Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 12:31:09 Player: skilledspacepolice Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (466) 466 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4541 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 33/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Small Storage Unit Advanced Visual Processing Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Fission Core Hacking Suite Improved System Shield Coil Gun Flak Cannon Remote Datajack Shrapnel Trap Vortex Trap Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Coil Gun Flak Cannon > --- INVENTORY -------- Subdweller Power Source Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Hacking Suite Flak Gun Shrapnel Trap Vortex Trap [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Riot Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 7 | . . . . 6 1 Weapon . | . . . . . . Parts Attached 28 | 6 . 1 10 11 . Power 3 | 1 . . . 2 . Engine 1 | 1 . . . . . Core 1 | . . . . 1 . Reactor 1 | . . . . 1 . Propulsion 8 | 2 . . 5 1 . Treads 2 | 2 . . . . . Leg 6 | . . . 5 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . . 2 6 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 4 | . . . 1 3 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 8 | 2 . 1 3 2 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . 1 8 Power . | . . . . . . Propulsion 4 | . . . . 1 3 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes . | . . . . . . Average Backups 5 | 1 3 4 5 4 6 Power 1 | . 1 1 1 1 1 Propulsion 1 | 1 2 2 2 . . Utility 1 | . . . 1 . 2 Weapon . | . . . . 1 2 Tool/Special . | . . . . . . Unused Backups 10 | . . . 3 4 3 Power 4 | . . . 1 3 . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 85 85 92 88 55 Engine 8 | . 14 14 14 1 . Reactor 1 | . . . . 3 3 Treads 9 | . 28 28 14 . . Leg 15 | . . . 14 23 11 Device 1 | . . . . 5 3 Storage 8 | . 14 14 9 6 5 Processor 10 | . . . 6 19 16 Protection 6 | . . . 4 12 7 Energy Gun 4 | . . 8 7 . . Ballistic Gun 11 | . 28 19 15 6 . Ballistic Cannon 4 | . . . 5 6 3 Peak Build Rating 62 | 6 6 9 25 62 56 Average Rating 28 | 4 6 7 13 57 42 On Entrance 17 | . 6 6 9 25 56 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 11 11 12 22 43 42 Greatest Support 70 | 40 40 40 40 70 50 Greatest Overweight (x) 9 | . . . 1 . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 Most Carried 8 | 5 3 7 8 8 8 Average Carried 6 | 2 3 5 6 6 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 3 7 8 8 8 Scrap Suit Usage (%) 33 | . . . . 90 76 Parts Cannibalized 5 | . . . . 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 605 | 260 . 20 90 235 . Remotely . | . . . . . . Salvage Created 354 | . . 54 . 300 . Parts 21 | . . 2 . 19 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 8 | . . 1 . 7 . Guns 3 | . . 1 . 2 . Cannons 5 | . . . . 5 . Classes Destroyed 8 | . . 1 . 7 . Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Operator 1 | . . . . 1 . Grunt 2 | . . . . 2 . Brawler 1 | . . . . 1 . Sentry 1 | . . . . 1 . Programmer 3 | . . . . 3 . Subdweller 1 | . . 1 . . . Best Kill Streak 4 | . . 1 . 4 . Combat Bots Only 3 | . . 1 . 3 . Max Kills in Single Turn 2 | . . 1 . 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 246 | . . 7 . 82 157 Missed 54 | . . 2 . 26 26 Hits 192 | . . 5 . 56 131 Melee 3 | . . . . 3 . Projectile 189 | . . 5 . 53 131 Critical Strikes 15 | . . . . 10 5 Damage Taken 3146 | . . 99 . 1073 1974 Core 1146 | . . 16 . 116 1014 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 44 | . . . . 34 10 Core Remaining (%) 93 | 100 . . 93 86 . Volleys Fired 38 | . . 5 . 33 . Largest 2 | . . 2 . 2 . Hottest 67 | . . 40 . 67 . Shots Fired 76 | . . 10 . 66 . Gun 43 | . . 10 . 33 . Cannon 33 | . . . . 33 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 76 | . . 10 . 66 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . . 3 . 19 . Robot Miss Streak 4 | . . 2 . 4 . Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 61 | . . 6 . 55 . Core Hits 54 | . . 1 . 53 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1303 | . . 64 . 1239 . Guns 642 | . . 64 . 578 . Cannons 661 | . . . . 661 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1303 | . . 64 . 1239 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 17 | . . . . 17 . Impact . | . . . . . . Kinetic 17 | . . . . 17 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 65 | . . . . 65 . Average Temperature 16 | . . . . 16 . Received Heat Transfer 441 | . . . . 441 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 72 | . . . . 72 25 Initial 25 | . . . . . 25 Average 8 | . . . . 11 2 Influence Increases 301 | . . . . 301 . Destroy 0b10 Robot/C 140 | . . . . 140 . Destroy 0b10 Robot/NC 15 | . . . . 15 . Destroy Leader 42 | . . . . 42 . Successful Hack 28 | . . . . 28 . Destroy Structure 1 | . . . . 1 . Lose Combat Pursuer 75 | . . . . 75 . Influence Decreases 301 | . . . . 248 53 Entered New Map 28 | . . . . . 28 Time Decay 263 | . . . . 238 25 Lost Part 10 | . . . . 10 . Squads Dispatched 4 | . . . . 3 1 Investigation . | . . . . . . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 20 | . . 1 . 15 4 Peak Tracking Total 3 | . . 1 . 3 2 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 1 2 2 2 Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 9 | . . . 3 4 2 Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 32 | . . . 9 21 2 Successful 23 | . . . 9 13 1 Failed 8 | . . . . 7 1 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual 1 | . . . . 1 . Terminals 13 | . . . . 13 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 4 1 Scanalyzers 5 | . . . . 4 1 Garrison Access . | . . . . . . Terminal Hacks 19 | . . . 9 10 . Record 15 | . . . 8 7 . Prototype ID Bank 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . . 1 Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 6 | . . . . 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 15 | . . . . 15 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 1657 | . . . . 1293 364 Optics 1657 | . . . . 1293 364 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 4439 | 60 31 306 2349 1329 364 Spaces Moved 3003 | 38 14 176 1639 961 175 Core 19 | 16 . . . . 3 Treads 939 | 22 14 176 727 . . Legs 2045 | . . . 912 961 172 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 100 Average Speed 134 | 113 160 160 141 120 122 Slowest Speed 500 | 160 160 160 190 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 3 15 84 25 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 8 | . . . 8 . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 3340 | 54 23 192 1672 1074 325 Wait 208 | 3 10 5 . 41 149 Move 2998 | 37 13 175 1638 960 175 Hop . | . . . . . . Pick Up 38 | 8 . 5 10 15 . Fast Attach 6 | 1 . . 2 3 . Attach 18 | 5 . . 4 9 . Detach . | . . . . . . Swap 10 | . . 1 7 2 . Drop 24 | . . 1 11 11 1 Fire 38 | . . 5 . 33 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Met a group of wandering Federalists 63 | -10/Materials | Discovered new exit (range 12) 92 | -10/Materials | Entered Subcaves 92 | -10/Subcaves | Accompanied by 1 ally 93 | -10/Subcaves | Continued accompanying wandering Federalists (2) 298 | -10/Subcaves | Discovered new exit (range 10) 312 | -10/Subcaves | Build established: Mutant 314 | -10/Subcaves | Learned Materials stockpile data 351 | -10/Subcaves | Discovered new exit (range 10) 382 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 398 | -10/Subcaves | Entered Scraptown 626 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 773 | -8/Scraptown | Visited Shadow of the Wyrm 790 | -8/Scraptown | Visited Spacefarers 882 | -8/Scraptown | Visited Bundlers 893 | -8/Scraptown | Visited Symbiants 1088 | -8/Scraptown | Visited Red Mages 1114 | -8/Scraptown | Visited TADAMA 1181 | -8/Scraptown | Visited Cyclists 1283 | -8/Scraptown | Discovered new exit (range 9) 1382 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1387 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 1389 | -8/Scraptown | Learned 12 Factory zone layouts 2051 | -8/Scraptown | Visited UFD Registry 2086 | -8/Scraptown | Registered with UFD as "Bladedisc" 2120 | -8/Scraptown | Visited Junk Repository 2280 | -8/Scraptown | Visited A0-MCA Data Center 2292 | -8/Scraptown | Given a B rating by A0-MCA 2298 | -8/Scraptown | Found A0-MCA's Component Scanner 2320 | -8/Scraptown | Visited Scrapoid Pod Storage 2342 | -8/Scraptown | Visited Research Penetration Think Tank 2377 | -8/Scraptown | Visited Abandonware Association 2393 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2423 | -8/Scraptown | Visited Science Guys 2463 | -8/Scraptown | Visited Junk Repository 2528 | -8/Scraptown | Visited Chapter 10 2724 | -8/Scraptown | Found Scrap Suit 2742 | -8/Scraptown | Discovered new exit (range 3) 2747 | -8/Scraptown | Entered Factory 2747 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2748 | -6/Factory | Identified exit to Factory 3166 | -6/Factory | Discovered exit to Factory (range 9) 3514 | -6/Factory | Central database locked down 3964 | -6/Factory | Discovered exit to Factory (range 15) 4076 | -6/Factory | Entered another Factory area 4076 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4377 | -5/Factory | Core integrity fell below 50% 4388 | -5/Factory | Lost 7 parts (3n3u1w) 4403 | -5/Factory | Core integrity fell below 20% 4440 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. ALERT: Security rotation in progress. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-8). Penetrated by Slug. Adv. Targeting Computer destroyed. Penetrated by Slug. The unstable cave ceiling collapses. H-66 Slayer crushed by falling debris. Penetrated by Slug. Slug penetrates Earth. The unstable cave ceiling collapses. H-66 Slayer crushed by falling debris. Penetrated by Slug. The unstable cave ceiling collapses. H-66 Slayer crushed by falling debris. H-66 Slayer destroyed. Slug penetrates Earth. Penetrated by Slug. 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