Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.22 @ 21:50:55 Player: Scyralis Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (581) 2905 Value Destroyed (20189) 20189 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (4868) 4868 TOTAL SCORE: 34262 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4506 Friendly Fire -138 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 100/100 System Corruption 10% Temperature Cool (3) Movement Flying (40) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Field Propulsion Array > --- UTILITY (12) ----- Advanced Coolant Injector Enhanced Optical Array Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Cooling System Advanced Coolant Injector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Large Storage Unit Improved Energy Well Enhanced Optical Array Experimental Targeting Computer Improved Armor Integrity Analyzer Layered Medium Armor Plating Advanced Hardlight Generator Advanced System Shield Improved System Restoration Module > --- WEAPON ----------- Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Advanced Coolant Injector Improved Thermal Shield Improved Shock Absorption System Advanced Shield Generator Improved Remote Shield Wave Gun Matter Neutralizer Long-range Missile Launcher [Rating: 124] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Slots Evolved 12 | . . 2 2 . 2 . . 2 2 2 . Power 1 | . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 10 | . . 2 1 . 2 . . 2 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 423 | 5 8 39 20 20 65 11 . 92 70 91 2 Power 53 | 1 1 6 4 4 5 2 . 10 5 14 1 Engine 16 | 1 1 4 1 2 5 . . 2 . . . Core 23 | . . 2 3 2 . 2 . 7 5 2 . Reactor 14 | . . . . . . . . 1 . 12 1 Propulsion 54 | 2 2 8 2 2 5 . . 8 10 14 1 Treads . | . . . . . . . . . . . . Leg 49 | 2 2 4 2 2 5 . . 8 10 14 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5 | . . 4 . . . . . . . . 1 Utility 135 | . 2 14 6 8 19 3 . 30 27 26 . Device 86 | . 1 2 4 3 9 2 . 23 21 21 . Storage 16 | . 1 5 2 1 . . . 3 3 1 . Processor 8 | . . 1 . . 3 . . 2 2 . . Hackware 1 | . . . . . . . . . . 1 . Protection 24 | . . 6 . 4 7 1 . 2 1 3 . Artifact . | . . . . . . . . . . . . Weapon 181 | 2 3 11 8 6 36 6 . 44 28 37 . Energy Gun 85 | 2 3 8 8 6 20 1 . 20 5 12 . Energy Cannon 51 | . . 2 . . 3 3 . 13 13 17 . Ballistic Gun 1 | . . . . . . . . . . 1 . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 43 | . . . . . 13 2 . 11 10 7 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 1 . . 6 3 1 . Parts Lost 116 | . . 14 9 6 10 4 . 17 24 32 . Power 17 | . . 1 3 1 . 1 . 2 4 5 . Propulsion 15 | . . 2 . 1 . . . 4 4 4 . Utility 47 | . . 4 2 2 5 2 . 8 11 13 . Weapon 37 | . . 7 4 2 5 1 . 3 5 10 . Highest Loss Streak 15 | . . 4 4 5 2 4 . 5 4 15 . Average Slot Usage (%) 94 | . 95 84 95 98 97 99 100 98 93 88 22 Engine 6 | . 14 8 4 14 14 11 7 1 . . . Core 4 | . . 1 11 2 . 2 7 9 10 1 . Reactor 1 | . . . . . . . . 1 . 7 3 Leg 14 | . 28 16 16 17 15 15 15 12 13 13 . Device 20 | . 11 10 17 9 13 28 23 28 29 21 5 Storage 10 | . 13 8 12 18 7 7 7 12 11 9 . Processor 12 | . . 11 9 9 15 15 15 14 12 14 10 Protection 5 | . . 8 5 7 13 1 7 2 . 3 . Energy Gun 10 | . 27 12 17 18 14 8 . 10 2 3 . Energy Cannon 3 | . . 3 . . . 6 15 2 8 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 6 18 25 42 44 64 62 62 70 68 100 13 Greatest Support 84 | 20 20 20 34 34 40 38 38 52 84 84 23 Greatest Overweight (x) 8 | . . 8 2 1 1 1 1 3 4 6 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 16 | 4 8 8 10 10 10 10 10 10 10 16 4 Average Capacity 9 | 4 7 7 8 10 10 10 10 10 10 9 4 Most Carried 10 | 2 5 6 10 10 10 10 9 10 10 10 4 Average Carried 7 | . 1 2 7 8 9 9 9 9 8 6 2 Final Capacity 10 | 4 8 8 10 10 10 10 10 10 10 4 4 Final Carried 10 | . 4 6 10 10 10 9 9 8 10 4 2 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Matter Collected 6030 | 250 80 413 215 200 1004 191 . 1477 1034 1166 . Remotely . | . . . . . . . . . . . . Salvage Created 25032 | 79 747 1557 2224 2311 3882 353 . 4559 4775 4545 . Parts 1087 | 5 41 104 88 107 188 18 . 183 163 190 . Haulers Intercepted 38 | . 2 4 5 6 5 . . 6 6 4 . Recyclers Shooed 31 | . 1 1 2 1 4 . . 9 6 7 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Combat Hostiles Destroyed 365 | . 14 37 27 30 63 9 . 52 56 77 . Melee 1 | . . . . . . . . . . 1 . Guns 171 | . 14 26 26 29 34 1 . 20 5 16 . Cannons 80 | . . 11 . . . 2 . 4 32 31 . AOE 97 | . . . . . 21 6 . 27 17 26 . Classes Destroyed 20 | 1 7 4 3 1 1 2 . . . 1 . Worker 53 | . 1 1 7 1 8 . . 12 9 14 . Builder 26 | . 2 2 . 1 5 . . 4 5 7 . Tunneler 3 | . . 1 . . 2 . . . . . . Hauler 38 | . 2 4 5 6 5 . . 6 6 4 . Recycler 52 | 1 2 1 7 6 10 . . 11 9 5 . Mechanic 4 | . 1 . . . 1 . . . 1 1 . Operator 11 | . . 1 . 3 2 . . 1 2 2 . Drone 1 | . . . . 1 . . . . . . . Watcher 26 | . 2 4 3 1 5 . . 4 1 6 . Swarmer 73 | . 9 19 . 4 7 4 . 12 5 13 . Saboteur 2 | . . . . . . . . . . 2 . Grunt 152 | . 5 8 15 13 33 3 . 23 27 25 . Brawler 9 | . . . 2 . 3 1 . . 2 1 . Duelist 12 | . . 1 3 1 3 . . . . 4 . Protector 4 | . . . 1 . 1 . . . . 2 . Sentry 59 | . . 9 5 11 9 . . 9 9 7 . Hunter 19 | . . . 1 1 2 . . 1 4 10 . Programmer 33 | . . . . . 5 . . 7 9 12 . Behemoth 2 | . . . . . . 1 . . . 1 . Samaritan 2 | . . . . . . 2 . . . . . Best Kill Streak 18 | 1 4 5 8 9 8 4 . 12 12 18 . Combat Bots Only 13 | . 4 4 5 8 7 4 . 7 7 13 . Max Kills in Single Turn 4 | 1 2 2 1 2 4 3 . 3 4 4 . Gunslinging 1 | . . . . . 1 . . . . 1 . Exploded 4 | . . . . . 4 3 . 2 3 4 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Damage Taken 17533 | . 343 1454 1077 1197 2403 397 . 2346 2762 5511 43 Core 2737 | . 30 356 105 107 313 90 . 264 314 1115 43 Absorbed by Shields 2178 | . . . 30 106 6 98 . 368 457 1113 . Core Remaining (%) 62 | 100 88 11 . 61 . . 42 68 68 . . Volleys Fired 1332 | 2 63 147 107 113 237 28 . 202 183 250 . Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 . Hottest 220 | 90 100 116 126 110 135 170 . 170 203 220 . Shots Fired 2462 | 4 126 219 207 226 456 51 . 385 349 439 . Gun 1716 | 4 126 156 207 226 420 31 . 276 79 191 . Cannon 632 | . . 63 . . 8 15 . 71 247 228 . Launcher 114 | . . . . . 28 5 . 38 23 20 . Special . | . . . . . . . . . . . . Kinetic 35 | . . 22 . . . . . . . 13 . Thermal 2302 | 4 126 195 207 226 428 46 . 347 326 397 . Explosive 114 | . . . . . 28 5 . 38 23 20 . Electromagnetic 11 | . . 2 . . . . . . . 9 . Robot Hit Streak 64 | 2 22 33 53 59 64 64 . 28 33 39 . Robot Miss Streak 4 | 1 3 3 2 2 4 1 . 3 2 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 20 | . 4 2 3 5 4 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . 1 . Shots Hit Robots 1947 | 2 86 180 183 183 335 49 . 289 284 356 . Core Hits 1092 | 2 34 69 147 70 184 20 . 168 168 230 . Critical Hits 39 | . . 1 . . . . . 22 3 13 . Critical Kills 16 | . . 1 . . . . . 5 2 8 . Critical Parts Destroyed 19 | . . . . . . . . 14 1 4 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 66084 | 27 963 2741 3026 3609 9825 1883 . 12599 12669 18742 . Guns 26650 | 25 961 1823 3026 3609 5883 565 . 5018 1659 4081 . Cannons 18174 | . . 885 . . 167 486 . 1847 7019 7770 . Explosions 21218 | . . 28 . . 3775 832 . 5725 3991 6867 . Melee . | . . . . . . . . . . . . Ramming 42 | 2 2 5 . . . . . 9 . 24 . Kinetic 679 | . . 409 . . . . . . . 270 . Thermal 46543 | 25 961 2289 3026 3609 6249 1051 . 7171 9035 13127 . Explosive 18471 | . . . . . 3515 832 . 5391 3604 5129 . Electromagnetic 349 | . . 38 . . 61 . . 28 30 192 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . 2 . . 2 2 2 5 8 7 10 Average Corruption 2 | . . 2 . . 1 2 2 2 4 2 7 Corruption Purged 23 | . . . . . 2 . . 4 8 9 . Effects 174 | . . 5 . . 21 8 . 45 63 32 . Message Errors 47 | . . 1 . . 5 2 . 15 18 6 . Matter Fused 26 | . . . . . . . . 11 9 6 . Heat Flow Errors 14 | . . 3 . . 2 . . 2 4 3 . Energy Discharges 21 | . . . . . 3 3 . 4 9 2 . Data Loss (minor) 21 | . . . . . 8 1 . 3 4 5 . Data Loss (major) 3 | . . . . . . . . . 3 . . Targeting Errors 34 | . . 1 . . 3 1 . 9 12 8 . Weapon Failures 8 | . . . . . . 1 . 1 4 2 . Overload Shots 18 | . . . . . . 3 . 9 6 . . Overflow Damage 1803 | . . 9 . . 225 21 . 295 444 809 . Projectiles 569 | . . 6 . . 7 4 . 84 127 341 . Explosions 1234 | . . 3 . . 218 17 . 211 317 468 . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1355 | . . 2 . . 441 . . 178 228 506 . Shots 35 | . . . . . 9 . . 7 7 12 . Rammed 10 | . 1 4 . . . . . 1 . 4 . Targets Rammed 13 | 1 2 4 . . . . . 2 . 4 . Kicked 3 | 1 1 . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 438 | 60 270 254 198 33 438 197 . 270 207 414 . Average Temperature 72 | 30 76 64 48 8 79 104 . 88 54 79 . Received Heat Transfer 4484 | . 66 411 521 563 678 63 . 739 665 778 . Effects 9 | . 1 1 . . 5 . . 1 . 1 . Shutdowns 4 | . . . . . 3 . . . . 1 . Energy Bleed 3 | . 1 . . . 2 . . . . . . Interference 2 | . . 1 . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 18 | . 1 . 1 1 7 1 . 1 3 3 . Combat Hostiles 15 | . . . 1 1 7 . . 1 2 3 . Parts Melted 140 | . 5 10 15 12 27 1 . 30 31 9 . Heat Transferred 68516 | 74 2682 5748 6027 6882 11345 1797 . 10476 11508 11977 . Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Peak Influence 1744 | 5 312 472 441 750 1327 . . 568 909 1744 1130 Average Influence 411 | 1 157 127 186 482 404 . . 209 468 998 1105 Maximum Alert Level 5 | . 1 2 2 3 4 . . 2 3 5 4 Low Security (%) 38 | 100 63 84 56 7 47 . . 44 25 1 . Level 1 20 | . 36 14 41 16 12 . . 42 7 5 . Level 2 22 | . . 1 1 71 16 . . 12 53 12 . Level 3 11 | . . . . 4 10 . . . 14 46 . Level 4 6 | . . . . . 13 . . . . 23 100 Level 5 . | . . . . . . . . . . 2 . High Security 1 | . . . . . . . . . . 8 . Max Security . | . . . . . . . . . . . . Squads Dispatched 96 | . 2 5 8 5 20 . . 18 18 20 . Investigation 21 | . 2 3 4 2 2 . . 4 3 1 . Extermination 19 | . . . . . 4 . . 6 4 5 . Reinforcement 33 | . . 2 1 3 9 . . 7 10 1 . Assault 17 | . . . 1 . 2 . . . 1 13 . Garrison 6 | . . . 2 . 3 . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . 2 . . 1 4 . . Haulers Reinforced 10 | . . . . . 3 . . 3 3 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Distress Signals 17 | . . 2 1 2 3 . . 3 3 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 554 | . 24 47 34 44 92 9 . 74 71 154 5 Peak Tracking Total 18 | . 3 5 5 6 6 4 . 5 6 18 5 Tactical Retreats 40 | . 1 2 . 2 9 . . 5 7 14 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Traps Triggered 31 | . 2 1 2 1 7 . . 9 2 7 . Indirectly 5 | . . . . . 5 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Machines Disabled 91 | . . . 1 6 35 . . 14 14 21 . Max in Single Turn 8 | . . . 1 1 8 . . 4 3 5 . Garrison Access 9 | . . . 1 1 3 . . 2 2 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Machines Accessed 101 | . 7 11 7 9 23 1 . 19 15 9 . Terminals 53 | . 5 7 5 6 7 1 . 10 8 4 . Fabricators 5 | . . . . . 1 . . 1 2 1 . Repair Stations 12 | . 1 1 . 2 4 . . 1 1 2 . Recycling Units 15 | . 1 2 1 . 6 . . 3 1 1 . Scanalyzers 8 | . . 1 1 . 2 . . 2 1 1 . Garrison Access 8 | . . . . 1 3 . . 2 2 . . Total Hacks 273 | . 17 34 22 27 52 1 . 58 38 24 . Successful 150 | . 13 21 17 14 27 1 . 38 9 10 . Failed 119 | . 3 12 4 13 25 . . 19 29 14 . Catastrophic 20 | . . 3 . 2 3 . . 3 7 2 . Database Lockouts 7 | . 3 2 1 . . . . 1 . . . Manual 71 | . 10 11 7 14 4 . . 10 11 4 . Terminals 169 | . 13 24 17 21 17 1 . 35 26 15 . Fabricators 10 | . . . . . 2 . . 3 3 2 . Repair Stations 30 | . 2 4 . 4 9 . . 5 2 4 . Recycling Units 25 | . 2 4 1 . 10 . . 5 2 1 . Scanalyzers 26 | . . 2 4 . 8 . . 8 2 2 . Garrison Access 13 | . . . . 2 6 . . 2 3 . . Terminal Hacks 84 | . 10 14 11 9 7 1 . 20 6 6 . Record 6 | . . 1 . . . 1 . 4 . . . Part Schematic 7 | . . . . 2 . . . 2 1 2 . Robot Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 5 | . 2 1 1 . . . . . 1 . . Prototype ID Bank 31 | . 6 3 4 3 3 . . 6 2 4 . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Machine Index 1 | . . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 8 | . . 3 1 . . . . 3 1 . . Dispatch Records 1 | . . . . . 1 . . . . . . Security Status 1 | . . 1 . . . . . . . . . Transport Status 3 | . . 1 1 . 1 . . . . . . Recall Investigation 5 | . . 1 . 1 1 . . 2 . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . Hauler Manifests 4 | . 1 1 1 . . . . 1 . . . Registered Components 2 | . . 1 . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 2 . . 2 1 . . Load Schematic 1 | . . . . . 1 . . . . . . Build 4 | . . . . . 1 . . 2 1 . . Repair Station Hacks 25 | . 2 4 . 4 8 . . 4 1 2 . Scan Component 13 | . 1 2 . 2 4 . . 2 1 1 . Repair 12 | . 1 2 . 2 4 . . 2 . 1 . Recycling Unit Hacks 11 | . 1 1 1 . 4 . . 3 . 1 . Retrieve Components 11 | . 1 1 1 . 4 . . 3 . 1 . Scanalyzer 16 | . . 2 4 . 3 . . 6 . 1 . Insert Component 9 | . . 1 2 . 2 . . 3 . 1 . Analyze 7 | . . 1 2 . 1 . . 3 . . . Garrison Access Hacks 7 | . . . . 1 3 . . 2 1 . . Seal Access 7 | . . . . 1 3 . . 2 1 . . Unauthorized Hacks 7 | . . . 2 . 1 . . 3 . 1 . Terminals 1 | . . . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . Download 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . 1 1 . Used 1 | . . . . . . . . . 1 . . Hacking Detections 87 | . 7 10 6 9 18 . . 15 14 8 . Full Trace Events 10 | . . 1 1 1 2 . . 1 3 1 . Feedback Events 3 | . . . . . 1 . . . 2 . . Corruption 3 | . . . . . 1 . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 2 2 . . . 4 1 2 . Parts Built 2 | . . . . . 2 . . . . . . Matter 190 | . . . . . 190 . . . . . . Time 95 | . . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . Parts Repaired 12 | . 1 2 . 2 4 . . 2 . 1 . Time 470 | . 26 58 . 88 186 . . 94 . 18 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 70 | . . 1 10 . 22 . . 28 . 9 . Parts Scanalyzed 9 | . . 1 2 . 2 . . 3 . 1 . Part Schematics Acquired 5 | . . 1 2 . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 10 | . . . 1 2 3 . . . 4 . . Machine Destruction 10 | . . . 1 2 3 . . . 4 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 13 | . . . . 2 2 . . 3 6 . . GOTO 1 | . . . . . . . . . 1 . . EXPLORE 10 | . . . . 2 1 . . 3 4 . . RETURN 2 | . . . . . 1 . . . 1 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Robot Analysis Total 5 | . 2 1 1 . . . . . 1 . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . Drone Launches 48 | . . . . 16 . . . 14 18 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Turns Passed 22095 | 55 790 2020 1282 1473 4590 686 90 4552 3613 2911 33 Spaces Moved 11178 | 36 452 1264 593 614 2156 377 59 2210 1773 1575 69 Core 349 | 9 . 141 . . . . . . . 176 23 Treads . | . . . . . . . . . . . . Legs 10460 | 27 452 800 593 614 2156 377 59 2210 1773 1399 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 369 | . . 323 . . . . . . . . 46 Fastest Speed 37 | 50 120 37 130 160 155 155 155 150 120 50 40 Average Speed 146 | 102 120 117 153 160 158 155 155 159 158 123 43 Slowest Speed 450 | 120 120 450 180 160 160 155 155 210 240 350 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . 5 . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 61 | 3 85 89 49 98 68 72 17 71 68 44 71 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . 4 1 . . . . Spaces Dug 5 | . . . . . 5 . . . . . . Terrain Destroyed 1268 | . . 2 . . 332 55 . 312 275 292 . Melee . | . . . . . . . . . . . . Projectile 73 | . . . . . . . . 9 35 29 . AOE 1195 | . . 2 . . 332 55 . 303 240 263 . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Fac Was Total 14419 | 50 574 1586 762 883 2858 424 58 2851 2223 2081 69 Wait 789 | . 29 80 4 89 301 . . 168 74 44 . Move 11154 | 36 451 1254 592 613 2155 376 58 2209 1772 1575 63 Hop 6 | . . 4 . . . . . . . . 2 Pick Up 405 | 6 14 33 28 24 56 6 . 93 71 73 1 Fast Attach . | . . . . . . . . . . . . Attach 224 | 5 3 31 15 12 22 5 . 33 35 61 2 Detach 19 | . . 10 . . . . . . . 9 . Swap 199 | . 5 8 5 8 43 6 . 59 35 30 . Drop 240 | 1 7 15 11 16 39 3 . 68 44 35 1 Fire 1332 | 2 63 147 107 113 237 28 . 202 183 250 . Melee . | . . . . . . . . . . . . Ram 8 | . . 4 . . . . . . . 4 . Kick 4 | . 2 . . . . . . 2 . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . 5 . . 10 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 24 | . . . . 8 . . . 7 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 379 | -10/Materials | Repaired Med. Laser 448 | -10/Materials | Central database locked down 528 | -10/Materials | Discovered new exit (range 12) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Discovered new exit (range 3) 1274 | -9/Materials | Build established: Scavenger-Mutant 1459 | -9/Materials | Repaired Beam Rifle 1487 | -9/Materials | Repaired Beam Cannon 1939 | -9/Materials | Discovered new exit (range 16) 2137 | -9/Materials | Discovered new exit (range 15) 2257 | -9/Materials | Central database locked down 2349 | -9/Materials | Lost 4 parts (2n1u1w) 2358 | -9/Materials | Core integrity fell below 50% 2595 | -9/Materials | Build established: Mutant 2622 | -9/Materials | Core integrity fell below 20% 2632 | -9/Materials | Discovered new exit (range 15) 2696 | -9/Materials | Lost 3 parts (1p1u1w) 2744 | -9/Materials | Discovered new exit (range 6) 2866 | -9/Materials | Entered another Materials area 2866 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2981 | -8/Materials | Garrison activated, responded to threat 3198 | -8/Materials | Garrison activated, responded to threat 3373 | -8/Materials | Lost 3 parts (1p2w) 3655 | -8/Materials | Lost 4 parts (2p2u) 3669 | -8/Materials | Discovered new exit (range 16) 3786 | -8/Materials | Identified exit to Storage 3891 | -8/Materials | Central database locked down 3934 | -8/Materials | Build established: Scavenger-Mutant 4148 | -8/Materials | Entered Storage 4311 | -8/Storage | Destroyed 8 combat bots 4315 | -8/Storage | Lost 5 parts (1p1n1u2w) 4542 | -8/Storage | Build established: Mutant 4605 | -8/Storage | Repaired Adv. Heat Sink 4815 | -8/Storage | Repaired Imp. Weapon Shielding 5141 | -8/Storage | Discovered new exit (range 10) 5621 | -8/Storage | Entered Factory 5621 | -7/Factory | Accompanied by 7 allies 5621 | -7/Factory | Evolved 2 slots: Utility x2 6290 | -7/Factory | Found Hvy. Insulated Plating 6438 | -7/Factory | Repaired Adv. Heat Sink 7236 | -7/Factory | Repaired Adv. Heat Sink 7558 | -7/Factory | Build established: Scavenger-Mutant 7766 | -7/Factory | Discovered new exit (range 13) 7964 | -7/Factory | Build established: Mutant 7977 | -7/Factory | Discovered new exit (range 16) 8254 | -7/Factory | Local fabrication network quarantined 8314 | -7/Factory | Fabricated Phase Cannon (x2) 8626 | -7/Factory | Repaired Broken Imp. Titanium Leg 8639 | -7/Factory | Discovered new exit (range 11) 8639 | -7/Factory | Discovered new exit (range 3) 8856 | -7/Factory | Garrison activated, responded to threat 8865 | -7/Factory | Repaired Angular Momentum Engine? 8910 | -7/Factory | Destroyed 7 combat bots 9112 | -7/Factory | Found Prototype Launcher 9113 | -7/Factory | Identified Rocket Array 9221 | -7/Factory | First assault squad dispatched 9655 | -7/Factory | Found Rocket Array 10211 | -7/Factory | Entered Lower Caves 10665 | -7/Lower Caves | Learned Factory garrison access intel 10691 | -7/Lower Caves | Spotted B-75 Beast 10721 | -7/Lower Caves | Core integrity fell below 50% 10731 | -7/Lower Caves | Destroyed B-75 Beast 10754 | -7/Lower Caves | Lost 4 parts (1p2u1w) 10874 | -7/Lower Caves | Learned Factory emergency access door positions 10881 | -7/Lower Caves | Discovered new exit (range 5) 10885 | -7/Lower Caves | Encountered a Warlord checkpoint 10897 | -7/Lower Caves | Entered another Lower Caves area 10945 | -7/Lower Caves | Encountered a Warlord checkpoint 10959 | -7/Lower Caves | Discovered new exit (range 20) 10987 | -7/Lower Caves | Entered Factory 10987 | -6/Factory | Evolved 2 slots: Utility x2 10989 | -6/Factory | Loaded intel: 3 garrison access locations 11202 | -6/Factory | Repaired Angular Momentum Engine 11247 | -6/Factory | Repaired Hvy. Missile Launcher 11662 | -6/Factory | Garrison activated, responded to threat 12304 | -6/Factory | Discovered new exit (range 16) 12703 | -6/Factory | Discovered new exit (range 10) 13296 | -6/Factory | Identified exit to Lower Caves 13296 | -6/Factory | Identified exit to Extension 13492 | -6/Factory | Discovered new exit (range 9) 13598 | -6/Factory | Lost 5 parts (1p1n2u1w) 13985 | -6/Factory | Spotted B-75 Beast 14077 | -6/Factory | Destroyed 7 combat bots 15100 | -6/Factory | Discovered new exit (range 9) 15156 | -6/Factory | Central database locked down 15539 | -6/Factory | Entered another Factory area 15539 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15767 | -5/Factory | Build established: Scavenger-Mutant 16010 | -5/Factory | Discovered new exit (range 3) 16161 | -5/Factory | Build established: Mutant 16181 | -5/Factory | Found Prototype Processor 16182 | -5/Factory | Identified Exp. Terrain Scan Processor 16537 | -5/Factory | Destroyed 7 combat bots 16545 | -5/Factory | Lost 4 parts (1p1n2u) 16562 | -5/Factory | Crushed by falling debris 16593 | -5/Factory | Lost 4 parts (1p1n2u) 16876 | -5/Factory | Build established: Scavenger-Mutant 17306 | -5/Factory | Lost 3 parts (1n2u) 17307 | -5/Factory | Destroyed 7 combat bots 17411 | -5/Factory | Lost 4 parts (1p1n1u1w) 17685 | -5/Factory | Build established: Mutant 18030 | -5/Factory | Found Exp. Targeting Computer 18064 | -5/Factory | Discovered new exit (range 50) 18319 | -5/Factory | Discovered new exit (range 69) 19152 | -5/Factory | Entered another Factory area 19152 | -4/Factory | Spotted B-86 Titan 19152 | -4/Factory | Evolved 2 slots: Utility x2 19195 | -4/Factory | Destroyed B-86 Titan 19228 | -4/Factory | Repaired Hvy. Phase Cannon 19275 | -4/Factory | Discovered new exit (range 20) 19442 | -4/Factory | Build established: Hacker-Mutant 19652 | -4/Factory | First assault squad dispatched 19805 | -4/Factory | Destroyed 13 combat bots 19941 | -4/Factory | Lost 15 parts (3p3n4u5w) 20613 | -4/Factory | Spotted B-86 Titan 21626 | -4/Factory | Destroyed 9 combat bots 21751 | -4/Factory | Core integrity fell below 50% 21815 | -4/Factory | High security lockdown imminent 21858 | -4/Factory | Lost 3 parts (1p2w) 21895 | -4/Factory | High security lockdown engaged 21999 | -4/Factory | Core integrity fell below 20% 22036 | -4/Factory | Lost 6 parts (1n3u2w) 22063 | -4/Factory | Sucked down chute 22063 | -4/Factory | Entered Waste 22078 | -4/Waste | EMP discharged 22078 | -4/Waste | System corruption reached 10% 22079 | -4/Waste | Spotted C-40 Crusher 22084 | -4/Waste | Spotted C-40 Crusher 22091 | -4/Waste | Discovered new exit (range 21) 22091 | -4/Waste | Spotted C-40 Crusher 22091 | -4/Waste | Spotted C-40 Crusher 22091 | -4/Waste | Spotted C-40 Crusher 22091 | -4/Waste | Spotted C-40 Crusher 22096 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22096 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 21999_ Slammed into G-67 Veteran. 22000_ Destabilizing: Core damaged (-34). 22001_ Matter Pump disabled. 22003_ The unstable cave ceiling collapses. 22005_ Exp. Targeting Computer destroyed. 22013_ B|C9I0ETSCOQ%YOD%NIG04 Y1I2VBS662 22015_ ALERT: Assault forces dispatched. 22029_ System corrupted: Heat flow error (+105). 22063_ Triggered Chute Trap. 22063_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 22068_ ALERT: Foreign system detected. Charging EMP. 22076_ Dropped Adv. Shield Generator. 22077_ Acquired Field Propulsion Array. 22078_ System corrupted (+5). 22078_ Adv. Shield Generator fried beyond repair. 22091_ EXIT=FOUND 22096_ Lgt. Antimatter Reactor crushed. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##########?????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# ???????????????????????????????????? | | ??????# ???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ???????? ??????######???????????????????????? | | ????????# #??????# #???????????????????????? | | ????????# #??????# #???????????????????????? | | ????????# #??????# #???????????????????????? | | ????????# #??????# #????????? #?????????? | | #??????# ######## #### #?????????? | | #??????# CC@ CC #?????????? | | #??????# CC CC CCCCCC #?????????? | | #??????# CC CC CC < #?????????? | | #??????# #?????????? | | #??????# ######## #### #?????????? | | #??????# #??????# #??? #?????????? | | #??????# #??????# #???? #?????????? | | #??????# #??????# #?????#########?????????? | | ######## #??????# #???????????????????????? | | #??????# ???????????????????????? | | #??????# ??????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | ######## #??????# ###?????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# [#???????????????????????? | | #??????# #??????# #???????????????????????? | | ######## #??????# #???????????????????????? | | #??????# ???????????????????????? | | #??????# ???????????????????????? | | #??????? ???????????????????????? | | = #??????? ????????????????????????? | | ######## #???????????????????????????????????? | | #??????# #???????????????????????????????????? | | #??????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 43 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 150 Heat Shielding 100 Armor Coverage 525 Resistance: KI 20 Resistance: TH 45 Resistance: EX 70 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Thermal Conversion 60 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 12 Armor Integrity Analysis 50 Energy Filtering 30 Particle Charging 15 Overload Amplification 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Storage | Hacked Phase Cannon | -8/Storage | Hacked Force Rifle | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Adv. Thermal Generator | -6/Factory | Hacked Hvy. Neutron Cannon | -6/Factory | Hacked Imp. Force Field | -5/Factory | Hacked Adv. Focal Shield | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Downloaded T-07 Excavator | -5/Factory | Hacked Fabricated ------------ Phase Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Torch Challenges ------------ None Game ------ Seed CatalystNullCapacitor Manual? 0 Play Time 02:32:14 Cumulative 504.1 hours Start 2020.08.22 @ 18:59:07 End 2020.08.22 @ 21:50:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 130 Rogue 1 Adventurer 129 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 46 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9f1fba98-f2c3-4903-a23a-93471ab5fc52