Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 16:44:33 Player: Finestep Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (202) 1010 Value Destroyed (5458) 5458 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1457) 1457 TOTAL SCORE: 10425 Bonus ------- High Alert Combat Kills 757 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (170) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (26) --- Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Relay Coupler [NC] (25) Relay Coupler [Grunt] (26) Advanced Beam Cannon Advanced Beam Cannon Shotgun Improved Grenade Launcher Improved Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Beam Cannon Heavy Particle Cannon High-powered Shotgun Gauss Rifle Assault Cannon Assault Cannon Mini Grenade Launcher Plasma Cutter Katana Katana [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 163 | 6 22 9 35 60 19 12 Power 16 | 1 2 1 6 3 1 2 Engine 10 | 1 2 1 5 1 . . Core 6 | . . . 1 2 1 2 Reactor . | . . . . . . . Propulsion 37 | 2 6 1 7 16 3 2 Treads 25 | 2 2 . 6 14 1 . Leg 4 | . 2 1 . 1 . . Wheel 8 | . 2 . 1 1 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 6 . 6 16 4 3 Device 7 | . . . 1 4 1 1 Storage 12 | 1 4 . 4 3 . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 15 | . 1 . 1 8 3 2 Artifact . | . . . . . . . Weapon 74 | 2 8 7 16 25 11 5 Energy Gun 23 | 2 1 2 7 5 6 . Energy Cannon 11 | . . . 1 8 . 2 Ballistic Gun 20 | . 6 3 2 5 1 3 Ballistic Cannon 8 | . . . 5 3 . . Launcher 6 | . . 2 1 3 . . Special Weapon 3 | . 1 . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 21 | . 2 . 5 6 2 6 Power 4 | . 1 . 1 . 1 1 Propulsion 8 | . . . 2 3 1 2 Utility 2 | . . . . 1 . 1 Weapon 7 | . 1 . 2 2 . 2 Highest Loss Streak 5 | . 1 . 1 2 1 5 Average Slot Usage (%) 98 | . 96 100 99 98 99 97 Engine 8 | . 14 14 9 6 1 . Core 2 | . . . . 2 7 8 Treads 18 | . 15 . 19 26 23 3 Leg 3 | . 9 28 . . . . Wheel 2 | . 3 . 1 . 3 23 Device 2 | . . . 2 3 8 6 Storage 27 | . 15 28 33 27 27 27 Processor 2 | . 6 . . 5 . . Protection 7 | . 4 . 8 9 9 11 Energy Gun 7 | . 9 12 8 3 12 . Energy Cannon 2 | . . . 1 5 . 7 Ballistic Gun 7 | . 17 15 2 6 2 8 Ballistic Cannon 3 | . . . 9 1 . . Naked Turns . | . . . . . . . Heaviest Build 112 | 13 38 42 90 112 109 102 Greatest Support 84 | 40 43 20 40 84 68 24 Greatest Overweight (x) 10 | . 4 2 5 10 7 8 Average Overweight (x) 1 | . . 1 2 1 1 6 Largest Inventory Capacity 26 | 6 16 16 24 26 26 26 Average Capacity 21 | 5 6 16 23 25 26 26 Most Carried 26 | 4 14 16 24 26 26 26 Average Carried 21 | 2 6 15 23 25 25 24 Final Capacity 26 | 6 16 16 24 26 26 26 Final Carried 26 | 4 14 16 24 26 26 26 Class Distribution -------------------- 70% | Hauler-Mutant 23% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 4156 | 260 508 352 1170 1274 315 277 Remotely . | . . . . . . . Salvage Created 7272 | 177 899 255 2178 2311 937 515 Parts 444 | 14 59 18 144 156 39 14 Haulers Intercepted 14 | . 2 . 5 6 . 1 Recyclers Shooed 4 | . . . 1 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 135 | . 16 8 46 48 11 6 Melee 1 | . . . . . 1 . Guns 65 | . 16 5 16 21 4 3 Cannons 51 | . . . 27 19 2 3 AOE 15 | . . 3 3 8 1 . Classes Destroyed 14 | 2 6 . 4 2 . . Worker 11 | . 2 1 5 3 . . Builder 3 | . . . 1 2 . . Tunneler 6 | 5 . . . 1 . . Hauler 14 | . 2 . 5 6 . 1 Recycler 12 | 1 3 . 4 2 . 2 Mechanic 1 | . . . 1 . . . Operator 7 | . 1 . 2 3 . 1 Watcher 13 | . 3 . 5 4 . 1 Swarmer 37 | . 9 3 11 14 . . Grunt 70 | . 7 5 26 19 7 6 Brawler 2 | . . . 1 . 1 . Duelist 3 | . . . . 3 . . Sentry 17 | . . . 8 9 . . Hunter 6 | . . . . 3 3 . Best Kill Streak 8 | 6 6 4 8 8 2 3 Combat Bots Only 7 | . 3 4 7 6 2 2 Max Kills in Single Turn 3 | 1 2 2 3 3 1 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 2 3 3 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 7394 | . 792 260 1402 2766 1030 1144 Core 915 | . 97 30 225 358 102 103 Absorbed by Shields 124 | . . . . . 124 . Core Remaining (%) 64 | 100 . 49 43 . . . Volleys Fired 544 | 10 86 23 152 172 57 44 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 100 100 70 115 124 100 136 Shots Fired 1025 | 20 150 41 303 326 99 86 Gun 682 | 20 149 36 148 196 76 57 Cannon 316 | . . . 154 125 8 29 Launcher 11 | . . 5 1 5 . . Special 16 | . 1 . . . 15 . Kinetic 580 | . 116 22 194 155 36 57 Thermal 394 | 20 34 14 108 166 23 29 Explosive 11 | . . 5 1 5 . . Electromagnetic 40 | . . . . . 40 . Robot Hit Streak 27 | 14 16 4 27 17 15 5 Robot Miss Streak 6 | 1 3 4 6 3 3 4 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 677 | 15 108 22 179 217 86 50 Core Hits 298 | 7 42 14 87 101 29 18 Critical Hits 12 | . . . 2 6 2 2 Critical Kills 7 | . . . . 4 1 2 Critical Parts Destroyed 5 | . . . 2 2 1 . Melee Attacks 14 | . . . . 6 8 . Impact . | . . . . . . . Slashing 14 | . . . . 6 8 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14428 | 203 1325 431 3720 5446 1897 1406 Guns 7629 | 203 1325 214 1503 2701 995 688 Cannons 4269 | . . . 2023 1772 125 349 Explosions 1687 | . . 217 181 882 38 369 Melee 642 | . . . . 91 551 . Ramming 42 | . . . 13 . 29 . Kinetic 7037 | . 1075 113 2364 2343 454 688 Thermal 5023 | 203 250 101 1162 2267 322 718 Explosive 1143 | . . 217 181 745 . . Electromagnetic 541 | . . . . . 541 . Impact . | . . . . . . . Slashing 642 | . . . . 91 551 . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Effects 12 | . 3 9 . . . . Message Errors 7 | . 2 5 . . . . Heat Flow Errors 2 | . . 2 . . . . Data Loss (minor) 1 | . . 1 . . . . Targeting Errors 2 | . 1 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 422 | . . . 93 225 . 104 Projectiles 147 | . . . 63 76 . 8 Explosions 224 | . . . 30 98 . 96 Melee 51 | . . . . 51 . . Knockbacks 20 | . . . 11 9 . . Impact . | . . . . . . . Kinetic 18 | . . . 10 8 . . Secondary 2 | . . . 1 1 . . Self-Inflicted Damage 143 | . . . . 96 . 47 Shots 2 | . . . . 1 . 1 Rammed 2 | . . . 2 . . . Targets Rammed 3 | . . . 2 . 1 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 396 | 234 156 124 396 366 144 280 Average Temperature 79 | 83 38 39 84 82 58 116 Received Heat Transfer 2652 | . 270 114 432 990 234 612 Effects 5 | . . . 1 4 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . 1 1 . . Interference 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 6 | . . . . . 6 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | 2 . . 2 3 . 1 Heat Transferred 9837 | 592 681 296 2627 4059 753 829 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 1024 | 30 332 255 559 966 1024 725 Average Influence 390 | 14 179 139 299 473 862 618 Maximum Alert Level 3 | . 1 1 2 3 3 3 Low Security (%) 25 | 100 49 95 29 . . . Level 1 32 | . 50 4 45 36 . . Level 2 29 | . . . 25 53 14 81 Level 3 12 | . . . . 10 85 18 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 6 . 8 5 . 2 Investigation 11 | . 4 . 6 1 . . Extermination . | . . . . . . . Reinforcement 9 | . 2 . 2 3 . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 12 | . 1 . 5 5 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 202 | . 26 8 66 72 12 18 Peak Tracking Total 7 | . 4 3 6 6 4 7 Tactical Retreats 10 | . 1 . 5 2 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 8 | . 3 . 1 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 15 | . . 2 1 7 1 4 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 33 | . 8 . 13 11 . 1 Terminals 23 | . 6 . 9 7 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 4 | . . . 2 2 . . Garrison Access 1 | . . . . 1 . . Total Hacks 120 | . 39 . 48 29 . 4 Successful 75 | . 22 . 32 19 . 2 Failed 43 | . 16 . 15 10 . 2 Catastrophic 4 | . 2 . 2 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 66 | . 27 . 21 14 . 4 Terminals 96 | . 33 . 39 20 . 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 10 | . 6 . 4 . . . Scanalyzers 9 | . . . 5 4 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 42 | . 17 . 18 7 . . Part Schematic 1 | . . . 1 . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 4 | . 4 . . . . . Prototype ID Bank 9 | . 2 . 6 1 . . Branch Access Points 2 | . . . 1 1 . . Terminal Index 4 | . 1 . 2 1 . . Repair Station Index 1 | . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 4 | . . . 2 2 . . Locate Traps 3 | . 1 . 1 1 . . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 8 | . . . 4 4 . . Insert Component 4 | . . . 2 2 . . Analyze 4 | . . . 2 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 51 | . 12 . 19 15 . 5 Terminals 14 | . 2 . 6 4 . 2 Track 4 | . . . 3 1 . . Assimilate 2 | . 1 . . 1 . . Botnet 6 | . 1 . 2 2 . 1 Disrupt 1 | . . . . . . 1 Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Eject 1 | . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 28 | . 8 . 10 9 . 1 Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 21 | . 10 . 11 . . . Parts Scanalyzed 4 | . . . 2 2 . . Part Schematics Acquired 4 | . . . 2 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 3 5 . Ejected 3 | . . . . 3 . . Machine Destruction 5 | . . . . . 5 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 9058 | 142 1263 697 2893 2728 912 423 Spaces Moved 4129 | 69 718 408 1229 1135 392 178 Core 10 | 9 1 . . . . . Treads 2665 | 60 258 . 923 1121 303 . Legs 726 | . 276 408 42 . . . Wheels 728 | . 183 . 264 14 89 178 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 150 130 172 120 120 Average Speed 167 | 145 132 150 186 178 168 154 Slowest Speed 260 | 160 250 180 240 260 200 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 5 94 93 91 88 60 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 4 | . 2 . 2 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 16 | . 1 . 2 13 . . Terrain Destroyed 220 | . 1 37 31 134 4 13 Melee 5 | . . . . 5 . . Projectile 54 | . 1 . 22 31 . . AOE 161 | . . 37 9 98 4 13 Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 5257 | 88 883 455 1534 1518 519 260 Wait 189 | . 31 1 55 67 23 12 Move 4123 | 68 717 407 1228 1134 391 178 Hop . | . . . . . . . Pick Up 97 | 4 14 6 28 32 6 7 Fast Attach 56 | 6 13 3 11 16 4 3 Attach 32 | . 3 . 8 11 2 8 Detach 3 | . . . 1 . . 2 Swap 76 | . 6 6 16 33 14 1 Drop 114 | . 13 9 33 47 7 5 Fire 544 | 10 86 23 152 172 57 44 Melee 14 | . . . . 6 8 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 2 . 1 . Escape Stasis 6 | . . . . . 6 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Discovered new exit (range 3) 797 | -10/Materials | Central database locked down 989 | -10/Materials | Discovered new exit (range 6) 1406 | -10/Materials | Entered Mines 1411 | -10/Mines | Core integrity fell below 50% 1439 | -10/Mines | Met a Derelict bent on vengeance 1615 | -10/Mines | Discovered new exit (range 6) 1624 | -10/Mines | Learned Materials stockpile data 1744 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1751 | -10/Mines | Found Prototype Device 1908 | -10/Mines | Learned Materials garrison access intel 1941 | -10/Mines | Discovered new exit (range 11) 2103 | -10/Mines | Entered Materials 2103 | -9/Materials | Evolved 2 slots: Utility x2 2415 | -9/Materials | Build established: Scavenger-Mutant 2644 | -9/Materials | Discovered new exit (range 11) 2800 | -9/Materials | Identified exit to Mines 2937 | -9/Materials | Identified Exp. Sensor Array 2969 | -9/Materials | Build established: Hauler-Mutant 3032 | -9/Materials | Destroyed 7 combat bots 3124 | -9/Materials | Discovered new exit (range 10) 3959 | -9/Materials | Discovered new exit (range 16) 4205 | -9/Materials | Central database locked down 4255 | -9/Materials | Core integrity fell below 50% 4335 | -9/Materials | Discovered new exit (range 8) 4996 | -9/Materials | Entered another Materials area 4996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4997 | -8/Materials | Loaded intel: 1 garrison access location 6531 | -8/Materials | Identified exit to Storage 6599 | -8/Materials | Repaired Adv. Sensor Array 6737 | -8/Materials | Discovered new exit (range 10) 7053 | -8/Materials | Core integrity fell below 50% 7420 | -8/Materials | Discovered new exit (range 4) 7671 | -8/Materials | Garrison activated, responded to threat 7684 | -8/Materials | Discovered new exit (range 15) 7720 | -8/Materials | Identified exit to Garrison 7724 | -8/Materials | Entered Garrison 7842 | -8/Garrison | Triggered checkpoint 7861 | -8/Garrison | Triggered checkpoint 8013 | -8/Garrison | Core integrity fell below 20% 8109 | -8/Garrison | Discovered new exit (range 8) 8265 | -8/Garrison | Discovered new exit (range 9) 8290 | -8/Garrison | Installed Relay Interface Framework 8548 | -8/Garrison | Triggered checkpoint 8594 | -8/Garrison | Garrison Relay disabled 8636 | -8/Garrison | Entered Materials 8829 | -8/Materials | Lost 5 parts (1p2n1u1w) 9059 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08996_ Acquired 26 matter. 08999_ Dropped Imp. Light Armor Plating. 09000_ Acquired Adv. Beam Cannon. 09000_ R-06 Scavenger collects Faulty Hvy. EM Shotgun. 09004_ R-06 Scavenger collects Hvy. Particle Cannon. 09011_ R-06 Scavenger destroyed. 09011_ Imp. Signal Interpreter melted. 09011_ W-25 Informer destroyed. 09031_ R-06 Scavenger inserts Faulty Hvy. EM Shotgun into recycling unit. 09034_ R-06 Scavenger inserts Hvy. Particle Cannon into recycling unit. 09035_ Recycling unit begins recycling process. 09037_ R-06 Scavenger inserts Hvy. EM Shotgun into recycling unit. 09040_ R-06 Scavenger inserts Imp. Light Armor Plating into recycling unit. 09041_ Recycling unit begins recycling process. 09045_ K-01 Serf destroyed. 09058_ Purification Channel disabled. 09059_ C-30 ARC bursts open, deploying its payload. 09059_ G-50 Soldier unfolds itself. 09059_ G-47 Trooper unfolds itself. 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"" # #??????????????????? | | +% """ # #??????????????????? | | #############% "" #? #??????????????????? | | #???????????# """ #? #??????????????????? | | #???????????# """ #?? k#########??????????? | | #???????????# "" """ #?? ^ ?????????? | | #??????????## "Y " # ^ ?????????? | | #???????### # "" / *%= g ^ ?????????? | | #?????###"### # ! g% ^ ?????????? | | #######"# #######+######?? ^ ?????????? | | #??????? a#######??????????? | | #???????? #????????????????? | | #?????????#????????????????? | | % #??????????????????????????? | | ????????????????????????? | | ###=#### % ????????????????????????? | | [= " ????????????????????????? | | =!! " """ ????????????????????????? | | = # ""??????????????????????????? | | # ""??????????????????????????? | | # ???????????????????????????? | | " # ??????????????????????????? | | """ " # "T" ?????????????????????????????? | | "" "" # """ ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Katana | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartWeightExtractor Manual? 0 Play Time 01:04:53 Cumulative 339.1 hours Start 2020.03.08 @ 15:38:49 End 2020.03.08 @ 16:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a79950-9449-421c-85a8-efb0e6e30cd2