Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 19:44:16 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1892) 1892 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 5604 Bonus ------- Follower Combat Kills 417 Entered Garrisons 200 Friendly Fire -95 Cogmind --------- Core Integrity 129/700 Matter 300/300 Energy 61/100 System Corruption 17% Temperature Cool (0) Movement Walking (156) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-Compact Exoskeleton > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Ion Engine Cooled Ion Engine Huge Storage Unit Shield Generator EM Shotgun EM Shotgun Medium Laser Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Carbon-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Weight Redist. System Kinecellerator > --- WEAPON ----------- Flak Electro Shock Construct/C Shotgun Energy Construct/G > --- INVENTORY -------- Ion Engine Ion Engine Cooled Ion Engine Cooled Ion Engine Small Storage Unit Shield Generator EM Shotgun EM Shotgun Medium Laser Light Assault Rifle Katana [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Constructs Wheel Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Slots Evolved 6 | . . 2 . . 4 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . . 2 . Weapon . | . . . . . . . Parts Attached 29 | . 6 9 5 1 4 4 Power 2 | . 1 1 . . . . Engine 2 | . 1 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | . 2 2 . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | . 2 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | . 1 1 1 1 4 1 Device 5 | . . . . 1 3 1 Storage 2 | . 1 . . . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 14 | . 2 5 4 . . 3 Energy Gun 8 | . 2 3 1 . . 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 4 | . . 2 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . 3 . . . Parts Lost 19 | . . 4 . 1 7 7 Power 4 | . . 1 . . 2 1 Propulsion 6 | . . 1 . 1 3 1 Utility 4 | . . . . . 1 3 Weapon 5 | . . 2 . . 1 2 Highest Loss Streak 5 | . . 2 . 1 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 61 | . 85 65 94 67 53 41 Engine 7 | . 14 11 11 11 5 1 Core 1 | . . . . . 2 . Leg 2 | . 4 . . . 2 7 Wheel 10 | . 23 18 33 13 4 . Device 9 | . . . . 10 13 12 Storage 8 | . 14 11 11 11 7 7 Protection 1 | . . 2 11 . . . Energy Gun 7 | . 17 12 5 9 4 . Energy Cannon 2 | . . . 1 11 . . Ballistic Gun 8 | . 10 9 14 . 9 9 Naked Turns . | . . . . . . . Heaviest Build 102 | 13 94 98 100 100 102 21 Greatest Support 51 | 20 20 30 30 30 51 24 Greatest Overweight (x) 9 | . 4 9 3 9 9 . Average Overweight (x) 3 | . 3 5 3 7 2 . Largest Inventory Capacity 25 | . 25 25 25 25 25 8 Average Capacity 20 | . 21 25 25 25 18 8 Most Carried 25 | . 24 22 25 25 25 8 Average Carried 16 | . 15 21 24 24 12 7 Final Capacity 25 | 8 25 25 25 25 8 8 Final Carried 25 | 6 21 22 25 25 8 7 Scrap Engine Consumption 86 | . . . . 14 57 15 Constructs Created 7 | . . . . 1 6 . Constructs Modified 25 | . . . . 1 22 2 Class Distribution -------------------- 49% | Mutant 48% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Gar Matter Collected 748 | 200 60 162 76 43 97 110 Remotely . | . . . . . . . Salvage Created 3400 | . 184 538 158 842 1032 646 Parts 137 | . 5 30 3 23 50 26 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 5 | . . 2 . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Combat Hostiles Destroyed 40 | . 2 11 1 1 13 12 Melee 1 | . . . . . . 1 Guns 36 | . 1 11 1 1 12 10 Cannons 1 | . . . . . 1 . Classes Destroyed 13 | . 3 4 . 1 3 2 Worker 7 | . . 2 1 1 3 . Tunneler 1 | . . . . 1 . . Hauler 1 | . 1 . . . . . Recycler 15 | . . 2 1 10 2 . Watcher 2 | . 1 . . . 1 . Swarmer 5 | . . 5 . . . . Grunt 20 | . 2 4 1 1 5 7 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . . 1 Sentry 3 | . . 2 . . 1 . Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . 2 . Programmer 6 | . . . . . 3 3 Best Kill Streak 12 | . 2 4 2 12 3 6 Combat Bots Only 6 | . 2 3 1 1 3 6 Max Kills in Single Turn 3 | . 1 2 1 3 1 2 Gunslinging 1 | . . 1 . . . 1 Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Gar Damage Taken 3994 | . 100 782 53 105 1317 1637 Core 881 | . 22 223 24 41 269 302 Absorbed by Shields 51 | . . . . 9 42 . Regen/Repaired (Parts) 530 | . . . . . 306 224 Core Remaining (%) 73 | 100 91 . . 28 . . Volleys Fired 200 | . 11 46 5 20 79 39 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 90 95 50 108 93 103 Shots Fired 349 | . 22 89 8 40 140 50 Gun 317 | . 22 89 8 20 130 48 Cannon 32 | . . . . 20 10 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 133 | . . 40 6 . 87 . Thermal 159 | . . 46 2 20 45 46 Explosive . | . . . . . . . Electromagnetic 57 | . 22 3 . 20 8 4 Robot Hit Streak 23 | . 10 21 4 6 19 23 Robot Miss Streak 9 | . 3 7 1 2 5 9 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . 2 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 258 | . 19 64 5 21 95 54 Core Hits 143 | . 8 24 3 15 51 42 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 9 | . . 8 . . 1 . Burn 7 | . . 7 . . . . Destroy 1 | . . 1 . . . . Corrupt 1 | . . . . . 1 . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4851 | . 278 832 89 594 1901 1157 Guns 3910 | . 278 832 89 105 1720 886 Cannons 463 | . . . . 350 99 14 Explosions 266 | . . . . 139 82 45 Melee 212 | . . . . . . 212 Ramming . | . . . . . . . Kinetic 1595 | . . 363 76 . 1156 . Thermal 2442 | . . 424 13 489 625 891 Explosive . | . . . . . . . Electromagnetic 602 | . 278 45 . 105 120 54 Impact . | . . . . . . . Slashing 212 | . . . . . . 212 Piercing . | . . . . . . . Highest Corruption 17 | . . . 1 1 15 17 Average Corruption 6 | . . . 1 1 5 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . 7 30 15 Message Errors 7 | . . . . . 5 2 Matter Fused 17 | . . . . 3 7 7 Heat Flow Errors 7 | . . . . 1 6 . Energy Discharges 5 | . . . . 2 2 1 Parts Rejected 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . . 3 3 Data Loss (major) 2 | . . . . . 2 . Alerts 2 | . . . . 1 1 . Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 64 | . . . . 11 53 . Projectiles . | . . . . . . . Explosions 64 | . . . . 11 53 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 162 | . . . . 38 68 56 Shots 4 | . . . . 1 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 335 | . 192 197 26 335 253 277 Average Temperature 87 | . 77 34 16 166 59 154 Received Heat Transfer 905 | . 54 243 15 39 185 369 Effects 2 | . . . . 1 . 1 Shutdowns 1 | . . . . 1 . . Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 3 | . 2 . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 26 | . . 10 . 2 6 8 Heat Transferred 6354 | . . 1776 37 817 1400 2324 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 1 2 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Peak Influence 388 | . 94 290 388 334 132 228 Initial 151 | . . 39 73 151 58 7 Average 114 | . 35 148 258 232 49 125 Maximum Alert Level 1 | . . 1 1 1 . 1 Low Security (%) 82 | . 100 76 42 48 100 80 Level 1 17 | . . 23 57 51 . 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 2 . 3 . Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 1 | . . 1 . . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 4 18 7 1 20 14 Peak Tracking Total 9 | . 2 3 9 1 3 6 Tactical Retreats 4 | . . 2 1 . . 1 Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . 1 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Machines Accessed 17 | . . 2 3 4 7 1 Terminals 14 | . . 2 3 3 5 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 33 | . . 3 8 8 13 1 Successful 10 | . . . 4 2 4 . Failed 23 | . . 3 4 6 9 1 Catastrophic 5 | . . 1 1 1 2 . Database Lockouts . | . . . . . . . Manual 13 | . . 3 4 5 1 . Terminals 28 | . . 3 8 6 10 1 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . . . 3 1 3 . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 2 | . . . 1 1 . . Reprogram Traps 1 | . . . . . 1 . Dispatch Records 1 | . . . 1 . . . Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . 1 1 . . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 15 | . . 1 3 3 7 1 Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Gar Total Allies 13 | . . . 12 1 . . Largest Group 12 | . . . 12 2 2 . Highest-Rated Group 150 | . . . 150 58 58 . Highest-Rated Ally 31 | . . . 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 101 | . . . 75 16 10 . Total Damage 1207 | . . . 727 313 167 . Kills 20 | . . . 15 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Gar Turns Passed 3643 | . 240 536 261 574 1661 371 Spaces Moved 1693 | 1 124 215 179 240 784 150 Core . | . . . . . . . Treads . | . . . . . . . Legs 515 | 1 31 . . . 333 150 Wheels 1178 | . 93 215 179 240 451 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 125 125 125 90 156 Average Speed 164 | 120 135 161 125 196 171 156 Slowest Speed 310 | 120 140 215 125 215 310 156 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 2 23 18 32 58 20 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 16 | . . . . . 9 7 Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 14 | . . . . . 7 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Gar Total 2192 | . 177 311 210 305 967 222 Wait 168 | . 8 38 6 12 82 22 Move 1687 | . 123 214 178 239 783 150 Hop . | . . . . . . . Pick Up 32 | . 21 4 6 . 1 . Fast Attach 15 | . 2 3 5 1 3 1 Attach 6 | . 2 3 . . . 1 Detach 3 | . . . 1 1 1 . Swap 8 | . 2 3 . . 1 2 Drop 36 | . 8 . 7 4 17 . Fire 200 | . 11 46 5 20 79 39 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 30 | . . . 2 28 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 256 | -9/Materials | Discovered new exit (range 16) 309 | -9/Materials | Build established: Mutant 636 | -9/Materials | Core integrity fell below 50% 777 | -9/Materials | Entered Storage 791 | -9/Storage | Identified exit to Recycling 794 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 825 | -9/Storage | Met a pair of Derelict thieves 1027 | -9/Storage | Used back door to open Recycling access 1038 | -9/Storage | Entered Recycling 1038 | -9/Recycling | Accompanied by 1 ally 1045 | -9/Recycling | Found Scrap Engine 1586 | -9/Recycling | Discovered new exit (range 10) 1612 | -9/Recycling | Entered Factory 1612 | -7/Factory | Accompanied by 2 allies 1612 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2140 | -7/Factory | Build established: Construct 3101 | -7/Factory | System corruption reached 10% 3271 | -7/Factory | Identified exit to Garrison 3273 | -7/Factory | Entered Garrison 3351 | -7/Garrison | Core integrity fell below 50% 3464 | -7/Garrison | Triggered checkpoint 3643 | -7/Garrison | Core integrity fell below 20% 3644 | -7/Garrison | Self-destructed Last Messages --------------- 03591_ Arm. Scrap Engine consumes Particle Gun. 03591_ System corrupted: Shotgun Energy Construct/G jammed. 03596_ Shotgun Energy Construct/G destroyed. 03596_ Arm. Scrap Engine damaged due to network destabilization (-6). 03597_ System corrupted: Energy discharge (-25). 03600_ G-47 Trooper destroyed. 03601_ Arm. Scrap Engine consumes Aluminum Leg. 03602_ Acquired 10 matter. 03605_ Arm. Scrap Engine consumes Particle Gun. 03606_ Arm. Scrap Engine consumes Aluminum Leg. 03619_ Carbon-Compact Exoskeleton destroyed. 03619_ Carbon-Compact Exoskeleton core remains intact and functional. 03620_ System corrupted: Med. Laser failed to cycle. 03620_ Arm. Scrap Engine destroyed. 03620_ Scrap Engine core remains intact and functional. 03626_ System corrupted: Matter fused (-9). 03628_ Acquired 19 matter. 03639_ Imp. Heat Sink destroyed. 03642_ X-57 Shotgunner destroyed. 03642_ Scrap Engine destroyed. 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