 1 7 4 1 . . 5 . 1 . . . . . 1 . 5 . . 9 4 . . . Leg 26 | . . . . . . . . . . . 7 4 . 4 1 3 . 2 2 . 3 . . . . Wheel 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Utility 98 | 1 2 1 4 3 7 1 4 6 . 2 7 9 2 . . 13 . 5 5 5 11 2 7 1 . Device 45 | 1 . 1 1 . 3 . 3 4 . 2 3 4 1 . . 6 . 4 2 1 5 1 3 . . Storage 5 | . 2 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Processor 19 | . . . 1 . 4 . . 1 . . 2 1 1 . . 3 . . 1 3 . . 2 . . Hackware 9 | . . . . . . . . . . . 2 1 . . . 1 . . 1 1 . 1 1 1 . Protection 20 | . . . 1 3 . . 1 1 . . . 3 . . . 3 . 1 1 . 5 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | . 6 3 9 3 1 2 1 4 3 . 5 6 . 7 2 8 . 3 3 3 4 . 6 . . Energy Gun 19 | . . 1 4 2 . . . 1 . . 2 2 . 1 . 3 . 3 . . . . . . . Energy Cannon 8 | . . . . . . 1 . 1 1 . 3 1 . . . . . . . 1 . . . . . Ballistic Gun 25 | . 4 1 3 . 1 . . 2 . . . 3 . 2 1 3 . . 1 2 2 . . . . Ballistic Cannon 9 | . . 1 . . . . . . . . . . . . . 1 . . 2 . 1 . 4 . . Launcher 7 | . 2 . 1 . . . . . . . . . . 3 . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 1 1 . . . . . . 1 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Unidentified Prototypes 15 | . . . 2 . . . . . 1 . . . . 2 . 1 . 6 . 1 . . 1 1 . Corrupted Parts 7 | . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . System Corruption 50 | . . . . . . . . . . . . . . 43 . . . . . . 7 . . . . Parts Lost 101 | . 1 5 1 1 1 . . 18 . 8 10 8 . . 4 5 . 2 27 . 2 . 4 4 . Power 8 | . 1 . . . . . . 1 . 1 1 . . . 1 . . . 2 . 1 . . . . Propulsion 29 | . . 1 . . . . . 6 . 1 4 3 . . 2 4 . . 8 . . . . . . Utility 34 | . . 1 . 1 1 . . 7 . 2 2 1 . . 1 . . 2 9 . 1 . 2 4 . Weapon 30 | . . 3 1 . . . . 4 . 4 3 4 . . . 1 . . 8 . . . 2 . . Highest Loss Streak 14 | . 1 3 1 1 1 . . 8 . 6 4 8 . . 2 3 . 2 14 . 1 . 2 3 . To Critical Strikes 5 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . Average Backups 20 | 6 10 16 19 23 24 24 24 20 18 13 22 23 24 24 22 24 25 24 19 4 7 9 10 4 2 Power 1 | 1 1 1 1 1 1 1 1 . 1 . 1 4 5 2 2 2 2 2 1 . . . . . . Propulsion 3 | 4 4 5 5 7 9 7 5 2 1 . 6 4 5 4 3 . 2 2 1 . 1 4 3 2 2 Utility 8 | . 1 3 6 7 7 8 10 10 9 9 11 10 10 9 9 13 13 12 11 2 4 3 4 2 . Weapon 5 | 1 3 4 5 7 6 7 8 6 6 2 2 3 4 8 7 8 7 6 3 1 2 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 3 . 13 2 2 . 1 . . . 6 3 1 2 . 7 . 9 3 3 6 . 1 1 2 Power 6 | . . . . . . . . . . . 1 . . 2 . . . 2 1 . . . . . . Propulsion 10 | . . . 5 . . . . . . . 1 1 . . . . . . . . 1 . . . 2 Utility 31 | . 3 . 4 2 1 . 1 . . . 4 1 1 . . 4 . 4 2 1 2 . . 1 . Weapon 16 | . . . 2 . 1 . . . . . . 1 . . . 3 . 3 . 2 3 . 1 . . Tool/Special 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 92 99 100 97 99 100 96 81 96 94 98 100 88 99 99 100 96 84 50 92 94 87 51 4 Engine 6 | . 14 14 11 11 9 7 7 1 . 4 4 5 6 6 5 7 5 2 . 1 . . . . . Core 1 | . . . . . . . . 5 7 2 1 . . . . 3 5 2 . 3 8 7 4 2 . Treads 12 | . 27 28 32 33 27 30 30 26 23 23 . . . . . 3 5 5 19 . 16 23 9 2 . Leg 13 | . . . . . . . . . . . 23 25 26 26 25 24 23 23 5 . 7 . . . . Device 11 | . 14 11 12 2 8 7 7 13 23 22 14 12 12 13 12 11 11 11 18 4 6 8 12 5 . Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 . 2 4 4 2 . Processor 14 | . . . 6 11 17 15 15 9 7 7 12 17 22 26 26 18 17 16 7 20 15 14 12 7 . Hackware 1 | . . . . . . . . . . . 10 2 . . . 2 . . . 9 5 8 12 7 . Protection 3 | . . . 1 8 9 7 6 5 . . . 6 3 . . 1 5 5 4 . 9 9 8 4 . Energy Gun 4 | . 11 8 6 11 9 6 6 5 . 4 3 . . . 6 4 5 7 5 . . . . . . Energy Cannon 1 | . . . . . . 6 7 6 . 9 8 1 . . . . . . . . . . . . . Ballistic Gun 7 | . 14 10 15 10 6 7 6 8 . . . 9 13 3 9 6 5 1 3 5 9 9 4 . . Impact Weapon 1 | . . . . . . . . . . 4 3 5 5 5 . . . . . . . . . . . Peak Build Rating 153 | 8 9 9 19 20 28 33 38 44 44 49 72 70 68 68 67 92 92 120 119 81 111 123 142 153 11 Average Rating 60 | 6 7 8 16 19 25 32 34 39 34 42 64 65 67 59 64 84 89 96 103 70 103 117 137 96 11 On Entrance 53 | 6 8 9 8 19 20 27 33 36 42 43 41 55 68 68 67 65 91 91 116 16 74 107 123 134 11 Avg Prop Armor Cover (%) 10 | . . . . . . . . 22 28 23 15 21 . . . 7 6 6 11 . 8 . 6 5 . Naked Turns 57 | . . . . . . . . . . . . . . . . . . . . . . . . 57 . Heaviest Build 149 | 14 49 51 95 97 99 102 107 114 106 119 118 122 114 111 110 127 124 148 149 13 83 90 110 135 . Greatest Support 174 | 40 40 40 60 60 60 80 80 88 10 10 80 75 75 75 80 103 78 136 136 15 169 174 174 56 8 Greatest Overweight (x) 36 | . 1 1 1 1 1 1 1 10 10 11 36 6 1 1 1 2 1 2 5 . 1 . 3 2 . Average Overweight (x) 1 | . . 1 . 1 1 1 1 3 9 10 2 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 15 15 15 5 Average Capacity 22 | 8 14 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 10 15 15 11 5 Most Carried 25 | 8 17 17 20 25 25 25 25 25 19 16 25 25 25 25 24 25 25 25 25 5 15 15 15 13 4 Average Carried 20 | 6 10 16 19 23 24 24 24 19 18 13 22 24 25 24 22 24 25 24 21 4 9 13 14 7 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 15 5 5 Final Carried 25 | 8 17 14 20 25 24 25 25 16 16 13 25 25 25 23 22 25 25 25 5 5 15 15 13 4 4 Class Distribution -------------------- 25% | Mutant 14% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Scavenger-Assassin 7% | Scavenger-Tank 4% | Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Assassin | -6/Zion Derelict-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Hacker-Scout | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -3/Research Hacker-Tank | -2/Research Hacker-Tank | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Matter Collected 9900 | 234 295 204 977 598 192 78 254 587 . 226 213 298 80 139 623 1652 97 725 642 . 1172 157 335 122 . Remotely 1168 | . . . . . . . . . . . . . . . . 331 . 368 264 . . . 205 . . Salvage Created 10312 | 68 471 146 1095 641 79 84 229 1150 . 234 565 708 . . 372 1851 145 . 640 . 811 81 153 789 . Parts 476 | 8 42 10 74 42 5 3 7 40 . 8 18 19 . . 13 86 6 . 20 . 31 4 8 32 . Haulers Intercepted 11 | . 2 . 4 1 1 . . . . . . . . . . 2 . . . . 1 . . . . Recyclers Shooed 9 | 2 2 . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . 5 40 . 21 . 6 . 1 16 . 1 . 17 . . . . . . Prevented 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Combat Hostiles Destroyed 186 | . 11 13 24 15 . 4 6 27 . 4 4 8 . . 9 14 4 . 16 . 10 1 3 13 . Guns 81 | . 5 4 17 7 . . 1 12 . . 1 4 . . 2 11 . . 7 . 9 1 . . . Cannons 31 | . . 2 . . . 1 . 7 . 3 2 1 . . . 3 . . 5 . 1 . 2 4 . AOE 67 | . 6 7 7 8 . 3 5 7 . . 1 . . . 7 . 4 . 4 . . . 1 7 . Classes Destroyed 20 | 1 9 2 2 2 . 1 . . . . 1 1 . . 1 . . . . . . . . . . Worker 9 | . 1 1 3 1 . . . . . . . . . . . 1 . . . . . . . 2 . Builder 7 | . 2 . . 4 . . . . . . . . . . . 1 . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 4 1 1 . . . . . . . . . . 2 . . . . 1 . . . . Recycler 10 | . 1 . . . . . . . . . 2 . . . . 7 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . Watcher 8 | . 2 . 4 1 1 . . . . . . . . . . . . . . . . . . . . Swarmer 47 | . 9 3 7 . . 3 1 9 . . . . . . . . 4 . . . 2 . 2 7 . Grunt 67 | . 2 2 9 10 . . 4 10 . 3 2 3 . . 5 3 . . 6 . 4 . . 4 . Brawler 7 | . . . . 1 . . . 4 . . . 1 . . . . . . 1 . . . . . . Duelist 5 | . . . 1 . . . . 1 . 1 . . . . . . . . 2 . . . . . . Protector 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . 7 2 . . 1 2 . . 1 1 . . . 2 . . 1 . 4 1 . . . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 13 | . . . . . . . . . . . 1 3 . . 2 1 . . 4 . . . . 2 . Programmer 10 | . . . . . . 1 . 1 . . . . . . . 8 . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 5 7 6 1 4 6 9 . 2 2 2 . . 5 4 4 . 7 . 3 1 2 7 . Combat Bots Only 9 | . 3 5 6 5 . 4 6 9 . 2 2 2 . . 5 3 4 . 7 . 3 1 2 6 . Max Kills in Single Turn 4 | 1 3 2 4 3 1 2 2 3 . 1 1 1 . . 3 2 3 . 2 . 1 1 2 3 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 2 . 2 2 3 . . 1 . . . 3 . 3 . 2 . . . 1 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Hostile Shots Fired 1877 | . 41 51 87 36 10 34 53 199 . 53 150 119 2 . 80 106 10 11 435 2 122 5 45 223 3 Missed 586 | . 6 11 19 9 2 12 25 49 . 9 68 33 . . 24 35 5 6 130 2 34 1 20 86 . Hits 1291 | . 35 40 68 27 8 22 28 150 . 44 82 86 2 . 56 71 5 5 305 . 88 4 25 137 3 Melee 30 | . . 5 1 . . . . 13 . . . . . . . . . . 11 . . . . . . Projectile 1261 | . 35 35 67 27 8 22 28 137 . 44 82 86 2 . 56 71 5 5 294 . 88 4 25 137 3 AOE 10 | . . 8 . . . . . . . . 1 . . . . 1 . . . . . . . . . Critical Strikes 61 | . . . 2 . 1 1 1 9 . 2 3 3 . . 5 2 . . 21 . 6 . 2 3 . Damage Taken 24010 | . 328 908 999 353 158 390 295 2531 . 872 1382 1324 39 . 1042 1456 101 351 5484 . 1880 105 818 3117 77 Core 4139 | . 36 209 135 35 . 40 17 295 . 183 141 168 . . 97 95 17 . 887 . 140 . 40 1527 77 Absorbed by Shields 761 | . . . . . . . . 27 . 38 . . . . . . . 96 588 . 12 . . . . Regen/Repaired (Parts) 827 | . 213 . 148 . 104 . . . . . . . . . . 216 . 146 . . . . . . . Core Remaining (%) 61 | 100 . 2 . 57 100 . . . . 23 . . . . 52 . . . . . 87 100 97 . . Volleys Fired 579 | 14 67 27 74 39 9 7 6 53 . 18 14 18 . . 18 51 2 22 71 1 39 3 10 16 . Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 3 . . 3 3 1 1 3 1 3 3 3 3 . Hottest 225 | 70 70 70 112 79 79 147 147 204 . 201 225 220 . . 141 225 36 7 161 35 115 115 167 163 . Shots Fired 1205 | 28 125 41 140 72 18 13 9 127 . 32 35 49 . . 44 131 2 22 139 1 109 9 25 34 . Gun 830 | 28 117 23 136 64 18 6 3 83 . 4 9 31 . . 32 101 . . 88 1 74 6 6 . . Cannon 271 | . . 13 . . . 3 2 36 . 28 26 18 . . . 24 . . 40 . 35 3 16 27 . Launcher 76 | . 8 5 4 8 . 4 4 8 . . . . . . 12 . 2 . 11 . . . 3 7 . Special 28 | . . . . . . . . . . . . . . . . 6 . 22 . . . . . . . Kinetic 651 | 14 58 27 86 33 9 3 1 64 . . . 10 . . 21 91 . . 66 1 109 9 22 27 . Thermal 391 | 14 59 9 50 31 9 6 4 55 . 32 19 26 . . 11 34 . . 32 . . . . . . Explosive 66 | . 8 5 4 8 . 4 4 8 . . . . . . 12 . 2 . 11 . . . . . . Electromagnetic 39 | . . . . . . . . . . . 16 13 . . . . . . . . . . 3 7 . Entropic 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . Robot Hit Streak 19 | 6 13 7 16 13 9 11 5 19 . 6 10 8 . . 4 16 1 10 8 . 16 11 3 8 . Robot Miss Streak 8 | 1 8 3 5 2 2 2 . 3 . 3 2 2 . . 4 4 1 2 3 . 4 . 5 2 . Penetration Max 2 | . . . . . . . . 1 . . . . . . . 1 . . 1 . 2 . 1 . . Secondary Targets 9 | . . 1 2 . . . . 4 . . . . . . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . . . 1 . . . 1 . . . . . . Shots Hit Robots 796 | 19 66 22 108 52 13 9 5 83 1 20 27 45 . . 18 89 2 18 88 . 70 7 13 21 . Core Hits 463 | 6 30 19 51 39 4 5 13 61 . 7 11 17 . . 34 42 6 . 45 . 28 4 8 33 . Critical Kills 11 | . . . 2 1 . . 1 2 . . . . . . . . . . . . . . 1 4 . Critical Parts Destroyed 23 | . . . 1 . . . . 2 . . 1 4 . . . 1 . . 3 . . . 3 8 . Critical Strikes 60 | 2 7 . 4 4 . . 2 4 . . 2 4 . . . 4 . . 9 . 1 . 5 12 . Burn 14 | 2 7 . 1 3 . . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Destroy 26 | . . . 3 1 . . 1 3 . . . . . . . 1 . . 1 . . . 4 12 . Blast 10 | . . . . . . . . . . . . . . . . 3 . . 5 . 1 . 1 . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 124 | . . . 10 5 1 1 4 2 1 5 4 24 26 1 10 24 5 . . . . . 1 . . Impact 67 | . . . 10 . . . . . . 4 4 20 26 1 2 . . . . . . . . . . Slashing 54 | . . . . 5 1 1 4 2 . . . 4 . . 8 24 5 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . 1 1 1 1 . . . 6 1 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26038 | 211 1308 739 2227 1934 191 419 513 2258 . 535 838 1423 . . 1496 2770 346 . 4188 . 2188 175 649 1630 . Guns 11167 | 211 796 165 1712 671 191 93 46 1216 . 83 159 449 . . 239 1605 . . 1752 . 1575 117 87 . . Cannons 5122 | . . 159 . . . 82 40 503 . 323 496 364 . . . 514 . . 1333 . 605 58 262 383 . Explosions 7769 | . 510 415 485 1245 . 244 427 539 . . . . . . 934 85 274 . 1068 . . . 300 1243 . Melee 1883 | . . . . . . . . . . 129 183 610 . . 323 566 72 . . . . . . . . Ramming 97 | . 2 . 30 18 . . . . . . . . . . . . . . 35 . 8 . . 4 . Kinetic 9839 | 87 349 272 1159 342 88 39 16 822 . . . 163 . . 131 1596 . . 1688 . 2180 175 349 383 . Thermal 6112 | 124 447 52 553 329 103 136 70 897 . 406 362 563 . . 108 608 . . 946 . . . 92 316 . Explosive 5802 | . 510 415 485 1245 . 244 427 539 . . . . . . 934 . 274 . 729 . . . . . . Electromagnetic 1515 | . . . . . . . . . . . 293 87 . . . . . . . . . . 208 927 . Impact 659 | . . . . . . . . . . 129 183 347 . . . . . . . . . . . . . Slashing 1224 | . . . . . . . . . . . . 263 . . 323 566 72 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 790 | . . . . . . . . . . . . . . . . . . . 790 . . . . . . Highest Corruption 27 | . 1 1 1 3 . 1 1 15 15 15 . . . 27 . 10 10 10 13 . 7 . 5 6 6 Average Corruption 4 | . 1 1 1 1 . 1 1 5 15 15 . . . 20 . 5 10 8 7 . 7 . 5 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . 15 3 . 11 . 1 11 23 8 28 . . . 2 . 45 8 5 50 . 18 . . 4 . Message Errors 51 | . 3 1 . 3 . . 3 5 2 3 . . . . . 12 2 3 11 . 2 . . 1 . Matter Fused 58 | . 2 . . 3 . . 1 8 2 9 . . . 1 . 14 2 . 7 . 7 . . 2 . Heat Flow Errors 31 | . 4 . . 2 . 1 3 1 . 3 . . . . . 4 1 1 8 . 3 . . . . Energy Discharges 19 | . 2 . . 1 . . 2 2 . 2 . . . . . 2 . . 5 . 2 . . 1 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 28 | . 1 1 . . . . 1 4 3 5 . . . . . 6 1 1 5 . . . . . . Data Loss (major) 13 | . 1 . . . . . . 1 1 2 . . . 1 . 2 1 . 4 . . . . . . Misfires 9 | . . 1 . 2 . . . . . 1 . . . . . 4 . . 1 . . . . . . Alerts 9 | . 1 . . . . . . 2 . 1 . . . . . . 1 . 2 . 2 . . . . Weapon Failures 9 | . 1 . . . . . . . . 1 . . . . . . . . 5 . 2 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Overflow Damage 1157 | . 20 55 31 8 . 9 10 30 . 10 52 385 . . 180 160 6 . 166 . 3 . 3 29 . Projectiles 136 | . . . . . . 9 . . . . . . . . . 37 . . 84 . 3 . 3 . . Explosions 286 | . 20 55 31 8 . . 10 30 . . . . . . . 15 6 . 82 . . . . 29 . Melee 735 | . . . . . . . . . . 10 52 385 . . 180 108 . . . . . . . . . Knockbacks 33 | . . 1 1 . . . . . . 1 . 3 . . . 5 . . 10 . 4 . 1 7 . Impact 5 | . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . Kinetic 25 | . . 1 . . . . . . . . . . . . . 4 . . 9 . 4 . 1 6 . Secondary 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Self-Inflicted Damage 250 | . . 63 31 2 . 28 20 23 . . . . . . . . 26 . 39 . . . . 18 . Shots 12 | . . 3 1 1 . 1 1 2 . . . . . . . . 1 . 1 . . . . 1 . Rammed 9 | . 1 . 3 1 . . . . . . . . . . . . . . 2 . 1 . . 1 . Targets Rammed 17 | . 1 . 4 2 . . . . . . . . . . . . . . 8 . 1 . . 1 . Kicked 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | 160 274 36 325 203 22 103 263 481 . 342 363 336 . . 30 444 209 241 271 . 265 2 196 388 . Average Temperature 83 | 62 52 10 69 59 10 25 75 211 . 85 133 114 . . 10 97 121 123 101 . 70 2 65 114 . Received Heat Transfer 4435 | . 36 111 318 174 84 . 75 657 . 296 225 396 18 . 189 93 . 6 1286 . 345 9 . 108 9 Effects 10 | . . . . . . . . 1 . . . 4 . . . . . . 3 . 1 . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Interference 6 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 6 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . 2 . Combat Hostiles 6 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . 2 . Parts Fried 16 | . . . . . . . . . . 2 2 5 . . . . . . . . . . . 7 . Impact Corruptions 7 | . . . . . . . . . . 1 2 4 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 25 | . 3 . 5 2 . 4 . 5 . . 2 1 . . . 3 . . . . . . . . . Heat Transferred 12200 | 518 1813 148 1443 1028 259 222 222 1738 . 680 444 894 . . 300 916 . . 1125 . . . 100 350 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Maximum Alert Level 3 | . . . 1 2 1 . . . . . 1 . . . . 1 . . . 2 2 1 . 3 2 Low Security (%) 81 | 100 100 100 93 22 91 100 . . . . 88 . . . . 89 . . . 31 70 16 100 27 . Level 1 12 | . . . 6 46 8 . . . . . 11 . . . . 10 . . . 36 13 83 . 21 . Level 2 5 | . . . . 30 . . . . . . . . . . . . . . . 32 15 . . 27 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 23 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1024 | 5 177 90 309 484 220 125 . . . . 235 . . . . 320 . . . 484 605 304 108 1024 655 Initial 655 | . . . 7 7 190 20 . . . . 51 . . . . 150 . . . 463 58 304 108 63 655 Average 120 | 2 41 25 97 308 113 13 . . . . 79 . . . . 105 . . . 293 181 245 33 446 655 Influence Increases 9624 | 20 414 207 768 1040 275 194 130 595 . 332 487 245 . . 212 820 90 154 350 486 1411 60 183 1151 . Destroy 0b10 Robot/C 4800 | . 220 120 480 580 160 100 120 540 . 240 100 160 . . 160 280 80 120 280 . 620 20 60 360 . Destroy 0b10 Robot/NC 345 | 20 50 5 65 45 10 . . 5 . 5 15 15 . . 20 55 . . 10 . 10 . 5 10 . Destroy Leader 888 | . 48 20 146 164 34 30 10 50 . 30 30 40 . . 30 84 10 . 30 . 72 10 10 40 . Allied During Kill 873 | . . . . 140 54 4 . . . 57 9 . . . 2 . . 34 . . 547 . . 26 . Successful Hack 324 | . 37 . 24 24 2 12 . . . . 96 . . . . 51 . . . 21 22 28 . 7 . Disable Machine 480 | . 15 30 15 15 15 30 . . . . 180 . . . . 75 . . . 15 45 . . 45 . Destroy Structure 639 | . 44 32 38 42 . 18 . . . . 27 . . . . 80 . . . . 80 2 93 183 . Advance Influence 600 | . . . . . . . . . . . . . . . . 150 . . . 450 . . . . . Lose Combat Pursuer 675 | . . . . 30 . . . . . . 30 30 . . . 45 . . 30 . 15 . 15 480 . Influence Decreases 8969 | 20 414 187 770 606 681 139 231 536 59 249 535 280 . . 212 501 259 208 424 387 951 447 271 233 369 Entered New Map 1667 | . . . 13 11 262 26 38 . 59 . 32 14 . . . . 119 150 96 9 63 277 86 43 369 Time Decay 5358 | 20 404 137 447 355 334 103 193 366 . 199 383 216 . . 205 467 140 18 194 278 468 130 151 150 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 722 | . 10 50 10 10 10 . . 170 . 50 100 50 . . . 24 . 20 134 . 10 . 34 40 . Lost Ally 634 | . . . . 80 75 10 . . . . 20 . . . 7 10 . 20 . . 372 40 . . . Purge Threat 488 | . . . 300 150 . . . . . . . . . . . . . . . . 38 . . . . Squads Dispatched 38 | . 1 . 3 5 2 2 . 1 . . 3 . . . . 9 . . 1 2 4 . 2 3 . Investigation 6 | . . . . 1 . . . . . . . . . . . 1 . . . 1 2 . . 1 . Extermination 10 | . . . . . . 1 . . . . 2 . . . . 5 . . . 1 . . . 1 . Reinforcement 17 | . 1 . 3 2 2 1 . . . . 1 . . . . 3 . . . . 1 . 2 1 . Assault 5 | . . . . 2 . . . 1 . . . . . . . . . . 1 . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 6 | . . . . 1 1 1 . . . . . . . . . 2 . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Distress Signals 28 | . 2 . 3 1 3 . . . . . 1 . . . . 1 . 2 1 . 3 . 10 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 28 16 37 29 8 10 8 32 . 12 13 9 3 . 10 24 4 11 23 1 32 1 17 57 1 Peak Tracking Total 20 | . 5 7 5 5 2 4 7 9 . 3 5 4 3 . 5 5 4 4 6 1 4 1 8 20 2 Tactical Retreats 18 | . . 1 . 2 . . . . . . 1 2 . . . 2 . . 1 . 1 . 1 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Traps Triggered 8 | . 1 . 1 2 . . . . . . 1 . . . . . . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Machines Disabled 35 | . 1 2 1 1 1 2 . . . . 12 . . . . 5 . . 1 1 5 . . 3 . Max in Single Turn 2 | . 1 1 1 1 1 1 . . . . 1 . . . . 2 . . 1 1 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Machines Accessed 81 | . 8 1 10 7 2 3 1 . 4 . 8 . . . . 9 . 10 . 6 6 3 1 2 . Terminals 49 | . 7 1 6 7 1 2 . . . . 6 . . . . 4 . . . 4 6 3 . 2 . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 6 | . 1 . 2 . 1 . . . . . . . . . . 1 . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 262 | . 30 1 38 17 4 9 1 . 32 . 15 . . . . 24 . 17 . 30 24 8 9 3 . Successful 163 | . 19 1 24 9 2 4 1 . 32 . 9 . . . . 11 . 17 . 15 7 3 7 2 . Failed 96 | . 11 . 13 8 2 4 . . . . 6 . . . . 13 . . . 15 17 5 1 1 . Catastrophic 22 | . . . 2 2 . . . . . . 1 . . . . 7 . . . 4 5 1 . . . Database Lockouts 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . Manual 85 | . 19 . 9 7 2 8 . . . . 2 . . 1 . 5 . 1 . 15 14 1 . 1 . Terminals 155 | . 23 1 22 17 2 8 . . . . 11 . . . . 12 . . . 24 24 8 . 3 . Fabricators 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Repair Stations 19 | . 7 . 5 . 2 . . . . . . . . . . 4 . . . 1 . . . . . Recycling Units 10 | . . . 3 . . . . . . . . . . . . 2 . . . 5 . . . . . Scanalyzers 20 | . . . 8 . . . . . . . . . . . . 3 . . . . . . 9 . . Garrison Access 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Terminal Hacks 108 | . 10 1 9 7 . 2 1 . 32 . 5 . . . . 5 . 17 . 9 5 3 . 2 . Record 24 | . . . . . . . . . 11 . . . . . . . . 12 . . 1 . . . . Part Schematic 14 | . 1 . . . . . . . 13 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 12 | . 6 . . . . 2 . . . . . . . . . . . . . 3 1 . . . . Prototype ID Bank 13 | . 1 . 3 2 . . . . 3 . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 7 | . 1 . 1 . . . . . . . 1 . . . . 2 . . . 1 1 . . . . Dispatch Records 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Zone Layout 6 | . 1 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 15 | . 6 . 4 . 2 . . . . . . . . . . 2 . . . 1 . . . . . Scan Component 7 | . 3 . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . Repair 7 | . 3 . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 16 | . . . 7 . . . . . . . . . . . . 2 . . . . . . 7 . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Analyze 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 9 | . . . 4 . . . . . . . . . . . . 2 . . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 3 2 . 1 . . . . 1 . . . . 2 . . . . 2 . . . . Terminals 14 | . 3 . 3 2 . 1 . . . . 1 . . . . 2 . . . . 2 . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Botnet 11 | . 3 . 3 2 . . . . . . 1 . . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 . 7 7 2 2 . . . . 6 . . . . 9 . . . 4 6 2 1 1 . Full Trace Events 4 | . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . 1 . . . . . 13 . . . . 14 . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 4 . . . . . . . . . . . . 2 . . . . . . 3 . . Parts Repaired 7 | . 3 . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . Time 200 | . 78 . 52 . 51 . . . . . . . . . . 19 . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycled Matter 50 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . Retrieved Matter 50 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . Retrieved Components 10 | . . . 9 . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . 1 1 . . . . . 2 . 12 . . . . 1 . . Non-combat 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Combat 13 | . . . . . . . . . 1 1 . . . . . . . 11 . . . . . . . Robot Hacks Applied 20 | . . . . . . . . . 1 1 . . . . . 6 . 12 . . . . . . . parse_system 16 | . . . . . . . . . 1 1 . . . . . 2 . 12 . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . . . . . . 5 . . 16 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Total Allies 49 | . . 2 . 12 . 1 . . . 1 . . . 3 . 1 . 5 . . 23 . 1 . . Largest Group 12 | . . 2 . 10 7 4 . . . 1 1 . . 3 3 1 . 5 . . 12 2 1 1 . Highest-Rated Group 525 | . . 46 . 88 55 33 . . . 96 96 . . 60 60 10 . 231 . . 525 58 366 327 . Highest-Rated Ally 366 | . . 31 . 31 8 10 . . . 96 96 . . 32 32 10 . 49 . . 51 29 366 327 . Total Orders 5 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . 1 . STAY 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . FOLLOW 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Ally Attacks 420 | . . 3 . 86 78 14 . . . 29 5 . . . 12 . . 36 . . 120 4 4 29 . Total Damage 8771 | . . 42 . 903 724 126 . . . 1320 350 . . . 155 . . 789 . . 2863 47 1000 452 . Kills 76 | . . 2 . 16 8 1 . . . 9 2 . . . 1 . . 7 . . 23 . 2 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Active Infowar (turns) 24446 | 95 2040 317 1814 188 535 767 977 453 . . 621 1730 2374 2988 1035 2712 276 1435 1023 611 1427 279 555 194 . Optics 3066 | . . . . . . . . . . . . . . . . . . . . 611 1427 279 555 194 . Sensors 18237 | . . . . . 535 767 977 453 . . 621 1730 2374 2986 1005 2707 270 1431 1023 610 79 175 494 . . Terrain 7447 | . . . . . . . . . . . . . 857 2988 1030 453 272 1430 417 . . . . . . Seismic 4455 | 95 2040 317 1814 188 . . . . . . . . . . . . . . 1 . . . . . . Decoding 731 | . . . . . . . . . . . . . . . . 731 . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Jamming 586 | . . . . . . . 1 . . . 573 . . . . . . . . . 12 . . . . Robot Analysis Total 12 | . 6 . . . . 2 . . . . . . . . . . . . . 3 1 . . . . Derelict Logs Recovered 9 | . . . . . . . 2 2 . . . . 1 2 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 51 | . . . . . . . . . . . . . . . . 51 . . . . . . . . . Items 51 | . . . . . . . . . . . . . . . . 51 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Turns Passed 29512 | 112 2040 388 2216 872 744 789 982 1215 199 669 1304 1922 2374 3018 1144 2904 280 1806 1344 611 1427 279 555 307 11 Spaces Moved 13781 | 41 837 112 1034 342 251 362 442 456 89 242 566 810 882 1533 424 1341 142 918 521 722 788 155 377 371 23 Core 313 | . . . . . . . . . . . 1 . . . . . . . 125 62 . . . 125 . Treads 4619 | 41 837 112 1034 342 251 362 442 353 . . . . . . . . . 60 235 . 309 155 86 . . Legs 6881 | . . . . . . . . . . . 400 805 882 1533 424 1341 142 858 161 . 335 . . . . Wheels 1008 | . . . . . . . . 103 89 242 165 5 . . . . . . . . . . 291 113 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 960 | . . . . . . . . . . . . . . . . . . . . 660 144 . . 133 23 Fastest Speed 35 | 160 160 240 160 200 200 200 200 200 215 230 175 175 190 190 190 173 173 173 50 40 40 157 115 35 35 Average Speed 171 | 160 194 240 160 200 200 200 200 218 215 233 194 190 190 190 190 174 173 178 187 40 114 157 124 68 35 Slowest Speed 1850 | 160 240 240 200 200 200 200 200 305 230 245 1850 260 190 190 190 236 173 252 570 50 240 157 160 130 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . . . . . 7 . . . 8 . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 47 | 4 98 30 76 64 24 9 70 60 75 44 16 72 74 88 66 31 21 89 70 12 83 6 24 15 2 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . . . . . . 4 2 . 1 . 2 1 3 1 . . . 1 . . . . . . Spaces Dug 102 | . 6 . 7 3 . . 4 1 . . . 11 25 . 6 13 4 . 22 . . . . . . Terrain Destroyed 551 | . 48 38 41 53 . 21 20 44 . 4 . 17 25 . 27 42 25 . 103 . 26 2 5 10 . Melee 74 | . . . 7 3 . . 4 1 . . . 11 25 . 6 13 4 . . . . . . . . Projectile 131 | . . . . . . . . . . 4 . 6 . . 1 19 . . 66 . 26 2 3 4 . AOE 346 | . 48 38 34 50 . 21 16 43 . . . . . . 20 10 21 . 37 . . . 2 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Ext Res Res Acc Com Total 18414 | 62 1129 188 1437 446 474 413 525 566 97 315 739 1106 1533 1646 696 1764 163 1079 734 1029 1237 183 443 385 25 Wait 2672 | 2 188 38 205 19 181 19 51 14 . 38 83 197 618 54 203 180 6 38 94 268 153 13 8 . 2 Move 13730 | 40 836 111 1033 341 250 361 441 455 88 241 565 809 881 1532 423 1340 141 917 520 708 788 154 376 356 23 Hop 12 | . . . . . . . . . . . . . . . . . . . . 6 . . . 6 . Pick Up 238 | 2 16 . 28 6 7 7 5 10 . 4 27 20 1 14 4 38 . 14 2 8 14 1 10 . . Fast Attach 96 | 1 1 1 4 1 4 . 2 2 . 1 13 2 . 4 . 9 . 11 5 7 20 . 6 2 . Attach 120 | 1 1 4 3 1 2 2 . 19 3 7 8 11 . 10 4 10 . 3 17 4 2 2 3 3 . Detach 44 | 1 . . 3 . 2 . 1 1 3 . 6 2 . 5 . 5 . 2 5 2 4 . 2 . . Swap 330 | 1 11 7 40 23 11 11 9 10 2 1 4 16 6 5 33 71 9 18 10 . 12 7 13 . . Drop 226 | . 8 . 33 8 7 5 6 . . . 15 7 1 21 1 36 . 26 2 5 27 3 14 1 . Fire 579 | 14 67 27 74 39 9 7 6 53 . 18 14 18 . . 18 51 2 22 71 1 39 3 10 16 . Melee 124 | . . . 10 5 1 1 4 2 1 5 4 24 26 1 10 24 5 . . . . . 1 . . Ram 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Kick 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Crush 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . Rewire 212 | . . . . 1 . . . . . . . . . . . . . 28 . 5 178 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research (discovered 5 exits: *Res x3 / Arm / Tes) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 893 | -10/Materials | Discovered new exit (range 13) 1658 | -10/Materials | Repaired Lgt. Treads 1685 | -10/Materials | Repaired Lgt. Treads 1712 | -10/Materials | Repaired Grenade Launcher 1839 | -10/Materials | Discovered new exit (range 9) 1995 | -10/Materials | Discovered new exit (range 16) 2153 | -10/Materials | Entered Mines 2233 | -10/Mines | Assembled infested the area 2321 | -10/Mines | Core integrity fell below 50% 2394 | -10/Mines | Discovered new exit (range 10) 2404 | -10/Mines | Core integrity fell below 20% 2494 | -10/Mines | Discovered new exit (range 13) 2506 | -10/Mines | Lost 3 parts (1n1u1w) 2541 | -10/Mines | Entered Materials 2541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3002 | -9/Materials | Repaired Lgt. Treads 3547 | -9/Materials | Repaired Lgt. Treads+ 3585 | -9/Materials | Discovered new exit (range 13) 3836 | -9/Materials | Central database locked down 3911 | -9/Materials | Discovered new exit (range 6) 4265 | -9/Materials | Discovered new exit (range 15) 4277 | -9/Materials | Discovered new exit (range 7) 4471 | -9/Materials | Discovered new exit (range 11) 4506 | -9/Materials | Build established: Scavenger-Mutant 4757 | -9/Materials | Entered Storage 4799 | -9/Storage | Met a pair of Derelict thieves 5192 | -9/Storage | Used back door to open Recycling access 5192 | -9/Storage | Discovered new exit (range 5) 5215 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5511 | -9/Storage | Identified exit to Recycling 5512 | -9/Storage | Build established: Commander-Mutant 5611 | -9/Storage | Discovered new exit (range 5) 5629 | -9/Storage | Entered Materials 5629 | -8/Materials | Accompanied by 7 allies 5629 | -8/Materials | Evolved 2 slots: Utility x2 5856 | -8/Materials | Repaired Imp. Assault Rifle 6322 | -8/Materials | Discovered new exit (range 6) 6330 | -8/Materials | Identified exit to Factory 6373 | -8/Materials | Entered Factory 6373 | -7/Factory | Accompanied by 3 allies 6373 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6387 | -7/Factory | Lost 3 allies 6520 | -7/Factory | Discovered new exit (range 5) 6526 | -7/Factory | Identified exit to Lower Caves 6620 | -7/Factory | Central database locked down 6671 | -7/Factory | Build established: Scavenger-Skirmisher 7105 | -7/Factory | Lost 4 allies 7162 | -7/Factory | Entered Lower Caves 7519 | -7/Lower Caves | Learned 8 Factory zone layouts 7637 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7866 | -7/Lower Caves | Learned location of Extension (-4) 8130 | -7/Lower Caves | Discovered new exit (range 7) 8140 | -7/Lower Caves | Identified exit to Lower Caves 8144 | -7/Lower Caves | Entered another Lower Caves area 8417 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8628 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8852 | -7/Lower Caves | Build established: Gunner 8947 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9017 | -7/Lower Caves | Lost 8 parts (2n4u2w) 9026 | -7/Lower Caves | Destroyed 9 combat bots 9029 | -7/Lower Caves | Learned Factory terminal intel 9045 | -7/Lower Caves | System corruption reached 10% 9075 | -7/Lower Caves | Lost 3 parts (2u1w) 9134 | -7/Lower Caves | Identified exit to Factory 9150 | -7/Lower Caves | Core integrity fell below 50% 9276 | -7/Lower Caves | Discovered new exit (range 10) 9359 | -7/Lower Caves | Entered Data Miner 9361 | -7/Data Miner | Discovered new exit (range 6) 9402 | -7/Data Miner | Met Data Miner 9467 | -7/Data Miner | Learned location of Section 7 (-2) 9467 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9499 | -7/Data Miner | Received God Mode back door access code from Data Miner 9558 | -7/Data Miner | Entered Proximity Caves 9778 | -6/Proximity Caves | Escorted by Enhanced Grunt 9820 | -6/Proximity Caves | Lost 6 parts (1p2u3w) 9855 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10101 | -6/Proximity Caves | Build established: Scavenger-Mutant 10213 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10227 | -6/Proximity Caves | Entered Factory 10227 | -6/Factory | Accompanied by 1 ally 10227 | -6/Factory | Evolved 2 slots: Utility x2 10228 | -6/Factory | Identified exit to Lower Caves 10229 | -6/Factory | Loaded intel: 26 terminal locations 10425 | -6/Factory | Identified exit to DSF 10664 | -6/Factory | Found Exp. Thermal Shield 10779 | -6/Factory | Build established: Hacker-Mutant 10897 | -6/Factory | Fabricated Quantum Capacitor (x2) 11132 | -6/Factory | Lost 4 parts (3n1w) 11444 | -6/Factory | Build established: Hacker-Gunner 11531 | -6/Factory | Entered Lower Caves 11620 | -6/Lower Caves | Lost 8 parts (2n2u4w) 11763 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12067 | -6/Lower Caves | Build established: Scavenger-Mutant 12520 | -6/Lower Caves | Build established: Mutant 13439 | -6/Lower Caves | Discovered new exit (range 5) 13446 | -6/Lower Caves | Identified exit to Lower Caves 13453 | -6/Lower Caves | Entered another Lower Caves area 13466 | -6/Lower Caves | Identified exit to Factory 15163 | -6/Lower Caves | Build established: Assassin 15818 | -6/Lower Caves | Discovered new exit (range 6) 15825 | -6/Lower Caves | Identified exit to Zion 15826 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15827 | -6/Lower Caves | Entered Zion 15890 | -6/Zion | Received a visual enhancement algorithm 15892 | -6/Zion | Ran a visual enhancement algorithm 15977 | -6/Zion | Discovered new exit (range 15) 16002 | -6/Zion | Identified exit to Proximity Caves 16078 | -6/Zion | Learned Factory emergency access door positions 16244 | -6/Zion | System corruption reached 10% 16256 | -6/Zion | System corruption cleaned by Quarantine Array 16277 | -6/Zion | System corruption cleaned by Quarantine Array 16558 | -6/Zion | Found Prototype Launcher 16558 | -6/Zion | Identified Gui. Missile Launcher 16701 | -6/Zion | Learned location of Quarantine (-2) 16781 | -6/Zion | Build established: Scavenger-Assassin 16989 | -6/Zion | Learned Factory emergency access door positions 17034 | -6/Zion | Given A8's code to call for help 17072 | -6/Zion | Learned 8 Factory zone layouts 17229 | -6/Zion | Gained Derelict followers 17420 | -6/Zion | Met Imprinter 18845 | -6/Zion | Entered Proximity Caves 18845 | -5/Proximity Caves | Accompanied by 3 allies 19081 | -5/Proximity Caves | Spotter reported a threat 19743 | -5/Proximity Caves | Discovered exit to Factory (range 12) 19982 | -5/Proximity Caves | Build established: Derelict-Assassin 19989 | -5/Proximity Caves | Entered Factory 19989 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20041 | -5/Factory | Incoming investigation squad redirected 20449 | -5/Factory | Build established: Scavenger-Mutant 20699 | -5/Factory | Discovered new exit (range 16) 20814 | -5/Factory | Repaired Hrd. Medium Armor Plating 21048 | -5/Factory | Lost 3 parts (3n) 21157 | -5/Factory | Identified exit to Factory 21319 | -5/Factory | Discovered new exit (range 4) 21324 | -5/Factory | Identified exit to Upper Caves 22595 | -5/Factory | System corruption reached 10% 22893 | -5/Factory | Entered Upper Caves 23127 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 23127 | -5/Upper Caves | Identified exit to Warlord 23173 | -5/Upper Caves | Entered Warlord 23220 | -5/Warlord | Discovered new exit (range 14) 23268 | -5/Warlord | System corruption cleaned by Quarantine Array 23400 | -5/Warlord | Build established: Scavenger-Assassin 24047 | -5/Warlord | Visited the Vortex Lab 24059 | -5/Warlord | Warlord's base attacked by MAIN.C 24065 | -5/Warlord | Found Prototype Energy Gun 24066 | -5/Warlord | Identified Vortex Rail 24073 | -5/Warlord | Found Prototype Energy Gun 24073 | -5/Warlord | Identified Vortex Rifle 24167 | -5/Warlord | Opened Warlord's prototype stash 24175 | -5/Warlord | Found Prototype Reactor 24175 | -5/Warlord | Identified Vortex Chain Reactor 24188 | -5/Warlord | Found Prototype Device 24189 | -5/Warlord | Identified Exp. Cloaking Device 24203 | -5/Warlord | Found Spectral Analyzer 24209 | -5/Warlord | Found Ghost Barrier 24318 | -5/Warlord | Met Warlord 24409 | -5/Warlord | Warlord forces counterattacked 24734 | -5/Warlord | Warlord base infiltrated, sounded retreat 24808 | -5/Warlord | Lost 7 allies 24813 | -5/Warlord | Spotted Striker 24842 | -5/Warlord | Found Hvy. Autocannon 24863 | -5/Warlord | Spotted Striker 24873 | -5/Warlord | Crushed by falling debris 24901 | -5/Warlord | Build established: Scavenger-Tank 24917 | -5/Warlord | Lost 8 allies 24977 | -5/Warlord | Identified exit to Proximity Caves 24979 | -5/Warlord | Entered Proximity Caves 25124 | -4/Proximity Caves | Spotter reported a threat 25260 | -4/Proximity Caves | Spotter reported a threat 25580 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 25691 | -4/Proximity Caves | Spotter reported a threat 25719 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 25813 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 25820 | -4/Proximity Caves | Destroyed 7 combat bots 25990 | -4/Proximity Caves | Learned location of 2 exits from Research 26019 | -4/Proximity Caves | Build established: Scavenger-Gunner 26217 | -4/Proximity Caves | Lost 14 parts (1p2n5u6w) 26232 | -4/Proximity Caves | Core integrity fell below 50% 26254 | -4/Proximity Caves | Core integrity fell below 20% 26290 | -4/Proximity Caves | Lost 8 parts (1p3n3u1w) 26318 | -4/Proximity Caves | Discovered exit to Factory (range 11) 26323 | -4/Proximity Caves | Entered Factory 26323 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26330 | -4/Factory | Identified exit to Upper Caves 26330 | -4/Factory | Identified exit to Extension 26569 | -4/Factory | Spotted B-86 Titan 26573 | -4/Factory | Search patrols dispatched 26622 | -4/Factory | Build established: Hacker-Scout 26934 | -4/Factory | Entered Extension 26951 | -4/Extension | Rescued a captive Derelict 26952 | -4/Extension | Rescued a captive Derelict 26953 | -4/Extension | Rescued a captive Derelict 27200 | -4/Extension | Energy Cycler disabled 27201 | -4/Extension | Rescued a captive Derelict 27202 | -4/Extension | Rescued a captive Derelict 27203 | -4/Extension | Rescued a captive Derelict 27204 | -4/Extension | Rescued a captive Derelict 27205 | -4/Extension | Rescued a captive Derelict 27206 | -4/Extension | Rescued a captive Derelict 27216 | -4/Extension | Rescued a captive Derelict 27363 | -4/Extension | Build established: Scavenger-Tank 27708 | -4/Extension | Discovered new exit (range 15) 27746 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 27793 | -4/Extension | Lost 4 allies 28184 | -4/Extension | First assault squad dispatched 28184 | -4/Extension | Lost 4 allies 28206 | -4/Extension | Incoming assault squad redirected 28277 | -4/Extension | Lost 4 allies 28310 | -4/Extension | Discovered new exit (range 10) 28312 | -4/Extension | Discovered new exit (range 6) 28360 | -4/Extension | Identified exit to Research 28361 | -4/Extension | Disrupted transfer network 28361 | -4/Extension | Entered Research 28361 | -3/Research | Accompanied by 2 allies 28361 | -3/Research | Evolved 2 slots: Utility x2 28362 | -3/Research | Identified exit to Armory 28363 | -3/Research | Identified exit to Testing 28363 | -3/Research | Identified exit to Research 28640 | -3/Research | Entered another Research area 28640 | -2/Research | Warlord forces began assault on 0b10 28640 | -2/Research | Evolved 2 slots: Utility x2 28659 | -2/Research | Found Prototype Hackware 28659 | -2/Research | Identified Exp. System Shield 28662 | -2/Research | Found Prototype Launcher 28725 | -2/Research | Identified Enh. Gamma Bomb Array 28749 | -2/Research | Central database locked down 28750 | -2/Research | Research machine network offline 28824 | -2/Research | Met up with Warlord 28883 | -2/Research | Found Exp. Targeting Computer 29053 | -2/Research | Build established: Hacker-Tank 29093 | -2/Research | Discovered new exit (range 23) 29097 | -2/Research | Discovered new exit (range 23) 29110 | -2/Research | Borebot progress halted 29111 | -2/Research | Met DD-05H 29114 | -2/Research | Spotted Striker 29130 | -2/Research | Spotted Striker 29132 | -2/Research | Spotted Executioner 29165 | -2/Research | Lost 5 allies 29169 | -2/Research | Took control of God Mode 29169 | -2/Research | Attacked by Warlord forces 29169 | -2/Research | Attacked by Warlord 29176 | -2/Research | Spotted DL-L4Y(D) 29183 | -2/Research | Spotted 8B-1KW(K) 29188 | -2/Research | Identified exit to Access 29195 | -2/Research | Entered Access 29195 | -1/Access | Accompanied by 1 ally (God Mode) 29195 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29196 | -1/Access | Energy Cycler disabled 29389 | -1/Access | Released all parts (18) 29413 | -1/Access | Lost 3 parts (3u) 29418 | -1/Access | Core integrity fell below 50% 29456 | -1/Access | Core integrity fell below 20% 29499 | -1/Access | Discovered new exit (range 8) 29502 | -1/Access | Entered Command 29513 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad XRLTU4XD9R. 29454_ Acquired Prototype Flight Unit. 29454_ Identified Electron Diverter. 29457_ System corrupted: Matter fused (-6). 29470_ Door malfunctions. 29487_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 29487_ Acquired 72 matter. 29492_ Connecting with Terminal... 29496_ J3WCPQLLMU=RKG&RZLKXRBNXF7NW 29499_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 29502_ ALERT: Rogue bot within command proximity. Terminate immediately. 29513_ Penetrated by Slug. [Achievement: Back For More] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# [[= #????????????????? | | ???????????????????# * [= ! #????????????????? | | ???????????????????# [= #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ????####################+##########??????????????? | | ????# @ #?????????? | | ????# ! Y #?????????? | | ????######+###################+#### #?????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????###################?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 825 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 36 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Force Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Lyr. Heavy Armor Plating | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 36% | -10/Materials Lgt. Treads | 36% | -10/Materials Grenade Launcher | 41% | -10/Materials Lgt. Treads | 52% | -9/Materials Lgt. Treads | 42% | -9/Materials Imp. Assault Rifle | 25% | -8/Materials Hrd. Medium Armor Plating | 10% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Imp. Treads | -2/Research | Hacked Hvy. Treads | -2/Research | Hacked Hvy. Gauss Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 30k Club All Kinds Of Bad News Back For More Decoder Ring Doshington Generalissimo Godhack Hack The Planet Hammer Time Reappropriation Challenges ------------ None Game ------ Seed QuantumSupersonicClaws Manual? 0 Play Time 05:07:19 Cumulative 61.8 hours Start 2026.01.10 @ 20:09:56 End 2026.01.11 @ 15:06:58 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd856897-8020-4c92-99ef-2090908d9ba6