Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.25 @ 14:24:42 Player: moonlol Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (405) 405 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 3375 Bonus ------- Follower Combat Kills 85 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 265/300 Energy 125/125 System Corruption 0% Temperature Cool (376) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Lightpack 2.0 Improved Targeting Computer > --- WEAPON (3) ------- Beam Rifle Beam Cannon Light Assault Rifle > --- INVENTORY (24) --- Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Assault Rifle Light Assault Rifle Light Cannon Light Cannon Plasma Flamer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Lightpack 2.0 Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Assault Rifle Light Assault Rifle Light Cannon Light Cannon Plasma Flamer Heavy Hammer [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 22 | 7 7 . 1 2 5 Power 3 | 1 . . . 1 1 Engine 2 | 1 . . . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 4 | 2 1 . . . 1 Treads 4 | 2 1 . . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 . 1 . 2 Device . | . . . . . . Storage 6 | 1 3 . 1 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 3 3 . . 1 1 Energy Gun 3 | 1 2 . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . 1 . . 1 1 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . 1 . . 1 . Highest Loss Streak 1 | . 1 . . 1 1 Average Slot Usage (%) 93 | . 97 100 92 84 89 Engine 10 | . 14 14 14 4 9 Core 3 | . . . . 9 9 Treads 27 | . 28 28 28 28 27 Storage 21 | . 25 28 20 14 10 Energy Gun 20 | . 10 28 28 18 9 Energy Cannon 3 | . . . . 9 9 Ballistic Gun 4 | . 16 . . . 8 Naked Turns . | . . . . . . Heaviest Build 43 | 13 43 43 43 16 36 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 4 | 4 1 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 30 | 6 16 16 24 24 30 Average Capacity 18 | 5 11 16 20 24 24 Most Carried 18 | 4 16 16 18 18 16 Average Carried 14 | 2 10 15 16 17 13 Final Capacity 24 | 6 16 16 24 24 24 Final Carried 18 | 4 16 16 18 17 14 Class Distribution -------------------- 58% | Mutant 33% | Hauler-Mutant 7% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 491 | 219 169 50 . 30 23 Remotely . | . . . . . . Salvage Created 534 | . 303 77 . 59 95 Parts 36 | . 23 6 . 4 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 11 6 . 2 2 Guns 20 | . 11 6 . 2 1 Cannons 1 | . . . . . 1 Classes Destroyed 3 | . 3 . . . . Watcher 4 | . 3 . . . 1 Swarmer 17 | . 9 6 . 1 1 Grunt 4 | . 2 . . 1 1 Best Kill Streak 5 | . 5 3 . 1 2 Combat Bots Only 4 | . 4 3 . 1 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 769 | . 197 144 . 227 201 Core 85 | . 13 22 . 50 . Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . . . 66 . Volleys Fired 62 | . 32 11 . 6 13 Largest 3 | . 2 2 . 2 3 Hottest 136 | . 60 112 . 116 136 Shots Fired 126 | . 63 22 . 10 31 Gun 115 | . 63 22 . 8 22 Cannon 11 | . . . . 2 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . 39 . . . 13 Thermal 50 | . . 22 . 10 18 Explosive . | . . . . . . Electromagnetic 24 | . 24 . . . . Robot Hit Streak 10 | . 8 4 . 10 9 Robot Miss Streak 3 | . 3 3 . 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 82 | . 39 10 . 9 24 Core Hits 33 | . 16 6 . 4 7 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 964 | . 483 130 . 134 217 Guns 878 | . 483 130 . 117 148 Cannons 86 | . . . . 17 69 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 243 | . 181 . . . 62 Thermal 419 | . . 130 . 134 155 Explosive . | . . . . . . Electromagnetic 302 | . 302 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 467 | . 12 204 . 101 467 Average Temperature 106 | . 9 89 . 42 181 Received Heat Transfer 162 | . 18 . . 27 117 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 2 . . 3 Heat Transferred 1036 | . . 333 . 333 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 266 | . 266 261 . 125 77 Initial 87 | . . 87 . . . Average 78 | . 130 110 . 33 8 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 84 | 100 66 76 . 100 100 Level 1 15 | . 33 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 18 10 . 21 6 Peak Tracking Total 9 | . 4 3 . 9 5 Tactical Retreats 8 | . 2 1 . 4 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 4 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 9 . 1 . . Successful 8 | . 7 . 1 . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 8 . 3 . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 6 . . . . Terminals 6 | . 6 . . . . Track 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 1 . Highest-Rated Group 40 | . . 40 16 16 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 30 | . . 20 . 10 . Total Damage 326 | . . 212 . 114 . Kills 7 | . . 3 . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3997 | 85 796 1240 432 1124 320 Spaces Moved 2016 | 45 384 656 244 619 68 Core 16 | 16 . . . . . Treads 2000 | 29 384 656 244 619 68 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 160 160 160 Average Speed 167 | 162 161 180 169 160 160 Slowest Speed 250 | 250 180 180 180 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 51 98 60 75 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2514 | 54 500 697 263 743 257 Wait 375 | . 61 25 3 116 170 Move 2011 | 44 383 655 243 618 68 Hop . | . . . . . . Pick Up 32 | 3 12 3 14 . . Fast Attach 13 | 6 4 . 1 1 1 Attach 5 | . . . . 1 4 Detach 1 | . . . . . 1 Swap 4 | 1 3 . . . . Drop 11 | . 5 3 2 1 . Fire 62 | . 32 11 . 6 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 655 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Discovered new exit (range 6) 882 | -10/Materials | Entered Mines 914 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 952 | -10/Mines | Learned location of 1 exit from Materials 1034 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1380 | -10/Mines | Discovered new exit (range 15) 1733 | -10/Mines | Discovered new exit (range 13) 2113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2115 | -10/Mines | Discovered new exit (range 5) 2122 | -10/Mines | Entered Exiles 2122 | -10/Exiles | Accompanied by 1 ally 2146 | -10/Exiles | Discovered new exit (range 15) 2171 | -10/Exiles | Met 8R-AWN 2196 | -10/Exiles | Met EX-HEX 2250 | -10/Exiles | Met EX-BIN 2272 | -10/Exiles | Aligned with FarCom system 2274 | -10/Exiles | Given EX-Vault access code 2319 | -10/Exiles | Opened EX-Vault 2334 | -10/Exiles | Found Lightpack 2.0 2402 | -10/Exiles | Exiles lab attacked by MAIN.C 2530 | -10/Exiles | Discovered new exit (range 11) 2554 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2554 | -10/Exiles | Entered Mines 2554 | -9/Mines | Accompanied by 1 ally 2574 | -9/Mines | Met a Derelict bent on vengeance 2640 | -9/Mines | Build established: Hauler-Mutant 2735 | -9/Mines | Learned Materials garrison access intel 2759 | -9/Mines | Discovered new exit (range 9) 2922 | -9/Mines | Discovered new exit (range 10) 3090 | -9/Mines | Assembled infested the area 3095 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3678 | -9/Mines | Entered Materials 3678 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3679 | -8/Materials | Identified exit to Factory 3983 | -8/Materials | Build established: Hauler-Skirmisher 3998 | -8/Materials | Self-destructed Last Messages --------------- W-25 Informer destroyed. Acquired 23 matter. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. Flight Unit melted. S-10 Pest destroyed. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. Imp. Heat Sink melted. G-47 Trooper destroyed. K-01 Serf collects debris. Power failure, Lgt. Ion Engine shutdown. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Overheating: System interference. Beam Cannon temporarily disabled. Beam Rifle temporarily disabled. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????################# ############??? | | ?????????????????# | | ?????????????????# ! | | ?????????????????# =kgg ""? | | ?????????????????# ###g###### #####!! "?? | | ?????????????????# # %@ # #??????? "?? | | ?????????????????# # """ #!!!!==#???????????? | | ???????########### # """ #!!!!==#???????????? | | ???????# # # """ ########???????????? | | ???????# # # #??????????????????? | | ???????# # # """ #??????????????????? | | ???????# + # """ #?????????????s????? | | ???????# # # """ #??????????????????? | | ???????# # # #??????????????????? | | ???????+ # ##########??????????????????? | | ???????# #####???????????????????????????? | | ???????###########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantShrapnelExtractor Manual? 0 Play Time 00:18:34 Cumulative 21.9 hours Start 2021.09.25 @ 14:06:03 End 2021.09.25 @ 14:24:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 44 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f05bd0c3-d765-453b-8a8f-2bc120eed491