Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.14 @ 23:51:21 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (579) 2895 Value Destroyed (29242) 29242 Prototype IDs (128) 2560 Alien Tech Used (12) 2400 Bonus (38756) 38756 TOTAL SCORE: 87353 Bonus ------- High Alert Combat Kills 5882 Follower Combat Kills 352 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 458 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -1536 Cogmind --------- Core Integrity 559/1600 Matter 300/300 Energy 1186/1200 System Corruption 0% Temperature Cool (8) Movement Walking (114) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (12) ----- Desublimator Experimental Heat Sink High-capacity Storage Unit Advanced Energy Well Spectral Analyzer Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Heavy Regenerative Plating > --- WEAPON (5) ------- Hypervelocity Linear Accelerator Graviton Cannon > --- INVENTORY (22) --- Quantum Reactor High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well (600) Zionite Biocell (600) Experimental Matter Compressor (106) Experimental Targeting Computer Advanced Focal Shield Improved Remote Shield Mini Drone Bay (1/3) HERF Cannon Enhanced Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Assembled Combat Suite Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Heavy Regenerative Plating Advanced Component Analysis Suite > --- WEAPON ----------- Improved Potential Cannon Multirail Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Centrium Leg Advanced Cooling System Advanced Coolant Injector Experimental Energy Well Zionite Biocell Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Recoil Nullifier Advanced Kinecellerator Advanced Focal Shield Improved Remote Shield Mini Drone Bay Transdimensional Reconstructor Subatomic Replicator HERF Cannon Enhanced Nova Cannon Multirail Graviton Cannon Graviton Cannon [Rating: 257] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Medium Treads Leg Assembled Alloy Leg Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware System Mapper Protection Assembled Alloy Armor Artifact Matter Drive Weapon Assembled Focal Cannon Energy Gun Improved Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Multirail Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 2 . 1 . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Parts Attached 851 | 2 21 4 31 5 24 20 42 6 10 1 9 25 15 11 47 38 12 15 5 2 15 6 18 15 12 13 4 17 17 17 58 65 63 119 67 Power 37 | . 2 . 5 1 3 . 1 . . . 2 2 2 2 3 3 . . . . . . . . . . . . 2 . 3 1 1 1 3 Engine 18 | . 2 . 4 1 3 . 1 . . . 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . . . 2 . . . . . . Reactor 13 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . 3 1 1 1 3 Propulsion 119 | 2 5 . 10 . 8 5 6 . . . 2 7 . . 7 2 . 1 . . 5 1 . . 2 3 . 1 . 2 7 4 7 19 13 Treads 43 | 1 5 . 7 . 6 4 4 . . . 1 5 . . 6 . . . . . . . . . . . . . . . 1 . 1 2 . Leg 64 | . . . . . . . . . . . 1 . . . . 2 . 1 . . 5 1 . . 2 3 . 1 . 2 6 4 6 17 13 Wheel 11 | 1 . . 3 . 2 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 440 | . 6 4 9 4 11 5 18 1 3 1 . 12 12 7 19 22 11 10 4 2 10 5 14 10 8 10 3 10 6 12 39 38 23 71 20 Device 303 | . . 2 5 4 4 3 14 1 3 . . 9 9 5 15 11 7 4 2 2 5 5 7 4 4 4 3 5 4 11 31 30 20 53 17 Storage 24 | . 4 . . . 1 . . . . . . . . . 1 3 . . 1 . 1 . 3 . . 2 . . . . 1 . 1 3 3 Processor 24 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . 1 1 . 2 4 1 11 . Hackware 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Protection 82 | . 2 2 4 . 5 2 4 . . . . 3 3 2 2 8 4 4 1 . 4 . 4 6 4 3 . 3 1 1 3 4 . 3 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 255 | . 8 . 7 . 2 10 17 5 7 . 5 4 1 2 18 11 1 4 1 . . . 4 5 2 . 1 6 9 3 9 22 32 28 31 Energy Gun 18 | . 2 . 1 . . . . . . . 1 . . . 1 4 . . . . . . . . . . . 2 1 . . . 4 2 . Energy Cannon 78 | . . . . . . 1 7 1 . . 2 1 . 1 3 . . 1 . . . . 2 3 1 . . 2 5 2 2 7 17 9 11 Ballistic Gun 29 | . 4 . 4 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 6 Ballistic Cannon 33 | . 1 . 2 . . 4 4 . . . . 1 . . 4 2 . . . . . . . . . . . . . . 1 1 . 4 9 Launcher 47 | . . . . . . 2 6 4 1 . 2 2 1 1 6 4 1 2 1 . . . . 1 1 . . 2 1 1 2 3 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Slashing Weapon 19 | . . . . . . 1 . . 4 . . . . . 2 . . . . . . . . . . . . . . . 2 2 1 2 5 Piercing Weapon 26 | . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . 2 1 . . 1 . 2 . 1 8 6 1 . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . 1 2 . 1 2 . . . . 1 . . . 2 7 . . . . 5 . . . . 4 . 3 5 . 12 7 3 13 5 Corrupted Parts 15 | . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . . . . 1 1 2 . 4 . System Corruption 88 | . . . . . . 10 . . . . 27 . . . . 3 . . . . . . . . . . . . . 4 10 19 . 15 . Parts Lost 49 | . . . 3 . 1 . 2 1 . . . . . 1 . 6 1 3 . . 1 . 1 . . . . 5 . 2 1 2 . 4 15 Power 5 | . . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 2 Utility 27 | . . . . . 1 . 1 1 . . . . . . . 3 . 2 . . . . 1 . . . . 4 . 2 . 2 . 3 7 Weapon 8 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 5 Highest Loss Streak 5 | . . . 1 . 1 . 1 1 . . . . . 1 . 4 1 2 . . 1 . 1 . . . . 2 . 2 1 1 . 4 5 Average Slot Usage (%) 90 | . 92 100 99 99 99 91 93 98 99 100 99 99 99 99 86 82 85 87 87 88 90 88 88 89 89 79 89 90 93 94 88 84 87 82 83 Engine 3 | . 14 14 9 11 9 9 7 7 7 7 5 5 6 8 1 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . 3 9 4 . . . . . . . . . . . . 6 8 3 . . . . Reactor 2 | . . . . . . . . . . . 1 6 5 . . 2 5 5 4 5 5 5 5 5 5 4 5 4 1 . 3 4 3 3 3 Treads 10 | . 27 28 16 22 25 19 16 23 23 23 22 16 26 26 22 12 . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . . . . 11 25 29 29 29 29 29 26 26 26 24 26 28 28 26 25 26 23 23 23 Device 17 | . . 8 17 21 18 17 30 28 30 25 23 19 19 19 11 14 12 11 17 17 13 11 16 15 14 23 15 19 19 25 20 19 16 17 16 Storage 8 | . 16 14 11 11 9 9 7 7 7 7 7 6 6 6 4 8 13 11 10 11 14 17 11 10 10 7 10 9 9 8 8 8 8 4 6 Processor 4 | . . . . . . . . . . 4 7 6 6 6 10 2 . . . . . . . . . . 5 4 4 4 4 7 8 13 16 Protection 10 | . 4 5 15 11 17 10 8 15 15 15 15 13 13 13 10 14 13 11 10 11 13 11 12 14 15 7 10 7 4 3 1 8 8 4 4 Energy Cannon 5 | . . . . . . . 7 4 . . 1 5 . 1 3 2 12 10 10 11 11 11 13 14 13 8 12 11 11 12 9 1 8 3 3 Ballistic Gun 2 | . 17 14 10 11 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 Ballistic Cannon 2 | . 1 14 11 11 9 8 5 1 . . . 4 6 6 2 . . . . . . . . . . . . . . . . . . . 5 Launcher 1 | . . . . . . . . 9 7 7 5 . 6 4 1 2 . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 7 7 1 . . . . . . . . . . . . . . . . . . 1 3 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 14 37 44 54 58 117 119 137 137 136 136 133 160 160 162 158 133 139 138 141 138 141 151 178 178 173 172 167 163 132 153 156 180 162 165 171 Greatest Support 188 | 20 40 40 46 46 79 74 84 84 84 84 84 120 120 120 120 120 108 136 156 156 157 149 149 129 130 170 170 175 175 175 173 173 176 184 188 Greatest Overweight (x) 9 | 1 1 1 5 1 7 7 8 1 1 1 2 9 1 1 2 2 1 1 1 . . 1 1 1 1 2 . . . 1 1 1 1 1 . Average Overweight (x) . | . . . 2 . 1 5 7 1 1 1 1 5 1 1 . 1 1 . . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Capacity 20 | 8 11 15 15 15 20 25 25 25 25 25 25 25 25 25 21 22 20 20 19 20 20 20 20 20 20 11 20 20 20 20 20 21 22 22 22 Most Carried 25 | 6 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Carried 20 | 6 11 14 14 14 20 24 24 24 24 25 24 24 24 24 20 18 19 19 19 20 19 20 19 19 19 10 19 19 19 19 19 20 21 19 19 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Final Carried 25 | 6 15 15 15 15 25 25 25 24 25 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 22 22 22 18 Class Distribution -------------------- 63% | Mutant 11% | Alien-Mutant 7% | Alien-Gunner 7% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Golem | -4/Zhirov Tank | -3/Proximity Caves Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Tank | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Gunner | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 16483 | 220 484 215 1027 83 1370 1006 811 120 103 . 248 521 249 218 770 737 145 225 73 20 145 60 172 258 165 140 40 298 173 221 674 1081 718 2256 1437 Remotely 575 | . . . . . . . 184 . . . . . 191 . 200 . . . . . . . . . . . . . . . . . . . . Salvage Created 31262 | . 695 68 1204 42 1906 1325 2322 519 54 . 179 1455 47 406 536 573 634 1955 115 114 231 77 824 664 721 125 90 2612 337 977 1663 3641 2016 1998 1137 Parts 1366 | . 44 6 77 6 93 48 119 8 4 . 9 42 6 6 26 18 31 73 12 6 2 1 47 21 20 1 6 145 16 36 85 168 66 66 52 Haulers Intercepted 28 | . 2 . 5 . 4 1 4 . . . . 3 . . . . . 2 . . . . . . . . . 1 1 4 . . 1 . . Recyclers Shooed 25 | . . . 3 . 3 4 2 . . . . 6 . . . . . 1 . . . . . . . . . . . 1 . . 2 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . . . 1 . 17 . 4 1 2 . 26 . 5 8 100 1 . 5 5 1 6 . . . . . . . . Prevented 57 | . . . . . . . . 8 . . 2 . . 5 . . 9 . . 1 5 . . 14 13 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 428 | . 14 3 25 3 35 17 32 9 1 . 4 9 4 7 7 18 13 16 5 2 4 . 13 9 9 . 1 32 2 13 19 39 18 20 25 Melee 26 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 21 1 1 . Guns 50 | . 12 2 9 2 17 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 4 Cannons 195 | . . 1 16 1 18 16 11 . . . . 6 . 2 2 4 10 8 . 2 4 . 12 . 6 . . 23 2 9 12 5 5 6 14 AOE 95 | . 2 . . . . . 19 3 1 . 3 3 4 3 3 12 1 2 5 . . . . 5 2 . . 6 . 4 2 3 2 6 4 Classes Destroyed 32 | . 7 . 2 1 . 1 5 . 1 . . . . . 2 3 1 2 . . . . . . . . . 1 . 1 3 1 . 1 . Worker 21 | . 1 2 1 . . . 5 . . . . 2 . . . . . 3 . . . . . . . . . 1 1 . . . 2 3 . Builder 16 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . 6 . 1 . 3 . . . Tunneler 4 | . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . 5 . 4 1 4 . . . . 3 . . . . . 2 . . . . . . . . . 1 1 4 . . 1 . . Recycler 47 | . 1 . 4 . 6 8 9 . . . . 5 . . . . . 5 . . . . 1 . . . . 2 . 1 . 1 1 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Watcher 31 | . 3 . 2 . 4 2 3 . . . . 1 . . . . . 4 . . . . . . . . . 2 . 2 3 . 3 2 . Swarmer 81 | . 6 2 11 3 7 . 10 1 1 . 3 . 4 . . . 5 . 5 . . . 4 1 1 . . 10 . 7 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Grunt 109 | . 8 1 7 . 19 4 7 5 . . . 4 . 5 . . 5 7 . . 2 . . 2 4 . . 3 . . 4 13 6 3 . Brawler 9 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . 1 3 . . . Duelist 11 | . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . 1 2 1 . Protector 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 51 | . . . 5 . 9 11 2 1 . . 1 2 . 1 . . . 1 . . . . 4 1 1 . . 2 . 3 . 3 1 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 6 | . . . . . . . 3 . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Hunter 24 | . . . . . . . 3 1 . . . 1 . . . . 3 1 . 2 . . . . 2 . . 2 2 . . 4 1 2 . Programmer 60 | . . . . . . . 5 . . . . 2 . . . . . 2 . . . . 4 1 . . . 13 . 1 12 11 5 4 . Behemoth 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . 1 2 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 3 2 8 3 6 5 19 4 1 . 3 5 4 3 7 3 5 6 5 2 3 . 5 7 4 . 1 16 2 6 4 7 6 8 3 Combat Bots Only 10 | . 3 2 8 3 4 3 10 4 1 . 3 3 4 3 4 3 5 5 5 2 3 . 5 7 4 . 1 8 2 6 4 5 4 7 3 Max Kills in Single Turn 5 | . 2 1 1 2 1 1 5 1 1 . 1 2 2 1 2 3 1 2 4 1 1 . 1 2 2 . 1 3 1 2 2 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 4 1 1 . 1 1 2 1 1 3 1 1 4 . . . . 2 1 . . 3 . 2 2 2 1 1 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 Imprinter (-6/Zion) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 32470 | . 583 39 1022 66 992 691 1055 464 . . 115 370 56 487 132 1432 446 1643 53 130 327 . 399 413 874 . 147 2197 390 1247 900 2259 772 3361 9408 Core 2293 | . 79 10 133 15 83 38 48 98 . . 26 7 . . 27 57 46 160 . . 5 . 31 66 37 . . 68 87 42 114 108 24 140 744 Absorbed by Shields 8617 | . . . . 9 380 170 179 29 . . . . . . 50 145 . . . . . . 131 156 287 . . 625 6 45 258 2378 124 2082 1563 Core Remaining (%) 74 | 100 . 64 . 63 . 78 . . . . 75 . . . . . 83 . . . . 83 . . . . 88 . 88 . . 68 . . 34 Volleys Fired 1553 | . 76 10 84 3 132 92 78 30 1 . 11 55 5 22 48 42 30 71 10 16 24 6 27 21 48 2 2 120 20 42 73 52 51 100 149 Largest 5 | . 2 2 2 2 2 2 2 2 1 . 1 2 1 2 2 2 2 2 2 2 2 2 3 3 3 3 1 3 3 3 3 1 3 4 5 Hottest 375 | . 60 55 67 67 69 124 130 72 36 . 65 138 36 83 105 96 61 61 50 50 50 50 160 160 85 85 25 85 130 170 170 120 308 328 375 Shots Fired 2765 | . 152 18 165 6 264 162 134 33 1 . 13 99 5 24 63 66 47 116 16 30 39 12 55 31 71 6 2 216 35 105 129 49 89 188 324 Gun 608 | . 152 9 81 3 132 69 . . . . 5 . . . . 5 . . . . . . . . . . . . . . . . 9 73 70 Cannon 1930 | . . 9 84 3 132 93 115 12 . . 3 90 . 9 29 40 40 105 13 30 39 12 55 24 61 6 2 194 35 102 122 33 76 108 254 Launcher 227 | . . . . . . . 19 21 1 . 5 9 5 15 34 21 7 11 3 . . . . 7 10 . . 22 . 3 7 16 4 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1155 | . 121 18 165 6 264 160 44 . . . . 44 . 7 14 32 . . . . . . . . . . . . . . . . 3 72 205 Thermal 1220 | . . . . . . 2 70 12 . . 3 46 . 2 15 8 40 105 13 30 39 12 55 24 61 6 2 194 35 102 122 33 34 49 106 Explosive 35 | . . . . . . . 7 . 1 . 5 . 2 2 2 13 . . . . . . . . . . . . . 3 . . . . . Electromagnetic 355 | . 31 . . . . . 13 21 . . 5 9 3 13 32 13 7 11 3 . . . . 7 10 . . 22 . . 7 16 52 67 13 Robot Hit Streak 19 | . 10 4 13 2 15 19 11 7 . . 3 12 4 7 9 16 5 18 1 3 7 3 6 9 13 4 . 16 6 11 10 11 15 18 18 Robot Miss Streak 6 | . 4 2 3 1 4 3 3 2 . . 1 4 . 1 1 4 3 4 1 1 5 . 1 6 2 . . 4 2 2 3 4 4 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1789 | . 97 9 105 3 186 109 75 5 2 . 8 61 2 5 19 39 18 69 1 4 16 2 29 13 31 1 1 114 25 63 62 141 76 150 248 Core Hits 1174 | . 32 3 52 4 79 38 90 10 3 . 7 32 4 17 23 38 17 37 6 2 6 1 17 21 27 1 . 107 11 37 46 101 58 91 156 Critical Kills 19 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 7 1 . 6 Critical Parts Destroyed 22 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 16 3 1 . Critical Strikes 69 | . 2 1 3 . 4 3 1 . . . . 5 . . 1 . . 1 . . . . . . . . . . . 1 2 28 6 2 9 Meltdown 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 1 . . 2 Destroy 35 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 23 4 1 4 Blast 19 | . . 1 3 . 3 2 1 . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . 3 Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Puncture 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Melee Attacks 759 | . 1 . . . . 1 . . 2 . 9 3 . . 505 13 . 1 . . . . 1 1 . . 2 2 10 . 5 159 28 15 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 183 | . . . . . . 1 . . 1 . 9 3 . . 1 . . . . . . . . . . . . . . . 3 128 23 13 1 Piercing 567 | . . . . . . . . . . . . . . . 503 13 . 1 . . . . 1 1 . . 2 2 10 . . 27 5 2 . Sneak Attacks 22 | . . . . . . 1 . . 2 . 2 1 . . 1 . . 1 . . . . . . . . . . 2 . . 5 4 3 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 2 . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Damage Inflicted 98474 | . 1431 196 2071 105 3799 2408 5444 964 166 . 686 2424 376 921 1617 2030 1168 3907 201 212 816 116 1622 1125 2222 38 . 6811 1649 3470 3580 9736 4501 9793 22869 Guns 9119 | . 1202 71 728 40 1599 864 . . . . 85 . . . . 107 . . . . . . . . . . . . . . . . 294 2089 2040 Cannons 50862 | . . 78 1307 45 2170 1448 2066 . . . 30 1700 . 90 455 828 859 2985 . 212 816 116 1601 286 1400 38 . 4745 646 2814 2944 856 2503 4606 13218 Explosions 26813 | . 204 15 . . . . 3370 964 28 . 331 575 376 831 1066 890 309 802 201 . . . . 839 808 . . 2020 . 656 537 1485 550 2345 7611 Melee 11381 | . . . . . . 96 . . 138 . 240 149 . . 96 205 . 106 . . . . . . . . . . 950 . 99 7395 1154 753 . Ramming 299 | . 25 32 36 20 30 . 8 . . . . . . . . . . 14 . . . . 21 . 14 . . 46 53 . . . . . . Kinetic 19696 | . 920 149 2035 85 3769 2285 677 . . . . 874 . 56 400 559 . . . . . . . . . . . . . . 24 153 36 1985 5689 Thermal 49138 | . 204 15 . . . 27 2275 . . . 30 956 . 34 230 269 859 3330 70 212 816 116 1601 416 1621 38 . 5493 646 2814 3037 856 1121 5058 16994 Explosive 3682 | . . . . . . . 1199 . 28 . 331 . 376 368 104 565 . . . . . . . . . . . . . 656 55 . . . . Electromagnetic 14455 | . 282 . . . . . 1285 964 . . 85 445 . 463 787 432 309 457 131 . . . . 709 587 . . 1272 . . 389 1485 2190 1997 186 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9127 | . . . . . . 96 . . 138 . 240 149 . . 96 . . . . . . . . . . . . . . . 75 6546 1034 753 . Piercing 2077 | . . . . . . . . . . . . . . . . 205 . 106 . . . . . . . . . . 950 . . 696 120 . . Highest Corruption 43 | . . . . . . 10 . 1 1 . 27 . . 1 . 3 . 4 4 . 1 1 2 3 . . . 9 10 4 13 43 . 11 . Average Corruption 6 | . . . . . . 9 . 1 1 . 24 . . 1 . 2 . 3 3 . 1 1 1 2 . . . 8 9 3 7 19 . 5 . Corruption Purged 34 | . . . . . . . . . 1 . . . . 1 . 3 . . 4 . . . . 3 . . . . . 4 . . . 18 . Effects 440 | . . . . . . 36 . 6 11 . 35 . . 1 . 4 . 7 8 . 1 8 7 27 . . . 27 21 3 38 131 . 69 . Message Errors 117 | . . . . . . 4 . 4 5 . 11 . . . . 1 . 2 4 . . 5 1 10 . . . 8 4 1 7 28 . 22 . Matter Fused 78 | . . . . . . 9 . . . . 7 . . . . 1 . 1 1 . . . . 9 . . . 6 3 . 10 20 . 11 . Heat Flow Errors 56 | . . . . . . 7 . . . . 3 . . . . 2 . 1 1 . . . 2 2 . . . 2 5 . 2 16 . 13 . Energy Discharges 51 | . . . . . . 3 . 1 3 . 2 . . 1 . . . 2 2 . 1 2 1 3 . . . 3 2 1 5 10 . 9 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Data Loss (minor) 56 | . . . . . . 2 . 1 3 . 5 . . . . . . . . . . 1 3 3 . . . 5 6 1 3 18 . 5 . Data Loss (major) 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 2 8 . 1 . Misfires 9 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 3 . Alerts 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . Misdirections 32 | . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . 4 20 . . . Weapon Failures 16 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 3 3 . 5 . Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 6439 | . 16 16 22 . 31 . 186 20 . . 83 143 . 10 162 13 135 419 . 33 29 32 85 32 155 . . 418 240 285 368 989 735 491 1291 Projectiles 3233 | . . 16 22 . 28 . 38 . . . . 56 . . 15 . 135 252 . 33 29 32 85 32 141 . . 315 33 183 287 . 166 312 1023 Explosions 995 | . 16 . . . . . 148 20 . . . 3 . 10 67 13 . 167 . . . . . . 14 . . 79 . 102 81 . . 7 268 Melee 2211 | . . . . . 3 . . . . . 83 84 . . 80 . . . . . . . . . . . . 24 207 . . 989 569 172 . Knockbacks 64 | . . 1 13 . 11 12 5 . . . . 5 . 1 5 2 . . . . . . . . . . . 1 . . . . . 1 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 62 | . . 1 13 . 11 11 5 . . . . 5 . 1 5 2 . . . . . . . . . . . . . . . . . 1 7 Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1199 | . 44 . . . . . 142 86 . . . . 22 115 . 36 80 7 . . . . . . 33 . . 63 . . 107 59 24 45 336 Shots 54 | . 2 . . . . . 5 5 . . . . 1 4 . 1 2 1 . . . . . . 4 . . 3 . . 4 10 4 4 4 Rammed 32 | . 12 7 7 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 44 | . 13 9 8 2 2 . 3 . . . . . . . . . . 1 . . . . 1 . 1 . . 1 3 . . . . . . Kicked 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 3 . . . . . . Crushed 5 | . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 42 12 22 . 29 249 104 72 . . 260 252 . 22 264 224 3 252 241 . . . 252 176 . . . 140 173 176 224 313 234 259 276 Average Temperature 62 | . 16 6 7 . 4 75 31 30 . . 68 74 . 7 115 87 1 33 121 . . . 81 81 . . . 53 79 93 56 93 65 79 72 Received Heat Transfer 3404 | . 198 . 297 9 480 336 88 78 . . 30 114 . 138 . 315 54 324 . . . . 27 42 119 . 27 53 . 6 31 229 70 101 238 Effects 7 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 3 . Energy Bleed 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 52 | . . . . . . . 1 6 . . . 3 . 2 3 1 2 2 . . . . . 2 2 . . 3 . . 2 7 10 5 1 Combat Hostiles 43 | . . . . . . . 1 6 . . . . . 2 2 1 2 2 . . . . . 2 1 . . 2 . . 2 7 7 5 1 Parts Fried 118 | . 2 . . . 1 . 7 6 . . . 6 . 4 11 4 1 4 1 . . . . 4 5 . . 11 . . 2 10 24 10 5 Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Melted 11 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . 1 . 1 2 1 . . 2 Combat Hostiles 10 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . 1 . . 2 1 . . 2 Parts Melted 47 | . . . . . . . 8 . . . . . . . . . 1 4 . . . . . 2 3 . . 12 2 2 7 1 4 1 . Heat Transferred 28830 | . 200 50 . . . 50 2983 . . . 37 1173 . 50 168 175 450 1811 100 100 386 50 775 250 1150 50 . 4075 475 1926 1692 666 901 1946 7141 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 35 | . 4 . . . . . 10 . . . . 1 . . 3 . 1 . 2 . . . . 1 2 . . 5 . . 1 . 1 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1199 | . 311 96 487 196 645 285 1199 . . . . 234 . . . . . 650 . . . . 444 . . . . 853 476 526 555 1027 1132 705 . Initial 591 | . . 37 . 176 . 255 21 . . . . . . . . . . . . . . . 2 . . . . . 464 183 232 276 591 436 . Average 300 | . 151 19 234 43 316 97 347 . . . . 74 . . . . . 270 . . . . 252 . . . . 380 354 317 331 549 924 579 . Maximum Alert Level 4 | . 1 . 2 . 2 1 4 . . . . 1 . . . . . 2 . . . . 2 . . . . 3 2 2 2 3 4 4 . Low Security (%) 36 | 100 75 100 30 100 34 89 42 . . . . 98 . . . . . 44 . . . . 27 . . . . 43 . 32 24 . . . . Level 1 16 | . 24 . 58 . 32 10 20 . . . . 1 . . . . . 21 . . . . 47 . . . . 6 85 40 38 15 . . . Level 2 17 | . . . 11 . 33 . 20 . . . . . . . . . . 34 . . . . 24 . . . . 23 14 26 36 64 4 9 . Level 3 17 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 27 . . . 20 85 47 . Level 4 11 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . 10 42 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 4 . 3 . 3 . 4 . . . . 3 . . . . . 3 . . . . 4 . . . . 4 1 . 8 13 12 5 . Investigation 7 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Extermination 27 | . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 3 . . . . 2 1 . 5 7 2 2 . Reinforcement 19 | . 2 . 2 . 2 . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 3 3 1 2 . Assault 13 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 6 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 40 | . 4 . 2 . 5 4 . . . . . . . . . . . 1 . . 2 . . . . . . . 1 4 2 1 1 13 . Communications Jammed 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 30 44 5 . Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 30 44 5 . Times Spotted 709 | . 26 6 40 4 64 22 39 10 1 . 3 16 4 7 15 17 12 37 4 2 33 . 13 9 11 . 1 52 9 21 27 68 34 46 56 Peak Tracking Total 13 | . 4 3 10 3 4 3 8 5 3 . 2 3 4 3 5 3 4 13 5 2 6 . 5 7 5 . 1 10 3 7 4 6 6 6 6 Tactical Retreats 57 | . 1 1 2 . 12 . . 3 . . . 1 . . 3 . 1 7 . . 1 . . . 2 . . 3 1 1 1 10 4 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 24 | . 2 . . . 1 2 2 . . . . 2 . . . . 1 3 . . . . . . . . . . 1 . . 1 2 7 . Indirectly 8 | . . . . . . . 2 . . . . 2 . . . . 1 3 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . 1 . . 1 10 . . . . . . . . . . . 1 3 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 72 | . . 2 2 . 2 3 5 1 . . . 7 . . . 3 . 6 . . 2 . 5 . . 1 . 4 5 1 11 3 1 5 3 Max in Single Turn 4 | . . 2 1 . 1 1 2 1 . . . 4 . . . 1 . 4 . . 2 . 2 . . 1 . 1 1 1 2 1 1 2 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 114 | . 8 1 8 . 7 14 4 . 1 4 1 2 1 . . . . 3 1 . 4 . 2 . 1 4 . 6 2 1 10 8 13 8 . Terminals 73 | . 5 . 6 . 5 12 2 . . . 1 1 . . . . . 1 . . . . 2 . . . . 4 2 1 7 8 8 8 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 9 | . 1 . . . 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Total Hacks 308 | . 27 1 17 . 20 53 9 . 1 28 1 9 6 . . . . 5 1 . 6 . 4 . 1 17 . 12 4 1 23 13 32 17 . Successful 174 | . 11 1 9 . 9 27 3 . 1 28 1 6 6 . . . . 2 1 . 6 . 1 . 1 17 . 2 2 . 15 7 13 5 . Failed 133 | . 15 . 8 . 11 26 6 . . . . 3 . . . . . 3 . . . . 3 . . . . 10 2 1 8 6 19 12 . Catastrophic 29 | . 3 . 3 . 1 6 2 . . . . 1 . . . . . . . . . . . . . . . 2 . 1 2 . 5 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 16 . 8 . 10 12 4 . . . . 3 . . . . . 1 . . 1 . 2 . . . . 2 . 1 5 2 16 . . Terminals 201 | . 20 . 14 . 16 49 7 . . . 1 6 . . . . . 2 . . . . 4 . . . . 8 4 1 16 13 23 17 . Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 24 | . 5 . . . 3 4 . . . . . 3 . . . . . 2 . . . . . . . . . . . . 5 . 2 . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . Garrison Access 7 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . Terminal Hacks 127 | . 4 1 5 . 5 18 1 . 1 28 1 3 6 . . . . . 1 . 6 . 1 . 1 17 . . 2 . 8 6 7 5 . Record 28 | . . . . . . . . . . 11 1 . 6 . . . . . . . 5 . . . . 5 . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . 8 . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 16 | . . . 2 . . 2 . . . 3 . 1 . . . . . . . . . . . . . 4 . . . . 1 1 1 1 . Open Door 14 | . . 1 . . . 4 . . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 3 . 1 . Branch Access Points 5 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 10 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . Unreport Threat 11 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . . Locate Traps 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . . . 2 4 . . . . . 2 . . . . . 2 . . . . . . . . . . . . 3 . 1 . . Scan Component 10 | . 2 . . . 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . 1 . . Repair 8 | . 2 . . . 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Insert Component 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 22 | . 3 . 2 . 2 5 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 4 . . Terminals 17 | . 1 . 1 . 2 5 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 2 . . Track 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 10 | . 1 . 1 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . Operators 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 6 . 6 . 7 12 4 . . . . 1 . . . . . 3 . . . . 2 . . . . 6 2 1 9 6 12 6 . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 1 . . . . . . 8 . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . . . 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Time 341 | . 52 . . . 32 70 . . . . . 38 . . . . . 50 . . . . . . . . . . . . 99 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 7 . . 1 . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 13 | . . 1 . . . . . . . . 1 . 2 2 . . . . . . 4 . . 2 . . . . . . 1 . . . . Largest Group 4 | . . 1 . . . . . . . . 1 . 2 2 . . . . . . 4 1 . 2 2 . . . . . 1 . . . . Highest-Rated Group 172 | . . 31 . . . . . . . . 95 . 62 40 . . . . . . 172 41 . 78 78 . . . . . 10 . . . . Highest-Rated Ally 95 | . . 31 . . . . . . . . 95 . 31 20 . . . . . . 49 41 . 48 48 . . . . . 10 . . . . Total Orders 201 | . . 2 2 1 1 4 14 8 8 . 5 13 4 4 . . 11 1 5 12 9 7 7 6 8 . 5 4 . 1 14 23 12 3 7 STAY 28 | . . . . . . . 2 2 4 . . 4 . 1 . . 1 . 2 3 2 2 1 1 . . . . . . . 1 2 . . FOLLOW 21 | . . . . . . . 2 1 1 . . 2 . . . . 1 . 2 3 2 1 1 1 . . . . . . 3 . 1 . . EXPLORE 20 | . . . . . . 4 1 . . . . . . . . . 2 . . . 4 . . . . . . . . . 2 . . 3 4 RETURN 132 | . . 2 2 1 1 . 9 5 3 . 5 7 4 3 . . 7 1 1 6 1 4 5 4 8 . 5 4 . 1 9 22 9 . 3 Ally Attacks 62 | . . 4 . . . . . . . . 11 . . 2 . . . . . . 40 2 . . 3 . . . . . . . . . . Total Damage 2259 | . . 42 . . . . . . . . 426 . . 50 . . . . . . 1618 77 . . 46 . . . . . . . . . . Kills 9 | . . 1 . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . . . . . 1 . . 3 . 2 2 1 . 1 . . 2 . 1 . 3 3 . . . . . . . . . . Drone Launches 179 | . . 2 2 2 . 13 10 6 2 1 4 10 4 3 . . 13 2 1 7 4 4 5 4 10 . 5 5 . 1 13 23 16 2 5 Drone Recoveries 154 | . . 2 2 1 1 3 10 5 3 . 5 9 4 3 . . 10 2 1 7 4 4 5 4 10 . 5 4 . 1 10 23 12 1 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 73172 | 8 1734 1600 1515 1832 2647 2489 1688 1236 1862 203 3105 1110 2227 1496 5433 5848 2515 1112 3022 1595 1090 2195 1017 2589 1430 1562 970 1395 626 1205 1932 2428 1561 7886 1009 Spaces Moved 29386 | 5 684 709 612 650 920 901 587 443 656 78 1051 455 840 544 2072 1737 691 596 990 519 626 845 442 965 619 379 692 661 313 627 1030 1224 968 3869 386 Core 534 | . . . . . . . . . . . . . . . 534 . . . . . . . . . . . . . . . . . . . . Treads 9305 | . 643 709 279 650 769 165 76 443 656 78 1051 1 840 544 1078 1323 . . . . . . . . . . . . . . . . . . . Legs 16858 | 2 . . . . . . . . . . . . . . . 414 691 596 990 519 626 845 442 965 619 379 692 661 313 627 1030 1224 968 3869 386 Wheels 2229 | 3 41 . 333 . 151 736 511 . . . . 454 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 460 | . . . . . . . . . . . . . . . 460 . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 160 125 160 160 190 205 260 260 260 260 160 260 260 50 130 205 128 128 128 124 124 196 196 188 126 132 120 120 120 120 116 118 108 110 Average Speed 174 | 105 156 212 181 228 201 214 224 260 260 260 260 186 260 260 166 253 205 140 129 128 128 194 196 196 191 156 132 121 124 123 128 119 120 113 111 Slowest Speed 360 | 120 160 260 260 260 260 260 260 260 260 260 360 260 260 260 360 360 209 204 207 128 130 196 196 196 196 242 132 125 125 190 194 194 190 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 64 | 2 82 81 53 99 84 95 20 66 72 72 94 17 88 75 83 84 80 23 94 49 95 93 14 94 75 74 76 24 47 29 79 52 29 93 42 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 21 | . 2 1 1 1 . . . 1 . 1 1 . . 2 1 . . . . 1 1 1 . 2 2 3 . . . . . . . . . Known Exits Taken 22 | . . . 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 . . . 1 . . . 1 1 . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 1 . 1 . Scrap Searched 45 | . . 1 . 2 . . . 3 3 . 3 . 3 4 5 . 4 . 3 1 . 3 . 3 3 . 4 . . . . . . . . Spaces Dug 302 | . 1 . . . . 8 8 2 . . 7 . . 16 62 . 15 11 7 12 8 6 2 5 12 . 2 17 4 19 15 25 12 8 18 Terrain Destroyed 1694 | . 8 22 16 1 14 19 73 2 10 . 45 38 5 31 75 87 35 69 19 26 14 10 14 19 50 2 2 82 14 60 72 28 17 150 565 Melee 94 | . 1 . . . . . . . . . 7 . . . 59 . . . . . . . . . . . . . . . 2 13 7 5 . Projectile 537 | . . . 16 1 14 19 14 2 . . 2 15 . 4 8 8 22 31 13 26 14 10 14 17 29 2 2 67 14 31 43 15 10 14 60 AOE 1063 | . 7 22 . . . . 59 . 10 . 36 23 5 27 8 79 13 38 6 . . . . 2 21 . . 15 . 29 27 . . 131 505 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 47522 | 6 1201 778 848 995 1482 1314 839 501 809 79 1399 637 877 605 3006 3132 1742 749 2728 1420 880 1378 539 1630 792 1356 741 1058 508 977 1519 1833 1221 7198 745 Wait 13712 | . 364 30 72 327 345 255 99 23 131 1 311 79 8 28 238 1204 1000 52 1676 881 145 520 42 593 108 911 41 230 108 263 276 305 75 2898 73 Move 29349 | 4 683 708 611 649 919 900 586 442 655 77 1050 454 839 543 2071 1736 690 595 989 518 625 844 441 964 618 378 691 660 313 626 1029 1223 965 3868 385 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 359 | . 17 8 15 4 28 13 15 . 4 . 3 8 5 . 33 32 . 6 18 . 5 . 2 1 2 14 1 12 12 8 14 11 7 38 23 Fast Attach 335 | . 10 1 9 . 9 12 3 . 2 . 2 2 . 1 15 17 4 3 1 . 9 1 4 4 1 10 . 5 9 6 39 26 23 76 31 Attach 145 | . . . 4 1 4 3 4 1 . . . 3 3 1 10 7 . 4 3 . 5 . 3 1 1 3 . 7 2 3 6 9 5 28 24 Detach 210 | . 5 . 1 . 3 3 1 . . . . 1 . 1 14 11 5 6 11 3 7 . 3 . . 13 . 7 7 8 16 9 4 56 15 Swap 386 | 2 11 3 18 4 11 5 35 5 8 1 7 20 12 9 22 14 8 8 1 2 1 5 11 10 10 1 4 5 6 8 15 37 35 16 16 Drop 602 | . 21 9 26 5 29 26 15 . 6 . 6 12 5 . 50 56 5 2 19 . 14 1 4 5 3 24 . 9 19 13 46 19 29 96 28 Fire 1553 | . 76 10 84 3 132 92 78 30 1 . 11 55 5 22 48 42 30 71 10 16 24 6 27 21 48 2 2 120 20 42 73 52 51 100 149 Melee 739 | . 1 . . . . 1 . . 2 . 9 3 . . 505 13 . 1 . . . . 1 1 . . 2 2 10 . 5 142 26 14 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 2 . . . . . . Crush 37 | . 13 9 8 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Rewire 76 | . . . . . . . . . . . . . . . . . . . . . 45 1 . 30 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 10) 297 | -10/Materials | Repaired Lgt. Treads 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Repaired EM Pulse Gun 1040 | -10/Materials | Discovered new exit (range 4) 1263 | -10/Materials | Central database locked down 1263 | -10/Materials | Discovered new exit (range 16) 1743 | -10/Materials | Entered Mines 1748 | -10/Mines | Found the Drone Emporium 1754 | -10/Mines | Found Prototype Device 1754 | -10/Mines | Identified Sensor Drone Bay 1812 | -10/Mines | Learned Materials security intel 1973 | -10/Mines | Escorted by a lone wolf Derelict 1993 | -10/Mines | Learned location of Storage (-8) 2365 | -10/Mines | Found a hidden stash of uninstalled traps 2992 | -10/Mines | Discovered new exit (range 6) 3343 | -10/Mines | Entered Materials 3343 | -9/Materials | Evolved 2 slots: Utility x2 3833 | -9/Materials | Destroyed 8 combat bots 3936 | -9/Materials | Discovered new exit (range 14) 4338 | -9/Materials | Discovered new exit (range 16) 4430 | -9/Materials | Identified exit to Mines 4858 | -9/Materials | Entered Mines 4866 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4868 | -9/Mines | Met a Derelict bent on vengeance 4963 | -9/Mines | Discovered new exit (range 4) 4994 | -9/Mines | Identified exit to Materials 5120 | -9/Mines | Assembled infested the area 5125 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6164 | -9/Mines | Discovered exit to Materials (range 9) 6690 | -9/Mines | Entered Materials 6690 | -8/Materials | Accompanied by 1 ally 6690 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7114 | -8/Materials | Discovered new exit (range 11) 7149 | -8/Materials | Identified exit to Storage 7322 | -8/Materials | Repaired Shield Generator 8501 | -8/Materials | Discovered new exit (range 16) 9337 | -8/Materials | Entered Storage 11128 | -8/Storage | System corruption reached 10% 11183 | -8/Storage | Repaired Shield Generator? 11372 | -8/Storage | Repaired Hvy. Armor Plating 11803 | -8/Storage | Discovered new exit (range 8) 11826 | -8/Storage | Entered Factory 11826 | -7/Factory | Evolved 2 slots: Utility x2 12363 | -7/Factory | Identified exit to Lower Caves 12589 | -7/Factory | Destroyed 8 combat bots 13239 | -7/Factory | Cargo convoy interrupted 13290 | -7/Factory | Destroyed 10 combat bots 13426 | -7/Factory | First assault squad dispatched 13514 | -7/Factory | Entered Lower Caves 14276 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14545 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14668 | -7/Lower Caves | Discovered new exit (range 14) 14702 | -7/Lower Caves | Identified exit to Lower Caves 14750 | -7/Lower Caves | Entered another Lower Caves area 14750 | -7/Lower Caves | Accompanied by 1 ally 15263 | -7/Lower Caves | Encountered a Warlord checkpoint 16137 | -7/Lower Caves | Discovered new exit (range 10) 16606 | -7/Lower Caves | Identified exit to Data Miner 16612 | -7/Lower Caves | Entered Data Miner 16612 | -7/Data Miner | Discovered new exit (range 6) 16662 | -7/Data Miner | Met Data Miner 16710 | -7/Data Miner | Learned location of Section 7 (-2) 16710 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16757 | -7/Data Miner | Received God Mode back door access code from Data Miner 16815 | -7/Data Miner | Entered Proximity Caves 16815 | -6/Proximity Caves | Accompanied by 1 ally 17274 | -6/Proximity Caves | Escorted by Enhanced Grunt 17453 | -6/Proximity Caves | Learned location of Zion (-6) 17495 | -6/Proximity Caves | Learned Factory interactive machine intel 17682 | -6/Proximity Caves | Spotted B-75 Beast 17689 | -6/Proximity Caves | Allies destroyed B-75 Beast 19228 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19269 | -6/Proximity Caves | Discovered new exit (range 16) 19282 | -6/Proximity Caves | System corruption reached 10% 19920 | -6/Proximity Caves | Entered Factory 19920 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 19921 | -6/Factory | Identified exit to Extension 19922 | -6/Factory | Loaded intel: 48 interactive machine locations 20540 | -6/Factory | Repaired Hrd. Medium Armor Plating 20756 | -6/Factory | Identified exit to Lower Caves 21030 | -6/Factory | Entered Lower Caves 21319 | -6/Lower Caves | Learned Factory emergency access door positions 22372 | -6/Lower Caves | A Commander dispatched an escort 22378 | -6/Lower Caves | Learned Extension stockpile data 22378 | -6/Lower Caves | Learned Extension terminal intel 22680 | -6/Lower Caves | Discovered new exit (range 20) 22755 | -6/Lower Caves | Learned 4 Factory zone layouts 22764 | -6/Lower Caves | Encountered a Warlord checkpoint 23252 | -6/Lower Caves | Identified exit to Lower Caves 23257 | -6/Lower Caves | Entered another Lower Caves area 23257 | -6/Lower Caves | Accompanied by 2 allies 23258 | -6/Lower Caves | Commander's escort returned to base 23258 | -6/Lower Caves | Commander's escort returned to base 23319 | -6/Lower Caves | Encountered a Warlord checkpoint 23423 | -6/Lower Caves | Discovered new exit (range 11) 24001 | -6/Lower Caves | A Commander dispatched an escort 24133 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24195 | -6/Lower Caves | Discovered new exit (range 20) 24749 | -6/Lower Caves | Identified exit to Zion 24753 | -6/Lower Caves | Entered Zion 24909 | -6/Zion | Discovered new exit (range 15) 24933 | -6/Zion | Found CR-A16's Pointy Stick 25064 | -6/Zion | Found Prototype Device 25064 | -6/Zion | Identified Phasing AFG 25756 | -6/Zion | Identified exit to Deep Caves 26066 | -6/Zion | Found Prototype Device 26066 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 26271 | -6/Zion | Found Prototype Processor 26273 | -6/Zion | Found Prototype Hackware 26274 | -6/Zion | Found Exp. Terrain Scan Processor 26335 | -6/Zion | Identified Exp. Melee Analysis Suite 26367 | -6/Zion | Identified Exp. Hacking Suite 26390 | -6/Zion | Found Prototype Processor 26409 | -6/Zion | Identified Exp. Armor Integrity Analyzer 29630 | -6/Zion | Attacked by Zionites 29662 | -6/Zion | Destroyed Imprinter 29713 | -6/Zion | Extracted access codes from Imprinter's data core 30181 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 30186 | -6/Zion | Entered Deep Caves 30828 | -6/Deep Caves | Found Prototype Protection 30828 | -6/Deep Caves | Identified Zio. Weapon Casing 31734 | -6/Deep Caves | Discovered new exit (range 6) 32356 | -6/Deep Caves | Spotted as-18872 32391 | -6/Deep Caves | Destroyed as-18872 32415 | -6/Deep Caves | Lost 4 parts (1p1n2u) 33481 | -6/Deep Caves | Exposed GOLEM chamber 33486 | -6/Deep Caves | Found GOLEM Unit 33525 | -6/Deep Caves | Found GOLEM Unit 33532 | -6/Deep Caves | Found GOLEM Unit 33538 | -6/Deep Caves | Found GOLEM Unit 34549 | -6/Deep Caves | Build established: Golem 35392 | -6/Deep Caves | Found Zio. Weapon Casing 35491 | -6/Deep Caves | Build established: Mutant 36034 | -6/Deep Caves | Entered Proximity Caves 36571 | -5/Proximity Caves | Identified exit to Factory 37166 | -5/Proximity Caves | Build established: Golem 37479 | -5/Proximity Caves | Build established: Mutant 38549 | -5/Proximity Caves | Entered Factory 38549 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 38624 | -5/Factory | Repaired Lyr. Medium Armor Plating 38835 | -5/Factory | Spotted B-75 Beast 38894 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 38894 | -5/Factory | Destroyed B-75 Beast 38996 | -5/Factory | Incoming assault squad redirected 39097 | -5/Factory | Build established: Golem 39342 | -5/Factory | Discovered new exit (range 16) 39474 | -5/Factory | Identified exit to Upper Caves 39661 | -5/Factory | Entered Upper Caves 39936 | -5/Upper Caves | Build established: Mutant 40620 | -5/Upper Caves | Build established: Golem 41601 | -5/Upper Caves | Build established: Mutant 42667 | -5/Upper Caves | Discovered new exit (range 11) 42683 | -5/Upper Caves | Entered another Upper Caves area 42716 | -5/Upper Caves | Learned Factory emergency access door positions 43700 | -5/Upper Caves | Spotted B-75 Beast 43741 | -5/Upper Caves | Discovered new exit (range 9) 43792 | -5/Upper Caves | Identified exit to Warlord 44091 | -5/Upper Caves | Build established: Golem 44278 | -5/Upper Caves | Entered Warlord 44311 | -5/Warlord | Discovered new exit (range 24) 44482 | -5/Warlord | Found Prototype Device 44482 | -5/Warlord | Identified Minesniffer Drone Bay 44597 | -5/Warlord | Learned 4 Research zone layouts 44597 | -5/Warlord | Learned 4 Testing zone layouts 44597 | -5/Warlord | Learned 4 Command zone layouts 44722 | -5/Warlord | Met Warlord 44739 | -5/Warlord | Opened Warlord's prototype stash 44747 | -5/Warlord | Warlord's base attacked by MAIN.C 44756 | -5/Warlord | Found Prototype Hackware 44761 | -5/Warlord | Found Prototype Device 44761 | -5/Warlord | Identified Thermal Barrier 44771 | -5/Warlord | Found Prototype Device 44771 | -5/Warlord | Identified Exp. Cloaking Device 44786 | -5/Warlord | Found Prototype Reactor 44806 | -5/Warlord | Build established: Commander-Mutant 45097 | -5/Warlord | Warlord forces counterattacked 45146 | -5/Warlord | Spotted Executioner 45178 | -5/Warlord | Spotted Executioner 45212 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 45368 | -5/Warlord | Entered Proximity Caves 45368 | -4/Proximity Caves | Accompanied by 1 ally 45472 | -4/Proximity Caves | Build established: Mutant 46341 | -4/Proximity Caves | Discovered new exit (range 13) 46457 | -4/Proximity Caves | Identified exit to Factory 47563 | -4/Proximity Caves | Entered Factory 47563 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 47685 | -4/Factory | Discovered new exit (range 7) 47703 | -4/Factory | Identified exit to Research 47751 | -4/Factory | Spotted B-86 Titan 47769 | -4/Factory | Destroyed B-86 Titan 48121 | -4/Factory | Identified exit to Upper Caves 48383 | -4/Factory | Build established: Scavenger-Mutant 48580 | -4/Factory | Entered Upper Caves 48815 | -4/Upper Caves | Build established: Tank 48931 | -4/Upper Caves | Spotted B-86 Titan 48978 | -4/Upper Caves | Destroyed B-86 Titan 48987 | -4/Upper Caves | Found Unknown Protection 48987 | -4/Upper Caves | Identified Hvy. Reflective Plating 49106 | -4/Upper Caves | Learned 4 Research zone layouts 49780 | -4/Upper Caves | Build established: Mutant 50037 | -4/Upper Caves | Learned location of Quarantine (-2) 50206 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 50248 | -4/Upper Caves | Destroyed 7 combat bots 51017 | -4/Upper Caves | Discovered new exit (range 13) 51105 | -4/Upper Caves | Identified exit to Upper Caves 51169 | -4/Upper Caves | Entered another Upper Caves area 51169 | -4/Upper Caves | Accompanied by 2 allies 51171 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 52002 | -4/Upper Caves | Learned location of 1 exit from Research 52121 | -4/Upper Caves | Build established: Scavenger-Mutant 52329 | -4/Upper Caves | Discovered new exit (range 11) 52566 | -4/Upper Caves | Identified exit to Zhirov 52599 | -4/Upper Caves | Entered Zhirov 52599 | -4/Zhirov | Discovered new exit (range 3) 52673 | -4/Zhirov | Learned location of Testing (-3) 52673 | -4/Zhirov | Learned location of Command (-1) 52749 | -4/Zhirov | Found Alien Artifact 52749 | -4/Zhirov | Identified Integrated Reactor 52749 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 53088 | -4/Zhirov | Build established: Golem 53925 | -4/Zhirov | Found Alien Artifact 54038 | -4/Zhirov | Build established: Tank 54063 | -4/Zhirov | Cloak Generator disabled 54161 | -4/Zhirov | Entered Proximity Caves 54688 | -3/Proximity Caves | Spotted B-86 Titan 54755 | -3/Proximity Caves | Destroyed B-86 Titan 54988 | -3/Proximity Caves | Discovered exit to Research (range 3) 55032 | -3/Proximity Caves | Build established: Mutant 55131 | -3/Proximity Caves | Entered Research 55131 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 55132 | -3/Research | Identified exit to Armory 55133 | -3/Research | Identified exit to Testing 55134 | -3/Research | Identified exit to Research 55861 | -3/Research | Spotted Striker 55863 | -3/Research | Spotted Striker 55874 | -3/Research | Destroyed Striker 55876 | -3/Research | Destroyed Striker 55941 | -3/Research | Destroyed 8 combat bots 56172 | -3/Research | Identified System Mapper 56457 | -3/Research | Garrison activated, responded to threat 56526 | -3/Research | Entered Testing 56579 | -3/Testing | Build established: Hacker-Golem 56643 | -3/Testing | Found Prototype Launcher 56643 | -3/Testing | Identified Adv. Micro-nuke Launcher 56707 | -3/Testing | Identified Hvy. Autocannon 56743 | -3/Testing | Identified Vortex Chain Reactor 56768 | -3/Testing | Found Prototype Hackware 56786 | -3/Testing | Identified Ghost Barrier 56804 | -3/Testing | Found Prototype Processor 56815 | -3/Testing | Identified Spectral Analyzer 56955 | -3/Testing | Found Prototype Energy Cannon 56955 | -3/Testing | Identified Potential Cannon 56958 | -3/Testing | Found Prototype Energy Cannon 56958 | -3/Testing | Identified Imp. Potential Cannon 57007 | -3/Testing | Discovered exit to Research (range 3) 57152 | -3/Testing | System corruption reached 10% 57152 | -3/Testing | Entered Research 57152 | -2/Research | Warlord forces began assault on 0b10 57152 | -2/Research | Evolved 2 slots: Utility x2 57251 | -2/Research | Discovered new exit (range 23) 57262 | -2/Research | Research machine network offline 57416 | -2/Research | Met up with Warlord 57440 | -2/Research | Spotted Striker 57440 | -2/Research | Spotted Striker 57632 | -2/Research | Borebot progress halted 57660 | -2/Research | Borebot progress halted 57761 | -2/Research | Found Prototype Device 57771 | -2/Research | Borebot progress halted 57774 | -2/Research | Identified Exp. Actuator Array 57795 | -2/Research | Build established: Hacker-Tank 57803 | -2/Research | Found Gamma Bomb Array 57863 | -2/Research | Spotted B-90 Cyclops 57872 | -2/Research | Spotted Striker 57889 | -2/Research | Destroyed Striker 57901 | -2/Research | Discovered new exit (range 18) 58016 | -2/Research | Spotted Striker 58053 | -2/Research | Destroyed Striker 58109 | -2/Research | Identified exit to Quarantine 58357 | -2/Research | Entered Quarantine 58363 | -2/Quarantine | Spotted Alpha 7 58381 | -2/Quarantine | Destroyed Alpha 7 58412 | -2/Quarantine | Found Alien Launcher 58473 | -2/Quarantine | Identified Transdimensional Reconstructor 58473 | -2/Quarantine | Identified Sigix Terminator 58676 | -2/Quarantine | Found Alien Artifact 58676 | -2/Quarantine | Identified Matter Drive 58701 | -2/Quarantine | Build established: Hacker-Mutant 58856 | -2/Quarantine | Found Alien Impact Weapon 59106 | -2/Quarantine | Cryocooling Duct disabled 59121 | -2/Quarantine | Ambient heat levels rising (+20) 59121 | -2/Quarantine | Non-combat units ordered to evacuate 59225 | -2/Quarantine | Found Alien Artifact 59225 | -2/Quarantine | Identified Dimensional Node Initializer 59225 | -2/Quarantine | Initialized slip node 59237 | -2/Quarantine | Found Alien Artifact 59286 | -2/Quarantine | Found Alien Artifact 59286 | -2/Quarantine | Identified Core Reset Matrix 59286 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 59286 | -2/Quarantine | Identified Core Stripper 59286 | -2/Quarantine | Used Core Reset Matrix 59290 | -2/Quarantine | Detected hypermatrix surge 59290 | -2/Quarantine | Sensed 13 artifacts in vicinity 59470 | -2/Quarantine | Found Subatomic Replicator 59598 | -2/Quarantine | System corruption reached 10% 59638 | -2/Quarantine | Found Sigix Broadsword 59661 | -2/Quarantine | Discovered new exit (range 8) 59780 | -2/Quarantine | Repaired Adv. Myomer Leg 59855 | -2/Quarantine | Spotted Fortress 59868 | -2/Quarantine | Destroyed Fortress 59888 | -2/Quarantine | Found Unknown Device 59888 | -2/Quarantine | Identified Antimissile System 59891 | -2/Quarantine | Found Prototype Device 59891 | -2/Quarantine | Identified EM Dispersion Field 59927 | -2/Quarantine | Found Prototype Device 59927 | -2/Quarantine | Identified Thermal Barrier 59930 | -2/Quarantine | Found Prototype Device 59930 | -2/Quarantine | Identified Exp. Force Field 59942 | -2/Quarantine | Found Prototype Protection 59942 | -2/Quarantine | Identified Centrium Heavy Armor Plating 59974 | -2/Quarantine | Found Vortex Chain Reactor 60061 | -2/Quarantine | Build established: Alien-Mutant 60282 | -2/Quarantine | Discovered new exit (range 5) 60289 | -2/Quarantine | Entered Section 7 60289 | -2/Section 7 | Accompanied by 1 ally 60290 | -2/Section 7 | Sensed 21 artifacts in vicinity 60436 | -2/Section 7 | Spotted S7 Guard 60561 | -2/Section 7 | Warped through subspace 60567 | -2/Section 7 | Found Exp. Force Field 60670 | -2/Section 7 | Spotted Executioner 60670 | -2/Section 7 | Spotted Executioner 60742 | -2/Section 7 | Destroyed Executioner 60758 | -2/Section 7 | Destroyed Executioner 60766 | -2/Section 7 | Found Prototype Processor 60766 | -2/Section 7 | Identified Exp. Targeting Computer 60860 | -2/Section 7 | Found Prototype Processor 60860 | -2/Section 7 | Identified Exp. Core Analyzer 60981 | -2/Section 7 | Found Transdimensional Reconstructor 61052 | -2/Section 7 | Found Transdimensional Reconstructor 61230 | -2/Section 7 | Warped through subspace 61232 | -2/Section 7 | Spotted B-99 Colossus 61311 | -2/Section 7 | Found Integrated Reactor 61311 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61314 | -2/Section 7 | Found Integrated Reactor 61314 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61317 | -2/Section 7 | Found Integrated Reactor 61317 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61363 | -2/Section 7 | Found LRC Storage 61363 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 61578 | -2/Section 7 | Destroyed B-99 Colossus 61706 | -2/Section 7 | Found Unknown Protection 61706 | -2/Section 7 | Identified Hvy. Insulated Plating 61789 | -2/Section 7 | First assault squad dispatched 61799 | -2/Section 7 | Found Transdimensional Reconstructor 61812 | -2/Section 7 | Incoming assault squad redirected 62165 | -2/Section 7 | Destroyed S7 Guard 62170 | -2/Section 7 | Found Prototype Protection 62170 | -2/Section 7 | Identified Hvy. Regenerative Plating 62177 | -2/Section 7 | Found Integrated Singularity Reactor 62177 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 62266 | -2/Section 7 | Discovered new exit (range 9) 62612 | -2/Section 7 | Incoming assault squad redirected 62613 | -2/Section 7 | Incoming assault squad redirected 62647 | -2/Section 7 | System corruption reached 30% 62658 | -2/Section 7 | Spotted Alpha 7 62703 | -2/Section 7 | Spotted Alpha 7 62717 | -2/Section 7 | Entered Access 62717 | -1/Access | Accompanied by 1 ally 62717 | -1/Access | Evolved 2 slots: Weapon x2 63001 | -1/Access | Spotted B-99 Colossus 63073 | -1/Access | Destroyed B-99 Colossus 63086 | -1/Access | Found Prototype Ballistic Gun 63086 | -1/Access | Identified Multirail 63217 | -1/Access | First assault squad dispatched 63235 | -1/Access | Incoming assault squad redirected 63287 | -1/Access | Spotted B-99 Colossus 63321 | -1/Access | Destroyed B-99 Colossus 63328 | -1/Access | Found Multirail 63358 | -1/Access | Incoming assault squad redirected 63720 | -1/Access | Found Vortex Chain Reactor 63734 | -1/Access | Incoming assault squad redirected 64244 | -1/Access | Incoming assault squad redirected 64263 | -1/Access | Incoming investigation squad redirected 64266 | -1/Access | Discovered new exit (range 8) 64278 | -1/Access | Identified exit to Command 64278 | -1/Access | Entered Command 64278 | -1/Command | Accompanied by 1 ally 64438 | -1/Command | Spotted Alpha 7 64447 | -1/Command | Disengaged cave seal 64447 | -1/Command | Derelicts emerged from the dark tunnel 64447 | -1/Command | Welcomed Warlord to Command 64556 | -1/Command | Disengaged cave seal 64556 | -1/Command | Derelicts emerged from the dark tunnel 64564 | -1/Command | First assault squad dispatched 64584 | -1/Command | Spotted M Guard 64584 | -1/Command | Spotted Combat Programmer 64592 | -1/Command | Spotted M Guard 64593 | -1/Command | Incoming assault squad redirected 64596 | -1/Command | Warlord commented on Warlord statues 64597 | -1/Command | Spotted Combat Programmer 64608 | -1/Command | Combat Programmer assimilated allied 19-5LC(i) 64623 | -1/Command | Destroyed M Guard 64644 | -1/Command | Destroyed M Guard 64652 | -1/Command | Incoming assault squad redirected 64652 | -1/Command | All MAIN.C guards destroyed 64704 | -1/Command | Spotted Alpha 7 64706 | -1/Command | Spotted Striker 64706 | -1/Command | Spotted Executioner 64712 | -1/Command | Spotted Executioner 64723 | -1/Command | Warlord destroyed during the assault 64770 | -1/Command | Destroyed Alpha 7 64825 | -1/Command | P-80 Master assimilated allied M7-P74(d) 64931 | -1/Command | Met MAIN.C 64946 | -1/Command | 0b10 Conduit disabled 64969 | -1/Command | MAIN.C activated Command garrisons 65051 | -1/Command | Destroyed MAIN.C 65058 | -1/Command | System corruption reached 10% 65074 | -1/Command | Lost 4 parts (1n3u) 65127 | -1/Command | Destroyed 7 combat bots 65149 | -1/Command | Discovered new exit (range 14) 65415 | -1/Command | Build established: Alien-Gunner 67835 | -1/Command | Build established: Alien-Mutant 68350 | -1/Command | Build established: Alien-Gunner 68623 | -1/Command | Found Prototype Device 68623 | -1/Command | Identified Adv. Kinecellerator 68639 | -1/Command | Found Exp. Targeting Computer 68652 | -1/Command | Discovered new exit (range 8) 68792 | -1/Command | Phase Generator disabled 69240 | -1/Command | Found Exp. Targeting Computer 69258 | -1/Command | Found Exp. Targeting Computer 69312 | -1/Command | Build established: Alien-Mutant 69399 | -1/Command | Spotted B-99 Colossus 69458 | -1/Command | Destroyed B-99 Colossus 69663 | -1/Command | Found Multirail 69670 | -1/Command | Found Multirail 69896 | -1/Command | Found Prototype Processor 69918 | -1/Command | Identified Exp. Melee Analysis Suite 70406 | -1/Command | Found Vortex Chain Reactor 70449 | -1/Command | Found Prototype Device 70449 | -1/Command | Identified Femtoactuators 70904 | -1/Command | Build established: Alien-Gunner 71246 | -1/Command | Found Unknown Device 71246 | -1/Command | Identified Quantum Capacitor 72157 | -1/Command | Warped through subspace to slip node 72157 | -1/Command | Discovered new exit (range 5) 72164 | -1/Command | Entered Access_0 72165 | -1/Access_0 | Sensed 2 artifacts in vicinity 72167 | -1/Access_0 | Met Architect 72168 | -1/Access_0 | Architect warped through subspace 72176 | -1/Access_0 | Destroyed A8 72211 | -1/Access_0 | Architect warped through subspace 72247 | -1/Access_0 | Architect warped through subspace 72259 | -1/Access_0 | Used Subatomic Replicator to replicate Integrated Dissipator 72260 | -1/Access_0 | Found Integrated Dissipator 72260 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 72263 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 72277 | -1/Access_0 | Architect warped through subspace 72317 | -1/Access_0 | Architect warped through subspace 72350 | -1/Access_0 | Architect warped through subspace 72373 | -1/Access_0 | Found Prototype Device 72373 | -1/Access_0 | Identified Exp. Phase Shifter 72380 | -1/Access_0 | Architect warped through subspace 72409 | -1/Access_0 | Architect warped through subspace 72432 | -1/Access_0 | Architect warped through subspace 72433 | -1/Access_0 | A6 warped into view 72449 | -1/Access_0 | Destroyed A6 72471 | -1/Access_0 | Architect warped through subspace 72480 | -1/Access_0 | Subspace Access Node disabled 72485 | -1/Access_0 | Build established: Alien-Mutant 72501 | -1/Access_0 | Architect warped through subspace 72534 | -1/Access_0 | Architect warped through subspace 72559 | -1/Access_0 | Architect warped through subspace 72577 | -1/Access_0 | Subspace Access Node disabled 72587 | -1/Access_0 | Architect warped through subspace 72610 | -1/Access_0 | Architect warped through subspace 72644 | -1/Access_0 | Architect warped through subspace 72666 | -1/Access_0 | Architect warped through subspace 72686 | -1/Access_0 | Architect warped through subspace 72688 | -1/Access_0 | Found Prototype Device 72688 | -1/Access_0 | Identified Exp. Weapon Cycler 72715 | -1/Access_0 | Architect warped through subspace 72753 | -1/Access_0 | Architect warped through subspace 72778 | -1/Access_0 | Architect warped through subspace 72826 | -1/Access_0 | Architect warped through subspace 72867 | -1/Access_0 | Architect warped through subspace 72902 | -1/Access_0 | Architect warped through subspace 72917 | -1/Access_0 | Found Prototype Device 72917 | -1/Access_0 | Identified Desublimator 72932 | -1/Access_0 | Lost 5 parts (1p2n1u1w) 72940 | -1/Access_0 | Architect warped through subspace 72974 | -1/Access_0 | Architect warped through subspace 73010 | -1/Access_0 | Architect warped through subspace 73052 | -1/Access_0 | Core integrity fell below 50% 73054 | -1/Access_0 | Architect warped through subspace 73090 | -1/Access_0 | Architect warped through subspace 73164 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 73164 | -1/Access_0 | Warped through subspace to slip node 73164 | -1/Access_0 | Discovered new exit (range 8) 73173 | *** | Heading to fleet! Last Messages --------------- 73128_ Penetrated by Quantum Shear. 73128_ Hyp. Linear Accelerator severed. 73131_ Penetrated by Quantum Shear. 73141_ Quantum Shear penetrates Wall. 73144_ Quantum Shear penetrates Earth. 73144_ HV Slug penetrates Wall. 73144_ Slug penetrates Workstation. 73146_ Quantum Shear penetrates Wall. 73146_ Penetrated by Quantum Shear. 73150_ Multirail destroyed. 73150_ Quantum Shear penetrates Workstation. 73155_ Penetrated by Quantum Shear. 73157_ Quantum Shear penetrates Wall. 73157_ Quantum Shear penetrates Workstation. 73160_ Penetrated by Quantum Shear. 73163_ Hdn. Centrium Leg severed. 73163_ Penetrated by Quantum Shear. 73164_ Acquired Hpw. Transdimensional Reconstructor. 73164_ Warped through subspace, drawn to slip node. 73164_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 200 Energy Generation 115 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 EM Shielding 3 Armor Coverage 1300 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 32 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 20 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Matter Drive Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Core Stripper High-powered Transdimensional Reconstructor Transdimensional Reconstructor LRC Storage Integrated Singularity Reactor Subatomic Replicator Integrated Dissipator Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed AssembledImprovedTendrils Manual? 0 Play Time 08:31:25 Cumulative 356.0 hours Start 2021.05.13 @ 17:35:05 End 2021.05.14 @ 23:51:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 126 Adventurer 1 Explorer 0 Win Type 2 Total 17 Types 7/3/3/1/0/0/3/0/0 Lore% 91 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d627b68-6952-4d3f-837a-787ba4fe427e