Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 01:50:22 Player: Red Box Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (168) 840 Value Destroyed (5763) 5763 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 10712 Bonus ------- High Alert Combat Kills 551 Follower Combat Kills 196 Friendly Fire -138 Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 96/100 System Corruption 2% Temperature Cool (0) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Shielding Reactive Plating > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Wheel Cryofiber Web Improved Heat Sink High-capacity Storage Unit Compact Battery (200) Machine Analyzer Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Heavy Armor Plating Improved Light Armor Plating System Shield Cooled Pulse Rifle Beamcaster Improved EM Pulse Cannon Plasma Cannon EMP Blaster Missile Launcher Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Storage Unit Machine Analyzer Improved Sensor Array Improved Medium Armor Plating Reactive Plating Cooled Pulse Rifle Beamcaster Improved EM Pulse Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon EMP Blaster Missile Launcher Chainsword [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 175 | 7 10 5 30 7 . 6 36 74 Power 18 | 2 2 . 5 . . . 4 5 Engine 18 | 2 2 . 5 . . . 4 5 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 45 | 2 . 3 9 1 . 2 5 23 Treads 1 | . . . . . . . . 1 Leg 31 | 2 . . 5 . . . 2 22 Wheel 13 | . . 3 4 1 . 2 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 51 | 1 3 . 7 . . 3 15 22 Device 20 | . 2 . 1 . . 1 7 9 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 2 | . . . . . . . 1 1 Protection 25 | . . . 5 . . 2 6 12 Artifact . | . . . . . . . . . Weapon 61 | 2 5 2 9 6 . 1 12 24 Energy Gun 22 | 2 3 1 7 . . . . 9 Energy Cannon 17 | . . . 2 3 . 1 8 3 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 7 Launcher 8 | . . 1 . 3 . . 2 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . 2 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 45 | . . . 5 . . 3 12 25 Power 9 | . . . 2 . . . 2 5 Propulsion 15 | . . . . . . 2 4 9 Utility 9 | . . . 1 . . . 3 5 Weapon 12 | . . . 2 . . 1 3 6 Highest Loss Streak 8 | . . . 2 . . 3 6 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 96 100 100 99 99 97 Engine 10 | . 14 14 10 11 11 11 9 6 Leg 14 | . 28 12 12 . . . . 28 Wheel 9 | . . 15 9 22 22 21 17 . Device 12 | . 13 14 11 11 11 11 12 12 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 7 | . . . 11 11 11 11 9 7 Hackware 2 | . . . . . . . 8 5 Protection 8 | . . . 8 11 11 10 13 9 Energy Gun 10 | . 20 22 20 . . . . 6 Energy Cannon 7 | . . . 1 21 22 22 16 2 Ballistic Cannon 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 12 52 52 69 66 66 69 72 90 Greatest Support 70 | 20 20 20 26 20 20 28 28 70 Greatest Overweight (x) 6 | 1 2 2 6 3 3 5 5 2 Average Overweight (x) 1 | . 1 2 2 3 3 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 Average Carried 18 | 5 15 19 19 19 20 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 19 20 20 20 18 20 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2536 | 270 70 80 300 130 . 80 386 1220 Remotely . | . . . . . . . . . Salvage Created 6931 | 118 560 46 1373 270 . 366 1768 2430 Parts 320 | 4 33 4 69 23 . 8 83 96 Haulers Intercepted 11 | . 2 . 5 . . . 3 1 Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 132 | . 12 2 19 16 . 7 31 45 Melee 5 | . 1 . . . . . . 4 Guns 41 | . 7 2 15 . . . . 17 Cannons 54 | . . . . 6 . 6 25 17 AOE 26 | . 3 . 3 10 . . 6 4 Classes Destroyed 12 | 2 5 . 2 . . . 1 2 Worker 7 | . 1 1 . 1 . . 1 3 Builder 2 | . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . Hauler 11 | . 2 . 5 . . . 3 1 Recycler 6 | 1 . . 1 . . . 1 3 Watcher 12 | . 3 . 2 . . . 4 3 Swarmer 20 | . 3 2 1 10 . . 4 . Grunt 73 | . 9 . 8 6 . 7 15 28 Duelist 9 | . . . 1 . . . 3 5 Sentry 21 | . . . 9 . . . 7 5 Hunter 5 | . . . . . . . 3 2 Programmer 5 | . . . . . . . . 5 Best Kill Streak 7 | 3 3 2 6 5 . 3 6 7 Combat Bots Only 6 | . 3 1 6 5 . 3 5 6 Max Kills in Single Turn 6 | 1 2 1 2 3 . 1 3 6 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 2 3 . . 2 2 Melee 1 | . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 9448 | . 320 106 910 341 . 585 2034 5152 Core 1447 | . 106 35 142 65 . 114 269 716 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 98 | . . . . . . . 43 55 Regen/Repaired (Parts) 265 | . 51 . 48 . . . 35 131 Core Remaining (%) 53 | 100 . 43 . . . 19 51 . Volleys Fired 424 | 9 37 12 72 20 . 29 105 140 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 143 | 80 80 80 136 136 . 136 143 143 Shots Fired 834 | 17 74 24 142 38 . 57 207 275 Gun 382 | 17 74 24 136 . . . . 131 Cannon 434 | . . . 6 32 . 57 200 139 Launcher 18 | . . . . 6 . . 7 5 Special . | . . . . . . . . . Kinetic 100 | . . . . . . . . 100 Thermal 499 | 17 40 . 6 32 . 57 200 147 Explosive 9 | . . . . 6 . . 3 . Electromagnetic 226 | . 34 24 136 . . . 4 28 Robot Hit Streak 37 | 7 12 5 10 9 . 15 37 28 Robot Miss Streak 6 | 3 6 4 3 1 . 2 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 Shots Hit Robots 579 | 9 52 12 98 20 . 39 141 208 Core Hits 248 | 4 24 5 37 17 . 12 65 84 Critical Kills 2 | . . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . 2 . . 1 . 11 Burn 3 | . . . . . . . . 3 Meltdown 2 | . . . . . . 1 . 1 Blast 4 | . . . . . . . . 4 Corrupt 2 | . . . 2 . . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 35 | . 12 . . . . . 5 18 Impact 10 | . 10 . . . . . . . Slashing 23 | . . . . . . . 5 18 Piercing . | . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15645 | 100 1047 202 1675 1052 . 806 3728 7035 Guns 5356 | 100 584 167 1330 . . . . 3175 Cannons 7018 | . . . 103 403 . 806 3112 2594 Explosions 2426 | . 228 35 242 649 . . 535 737 Melee 845 | . 235 . . . . . 81 529 Ramming . | . . . . . . . . . Kinetic 1858 | . . . . . . . . 1858 Thermal 9460 | 100 531 35 345 403 . 806 3200 4040 Explosive 891 | . . . . 649 . . 242 . Electromagnetic 2591 | . 281 167 1330 . . . 205 608 Impact 235 | . 235 . . . . . . . Slashing 610 | . . . . . . . 81 529 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 2 | . . . . . . . . 2 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . . . . 49 Message Errors 13 | . . . . . . . . 13 Matter Fused 12 | . . . . . . . . 12 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 6 | . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 4 | . . . . . . . . 4 Misfires 2 | . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots 75 | . . . . . . . . 75 Effects 5 | . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . 1 Heat Surge 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Overflow Damage 273 | . 15 . 22 87 . 16 49 84 Projectiles 102 | . . . . 7 . 16 25 54 Explosions 132 | . . . 22 80 . . . 30 Melee 39 | . 15 . . . . . 24 . Knockbacks 23 | . 3 . . . . . . 20 Impact 3 | . 3 . . . . . . . Kinetic 19 | . . . . . . . . 19 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 531 | . 38 . 114 25 . . . 354 Shots 8 | . 1 . 2 1 . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 447 | 108 8 . 135 333 . 447 372 219 Average Temperature 90 | 47 3 . 23 112 . 212 89 32 Received Heat Transfer 3342 | . 132 . 300 114 . 324 828 1644 Effects 9 | . . . . 2 . 5 2 . Shutdowns 4 | . . . . 1 . 2 1 . Energy Bleed 2 | . . . . . . 2 . . Interference 2 | . . . . 1 . . 1 . Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 Combat Hostiles 2 | . . . 1 . . . . 1 Parts Fried 13 | . 5 . 7 . . . . 1 Impact Corruptions 2 | . 2 . . . . . . . Robots Melted 3 | . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . 1 . 2 Parts Melted 45 | 1 . . 2 1 . 9 12 20 Heat Transferred 13941 | 225 975 . 435 666 . 1443 5045 5152 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 4 1 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 705 | 15 264 188 498 531 . 142 643 705 Initial 173 | . 9 52 72 131 . . 19 173 Average 309 | 5 116 77 354 410 . 64 357 444 Maximum Alert Level 3 | . 1 . 2 2 . . 2 3 Low Security (%) 30 | 100 86 100 4 . . 100 10 5 Level 1 40 | . 13 . 80 42 . . 49 35 Level 2 29 | . . . 15 57 . . 39 58 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 3 1 3 . . . 6 12 Investigation 7 | . 1 1 1 . . . 1 3 Extermination 4 | . . . . . . . . 4 Reinforcement 8 | . 2 . 2 . . . 2 2 Assault 4 | . . . . . . . 2 2 Garrison 2 | . . . . . . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . 2 . . . 5 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 217 | . 26 8 28 19 . 9 50 77 Peak Tracking Total 8 | . 4 3 6 4 . 3 5 8 Tactical Retreats 15 | . 1 2 1 1 . . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . . . 4 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 84 | . 84 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 10 | . 10 . . . . . . . Reused 4 | . 4 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 21 | . 3 1 4 2 . . 4 7 Max in Single Turn 3 | . 1 1 2 2 . . 2 3 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 56 | . 8 1 14 1 4 . 13 15 Terminals 31 | . 6 . 10 1 . . 9 5 Fabricators 2 | . . . . . . . . 2 Repair Stations 6 | . 1 . 1 . . . 1 3 Recycling Units 7 | . 1 . 2 . . . 2 2 Scanalyzers 4 | . . . 1 . . . 1 2 Garrison Access 1 | . . . . . . . . 1 Total Hacks 203 | . 35 1 44 3 4 . 71 45 Successful 109 | . 18 1 22 2 4 . 38 24 Failed 93 | . 17 . 21 1 . . 33 21 Catastrophic 11 | . 2 . 3 . . . 3 3 Database Lockouts 1 | . . . 1 . . . . . Manual 92 | . 20 . 19 4 . . 40 9 Terminals 132 | . 27 . 29 3 . . 53 20 Fabricators 6 | . . . . . . . . 6 Repair Stations 24 | . 6 . 3 . . . 3 12 Recycling Units 17 | . 2 . 7 . . . 6 2 Scanalyzers 18 | . . . 5 . . . 9 4 Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 46 | . 8 1 8 2 4 . 13 10 Record 4 | . . . . . 4 . . . Part Schematic 2 | . . . . . . . . 2 Robot Analysis 9 | . 3 . 2 2 . . 2 . Prototype ID Bank 11 | . 2 . 5 . . . 2 2 Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 1 Terminal Index 2 | . . . . . . . 1 1 Alert Level 1 | . . . . . . . 1 . Unreport Threat 4 | . . . . . . . 2 2 Locate Traps 7 | . 3 . 1 . . . 1 2 Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 15 | . 6 . 2 . . . 2 5 Scan Component 8 | . 3 . 1 . . . 1 3 Repair 7 | . 3 . 1 . . . 1 2 Recycling Unit Hacks 4 | . 1 . 1 . . . 1 1 Retrieve Components 4 | . 1 . 1 . . . 1 1 Scanalyzer 15 | . . . 5 . . . 8 2 Insert Component 7 | . . . 2 . . . 4 1 Analyze 8 | . . . 3 . . . 4 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 25 | . 3 . 6 . . . 14 2 Terminals 20 | . 3 . 4 . . . 11 2 Track 7 | . . . 3 . . . 4 . Assimilate 2 | . . . . . . . 2 . Botnet 8 | . 2 . 1 . . . 4 1 Operators 3 | . 1 . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 2 . . . 3 . Reject 4 | . . . 2 . . . 2 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 50 | . 8 . 14 1 . . 12 15 Full Trace Events 7 | . 1 . 1 . . . 2 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 4 3 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 67 | . . . . . . . . 67 Total Part Build Rating 4 | . . . . . . . . 4 Parts Repaired 7 | . 3 . 1 . . . 1 2 Time 238 | . 105 . 32 . . . 38 63 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . 9 . 9 . . . 1 10 Parts Scanalyzed 7 | . . . 2 . . . 4 1 Part Schematics Acquired 7 | . . . 2 . . . 4 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . Non-combat 2 | . 2 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 2 | . 2 . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 2 . 3 . . . . Largest Group 3 | . . 2 1 3 3 3 1 . Highest-Rated Group 42 | . . 42 31 40 40 40 16 . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 50 | . . 15 15 . . 18 2 . Total Damage 664 | . . 183 207 . . 256 18 . Kills 8 | . . 3 3 . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 9 | . 3 . 2 2 . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 14244 | 114 2159 768 2849 1065 500 785 2593 3411 Spaces Moved 7294 | 64 773 448 1428 694 401 538 1404 1544 Core 16 | 16 . . . . . . . . Treads . | . . . . . . . . . Legs 3061 | 48 773 115 572 . . . 9 1544 Wheels 4217 | . . 333 856 694 401 538 1395 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 110 110 125 125 125 120 120 Average Speed 155 | 107 226 148 172 125 125 125 124 169 Slowest Speed 470 | 120 260 260 470 125 125 155 400 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 77 | 4 97 84 96 99 89 99 85 42 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 23 | . 2 . . . . . 16 5 Terrain Destroyed 248 | . 18 5 44 41 . . 56 84 Melee 4 | . 2 . . . . . 2 . Projectile 59 | . . . . . . . 22 37 AOE 185 | . 16 5 44 41 . . 32 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 9304 | 89 1090 527 1685 850 400 593 2034 2036 Wait 1020 | . 140 51 86 127 . 12 429 175 Move 7286 | 63 772 447 1427 693 400 537 1403 1544 Hop . | . . . . . . . . . Pick Up 159 | 9 24 6 34 2 . 6 31 47 Fast Attach 41 | 6 1 . 10 . . . 6 18 Attach 57 | . 2 . 9 . . 4 14 28 Detach 1 | . . . . . . . . 1 Swap 77 | 1 7 5 11 7 . 2 16 28 Drop 120 | 1 11 6 36 1 . 3 25 37 Fire 424 | 9 37 12 72 20 . 29 105 140 Melee 35 | . 12 . . . . . 5 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 84 | . 84 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 13) 1179 | -10/Materials | Discovered new exit (range 13) 1283 | -10/Materials | Discovered new exit (range 16) 1571 | -10/Materials | Discovered new exit (range 9) 1997 | -10/Materials | Repaired Corrupted Imp. Heat Sink 2026 | -10/Materials | Repaired EM Pulse Gun 2053 | -10/Materials | Repaired Wheel 2274 | -10/Materials | Entered Mines 2551 | -10/Mines | Met a Derelict shopkeep closing up shop 2656 | -10/Mines | Learned location of Storage (-7) 2657 | -10/Mines | Discovered new exit (range 7) 2752 | -10/Mines | Core integrity fell below 50% 2857 | -10/Mines | Discovered new exit (range 10) 3042 | -10/Mines | Entered Materials 3042 | -9/Materials | Accompanied by 1 ally 3042 | -9/Materials | Evolved 2 slots: Utility x2 3047 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3592 | -9/Materials | Discovered new exit (range 3) 3730 | -9/Materials | Discovered new exit (range 10) 3850 | -9/Materials | Discovered new exit (range 10) 4459 | -9/Materials | Discovered new exit (range 5) 4631 | -9/Materials | Central database locked down 4872 | -9/Materials | Repaired Hvy. EM Pulse Gun 5891 | -9/Materials | Entered Mines 6256 | -9/Mines | Excavation squad dispatched 6256 | -9/Mines | A large section of the Mines collapsed 6435 | -9/Mines | Core integrity fell below 50% 6490 | -9/Mines | Discovered new exit (range 3) 6587 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6678 | -9/Mines | Discovered new exit (range 7) 6705 | -9/Mines | Learned 2 Materials zone layouts 6726 | -9/Mines | Found a hidden stash of uninstalled traps 6942 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6943 | -9/Mines | Discovered new exit (range 5) 6956 | -9/Mines | Entered Exiles 6956 | -9/Exiles | Found Exiles lab abandoned 6956 | -9/Exiles | Accompanied by 3 allies 7443 | -9/Exiles | Discovered new exit (range 10) 7456 | -9/Exiles | Entered Mines 7456 | -8/Mines | Accompanied by 3 allies 7584 | -8/Mines | Discovered new exit (range 9) 8034 | -8/Mines | Discovered new exit (range 15) 8076 | -8/Mines | Core integrity fell below 20% 8116 | -8/Mines | Lost 3 parts (2n1w) 8241 | -8/Mines | Entered Materials 8241 | -8/Materials | Accompanied by 1 ally 8241 | -8/Materials | Evolved 2 slots: Utility x2 8531 | -8/Materials | Discovered new exit (range 5) 9023 | -8/Materials | Lost 6 parts (1p1n2u2w) 9650 | -8/Materials | Identified exit to Factory 9907 | -8/Materials | Build established: Scavenger-Mutant 10028 | -8/Materials | Repaired Hvy. Particle Cannon 10435 | -8/Materials | Build established: Mutant 10641 | -8/Materials | First assault squad dispatched 10722 | -8/Materials | Lost 4 parts (1p1n1u1w) 10834 | -8/Materials | Entered Factory 10834 | -7/Factory | Evolved 2 slots: Propulsion x2 10842 | -7/Factory | Discovered new exit (range 14) 11810 | -7/Factory | Identified exit to Storage 11810 | -7/Factory | Identified exit to Lower Caves 12088 | -7/Factory | Build established: Scavenger-Mutant 12224 | -7/Factory | Fabricated Cld. Pulse Rifle? 12235 | -7/Factory | Repaired Broken Cld. Pulse Rifle 12434 | -7/Factory | First assault squad dispatched 12649 | -7/Factory | Lost 4 parts (1p1n1u1w) 12864 | -7/Factory | Core integrity fell below 50% 12965 | -7/Factory | Core integrity fell below 20% 13009 | -7/Factory | Lost 8 parts (1p3n2u2w) 13347 | -7/Factory | Lost 3 parts (1p2n) 13781 | -7/Factory | Repaired Cryofiber Web 14158 | -7/Factory | Build established: Mutant 14179 | -7/Factory | Garrison activated, responded to threat 14212 | -7/Factory | Lost 3 parts (1p1n1w) 14245 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 14080_ Dropped Power Amplifier. 14081_ Acquired Imp. Terrain Scanner. 14158_ Nuclear Reactor explodes. 14158_ G-47 Trooper destroyed. 14158_ Gauss Cannon destroyed. 14158_ Titanium Leg destroyed. 14161_ The unstable cave ceiling collapses. 14169_ L-41 Fighter knocked back. 14170_ ALERT: Rogue bot located, Programmers report to Factory Zone 8K. 14171_ K-01 Serf collects debris. 14179_ L-41 Fighter calls for garrison reinforcements. 14179_ ALERT: Activating Garrison Access F001. 14179_ Slug penetrates L-41 Fighter. 14179_ Destroyed Carbon-fiber Leg. 14181_ Imp. Deuterium Engine destroyed. 14202_ K-01 Serf cleans the Recycling Unit. 14230_ Acquired 1 matter. 14232_ Imp. Light Armor Plating severed. 14234_ Acquired Imp. Light Armor Plating. 14241_ L> W UIEF7T,8 O8UGKAGYC Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????################# | | ???? ??????????????????? ? ? ??# | | ?? ????????????????? # | | ????????????????? # | | #??????????????? # """ """" | | #?????????????? ??""" """" "!"" | | #?????????? ? # """ """" "R"" | | #?????????# # """" """" | | #?????????# # | | ########### ###########/##### | | ^ ^ | | ^ ! | | """ """ | | "Y" ! "T" | | !"!"! | | |![! """""" | | !!=^ """""" """"""""" | | ###+#/## """""" ######+####### | | # ^"""""" # # """"""""" | | # """""" l # | | """""" # ^ """""" #@ # """"""""" | | # """""" # # | | """""" # """""" # /# """"""""" | | # """""" # # | | """""" # # > # = | | # # # | | """""" #####+############ # ####+## | | # #???# | # # | | ""Y"" # """ """ #???# # + """"" | | """"" # """ """ #???# # # | | ######## """ """ #???############## # """"" | | ???????+ #????????????????# + | | ???????# """ """ #????????????????# ##### ! | | ???????# """ """ #???????########## #???# % | | ???????#= """ """ #???????# !# #?######### | | ???????# #???????# # #?# #?? | | ???????# #???????# # ### T" ### | | ???????# #???????# + "" | | ???????# #???????# """""" ##### ### | | ???????#############????????# """""" #???# #?? | | ????????????????????????????# """""" #???#######?? | | ????????????????????????????# """""" #???????????? | | ????????????????????????????#??? #???????????? | | ?????????????????????????????????####????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 750 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mak. Leg | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Gyrokinetic Inverter | -7/Factory | Hacked Tiamat Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Pulse Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorReinforcedClaws Manual? 0 Play Time 02:21:31 Cumulative 364.2 hours Start 2023.01.22 @ 20:19:37 End 2023.01.23 @ 01:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8322f580-7263-456b-b574-15a11a5eaaa3