Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 11:15:07 Player: Six of Ten Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1902) 1902 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5087 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 84/100 System Corruption 3% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Weapon Cycler Phase Shifter Hardlight Generator Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Melee Analysis Suite Phase Shifter Improved Propulsion Shielding Hacking Suite Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Flail > --- INVENTORY -------- Phase Shifter Hardlight Generator Component Analysis Suite Improved EM Pulse Cannon Datajack [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hammer Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Launcher Rocket Array Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 2 . . 1 . Weapon . | . . . . . . . Parts Attached 68 | 6 1 17 3 24 9 8 Power 10 | 1 . 1 2 2 . 4 Engine 8 | 1 . 1 2 1 . 3 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 19 | 2 . 6 . 9 1 1 Treads 7 | . . 3 . 4 . . Leg 6 | . . 3 . 2 . 1 Wheel 2 | 2 . . . . . . Hover 1 | . . . . 1 . . Flight 3 | . . . . 2 1 . Utility 24 | 1 1 7 1 7 5 2 Device 9 | . . 3 . 2 3 1 Storage 1 | 1 . . . . . . Processor 5 | . 1 1 . 1 1 1 Hackware 1 | . . . . 1 . . Protection 8 | . . 3 1 3 1 . Artifact . | . . . . . . . Weapon 15 | 2 . 3 . 6 3 1 Energy Gun 5 | 2 . . . 3 . . Energy Cannon 5 | . . 2 . 2 1 . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 6 | . . . . 1 1 4 Corrupted Parts 2 | . . . . 2 . . System Corruption 13 | . . . . 13 . . Parts Lost 28 | . 1 4 2 10 . 11 Power 4 | . . 1 . 1 . 2 Propulsion 9 | . 1 1 . 3 . 4 Utility 10 | . . 2 2 3 . 3 Weapon 5 | . . . . 3 . 2 Highest Loss Streak 8 | . 1 2 2 3 . 8 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 5 7 7 5 4 4 Power . | . 1 1 . . . . Propulsion 2 | . 2 2 3 2 1 . Utility 1 | . . 2 1 1 . 3 Weapon 1 | . 1 1 2 1 2 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . 2 . . . 2 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 94 92 85 82 75 69 Engine 8 | . 14 10 11 5 7 2 Core 2 | . . . . 5 7 4 Treads 11 | . . 11 11 18 . . Leg 2 | . . 6 . 2 . . Wheel 2 | . 27 . . . . . Flight 3 | . . . . . 22 19 Device 4 | . . 7 1 2 13 3 Storage 7 | . 14 11 11 4 . . Processor 8 | . 10 9 11 7 3 10 Hackware 3 | . . . . 6 7 7 Protection 10 | . . 13 18 12 2 5 Energy Gun 6 | . 28 5 . 3 5 4 Energy Cannon 7 | . . 10 11 8 . . Impact Weapon 5 | . . 5 11 4 2 6 Peak Build Rating 36 | 6 8 19 14 35 34 36 Average Rating 18 | 4 7 14 12 24 25 25 On Entrance 15 | . 6 7 14 13 35 33 Avg Prop Armor Cover (%) 7 | . . . . 7 . . Naked Turns . | . . . . . . . Heaviest Build 65 | 13 13 35 24 65 15 22 Greatest Support 60 | 20 20 40 20 60 15 17 Greatest Overweight (x) 6 | . 1 6 1 3 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 Most Carried 8 | 4 6 8 8 8 5 5 Average Carried 6 | 1 5 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 6 8 8 5 4 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1006 | 236 34 246 40 345 . 105 Remotely . | . . . . . . . Salvage Created 2164 | . 166 606 133 1182 . 77 Parts 95 | . 7 27 9 50 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 50 | . 6 13 5 23 . 3 Melee 10 | . . 3 2 5 . . Guns 14 | . 6 4 . 3 . 1 Cannons 15 | . . 4 2 9 . . AOE 1 | . . . . 1 . . Classes Destroyed 9 | . 3 4 . 2 . . Worker 2 | . . 1 . 1 . . Recycler 2 | . . 1 . 1 . . Mechanic 1 | . . . . 1 . . Watcher 3 | . 1 1 . 1 . . Swarmer 14 | . 4 . 3 4 . 3 Grunt 26 | . 2 10 1 13 . . Brawler 3 | . . 1 1 1 . . Duelist 1 | . . . . 1 . . Sentry 6 | . . 2 . 4 . . Best Kill Streak 4 | . 4 3 2 4 . 3 Combat Bots Only 4 | . 4 3 2 3 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 679 | . 48 94 48 222 . 267 Missed 223 | . 12 21 13 48 . 129 Hits 456 | . 36 73 35 174 . 138 Melee 7 | . . 4 . 3 . . Projectile 449 | . 36 69 35 171 . 138 Critical Strikes 5 | . 1 . . 3 . 1 Damage Taken 5204 | . 310 964 285 2162 . 1483 Core 1345 | . 75 109 61 395 . 705 Absorbed by Shields 198 | . . . . 188 . 10 Redirected to Shielding 39 | . . . . . . 39 Ignored by Resistances 140 | . . . . 140 . . Regen/Repaired (Parts) 335 | . . . . 335 . . Core Remaining (%) 63 | 100 70 . 57 28 . . Volleys Fired 115 | . 18 33 7 48 2 7 Largest 2 | . 2 2 1 2 1 1 Hottest 150 | . 90 150 75 138 61 61 Shots Fired 153 | . 24 58 8 54 2 7 Gun 89 | . 24 33 . 23 2 7 Cannon 64 | . . 25 8 31 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 106 | . 24 58 8 7 2 7 Explosive . | . . . . . . . Electromagnetic 47 | . . . . 47 . . Robot Hit Streak 15 | . 5 8 3 15 2 1 Robot Miss Streak 4 | . 3 3 1 3 1 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 165 | . 16 60 10 67 1 11 Core Hits 65 | . 10 18 4 32 . 1 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 6 | . . 1 1 3 . 1 Critical Strikes 10 | . 1 2 1 5 . 1 Burn 2 | . 1 1 . . . . Smash 8 | . . 1 1 5 . 1 Melee Attacks 96 | . . 20 13 32 . 31 Impact 96 | . . 20 13 32 . 31 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . 2 . 2 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 3983 | . 195 1221 277 1857 20 413 Guns 829 | . 195 287 . 307 20 20 Cannons 1184 | . . 425 100 659 . . Explosions 214 | . . . . 214 . . Melee 1724 | . . 502 177 667 . 378 Ramming 32 | . . 7 . 10 . 15 Kinetic . | . . . . . . . Thermal 1336 | . 195 712 100 289 20 20 Explosive . | . . . . . . . Electromagnetic 891 | . . . . 891 . . Impact 1724 | . . 502 177 667 . 378 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 2 2 13 . 3 Average Corruption 6 | . . 2 2 12 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . 7 3 41 . 5 Message Errors 16 | . . 2 . 10 . 4 Matter Fused 14 | . . 2 . 12 . . Heat Flow Errors 5 | . . . . 5 . . Energy Discharges 8 | . . 1 . 7 . . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 5 | . . . 2 3 . . Data Loss (major) 4 | . . 2 . 2 . . Misfires 1 | . . . 1 . . . Misdirections 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 415 | . . 36 30 217 . 132 Projectiles 40 | . . . . 40 . . Explosions 23 | . . . . 23 . . Melee 352 | . . 36 30 154 . 132 Knockbacks 7 | . . 1 . 3 . 3 Impact 7 | . . 1 . 3 . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 111 | . . . . 104 . 7 Shots 2 | . . . . 2 . . Rammed 12 | . . 1 . 10 . 1 Targets Rammed 15 | . . 3 . 11 . 1 Kicked . | . . . . . . . Crushed 3 | . . 2 . 1 . . Highest Temperature 435 | . 242 435 64 270 43 72 Average Temperature 105 | . 93 148 28 100 24 30 Received Heat Transfer 1992 | . 48 396 6 1062 . 480 Effects 6 | . 3 3 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . 1 . . . . . Interference 3 | . 2 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . 1 1 6 . 2 Combat Hostiles 9 | . . 1 1 5 . 2 Parts Fried 3 | . . . . 3 . . Impact Corruptions 18 | . . 3 2 6 . 7 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 2 | . . 1 . 1 . . Heat Transferred 2699 | . 606 1436 148 435 37 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 96 | 100 100 100 100 91 100 94 Level 1 3 | . . . . 8 . 5 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 255 | . 80 89 83 226 86 255 Initial 86 | . . 29 5 . 86 . Average 54 | . 16 51 28 85 33 29 Influence Increases 1901 | . 176 400 139 711 . 475 Destroy 0b10 Robot/C 1020 | . 120 260 100 460 . 80 Destroy 0b10 Robot/NC 40 | . 5 15 . 20 . . Destroy Leader 186 | . 22 52 20 82 . 10 Allied During Kill 3 | . . . . . . 3 Successful Hack 38 | . 29 5 . 4 . . Disable Machine 30 | . . . . 15 . 15 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 29 | . . 8 4 10 . 7 Lose Combat Pursuer 405 | . . 60 15 120 . 210 Influence Decreases 1686 | . 106 455 154 521 190 260 Entered New Map 155 | . . 41 10 . 104 . Time Decay 1221 | . 96 374 124 431 86 110 Lost Part 265 | . 10 40 20 90 . 105 Lost Ally 45 | . . . . . . 45 Squads Dispatched 9 | . . 1 . . 1 7 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 1 2 Assault 4 | . . . . . . 4 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 6 | . . 1 . 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 12 21 6 32 5 32 Peak Tracking Total 19 | . 6 3 3 6 3 19 Tactical Retreats 16 | . . 3 1 7 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 5 | . . 2 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 3 | . . . . 1 . 2 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 25 | . 10 4 . 5 3 3 Terminals 17 | . 8 1 . 3 2 3 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . 1 . . 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 25 17 . 20 8 4 Successful 39 | . 12 10 . 12 3 2 Failed 34 | . 13 6 . 8 5 2 Catastrophic 6 | . 2 . . 2 1 1 Database Lockouts 1 | . . 1 . . . . Manual 28 | . 13 4 . 5 1 5 Terminals 41 | . 21 3 . 9 4 4 Fabricators 4 | . . . . . 4 . Repair Stations 10 | . 1 . . 9 . . Recycling Units 9 | . 3 4 . 2 . . Scanalyzers 10 | . . 10 . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 5 . . 1 2 2 Record 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 4 | . 2 . . 1 1 . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 7 | . . . . 7 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks 5 | . 1 2 . 2 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Components 2 | . . 1 . 1 . . Scanalyzer 7 | . . 7 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 6 1 . 2 . . Terminals 9 | . 6 1 . 2 . . Botnet 9 | . 6 1 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 10 3 . 5 3 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 3 | . . . . 3 . . Time 114 | . . . . 114 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . . 10 . 9 . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . . 20 Total Damage 294 | . . . . . . 294 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 771 | . 228 394 . . . 149 Optics 771 | . 228 394 . . . 149 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 3403 | 51 313 867 386 1257 246 283 Spaces Moved 1941 | 49 331 305 139 442 359 316 Core 35 | 4 . 1 . . . 30 Treads 714 | . . 218 139 357 . . Legs 143 | . . 81 . 58 . 4 Wheels 381 | 45 331 5 . . . . Hover 5 | . . . . 5 . . Flight 663 | . . . . 22 359 282 Fastest Speed 34 | 50 80 95 160 37 34 34 Average Speed 115 | 77 80 183 234 174 34 49 Slowest Speed 350 | 80 95 350 240 260 34 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . . . . . 18 Potential Cave-ins 10 | . . . . . . 10 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 31 | 4 64 24 33 32 13 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 16 | . . . . . . 16 Terrain Destroyed 33 | . . 6 4 7 . 16 Melee 16 | . . . . . . 16 Projectile 10 | . . 6 4 . . . AOE 7 | . . . . 7 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2753 | 58 352 514 170 807 481 371 Wait 440 | . 1 107 4 231 95 2 Move 1904 | 48 330 304 138 441 358 285 Hop 12 | . . . . . . 12 Pick Up 28 | 4 2 12 2 4 2 2 Fast Attach 48 | 6 1 7 1 18 7 8 Attach 16 | . . 6 1 6 2 1 Detach 9 | . . 2 . 4 3 . Swap 20 | . . 11 2 4 3 . Drop 37 | . . 9 2 10 9 7 Fire 115 | . 18 33 7 48 2 7 Melee 94 | . . 20 13 30 . 31 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 14 | . . 3 . 11 . . Escape Stasis 14 | . . . . . . 14 Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 6) 151 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 13) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 652 | -9/Materials | Central database locked down 835 | -9/Materials | Build established: Scavenger-Mutant 957 | -9/Materials | Discovered new exit (range 6) 972 | -9/Materials | Identified exit to Mines 1232 | -9/Materials | Entered Mines 1240 | -9/Mines | Met a Derelict bent on vengeance 1481 | -9/Mines | Learned Materials security intel 1594 | -9/Mines | Discovered new exit (range 10) 1613 | -9/Mines | Identified exit to Materials 1618 | -9/Mines | Entered Materials 1618 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1919 | -8/Materials | System corruption reached 10% 1975 | -8/Materials | Lost 3 parts (1p1n1u) 2236 | -8/Materials | Core integrity fell below 50% 2240 | -8/Materials | Build established: Mutant 2388 | -8/Materials | Repaired Arm. Treads 2428 | -8/Materials | Repaired Arm. Treads 2467 | -8/Materials | Repaired Arm. Treads 2809 | -8/Materials | Discovered new exit (range 16) 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -7/Factory | Fabricated Phase Shifter (x2) 3053 | -7/Factory | Discovered new exit (range 6) 3121 | -7/Factory | Entered Storage 3242 | -7/Storage | Crushed by falling debris 3252 | -7/Storage | Met a pair of Derelict thieves 3309 | -7/Storage | Found Prototype Launcher 3309 | -7/Storage | Identified Rocket Array 3347 | -7/Storage | Identified exit to Recycling 3387 | -7/Storage | Core integrity fell below 50% 3400 | -7/Storage | Core integrity fell below 20% 3404 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03382_ Acquired Titanium Leg. 03383_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 8Z. 03388_ Destroyed Target Analyzer. 03388_ P-60 Hacker system corrupted by crushing effect. 03388_ P-60 Hacker knocked back. 03388_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 03388_ Relay Coupler [Grunt] tumbles out of Garrison Access. 03388_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 03394_ Titanium Leg destroyed. 03396_ Destroyed Gravmag System. 03396_ Destroyed Mic. Nuclear Core. 03396_ Destroyed Imp. Heat Sink. 03396_ P-60 Hacker system corrupted by crushing effect. 03396_ P-60 Hacker knocked back. 03399_ Flail destroyed. 03399_ Imp. Melee Analysis Suite destroyed. 03399_ Critical hit (Burn: +37). 03403_ Connecting with Door Terminal... 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Y Y @"?>?????????????? | | #" ??# """???# Y Y "???????????????? | | ?? ??# """???##/#####g####"???????????????? | | ?? ??# ????# #??????????????????? | | ?? ??#? ????# #??????????????????? | | ?? ??????????# ####???????????????? | | ??#??????????# != ""!#???????????????? | | ?????????????# != ! #???????????????? | | ?????????????# != "" #???????????????? | | ?????????????# ####???????????????? | | ?????????????# #??????????????????? | | ?????????????#### ######??????????????????? | | ????????????????##????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 68 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Shifter | x2 | -7/Factory | Preloaded Repaired ---------- Arm. Treads | 52% | -8/Materials Arm. Treads | 62% | -8/Materials Arm. Treads | 73% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Fitting Room Item+ Challenges ------------ None Game ------ Seed DynamicBurstDrivehammer Manual? 0 Play Time 01:07:01 Cumulative 39.7 hours Start 2026.08.20 @ 09:52:58 End 2026.08.20 @ 11:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 229dbf9b-59bd-4c29-bf02-5dc7912308de