Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 10:12:04 Player: blbr-01 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (440) 440 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 935 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 372/450 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Compact Wheel Small Storage Unit Tractor Beam Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Compact Wheel Small Storage Unit Tractor Beam Small Laser Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Matter Pod Storage Large Matter Pod Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 6 6 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 7 | 3 7 8 Power 2 | . 1 3 Propulsion 2 | 1 2 1 Utility 1 | . 1 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 97 Engine 13 | . 13 14 Treads 11 | . 22 . Leg 15 | . 5 28 Storage 26 | . 25 28 Energy Gun 8 | . 15 . Ballistic Gun 14 | . 11 17 Launcher 3 | . . 7 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 5 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 13 21 23 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 3 7 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 5 7 9 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 609 | 244 194 171 Remotely . | . . . Salvage Created 493 | . 336 157 Parts 33 | . 23 10 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 12 5 Guns 16 | . 11 5 AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 8 | . 6 2 Best Kill Streak 6 | . 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 135 | . 93 42 Missed 32 | . 22 10 Hits 103 | . 71 32 Projectile 103 | . 71 32 Critical Strikes 1 | . . 1 Damage Taken 1185 | . 809 376 Core 253 | . 205 48 Absorbed by Shields . | . . . Regen/Repaired (Parts) 17 | . 17 . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | . 41 23 Largest 2 | . 2 2 Hottest 80 | . 80 53 Shots Fired 114 | . 74 40 Gun 113 | . 74 39 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 66 | . 27 39 Thermal 40 | . 40 . Explosive 1 | . . 1 Electromagnetic 7 | . 7 . Robot Hit Streak 12 | . 12 10 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 78 | . 48 30 Core Hits 31 | . 20 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1257 | . 1012 245 Guns 805 | . 567 238 Cannons . | . . . Explosions 452 | . 445 7 Melee . | . . . Ramming . | . . . Kinetic 471 | . 233 238 Thermal 724 | . 724 . Explosive 7 | . . 7 Electromagnetic 55 | . 55 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 205 | . 205 . Projectiles . | . . . Explosions 205 | . 205 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 88 | . 81 7 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 204 | . 204 66 Average Temperature 63 | . 72 38 Received Heat Transfer 426 | . 252 174 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1000 | . 1000 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 168 | . 168 113 Initial 43 | . . 43 Average 38 | . 50 30 Influence Increases 518 | . 388 130 Destroy 0b10 Robot/C 340 | . 240 100 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 62 | . 42 20 Successful Hack 23 | . 23 . Disable Machine 30 | . 30 . Destroy Structure 38 | . 28 10 Lose Combat Pursuer 15 | . 15 . Influence Decreases 508 | . 276 232 Entered New Map 69 | . . 69 Time Decay 399 | . 246 153 Lost Part 40 | . 30 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1533 | 119 755 659 Spaces Moved 786 | 65 378 343 Core 3 | 3 . . Treads 334 | 62 272 . Legs 449 | . 106 343 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 154 | 154 149 159 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 53 72 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 45 | . 34 11 Melee . | . . . Projectile . | . . . AOE 45 | . 34 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1001 | 80 495 426 Wait 109 | 4 57 48 Move 784 | 64 377 343 Hop . | . . . Pick Up 13 | 3 7 3 Fast Attach 10 | 7 3 . Attach 5 | . 4 1 Detach 1 | 1 . . Swap 8 | 1 2 5 Drop 7 | . 4 3 Fire 64 | . 41 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 420 | -10/Materials | Repaired Ion Engine 468 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Core integrity fell below 50% 731 | -10/Materials | Core integrity fell below 20% 763 | -10/Materials | Lost 3 parts (1n2w) 778 | -10/Materials | Discovered new exit (range 12) 875 | -10/Materials | Entered Mines 1163 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1237 | -10/Mines | Learned Materials stockpile data 1340 | -10/Mines | Learned Materials terminal intel 1532 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1534 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01161_ 9V-85E(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01162_ 9V-85E(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01163_ 9V-85E(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01163_ 9V-85E(g) slips back into the shadows. 01166_ Acquired Rocket Launcher. 01237_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 01340_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 01349_ Searching scrap... 01349_ Found Hcp. Matter Pod. 01349_ Found EM Pulse Gun. 01349_ Found 47 Matter. 01350_ Acquired 47 matter. 01532_ A Ripper has been hastily shoved under some rubble with a note attached: "Rip and tear!" 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