Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 12:48:15 Player: Lazz Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (4955) 4955 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (649) 649 TOTAL SCORE: 10459 Bonus ------- High Alert Combat Kills 149 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 61/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Micro Fission Core Huge Storage Unit Improved Energy Well (400) Advanced Signal Interpreter Improved Target Analyzer Improved Thermal Shield Advanced Drone Bay (2/2) Advanced Drone Bay (2/2) Enhanced Gauss Cannon Enhanced Gauss Cannon Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Matter Filter Improved Kinecellerator Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Enhanced Gauss Cannon Enhanced Gauss Cannon Powered Hammer > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Advanced Heat Sink Huge Storage Unit Improved Energy Well Advanced Signal Interpreter Hacking Suite Hacking Suite Advanced Drone Bay Advanced Drone Bay Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Smartbomb Launcher Welding Torch Great Axe [Rating: 82] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . 1 Utility 5 | . . . . 2 2 . . 1 Weapon 2 | . . 1 . . . 1 . . Parts Attached 114 | 7 1 9 3 19 27 3 17 28 Power 12 | 1 . 1 . 1 2 1 1 5 Engine 8 | 1 . 1 . 1 2 1 1 1 Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 32 | 2 . 5 1 4 7 1 4 8 Treads 12 | . . . . 2 . . 4 6 Leg 2 | . . 2 . . . . . . Wheel 18 | 2 . 3 1 2 7 1 . 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 1 2 2 6 8 . 4 7 Device 17 | 1 . 1 2 5 5 . . 3 Storage 4 | 1 1 . . . . . . 2 Processor . | . . . . . . . . . Hackware 6 | . . . . . . . 4 2 Protection 5 | . . 1 . 1 3 . . . Artifact . | . . . . . . . . . Weapon 38 | 2 . 1 . 8 10 1 8 8 Energy Gun 11 | 1 . . . 3 2 . 3 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . 1 . 3 1 1 1 1 Ballistic Cannon 8 | . . . . 2 2 . 3 1 Launcher 7 | . . . . . 3 . . 4 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 1 . 2 Parts Lost 69 | . 1 . 1 15 8 . 13 31 Power 6 | . . . . . . . 3 3 Propulsion 23 | . 1 . . 5 4 . 3 10 Utility 18 | . . . 1 4 3 . 2 8 Weapon 22 | . . . . 6 1 . 5 10 Highest Loss Streak 19 | . 1 . 1 7 3 . 9 19 To Critical Strikes . | . . . . . . . . . Average Backups 19 | 2 6 11 16 20 24 22 22 19 Power 2 | . . 1 4 4 2 2 2 1 Propulsion 2 | . 1 1 3 1 4 5 2 2 Utility 5 | . 2 4 4 6 4 2 4 6 Weapon 8 | 1 2 4 4 6 11 12 12 8 Tool/Special . | . . . . . . . . . Unused Backups 20 | . . 1 . . 4 . 2 13 Power 4 | . . . . . 2 . . 2 Propulsion . | . . . . . . . . . Utility 8 | . . . . . 2 . . 6 Weapon 7 | . . 1 . . . . 2 4 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 99 99 90 90 69 77 89 Engine 6 | . 14 11 11 8 7 6 4 . Core 1 | . . . . . . . . 7 Treads 7 | . . . . 11 . . 13 20 Leg 1 | . . 13 . . . . . . Wheel 13 | . 25 19 32 12 14 13 2 . Device 17 | . 14 10 10 22 29 20 2 6 Storage 7 | . 14 11 11 9 7 6 6 5 Hackware 6 | . . . . . . . 22 24 Protection 2 | . . . . . 5 . . . Energy Gun 10 | . 14 11 11 15 14 6 7 4 Ballistic Gun 6 | . 14 22 22 3 . 3 1 1 Ballistic Cannon 4 | . . . . 5 4 13 10 7 Impact Weapon 1 | . . . . . . . 2 4 Peak Build Rating 82 | 7 7 15 14 38 53 52 58 82 Average Rating 42 | 5 6 11 13 32 51 49 50 72 On Entrance 25 | . 7 7 13 14 37 44 52 58 Avg Prop Armor Cover (%) 11 | . . 8 6 19 11 . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 127 | 15 90 95 95 121 122 127 127 125 Greatest Support 118 | 26 26 32 30 30 44 44 90 118 Greatest Overweight (x) 40 | 1 5 5 4 40 5 2 32 26 Average Overweight (x) 3 | . 3 3 3 8 3 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 Most Carried 25 | 5 8 19 18 25 25 23 25 25 Average Carried 20 | 2 6 11 16 20 24 21 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 17 18 25 24 21 25 14 Class Distribution -------------------- 21% | Hacker-Gunner 17% | Scavenger-Gunner 17% | Scavenger-Tank 10% | Scavenger-Mutant 7% | Mutant 5% | Hacker-Mutant 5% | Scientist-Gunner 4% | Scavenger-Skirmisher 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scientist-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Matter Collected 2735 | 283 37 328 149 333 654 . 328 623 Remotely 211 | . . . . 211 . . . . Salvage Created 4660 | 100 105 684 226 571 1750 . 372 852 Parts 238 | 5 5 49 11 31 82 . 12 43 Haulers Intercepted 5 | . . 3 . 2 . . . . Recyclers Shooed 4 | . 1 . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 86 | . 2 8 6 8 33 . 8 21 Melee 1 | . . . . . . . . 1 Guns 48 | . 2 8 6 8 16 . 5 3 Cannons 15 | . . . . . 8 . 2 5 AOE 19 | . . . . . 9 . . 10 Classes Destroyed 16 | 2 1 6 1 2 3 . 1 . Worker 7 | . . 2 . . 3 . . 2 Builder 8 | . . 2 . . 1 . . 5 Tunneler 5 | 1 . 1 1 1 . . . 1 Hauler 5 | . . 3 . 2 . . . . Recycler 8 | 1 . . . 1 6 . . . Mechanic 4 | . . . . 1 . . . 3 Watcher 8 | . . 3 . 1 3 . . 1 Swarmer 11 | . . . 3 . 8 . . . Grunt 36 | . 2 5 2 4 11 . . 12 Brawler 3 | . . 1 1 . . . . 1 Duelist 2 | . . . . . 2 . . . Sentry 12 | . . 2 . 3 5 . . 2 Specialist 2 | . . . . . . . 2 . Hunter 5 | . . . . . 1 . 4 . Programmer 13 | . . . . . 6 . 1 6 Heavy 2 | . . . . 1 . . 1 . Best Kill Streak 9 | 2 2 9 3 4 9 . 3 7 Combat Bots Only 7 | . 2 7 3 3 7 . 3 4 Max Kills in Single Turn 5 | 1 1 2 2 2 5 . 1 5 Gunslinging 1 | . . 1 1 . . . . . Exploded 4 | . . . . . 3 . . 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 822 | . 13 32 18 119 219 . 129 292 Missed 216 | . 2 6 3 33 69 . 37 66 Hits 606 | . 11 26 15 86 150 . 92 226 Melee 11 | . . . 2 . 4 . . 5 Projectile 595 | . 11 26 13 86 146 . 92 221 Critical Strikes 31 | . . . . 7 7 . 6 11 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 11517 | . 153 326 148 1695 1915 . 1793 5487 Core 1886 | . 23 38 20 426 211 . 153 1015 Absorbed by Shields 78 | . . . . 40 38 . . . Redirected to Shielding 101 | . . . . . 101 . . . Regen/Repaired (Parts) 132 | . . . . . . . . 132 Core Remaining (%) 74 | 100 90 . 85 22 69 . 82 . Volleys Fired 227 | 6 13 41 14 36 53 . 26 38 Largest 4 | 2 2 3 3 3 3 . 4 4 Hottest 240 | 70 70 90 90 240 200 . 221 196 Shots Fired 608 | 12 26 123 42 89 146 . 83 87 Gun 471 | 12 26 123 42 74 108 . 38 48 Cannon 117 | . . . . 15 27 . 45 30 Launcher 20 | . . . . . 11 . . 9 Special . | . . . . . . . . . Kinetic 307 | 6 13 82 28 34 43 . 56 45 Thermal 273 | 6 13 41 14 55 92 . 22 30 Explosive 20 | . . . . . 11 . . 9 Electromagnetic 8 | . . . . . . . 5 3 Robot Hit Streak 17 | 5 8 11 17 9 16 . 8 8 Robot Miss Streak 12 | 2 4 1 7 3 12 . 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . . 3 1 1 3 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 449 | 7 18 83 28 65 108 . 60 80 Core Hits 300 | 3 6 31 10 39 115 . 23 73 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . 1 1 . . . . 3 Critical Strikes 22 | 1 1 4 1 . 1 . 4 10 Burn 5 | 1 1 3 . . . . . . Destroy 2 | . . 1 1 . . . . . Blast 10 | . . . . . 1 . 3 6 Corrupt 2 | . . . . . . . 1 1 Smash 3 | . . . . . . . . 3 Melee Attacks 38 | . . . . . 3 . 1 34 Impact 35 | . . . . . . . 1 34 Slashing 3 | . . . . . 3 . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14061 | 88 235 1064 358 1406 3586 . 1562 5762 Guns 6307 | 88 235 1064 358 1065 1951 . 738 808 Cannons 1966 | . . . . 136 348 . 721 761 Explosions 4973 | . . . . 205 1287 . 57 3424 Melee 815 | . . . . . . . 46 769 Ramming . | . . . . . . . . . Kinetic 3865 | 26 110 740 260 326 584 . 876 943 Thermal 5839 | 62 125 324 98 1080 1715 . 550 1885 Explosive 3383 | . . . . . 1287 . . 2096 Electromagnetic 159 | . . . . . . . 90 69 Impact 815 | . . . . . . . 46 769 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 5 . 3 . . 14 Average Corruption 3 | . . . 5 . 2 . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . 7 . 19 . . 17 Message Errors 9 | . . . 4 . 2 . . 3 Matter Fused 10 | . . . 1 . 4 . . 5 Heat Flow Errors 5 | . . . . . 2 . . 3 Energy Discharges 4 | . . . 1 . 1 . . 2 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 3 | . . . 1 . 2 . . . Data Loss (minor) 3 | . . . . . 1 . . 2 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 5 | . . . . . 4 . . 1 Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 569 | . . . . . 32 . 54 483 Projectiles 26 | . . . . . . . 18 8 Explosions 268 | . . . . . 32 . . 236 Melee 275 | . . . . . . . 36 239 Knockbacks 21 | . . . . 5 . . 5 11 Impact 5 | . . . . . . . 1 4 Kinetic 16 | . . . . 5 . . 4 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 870 | . . . . 114 90 . . 666 Shots 16 | . . . . 1 3 . . 12 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 556 | 38 162 253 77 556 214 . 439 349 Average Temperature 77 | 15 67 58 36 159 39 . 80 92 Received Heat Transfer 2445 | . 81 165 18 723 525 . . 933 Effects 10 | . . 1 . 8 . . 1 . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 5 | . . 1 . 3 . . 1 . Short Circuit 1 | . . . . 1 . . . . Damage (major) 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . 1 1 Parts Fried 6 | . . . . . . . 1 5 Impact Corruptions 9 | . . . . . . . 1 8 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 14 | . 2 1 . 4 7 . . . Heat Transferred 11291 | 259 444 1184 296 2158 3750 . 1125 2075 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Maximum Alert Level 3 | . . . . . 1 . 1 3 Low Security (%) 75 | 100 100 100 100 100 52 100 77 64 Level 1 19 | . . . . . 47 . 22 11 Level 2 4 | . . . . . . . . 22 Level 3 . | . . . . . . . . 1 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 733 | 10 40 188 70 106 360 169 211 733 Initial 169 | . . 3 39 10 43 169 118 110 Average 127 | 1 4 83 15 22 204 169 155 170 Influence Increases 3588 | 10 50 302 145 374 1009 . 223 1475 Destroy 0b10 Robot/C 1720 | . 40 160 120 160 660 . 160 420 Destroy 0b10 Robot/NC 230 | 10 . 55 5 30 65 . 5 60 Destroy Leader 456 | . 10 52 20 56 176 . 50 92 Successful Hack 15 | . . 2 . 7 . . . 6 Disable Machine 585 | . . . . 60 . . . 525 Destroy Structure 447 | . . 3 . 31 63 . 8 342 Partial Spotted 30 | . . . . . 15 . . 15 Lose Combat Pursuer 105 | . . 30 . 30 30 . . 15 Influence Decreases 2865 | 10 40 211 219 305 759 177 181 963 Entered New Map 468 | . . 7 62 17 53 177 51 101 Time Decay 1613 | 10 30 204 147 265 626 . . 331 Lost Part 553 | . 10 . 10 23 80 . 130 300 Purge Threat 231 | . . . . . . . . 231 Squads Dispatched 22 | . . . . 2 9 . 2 9 Investigation 3 | . . . . 1 1 . . 1 Extermination 7 | . . . . . 5 . . 2 Reinforcement 8 | . . . . 1 3 . 2 2 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Distress Signals 6 | . . 3 . 2 1 . . . Communications Jammed 35 | . . . . . 35 . . . Distress Signals 35 | . . . . . 35 . . . Times Spotted 131 | . 5 15 6 18 41 . 10 36 Peak Tracking Total 7 | . 3 7 3 3 5 . 3 7 Tactical Retreats 6 | . . 1 . 2 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Traps Triggered 12 | . . . . . 9 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Disabled 39 | . . . . 4 . . . 35 Max in Single Turn 10 | . . . . 3 . . . 10 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Accessed 19 | . 2 2 . 4 5 1 . 5 Terminals 15 | . 2 1 . 3 5 1 . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 56 | . 4 7 . 18 10 4 . 13 Successful 29 | . 1 6 . 9 2 1 . 10 Failed 26 | . 3 1 . 8 8 3 . 3 Catastrophic 8 | . . . . 4 4 . . . Database Lockouts 1 | . . . . 1 . . . . Manual 25 | . . 2 . 11 5 . . 7 Terminals 41 | . 4 2 . 12 10 4 . 9 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . 5 . 6 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 1 1 . 3 2 1 . 7 Part Schematic 1 | . . . . 1 . . . . Open DSF 2 | . . . . . 1 1 . . Level Access Points 1 | . . . . . . . . 1 Terminal Index 2 | . . . . 1 . . . 1 Unreport Threat 4 | . . . . . . . . 4 Zone Layout 5 | . 1 1 . 1 1 . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . 5 . 5 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 3 | . . . . 3 . . . . Retrieve Study 6 | . . 5 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . 1 Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Patch 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 2 2 . 4 4 1 . 3 Full Trace Events 3 | . . . . 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 5 . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 22 | . . . . . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Active Infowar (turns) 2947 | 21 329 408 660 227 1302 . . . Sensors 768 | . . . 250 227 291 . . . Seismic 1324 | 21 329 408 410 156 . . . . Jamming 1301 | . . . . . 1301 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Turns Passed 6750 | 74 329 619 693 894 2218 7 517 1399 Spaces Moved 3064 | 48 76 322 342 329 1299 4 172 472 Core 12 | 9 . . . 1 . . 1 1 Treads 586 | . . . . . . . 125 461 Legs . | . . . . . . . . . Wheels 2466 | 39 76 322 342 328 1299 4 46 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 125 125 120 125 125 135 Average Speed 162 | 83 139 134 125 205 138 125 224 234 Slowest Speed 2050 | 100 175 175 140 2050 160 125 1650 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 21 28 74 28 37 . 88 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 10 | . . . . . 3 . . 7 Terrain Destroyed 329 | . . . . 33 65 . 9 222 Melee 10 | . . . . . 3 . . 7 Projectile 33 | . . . . 6 5 . 7 15 AOE 286 | . . . . 27 57 . 2 200 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total 4292 | 68 273 415 574 463 1603 6 244 646 Wait 630 | . 177 22 212 41 140 . . 38 Move 3056 | 47 75 321 341 328 1298 3 171 472 Hop . | . . . . . . . . . Pick Up 116 | 8 6 16 3 29 17 . 16 21 Fast Attach 12 | 2 . 1 . . 3 . 5 1 Attach 77 | 5 . 3 2 19 11 3 9 25 Detach 1 | . . . . . . . . 1 Swap 50 | . 1 6 1 6 24 . 6 6 Drop 48 | . 1 5 1 4 17 . 10 10 Fire 227 | 6 13 41 14 36 53 . 26 38 Melee 38 | . . . . . 3 . 1 34 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 37 | . . . . . 37 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 4) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 722 | -9/Materials | Destroyed 7 combat bots 986 | -9/Materials | Discovered new exit (range 9) 1023 | -9/Materials | Entered Mines 1026 | -9/Mines | Assembled infested the area 1033 | -9/Mines | Met a Derelict bent on vengeance 1599 | -9/Mines | Build established: Scavenger-Gunner 1610 | -9/Mines | Discovered new exit (range 15) 1670 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1673 | -9/Mines | Found Prototype Device 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 2 slots: Utility x2 1716 | -8/Materials | Identified Exp. Sensor Array 1912 | -8/Materials | Lost 7 parts (3n2u2w) 2023 | -8/Materials | Core integrity fell below 50% 2029 | -8/Materials | Lost 6 parts (2n1u3w) 2522 | -8/Materials | Central database locked down 2583 | -8/Materials | Discovered new exit (range 6) 2610 | -8/Materials | Entered Factory 2610 | -7/Factory | Evolved 2 slots: Utility x2 2778 | -7/Factory | Destroyed 7 combat bots 2932 | -7/Factory | Lost 3 parts (1n2u) 3246 | -7/Factory | Build established: Scavenger-Tank 4474 | -7/Factory | Build established: Scavenger-Mutant 4807 | -7/Factory | Discovered new exit (range 14) 4828 | -7/Factory | Entered another Factory area 4828 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4833 | -6/Factory | Identified exit to DSF 4835 | -6/Factory | Entered DSF 4864 | -6/DSF | Additional patrols routed to DSF 4995 | -6/DSF | Lost 9 parts (2p2n1u4w) 5237 | -6/DSF | Sterilization system engaged 5257 | -6/DSF | Ambient heat levels rising (+10) 5272 | -6/DSF | Ambient heat levels rising (+10) 5287 | -6/DSF | Ambient heat levels rising (+10) 5302 | -6/DSF | Ambient heat levels rising (+10) 5316 | -6/DSF | Discovered new exit (range 16) 5317 | -6/DSF | Ambient heat levels rising (+10) 5332 | -6/DSF | Ambient heat levels rising (+10) 5347 | -6/DSF | Ambient heat levels rising (+10) 5352 | -6/DSF | Entered Factory 5352 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5374 | -5/Factory | Build established: Hacker-Gunner 5702 | -5/Factory | Repaired Gatling Laser 6147 | -5/Factory | Identified exit to Factory 6361 | -5/Factory | Lost 3 parts (2n1w) 6406 | -5/Factory | Garrison activated, responded to threat 6552 | -5/Factory | First assault squad dispatched 6562 | -5/Factory | Lost 5 parts (2p1n1u1w) 6735 | -5/Factory | Core integrity fell below 50% 6736 | -5/Factory | System corruption reached 10% 6745 | -5/Factory | Spotted B-75 Beast 6747 | -5/Factory | Core integrity fell below 20% 6751 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06742_ Hacking Suite destroyed. 06742_ System corrupted by crushing effect (+3). 06743_ Smartbomb Launcher destroyed. 06743_ Destroyed Smartbomb Launcher. 06743_ Nuclear Reactor explodes. 06743_ G-50 Soldier destroyed. 06743_ B-60 Warrior destroyed. 06744_ Penetrated by Slug. 06745_ Nuclear Reactor explodes. 06745_ Slug penetrates H-66 Slayer. 06745_ Penetrated by Slug. 06745_ Hacking Suite destroyed. 06745_ Acquired 45 matter. 06746_ Construction Platform disabled. 06746_ Penetrated by Slug. 06748_ Imp. Medium Treads destroyed. 06748_ Penetrated by Slug. 06749_ The unstable cave ceiling collapses. 06749_ Penetrated by Slug. 06751_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????####????????????????????? | | ???????????????##?######? ????????????????????? | | ???????????????#BB# ? ????????????????????? | | ????????????####BB# ? ????????????????????? | | ??????????? ? ????????????????????? | | ??????????? ?[ """???????????????????? | | ?????????? !! # """???????????????????? | | ?????????? ! """"??????????????????? | | ?????????? """ "????????????????? | | ?????????? """" ""???????????????? | | ???????????"" """" """??????????????? | | ??????????"F" """" """" ????????????? | | ????????? " A ?????????????? | | ???????????"" #########+###???????? | | ???????????"" @ ???????? | | ????????? hh ???????? | | ????????? % ! ???????? | | ?????????####+### # %+#########+#?????????? | | ?????????????? !* #???????????????? | | ???????????? """ ## " !=!! "" #???????????????? | | ??????????? """ ?# " Y g " #???????????????? | | ???????????!? ?"""??# " ! " #???????????????? | | ???????????????? ???# #???????????????? | | ??????????????? ????# " #???????????????? | | ????????????????????#= " #???????????????? | | ????????????????????#= =% #???????????????? | | ???????????????????## #????##?????????? | | ???????????????????# #?? #?????????? | | ???????????????????## # #?????????? | | ????????????????????# # +?????????? | | ????????????????????#### # #?????????? | | ????????????????????# # #?????????? | | ????????????????????# % # #?????????? | | ???????????????????#" # ###/#####?? | | ???????????????????# ? | | ???????????????????# ? | | ?????????????????? % ? | | ?????????????????# # ? | | ?????????????????# " ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 50 Item Schematics ----------------- Grenade Launcher | -8/Materials | Hacked Gatling Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gatling Laser | 28% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyChainMatter Manual? 0 Play Time 01:05:18 Cumulative 107.4 hours Start 2025.12.02 @ 09:10:08 End 2025.12.02 @ 12:48:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0f8118aa-600d-4364-a386-34f57c10efcf