Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 12:07:38 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (508) 508 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1763 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 215/300 Energy 26/250 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Cooling System Small Storage Unit > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (8) ---- Light Treads Wheel Structural Scanner Experimental Sensor Array Recalibrator High-powered Shotgun High-powered Shotgun Plasma Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Small Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Wheel Compact Wheel Structural Scanner Experimental Sensor Array EMP Blaster EMP Blaster Plasma Flamer Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 7 11 2 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device 3 | . 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 3 7 . 3 Energy Gun 5 | 1 4 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 2 7 8 8 Power . | . . . . Propulsion 1 | 1 2 2 2 Utility 1 | . . 2 2 Weapon 3 | . 3 4 3 Tool/Special . | . . . . Unused Backups 4 | . 2 . 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . 2 . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 94 100 73 Engine 13 | . 14 14 11 Treads 12 | . 1 25 13 Wheel 14 | . 26 2 8 Device 11 | . 8 14 11 Storage 13 | . 14 14 11 Energy Gun 20 | . 15 28 1 Ballistic Gun 5 | . 10 . 14 Launcher 1 | . 1 . 2 Peak Build Rating 14 | 6 13 14 14 Average Rating 10 | 4 9 13 13 On Entrance 8 | . 6 13 14 Naked Turns . | . . . . Heaviest Build 20 | 11 19 18 20 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 3 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 682 | 247 285 123 27 Remotely . | . . . . Salvage Created 844 | . 581 124 139 Parts 56 | . 46 5 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 14 2 . Guns 6 | . 5 1 . AOE 9 | . 8 1 . Classes Destroyed 9 | . 7 . 2 Worker 1 | . . . 1 Tunneler 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 2 | . 1 . 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 8 . . Grunt 8 | . 6 2 . Best Kill Streak 6 | . 6 3 2 Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 43 | . 26 4 13 Missed 16 | . 7 2 7 Hits 27 | . 19 2 6 Projectile 27 | . 19 2 6 Damage Taken 378 | . 200 83 95 Core 136 | . 51 70 15 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 51 . Volleys Fired 38 | . 30 4 4 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 66 Shots Fired 69 | . 52 9 8 Gun 50 | . 37 9 4 Cannon . | . . . . Launcher 19 | . 15 . 4 Special . | . . . . Kinetic 19 | . 15 . 4 Thermal . | . . . . Explosive 6 | . 6 . . Electromagnetic 44 | . 31 9 4 Robot Hit Streak 8 | . 5 8 2 Robot Miss Streak 4 | . 4 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 39 | . 28 8 3 Core Hits 35 | . 25 5 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1277 | . 872 194 211 Guns 487 | . 322 126 39 Cannons . | . . . . Explosions 782 | . 550 60 172 Melee . | . . . . Ramming 8 | . . 8 . Kinetic 161 | . 122 . 39 Thermal 124 | . 64 60 . Explosive 304 | . 304 . . Electromagnetic 680 | . 382 126 172 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 1 Average Corruption 2 | . 3 3 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 6 16 . Message Errors 6 | . 3 3 . Matter Fused 5 | . 1 4 . Heat Flow Errors 7 | . 1 6 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 36 | . 20 . 16 Projectiles . | . . . . Explosions 36 | . 20 . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 107 | . 38 54 15 Shots 5 | . 3 1 1 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 167 264 . Average Temperature 70 | . 45 92 . Received Heat Transfer 99 | . 36 18 45 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 100 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 4 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 82 | 100 63 100 100 Level 1 17 | . 36 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 270 | . 270 102 10 Initial 102 | . . 102 6 Average 75 | . 136 19 2 Influence Increases 610 | . 532 63 15 Destroy 0b10 Robot/C 320 | . 280 40 . Destroy 0b10 Robot/NC 50 | . 30 5 15 Destroy Leader 58 | . 48 10 . Successful Hack 58 | . 58 . . Disable Machine 60 | . 60 . . Destroy Structure 49 | . 41 8 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 600 | . 270 307 23 Entered New Map 172 | . . 160 12 Time Decay 428 | . 270 147 11 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 23 2 4 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 9 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 23 . . Successful 10 | . 10 . . Failed 13 | . 13 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 21 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 4 | . 4 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 4 | . 4 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 601 | . . 601 . Structural 601 | . . 601 . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1755 | 46 861 764 84 Spaces Moved 1286 | 39 718 489 40 Core 14 | 14 . . . Treads 455 | . 10 420 25 Legs . | . . . . Wheels 817 | 25 708 69 15 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 114 | 75 90 150 133 Slowest Speed 160 | 90 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 95 98 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 55 | . 45 10 . Melee . | . . . . Projectile . | . . . . AOE 55 | . 45 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1491 | 53 869 509 60 Wait 99 | . 88 7 4 Move 1283 | 38 717 488 40 Hop . | . . . . Pick Up 19 | 8 8 2 1 Fast Attach 9 | 2 5 . 2 Attach 4 | 4 . . . Detach . | . . . . Swap 24 | 1 13 4 6 Drop 13 | . 8 2 3 Fire 38 | . 30 4 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Discovered new exit (range 14) 459 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Entered Mines 922 | -10/Mines | Discovered new exit (range 6) 952 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 952 | -10/Mines | Discovered new exit (range 5) 969 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1036 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1039 | -10/Mines | Found Prototype Device 1348 | -10/Mines | Discovered new exit (range 12) 1460 | -10/Mines | Discovered new exit (range 13) 1481 | -10/Mines | Learned 4 Materials zone layouts 1672 | -10/Mines | Entered Materials 1672 | -9/Materials | Evolved 2 slots: Utility x2 1673 | -9/Materials | Identified exit to Materials 1756 | -9/Materials | Self-destructed Last Messages --------------- 01673_ Dropped Imp. EM Shotgun. 01680_ Acquired Hpw. Shotgun. 01692_ T-07 Excavator is excavating. 01732_ M-13 Machinist destroyed. 01734_ K-01 Serf collects debris. 01737_ Acquired 27 matter. 01739_ Dropped Hammer. 01739_ K-01 Serf collects debris. 01739_ Acquired Recalibrator. 01743_ K-01 Serf collects debris. 01745_ R-06 Scavenger collects Hammer. 01747_ K-01 Serf collects debris. 01748_ R-06 Scavenger collects Wheel. 01751_ G-34 Mercenary suffers critical hit (Burn). 01751_ G-34 Mercenary destroyed. 01753_ K-01 Serf destroyed. 01753_ Destroyed Tractor Beam. 01753_ R-06 Scavenger destroyed. 01753_ Destroyed Com. Wheel. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????## | | ?????????????????????????????????# | | ?????????????????????????####????# | | ????????????????????????? #????# | | ?????????????????????????"" #????# | | ???????? ????????????????"" #????# | | ???????? ????????????????"" #????# | | ???????? ????????????????"" #????## | | ???????? ???????????????? #?????? | | ???????? ???????????????? #?????? | | ???????? ???????????????? #?????? | | ???????? ?????????????#+######????? | | ?????###+############ #????? | | ?????# @ /[ g #????? | | ?????# !%[%= ! #????? | | ?????# %== gr ! #????? | | ?????### ############ % #????? | | ???????# #????????????? #????? | | ???????# #???????????????? #????? | | ???????# #???????????????????#????? | | ??######+###?????##???????????????? | | ??# ###### #???????????????? | | ??# # ????????????????? | | ??# + ?????????????????? | | ??# # ??????????????????? | | ??# # #??????####????????? | | ??# # #???? #????????? | | ??# # #?? ?????????? | | ??# # # ?????????? | | ??# + + """ ?????????????? | | ??########## # """ ?????????????? | | ???????##### #??????????????????? | | ???????#[[ #??????????????????? | | ???????#[[ #??????????????????? | | ???????#[ [ #??????????????????? | | ???????#[ [ #??????????????????? | | ???????#== #??????????????????? | | ???????#== #####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunLaserJammer Manual? 0 Play Time 00:21:28 Cumulative 106.4 hours Start 2025.10.11 @ 11:10:33 End 2025.10.11 @ 12:07:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 169 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc3913a0-de09-42ce-a8a2-2a7bac532bb3