Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 00:38:17 Player: Reflectatory Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (72) 360 Value Destroyed (3053) 3053 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (6332) 6332 TOTAL SCORE: 18245 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 2617 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 606/1600 Matter 215/300 Energy 179/190 System Corruption 1% Temperature Cool (6) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (9) --- Xenon Bombardment Thruster Impulse Thruster Advanced Surge Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (11) ----- Structural Scanner Triangulator Microactuators Microactuators Advanced Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Graphene Brace System Purifier Stealth Drone Bay (2/2) > --- WEAPON (2) ------- Molecular Scythe > --- INVENTORY (5) ---- Light Quantum Reactor Nuclear Pulse Array Point Singularity Launcher Molecular Scythe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector Medium Storage Unit Zionite Biocell Structural Scanner Advanced Target Analyzer Experimental Reaction Control System Experimental Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Advanced Point Defense System > --- WEAPON ----------- Quantum Rifle Zionite Laser-H > --- INVENTORY -------- Zionite Light DM Reactor Zionite Laser-M Zionite Laser-M Gamma Bomb Array Lance [Rating: 175] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Field Propulsion Drive Treads Armored Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Zionite Biocell Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . 2 . . . . 2 2 . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 Propulsion 7 | . . 1 1 . 1 . . 1 . . . . . 1 . . 1 1 Utility 9 | . . 1 1 . 1 . . . . . . . 2 1 . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 213 | 5 1 17 8 13 9 2 1 3 1 2 1 3 16 8 19 11 41 52 Power 21 | 1 . 2 1 2 1 . . . . . . 1 2 . 2 . 4 5 Engine 9 | 1 . 2 . 2 1 . . . . . . . 1 . . . 1 1 Core 3 | . . . 1 . . . . . . . . 1 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . 2 . 3 4 Propulsion 71 | 2 . 5 2 3 1 1 1 1 . . . . 6 1 11 2 13 22 Treads 4 | . . . . . . . . . . . . . . . . . 4 . Leg 17 | . . . . . . . . . . . . . . . 7 1 8 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . Flight 47 | . . 5 2 3 1 1 1 1 . . . . 6 1 3 1 1 21 Utility 80 | . 1 5 3 3 5 . . 1 . 1 1 1 5 5 4 5 18 22 Device 42 | . . 2 . 1 . . . . . 1 . 1 3 2 2 5 11 14 Storage 3 | . . . . . . . . . . . . . . . . . 3 . Processor 6 | . 1 . 1 . 1 . . . . . 1 . 1 . . . 1 . Hackware 5 | . . 2 2 . 1 . . . . . . . . . . . . . Protection 24 | . . 1 . 2 3 . . 1 . . . . 1 3 2 . 3 8 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . 5 2 5 2 1 . 1 1 1 . 1 3 2 2 4 6 3 Energy Gun 16 | 1 . 1 . 1 1 . . . 1 1 . 1 1 1 2 1 4 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 6 | 1 . 3 . 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . . . Launcher 6 | . . 1 . . 1 . . 1 . . . . . . . 2 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 4 | . . . . . . . . . . . . . 2 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 2 . . . . . . . . 1 1 . . 10 4 Parts Lost 104 | . . 4 1 13 . . . 1 . 2 . 1 2 . 18 12 28 22 Power 10 | . . 1 . . . . . . . . . . . . 3 1 3 2 Propulsion 40 | . . 1 . 5 . . . . . . . 1 . . 8 5 9 11 Utility 36 | . . 1 1 5 . . . . . 1 . . 1 . 6 4 11 6 Weapon 18 | . . 1 . 3 . . . 1 . 1 . . 1 . 1 2 5 3 Highest Loss Streak 17 | . . 4 1 6 . . . 1 . 2 . 1 2 . 9 10 7 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 4 | . 2 4 4 4 3 5 5 4 5 4 4 4 4 3 4 3 5 3 Power . | . 1 1 1 1 1 1 1 . . . . . . 1 . . . . Propulsion 1 | . . 1 1 1 . . 1 1 1 1 1 . 1 . 1 1 1 1 Utility 1 | . . 2 . . . 1 2 3 4 3 3 3 1 1 . . . . Weapon 1 | . 1 . . . 1 2 . . . . . 1 1 1 . . 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 1 1 3 1 . 2 . . . . . 1 1 . . . 5 Power 4 | . . . . 3 . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . . . 1 1 . . . . Weapon 7 | . . 1 1 . . . 2 . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 82 91 97 92 72 91 100 97 94 92 93 96 97 99 91 44 58 64 Engine 4 | . 14 9 2 7 7 7 7 12 13 6 6 6 4 5 2 . . . Core 1 | . . . 6 . . . . . . . . 4 5 5 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 1 5 2 Leg 3 | . . . . . . . . . . . . . . . 12 3 11 . Flight 26 | . . 27 36 33 27 31 38 37 40 40 40 38 35 36 18 12 . 22 Device 10 | . . 1 . 2 . . . . . 1 6 8 21 21 19 12 19 13 Processor 7 | . 11 11 9 8 3 7 7 6 6 6 9 13 12 10 10 7 2 3 Hackware 4 | . . 14 15 15 13 15 15 13 13 10 2 . . . . . . . Protection 8 | . . 2 9 6 12 15 15 13 13 13 13 10 4 9 8 . 1 14 Energy Gun 4 | . 14 6 . . 5 . . . 1 8 13 13 6 5 4 . 5 . Ballistic Gun 1 | . 14 14 5 4 . . . . . . . . . . . . . . Launcher 1 | . . . 9 1 . 7 7 6 6 3 . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . 3 5 5 1 . . Peak Build Rating 175 | 5 6 23 31 34 37 39 40 46 49 49 49 57 88 103 113 95 175 152 Average Rating 71 | 4 5 18 29 29 28 35 39 44 44 46 48 53 81 99 100 62 112 103 On Entrance 38 | . 5 6 23 31 14 33 39 40 44 49 48 49 57 86 103 59 . 37 Naked Turns 127 | . . . . . . . . . . . . . . . . 34 93 . Heaviest Build 67 | 6 6 15 15 19 19 20 20 28 31 31 21 27 38 45 64 40 67 56 Greatest Support 160 | 26 26 26 20 20 20 26 27 32 32 32 27 31 42 49 160 78 156 108 Greatest Overweight (x) 14 | . . 1 . . 1 . . . . 7 . . . . 14 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 6 Most Carried 10 | 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 9 Average Carried 4 | 1 2 4 4 4 4 4 4 4 5 4 4 4 4 4 4 3 5 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 2 4 5 4 2 5 5 5 5 5 4 5 4 5 5 5 1 10 5 Class Distribution -------------------- 23% | Hacker-Sprinter 12% | Ninja 10% | Sprinter 10% | Messiah-Mutant 9% | Mutant 6% | Scout 5% | Scavenger-Sprinter 5% | Commander-Ninja 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -4/Factory Commander-Ninja | -4/Extension Mutant | -3/Research Messiah-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Matter Collected 3257 | 250 12 181 28 756 63 150 38 30 95 34 . 50 70 48 427 . 564 461 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2785 | . 43 196 39 532 63 65 . . . 163 . . 148 . 76 . 1095 365 Parts 147 | . 1 15 3 37 4 . . . . 4 . . 5 . 3 . 57 18 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 2 . . . 8 . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 54 | . 1 8 2 14 1 . . . 1 4 . . 2 . 1 . 16 4 Guns 32 | . 1 8 1 2 1 . . . . 2 . . 1 . 1 . 15 . Cannons 11 | . . . . 7 . . . . . . . . . . . . . 4 AOE 6 | . . . 1 4 . . . . 1 . . . . . . . . . Classes Destroyed 17 | . 1 2 3 3 . . . . 1 1 . . 1 . 1 . 2 2 Worker 7 | . . . 1 3 . . . . . . . . . . . . 3 . Builder 3 | . . . . 1 . . . . . . . . . . . . 1 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . . . . 2 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . 1 1 . . . . . . . . . . . . . 1 Swarmer 12 | . . 6 . . . . . . . 2 . . . . . . . 4 Cutter 2 | . . . 2 . . . . . . . . . . . . . . . Grunt 19 | . 1 1 . 10 . . . . . 1 . . 1 . . . 5 . Sentry 6 | . . 1 . 4 1 . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . 4 . Programmer 7 | . . . . . . . . . . . . . . . . . 7 . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 1 7 3 7 1 . . . 1 3 . . 1 . 1 . 4 3 Combat Bots Only 7 | . 1 7 2 4 1 . . . 1 3 . . 1 . 1 . 2 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 . . . 1 1 . . 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Hostile Shots Fired 1503 | . 1 75 12 98 29 . 8 4 2 40 . 16 19 4 191 130 586 288 Missed 647 | . . 23 4 35 15 . 4 1 1 20 . 5 10 4 82 68 237 138 Hits 856 | . 1 52 8 63 14 . 4 3 1 20 . 11 9 . 109 62 349 150 Melee 35 | . . . 2 . . . 4 . 1 2 . . . . 1 23 . 2 Projectile 821 | . 1 52 6 63 14 . . 3 . 18 . 11 9 . 108 39 349 148 AOE 6 | . . . 2 . . . . . . . . . . . 1 3 . . Critical Strikes 48 | . . . 1 4 . . . . . . . . . . 7 12 16 8 Actively Blocked 18 | . . . . 1 . . . . . . . . . . 6 8 1 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . Damage Taken 19272 | . 12 491 259 1332 95 . 80 44 121 271 . 193 300 . 2800 1507 8351 3416 Core 3856 | . . 180 32 236 17 . 38 . 54 48 . . 73 . 370 597 1217 994 Absorbed by Shields 134 | . . . . . . . . . . . . . . . . . 134 . Reduced by Siege Mode 333 | . . . . . . . . . . . . . . . . . 333 . Redirected to Shielding 486 | . . . 33 81 4 . . . . 13 . 30 . . . . 165 160 Regen/Repaired (Parts) 70 | . . 16 2 . 19 . . 33 . . . . . . . . . . Core Remaining (%) 68 | 100 100 55 . 51 . . 92 . . . . 88 92 . 67 54 16 37 Volleys Fired 292 | . 2 21 4 64 4 2 8 3 5 26 . 7 23 3 39 1 73 7 Largest 2 | . 2 2 2 2 1 1 1 1 1 1 . 2 2 1 1 1 2 1 Hottest 174 | . 60 70 53 74 80 39 39 20 39 75 . 156 156 88 88 80 174 120 Shots Fired 425 | . 4 40 7 104 4 2 8 3 5 26 . 10 27 3 39 1 135 7 Gun 311 | . 4 40 4 20 4 . . . . 25 . 10 27 3 39 . 135 . Cannon 77 | . . . . 71 . . . . . . . . . . . . . 6 Launcher 27 | . . . 3 13 . 1 2 . 5 1 . . . . . 1 . 1 Special 10 | . . . . . . 1 6 3 . . . . . . . . . . Kinetic 117 | . 2 21 4 90 . . . . . . . . . . . . . . Thermal 279 | . . 19 . 1 4 1 6 3 . 25 . 10 27 3 39 . 135 6 Explosive 25 | . . . 3 13 . 1 2 . 5 1 . . . . . . . . Electromagnetic 4 | . 2 . . . . . . . . . . . . . . 1 . 1 Robot Hit Streak 18 | . 1 4 3 13 14 15 18 2 . 8 . 1 10 2 4 . 18 3 Robot Miss Streak 9 | . 1 6 2 3 . . 2 1 4 5 . 3 3 1 9 . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 269 | . 2 21 4 64 4 1 4 2 . 19 . 3 20 2 16 . 99 8 Core Hits 137 | . 1 11 6 41 5 1 3 . 3 6 . . 5 . 9 4 37 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . 1 . . . Critical Strikes 11 | . . . . 4 . . . . . 4 . 1 . . 2 . . . Burn 5 | . . . . . . . . . . 4 . 1 . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 2 . . . Blast 3 | . . . . 3 . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . Melee Attacks 77 | . . . . 15 . . . . . . . . 5 14 18 . 1 24 Impact 15 | . . . . 15 . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . 24 Piercing 38 | . . . . . . . . . . . . . 5 14 18 . 1 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 9778 | . 31 223 191 2173 118 23 147 26 232 423 . 85 479 54 645 59 4292 577 Guns 6230 | . 31 223 14 241 118 . . . . 423 . 85 479 54 633 . 3929 . Cannons 1235 | . . . . 1063 . . . . . . . . . . . . . 172 Explosions 1637 | . . . 177 813 . 12 93 . 232 . . . . . . 59 251 . Melee 461 | . . . . 56 . . . . . . . . . . . . . 405 Ramming 124 | . . . . . . . . . . . . . . . 12 . 112 . Kinetic 1428 | . . 110 14 1304 . . . . . . . . . . . . . . Thermal 6097 | . . 113 . . 118 11 54 26 . 423 . 85 479 54 633 . 3929 172 Explosive 1578 | . . . 177 813 . 12 93 . 232 . . . . . . . 251 . Electromagnetic 90 | . 31 . . . . . . . . . . . . . . 59 . . Impact 56 | . . . . 56 . . . . . . . . . . . . . . Slashing 405 | . . . . . . . . . . . . . . . . . . 405 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . 4 20 . . . . . . . . . . 1 4 34 1 Average Corruption 5 | . . . 4 5 . . . . . . . . . . 1 2 10 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 46 | . . . 1 12 . . . . . . . . . . 3 2 28 . Message Errors 8 | . . . 1 1 . . . . . . . . . . 1 1 4 . Matter Fused 15 | . . . . 5 . . . . . . . . . . . . 10 . Heat Flow Errors 5 | . . . . 1 . . . . . . . . . . . 1 3 . Energy Discharges 3 | . . . . 1 . . . . . . . . . . 1 . 1 . Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . Misfires 2 | . . . . 1 . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . 1 . 3 . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 341 | . . . 16 64 . . . . 10 4 . . . . . . . 247 Projectiles 5 | . . . . 5 . . . . . . . . . . . . . . Explosions 59 | . . . 16 29 . . . . 10 4 . . . . . . . . Melee 277 | . . . . 30 . . . . . . . . . . . . . 247 Knockbacks 15 | . . . . 14 . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 13 | . . . . 13 . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 476 | . . . 84 33 . . . . 101 27 . . . . . 5 99 127 Shots 11 | . . . 2 1 . . . . 2 1 . . . . . 1 1 3 Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 14 | . . . . . . . . . . . . . . . 2 . 11 1 Kicked 12 | . . . . . . . . . . . . . . . 2 . 9 1 Crushed 1 | . . . . . . . . . . . . . . . . . 1 . Highest Temperature 305 | . 20 180 18 138 144 . . 258 305 232 . 272 238 102 284 91 199 168 Average Temperature 85 | . 15 91 7 36 78 . . 112 100 103 . 72 114 30 88 37 65 60 Received Heat Transfer 1726 | . 6 66 18 468 24 . . . . 24 . . 9 . 393 110 572 36 Effects 3 | . . . . . . . . . 2 . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 4 . Total Turns 102 | . . . . . . . . . . . . . . . . . 102 . Longest Duration 48 | . . . . . . . . . . . . . . . . . 48 . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 2 . . 1 . . . 1 . Combat Hostiles 4 | . . . . . . . . . . 2 . . 1 . . . 1 . Parts Melted 20 | . . 1 . . 1 . . . . 6 . . 5 . . . 7 . Heat Transferred 8278 | . . 333 . . 275 37 185 74 . 1350 . 274 829 74 851 . 3848 148 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Maximum Alert Level 4 | . . . . 2 1 . . . . . . . . 3 2 . 2 4 Low Security (%) 40 | 100 100 100 100 10 1 . . 100 . . . . 100 79 9 100 27 . Level 1 26 | . . . . 73 98 . . . . . . . . 11 37 . 25 14 Level 2 27 | . . . . 16 . . . . . . . . . 9 53 . 46 44 Level 3 5 | . . . . . . . . . . . . . . . . . . 40 Level 4 . | . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1125 | . 30 110 142 516 273 . . 77 . . . . 127 697 607 117 661 1125 Initial 331 | . . 8 27 . 234 . . 40 . . . . 32 16 331 102 56 279 Average 293 | . 2 46 52 316 240 . . 32 . . . . 43 92 419 57 355 653 Influence Increases 7306 | . 34 220 175 910 191 45 75 82 . 169 . 229 363 837 874 270 1284 1548 Destroy 0b10 Robot/C 2240 | . 20 160 40 280 20 20 . 20 . 120 . 120 100 260 380 . 440 260 Destroy 0b10 Robot/NC 150 | . . . 10 40 . 5 . . . . . 10 . 35 10 . 20 20 Destroy Leader 446 | . 10 30 12 76 10 10 . . . 10 . 10 20 64 42 . 100 52 Allied During Kill 750 | . . . . 6 . 10 . 3 . 9 . 89 41 126 359 . 40 67 Successful Hack 172 | . 4 30 8 34 26 . . 44 . . . . 12 7 7 . . . Select Force Hacks 30 | . . . . . . . . . . . . . 30 . . . . . Disable Machine 255 | . . . . 150 . . . . . . . . . 30 . . 45 30 Destroy Structure 938 | . . . 30 99 . . . . . . . . 10 270 16 . 294 219 Partial Spotted 285 | . . . 15 45 60 . . 15 . . . . 30 15 . 30 15 60 Lose Combat Pursuer 2040 | . . . 60 180 75 . 75 . . 30 . . 120 30 60 240 330 840 Influence Decreases 6187 | . 14 173 242 394 472 228 62 147 . 123 46 176 381 195 1356 365 918 895 Entered New Map 1214 | . . 12 40 . 282 88 11 25 . . 46 . 21 19 346 93 44 187 Time Decay 2889 | . 14 118 50 214 180 140 51 122 . 103 . 146 243 136 490 80 434 368 Lost Part 1004 | . . 40 10 130 . . . . . . . 10 17 . 180 117 280 220 Lost Ally 935 | . . . . 50 10 . . . . 20 . 20 100 40 340 75 160 120 Purge Threat 145 | . . 3 142 . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 6 2 . . . . . . . 3 9 3 3 6 17 Investigation 10 | . 1 . 1 1 . . . . . . . . 1 2 1 . 1 2 Extermination 11 | . . . . . 1 . . . . . . . 1 1 . 1 3 4 Reinforcement 16 | . 1 . 1 1 1 . . . . . . . 1 2 1 2 2 4 Assault 6 | . . . . 2 . . . . . . . . . 2 1 . . 1 Garrison 10 | . . . . 2 . . . . . . . . . 2 . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 1 1 . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Distress Signals 16 | . . . . 2 1 . . 1 . . . . 1 2 1 . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 2 11 9 34 12 1 7 5 1 8 . 6 13 10 28 25 56 78 Peak Tracking Total 17 | . 2 8 7 11 5 1 5 4 1 5 . 5 7 7 7 15 9 17 Tactical Retreats 50 | . . . 2 5 2 . 1 . . 1 . . 3 2 2 4 10 18 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Traps Triggered 7 | . 1 . . 2 1 . . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Machines Disabled 20 | . . . . 10 . . 2 . . 1 . . . 2 . . 3 2 Max in Single Turn 3 | . . . . 3 . . 2 . . 1 . . . . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 3 . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Machines Accessed 55 | . 3 8 6 11 7 3 . 4 . . . . 4 5 1 . 1 2 Terminals 33 | . 3 7 3 10 4 . . 3 . . . . . . 1 . 1 1 Fabricators 5 | . . . . . 2 . . . . . . . 2 1 . . . . Repair Stations 5 | . . 1 1 . 1 . . 1 . . . . 1 . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 1 . . . . . . . . . 4 . . . 1 Total Hacks 174 | . 9 43 15 49 15 9 . 14 . . . . 8 7 1 . 1 3 Successful 91 | . 3 25 8 25 7 9 . 8 . . . . 2 3 1 . . . Failed 83 | . 6 18 7 24 8 . . 6 . . . . 6 4 . . 1 3 Catastrophic 14 | . . 2 2 4 1 . . 1 . . . . 1 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 212 | . 9 39 15 43 13 . . 5 . . . . 20 18 8 4 7 31 Terminals 121 | . 9 39 10 42 10 . . 7 . . . . . . 1 . 1 2 Fabricators 10 | . . . . . 3 . . . . . . . 5 2 . . . . Repair Stations 16 | . . 4 1 . 2 . . 7 . . . . 2 . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 2 7 . . . . . . . . . 5 . . . 1 Terminal Hacks 33 | . . 11 2 8 . 9 . 2 . . . . . . 1 . . . Record 7 | . . . . . . 7 . . . . . . . . . . . . Open Door 7 | . . . . 4 . 2 . . . . . . . . 1 . . . Level Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . 2 . . 2 . . 5 . . . . 1 . . . . . Scan Component 6 | . . 1 . . 1 . . 3 . . . . 1 . . . . . Repair 4 | . . 1 . . 1 . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . . . 2 . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 3 12 6 16 3 . . 1 . . . . 1 . . . . . Terminals 35 | . 3 11 3 14 3 . . 1 . . . . . . . . . . Track 6 | . . 3 . 3 . . . . . . . . . . . . . . Assimilate 4 | . . . . 3 1 . . . . . . . . . . . . . Botnet 22 | . 3 7 3 6 2 . . 1 . . . . . . . . . . Operators 3 | . . 1 . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 2 . . . . . . . . . . . . . . Reprogram 2 | . . . 1 1 . . . . . . . . . . . . . . Watchers 2 | . . . 1 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 8 3 9 4 . . 4 . . . . 3 3 1 . 1 2 Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 4 4 . . . 3 Robots Built 4 | . . . . . 4 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 321 | . . . . . 134 . . . . . . . . 187 . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . 1 . . 2 . . . . . . . . . . Time 178 | . . 38 . . 51 . . 89 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . 4 . . . . 11 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Total Allies 56 | . . . . 3 5 . . . . 4 4 . 3 4 16 4 8 5 Largest Group 16 | . . . . 3 4 4 4 3 . 4 7 7 8 4 16 4 3 3 Highest-Rated Group 748 | . . . . 38 48 48 48 36 . 116 238 238 259 200 748 156 345 390 Highest-Rated Ally 146 | . . . . 18 26 12 12 12 . 29 40 40 40 50 81 39 115 146 Zionite Dispatches 12 | . . . . . . . . . . . . . 1 2 1 2 3 3 Heavy 2 | . . . . . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . 1 . . Fire 3 | . . . . . . . . . . . . . 1 . . 1 1 . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . Demo 3 | . . . . . . . . . . . . . . 2 . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 10 | . . . . . . . . . . . . . 4 . . . . 6 FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . . AID 2 | . . . . . . . . . . . . . 2 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . 4 RETURN 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 342 | . . . . 3 3 6 47 10 . 13 . 26 25 55 104 3 32 15 Total Damage 10628 | . . . . 63 30 99 448 123 . 210 . 389 252 2766 3109 44 2048 1047 Kills 74 | . . . . . . 1 3 1 . 3 . 8 3 20 20 . 6 9 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . 1 . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Active Infowar (turns) 6240 | . . 1 . . 171 285 159 270 265 436 652 346 601 522 1289 140 671 432 Optics 5136 | . . . . . 171 285 159 270 265 436 652 346 601 522 1289 140 . . Sensors 3460 | . . . . . . . . . . 145 652 346 601 522 1124 . . 70 Structural 991 | . . . . . . . . . . . . . . . . . 671 320 Triangulation 2171 | . . . . . . . . . . . . . 411 521 1150 . . 89 Cloaking 30 | . . . . . . . . . . . . . . . . 30 . . ECM 43 | . . 1 . . . . . . . . . . . . . . . 42 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 2 1 . . 1 2 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . 2 . 4 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 15 | . . . . . . . . . . . . . 4 3 1 . . 7 Branch Access 2 | . . . . . . . . . . . . . . 1 . . . 1 Emergency Access 3 | . . . . . . . . . . . . . 1 1 . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 3 | . . . . . . . . . . . . . 1 1 . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . 1 . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Turns Passed 8362 | 48 105 309 147 455 371 285 159 270 280 436 652 346 601 522 1289 178 1067 842 Spaces Moved 14832 | 44 107 565 465 516 924 939 450 616 858 918 876 867 1451 1183 1060 307 712 1974 Core 389 | 2 . . . . . . . . . 1 . . . . 3 70 266 47 Treads 76 | . . . . . . . . . . . . . . . . . 76 . Legs 882 | . . . . . . . . . . . . . . . 446 19 370 47 Wheels 164 | 42 107 15 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13321 | . . 550 465 516 924 939 450 616 858 917 876 867 1451 1183 611 218 . 1880 Fastest Speed 7 | 50 90 29 26 27 29 27 27 23 23 23 26 22 22 27 27 32 50 7 Average Speed 35 | 87 90 30 26 28 30 28 27 23 23 26 26 24 29 27 72 45 100 29 Slowest Speed 750 | 90 90 125 27 34 108 29 27 23 23 400 26 26 30 27 750 190 260 200 Overloaded Moves 90 | . . . . . . . . . . . . . . . . . . 90 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . 3 6 7 5 3 . 5 4 2 . . 14 6 3 . . 5 Potential Cave-ins 7 | . . . . 4 . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 32 47 37 70 30 96 59 20 89 84 90 96 36 31 71 15 19 53 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 . 1 . . . . . Known Exits Taken 10 | . 1 1 1 1 . . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . . . . 1 1 1 1 1 1 . . . . . . 1 . Scrap Searched 19 | . . . . . . 9 1 . 2 2 3 2 . . . . . . Spaces Dug 45 | . . . . 11 . . . . . . . . 5 14 . . 1 14 Terrain Destroyed 413 | . . . 34 118 . 13 23 . 62 24 . . 5 14 . . 49 71 Melee 43 | . . . . 9 . . . . . . . . 5 14 . . 1 14 Projectile 23 | . . . . 11 . . . . . . . . . . . . 10 2 AOE 347 | . . . 34 98 . 13 23 . 62 24 . . . . . . 38 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Fac Ext Res Res Acc Total 17285 | 50 111 656 474 687 1003 946 472 730 930 1083 1298 986 1579 1354 1500 344 905 2177 Wait 1582 | . . 43 . 60 43 5 10 106 71 124 420 108 83 138 238 5 43 85 Move 14693 | 43 106 558 452 503 913 932 449 605 851 914 875 866 1424 1170 1053 306 711 1962 Hop 56 | . . 3 6 5 5 3 . 5 2 1 . . 12 6 3 . . 5 Pick Up 68 | 2 2 6 2 8 5 1 2 2 . . 2 . 3 3 7 3 9 11 Fast Attach 125 | 5 1 7 1 5 7 1 . 2 1 1 . 1 2 . 10 9 36 36 Attach 58 | . . 1 3 8 1 1 . 2 . 1 . 1 3 2 7 8 4 16 Detach 17 | . . . . 3 1 . . . . . . . 1 . . 4 4 4 Swap 90 | . . 11 5 8 2 . 1 2 . . 1 2 14 10 10 3 8 13 Drop 81 | . . 6 1 8 4 . 2 2 . . . 1 9 8 14 5 5 16 Fire 292 | . 2 21 4 64 4 2 8 3 5 26 . 7 23 3 39 1 73 7 Melee 73 | . . . . 15 . . . . . . . . 5 14 18 . 1 20 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick 12 | . . . . . . . . . . . . . . . 2 . 9 1 Crush 1 | . . . . . . . . . . . . . . . . . 1 . Escape Stasis 55 | . . . . . 18 . . . . . . . . . 36 . . 1 Rewire 79 | . . . . . . . . . . 16 . . . . 63 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . 1 . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 6 exits: Res / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 10) 115 | -10/Materials | Identified exit to Mines 132 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Identified exit to Materials 154 | -10/Materials | Entered another Materials area 154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 344 | -9/Materials | Lost 4 parts (1p1n1u1w) 366 | -9/Materials | Destroyed 7 combat bots 395 | -9/Materials | Repaired Cesium-ion Thruster 421 | -9/Materials | Identified exit to Materials 421 | -9/Materials | Identified exit to Mines 463 | -9/Materials | Entered another Materials area 463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 502 | -8/Materials | Identified exit to Storage 610 | -8/Materials | Entered Storage 876 | -8/Storage | Garrison activated, responded to threat 979 | -8/Storage | Identified exit to Factory 1010 | -8/Storage | First assault squad dispatched 1059 | -8/Storage | Crushed by falling debris 1059 | -8/Storage | System corruption reached 10% 1065 | -8/Storage | Entered Factory 1065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -7/Factory | Lost 6 parts (2n2u2w) 1376 | -7/Factory | Repaired Imp. Flight Unit 1407 | -7/Factory | Fabricated S-27 Virus? 1426 | -7/Factory | Discovered new exit (range 10) 1436 | -7/Factory | Entered Lower Caves 1436 | -7/Lower Caves | Accompanied by 4 allies 1508 | -7/Lower Caves | Entered an active Warlord outpost 1511 | -7/Lower Caves | Learned location of 1 exit from Research 1511 | -7/Lower Caves | Learned Armory emergency access door positions 1511 | -7/Lower Caves | Learned Research garrison access intel 1511 | -7/Lower Caves | Learned Extension garrison access intel 1524 | -7/Lower Caves | Discovered new exit (range 11) 1615 | -7/Lower Caves | Encountered a Warlord checkpoint 1620 | -7/Lower Caves | Learned Factory stockpile data 1653 | -7/Lower Caves | Build established: Hacker-Sprinter 1721 | -7/Lower Caves | Entered another Lower Caves area 1721 | -7/Lower Caves | Accompanied by 4 allies 1729 | -7/Lower Caves | Discovered new exit (range 5) 1772 | -7/Lower Caves | Encountered a Warlord checkpoint 1797 | -7/Lower Caves | Learned Factory security intel 1880 | -7/Lower Caves | Entered Factory 1880 | -6/Factory | Accompanied by 3 allies 1880 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2007 | -6/Factory | Repaired Cesium-ion Thruster 2060 | -6/Factory | Repaired Imp. Flight Unit 2112 | -6/Factory | Discovered new exit (range 18) 2140 | -6/Factory | P-60 Hacker assimilated allied Virus 4a 2150 | -6/Factory | Entered Lower Caves 2253 | -6/Lower Caves | Encountered a Warlord checkpoint 2279 | -6/Lower Caves | Spotted B-75 Beast 2412 | -6/Lower Caves | Discovered new exit (range 6) 2430 | -6/Lower Caves | Entered another Lower Caves area 2446 | -6/Lower Caves | Learned location of Zion (-6) 2506 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2567 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2611 | -6/Lower Caves | Encountered a Warlord checkpoint 2624 | -6/Lower Caves | Discovered new exit (range 16) 2701 | -6/Lower Caves | Discovered new exit (range 11) 2866 | -6/Lower Caves | Entered Zion 2866 | -6/Zion | Accompanied by 3 allies 2876 | -6/Zion | Given the Hacking Drone Bay 2876 | -6/Zion | Found Prototype Device 2893 | -6/Zion | Discovered new exit (range 14) 2934 | -6/Zion | Learned Factory non-interactive machine intel 2941 | -6/Zion | Received a hallucinogenic algorithm 3019 | -6/Zion | Build established: Sprinter 3170 | -6/Zion | Learned location of Quarantine (-2) 3175 | -6/Zion | Found CR-A16's Pointy Stick 3205 | -6/Zion | Learned Factory security intel 3252 | -6/Zion | Met Imprinter 3256 | -6/Zion | Imprinted 3258 | -6/Zion | Declared Zion's savior 3301 | -6/Zion | Identified exit to Proximity Caves 3479 | -6/Zion | Build established: Scout 3518 | -6/Zion | Entered Proximity Caves 3518 | -5/Proximity Caves | Accompanied by 7 allies 3533 | -5/Proximity Caves | Learned Factory security intel 3712 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3775 | -5/Proximity Caves | Discovered new exit (range 17) 3779 | -5/Proximity Caves | Identified exit to Factory 3864 | -5/Proximity Caves | Entered Factory 3864 | -5/Factory | Accompanied by 6 allies 3864 | -5/Factory | Evolved 2 slots: Utility x2 3865 | -5/Factory | Identified exit to Upper Caves 3867 | -5/Factory | Loaded intel: 238 non-interactive machine locations 3993 | -5/Factory | Zion Fire squad teleported in 4193 | -5/Factory | Lost 4 allies 4233 | -5/Factory | Retrieved Zion intel report: Trap Installations 4256 | -5/Factory | Retrieved Zion intel report: Emergency Access 4336 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 4337 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 4388 | -5/Factory | Build established: Ninja 4459 | -5/Factory | Discovered new exit (range 15) 4465 | -5/Factory | Identified exit to Factory 4465 | -5/Factory | Entered another Factory area 4465 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4466 | -4/Factory | Identified exit to Research 4678 | -4/Factory | Discovered new exit (range 4) 4678 | -4/Factory | Identified exit to Upper Caves 4682 | -4/Factory | Retrieved Zion intel report: Branch Access 4682 | -4/Factory | Identified exit to Extension 4682 | -4/Factory | Identified exit to Armory 4692 | -4/Factory | Retrieved Zion intel report: Emergency Access 4694 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 4695 | -4/Factory | Zion Demo squad teleported in 4799 | -4/Factory | Zion Demo squad teleported in 4987 | -4/Factory | Entered Extension 4987 | -4/Extension | Accompanied by 1 ally 5032 | -4/Extension | Zion Hacker squad teleported in 5035 | -4/Extension | Rescued a captive Derelict 5035 | -4/Extension | Rescued a captive Derelict 5164 | -4/Extension | Retrieved Zion intel report: Active Terminals 5358 | -4/Extension | Spotted B-86 Titan 5487 | -4/Extension | First assault squad dispatched 5514 | -4/Extension | Build established: Commander-Ninja 5663 | -4/Extension | Lost 3 allies 5668 | -4/Extension | Lost 7 parts (2p4n1u) 5808 | -4/Extension | Spotted B-86 Titan 5841 | -4/Extension | Lost 10 allies 6082 | -4/Extension | Build established: Scavenger-Assassin 6202 | -4/Extension | Lost 9 parts (1p3n5u) 6248 | -4/Extension | Discovered new exit (range 19) 6249 | -4/Extension | Discovered exit to Research (range 19) 6271 | -4/Extension | Identified exit to Cetus 6276 | -4/Extension | Entered Research 6276 | -3/Research | Evolved 2 slots: Utility x2 6277 | -3/Research | Identified exit to Research 6278 | -3/Research | Loaded intel: 2 garrison access locations 6289 | -3/Research | Zion Recon squad teleported in 6299 | -3/Research | Found Gamma Bomb Array 6311 | -3/Research | Found Gamma Bomb Array 6343 | -3/Research | Spotted B-86 Titan 6416 | -3/Research | Released all parts (7) 6424 | -3/Research | Zion Fire squad teleported in 6440 | -3/Research | Lost 10 parts (1p4n4u1w) 6454 | -3/Research | Entered another Research area 6454 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6461 | -2/Research | Build established: Mutant 6557 | -2/Research | Zion Light squad teleported in 6656 | -2/Research | Found Prototype Protection 6656 | -2/Research | Identified Zio. Weapon Casing 6668 | -2/Research | Lost 3 allies 6914 | -2/Research | Build established: Messiah-Mutant 7013 | -2/Research | Lost 4 parts (2n2u) 7059 | -2/Research | Zion Fire squad teleported in 7062 | -2/Research | Core integrity fell below 50% 7201 | -2/Research | Zion Demo squad teleported in 7211 | -2/Research | Found Prototype Launcher 7303 | -2/Research | Identified Point Singularity Launcher 7348 | -2/Research | Spotted B-90 Cyclops 7369 | -2/Research | System corruption reached 10% 7438 | -2/Research | Lost 7 parts (1p3u3w) 7473 | -2/Research | System corruption reached 30% 7501 | -2/Research | Discovered new exit (range 14) 7503 | -2/Research | Lost 6 parts (1p1n2u2w) 7521 | -2/Research | Core integrity fell below 20% 7521 | -2/Research | Entered Access 7521 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7549 | -1/Access | Lost 5 parts (1p4n) 7559 | -1/Access | Spotted B-99 Colossus 7595 | -1/Access | Energy Cycler disabled 7739 | -1/Access | Zion Heavy squad teleported in 7739 | -1/Access | Core integrity fell below 50% 7754 | -1/Access | Garrison activated, responded to threat 7771 | -1/Access | First assault squad dispatched 7773 | -1/Access | Zion Heavy squad teleported in 7788 | -1/Access | Zion hero teleported in (NK-0LA) 7791 | -1/Access | Lost 17 parts (1p10n4u2w) 7798 | -1/Access | Garrison activated, responded to threat 7866 | -1/Access | Retrieved Zion intel report: Active Terminals 7885 | -1/Access | Spotted B-99 Colossus 7898 | -1/Access | Retrieved Zion intel report: Emergency Access 7919 | -1/Access | Retrieved Zion intel report: Branch Access 7919 | -1/Access | Identified exit to Command 7938 | -1/Access | Spotted B-99 Colossus 7972 | -1/Access | Found Point Singularity Launcher 7973 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 8031 | -1/Access | Build established: Scavenger-Sprinter 8070 | -1/Access | Found Prototype Device 8070 | -1/Access | Identified System Purifier 8073 | -1/Access | Found System Purifier 8111 | -1/Access | Retrieved Zion intel report: Guard Positions 8216 | -1/Access | Spotted B-99 Colossus 8231 | -1/Access | Retrieved Zion intel report: Unaware Schematics 8304 | -1/Access | Retrieved Zion intel report: Unaware Analyses 8355 | -1/Access | Discovered new exit (range 7) 8363 | *** | Escaped! Last Messages --------------- Identified Stealth Drone Bay. [Achievement: Ooh, Shiny!] Dropped Imp. Point Defense System. Stealth Drone released from Stealth Drone Bay. Acquired Imp. Propulsion Shielding. Stealth Drone released from Stealth Drone Bay. Energy Cycler explodes. K-01 Serf collects debris. Ionic Axe destroyed. Knocked back. Connecting with Terminal... Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. The Access Shell folds into the floor. EXIT=FOUND Stealth Drone retrieved by Stealth Drone Bay (no repairs). [Achievement: Epsilon Run] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?## ## # ?????????## # | | ?## ############+####?????????## # | | ?## ####?????????## # | | ### ##?????????+? + " + | | ### ## ??????????## """" # | | # ???????????????"""" # | | ### + ???????????????""""" # | | ###+############# # ???????????????"""" # | | ####### ???????????????????" # | | ##???????????????????????? # | | ! ##?????????????????????? # | | ! ##??????????????????????#####+########## | | ! ##?????????????????????? | | ####"#######????????????????????????? ??? | | #[ ###?????????????????????????# ##???????? | | # ##??????????????????????????# ##???????? | | # " ##??????????????????????????# ##???????? | | # """ ##??????????????????????????# ##???????? | | # """ ##?????????????????#####????# ##???????? | | # " ##????????################### ##???????? | | " ##????????########### ####### ##???????? | | # # ????????"" ##???????? | | # # ?????????" ## | | ######+### ?????????" ########## | | ????" ## ! + | | ????" 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"""T""" ## + | | ???????????????????########### ####### ## #### | | ???????????????????############# ### ## #### | | ?????????????????????#######"""""""""# ########## | | ?????????????????????## "# ########## | | ?????????????????????## ""H ##??????## | | ?????????????????????## "" ##??????## | | ?????????????????????## "" ##??????## | | ?????????????????????## "# ########## | | ?????????????????????## % "# ########## | | ?????????????????????#######"""""""""= | | ?????????????????????## | | ?????????????????????## ######### | | ?????????????????????## ##### #####= ######### | | ?????????????????????## ##### ###########??????? | | ?????????????????????## ????## ################## | | ?????????????????????## ????## ################## | | ????????????????????????????## | | ????????????????????????????## | | ????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 120 Energy Generation 47 Energy Capacity 1480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 1000 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 99 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel P-70 Sage | -5/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel B-74 Champion | -1/Access | Z-intel G-73 Enforcer | -1/Access | Z-intel E-15 Imp | -1/Access | Z-intel Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Cesium-ion Thruster | 36% | -9/Materials Imp. Flight Unit | 52% | -7/Factory Cesium-ion Thruster | 44% | -6/Factory Imp. Flight Unit | 52% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Derelict Escape Epsilon Run Friend Of Zion Heroic Deeds Ooh, Shiny! Challenges ------------ None Game ------ Seed LightVampiricKit Manual? 0 Play Time 03:28:40 Cumulative 35.8 hours Start 2025.09.25 @ 20:41:08 End 2025.09.27 @ 00:38:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6055773-21f9-4053-883e-94b31c82f6b7