Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 00:32:59 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (49) 245 Value Destroyed (1375) 1375 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (707) 707 TOTAL SCORE: 9367 Bonus ------- Follower Combat Kills 7 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 926/1450 Matter 217/300 Energy 22/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Array Faulty Improved Q-thruster > --- UTILITY (8) ------ Advanced Launcher Guidance Computer Faulty Experimental Target Analyzer Experimental Propulsion Shielding Graphene Brace Graphene Brace Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Core Shielding Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Heavy Armored Exoskeleton Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Transmission Jammer Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Power Maul Makeshift Spear Heavy Pick > --- INVENTORY -------- Improved Heat Sink Force Booster Improved Core Shielding Improved Light Armor Plating Graphene Brace Advanced Shield Generator Plasma Cutter [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Heavy Armored Exoskeleton Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Experimental Propulsion Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 2 . . . . . . . 1 1 . Utility 6 | . . . . . 1 . . 1 1 . . 1 . 2 Weapon 3 | . . . . . . . . 1 1 . . . 1 . Parts Attached 115 | 5 . 7 13 12 14 1 1 11 2 5 3 . 29 12 Power 12 | . . 1 . 1 5 . . 1 . 1 1 . 2 . Engine 10 | . . 1 . 1 4 . . 1 . 1 . . 2 . Core 2 | . . . . . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 48 | 2 . . 7 5 3 1 . 8 1 2 2 . 15 2 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 45 | . . . 7 5 3 1 . 8 1 2 2 . 14 2 Utility 28 | 1 . 2 1 2 3 . . 1 . 2 . . 11 5 Device 9 | . . . . 1 . . . . . 1 . . 7 . Storage 8 | 1 . 1 1 1 2 . . . . . . . 2 . Processor 5 | . . 1 . . 1 . . 1 . . . . . 2 Hackware 3 | . . . . . . . . . . 1 . . 2 . Protection 3 | . . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 . 4 5 4 3 . 1 1 1 . . . 1 5 Energy Gun 1 | . . . . 1 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 3 Ballistic Gun 9 | 2 . 2 3 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . 2 1 1 . . . . . . . . . Special Weapon 4 | . . 2 . . . . . . . . . . . 2 Impact Weapon 2 | . . . . . 1 . . . 1 . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 2 . . 2 . . . . 2 4 Parts Lost 43 | . . . 1 . 1 1 . 1 . 3 14 . 18 4 Power 6 | . . . . . 1 . . . . . 3 . 2 . Propulsion 21 | . . . 1 . . 1 . 1 . 3 6 . 8 1 Utility 9 | . . . . . . . . . . . 3 . 5 1 Weapon 7 | . . . . . . . . . . . 2 . 3 2 Highest Loss Streak 14 | . . . 1 . 1 1 . 1 . 3 14 . 13 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 71 94 95 99 97 92 92 98 88 91 69 21 53 32 Engine 7 | . . 12 11 9 7 7 7 11 5 5 5 . 2 . Wheel 6 | . 28 28 . . . . . . . . . . . . Flight 24 | . . . 40 53 46 46 46 40 35 33 18 5 18 7 Device 4 | . . . . 4 7 7 7 6 5 5 8 . 5 8 Storage 7 | . 14 14 11 9 7 7 7 6 5 5 3 . 3 . Processor 7 | . . 10 11 4 7 7 7 13 11 11 9 5 2 2 Hackware 2 | . . . . . . . . . . 4 . . 8 8 Energy Gun 1 | . . . . 7 2 . . . . . . . . . Ballistic Gun 8 | . 28 26 16 9 . . . . . . . . . . Launcher 1 | . . . 4 1 6 . . . . . . . . . Impact Weapon 2 | . . . . . . 7 7 6 11 11 9 5 3 . Slashing Weapon 1 | . . . . . 4 7 7 6 5 5 3 . . . Piercing Weapon 1 | . . . . . . . . 6 5 5 5 5 5 . Peak Build Rating 104 | 5 5 7 13 32 42 41 40 66 67 70 62 17 104 88 Average Rating 34 | 3 5 6 11 19 38 40 40 59 66 66 45 17 65 51 On Entrance 28 | . 5 5 7 13 31 41 40 40 60 67 62 17 17 29 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 38 | 7 7 15 16 22 29 28 28 35 33 38 38 5 26 17 Greatest Support 61 | 20 20 20 16 30 30 30 30 41 35 46 43 5 61 21 Greatest Overweight (x) 1 | . . . . . . 1 . 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 10 5 Average Capacity 8 | 7 8 8 8 9 9 10 10 10 10 10 8 5 8 5 Most Carried 10 | 5 4 9 10 10 10 10 10 10 10 10 6 5 10 5 Average Carried 7 | 2 3 7 7 8 9 9 9 9 9 7 5 5 6 4 Final Capacity 10 | 8 8 10 8 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 3 4 9 8 10 10 9 10 10 9 5 5 5 5 3 Class Distribution -------------------- 38% | Sprinter 30% | Mutant 19% | Hacker-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -5/Garrison Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Matter Collected 1303 | 235 . 131 125 50 297 83 20 11 . 53 43 13 205 37 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1597 | . . 300 137 52 442 . . 76 . 53 64 15 421 37 Parts 101 | . . 16 16 7 18 . . 8 . 2 3 . 27 4 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Combat Hostiles Destroyed 28 | . . 5 6 3 5 . . 2 . 1 3 . 3 . Melee 12 | . . . . . 3 . . 2 . 1 3 . 3 . Guns 9 | . . 5 4 . . . . . . . . . . . AOE 7 | . . . 2 3 2 . . . . . . . . . Classes Destroyed 12 | . . 4 1 . 4 . . 1 . 1 . 1 . . Worker 6 | . . . . . 1 . . . . . . . 3 2 Builder 3 | . . . . . 1 . . 1 . . . . 1 . Tunneler 2 | . . 1 . . . . . . . . . . 1 . Hauler 2 | . . . 1 1 . . . . . . . . . . Recycler 4 | . . 2 . . 1 . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . 1 1 . Watcher 2 | . . . . . 2 . . . . . . . . . Swarmer 16 | . . 3 6 3 . . . 1 . . 3 . . . Grunt 6 | . . 2 . . 4 . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . Programmer 4 | . . . . . . . . 1 . . . . 3 . Best Kill Streak 3 | . . 3 3 3 3 . . 2 . 1 3 1 3 1 Combat Bots Only 3 | . . 3 3 3 2 . . 2 . 1 3 . 3 . Max Kills in Single Turn 2 | . . 2 2 2 2 . . 1 . 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . . 2 2 2 . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Hostile Shots Fired 447 | . . 23 34 19 31 22 . 40 . 13 84 3 127 51 Missed 178 | . . 8 11 10 19 15 . 17 . 4 26 3 49 16 Damage Taken 5194 | . . 180 235 78 189 79 . 390 . 203 987 . 1765 1088 Core 1872 | . . 63 100 15 32 11 . 131 . 15 320 . 661 524 Absorbed by Shields 77 | . . . . . . . . . . 31 46 . . . Redirected to Shielding 256 | . . . . . . . . . . . . . . 256 Core Remaining (%) 82 | 100 . 74 75 97 . . 93 84 . . 66 100 49 . Volleys Fired 83 | . . 40 14 3 18 . . . . . . . . 8 Largest 2 | . . 2 2 2 2 . . . . . . . . 1 Hottest 110 | . . 100 66 94 94 . . . . . . . . 110 Shots Fired 129 | . . 69 25 6 21 . . . . . . . . 8 Gun 97 | . . 58 22 4 13 . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . 6 Launcher 13 | . . . 3 2 8 . . . . . . . . . Special 13 | . . 11 . . . . . . . . . . . 2 Kinetic 82 | . . 58 22 2 . . . . . . . . . . Thermal 34 | . . 11 . 2 13 . . . . . . . . 8 Explosive 5 | . . . . 2 3 . . . . . . . . . Electromagnetic 8 | . . . 3 . 5 . . . . . . . . . Robot Hit Streak 5 | . . 5 5 3 2 . . . . . . . . 5 Robot Miss Streak 4 | . . 2 3 3 4 . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 117 | . . 36 19 3 16 . . 7 . 4 8 1 19 4 Core Hits 66 | . . 18 9 5 20 . . 1 . . 1 . 9 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 3 . 1 . . . . Critical Strikes 11 | . . . . . 3 . . 5 . 1 1 . . 1 Smash 4 | . . . . . . . . 3 . 1 . . . . Sever 6 | . . . . . 3 . . 2 . . . . . 1 Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 88 | . . . . . 13 2 . 19 . 5 17 2 30 . Impact 29 | . . . . . . 1 . 4 . 4 13 2 5 . Slashing 28 | . . . . . 13 1 . 10 . 1 3 . . . Piercing 31 | . . . . . . . . 5 . . 1 . 25 . Sneak Attacks 11 | . . . . . . . . 1 . 2 1 . 7 . Combat Hostiles 3 | . . . . . . . . . . 2 1 . . . Follow-up Attacks 13 | . . . . . . . . 3 . 1 4 . 5 . Damage Inflicted 3929 | . . 308 230 254 875 . . 376 . 268 437 51 985 145 Guns 625 | . . 308 166 51 100 . . . . . . . . . Cannons 125 | . . . . . . . . . . . . . . 125 Explosions 696 | . . . 64 203 429 . . . . . . . . . Melee 2463 | . . . . . 346 . . 376 . 268 437 51 985 . Ramming . | . . . . . . . . . . . . . . . Kinetic 505 | . . 308 166 31 . . . . . . . . . . Thermal 315 | . . . . 20 150 . . . . . . . . 145 Explosive 370 | . . . . 203 167 . . . . . . . . . Electromagnetic 276 | . . . 64 . 212 . . . . . . . . . Impact 855 | . . . . . . . . 149 . 188 321 51 146 . Slashing 738 | . . . . . 346 . . 227 . 80 85 . . . Piercing 870 | . . . . . . . . . . . 31 . 839 . Highest Corruption 12 | . . . . . . . . . . . . . 12 2 Average Corruption 5 | . . . . . . . . . . . . . 6 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . 5 . Message Errors 3 | . . . . . . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 578 | . . . . . 4 . . 149 . 91 122 41 171 . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 578 | . . . . . 4 . . 149 . 91 122 41 171 . Knockbacks 2 | . . . . . . . . . . . 1 1 . . Impact 2 | . . . . . . . . . . . 1 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . 74 . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 429 | . . 120 16 154 330 182 22 108 . 220 14 . 92 429 Average Temperature 72 | . . 43 3 27 103 66 11 38 . 105 11 . 33 120 Received Heat Transfer 668 | . . 84 45 9 45 27 . 57 . . 338 . 36 27 Effects 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 2 1 2 2 . Impact Corruptions 11 | . . . . . . . . 3 . 1 3 2 2 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 346 | . . . . 37 235 . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Peak Influence 400 | . . 136 225 214 393 . . 244 114 98 400 260 316 174 Initial 210 | . . . . 94 97 . . 70 114 83 66 210 136 51 Average 138 | . . 57 96 110 230 . . 109 114 81 210 242 223 100 Maximum Alert Level 2 | . . . 1 1 1 . . 1 . . 2 1 1 . Low Security (%) 69 | 100 100 100 83 95 29 . . 96 100 100 45 . 27 100 Level 1 30 | . . . 16 4 70 . . 3 . . 53 100 72 . Level 2 . | . . . . . . . . . . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 . . 1 . 1 . . 3 3 Investigation 2 | . . . . . 1 . . 1 . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 6 | . . . . . . . . . . 1 . . 2 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Distress Signals 3 | . . . 1 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 109 | . . 5 11 6 10 3 . 13 . 3 24 5 20 9 Peak Tracking Total 11 | . . 3 5 3 5 3 . 8 . 2 11 6 9 7 Tactical Retreats 18 | . . . 2 . 1 1 . 3 . 1 6 . 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Traps Triggered 9 | . . . . . 1 . . 2 . 2 3 . 1 . Indirectly 1 | . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Machines Disabled 11 | . . . 2 . 5 . . . . . 2 1 1 . Max in Single Turn 2 | . . . 2 . 2 . . . . . 1 1 1 . Garrison Relay 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Machines Accessed 16 | . . . 2 4 1 . . 1 1 . 2 1 3 1 Terminals 16 | . . . 2 4 1 . . 1 1 . 2 1 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 38 | . . . 7 10 3 . . 2 1 . 5 3 5 2 Successful 11 | . . . 2 4 . . . . 1 . 1 . 2 1 Failed 27 | . . . 5 6 3 . . 2 . . 4 3 3 1 Catastrophic 4 | . . . . 1 . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . . . 7 5 3 . . . . . . 3 2 . Terminals 38 | . . . 7 10 3 . . 2 1 . 5 3 5 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . 1 2 . . . . 1 . 1 . 1 1 Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 2 . . . . . . . . 1 . Terminals 4 | . . . 1 2 . . . . . . . . 1 . Botnet 4 | . . . 1 2 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . . 2 4 1 . . 1 1 . 2 1 3 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Total Allies 4 | . . 4 . . . . . . . . . . . . Largest Group 4 | . . 4 3 . . . . . . . . . . . Highest-Rated Group 71 | . . 71 40 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 21 | . . . 21 . . . . . . . . . . . Total Damage 139 | . . . 139 . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Turns Passed 2822 | 46 32 659 151 212 433 162 12 176 24 50 166 43 446 210 Spaces Moved 4065 | 44 39 613 243 226 559 276 42 485 89 106 260 105 699 279 Core 8 | 8 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 688 | 36 39 613 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3369 | . . . 243 226 559 276 42 485 89 106 260 105 699 279 Fastest Speed 6 | 50 80 80 29 21 21 21 22 14 21 6 26 35 19 37 Average Speed 36 | 74 80 80 29 23 21 21 22 22 21 15 30 35 35 38 Slowest Speed 120 | 80 80 80 31 24 21 96 22 104 21 26 114 35 120 40 Overloaded Moves 130 | . . . . . . . . 11 . 66 38 . 15 . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . Robots Hopped 16 | . . . 2 . . . . 2 . . 1 . 9 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 11 93 33 18 12 59 6 19 4 88 42 6 25 8 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 4 | . . 1 . . . 2 1 . . . . . . . Spaces Dug 17 | . . 5 . . 5 1 . 4 . . . . 2 . Terrain Destroyed 83 | . . 5 . 15 53 1 . 4 . . . . 2 3 Melee 7 | . . . . . . 1 . 4 . . . . 2 . Projectile 8 | . . 5 . . . . . . . . . . . 3 AOE 68 | . . . . 15 53 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Gar Fac Res Res Total 5125 | 56 39 705 298 378 835 375 43 533 94 131 321 106 844 367 Wait 629 | . . 20 14 125 209 98 . 10 3 1 4 . 80 65 Move 4021 | 43 38 612 238 225 558 275 41 480 88 105 257 104 682 275 Hop 14 | . . . 2 . . . . 2 . . 1 . 7 2 Pick Up 73 | 8 1 16 8 7 10 . 1 6 . 1 1 . 14 . Fast Attach 35 | . . . . . 2 . . 4 . . 2 . 19 8 Attach 48 | 5 . 3 7 3 5 1 . 3 2 4 1 . 10 4 Detach 10 | . . . 2 . 3 . . . 1 . 1 . . 3 Swap 32 | . . 4 6 9 7 . 1 4 . 1 . . . . Drop 57 | . . 10 7 6 10 . . 11 . . 1 . 10 2 Fire 83 | . . 40 14 3 18 . . . . . . . . 8 Melee 66 | . . . . . 13 1 . 13 . 4 11 2 22 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . . . 15 42 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 12) 79 | -10/Materials | Entered Mines 96 | -10/Mines | Learned Materials terminal intel 204 | -10/Mines | Found DCF Scrap (15 items) 284 | -10/Mines | Discovered new exit (range 5) 287 | -10/Mines | Received a Mining Laser from a helpful Derelict 308 | -10/Mines | Build established: Mutant 318 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 531 | -10/Mines | Discovered new exit (range 3) 718 | -10/Mines | Discovered new exit (range 15) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Accompanied by 3 allies 738 | -9/Materials | Evolved 2 slots: Propulsion x2 739 | -9/Materials | Loaded intel: 12 terminal locations 883 | -9/Materials | Discovered new exit (range 16) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Propulsion x2 1098 | -8/Materials | Discovered new exit (range 15) 1101 | -8/Materials | Entered Factory 1101 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1387 | -7/Factory | Build established: Sprinter 1531 | -7/Factory | Discovered new exit (range 12) 1534 | -7/Factory | Entered Lower Caves 1544 | -7/Lower Caves | Encountered a Warlord checkpoint 1673 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1694 | -7/Lower Caves | Discovered new exit (range 7) 1696 | -7/Lower Caves | Entered another Lower Caves area 1707 | -7/Lower Caves | Discovered new exit (range 5) 1708 | -7/Lower Caves | Entered Factory 1708 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1881 | -6/Factory | Discovered new exit (range 12) 1884 | -6/Factory | Entered another Factory area 1884 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1908 | -5/Factory | Identified exit to DSF 1908 | -5/Factory | Entered DSF 1923 | -5/DSF | Additional patrols routed to DSF 1930 | -5/DSF | Discovered new exit (range 20) 1958 | -5/DSF | Entered Garrison 1964 | -5/Garrison | Triggered checkpoint 1969 | -5/Garrison | Garrison Relay disabled 1981 | -5/Garrison | Lost 3 parts (3n) 2098 | -5/Garrison | Triggered checkpoint 2106 | -5/Garrison | Discovered new exit (range 19) 2110 | -5/Garrison | Discovered new exit (range 12) 2110 | -5/Garrison | Discovered new exit (range 73) 2110 | -5/Garrison | Discovered new exit (range 70) 2124 | -5/Garrison | Entered Factory 2124 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2147 | -4/Factory | Lost 14 parts (3p6n3u2w) 2163 | -4/Factory | Discovered new exit (range 11) 2167 | -4/Factory | Entered Research 2167 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 2241 | -3/Research | Identified exit to Research 2243 | -3/Research | Spotted B-86 Titan 2516 | -3/Research | Lost 5 parts (2p2n1u) 2607 | -3/Research | System corruption reached 10% 2611 | -3/Research | Core integrity fell below 50% 2613 | -3/Research | Entered another Research area 2613 | -2/Research | Evolved 2 slots: Utility x2 2617 | -2/Research | Identified exit to Quarantine 2640 | -2/Research | Lost 13 parts (6n4u3w) 2772 | -2/Research | Build established: Hacker-Mutant 2778 | -2/Research | Found Prototype Processor 2778 | -2/Research | Identified Exp. Target Analyzer 2784 | -2/Research | Spotted B-90 Cyclops 2823 | -2/Research | Self-destructed Last Messages --------------- 02787_ Identified Imp. Q-thruster. 02787_ Faulty integration triggers heat surge (+466). 02789_ R-10 Processor collects Imp. Power Shielding. 02789_ K-01 Serf destroyed. 02790_ Overheating: System interference. 02790_ Adv. Launcher Guidance Computer temporarily disabled. 02797_ C-57 Dissector knocked back. 02799_ Acquired Prototype Protection. 02799_ Identified Exp. Propulsion Shielding. 02801_ Acquired Exp. Propulsion Shielding. 02810_ Exp. Propulsion Shielding destroyed. 02815_ Hvy. Neutron Cannon destroyed. 02816_ Broken Q-thruster destroyed. 02818_ C-57 Dissector Adv. Surge Thruster severed. 02818_ Plasma Cutter destroyed. 02821_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ?????????????????? | | ???????????????? ?????? ??????????????????? | | ??????????????# ???? ] ??????????????????? | | ??????????????# ? ? ???????????????????? | | ??????????????# ???????????????????? | | ??????????????# """ #???????????????????? | | ??????????????# """" #???????????????????? | | ??????????????# """" ##??????????????????? | | ??????????????+ """ ] #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# ###????????????????? | | ??????????????# +????????????????? | | ?????????????????#####+# #???????????????## | | ?????????????????# ###???????????????# | | ?????????????????# p# ##??????????? + | | ?????????????????# !/# #??????????????????# | | ?????????????????# cc=# #???????????????????? | | ?????????????????#! !@*# #???????????????????? | | ?????????????????# ! # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????#######;### #???????????????????? | | ???????????????????????##### #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????# #???????????????????? | | ??????? ########" " ??????????????????? | | ??????? H = ###?????????????????? | | ??????? ##"###% #???????????????????? | | ???????????????????# = #???????????????????? | | ???????????????????# ! ##??????????????????? | | ???????????????????###!! "#?????????????????## | | ?????????????????????# ########?????####### | | ?????????????????????# ! | | ?????????????????????# ##"##+#########????####### | | ?????????????????????# # #??????????????## | | ?????????????????????# # ################# | | ?????????????????????# # ##* + | | ?????????????????????# #= ## !! # | | ????????????????????? ###+######## ! # | | ?????????????????????#+??# + + | | ?????????????????????????# ###### ###### | | ?????????????????????????# #????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Power Shielding 66 Propulsion Shielding 90 Evasion (%) 66 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallTerrainTrident Manual? 0 Play Time 01:10:19 Cumulative 93.7 hours Start 2024.11.13 @ 00:04:37 End 2024.11.14 @ 00:32:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7a988d-d33e-481e-9320-c2080b2c2d48