Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.05 @ 07:25:41 Player: Olexender Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (186) 930 Value Destroyed (9968) 9968 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 17484 Bonus ------- High Alert Combat Kills 566 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 24/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Advanced Weapon Cycler Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Improved Thunder Leg Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Transmission Jammer Advanced ECM Suite Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Nova Cannon Railgun Linear Accelerator Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System Energy Well Matter Compressor Triangulator Advanced Weapon Cycler Advanced Point Defense System Advanced Component Analysis Suite Quantum Rifle Quantum Rifle Linear Accelerator Linear Accelerator Katana Plasma Sword Molecular Scythe Molecular Scythe [Rating: 185] Favorites ----------- Power Fusion Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Enhanced Multireflex Exoskeleton Leg Enhanced Multireflex Exoskeleton Wheel Subdweller Monowheel Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Protection Centrium Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Subdweller Shrapnel Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 4 2 2 2 2 2 2 Power 1 | . . . 1 . . . . . . Propulsion 6 | . . . 1 1 1 1 1 1 . Utility 7 | . . . 1 1 1 1 1 1 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 168 | 6 2 7 21 17 11 10 16 42 36 Power 32 | 1 1 1 6 2 3 2 2 5 9 Engine 11 | 1 . 1 3 2 3 . . 1 . Core 4 | . 1 . 3 . . . . . . Reactor 17 | . . . . . . 2 2 4 9 Propulsion 44 | 2 . 2 7 4 4 . 5 11 9 Treads . | . . . . . . . . . . Leg 40 | 2 . . 5 4 4 . 5 11 9 Wheel 4 | . . 2 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 50 | 1 1 2 5 4 3 6 5 18 5 Device 35 | . 1 1 2 2 2 5 3 14 5 Storage 4 | 1 . . 1 . 1 . . 1 . Processor 2 | . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . Protection 9 | . . 1 2 1 . 1 1 3 . Artifact . | . . . . . . . . . . Weapon 42 | 2 . 2 3 7 1 2 4 8 13 Energy Gun 11 | . . . 1 3 1 . . 3 3 Energy Cannon 4 | . . 1 . . . . 1 1 1 Ballistic Gun 14 | 2 . 1 . 3 . 2 3 1 2 Ballistic Cannon 7 | . . . . . . . . 2 5 Launcher 2 | . . . 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 1 1 . 2 1 Parts Lost 85 | . . 2 12 . . 3 7 22 39 Power 14 | . . 1 4 . . . . 4 5 Propulsion 22 | . . 1 2 . . . 2 6 11 Utility 28 | . . . 3 . . 2 5 7 11 Weapon 21 | . . . 3 . . 1 . 5 12 Highest Loss Streak 16 | . . 1 6 . . 2 2 6 16 To Critical Strikes 3 | . . . . . . 1 . 1 1 Average Backups 12 | . . 3 7 11 14 14 13 16 14 Power 1 | . . . . 1 2 2 2 1 1 Propulsion . | . . 1 1 . . . 1 1 . Utility 6 | . . . 4 6 8 9 7 8 6 Weapon 3 | . . . 1 3 3 3 3 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . 1 1 1 2 . 3 3 Power 3 | . . . . . . . . 1 2 Propulsion . | . . . . . . . . . . Utility 6 | . . . 1 1 1 2 . . 1 Weapon 2 | . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 94 96 66 97 95 91 90 84 79 Engine 3 | . 5 2 3 15 13 2 . . . Core 1 | . 8 10 2 . . . . . . Reactor 4 | . . . . . . 8 10 8 6 Leg 22 | . 28 3 10 28 28 29 33 24 22 Wheel 4 | . . 23 11 1 . . . . . Device 16 | . 8 6 8 9 20 21 16 26 20 Storage 6 | . 14 14 9 7 6 5 5 4 3 Processor 1 | . . . . 4 . . 4 1 . Protection 5 | . . 4 8 7 6 5 4 2 6 Energy Gun 3 | . . . . 5 6 5 1 5 3 Energy Cannon 1 | . . 4 2 . . . 3 . 2 Ballistic Gun 9 | . 28 23 7 12 13 10 10 3 3 Ballistic Cannon 1 | . . . . . . . . 3 5 Peak Build Rating 185 | 6 11 17 25 46 56 77 107 173 185 Average Rating 86 | 4 9 13 18 40 49 72 95 152 152 On Entrance 44 | . 6 11 15 23 46 56 76 95 117 Avg Prop Armor Cover (%) 6 | . . 5 5 2 . . . 7 7 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 130 | 11 14 24 48 60 63 74 81 115 130 Greatest Support 203 | 20 20 40 60 48 78 78 153 203 178 Greatest Overweight (x) 2 | 1 . 1 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 20 20 Average Capacity 15 | 6 8 8 12 15 15 15 15 19 19 Most Carried 20 | . 2 8 14 15 15 15 15 20 20 Average Carried 12 | . . 3 8 11 14 14 13 17 14 Final Capacity 20 | 8 8 8 15 15 15 15 15 20 5 Final Carried 16 | . . 8 9 14 15 13 13 16 3 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Tank 14% | Infiltrator-Tank 13% | Scavenger-Gunner 12% | Tank 6% | Infiltrator-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Infiltrator-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Matter Collected 6968 | 224 77 221 344 229 187 222 1027 1591 2846 Remotely . | . . . . . . . . . . Salvage Created 9277 | . 167 181 626 341 222 222 1659 2314 3545 Parts 422 | . 14 20 36 20 9 5 78 88 152 Haulers Intercepted 2 | . . . . . . . . 1 1 Recyclers Shooed 7 | . . . . . . . 2 3 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 149 | . 8 7 16 9 4 4 19 33 49 Melee 3 | . . . 3 . . . . . . Guns 75 | . 8 6 5 9 4 4 6 14 19 Cannons 58 | . . 1 . . . . 9 19 29 AOE 10 | . . . 8 . . . 2 . . Classes Destroyed 18 | . 2 1 4 2 . . 4 3 2 Worker 7 | . . . 2 . . . . . 5 Builder 7 | . . . . . . . 1 . 6 Tunneler 1 | . . . . . . . 1 . . Hauler 2 | . . . . . . . . 1 1 Recycler 6 | . . . . . . . 3 . 3 Mechanic 1 | . . . . . . . . 1 . Operator 5 | . . . 1 . 1 . 1 1 1 Watcher 8 | . . . 2 . . . 2 3 1 Swarmer 25 | . 6 4 3 4 . . . . 8 Grunt 53 | . 2 . 11 . 2 . 6 11 21 Brawler 2 | . . . . . . . . . 2 Duelist 2 | . . . . . . . 1 . 1 Protector 1 | . . . . . . . . . 1 Sentry 19 | . . . 2 3 1 2 1 7 3 Hunter 10 | . . . . 1 . 1 4 2 2 Programmer 32 | . . . . 1 1 1 7 12 10 Behemoth 2 | . . . . . . . . 1 1 Subdweller 3 | . . 3 . . . . . . . Best Kill Streak 15 | . 6 3 11 4 3 1 6 5 15 Combat Bots Only 9 | . 6 3 9 4 2 1 4 5 8 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1643 | . 35 38 187 156 26 61 186 381 573 Missed 513 | . 8 11 52 67 10 12 57 123 173 Hits 1130 | . 27 27 135 89 16 49 129 258 400 Melee 4 | . . . . . . . 3 . 1 Projectile 1126 | . 27 27 135 89 16 49 126 258 399 Critical Strikes 63 | . . 1 7 1 . 4 8 20 22 Part Disruptions 4 | . . . . . . . . 3 1 Damage Taken 17928 | . 214 326 1659 616 148 647 1893 4710 7715 Core 2729 | . 48 40 208 50 22 56 213 641 1451 Absorbed by Shields 840 | . . . . 40 53 234 444 69 . Ignored by Resistances 5161 | . 67 95 482 202 56 238 657 1265 2099 Regen/Repaired (Parts) 75 | . . . . 75 . . . . . Core Remaining (%) 80 | 100 . 64 62 92 97 94 81 50 . Volleys Fired 475 | . 18 22 56 18 12 20 55 143 131 Largest 4 | . 2 2 2 3 3 3 3 3 4 Hottest 281 | . 40 105 105 131 120 127 165 254 281 Shots Fired 1322 | . 36 43 69 49 32 54 165 387 487 Gun 876 | . 36 37 56 49 32 54 120 260 232 Cannon 438 | . . 6 5 . . . 45 127 255 Launcher 8 | . . . 8 . . . . . . Special . | . . . . . . . . . . Kinetic 869 | . 36 37 52 33 21 35 110 223 322 Thermal 451 | . . 6 17 14 11 19 55 164 165 Explosive . | . . . . . . . . . . Electromagnetic 2 | . . . . 2 . . . . . Robot Hit Streak 37 | . 10 14 9 11 10 37 17 32 25 Robot Miss Streak 8 | . 2 8 3 3 3 5 2 6 3 Penetration Max 2 | . . . . . . 1 2 1 1 Secondary Targets 8 | . 3 1 . 1 . 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 . Shots Hit Robots 948 | . 24 28 60 35 26 47 107 296 325 Core Hits 431 | . 12 13 36 29 27 21 46 101 146 Critical Kills 10 | . . . 1 . . . 4 1 4 Critical Parts Destroyed 8 | . . . . . . . 3 4 1 Critical Strikes 43 | . . . 3 1 . 2 7 16 14 Burn 3 | . . . . 1 . 2 . . . Meltdown 3 | . . . . . . . 2 . 1 Destroy 17 | . . . 1 . . . 5 7 4 Blast 18 | . . . . . . . . 9 9 Sever 2 | . . . 2 . . . . . . Melee Attacks 14 | . . . 13 . . . . . 1 Impact . | . . . . . . . . . . Slashing 14 | . . . 13 . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 30401 | . 247 397 2033 676 510 970 3748 9586 12234 Guns 15320 | . 247 311 579 676 510 970 1786 5404 4837 Cannons 13032 | . . 86 112 . . . 1413 4182 7239 Explosions 1633 | . . . 974 . . . 549 . 110 Melee 416 | . . . 368 . . . . . 48 Ramming . | . . . . . . . . . . Kinetic 18389 | . 247 311 1398 460 352 618 1608 5581 7814 Thermal 11470 | . . 86 267 200 158 352 2140 4005 4262 Explosive . | . . . . . . . . . . Electromagnetic 126 | . . . . 16 . . . . 110 Impact . | . . . . . . . . . . Slashing 416 | . . . 368 . . . . . 48 Piercing . | . . . . . . . . . . Highest Corruption 11 | . 1 1 . . . 1 6 6 11 Average Corruption 3 | . 1 1 . . . 1 4 2 6 Corruption Purged 9 | . . . . . . 1 . 8 . Corruption Blocked . | . . . . . . . . . . Effects 63 | . 1 7 . . . 1 11 20 23 Message Errors 13 | . 1 2 . . . . 2 4 4 Matter Fused 16 | . . 2 . . . . 4 7 3 Heat Flow Errors 6 | . . 1 . . . . 1 2 2 Energy Discharges 12 | . . . . . . . 4 2 6 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . . . . Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 3 | . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 6 | . . . . . . 1 . 1 4 Overload Shots . | . . . . . . . . . . Overflow Damage 661 | . . 17 89 . . . 163 221 171 Projectiles 497 | . . 17 22 . . . 66 221 171 Explosions 143 | . . . 46 . . . 97 . . Melee 21 | . . . 21 . . . . . . Knockbacks 49 | . . . . . . . . 16 33 Impact . | . . . . . . . . . . Kinetic 49 | . . . . . . . . 16 33 Secondary . | . . . . . . . . . . Self-Inflicted Damage 318 | . . . 134 . . . 184 . . Shots 9 | . . . 6 . . . 3 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 528 | . 24 179 198 66 104 36 199 528 393 Average Temperature 84 | . 8 70 100 20 44 16 76 105 89 Received Heat Transfer 4653 | . 96 57 1089 136 58 96 214 1271 1636 Effects 16 | . . . . . . . . 12 4 Shutdowns 3 | . . . . . . . . 2 1 Energy Bleed 4 | . . . . . . . . 2 2 Interference 6 | . . . . . . . . 5 1 Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . 2 . 1 Parts Melted 10 | . . . 1 . . 1 2 3 3 Heat Transferred 12939 | . . 111 518 471 296 814 2015 4662 4052 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Maximum Alert Level 3 | . . . 1 . . . 2 . 3 Low Security (%) 82 | 100 100 . 75 100 100 100 60 100 45 Level 1 11 | . . . 24 . . . 28 . 25 Level 2 2 | . . . . . . . 11 . 6 Level 3 3 | . . . . . . . . . 23 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 879 | . 160 . 262 120 51 50 439 196 879 Initial 163 | . . . . 59 . 8 20 163 95 Average 111 | . 48 . 81 29 10 9 194 54 330 Influence Increases 4728 | . 191 90 560 248 116 120 792 1010 1601 Destroy 0b10 Robot/C 2900 | . 160 80 320 180 80 80 380 660 960 Destroy 0b10 Robot/NC 190 | . . . 25 . 5 . 40 30 90 Destroy Leader 680 | . 30 10 54 60 30 40 94 168 194 Successful Hack 36 | . 1 . . 8 . . . 21 6 Disable Machine 216 | . . . 45 . . . 126 9 36 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 421 | . . . 71 . 1 . 152 32 165 Lose Combat Pursuer 135 | . . . 45 . . . . 90 . Influence Decreases 4012 | . 191 90 408 400 96 90 481 1175 1081 Entered New Map 434 | . . . . 93 . 12 30 198 101 Time Decay 2587 | . 41 80 288 307 96 48 380 757 590 Lost Part 830 | . . 10 120 . . 30 60 220 390 Lost Ally 11 | . . . . . . . 11 . . Purge Threat 150 | . 150 . . . . . . . . Squads Dispatched 29 | . . . 3 2 2 1 4 5 12 Investigation 1 | . . . . . . . 1 . . Extermination 14 | . . . . 2 1 1 2 5 3 Reinforcement 6 | . . . 3 . 1 . . . 2 Assault 3 | . . . . . . . 1 . 2 Garrison 5 | . . . . . . . . . 5 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Distress Signals 6 | . . . 3 . . . . . 3 Communications Jammed 22 | . . . . . . . 19 2 1 Distress Signals 17 | . . . . . . . 15 1 1 Times Spotted 205 | . 8 6 32 10 5 5 22 47 70 Peak Tracking Total 14 | . 3 2 9 4 2 4 5 8 14 Tactical Retreats 7 | . . . 1 . . . . 5 1 ECM-based Alert Blocks 5 | . . . . . . . . 4 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Machines Disabled 25 | . . . 5 . . . 14 1 5 Max in Single Turn 8 | . . . 1 . . . 8 1 1 Garrison Access 3 | . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Machines Accessed 21 | . 4 . 2 3 1 1 4 4 2 Terminals 9 | . 3 . 1 1 . . 1 2 1 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 2 | . . . . 1 . . . 1 . Recycling Units 5 | . 1 . 1 . 1 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 54 | . 11 . 11 6 1 2 15 5 3 Successful 38 | . 8 . 8 6 1 1 8 3 3 Failed 15 | . 3 . 3 . . 1 6 2 . Catastrophic 2 | . . . . . . . 2 . . Database Lockouts 1 | . . . . . . . 1 . . Manual . | . . . . . . . . . . Terminals 28 | . 10 . 6 3 . . 4 3 2 Fabricators 5 | . . . . . . . 4 . 1 Repair Stations 3 | . . . . 2 . . . 1 . Recycling Units 10 | . 1 . 5 . 1 2 . 1 . Scanalyzers 6 | . . . . . . . 6 . . Garrison Access 2 | . . . . 1 . . 1 . . Terminal Hacks 23 | . 7 . 5 3 . . 3 3 2 Record 16 | . 4 . 3 1 . . 3 3 2 Emergency Access Points 1 | . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 Network Status 2 | . . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 6 | . 1 . 3 . 1 1 . . . Report Inventory 4 | . 1 . 1 . 1 1 . . . Retrieve Matter 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . 4 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Retrieve Study 2 | . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 14 | . 3 . 2 . . 1 4 3 1 Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 171 | . . . 171 . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 3 . 7 Machine Destruction 6 | . . . . . . . 3 . 3 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . . . . . . 4 . . Largest Group 4 | . . . . . . . 4 . . Highest-Rated Group 150 | . . . . . . . 150 . . Highest-Rated Ally 46 | . . . . . . . 46 . . Total Orders 1 | . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . Ally Attacks 8 | . . . . . . . 8 . . Total Damage 196 | . . . . . . . 196 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 4351 | . . 104 . 587 . 5 800 1934 921 Optics 104 | . . 104 . . . . . . . Terrain 1283 | . . . . . . . 367 916 . Machine Analysis 587 | . . . . 587 . . . . . Triangulation 573 | . . . . . . . . 311 262 Jamming 2936 | . . . . . . 5 800 1922 209 ECM 2501 | . . . . . . . 18 1568 915 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Turns Passed 7973 | 54 141 912 1045 940 490 338 800 2072 1181 Spaces Moved 4686 | 44 72 725 577 428 293 223 514 1254 556 Core 18 | 13 . . . . . . . . 5 Treads . | . . . . . . . . . . Legs 3636 | 31 72 75 195 428 293 223 514 1254 551 Wheels 1032 | . . 650 382 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 110 110 90 96 108 107 107 50 Average Speed 122 | 103 120 114 118 182 142 108 111 109 123 Slowest Speed 245 | 120 120 190 200 193 180 108 115 116 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 3 25 52 49 12 9 9 19 46 19 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 242 | . . 3 73 . . 1 89 17 59 Melee . | . . . . . . . . . . Projectile 86 | . . 3 . . . 1 7 17 58 AOE 156 | . . . 73 . . . 82 . 1 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Res Res Total 6025 | 49 94 767 858 547 339 280 618 1669 804 Wait 394 | . . . 151 52 7 10 11 143 20 Move 4677 | 43 71 724 576 427 292 222 513 1253 556 Hop . | . . . . . . . . . . Pick Up 156 | . 2 11 24 19 6 6 10 46 32 Fast Attach 13 | 6 . . . 1 1 2 2 1 . Attach 98 | . 1 3 20 6 1 2 6 27 32 Detach 7 | . . . 1 . . . . 3 3 Swap 96 | . 1 5 7 13 12 8 11 25 14 Drop 95 | . 1 2 10 11 8 10 10 28 15 Fire 475 | . 18 22 56 18 12 20 55 143 131 Melee 14 | . . . 13 . . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 5) 196 | -10/Materials | Entered Subcaves 302 | -10/Subcaves | Build established: Mutant 456 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 939 | -10/Subcaves | Discovered new exit (range 16) 986 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1108 | -10/Subcaves | Entered Materials 1108 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1792 | -8/Materials | Destroyed 9 combat bots 1984 | -8/Materials | Lost 4 parts (1p1u2w) 2088 | -8/Materials | Lost 6 parts (2p2n1u1w) 2089 | -8/Materials | Discovered new exit (range 16) 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2680 | -7/Factory | Build established: Tank 2734 | -7/Factory | Repaired Shotgun 3030 | -7/Factory | Build established: Scavenger-Tank 3084 | -7/Factory | Discovered new exit (range 5) 3093 | -7/Factory | Entered another Factory area 3093 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3576 | -6/Factory | Discovered new exit (range 4) 3583 | -6/Factory | Entered another Factory area 3583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3842 | -5/Factory | Discovered new exit (range 15) 3921 | -5/Factory | Entered another Factory area 3921 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4243 | -4/Factory | Lost 4 allies 4616 | -4/Factory | Central database locked down 4656 | -4/Factory | Discovered new exit (range 16) 4721 | -4/Factory | Entered Research 4721 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4738 | -3/Research | Build established: Scavenger-Gunner 5085 | -3/Research | Lost 4 parts (1n2u1w) 5118 | -3/Research | Spotted B-86 Titan 5165 | -3/Research | Destroyed B-86 Titan 5236 | -3/Research | Spotted B-86 Titan 5359 | -3/Research | Lost 6 parts (1p2n1u2w) 5933 | -3/Research | Build established: Infiltrator-Gunner 6237 | -3/Research | Build established: Infiltrator-Tank 6445 | -3/Research | Discovered new exit (range 10) 6463 | -3/Research | Lost 3 parts (1p1u1w) 6652 | -3/Research | Discovered new exit (range 16) 6698 | -3/Research | Spotted B-86 Titan 6793 | -3/Research | Entered another Research area 6793 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6797 | -2/Research | Lost 4 parts (1n2u1w) 7171 | -2/Research | Garrison activated, responded to threat 7230 | -2/Research | Spotted B-90 Cyclops 7296 | -2/Research | Destroyed B-90 Cyclops 7326 | -2/Research | Lost 9 parts (3p3n2u1w) 7522 | -2/Research | Garrison activated, responded to threat 7570 | -2/Research | Build established: Scavenger-Tank 7679 | -2/Research | Destroyed 8 combat bots 7793 | -2/Research | First assault squad dispatched 7909 | -2/Research | Lost 7 parts (3n3u1w) 7945 | -2/Research | Cargo convoy interrupted 7948 | -2/Research | Spotted Executioner 7949 | -2/Research | System corruption reached 10% 7956 | -2/Research | Destroyed 8 combat bots 7961 | -2/Research | Core integrity fell below 50% 7970 | -2/Research | Core integrity fell below 20% 7974 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07966_ Penetrated by Slug. 07967_ Acquired Katana. 07967_ R-10 Processor collects Adv. Heat Sink. 07967_ U-05 Engineer builds a Wall. 07967_ Slug penetrates Wall. 07969_ Penetrated by Slug. 07969_ H-88 Terminator misfires. 07969_ Slug penetrates H-88 Terminator. 07969_ Slug penetrates Wall. 07970_ R-10 Processor collects Prototype Processor. 07971_ Penetrated by Slug. 07971_ Slug penetrates Wall. 07971_ Molecular Scythe destroyed. 07971_ Penetrated by Slug. 07973_ Katana destroyed. 07973_ U-05 Engineer builds a Wall. 07973_ M-36 Artificer repairs Executioner. 07974_ R-10 Processor collects Prototype Energy Gun. 07974_ Penetrated by Slug. 07974_ Slug penetrates H-88 Terminator. 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""" # # #?????? | | ????????????????????? ""T"" + % # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 59 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 70 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 70 Target Analysis 6 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 34% | -7/Factory Studied --------- Myomer Leg | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking DATA ERROR: Steam Global Achievement% Ew, Corruption Fancy Inventory Hydra Item+ Jackpot Metal Spider Organ Harvest Spot Them First Sprinter There's More Where That Came From Throw Away The Key Well Done Challenges ------------ None Game ------ Seed StrikeTitaniumBrace Manual? 0 Play Time 02:01:15 Cumulative 341.1 hours Start 2025.10.22 @ 07:28:35 End 2025.11.05 @ 07:25:41 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 277 Rogue 0 Adventurer 214 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42f271aa-5745-4173-a8d8-f9d0fb9037e6