Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.16 @ 19:51:50 Player: Warlord Sucks 2w Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (250) 1250 Value Destroyed (11230) 11230 Prototype IDs (96) 1920 Alien Tech Used (10) 2000 Bonus (52095) 52095 TOTAL SCORE: 79195 Bonus ------- High Alert Combat Kills 3482 Follower Combat Kills 1637 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -6224 Cogmind --------- Core Integrity 870/1600 Matter 183/300 Energy 692/700 System Corruption 0% Temperature Cool (16) Movement Hovering (42) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Experimental Power Amplifier Coolant Network High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Potential Cannon > --- INVENTORY (22) --- Mini Fusion Reactor Zero-point Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Experimental Power Amplifier Machine Analyzer Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Layered Medium Armor Plating Centrium Heavy Armor Plating Matter Drive Perforator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Coolant Network High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Mini Fusion Reactor Zero-point Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Experimental Power Amplifier Advanced Coolant Injector Machine Analyzer Reaction Control System Advanced Phase Shifter Advanced Phase Shifter Layered Medium Armor Plating Centrium Heavy Armor Plating Matter Drive Compact HERF Cannon Potential Cannon Perforator [Rating: 239] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device AEGIS Remote Shield Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Matter Drive Weapon Dirty Datajack Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Plasma Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Utility 11 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 625 | 8 23 10 3 3 23 25 15 4 1 10 3 41 15 26 5 21 8 2 16 2 22 38 11 38 3 9 9 8 15 164 44 Power 36 | . . . . 1 2 2 . . . . . . . 1 1 . 1 . 1 . 4 6 . 3 1 . . . 1 12 . Engine 5 | . . . . 1 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 8 | . . . . . . 1 . . . . . . . 1 1 . . . . . 2 3 . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . 1 . 2 3 . 3 1 . . . 1 12 . Propulsion 128 | 4 2 2 1 . 5 9 2 . . 1 1 20 2 11 . 5 2 1 6 . 10 8 . 7 1 2 3 . . 19 4 Treads 23 | 2 2 2 1 . 2 . . . . . . 7 2 4 . . . . . . . . . . . . . . . 1 . Leg 12 | 2 . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 81 | . . . . . . 6 2 . . 1 1 3 . 7 . 5 2 1 5 . 10 5 . 5 1 2 3 . . 18 4 Flight 12 | . . . . . 3 3 . . . . . . . . . . . . 1 . . 3 . 2 . . . . . . . Utility 266 | 1 1 2 1 . 7 11 6 3 1 2 2 5 5 10 2 9 1 1 7 2 4 16 6 27 1 5 4 8 7 86 23 Device 144 | 1 1 . . . 2 5 2 1 1 1 . 2 1 4 . 2 . . 2 2 2 10 3 20 1 3 3 5 3 50 17 Storage 22 | . . . 1 . 1 . . . . 1 1 1 . . . 2 . . 1 . . . . 2 . 1 . . 2 8 1 Processor 28 | . . . . . 2 1 . . . . . 2 . . . 2 . . 2 . . 1 . 2 . . . . . 13 3 Hackware 13 | . . . . . . 1 . . . . 1 . 1 3 1 . . . 1 . 1 1 1 . . 1 . . 1 . . Protection 54 | . . 2 . . 2 4 4 2 . . . . 3 3 1 3 1 1 1 . 1 4 2 3 . . 1 1 1 12 2 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Weapon 195 | 3 20 6 1 2 9 3 7 1 . 7 . 16 8 4 2 7 4 . 2 . 4 8 5 1 . 2 2 . 7 47 17 Energy Gun 24 | 2 10 . 1 . . 2 . . . 2 . 2 1 . . . 1 . 1 . 1 1 . . . . . . . . . Energy Cannon 45 | . . . . . 2 1 2 . . 2 . 6 . . 2 . . . . . . . 2 . . . . . 3 16 9 Ballistic Gun 32 | 1 4 5 . 1 5 . . 1 . 1 . . 4 3 . 5 . . . . 1 . . . . . . . . 1 . Ballistic Cannon 47 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 2 . 4 29 8 Launcher 11 | . . 1 . 1 2 . 1 . . 1 . 1 2 . . . . . . . 1 1 . . . . . . . . . Special Weapon 11 | . 6 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon 8 | . . . . . . . 3 . . 1 . 3 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . 3 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . . . . . . . . . . 1 . 2 2 . 1 . 1 2 2 . . . . . . . . Unidentified Prototypes 54 | . . . . . 2 2 . . . . . . 3 . . . . . 7 . . 7 6 6 . . 3 . 1 13 4 Corrupted Parts 7 | . . . . . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . 2 . System Corruption 48 | . . . . . . . . . . . . . 18 5 . . . . 13 . . . . . . . . . . 12 . Parts Lost 34 | . 1 . . . 2 . 1 1 . 1 . 3 . . 3 1 . . 1 1 3 4 . . . . . . . 9 3 Power 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . Propulsion 11 | . . . . . . . 1 . . 1 . 2 . . 2 1 . . 1 1 1 1 . . . . . . . . . Utility 15 | . 1 . . . 1 . . 1 . . . 1 . . 1 . . . . . . 2 . . . . . . . 5 3 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 7 | . 1 . . . 1 . 1 1 . 1 . 1 . . 3 1 . . 1 1 3 2 . . . . . . . 7 1 Average Slot Usage (%) 90 | . 99 99 96 88 86 75 95 94 97 99 94 95 87 84 95 91 98 99 93 90 92 97 96 89 89 89 91 90 86 84 89 Engine 3 | . 14 14 14 14 9 4 7 7 7 7 6 6 6 5 . . 4 5 . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 4 5 1 3 10 7 8 8 8 8 6 5 3 Treads 4 | . 11 28 28 28 23 . . . . . . 5 7 19 . . . . . . . . . . . . . . . . . Leg 3 | . 16 . . . . . . . . . . 24 20 1 . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . 3 37 38 38 37 40 7 . 7 37 33 35 35 34 31 29 30 30 33 36 33 33 33 30 29 29 Device 12 | . 13 1 . . 5 12 9 10 12 14 13 11 7 9 . 2 5 5 4 11 13 25 25 16 18 20 20 19 21 14 23 Storage 8 | . 14 14 14 14 10 7 7 7 7 7 7 12 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 10 9 Processor 6 | . . . . . 1 3 7 7 7 7 6 9 6 . . 3 11 11 11 5 5 3 5 8 9 8 8 8 7 8 13 Hackware 2 | . . . . . . 2 . . . . . . 2 8 26 16 5 5 9 11 13 3 . 1 . 3 4 4 3 1 . Protection 7 | . . 12 14 14 15 10 12 11 7 7 6 1 16 11 5 10 10 10 6 5 3 9 8 8 9 8 8 7 7 7 2 Energy Gun 1 | . 21 . 3 10 . . 4 . . 3 6 . 1 . . . 2 . . . 3 . . . . . . . . . . Energy Cannon 1 | . . . . . 2 13 1 . . 1 . 5 . . 4 . . . . . . . . . . . . . . 1 2 Ballistic Gun 2 | . 4 19 10 3 13 . . 2 7 2 . . 5 11 7 9 6 5 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 5 9 11 6 4 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 17 19 36 36 48 57 50 45 45 54 52 54 75 72 46 54 57 52 64 65 58 68 84 92 96 131 131 131 139 156 142 Greatest Support 206 | 20 40 40 40 40 80 64 47 52 48 60 57 110 160 206 59 60 63 63 68 84 69 82 88 122 131 132 132 137 137 146 142 Greatest Overweight (x) 7 | . . . . . . 1 1 . . 1 . 2 2 7 . 1 1 . 1 1 . . 1 . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 15 15 20 20 22 22 22 22 Average Capacity 15 | 8 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 11 10 10 10 10 13 15 17 20 21 22 22 22 Most Carried 22 | 8 8 8 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 9 10 10 10 15 15 20 20 22 22 22 22 Average Carried 14 | 6 6 7 11 14 14 14 14 13 14 14 12 14 14 14 14 12 14 14 10 9 9 9 7 12 14 17 19 20 20 20 21 Final Capacity 22 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 20 20 22 22 22 22 Final Carried 22 | 5 8 8 15 15 14 15 14 15 14 14 12 15 14 15 15 14 15 12 10 9 9 10 10 15 15 18 19 21 21 22 20 Class Distribution -------------------- 21% | Mutant 19% | Alien-Mutant 15% | Scavenger-Mutant 7% | Scout 7% | Commander-Mutant 6% | Scavenger-Scout 5% | Hacker-Mutant 5% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 15073 | 323 103 217 67 46 541 220 227 10 . 93 21 525 223 640 53 529 150 . 221 16 180 975 72 1431 194 635 299 309 819 5212 722 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11667 | 226 456 85 . 137 779 534 69 . . 138 21 501 455 640 109 697 165 . . . 22 1012 72 744 . 347 284 109 297 2200 1568 Parts 455 | 19 30 4 . 6 44 38 4 . . 1 1 12 19 35 11 26 4 . . . 6 36 1 17 . 6 11 3 16 39 66 Haulers Intercepted 17 | . . . . . 3 3 . . . . . . . . . 2 . . . . . . . 6 . 2 . 1 . . . Recyclers Shooed 10 | . 1 2 . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . 2 . . 1 . . . . . . 1 2 103 . . . . . . . . . . . . Prevented 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 142 | . 12 . . 3 12 2 5 . . 5 . 6 7 4 . 3 . . . . . 12 . . . 2 3 . 8 37 21 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Guns 34 | . 10 . . 3 10 . . . . . . . 4 4 . 3 . . . . . . . . . . . . . . . Cannons 67 | . . . . . 1 2 1 . . 1 . 3 . . . . . . . . . 2 . . . 2 3 . 7 32 13 AOE 27 | . 2 . . . 1 . 4 . . 4 . 3 2 . . . . . . . . 3 . . . . . . 1 3 4 Classes Destroyed 19 | 3 3 . . . 4 2 . . . 1 . 1 . . . . . . . . . 2 . . . 1 . . . 2 . Worker 20 | 2 3 . . 1 1 2 . . . . 1 . . . 4 1 . . . . . . . 2 . . . . . 3 . Builder 9 | . . . . . 1 4 . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . Tunneler 8 | 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 17 | . . . . . 3 3 . . . . . . . . . 2 . . . . . . . 6 . 2 . 1 . . . Recycler 15 | 1 . 1 . 1 . 2 . . . . . . . . . 3 . . . . . . . 2 . 1 1 . 1 2 . Operator 15 | . . . . . . 1 . . . . . 1 . 9 1 . . . . . . 2 . . . . . . . 1 . Watcher 12 | . 2 . . . 2 2 . . . . . . 1 . . 1 . . . . . . . 2 . 2 . . . . . Swarmer 34 | . 6 . . 3 . . 4 . . . . 3 . . . . . . . . . 5 . . . . . . 4 9 . Grunt 35 | . 6 . . . 8 1 . . . 3 . 1 1 . . . . . . . . 2 . . . 1 3 . . 9 . Brawler 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . . 3 . . . . . . 2 . 4 . 2 . . . . . 2 . . . . . . 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . 1 . . . . . . . 2 . . . . . . . . 3 . . . . . . . 3 . Programmer 15 | . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . 3 8 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 9 1 . 4 5 4 5 . . 4 1 3 6 8 4 4 . . . . 2 5 . 4 . 2 3 1 4 5 4 Combat Bots Only 6 | . 6 . . 3 3 1 5 . . 4 . 3 6 1 . 2 . . . . . 5 . . . 1 2 . 4 5 4 Max Kills in Single Turn 4 | 1 2 1 . 1 2 2 2 . . 2 1 3 2 2 4 2 . . . . 2 2 1 1 . 1 1 1 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 . 2 . . 2 . 3 1 . . . . . . . . 2 . . . . . . 1 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 13795 | . 304 . . 63 658 475 183 47 . 163 . 621 428 307 381 680 65 14 281 244 317 934 . 108 157 101 92 452 365 4535 1820 Core 1331 | . 92 . . . 75 42 57 . . 35 . 93 14 13 28 . . 14 18 16 56 159 . . . . . 58 23 412 126 Absorbed by Shields 6016 | . . . . . 12 100 . . . . . 55 71 178 . . . . 66 74 . 23 . . . . . 89 351 3439 1558 Reduced by Siege Mode 215 | . . . . . . . . . . . . . 54 39 . . . . . . . . . . . . . . . 122 . Core Remaining (%) 81 | 100 . . . 63 86 . . . . 80 . . . . 82 . . . . 95 . . 81 . 90 . . 87 . . 54 Volleys Fired 844 | 64 44 3 . 2 53 47 5 . . 9 . 16 38 40 5 28 5 . . . 1 10 . 67 24 35 20 21 37 163 107 Largest 2 | 2 2 2 . 1 2 2 2 . . 2 . 2 2 2 2 2 2 . . . 1 1 . 1 1 1 1 1 1 1 1 Hottest 200 | 80 100 46 . 30 60 60 60 . . 60 . 80 70 70 120 70 70 . . . 39 60 . 60 60 60 60 60 200 200 200 Shots Fired 1092 | 65 75 6 . 14 105 94 7 . . 13 . 30 48 79 7 55 10 . . . 1 9 . 67 24 35 20 21 37 163 107 Gun 431 | 65 62 6 . 12 92 . . . . . . 7 43 79 . 55 10 . . . . . . . . . . . . . . Cannon 623 | . . . . . 8 94 4 . . 8 . 22 . . 7 . . . . . . 7 . 67 24 35 20 21 37 162 107 Launcher 24 | . . . . 2 5 . 3 . . 5 . 1 5 . . . . . . . 1 2 . . . . . . . . . Special 14 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 716 | 63 8 6 . . 92 . . . . . . . 43 79 . 55 10 . . . . 7 . 67 24 35 20 21 33 135 18 Thermal 290 | . 13 . . 12 8 94 4 . . 8 . 29 . . 7 . . . . . . . . . . . . . 4 27 84 Explosive 21 | . . . . 2 5 . 3 . . 5 . 1 2 . . . . . . . 1 2 . . . . . . . . . Electromagnetic 64 | 2 54 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 29 | 7 6 3 . 3 14 9 10 . . 4 . 12 15 23 . 17 6 . . . . 4 . 14 . 9 7 3 6 29 17 Robot Miss Streak 14 | 3 4 3 . 1 3 8 1 . . 3 . 4 1 4 4 14 1 . . . . 7 . 5 . 4 2 3 1 3 9 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Capacitor 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 Autonomous 15 | . . . . 12 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 755 | 47 37 4 . 8 70 54 4 . . 8 1 28 40 60 . 51 7 . . . . 60 1 32 . 16 7 4 17 118 81 Core Hits 541 | 19 24 4 . 6 41 19 5 . . 12 1 13 22 34 12 76 3 . . . 2 32 1 22 . 17 8 3 10 67 88 Critical Kills 25 | . . . . . . . . . . . . . 3 7 . . . . . . . . . . . . . . . 2 13 Critical Parts Destroyed 34 | 1 . . . . . . . . . . . . 3 5 . . 2 . . . . . . . . . . . . . 23 Critical Strikes 85 | 1 1 . . . . . . . . . . . 6 12 . . 2 . . . . 1 . 2 . . . . 3 14 43 Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Destroy 60 | 1 . . . . . . . . . . . . 5 12 . . 2 . . . . . . . . . . . . . 40 Blast 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 12 . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 150 | . . . . . . . . 3 . . 2 10 5 1 . 1 . . . . . 76 40 12 . . . . . . . Impact 19 | . . . . . . . . 3 . . 2 9 5 . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . . . . . . 1 . . . . . . . . . 62 40 12 . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Sneak Attacks 41 | . . . . . . . . . . . 1 8 4 1 . 1 . . . . . 23 1 2 . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53637 | 370 885 54 . 313 1653 1604 376 . . 952 98 1611 1747 1501 784 1139 182 . . . 662 3659 108 2043 . 1219 433 205 2082 14543 15414 Guns 6216 | 370 537 45 . 277 1079 . . . . . . 181 921 1485 . 1139 182 . . . . . . . . . . . . . . Cannons 28826 | . . . . . 109 1604 65 . . 133 . 404 . . . . . . . . . 153 . 1645 . 1219 433 205 1851 12048 8957 Explosions 13655 | . 323 . . . 460 . 311 . . 819 . 161 593 . 784 . . . . . 662 359 . . . . . . 231 2495 6457 Melee 4826 | . . . . . . . . . . . 98 865 210 . . . . . . . . 3147 108 398 . . . . . . . Ramming 114 | . 25 9 . 36 5 . . . . . . . 23 16 . . . . . . . . . . . . . . . . . Kinetic 19920 | 355 83 45 . . 1079 . . . . . . . 921 1485 . 1139 182 . . . . 153 . 1645 . 1219 433 205 1375 9291 310 Thermal 24744 | . 323 . . 277 109 1604 65 . . 133 . 585 62 . . . . . . . 662 . . . . . . . 707 5252 14965 Explosive 2447 | . . . . . 460 . 311 . . 819 . 161 337 . . . . . . . . 359 . . . . . . . . . Electromagnetic 1586 | 15 454 . . . . . . . . . . . 194 . 784 . . . . . . . . . . . . . . . 139 Impact 1023 | . . . . . . . . . . . 98 715 210 . . . . . . . . . . . . . . . . . . Slashing 3778 | . . . . . . . . . . . . 150 . . . . . . . . . 3122 108 398 . . . . . . . Piercing 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Highest Corruption 18 | . . . . . . 1 . . . 4 . . 18 18 2 5 5 5 13 14 2 2 2 6 5 . . . 3 8 . Average Corruption 4 | . . . . . . 1 . . . 2 . . 8 11 2 4 5 5 10 13 2 2 2 2 5 . . . 1 3 . Corruption Purged 57 | . . . . . . 2 . . . . . . . 23 . . . . . . . . . 8 . . . . . 24 . Effects 91 | . . . . . . 2 . . . 2 . . 8 18 . 9 7 2 2 8 2 7 5 5 1 . . . . 13 . Message Errors 22 | . . . . . . 1 . . . 1 . . 3 5 . 1 . . . 2 . 2 1 3 . . . . . 3 . Matter Fused 16 | . . . . . . . . . . . . . . 6 . 2 1 1 1 1 . . . . 1 . . . . 3 . Heat Flow Errors 11 | . . . . . . . . . . . . . . 1 . . 2 . . . . 2 2 1 . . . . . 3 . Energy Discharges 11 | . . . . . . 1 . . . . . . . . . 2 1 . . . . 1 2 1 . . . . . 3 . Parts Rejected 4 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . . . 1 . . 4 2 . 2 3 . 1 1 2 1 . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Overflow Damage 3915 | . . . . . . 85 21 . . 32 . 264 56 . 71 . . . . . 124 283 . 158 . 18 . . 505 1334 964 Projectiles 2732 | . . . . . . 85 . . . 20 . . . . . . . . . . . . . 33 . 18 . . 452 1276 848 Explosions 475 | . . . . . . . 21 . . 12 . . . . 71 . . . . . 124 20 . . . . . . 53 58 116 Melee 708 | . . . . . . . . . . . . 264 56 . . . . . . . . 263 . 125 . . . . . . . Knockbacks 64 | . 1 . . . . . . . . . . 2 1 . . . . . . . . . . 3 . 11 4 1 9 32 . Impact 4 | . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 11 4 1 9 31 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 499 | . . . . . 38 . 41 . . . . . . . 198 61 . . . . 68 . . . . . . . . . 93 Shots 10 | . . . . . 4 . 1 . . . . . . . 2 1 . . . . 1 . . . . . . . . . 1 Rammed 15 | . 1 4 . 5 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 8 5 . 6 3 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Kicked 8 | . 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | 18 225 . . . 131 108 . . . 21 . 150 . 228 51 5 143 . . . 198 198 214 276 6 50 95 120 144 316 182 Average Temperature 63 | 12 43 . . . 39 33 . . . 15 . 63 . 61 28 2 68 . . . 103 101 106 87 6 13 30 49 55 46 75 Received Heat Transfer 1363 | . 171 . . . 321 135 12 27 . 27 . 192 6 20 63 57 12 . 6 13 60 94 . 12 . 9 . 27 4 68 27 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 7 | . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . 1 . Total Turns 210 | . . . . . . . . . . . . . 41 125 . . . . . . . . . . . . . . . 44 . Longest Duration 77 | . . . . . . . . . . . . . 30 77 . . . . . . . . . . . . . . . 44 . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Fried 14 | . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . 9 Impact Corruptions 12 | . . . . . . . . . . . . 5 3 . . . . . . . . . . . . . . . . 4 . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Parts Melted 22 | . . . . . . 7 . . . . . 3 . . . . . . . . . 4 . . . 1 . . 2 1 4 Heat Transferred 11145 | . 450 . . 370 148 2183 74 . . 148 . 814 50 . . . . . . . 450 . . . . . . . 470 1770 4218 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1535 | 50 264 66 . 125 332 255 . . . . 85 594 648 473 890 588 . . . . 350 471 . 216 206 515 546 538 973 1535 . Initial 468 | . 32 61 . . 48 89 . . . . 79 41 332 241 98 436 . . . . 69 134 . . 12 115 289 306 322 468 . Average 337 | 29 116 63 . 101 165 143 . . . . 83 194 521 349 327 399 . . . . 178 221 . 53 119 410 437 323 556 1136 . Maximum Alert Level 5 | . 1 . . . 1 1 . . . . . 2 2 2 3 2 . . . . 1 2 . 1 1 2 2 2 3 5 . Low Security (%) 40 | 100 80 100 . 100 57 84 . . . . 100 52 . . 60 10 . . . . 64 52 . 96 98 12 . 4 . . . Level 1 18 | . 19 . . . 42 15 . . . . . 33 10 69 . 30 . . . . 35 43 . 3 1 3 39 78 36 . . Level 2 13 | . . . . . . . . . . . . 14 89 30 24 58 . . . . . 3 . . . 83 60 16 45 3 . Level 3 3 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 18 12 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 6 . . . 1 5 . . . . . 1 . . 2 1 . . . . 8 3 . 3 . 3 . 2 2 14 . Investigation 12 | . 4 . . . . 1 . . . . . . . . 2 . . . . . . 1 . 2 . 2 . . . . . Extermination 9 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . 1 4 . Reinforcement 25 | . 2 . . . 1 2 . . . . . 1 . . . 1 . . . . 7 1 . 1 . 1 . 2 . 6 . Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 55 | . 1 . . . 5 . . . . . 1 2 2 . . 2 . . . . 3 3 . 10 . 4 . 1 . 21 . Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 4 1 20 . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 4 1 20 . Times Spotted 492 | . 20 . . 6 20 14 14 11 . 5 1 28 21 21 12 10 1 11 30 10 21 27 . 9 6 10 4 19 21 91 49 Peak Tracking Total 13 | . 5 . . 4 4 4 9 4 . 4 1 4 6 1 13 5 1 8 10 9 11 6 . 2 4 3 3 7 6 10 7 Tactical Retreats 65 | . 2 . . 3 1 4 . 5 . 1 . 1 2 . 2 2 . 1 . 2 5 3 . . 1 2 1 3 5 19 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 24 | . 1 . . . . 1 . . . . . 4 . . 1 1 . . . . 5 . . 3 3 . 1 . 1 3 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . 1 . . 1 . . . . . . . 2 16 . . . . . . . . . . 4 . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 78 | . . . . . 1 2 . . . . . 1 . 5 19 4 . . . . 2 8 9 2 2 1 4 5 2 3 8 Max in Single Turn 11 | . . . . . 1 1 . . . . . 1 . 1 11 4 . . . . 2 1 1 1 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 75 | . 5 . 2 . 1 8 . . 3 . 3 1 . . 3 3 . . 2 . 4 7 . 9 3 3 3 5 3 7 . Terminals 46 | . 2 . . . 1 2 . . . . 2 1 . . 3 2 . . . . 3 4 . 4 3 1 3 5 3 7 . Fabricators 9 | . . . . . . 4 . . . . 1 . . . . . . . . . . 3 . 1 . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Total Hacks 301 | . 7 . 2 . 3 21 . . 23 . 7 2 . . 14 12 . . 2 . 19 32 . 53 24 11 10 22 13 24 . Successful 149 | . 3 . 2 . 1 10 . . 23 . 3 . . . 10 7 . . 2 . 10 11 . 21 8 4 4 12 6 12 . Failed 152 | . 4 . . . 2 11 . . . . 4 2 . . 4 5 . . . . 9 21 . 32 16 7 6 10 7 12 . Catastrophic 27 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 5 . 7 3 1 2 1 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 5 . 1 . 2 11 . . . . 2 2 . . 13 . . . 1 . 6 15 . 8 10 10 6 13 4 14 . Terminals 201 | . 4 . . . 3 7 . . . . 3 2 . . 14 7 . . . . 17 20 . 23 24 8 10 22 13 24 . Fabricators 28 | . . . . . . 10 . . . . 4 . . . . . . . . . . 12 . 2 . . . . . . . Repair Stations 19 | . 1 . . . . . . . . . . . . . . 5 . . . . 2 . . 11 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . 4 . . . . . . . . . . . . . . . . . 15 . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Terminal Hacks 95 | . . . 2 . 1 2 . . 23 . 1 . . . 6 5 . . 2 . 8 7 . 4 8 2 2 10 5 7 . Record 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . 9 . . . . . 1 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . 3 . . . . . . . . . . . . . . 2 3 . . 1 . 1 . Open Door 6 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 3 . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 1 . . Unreport Threat 10 | . . . . . . . . . . . . . . . . 3 . . . . 1 2 . 1 . . . 1 2 . . Locate Traps 13 | . . . . . 1 1 . . . . . . . . 1 1 . . . . 1 . . . 2 . 1 2 1 2 . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 3 . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 2 . . . . . . . . . . . . . . . . . 11 . . . . . . . Insert Component 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . Analyze 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 3 . . . . 5 . . . . . . . . 4 . . . . . 1 3 . 3 . 2 2 2 1 5 . Terminals 22 | . 1 . . . . 1 . . . . . . . . 4 . . . . . 1 2 . 3 . . 2 2 1 5 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . Botnet 11 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 3 . . 1 1 1 2 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Sabotage 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . . . 1 6 . . . . 3 1 . . 1 2 . . . . 4 6 . 7 3 2 3 2 3 5 . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 9 . . . . . 1 . . . . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Time 91 | . . . . . . . . . . . . . . . . 35 . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . 2 . . . . . 1 . Non-combat 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Combat 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 . . . . 3 3 1 1 1 . . . Autooverrided 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Robots Rewired 35 | . . . . . . . . . . . 1 25 . . . . . . . . . 9 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 55 | . . . . . . . . . . 1 4 35 . . . . . . . . . 12 . 2 . . . . . 1 . Largest Group 19 | . . . . . . . . . . 1 4 19 1 . . . . . . . . 3 1 1 . . . . . 1 . Highest-Rated Group 670 | . . . . . . . . . . 95 80 670 159 . . . . . . . . 168 26 56 . . . . . 45 . Highest-Rated Ally 159 | . . . . . . . . . . 95 20 159 159 . . . . . . . . 56 26 56 . . . . . 45 . Total Orders 5 | . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . ROAM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 265 | . . . . . . . . . . 8 . 182 25 . . . . . . . . 43 . 7 . . . . . . . Total Damage 7269 | . . . . . . . . . . 82 . 3972 1247 . . . . . . . . 1827 . 141 . . . . . . . Kills 45 | . . . . . . . . . . . . 30 10 . . . . . . . . 4 . 1 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . 2 2 . 2 . . . . . . 3 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 20370 | 288 936 408 684 229 819 862 320 449 32 275 236 1803 509 710 111 374 292 82 1084 132 331 862 578 1297 267 534 224 326 344 4227 745 Spaces Moved 25439 | 108 353 228 417 132 570 1476 734 838 85 602 229 971 186 260 250 542 676 235 1518 391 868 1200 436 1866 497 1092 374 631 544 6128 1002 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1444 | . 148 228 417 132 247 . . . . . . . 104 168 . . . . . . . . . . . . . . . . . Legs 1080 | 108 205 . . . . . . . . . . 685 82 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21327 | . . . . . . 211 734 838 85 602 229 286 . 92 250 542 676 235 1518 391 868 1200 436 1866 497 1092 374 631 544 6128 1002 Flight 1588 | . . . . . 323 1265 . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 120 120 160 160 160 50 22 27 27 36 23 35 35 120 35 25 33 33 33 28 23 21 25 36 38 36 40 39 39 39 32 42 Average Speed 48 | 120 136 160 160 160 97 38 35 35 36 35 35 101 157 127 34 38 38 33 36 33 29 33 42 39 42 42 40 39 43 36 42 Slowest Speed 520 | 120 160 160 160 160 160 98 96 36 36 98 35 206 260 520 35 98 93 38 90 98 44 41 112 44 43 43 42 39 112 112 42 Overloaded Moves 1053 | . . . . . . 35 23 24 . 49 . . . . 45 27 14 192 61 353 16 93 118 . 3 . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hopped 18 | . . . . . 6 12 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Time Travels 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 58 40 69 20 48 19 75 82 71 76 9 82 62 82 32 17 82 54 92 65 23 67 99 41 77 37 48 55 8 89 43 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 10 | . 2 1 1 1 . . . . 1 1 . . . . . . 1 . . 2 . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 . . . . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . 1 . Scrap Searched 20 | . . . . . . . 3 8 . 3 . . . . . . 3 1 . 2 . . . . . . . . . . . Spaces Dug 164 | . 6 . . . 6 . . 3 . . 1 2 1 . 1 . . . . . 13 9 . 28 8 5 2 6 2 66 5 Terrain Destroyed 1564 | . 26 . . 21 32 7 44 3 . 31 1 26 59 12 329 27 7 . . . 40 22 . 54 14 18 7 10 51 152 571 Melee 23 | . . . . . . . . 3 . . 1 2 1 . . . . . . . . 9 . 7 . . . . . . . Projectile 223 | . 13 . . 2 3 7 1 . . 1 . 2 18 12 3 3 7 . . . . 2 . 47 14 18 7 10 9 31 13 AOE 1310 | . 13 . . 19 29 . 43 . . 30 . 22 40 . 326 24 . . . . 40 11 . . . . . . 42 121 550 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 32359 | 211 696 264 438 145 741 1667 782 982 85 647 381 1742 348 556 267 647 702 236 2042 392 938 1596 792 2380 543 1149 436 698 629 8005 1222 Wait 4146 | 27 252 . . . 60 62 15 129 . 26 140 408 80 201 5 36 . . 488 . 31 146 282 342 7 2 16 15 16 1338 22 Move 25371 | 107 352 227 416 131 557 1452 733 837 84 601 228 970 185 259 249 541 675 234 1517 390 867 1199 435 1865 496 1091 373 630 543 6126 1001 Hop 17 | . . . . . 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 206 | 2 8 6 10 1 15 15 4 5 . . 2 7 7 6 . 7 4 . 2 . 5 8 8 14 4 4 7 7 3 36 9 Fast Attach 310 | 1 3 5 . 1 11 16 4 1 . 1 . 18 6 18 . 10 6 1 12 1 14 25 4 25 3 3 3 9 2 82 25 Attach 197 | . . . 2 2 5 7 2 2 1 1 2 6 5 4 1 6 2 1 1 . 4 8 8 11 . 4 3 6 12 73 18 Detach 164 | . 2 1 1 . . 6 1 . . 1 . 6 4 3 2 4 3 . 5 . 2 6 3 12 . 3 1 2 10 76 10 Swap 136 | 7 20 5 1 . 8 2 9 1 . 8 1 17 4 4 4 5 . . 3 1 4 5 1 3 . 2 4 2 1 10 4 Drop 399 | 3 7 12 8 2 23 22 9 4 . . 2 23 13 18 1 9 7 . 14 . 10 23 11 29 8 5 9 6 5 90 26 Fire 844 | 64 44 3 . 2 53 47 5 . . 9 . 16 38 40 5 28 5 . . . 1 10 . 67 24 35 20 21 37 163 107 Melee 150 | . . . . . . . . 3 . . 2 10 5 1 . 1 . . . . . 76 40 12 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush 17 | . 1 5 . 6 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . 22 . . . . . . . . . . . . 1 . . . . 9 . Rewire 362 | . . . . . . 27 . . . . 4 239 . . . . . . . . . 90 . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 289 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 976 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Entered Mines 1231 | -10/Mines | Met a Derelict bent on vengeance 1241 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1445 | -10/Mines | Discovered new exit (range 10) 1477 | -10/Mines | Learned Materials stockpile data 1551 | -10/Mines | Discovered new exit (range 13) 1626 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1626 | -10/Mines | Discovered new exit (range 5) 1633 | -10/Mines | Entered Exiles 1673 | -10/Exiles | Met 8R-AWN 1709 | -10/Exiles | Met EX-HEX 1994 | -10/Exiles | Met EX-DEC 2021 | -10/Exiles | Learned location of Zion (-6) 2050 | -10/Exiles | Met EX-BIN 2073 | -10/Exiles | Aligned with FarCom system 2074 | -10/Exiles | Given EX-Vault access code 2111 | -10/Exiles | Opened EX-Vault 2126 | -10/Exiles | Found Flying Fortress v7 2130 | -10/Exiles | Found Chronowheel 2139 | -10/Exiles | Found AWS/Thermal 2188 | -10/Exiles | Exiles lab attacked by MAIN.C 2299 | -10/Exiles | Discovered new exit (range 14) 2317 | -10/Exiles | Stole three prototypes: AWS/Thermal, Flying Fortress v7, Chronowheel 2317 | -10/Exiles | Entered Mines 2317 | -9/Mines | Discovered new exit (range 7) 2546 | -9/Mines | Entered Materials 2546 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2905 | -8/Materials | Build established: Scavenger-Mutant 3355 | -8/Materials | Discovered new exit (range 18) 3363 | -8/Materials | Identified exit to Factory 3365 | -8/Materials | Entered Factory 3365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3367 | -7/Factory | FarCom data flow suspended 3416 | -7/Factory | Build established: Mutant 3520 | -7/Factory | Discovered new exit (range 5) 3522 | -7/Factory | Identified exit to Lower Caves 4227 | -7/Factory | Entered Lower Caves 4274 | -7/Lower Caves | Learned Factory stockpile data 4302 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4389 | -7/Lower Caves | Learned Factory trap positions 4543 | -7/Lower Caves | Discovered new exit (range 15) 4544 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4547 | -7/Lower Caves | Entered another Lower Caves area 4547 | -7/Lower Caves | Discovered new exit (range 10) 4781 | -7/Lower Caves | Spotted B-75 Beast 4804 | -7/Lower Caves | Learned Factory terminal intel 4809 | -7/Lower Caves | Learned Factory stockpile data 4985 | -7/Lower Caves | Discovered new exit (range 14) 4996 | -7/Lower Caves | Entered Data Miner 4996 | -7/Data Miner | Discovered new exit (range 6) 5003 | -7/Data Miner | Met Data Miner 5010 | -7/Data Miner | Learned location of Section 7 (-2) 5010 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5016 | -7/Data Miner | Received God Mode back door access code from Data Miner 5019 | -7/Data Miner | Activated Chronowheel 5019 | -7/Data Miner | Spacetime reconverged on an earlier point 5028 | -7/Data Miner | Entered Proximity Caves 5053 | -6/Proximity Caves | Escorted by Enhanced Grunt 5191 | -6/Proximity Caves | Spotted B-75 Beast 5217 | -6/Proximity Caves | Learned 4 Factory zone layouts 5300 | -6/Proximity Caves | Discovered new exit (range 5) 5303 | -6/Proximity Caves | Entered Factory 5303 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5305 | -6/Factory | Loaded intel: 109 trap records 5307 | -6/Factory | Loaded intel: 28 terminal locations 5384 | -6/Factory | Discovered new exit (range 5) 5522 | -6/Factory | Fabricated B-48 Gladiator (x3) 5539 | -6/Factory | Entered Extension 5539 | -6/Extension | Accompanied by 4 allies 6069 | -6/Extension | Rescued a captive Derelict 6071 | -6/Extension | Rescued a captive Derelict 6100 | -6/Extension | Rescued a captive Derelict 6163 | -6/Extension | Build established: Commander-Mutant 6475 | -6/Extension | Spotted B-75 Beast 6485 | -6/Extension | Allies destroyed B-75 Beast 6517 | -6/Extension | Rescued a captive Derelict 6518 | -6/Extension | Rescued a captive Derelict 6870 | -6/Extension | Rescued a captive Derelict 6987 | -6/Extension | Rescued a captive Derelict 7002 | -6/Extension | Rescued A7 7311 | -6/Extension | Discovered new exit (range 10) 7313 | -6/Extension | Discovered new exit (range 6) 7342 | -6/Extension | Entered Cetus 7342 | -6/Cetus | Accompanied by 1 ally (A7) 7347 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7375 | -6/Cetus | Spotted Cetus Guard 7375 | -6/Cetus | Spotted Cetus Guard 7376 | -6/Cetus | Spotted Cetus Guard 7385 | -6/Cetus | Allies destroyed Cetus Guard 7386 | -6/Cetus | Spotted Cetus Guard 7391 | -6/Cetus | Allies destroyed Cetus Guard 7622 | -6/Cetus | Destroyed A7 7625 | -6/Cetus | Build established: Scavenger-Mutant 7629 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7652 | -6/Cetus | System corruption reached 10% 7724 | -6/Cetus | Discovered new exit (range 15) 7755 | -6/Cetus | Spotted Cetus Guard 7756 | -6/Cetus | Spotted Cetus Guard 7756 | -6/Cetus | Destroyed Cetus Guard 7756 | -6/Cetus | Destroyed Cetus Guard 7758 | -6/Cetus | Spotted Cetus Guard 7759 | -6/Cetus | Spotted Cetus Guard 7781 | -6/Cetus | Destroyed Cetus Guard 7787 | -6/Cetus | Destroyed Cetus Guard 7851 | -6/Cetus | Entered Archives 8148 | -6/Archives | Discovered new exit (range 16) 8273 | -6/Archives | Discovered new exit (range 15) 8313 | -6/Archives | Discovered new exit (range 16) 8561 | -6/Archives | Entered Hub_04(d) 8587 | -6/Hub_04(d) | Identified exit to Factory 8628 | -6/Hub_04(d) | Network Hub disabled 8635 | -6/Hub_04(d) | Spotted Lightning 8636 | -6/Hub_04(d) | Spotted Lightning 8640 | -6/Hub_04(d) | Incoming investigation squad redirected 8655 | -6/Hub_04(d) | Network Hub disabled 8672 | -6/Hub_04(d) | Entered Factory 8672 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8686 | -5/Factory | Lost 3 parts (2n1u) 8702 | -5/Factory | Spotted B-75 Beast 8713 | -5/Factory | Identified exit to DSF 8853 | -5/Factory | Repaired Cld. Airjet 9010 | -5/Factory | Discovered new exit (range 5) 9011 | -5/Factory | Identified exit to Upper Caves 9046 | -5/Factory | Entered Upper Caves 9218 | -5/Upper Caves | Build established: Scavenger-Scout 9224 | -5/Upper Caves | Encountered a Warlord checkpoint 9239 | -5/Upper Caves | Learned location of Armory (-4) 9257 | -5/Upper Caves | Identified exit to Upper Caves 9320 | -5/Upper Caves | Spotted B-75 Beast 9338 | -5/Upper Caves | Entered another Upper Caves area 9338 | -5/Upper Caves | Spotted D8-YPE(f) 9338 | -5/Upper Caves | Spotted OK-CAK(f) 9338 | -5/Upper Caves | Spotted 6I-93H(f) 9339 | -5/Upper Caves | Encountered a Master Thief 9339 | -5/Upper Caves | Encountered a Master Thief 9339 | -5/Upper Caves | Encountered a Master Thief 9343 | -5/Upper Caves | Spotted B-75 Beast 9358 | -5/Upper Caves | Learned location of 1 exit from Factory 9399 | -5/Upper Caves | AWS/Thermal stolen by Master Thief 9399 | -5/Upper Caves | Centrium Medium Armor Plating stolen by Master Thief 9413 | -5/Upper Caves | Discovered new exit (range 8) 9420 | -5/Upper Caves | Identified exit to Warlord 9420 | -5/Upper Caves | Entered Warlord 9434 | -5/Warlord | System corruption cleaned by Quarantine Array 9582 | -5/Warlord | Visited the Vortex Lab 9584 | -5/Warlord | Found Prototype Energy Gun 9584 | -5/Warlord | Identified Vortex Shotgun 9586 | -5/Warlord | Found Vortex Shotgun 9603 | -5/Warlord | Warlord's base attacked by MAIN.C 9605 | -5/Warlord | Met Warlord 9611 | -5/Warlord | Opened Warlord's prototype stash 9620 | -5/Warlord | Found Prototype Reactor 9620 | -5/Warlord | Identified Vortex Chain Reactor 9626 | -5/Warlord | Found Prototype Processor 9626 | -5/Warlord | Identified Exp. Core Analyzer 9629 | -5/Warlord | Found Exp. Targeting Computer 9633 | -5/Warlord | Found Prototype Hackware 9633 | -5/Warlord | Identified Ghost Barrier 9835 | -5/Warlord | Warlord forces counterattacked 9922 | -5/Warlord | Build established: Hacker-Mutant 10232 | -5/Warlord | Spotted Striker 10278 | -5/Warlord | Warlord base infiltrated, sounded retreat 10332 | -5/Warlord | Spotted Executioner 10333 | -5/Warlord | Spotted Executioner 10428 | -5/Warlord | Spotted Executioner 10439 | -5/Warlord | Spotted Executioner 10464 | -5/Warlord | System corruption reached 10% 10471 | -5/Warlord | Discovered new exit (range 8) 10504 | -5/Warlord | Entered Proximity Caves 10632 | -4/Proximity Caves | Discovered new exit (range 13) 10636 | -4/Proximity Caves | Entered Factory 10636 | -4/Factory | Evolved 2 slots: Utility x2 10637 | -4/Factory | Identified exit to Upper Caves 10638 | -4/Factory | Identified exit to Armory 10777 | -4/Factory | Discovered new exit (range 15) 10826 | -4/Factory | Build established: Hacker-Sprinter 10904 | -4/Factory | Lost 3 parts (2p1n) 10914 | -4/Factory | Discovered new exit (range 12) 10967 | -4/Factory | Entered Armory 11045 | -4/Armory | Found Imp. Powered Armor 11049 | -4/Armory | Found Imp. Powered Armor 11051 | -4/Armory | Found Imp. Powered Armor 11383 | -4/Armory | Incoming investigation squad redirected 11386 | -4/Armory | Found Prototype Processor 11386 | -4/Armory | Identified Exp. Signal Interpreter 11394 | -4/Armory | Found Exp. Signal Interpreter 11414 | -4/Armory | Build established: Scavenger-Sprinter 11585 | -4/Armory | Spotted B-86 Titan 11601 | -4/Armory | Destroyed B-86 Titan 11740 | -4/Armory | Build established: Scavenger-Mutant 11751 | -4/Armory | Discovered new exit (range 4) 11829 | -4/Armory | Identified exit to Lab 11829 | -4/Armory | Entered Lab 11829 | -4/Lab | Accompanied by 1 ally 11829 | -4/Lab | Discovered new exit (range 9) 11838 | -4/Lab | Identified exit to Research 11840 | -4/Lab | Hidden lab's door opened automatically 11840 | -4/Lab | Sensor layout match revealed 11886 | -4/Lab | Gained access to the hidden lab's interior 12073 | -4/Lab | Found Alien Artifact 12073 | -4/Lab | Identified Core Expander 12073 | -4/Lab | Installed Core Expander, added new Utility slot 12097 | -4/Lab | Found Alien Artifact 12102 | -4/Lab | Found Alien Artifact 12121 | -4/Lab | Found Alien Artifact 12162 | -4/Lab | Found Prototype Energy Cannon 12164 | -4/Lab | Found Prototype Energy Cannon 12173 | -4/Lab | Identified Integrated Reactor 12173 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12296 | -4/Lab | Found Prototype Protection 12296 | -4/Lab | Identified Hvy. Regenerative Plating 12298 | -4/Lab | Found Prototype Hackware 12391 | -4/Lab | Identified Quantum Router 12400 | -4/Lab | Identified Potential Cannon 12401 | -4/Lab | Identified Warp Cannon 12407 | -4/Lab | Entered Research 12407 | -3/Research | Evolved 2 slots: Propulsion x2 12478 | -3/Research | Identified Transdimensional Reconstructor 12478 | -3/Research | Identified Core Reset Matrix 12555 | -3/Research | Repaired Broken Tri-rail Accelerator 12607 | -3/Research | Revision forces began assault on 0b10 12623 | -3/Research | Met up with Revision 17++ 12682 | -3/Research | Build established: Hacker-Scout 12762 | -3/Research | Identified exit to Quarantine 12793 | -3/Research | Discovered new exit (range 18) 12798 | -3/Research | Warped through subspace 12882 | -3/Research | Found Exp. Signal Interpreter 12889 | -3/Research | Identified exit to Research 13039 | -3/Research | Build established: Scavenger-Scout 13041 | -3/Research | Found Prototype Device 13041 | -3/Research | Identified Exp. Shield Generator 13107 | -3/Research | Research terminal network offline 13203 | -3/Research | Found Prototype Processor 13203 | -3/Research | Identified Exp. Target Analyzer 13518 | -3/Research | Build established: Scout 13704 | -3/Research | Entered Quarantine 13721 | -3/Quarantine | Found Alien Artifact 13864 | -3/Quarantine | Discovered exit to Research (range 20) 13971 | -3/Quarantine | Entered Research 13971 | -2/Research | Warlord forces began assault on 0b10 13971 | -2/Research | Evolved 2 slots: Utility x2 14018 | -2/Research | Spotted B-90 Cyclops 14077 | -2/Research | Identified exit to Testing 14081 | -2/Research | Research machine network offline 14130 | -2/Research | Met up with Warlord 14270 | -2/Research | Found Prototype Hackware 14433 | -2/Research | Spotted Striker 14437 | -2/Research | Spotted Striker 14443 | -2/Research | Destroyed Striker 14505 | -2/Research | Entered Testing 14514 | -2/Testing | Found Prototype Ballistic Cannon 14514 | -2/Testing | Identified Omega Cannon 14629 | -2/Testing | Found Prototype Device 14630 | -2/Testing | Identified AEGIS Remote Shield 14648 | -2/Testing | Discovered new exit (range 8) 14666 | -2/Testing | Found Potential Cannon 14668 | -2/Testing | Found Potential Cannon 14681 | -2/Testing | Spotted Fortress 14708 | -2/Testing | Discovered new exit (range 5) 14710 | -2/Testing | Identified exit to Section 7 14710 | -2/Testing | Used Core Reset Matrix 14729 | -2/Testing | Entered Section 7 14730 | -2/Section 7 | Sensed 17 artifacts in vicinity 14735 | -2/Section 7 | Identified exit to Access 14787 | -2/Section 7 | Found Integrated Reactor 14787 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14804 | -2/Section 7 | Spotted Alpha 7 14813 | -2/Section 7 | Spotted Alpha 7 14823 | -2/Section 7 | Spotted B-99 Colossus 14840 | -2/Section 7 | Found Integrated Dissipator 14840 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14842 | -2/Section 7 | Found Integrated Dissipator 14842 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14844 | -2/Section 7 | Found Integrated Dissipator 14844 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14859 | -2/Section 7 | Found LRC Storage 14859 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 14861 | -2/Section 7 | Found LRC Boosters 14861 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14878 | -2/Section 7 | Found Integrated Reactor 14878 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14936 | -2/Section 7 | Found Matter Drive 14946 | -2/Section 7 | Found Transdimensional Reconstructor 14947 | -2/Section 7 | Found Transdimensional Reconstructor 14989 | -2/Section 7 | Found Integrated Reactor 14989 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15011 | -2/Section 7 | Warped through subspace 15054 | -2/Section 7 | Build established: Alien-Scout 15055 | -2/Section 7 | Entered Access 15055 | -1/Access | Evolved 2 slots: Utility x2 15149 | -1/Access | Identified exit to Command 15348 | -1/Access | First assault squad dispatched 15378 | -1/Access | Incoming assault squad redirected 15383 | -1/Access | Identified Exp. Hacking Suite 15395 | -1/Access | Spotted B-99 Colossus 15395 | -1/Access | Spotted B-99 Colossus 15399 | -1/Access | Entered Command 15673 | -1/Command | Build established: Alien-Mutant 15887 | -1/Command | Disengaged cave seal 15887 | -1/Command | Derelicts emerged from the dark tunnel 15887 | -1/Command | Welcomed Warlord to Command 15932 | -1/Command | First assault squad dispatched 15962 | -1/Command | Incoming assault squad redirected 16061 | -1/Command | Disengaged cave seal 16378 | -1/Command | Spotted Combat Programmer 16379 | -1/Command | Spotted Combat Programmer 16391 | -1/Command | Combat Programmer assimilated allied PQ-ABM(h) 16398 | -1/Command | Spotted M Guard 16399 | -1/Command | Spotted M Guard 16447 | -1/Command | All MAIN.C guards destroyed 16463 | -1/Command | Incoming assault squad redirected 16481 | -1/Command | Spotted Alpha 7 16485 | -1/Command | Spotted Striker 16517 | -1/Command | Incoming assault squad redirected 16649 | -1/Command | Spotted Executioner 16649 | -1/Command | Spotted Executioner 16652 | -1/Command | Spotted Alpha 7 16652 | -1/Command | Spotted Striker 16652 | -1/Command | Spotted Executioner 16652 | -1/Command | Spotted Executioner 16674 | -1/Command | Destroyed Striker 17097 | -1/Command | Found Unknown Device 17097 | -1/Command | Identified Quantum Capacitor 17141 | -1/Command | Met MAIN.C 17143 | -1/Command | 0b10 Conduit disabled 17161 | -1/Command | Destroyed MAIN.C Shell 17163 | -1/Command | MAIN.C activated Command garrisons 17187 | -1/Command | Spotted B-99 Colossus 17210 | -1/Command | Found Prototype Processor 17210 | -1/Command | Identified Exp. Armor Integrity Analyzer 17263 | -1/Command | Destroyed MAIN.C 17279 | -1/Command | Found Prototype Reactor 17279 | -1/Command | Identified Zero-point Reactor 17280 | -1/Command | Found Prototype Reactor 17283 | -1/Command | Found Prototype Ballistic Cannon 17283 | -1/Command | Identified Perforator 17286 | -1/Command | Found Prototype Device 17286 | -1/Command | Identified Exp. Transmission Jammer 17289 | -1/Command | Found Prototype Device 17289 | -1/Command | Identified EM Dispersion Field 17291 | -1/Command | Found Prototype Device 17291 | -1/Command | Identified Exp. Cloaking Device 17293 | -1/Command | Lost 7 parts (4p3u) 17366 | -1/Command | Found Unknown Device 17366 | -1/Command | Identified Antimissile System 17771 | -1/Command | Found Unknown Device 17771 | -1/Command | Identified Launcher Loader 17837 | -1/Command | Discovered new exit (range 8) 17932 | -1/Command | Identified Vortex Chain Reactor 18285 | -1/Command | Build established: Alien-Sprinter 18389 | -1/Command | Crushed by falling debris 18393 | -1/Command | Found Prototype Processor 18393 | -1/Command | Identified Exp. Core Analyzer 18396 | -1/Command | Found Corrupted Prototype Processor 18396 | -1/Command | Identified Exp. Targeting Computer 18401 | -1/Command | Found Exp. Targeting Computer 18408 | -1/Command | Discovered new exit (range 8) 18730 | -1/Command | Destroyed B-99 Colossus 19341 | -1/Command | Build established: Alien-Mutant 19484 | -1/Command | Found Prototype Ballistic Gun 19484 | -1/Command | Identified Multirail 19620 | -1/Command | Warped through subspace to slip node 19620 | -1/Command | Discovered new exit (range 5) 19626 | -1/Command | Entered Access_0 19626 | -1/Access_0 | Destroyed A8 19627 | -1/Access_0 | Architect warped through subspace 19627 | -1/Access_0 | Sensed 4 artifacts in vicinity 19656 | -1/Access_0 | Found Integrated Mediator 19656 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 19696 | -1/Access_0 | Architect warped through subspace 19714 | -1/Access_0 | Subspace Access Node disabled 19731 | -1/Access_0 | Architect warped through subspace 19747 | -1/Access_0 | Found Prototype Device 19747 | -1/Access_0 | Identified Exp. Phase Shifter 19750 | -1/Access_0 | Found Exp. Phase Shifter 19752 | -1/Access_0 | Found Prototype Device 19752 | -1/Access_0 | Identified Exp. Weapon Cycler 19766 | -1/Access_0 | Architect warped through subspace 19800 | -1/Access_0 | Architect warped through subspace 19812 | -1/Access_0 | A6 warped into view 19820 | -1/Access_0 | Destroyed A6 19823 | -1/Access_0 | Architect warped through subspace 19849 | -1/Access_0 | Architect warped through subspace 19877 | -1/Access_0 | Architect warped through subspace 19899 | -1/Access_0 | Architect warped through subspace 19918 | -1/Access_0 | Architect warped through subspace 19934 | -1/Access_0 | Architect warped through subspace 19950 | -1/Access_0 | A5 warped into view 19965 | -1/Access_0 | Found Prototype Protection 19974 | -1/Access_0 | Architect warped through subspace 20007 | -1/Access_0 | Architect warped through subspace 20028 | -1/Access_0 | Found Exp. Targeting Computer 20032 | -1/Access_0 | Architect warped through subspace 20041 | -1/Access_0 | Subspace Access Node disabled 20062 | -1/Access_0 | Architect warped through subspace 20073 | -1/Access_0 | Found Integrated Dissipator 20073 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20089 | -1/Access_0 | Architect warped through subspace 20105 | -1/Access_0 | Architect warped through subspace 20124 | -1/Access_0 | Architect warped through subspace 20151 | -1/Access_0 | Subspace Access Node disabled 20166 | -1/Access_0 | Architect warped through subspace 20196 | -1/Access_0 | Architect warped through subspace 20215 | -1/Access_0 | Found Exp. Targeting Computer 20220 | -1/Access_0 | Found Exp. Phase Shifter 20222 | -1/Access_0 | Found Exp. Phase Shifter 20230 | -1/Access_0 | Architect warped through subspace 20257 | -1/Access_0 | Architect warped through subspace 20272 | -1/Access_0 | Architect warped through subspace 20279 | -1/Access_0 | Architect warped through subspace 20284 | -1/Access_0 | Architect warped through subspace 20289 | -1/Access_0 | Architect warped through subspace 20298 | -1/Access_0 | Subspace Access Node disabled 20328 | -1/Access_0 | Found Exp. Targeting Computer 20330 | -1/Access_0 | Found Exp. Phase Shifter 20343 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 20364 | -1/Access_0 | Destroyed Architect 20365 | -1/Access_0 | Architect triggered a singularity event 20367 | -1/Access_0 | Warped through subspace to slip node 20367 | -1/Access_0 | Discovered new exit (range 8) 20371 | *** | Escaped singularity! Last Messages --------------- 20343_ Quantum Shear penetrates Wall. 20343_ Acquired Hpw. Transdimensional Reconstructor. 20345_ Quantum Shear penetrates Earth. 20349_ Discarded Exp. Targeting Computer. 20352_ Penetrated by Quantum Shear. 20352_ Quantum Shear penetrates Earth. 20356_ Destroyed Modified Quantum Sheargun. 20359_ Quantum Shear penetrates Earth. 20362_ Penetrated by Quantum Shear. 20364_ Architect: "If I can't win, no one wins!" 20364_ Architect destroyed. 20365_ A0_COM: Initiating irreversible singularity event. Goodbye. 20366_ A0_COM: 10. 20367_ A0_COM: 9. 20367_ Warped through subspace, drawn to slip node. 20367_ EXIT=FOUND 20368_ A0_COM: 8. 20369_ A0_COM: 7. 20370_ A0_COM: 6. 20371_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Coolant Potential 200 Energy Generation 155 Energy Capacity 1300 Matter Stores 930 Matter Capacity 1050 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 120 Additional Mass Support 9 Armor Coverage 1650 Resistance: KI 30 Resistance: EM 75 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 60 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator LRC Storage LRC Boosters Matter Drive Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaForceJammer Manual? 0 Play Time 04:20:31 Cumulative 2358.6 hours Start 2021.11.16 @ 11:52:34 End 2021.11.16 @ 19:51:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2719 Rogue 2711 Adventurer 0 Explorer 8 Win Type 6 Total 277 Types 48/32/98/3/3/5/85/2/1 Lore% 98 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c6bef0-ef62-423c-9203-6c8334d05b61