Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 00:01:21 Player: NQH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1096) 1096 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3891 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Maul > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Advanced Weight Redist. System Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 32 | 7 . 18 6 1 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 12 3 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight 13 | . . 10 3 . Utility 6 | 1 . 2 2 1 Device 2 | . . 1 . 1 Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 5 | 3 . 2 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 22 | . . 11 8 3 Power 5 | . . 3 1 1 Propulsion 12 | . . 7 4 1 Utility 2 | . . . 2 . Weapon 3 | . . 1 1 1 Highest Loss Streak 4 | . . 3 4 3 To Critical Strikes . | . . . . . Average Backups 2 | . 1 2 5 2 Power . | . 1 . 1 . Propulsion . | . . . 1 . Utility . | . . . 1 . Weapon . | . . . 2 1 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 64 | . 85 73 66 24 Engine 7 | . 14 9 6 1 Wheel 6 | . 28 7 . . Flight 16 | . . 19 23 3 Device 8 | . . 6 9 16 Storage 8 | . 14 11 6 . Processor 2 | . . . 7 . Protection 1 | . . . 5 . Ballistic Gun 10 | . 28 13 . 3 Impact Weapon 4 | . . 4 8 . Peak Build Rating 24 | 6 6 19 24 12 Average Rating 10 | 5 6 10 19 7 On Entrance 5 | . 6 6 8 6 Naked Turns . | . . . . . Heaviest Build 22 | 13 13 14 22 . Greatest Support 58 | 32 32 58 27 12 Greatest Overweight (x) 4 | . . 4 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 7 8 8 6 5 Most Carried 8 | 1 1 6 8 5 Average Carried 2 | . 1 2 5 2 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 1 1 5 5 . Class Distribution -------------------- 54% | Mutant 34% | Sprinter 5% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 785 | 318 . 382 85 . Remotely . | . . . . . Salvage Created 1585 | 131 . 882 483 89 Parts 63 | 9 . 46 4 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 38 | . . 24 10 4 Melee 8 | . . 3 5 . Guns 16 | . . 12 . 4 Classes Destroyed 7 | 3 . 4 . . Worker 4 | 2 . 2 . . Tunneler 2 | 2 . . . . Recycler 6 | 1 . 4 1 . Mechanic 1 | . . 1 . . Swarmer 20 | . . 17 . 3 Grunt 14 | . . 3 10 1 Sentry 4 | . . 4 . . Best Kill Streak 9 | 5 . 9 7 4 Combat Bots Only 7 | . . 6 7 4 Max Kills in Single Turn 2 | 1 . 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 288 | . 1 164 91 32 Missed 94 | . . 53 32 9 Hits 194 | . 1 111 59 23 Projectile 194 | . 1 111 59 23 Critical Strikes 8 | . . 4 4 . Damage Taken 2337 | . 14 1120 906 297 Core 929 | . . 369 366 194 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 100 7 . . Volleys Fired 74 | 12 . 49 . 13 Largest 2 | 2 . 2 . 2 Hottest 40 | 40 . 40 . 40 Shots Fired 131 | 24 . 84 . 23 Gun 131 | 24 . 84 . 23 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 131 | 24 . 84 . 23 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 8 . 8 . 10 Robot Miss Streak 5 | 3 . 5 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 141 | 14 . 73 35 19 Core Hits 41 | 6 . 23 3 9 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 14 | . . 8 6 . Critical Strikes 16 | . . 9 7 . Smash 16 | . . 9 7 . Melee Attacks 82 | . . 37 45 . Impact 82 | . . 37 45 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . 5 2 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 3568 | 163 . 1671 1544 190 Guns 858 | 163 . 505 . 190 Cannons . | . . . . . Explosions . | . . . . . Melee 2703 | . . 1166 1537 . Ramming 7 | . . . 7 . Kinetic 858 | 163 . 505 . 190 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 2703 | . . 1166 1537 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 881 | . . 487 394 . Projectiles . | . . . . . Explosions . | . . . . . Melee 881 | . . 487 394 . Knockbacks 7 | . . 2 5 . Impact 7 | . . 2 5 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 33 | . . 33 13 4 Average Temperature 4 | . . 4 8 3 Received Heat Transfer 939 | . 9 219 576 135 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 16 | . . 10 6 . Combat Hostiles 14 | . . 9 5 . Parts Fried 19 | . . 12 7 . Impact Corruptions 34 | . . 20 14 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 74 | 100 100 66 67 79 Level 1 25 | . . 33 32 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 371 | 15 3 371 269 318 Initial 152 | . 3 5 152 148 Average 125 | 3 . 126 186 198 Influence Increases 1182 | 25 15 695 267 180 Destroy 0b10 Robot/C 760 | . . 480 200 80 Destroy 0b10 Robot/NC 65 | 25 . 35 5 . Destroy Leader 120 | . . 90 20 10 Successful Hack 12 | . . . 12 . Disable Machine 45 | . . 15 30 . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 165 | . 15 60 . 90 Influence Decreases 884 | 20 5 347 401 111 Entered New Map 304 | . 2 10 211 81 Time Decay 370 | 20 3 237 110 . Lost Part 210 | . . 100 80 30 Squads Dispatched 6 | . 1 1 4 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 4 34 14 13 Peak Tracking Total 10 | . 3 10 5 9 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . . . 4 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 12 | . . . 10 2 Successful 8 | . . . 7 1 Failed 4 | . . . 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 6 | . . . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Skim 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 48 | . . 48 . . Machine Analysis 48 | . . 48 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1165 | 140 71 564 231 159 Spaces Moved 919 | 96 72 460 168 123 Core 145 | 4 . 57 . 84 Treads . | . . . . . Legs . | . . . . . Wheels 243 | 92 72 79 . . Hover . | . . . . . Flight 531 | . . 324 168 39 Fastest Speed 26 | 50 100 26 28 35 Average Speed 58 | 97 100 57 32 45 Slowest Speed 290 | 100 100 290 105 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . 8 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 21 30 17 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1247 | 117 71 600 252 207 Wait 72 | . . 19 24 29 Move 902 | 95 71 445 168 123 Hop 6 | . . 6 . . Pick Up 2 | 1 . 1 . . Fast Attach 32 | 7 . 20 5 . Attach 10 | . . 2 3 5 Detach 17 | 1 . 12 3 1 Swap 3 | . . 2 1 . Drop 9 | 1 . 7 1 . Fire 74 | 12 . 49 . 13 Melee 82 | . . 37 45 . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 36 | . . . . 36 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 10) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x2 369 | -9/Materials | Lost 3 parts (3n) 546 | -9/Materials | Discovered new exit (range 12) 611 | -9/Materials | Core integrity fell below 50% 718 | -9/Materials | Core integrity fell below 20% 774 | -9/Materials | Discovered new exit (range 5) 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Utility x2 980 | -8/Materials | Destroyed 7 combat bots 987 | -8/Materials | Identified exit to Garrison 991 | -8/Materials | Garrison activated, responded to threat 994 | -8/Materials | Lost 4 parts (1p1n2u) 995 | -8/Materials | Core integrity fell below 50% 1007 | -8/Materials | Entered Garrison 1015 | -8/Garrison | Triggered checkpoint 1025 | -8/Garrison | Triggered checkpoint 1036 | -8/Garrison | Lost 3 parts (2n1w) 1119 | -8/Garrison | Triggered checkpoint 1125 | -8/Garrison | Triggered checkpoint 1127 | -8/Garrison | Core integrity fell below 20% 1129 | -8/Garrison | Installed Relay Interface Framework 1166 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01112_ Field strength at 25. 01113_ Field strength at 20. 01114_ Field strength at 15. 01115_ Field strength at 10. 01116_ Field strength at 5. 01117_ Stasis field depleted. 01120_ C-30 ARC bursts open, deploying its payload. 01120_ G-50 Soldier unfolds itself. 01120_ G-47 Trooper unfolds itself. 01125_ Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... 01129_ Relay Interface Framework installed. 01134_ S-10 Pest destroyed. 01136_ Switching to secondary target: S-10 Pest. 01136_ S-10 Pest destroyed. 01144_ Cesium-ion Thruster destroyed. 01153_ G-47 Trooper destroyed. 01160_ Lgt. Assault Rifle destroyed. 01162_ Ion Engine destroyed. 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Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumFlightRedirector Manual? 0 Play Time 00:11:28 Cumulative 32.4 hours Start 2025.10.13 @ 23:51:08 End 2025.10.14 @ 00:01:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc89866-1054-473e-a5f3-ad519279b5cb