Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 15:30:29 Player: LightKnight Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (45) 225 Value Destroyed (1350) 1350 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (14711) 14711 TOTAL SCORE: 25706 Bonus ------- Follower Combat Kills 614 Entered DSFs 500 Registered with UFD 300 Met Data Miner 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -3 Cogmind --------- Core Integrity 78/1600 Matter 195/300 Energy 100/100 System Corruption 5% Temperature Cool (3) Movement Flying (40) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Triangulator Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Graphene Brace Experimental Shield Generator Improved Component Analysis Suite > --- WEAPON ----------- Lance > --- INVENTORY -------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Sigix Containment Pod [Rating: 141] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Small Storage Unit Device V3-11A's Pendant Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Tower Shield Weapon Barrage Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . . 8 . . . . 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . 3 . . . . . . . 1 . . . . Utility 13 | . . . . . . 5 . . . . 1 . 2 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 123 | . 5 6 10 2 5 17 5 . . 5 . 5 25 7 2 5 2 22 Power 13 | . . 1 1 . 2 1 . . . . . . 2 2 . 1 . 3 Engine 6 | . . 1 1 . 1 1 . . . . . . 1 1 . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 1 1 . 1 . 3 Propulsion 36 | . . 3 2 . 2 4 1 . . . . 4 8 2 . 1 1 8 Treads 9 | . . 2 2 . 2 3 . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 4 1 . . . . . Flight 21 | . . . . . . 1 1 . . . . . 7 2 . 1 1 8 Utility 50 | . 1 . 4 . . 10 1 . . 3 . 1 11 3 1 3 1 11 Device 38 | . 1 . 2 . . 6 . . . 2 . 1 9 3 1 3 1 9 Storage 2 | . . . 1 . . 1 . . . . . . . . . . . . Processor 8 | . . . . . . 2 1 . . 1 . . 2 . . . . 2 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | . 4 2 3 2 1 2 3 . . 2 . . 4 . 1 . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 4 | . 1 1 . 2 . . . . . . . . . . . . . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . Impact Weapon 3 | . . . . . . 1 . . . 2 . . . . . . . . Slashing Weapon 4 | . . . 2 . . . 1 . . . . . 1 . . . . . Piercing Weapon 4 | . . . . . . . 2 . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 2 . . . . . . 1 . 2 1 1 1 Parts Lost 42 | . 1 1 . . . 1 1 6 . 2 . 2 . 2 . 8 1 17 Power 4 | . . . . . . . . 1 . . . . . . . 1 . 2 Propulsion 13 | . . . . . . . 1 1 . . . 1 . . . 3 . 7 Utility 20 | . . . . . . 1 . 3 . 2 . 1 . 2 . 3 1 7 Weapon 5 | . 1 1 . . . . . 1 . . . . . . . 1 . 1 Highest Loss Streak 10 | . 1 1 . . . 1 1 7 . 2 . 2 . 1 . 4 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 95 99 80 64 70 59 69 38 26 38 23 39 75 82 88 75 33 40 Engine 6 | . 14 14 10 7 7 5 6 . . . . . . 2 4 . . . Treads 15 | . . . 24 21 23 12 . . . . . . . . . . . . Leg 2 | . 28 27 . . . . . . . . . . . . . . . . Flight 3 | . . . . . . 3 11 1 . . . . 1 23 23 20 13 11 Device 12 | . 10 14 10 7 7 13 20 10 6 12 5 5 26 33 33 29 12 13 Storage 6 | . 14 14 10 7 7 4 . . . . . . . . . . . . Processor 3 | . . . . . . 2 18 15 13 15 11 11 15 14 14 10 4 8 Protection 3 | . . . 3 7 7 1 . . . . . . . . . . . . Ballistic Gun 6 | . 6 7 . 14 14 4 . . . . . . . . . . . . Launcher 2 | . . 8 10 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 9 . . . . . . . . . . . . . . . Peak Build Rating 141 | . 7 8 33 38 50 67 53 44 18 27 18 42 105 124 135 141 62 107 Average Rating 44 | . 6 7 22 37 41 41 44 25 18 23 18 31 77 119 132 131 59 67 On Entrance 42 | 6 6 7 8 33 38 50 33 44 18 18 18 18 34 105 118 135 52 59 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 11 14 14 52 52 72 75 11 11 . 11 3 4 38 39 39 45 8 39 Greatest Support 143 | 20 20 40 60 60 83 143 20 15 3 12 3 36 38 65 56 62 14 41 Greatest Overweight (x) 3 | . . . 1 . . . . 1 . 3 . . 3 1 . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 8 7 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | . 7 7 7 7 6 5 4 5 5 4 5 5 4 4 4 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 5 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 67% | Mutant 12% | Infiltrator-Ninja 8% | Derelict-Gunner 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Infiltrator-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Infiltrator-Mutant | -2/Testing Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Matter Collected 1702 | 200 162 207 165 38 . 81 314 . . 50 . . 210 . 157 10 . 108 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1590 | . 275 171 60 45 . 168 470 74 . 43 . . 32 25 . 10 . 217 Parts 97 | . 16 25 7 . . 5 2 4 . 2 . . 5 6 . 3 . 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 13 . . . 1 9 . 1 . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 42 | . 8 11 5 . . 6 . 3 . 2 . . . . . 1 . 6 Melee 11 | . . . . . . . . 3 . 1 . . . . . 1 . 6 Guns 8 | . 2 2 . . . 4 . . . . . . . . . . . . Cannons 11 | . 6 4 . . . 1 . . . . . . . . . . . . AOE 11 | . . 5 5 . . 1 . . . . . . . . . . . . Classes Destroyed 7 | . 4 . . . . . . . . . . . . 1 . 1 . 1 Recycler 1 | . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 2 | . 1 . . . . . . . . . . . 1 . . . . . Swarmer 28 | . 3 9 4 . . 3 . 3 . 2 . . . . . . . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 11 | . 5 2 1 . . 3 . . . . . . . . . . . . Best Kill Streak 5 | . 5 3 3 . . 3 . 2 . 2 . . 1 1 . 1 . 4 Combat Bots Only 4 | . 4 3 3 . . 3 . 2 . 2 . . . . . 1 . 4 Max Kills in Single Turn 2 | . 1 2 2 . . 1 . 1 . 1 . . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Hostile Shots Fired 486 | . 33 36 13 . . 44 5 59 . 29 . 3 10 5 2 78 9 160 Missed 193 | . 10 12 3 . . 17 3 21 . 13 . 1 9 1 1 37 3 62 Damage Taken 6384 | . 293 257 297 13 . 440 36 626 . 302 . 95 23 181 21 1185 102 2513 Core 3001 | . 71 42 68 . . 55 . 423 . 211 . 30 . 6 21 532 50 1492 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . . 27 . . . . 18 . 97 100 . 84 . 59 4 Volleys Fired 70 | . 36 16 5 2 . 10 . . . . . . 1 . . . . . Largest 4 | . 2 2 1 2 . 4 . . . . . . 1 . . . . . Hottest 161 | . 75 75 39 52 . 161 . . . . . . . . . . . . Shots Fired 141 | . 72 31 5 4 . 28 . . . . . . 1 . . . . . Gun 75 | . 36 15 . 4 . 20 . . . . . . . . . . . . Cannon 54 | . 36 11 1 . . 6 . . . . . . . . . . . . Launcher 11 | . . 5 4 . . 2 . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic 94 | . 54 13 1 4 . 22 . . . . . . . . . . . . Thermal 18 | . 18 . . . . . . . . . . . . . . . . . Explosive 9 | . . 5 4 . . . . . . . . . . . . . . . Electromagnetic 19 | . . 13 . . . 6 . . . . . . . . . . . . Robot Hit Streak 8 | . 8 4 4 5 . 6 . . . . . . 1 . . . . . Robot Miss Streak 5 | . 4 5 . 4 . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 101 | . 40 13 3 2 . 16 7 4 . 3 . 1 2 1 . 2 . 7 Core Hits 65 | . 15 12 4 2 . 16 4 3 . 1 . . . 1 . 1 . 6 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 2 2 . . . . 1 1 . 1 . . . . . . . . Blast 3 | . 2 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . Impale 2 | . . . . . . . 1 1 . . . . . . . . . . Melee Attacks 134 | . . . 27 . . . 7 7 . 11 . 1 15 4 11 33 . 18 Impact 15 | . . . . . . . . . . 11 . 1 3 . . . . . Slashing 28 | . . . 27 . . . . . . . . . 1 . . . . . Piercing 91 | . . . . . . . 7 7 . . . . 11 4 11 33 . 18 Sneak Attacks 2 | . . . . . . . . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3631 | . 619 410 318 47 . 848 452 133 . 121 . 121 54 97 . 102 . 309 Guns 559 | . 255 23 . 47 . 234 . . . . . . . . . . . . Cannons 575 | . 362 110 25 . . 78 . . . . . . . . . . . . Explosions 1106 | . . 277 293 . . 536 . . . . . . . . . . . . Melee 1386 | . . . . . . . 452 133 . 121 . 121 54 97 . 102 . 306 Ramming 5 | . 2 . . . . . . . . . . . . . . . . 3 Kinetic 1234 | . 486 110 25 47 . 566 . . . . . . . . . . . . Thermal 335 | . 131 . . . . 204 . . . . . . . . . . . . Explosive 570 | . . 277 293 . . . . . . . . . . . . . . . Electromagnetic 101 | . . 23 . . . 78 . . . . . . . . . . . . Impact 296 | . . . . . . . . . . 121 . 121 54 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1090 | . . . . . . . 452 133 . . . . . 97 . 102 . 306 Highest Corruption 5 | . . . . . . . . . . . . . . . . 5 5 5 Average Corruption 4 | . . . . . . . . . . . . . . . . 5 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . 3 1 2 Message Errors 2 | . . . . . . . . . . . . . . . . 2 . . Matter Fused 2 | . . . . . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 394 | . 9 53 24 . . 34 114 . . 39 . 51 30 . . 40 . . Projectiles 9 | . 9 . . . . . . . . . . . . . . . . . Explosions 111 | . . 53 24 . . 34 . . . . . . . . . . . . Melee 274 | . . . . . . . 114 . . 39 . 51 30 . . 40 . . Knockbacks 10 | . 8 1 . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic 8 | . 7 1 . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . 40 32 . . . . . . . . . . . . . . 1 Shots 2 | . . 1 1 . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 238 | . 126 4 2 12 . 129 . . . . . . 109 238 5 79 . . Average Temperature 38 | . 43 4 2 9 . 48 . . . . . . 40 126 2 30 . . Received Heat Transfer 693 | . 174 27 69 9 . 78 9 108 . 27 . . 9 18 12 63 . 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . 2 . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 450 | . 300 . . . . 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Peak Influence 779 | . 237 247 . 296 . 297 . . . . 78 58 245 226 249 779 396 388 Initial 379 | . . 16 . . . . . . . . 78 58 19 60 121 65 379 237 Average 180 | . 120 120 . 120 . 170 . . . . 78 54 87 124 182 361 387 264 Maximum Alert Level 3 | . 1 1 . 1 . 1 . . . . . . 1 1 1 3 1 1 Low Security (%) 59 | . 66 81 . 74 . 65 . . . . 100 100 96 96 62 20 . 8 Level 1 34 | . 33 18 . 25 . 34 . . . . . . 3 4 37 37 100 91 Level 2 5 | . . . . . . . . . . . . . . . . 38 . . Level 3 . | . . . . . . . . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . . . . . . . . 1 . 1 3 . 5 Investigation 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . . . . . . . . . . . . 1 2 . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Distress Signals 4 | . 1 . . . . 1 . . . . . . 1 . . 1 . . Communications Jammed 53 | . . . . . . . . . . . . . . 4 . 49 . . Distress Signals 36 | . . . . . . . . . . . . . . 4 . 32 . . Times Spotted 226 | . 12 11 12 1 . 17 5 14 . 15 . 2 18 10 6 55 3 45 Peak Tracking Total 17 | . 4 3 3 1 . 4 4 12 . 10 . 2 6 4 2 15 3 17 Tactical Retreats 35 | . 2 1 1 . . 3 . 4 . 2 . . 3 2 . 13 . 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Traps Triggered 7 | . . . 2 . . 1 . . . . . . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . 10 . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Machines Disabled 15 | . . . 3 . . 3 . . . . . . . . 5 4 . . Max in Single Turn 2 | . . . 1 . . 2 . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . . . . . . . . . 1 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Machines Accessed 60 | . 2 . 2 6 . 3 1 . 4 . 2 . 9 3 9 12 2 5 Terminals 42 | . 1 . . 6 . 2 . . . . 1 . 8 2 8 9 1 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . 1 1 1 3 . 1 Total Hacks 140 | . 6 . 6 16 . 5 3 . 31 . 5 . 16 7 16 16 5 8 Successful 69 | . 4 . 6 4 . . 3 . 31 . 3 . 6 3 3 4 1 1 Failed 70 | . 2 . . 11 . 5 . . . . 2 . 10 4 13 12 4 7 Catastrophic 29 | . 1 . . 1 . 4 . . . . . . 4 . 5 7 1 6 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . Manual 43 | . 6 . . 8 . 1 . . . . . . 12 3 3 6 . 4 Terminals 79 | . 5 . . 16 . 2 . . . . 2 . 15 5 13 13 1 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . Garrison Access 13 | . . . . . . 3 . . . . . . 1 2 3 3 . 1 Terminal Hacks 54 | . 3 . 6 3 . . 3 . 31 . 1 . 2 1 3 1 . . Record 21 | . . . 5 . . . 3 . 11 . . . . . 2 . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 8 | . 3 . . 2 . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 1 . 2 . . Seal Access 4 | . . . . . . . . . . . . . 1 1 . 2 . . Unauthorized Hacks 8 | . 1 . . 1 . . . . . . . . 3 1 . 1 . 1 Terminals 7 | . . . . 1 . . . . . . . . 3 1 . 1 . 1 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . Botnet 6 | . . . . 1 . . . . . . . . 2 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 . . 6 . 3 . . . . . . 8 2 8 9 2 5 Full Trace Events 4 | . 1 . . 1 . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 12 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Total Allies 24 | . . 3 10 2 . . . . . 1 . . 1 . . . . 7 Largest Group 8 | . . 3 8 5 5 5 . . . 1 . . 1 . . . . 7 Highest-Rated Group 149 | . . 40 149 92 80 80 . . . 96 . . 26 . . . . 101 Highest-Rated Ally 96 | . . 16 19 19 19 19 . . . 96 . . 26 . . . . 15 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . Ally Attacks 147 | . . . 38 58 . 23 . . . 4 . . . . . . . 24 Total Damage 2374 | . . . 556 971 . 271 . . . 136 . . . . . . . 440 Kills 22 | . . . 5 14 . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 3 . 3 . 1 1 . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Turns Passed 13673 | . 475 669 3309 1065 4161 502 305 145 42 319 17 48 589 175 306 777 56 713 Spaces Moved 14193 | 1 283 507 1969 634 2548 775 673 255 83 423 33 83 1352 351 647 2107 126 1343 Core 879 | . . . . . . . . 199 83 423 33 37 2 . . . . 102 Treads 5277 | . . 3 1969 634 2548 123 . . . . . . . . . . . . Legs 788 | 1 283 504 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1349 | . . . . . . . . . . . . 46 1303 . . . . . Flight 5900 | . . . . . . 652 673 56 . . . . 47 351 647 2107 126 1241 Fastest Speed 16 | 120 120 120 160 160 160 35 34 40 50 50 50 28 25 16 25 16 30 16 Average Speed 86 | 120 120 120 160 160 160 54 34 48 50 56 50 43 33 33 28 29 31 45 Slowest Speed 240 | 120 120 160 240 160 160 165 40 100 50 200 50 50 200 96 29 167 40 150 Overloaded Moves 238 | . . . . . . . . . . . . . . 28 23 85 4 98 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . 14 . . . . . . . 10 1 48 . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . 2 . . 1 Exploration Rate (%) 55 | 2 52 91 97 99 94 23 82 63 69 63 2 55 36 11 81 64 25 40 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 . . . 1 1 . 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 23 | . . 1 8 . 4 . 4 2 . 4 . . . . . . . . Spaces Dug 58 | . . . 3 . . . . . . 8 . . 10 1 8 26 . 2 Terrain Destroyed 161 | . . 36 25 . . 45 . . . 8 . . 10 1 8 26 . 2 Melee 58 | . . . 3 . . . . . . 8 . . 10 1 8 26 . 2 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 103 | . . 36 22 . . 45 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac DSF Fac Res Qua Res Tes Acc Total 15059 | . 345 538 2063 680 2633 819 735 264 82 486 32 90 1461 393 719 2175 140 1404 Wait 421 | . 15 . 32 13 69 5 34 3 . 44 . . 49 37 16 71 13 20 Move 14014 | . 282 506 1968 633 2547 747 672 254 82 422 32 82 1351 332 644 2016 125 1319 Hop 75 | . . . . . . 13 . . . . . . . 8 1 42 . 11 Pick Up 49 | . 3 4 10 1 5 8 3 . . . . 1 6 . 7 . . 1 Fast Attach 85 | . 3 1 6 . 3 11 4 . . 3 . 5 14 5 3 4 2 21 Attach 24 | . 1 2 . . . 6 1 . . 2 . . 6 2 2 . . 2 Detach 13 | . 1 . . . . 3 . . . 3 . . 5 1 . . . . Swap 19 | . 1 3 4 2 2 . . . . . . . 5 . . 1 . 1 Drop 85 | . 2 6 11 1 7 16 4 . . 1 . 1 10 4 5 8 . 9 Fire 70 | . 36 16 5 2 . 10 . . . . . . 1 . . . . . Melee 133 | . . . 27 . . . 7 7 . 11 . 1 14 4 11 33 . 18 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . 28 . . . . . . . . . . . . . . Trap 10 | . . . . . . . 10 . . . . . . . . . . . Miscellaneous 30 | . . . . . . . . . . . . . . . 30 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Discovered new exit (range 14) 476 | -10/Materials | Entered Mines 514 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 514 | -10/Mines | Discovered new exit (range 5) 532 | -10/Mines | Discovered new exit (range 5) 617 | -10/Mines | Discovered new exit (range 11) 785 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 788 | -10/Mines | Found Prototype Device 1112 | -10/Mines | Identified exit to Subcaves 1113 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1145 | -10/Mines | Entered Subcaves 1145 | -10/Subcaves | Accompanied by 3 allies 1145 | -10/Subcaves | Discovered new exit (range 13) 1157 | -10/Subcaves | Learned Materials emergency access door positions 1187 | -10/Subcaves | Visited triangular shrine 1197 | -10/Subcaves | Found Prototype Device 1197 | -10/Subcaves | Identified V3-11A's Pendant 1202 | -10/Subcaves | Befriended Subdweller 1342 | -10/Subcaves | Discovered new exit (range 5) 1360 | -10/Subcaves | Core integrity fell below 50% 1557 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1588 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1837 | -10/Subcaves | Befriended Subdweller 2025 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2041 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2089 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2128 | -10/Subcaves | Approached by friendly Subdweller 2142 | -10/Subcaves | Befriended Subdweller 2192 | -10/Subcaves | Befriended Subdweller 2197 | -10/Subcaves | Befriended Subdweller 2264 | -10/Subcaves | Learned 2 Materials zone layouts 2307 | -10/Subcaves | Discovered new exit (range 11) 2674 | -10/Subcaves | Visited 4L-MR0's lab 2690 | -10/Subcaves | Found Tower Shield 2691 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3053 | -10/Subcaves | Befriended Subdweller 3058 | -10/Subcaves | Befriended Subdweller 3118 | -10/Subcaves | Visited Clippyterm 3122 | -10/Subcaves | Learned 40 Factory zone layouts 3122 | -10/Subcaves | Learned Factory emergency access door positions 3693 | -10/Subcaves | Befriended Subdweller 3763 | -10/Subcaves | Befriended Subdweller 3861 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3894 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3919 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3960 | -10/Subcaves | Lost 3 allies 4454 | -10/Subcaves | Entered Recycling 4454 | -8/Recycling | Accompanied by 5 allies 4792 | -8/Recycling | Discovered new exit (range 6) 5474 | -8/Recycling | Scanned before Scraplab entrance 5496 | -8/Recycling | Entered Scraplab 5509 | -8/Recycling | Discovered new exit (range 3) 5519 | -8/Recycling | Entered Scraptown 5519 | -8/Scraptown | Accompanied by 5 allies 5828 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5851 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5855 | -8/Scraptown | Learned Research stockpile data 5857 | -8/Scraptown | Learned location of 1 exit from Factory 5859 | -8/Scraptown | Learned Factory emergency access door positions 5878 | -8/Scraptown | Discovered new exit (range 13) 5983 | -8/Scraptown | Visited SPCMW 6014 | -8/Scraptown | Visited CPS Storage 6124 | -8/Scraptown | Visited IN-MT5's Study 6153 | -8/Scraptown | Visited Science Testing Area 6207 | -8/Scraptown | Visited Awakened 6239 | -8/Scraptown | Visited Junk Repository 6265 | -8/Scraptown | Visited Symbiants 7011 | -8/Scraptown | Visited UFD Registry 7011 | -8/Scraptown | Registered with UFD as "Hellbucket" 7041 | -8/Scraptown | Visited Supply Room 7076 | -8/Scraptown | Visited Scrapoid Pod Storage 7108 | -8/Scraptown | Visited Curators Association 7203 | -8/Scraptown | Visited Scrap Suit Storage 7305 | -8/Scraptown | Visited Research Penetration Think Tank 7343 | -8/Scraptown | Visited Chapter 10 7399 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7414 | -8/Scraptown | Found DCF Scrap (27 items) 8818 | -8/Scraptown | Build established: Derelict-Gunner 9459 | -8/Scraptown | Visited Cartography Club 9576 | -8/Scraptown | Visited Observation Area 9672 | -8/Scraptown | Discovered new exit (range 3) 9680 | -8/Scraptown | Entered Factory 9680 | -6/Factory | Accompanied by 5 allies 9680 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 9681 | -6/Factory | Identified exit to Lower Caves 9682 | -6/Factory | Identified exit to Factory 9927 | -6/Factory | Identified Exp. Sensor Array 9928 | -6/Factory | Lost 3 allies 10182 | -6/Factory | Entered Lower Caves 10192 | -6/Lower Caves | Learned location of 1 exit from Factory 10228 | -6/Lower Caves | Encountered a Warlord checkpoint 10245 | -6/Lower Caves | Found DCF Scrap (15 items) 10276 | -6/Lower Caves | Learned Factory emergency access door positions 10413 | -6/Lower Caves | Build established: Infiltrator-Mutant 10484 | -6/Lower Caves | Discovered new exit (range 12) 10487 | -6/Lower Caves | Entered another Lower Caves area 10499 | -6/Lower Caves | Discovered exit to Factory (range 13) 10509 | -6/Lower Caves | Spotted B-75 Beast 10524 | -6/Lower Caves | Learned 4 Factory zone layouts 10539 | -6/Lower Caves | Core integrity fell below 50% 10545 | -6/Lower Caves | Encountered a Warlord checkpoint 10584 | -6/Lower Caves | Lost 7 parts (1p2n3u1w) 10626 | -6/Lower Caves | Discovered new exit (range 11) 10632 | -6/Lower Caves | Entered Data Miner 10632 | -6/Data Miner | Discovered new exit (range 6) 10642 | -6/Data Miner | Met Data Miner 10652 | -6/Data Miner | Learned location of Section 7 (-2) 10652 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10659 | -6/Data Miner | Received God Mode back door access code from Data Miner 10674 | -6/Data Miner | Entered Proximity Caves 10774 | -5/Proximity Caves | Spotted B-75 Beast 10842 | -5/Proximity Caves | Build established: Mutant 10854 | -5/Proximity Caves | Learned location of Armory (-4) 10923 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10951 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10993 | -5/Proximity Caves | Core integrity fell below 20% 10993 | -5/Proximity Caves | Entered Factory 10993 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10994 | -5/Factory | Identified exit to Factory 11010 | -5/Factory | Identified exit to DSF 11010 | -5/Factory | Entered DSF 11038 | -5/DSF | Discovered exit to Factory (range 21) 11058 | -5/DSF | Additional patrols routed to DSF 11058 | -5/DSF | Entered Factory 11058 | -4/Factory | Evolved 2 slots: Utility x2 11454 | -4/Factory | Build established: Infiltrator-Ninja 11518 | -4/Factory | Discovered new exit (range 19) 11525 | -4/Factory | Identified exit to Extension 11638 | -4/Factory | Discovered new exit (range 12) 11646 | -4/Factory | Identified exit to Research 11647 | -4/Factory | Entered Research 11647 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11780 | -3/Research | Identified exit to Quarantine 11818 | -3/Research | Spotted B-90 Cyclops 11822 | -3/Research | Entered Quarantine 11838 | -3/Quarantine | Found Alien Artifact 11842 | -3/Quarantine | Found Alien Artifact 11842 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 11842 | -3/Quarantine | Warped through subspace 11843 | -3/Quarantine | Discovered new exit (range 21) 11844 | -3/Quarantine | Warped through subspace 11847 | -3/Quarantine | Found Alien Artifact 11847 | -3/Quarantine | Identified Core Reset Matrix 11847 | -3/Quarantine | Used Core Reset Matrix 11851 | -3/Quarantine | Detected hypermatrix surge 11851 | -3/Quarantine | Sensed 11 artifacts in vicinity 11865 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11866 | -3/Quarantine | Found Transdimensional Reconstructor 11871 | -3/Quarantine | Found Dimensional Node Initializer 11873 | -3/Quarantine | Found Dimensional Node Initializer 11907 | -3/Quarantine | Found Terrabomb 11939 | -3/Quarantine | Met incapacitated Sigix Warrior 11939 | -3/Quarantine | Lockdown squad dispatched 11973 | -3/Quarantine | Found Sigix Containment Pod 12035 | -3/Quarantine | Cryocooling Duct disabled 12050 | -3/Quarantine | Ambient heat levels rising (+20) 12050 | -3/Quarantine | Non-combat units ordered to evacuate 12115 | -3/Quarantine | Discovered new exit (range 21) 12128 | -3/Quarantine | Identified exit to Research 12128 | -3/Quarantine | Entered Research 12128 | -2/Research | Evolved 2 slots: Utility x2 12316 | -2/Research | Spotted B-90 Cyclops 12782 | -2/Research | Found Prototype Device 12782 | -2/Research | Identified Exp. Shield Generator 12865 | -2/Research | Spotted B-90 Cyclops 12867 | -2/Research | Identified exit to Testing 12878 | -2/Research | Search patrols dispatched 12905 | -2/Research | Entered Testing 12931 | -2/Testing | Lost 4 parts (3n1u) 12958 | -2/Testing | Discovered new exit (range 10) 12961 | -2/Testing | Entered Access 12961 | -1/Access | Evolved 2 slots: Utility x2 13256 | -1/Access | Spotted B-99 Colossus 13430 | -1/Access | Spotted B-99 Colossus 13453 | -1/Access | Found Prototype Device 13453 | -1/Access | Identified Exp. Thermal Defense Suite 13551 | -1/Access | Incoming investigation squad redirected 13554 | -1/Access | Lost 4 parts (1p2n1u) 13561 | -1/Access | Spotted B-99 Colossus 13562 | -1/Access | Spotted B-99 Colossus 13567 | -1/Access | Used Terrabomb 13572 | -1/Access | Core integrity fell below 50% 13595 | -1/Access | Emitted hypermatrix ping 13599 | -1/Access | Core integrity fell below 20% 13600 | -1/Access | Assembled emerged from beneath the floor 13600 | -1/Access | Warped through subspace 13628 | -1/Access | Lost 10 parts (1p4n4u1w) 13672 | -1/Access | Discovered new exit (range 8) 13674 | -1/Access | Identified exit to Surface 13674 | *** | Destroyed 0b10! Last Messages --------------- 13603_ Penetrated by Slug. 13603_ Slug penetrates Wall. 13607_ Acquired Unknown Piercing Weapon. 13608_ System corrupted: Energy discharge (-23). 13615_ Detected hypermatrix ping. 13626_ Slammed into A-15 Conveyor. 13628_ Penetrated by Slug. 13633_ Slug penetrates K-01 Serf. 13633_ K-01 Serf destroyed. 13634_ K-01 Serf collects debris. 13641_ Connecting with Terminal... 13643_ Recycling Unit disabled. 13650_ Acquired Impulse Thruster. 13656_ System corrupted: Matter fused (-8). 13656_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13669_ U-05 Engineer lays Concrete. 13672_ EXIT=FOUND 13672_ U-05 Engineer lays Concrete. 13674_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | !! ??# ####### #######?????# | | ! ????## ##?????##+###???????????# | | #############???# #?????? ????????????# | | # #??## #???? ??????????# | | # ### # #??# #????????# | | # !!] # #??# !#????????# | | / !] # #??# #????????# | | # !] + # #????????# | | # + #????????# | | # ## ###########?????####### | | # + #???????????? | | ## #???????????? | | + " # u #???????????? | | """ # # #????????? | | """ # # #????????? | | # ] " # ! + +????????? | | #[ # # #????????? | | # " # # #????????? | | """ % # # #?# #?######## | | """ % # # #?# #?# | | / " % ;;;;" ### #?# | | "??" %%% " #?# | | "??"% % " #?# ** | | % "??" 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"""" ??????# #????????? | | ??????????????### Y #?????????????# #????????? | | ?????????###????# "" #?????????????# #????????? | | ?????????# ???# "" #?????????????# #????????? | | ?????????# ??# #?????????????# #????????? | | ?????????# ??? ??????????????# #?######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 65 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 60 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 2000 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 7 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Core Reset Matrix Terrabomb Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed TargetingAntimissileHammer Manual? 0 Play Time 02:23:24 Cumulative 213.2 hours Start 2025.03.23 @ 13:06:23 End 2025.03.23 @ 15:30:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type 3 Total 14 Types 12/0/0/2/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25ec8291-211f-4abb-93eb-ca35716a5ef0