Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 20:19:29 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (88) 440 Value Destroyed (2786) 2786 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1120) 1120 TOTAL SCORE: 9606 Bonus ------- Follower Combat Kills 20 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 47/300 Energy 84/100 System Corruption 2% Temperature Cool (4) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module Nuclear Pulse Array > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (5) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Shield Generator Thief Drone Bay > --- WEAPON ----------- Heavy Beamcaster Slug Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Medium Treads Improved Carbon-fiber Leg Overtuned Flexi-carbon Leg Large Matter Pod Matter Compressor Experimental Terrain Scan Processor Improved Heavy Armor Plating Drone Bay Heavy Riot Gun Pulse Rifle Gatling Laser Barrage Gun Heavy Battle Rifle Heavy Battle Rifle Magnetic Acceleration Cannon Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Ripper Phasing Sabre [Rating: 63] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Overtuned Flexi-carbon Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . Utility 5 | . . . . . 2 . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 76 | 8 . 1 7 2 1 5 5 1 8 3 3 12 20 Power 10 | 1 . . 1 . . . . 1 3 1 . 1 2 Engine 7 | 1 . . 1 . . . . 1 2 1 . 1 . Core 3 | . . . . . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 . . 4 . . 1 4 . 1 . . 4 9 Treads 7 | . . . . . . . 4 . 1 . . 2 . Leg 3 | . . . . . . 1 . . . . . 2 . Wheel 9 | 2 . . 4 . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . 6 Utility 19 | 2 . 1 1 1 1 2 1 . 1 1 2 1 5 Device 7 | 1 . 1 . . . 1 . . 1 . 1 . 2 Storage 5 | 1 . . 1 . . . . . . . 1 1 1 Processor 3 | . . . . . . 1 . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . 1 1 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 22 | 3 . . 1 1 . 2 . . 3 1 1 6 4 Energy Gun 6 | 1 . . . . . 2 . . 1 . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . 1 . . . . . . 1 1 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 Launcher 6 | . . . . 1 . . . . 2 . . 3 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . . . Parts Lost 43 | . . . 2 1 . . 1 . 3 2 . 13 21 Power 6 | . . . . . . . . . . . . 3 3 Propulsion 17 | . . . 2 1 . . 1 . . 1 . 5 7 Utility 8 | . . . . . . . . . 3 . . 2 3 Weapon 12 | . . . . . . . . . . 1 . 3 8 Highest Loss Streak 15 | . . . 2 1 . . 1 . 2 3 . 12 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 20 | 3 7 7 7 9 13 21 21 22 21 22 23 18 12 Power 1 | . . . . 1 1 1 1 1 . 2 2 1 . Propulsion 3 | 2 5 4 1 . 1 4 3 3 3 4 4 1 . Utility 6 | . 1 1 1 3 4 6 7 8 7 7 5 4 3 Weapon 9 | . 1 2 3 4 7 9 10 9 9 9 11 11 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | 1 1 1 1 . . 1 . 3 1 . 6 . 4 Power . | . . . . . . . . . . . . . . Propulsion 5 | 1 1 1 . . . . . . 1 . . . 1 Utility 4 | . . . 1 . . . . . . . 1 . 2 Weapon 10 | . . . . . . 1 . 3 . . 5 . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 85 97 97 77 97 99 100 93 83 89 56 47 Engine 7 | . 14 . 9 11 7 9 9 9 10 6 6 1 1 Core 2 | . . . . . . . . . 1 6 6 1 . Treads 24 | . . . . . . . 24 36 33 30 26 8 . Wheel 3 | . 28 28 42 42 27 27 8 . . . . . 3 Device 10 | . 14 14 11 . . 6 9 9 9 6 16 5 2 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 10 11 Processor 9 | . . . . . . 4 9 9 6 12 13 13 9 Protection 4 | . . . . 10 16 13 9 9 10 . . . . Energy Gun 10 | . . . . . . 8 18 18 12 8 8 1 . Ballistic Gun 3 | . 28 28 22 20 9 4 . . . 3 3 5 2 Peak Build Rating 63 | 9 9 12 19 16 18 30 39 39 55 56 60 63 55 Average Rating 42 | 6 9 11 18 15 16 26 33 37 50 53 57 37 33 On Entrance 26 | . 9 9 12 19 15 18 30 35 39 46 49 59 29 Avg Prop Armor Cover (%) 5 | . . . . . . 5 5 . . . . 15 3 Naked Turns 11 | . . . . . . . . . . . . . 11 Heaviest Build 128 | 13 13 11 97 95 102 103 102 98 111 109 115 115 128 Greatest Support 110 | 20 20 20 46 46 36 36 88 88 110 110 88 110 36 Greatest Overweight (x) 29 | . . . 2 2 2 2 2 1 1 1 1 29 29 Average Overweight (x) 1 | . . . . 2 2 2 1 1 . . 1 4 1 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 8 9 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 8 8 8 8 13 17 25 25 25 25 25 25 25 18 Average Carried 21 | 3 7 7 7 9 14 23 22 24 23 24 24 19 13 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 8 8 7 13 17 25 21 25 25 25 25 18 2 Class Distribution -------------------- 79% | Mutant 15% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Matter Collected 2129 | 404 . 33 315 30 64 46 184 20 177 159 155 212 330 Remotely 45 | . . . . . . . . . . . . . 45 Salvage Created 2464 | 183 . . 312 59 64 352 134 . 337 174 . 523 326 Parts 165 | 21 . . 15 15 2 19 13 . 15 11 . 17 37 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 10 . 20 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Combat Hostiles Destroyed 64 | . . . 6 7 2 7 3 . 9 8 . 18 4 Melee 2 | . . . . . . . . . . . . . 2 Guns 28 | . . . 6 1 . 4 3 . 4 5 . 5 . Cannons 3 | . . . . . . . . . . . . 2 1 AOE 30 | . . . . 6 2 3 . . 4 3 . 11 1 Classes Destroyed 14 | 3 . . 2 1 1 1 . . 2 . . 4 . Worker 5 | 2 . . . 1 . . . . 1 . . . 1 Builder 7 | . . . . . . . . . 2 . . . 5 Tunneler 6 | 5 . . . . . . . . . . . . 1 Hauler 1 | . . . . . . 1 . . . . . . . Recycler 4 | 1 . . . . . 2 . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Swarmer 20 | . . . . 7 . 3 . . . 7 . 1 2 Grunt 20 | . . . 3 . 2 2 . . 7 . . 6 . Brawler 3 | . . . . . . . . . . . . 3 . Duelist 4 | . . . . . . . . . . . . 4 . Sentry 9 | . . . 3 . . 2 3 . . . . 1 . Hunter 3 | . . . . . . . . . . . . 2 1 Programmer 4 | . . . . . . . . . 2 1 . . 1 Best Kill Streak 17 | 6 . . 2 8 2 6 2 . 4 4 . 17 5 Combat Bots Only 17 | . . . 2 7 2 3 2 . 3 4 . 17 2 Max Kills in Single Turn 6 | 1 . . 1 6 2 2 2 . 2 1 . 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 5 | . . . . 5 2 2 . . 1 1 . 2 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Hostile Shots Fired 554 | . 3 4 41 10 3 19 10 . 88 37 . 140 199 Missed 168 | . 1 1 12 4 . 7 2 . 25 16 . 33 67 Hits 386 | . 2 3 29 6 3 12 8 . 63 21 . 107 132 Melee 20 | . . . . . . . . . . . . 20 . Projectile 366 | . 2 3 29 6 3 12 8 . 63 21 . 87 132 AOE 4 | . . . . . . . . . . . . . 4 Critical Strikes 13 | . . . . . . 2 . . 2 . . 5 4 Damage Taken 7699 | . 29 32 392 66 82 152 118 . 1166 333 . 2407 2922 Core 1864 | . 11 10 54 29 . 30 31 . 142 67 . 480 1010 Absorbed by Shields 336 | . . . . . . . . . . . . 336 . Redirected to Shielding 100 | . . . . 5 . 4 . . 91 . . . . Regen/Repaired (Parts) 887 | . . . . . 31 . . . . . 856 . . Core Remaining (%) 75 | 100 . 91 . 79 . . . 88 . . . 18 . Volleys Fired 184 | 26 . . 28 4 4 15 6 . 30 19 . 26 26 Largest 3 | 2 . . 2 2 2 2 2 . 2 2 . 2 3 Hottest 165 | 40 . . 43 50 50 124 124 . 141 141 . 121 165 Shots Fired 350 | 52 . . 56 7 8 25 12 . 59 30 . 47 54 Gun 244 | 52 . . 56 5 4 14 12 . 47 27 . 19 8 Cannon 40 | . . . . . . . . . . . . 7 33 Launcher 66 | . . . . 2 4 11 . . 12 3 . 21 13 Special . | . . . . . . . . . . . . . . Kinetic 179 | 52 . . 56 5 4 3 . . . 4 . 15 40 Thermal 105 | . . . . . . 11 12 . 47 23 . 11 1 Explosive 66 | . . . . 2 4 11 . . 12 3 . 21 13 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | 11 . . 13 15 4 16 7 . 13 3 . 11 11 Robot Miss Streak 6 | 2 . . 3 4 1 2 1 . 3 6 . 2 6 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 4 | . . . . . . . 1 . . 1 . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . 1 . Shots Hit Robots 244 | 31 . . 42 3 7 17 11 . 44 16 . 37 36 Core Hits 187 | 14 . . 14 11 9 20 4 . 28 13 . 53 21 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . . . 4 2 . 1 2 Burn 6 | . . . . . . . . . 4 2 . . . Destroy 1 | . . . . . . . . . . . . 1 . Blast 1 | . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8733 | 239 17 . 436 290 205 743 183 . 1634 640 . 2642 1704 Guns 2651 | 239 . . 436 23 27 200 183 . 750 383 . 289 121 Cannons 679 | . . . . . . . . . . . . 108 571 Explosions 5221 | . . . . 267 178 543 . . 852 257 . 2245 879 Melee 133 | . . . . . . . . . . . . . 133 Ramming 49 | . 17 . . . . . . . 32 . . . . Kinetic 1731 | 239 . . 436 23 27 21 . . . 86 . 229 670 Thermal 1599 | . . . . . . 179 183 . 750 297 . 168 22 Explosive 5221 | . . . . 267 178 543 . . 852 257 . 2245 879 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . . . . . . 133 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . 10 2 Average Corruption 8 | . . . . . . . . . . . . 9 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . 21 1 Message Errors 5 | . . . . . . . . . . . . 4 1 Matter Fused 11 | . . . . . . . . . . . . 11 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 88 | . . . . . . . . . 3 . . 83 2 Projectiles . | . . . . . . . . . . . . . . Explosions 88 | . . . . . . . . . 3 . . 83 2 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . 8 . . 23 39 . . . 38 . . 418 40 Shots 21 | . . . . 1 2 . . . 4 . . 12 2 Rammed 2 | . 1 . . . . . . . 1 . . . . Targets Rammed 2 | . 1 . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 321 | . . . 14 6 15 144 180 . 321 109 . 251 174 Average Temperature 71 | . . . 6 4 6 56 73 . 95 42 . 56 94 Received Heat Transfer 935 | . 12 18 141 . 27 81 27 . 405 . . 116 108 Effects 3 | . . . . . . . . . 3 . . . . Interference 2 | . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 7 | . . . . . . . 1 . 3 3 . . . Heat Transferred 3464 | . . . . . . 370 333 . 1720 668 . 336 37 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Maximum Alert Level 2 | . . . . . . 1 . . . . . . 2 Low Security (%) 86 | 100 100 100 100 100 100 74 100 . 100 . . . 42 Level 1 8 | . . . . . . 25 . . . . . . 33 Level 2 5 | . . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 487 | 10 . . 95 155 114 222 134 . 137 . . . 487 Initial 487 | . . . . 28 56 . 74 . . . . . 487 Average 92 | 2 . . 45 34 71 117 35 . 43 . . . 281 Influence Increases 2838 | 40 . . 185 175 124 282 210 . 289 180 . 506 847 Destroy 0b10 Robot/C 1280 | . . . 120 140 40 140 60 . 180 160 . 360 80 Destroy 0b10 Robot/NC 125 | 40 . . . 5 5 15 . . 15 . . 5 40 Destroy Leader 242 | . . . 50 20 10 42 . . 40 20 . 30 30 Allied During Kill 6 | . . . . . . . . . . . . 6 . Successful Hack 28 | . . . . . 21 . . . 7 . . . . Select Force Hacks 150 | . . . . . . . 150 . . . . . . Disable Machine 105 | . . . . . 15 30 . . . . . . 60 Destroy Structure 212 | . . . . 10 33 55 . . 32 . . . 82 Advance Influence 450 | . . . . . . . . . . . . . 450 Partial Spotted 15 | . . . 15 . . . . . . . . . . Lose Combat Pursuer 225 | . . . . . . . . . 15 . . 105 105 Influence Decreases 2590 | 40 . . 110 105 269 90 402 . 247 222 . 445 660 Entered New Map 294 | . . . . 47 89 . 118 . . 16 . . 24 Time Decay 1552 | 40 . . 90 48 70 90 180 . 217 196 . 295 326 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 420 | . . . 20 10 . . 10 . 30 10 . 130 210 Lost Ally 20 | . . . . . . . . . . . . 20 . Purge Threat 204 | . . . . . 110 . 94 . . . . . . Squads Dispatched 16 | . 1 1 2 . 1 2 . . 5 . . 1 3 Investigation 4 | . . 1 1 . . . . . 1 . . . 1 Extermination 3 | . . . . . . . . . 2 . . . 1 Reinforcement 8 | . 1 . 1 . 1 2 . . 2 . . . 1 Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Distress Signals 3 | . . 1 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 122 | . 3 3 7 7 5 12 3 . 23 9 . 29 21 Peak Tracking Total 12 | . 2 3 3 6 3 5 2 . 12 4 . 11 10 Tactical Retreats 4 | . . . . . . . . . 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Traps Triggered 2 | . . . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Machines Disabled 8 | . . . . . 1 2 . . . . . 1 4 Max in Single Turn 3 | . . . . . 1 1 . . . . . 1 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Machines Accessed 19 | . . 2 1 . 4 2 6 . 1 . 1 . 2 Terminals 11 | . . 1 1 . 3 2 1 . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 44 | . . 4 1 . 16 3 9 . 3 . 5 . 3 Successful 23 | . . 2 . . 6 2 6 . 1 . 5 . 1 Failed 21 | . . 2 1 . 10 1 3 . 2 . . . 2 Catastrophic 7 | . . 1 1 . 1 . 1 . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . . . . . 12 3 9 . . . 1 . 1 Terminals 28 | . . 3 1 . 12 3 3 . 3 . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . . 2 . . 4 2 1 . 1 . 5 . 1 Part Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 2 | . . . . . 2 . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 5 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 1 . 4 . 1 . 1 . . . 1 Full Trace Events 4 | . . 1 . . . . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . 19 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . 1 . . . 2 . . EXPLORE 1 | . . . . . . . . . . . 1 . . RETURN 2 | . . . . . . . 1 . . . 1 . . Ally Attacks 26 | . . . . . . . . . . . . 26 . Total Damage 126 | . . . . . . . . . . . . 126 . Kills 1 | . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Active Infowar (turns) 4604 | 66 33 22 . . . 178 686 2819 800 . . . . Sensors 4483 | . . . . . . 178 686 2819 800 . . . . Terrain 121 | 66 33 22 . . . . . . . . . . . Robot Analysis Total 2 | . . . . . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 1 . 1 . Drone Launches 7 | . . . . . . . 1 . . . 3 3 . Drone Recoveries 5 | . . . . . . . 1 . . . 3 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Turns Passed 11197 | 152 33 126 202 162 167 233 761 2819 992 669 3362 793 726 Spaces Moved 5068 | 74 39 148 119 121 95 123 359 1236 363 371 1476 199 345 Core 35 | 1 . . . . . . . . . . . 14 20 Treads 3722 | . . . . . . . 205 1236 363 371 1476 71 . Legs 166 | . . . . . . . . . . . . 114 52 Wheels 959 | 73 39 148 119 121 95 123 154 . . . . . 87 Hover . | . . . . . . . . . . . . . . Flight 186 | . . . . . . . . . . . . . 186 Fastest Speed 30 | 50 80 80 80 115 116 116 116 225 145 145 225 225 30 Average Speed 193 | 79 80 80 84 115 116 116 178 225 150 165 225 358 148 Slowest Speed 1500 | 80 80 80 115 116 116 116 225 225 225 225 225 1500 1500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 Potential Cave-ins 1 | . . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 3 16 47 14 26 8 22 57 85 10 58 86 41 13 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 9 | . . . . . . . 5 1 . 1 2 . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 9 | . . 1 . . . . . 3 . 2 3 . . Spaces Dug 18 | . . . . . . . . . 7 . . 10 1 Terrain Destroyed 261 | . . . . 10 30 54 . . 32 24 . 58 53 Melee . | . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . . 1 7 . 2 9 AOE 242 | . . . . 10 30 54 . . 31 17 . 56 44 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Total 6119 | 121 41 156 171 137 143 189 471 1279 746 399 1528 242 496 Wait 673 | 4 . 4 13 5 39 31 94 29 336 1 27 2 88 Move 5050 | 73 39 147 118 120 94 122 358 1235 362 370 1475 198 339 Hop 3 | . . . . . . . . . . . . . 3 Pick Up 63 | 9 1 1 3 5 4 12 1 8 3 3 10 . 3 Fast Attach 28 | 7 . 1 1 . 2 1 . . . . 4 1 11 Attach 40 | . . . 4 1 . 1 4 . 4 2 1 8 15 Detach 3 | . . . . 1 . . . . . . . 1 1 Swap 28 | 1 . . 2 1 . 4 3 1 9 2 . 5 . Drop 41 | 1 1 3 2 . . 3 5 6 1 2 11 1 5 Fire 184 | 26 . . 28 4 4 15 6 . 30 19 . 26 26 Melee 5 | . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 5) 186 | -10/Materials | Entered Mines 202 | -10/Mines | Identified exit to Subcaves 206 | -10/Mines | Found the Drone Emporium 208 | -10/Mines | Found Prototype Device 208 | -10/Mines | Identified Thief Drone Bay 244 | -10/Mines | Assembled infested the area 249 | -10/Mines | Assisted by a Guerilla fighting off Assembled 284 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 287 | -10/Mines | Discovered new exit (range 9) 305 | -10/Mines | Build established: Mutant 312 | -10/Mines | Entered Materials 312 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Identified exit to Mines 514 | -9/Materials | Entered Mines 580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 626 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 628 | -9/Mines | Found Scrap Suit 641 | -9/Mines | Discovered new exit (range 8) 676 | -9/Mines | Entered Materials 676 | -8/Materials | Evolved 2 slots: Utility x2 677 | -8/Materials | Destroyed 7 combat bots 681 | -8/Materials | Discovered new exit (range 11) 752 | -8/Materials | Repaired Deuterium Engine 843 | -8/Materials | Entered Storage 1052 | -8/Storage | Discovered new exit (range 18) 1073 | -8/Storage | Used back door to open Recycling access 1075 | -8/Storage | Identified exit to Recycling 1076 | -8/Storage | Entered Recycling 1077 | -8/Recycling | Met a Zionite searching for Scraptown 1400 | -8/Recycling | Discovered new exit (range 16) 1506 | -8/Recycling | Identified exit to Factory 1686 | -8/Recycling | Scanned before Scraplab entrance 1724 | -8/Recycling | Entered Scraplab 1751 | -8/Recycling | Discovered new exit (range 2) 1751 | -8/Recycling | Identified exit to Scraptown 1837 | -8/Recycling | Entered Scraptown 2176 | -8/Scraptown | Discovered exit to Factory (range 11) 2320 | -8/Scraptown | Visited Red Mages 2935 | -8/Scraptown | Visited Cyclists 2973 | -8/Scraptown | Visited TADAMA 3052 | -8/Scraptown | Visited UFD Registry 3052 | -8/Scraptown | Registered with UFD as "Gammashell" 3142 | -8/Scraptown | Visited Modified Component R&D 3229 | -8/Scraptown | Visited Science Testing Area 3325 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3359 | -8/Scraptown | Found DCF Scrap (31 items) 3455 | -8/Scraptown | Visited Infowarlord's Domain 3478 | -8/Scraptown | Found Exp. Terrain Scan Processor 3520 | -8/Scraptown | Visited Research Penetration Think Tank 3979 | -8/Scraptown | Visited Curators Association 4037 | -8/Scraptown | Visited Observation Area 4375 | -8/Scraptown | Visited LU-1G1's Boring Crew 4528 | -8/Scraptown | Met Optimus 4528 | -8/Scraptown | Accepted into 0bPrime 4652 | -8/Scraptown | Discovered exit to Factory (range 3) 4656 | -8/Scraptown | Entered Factory 4656 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5064 | -6/Factory | Identified exit to Lower Caves 5064 | -6/Factory | Identified exit to Extension 5648 | -6/Factory | Entered Lower Caves 5649 | -6/Lower Caves | Encountered a Warlord checkpoint 5704 | -6/Lower Caves | Lost 3 parts (2u1w) 6285 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6302 | -6/Lower Caves | Identified exit to Zion 6317 | -6/Lower Caves | Entered Zion 6369 | -6/Zion | Visited the Megawrench Repair Shop 6369 | -6/Zion | Megawrench repaired 12 parts 7078 | -6/Zion | Turned away by Imprinter 7483 | -6/Zion | Learned location of Testing (-2) 8182 | -6/Zion | Received a hallucinogenic algorithm 8185 | -6/Zion | Ran a hallucination algorithm 8358 | -6/Zion | Build established: Derelict-Mutant 9645 | -6/Zion | Discovered new exit (range 12) 9676 | -6/Zion | Identified exit to Proximity Caves 9679 | -6/Zion | Entered Proximity Caves 9753 | -5/Proximity Caves | Spotter reported a threat 9787 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9807 | -5/Proximity Caves | Spotter reported a threat 9884 | -5/Proximity Caves | Spotter reported a threat 9904 | -5/Proximity Caves | Core integrity fell below 50% 9930 | -5/Proximity Caves | Core integrity fell below 20% 9932 | -5/Proximity Caves | Crushed by falling debris 9932 | -5/Proximity Caves | System corruption reached 10% 9957 | -5/Proximity Caves | Destroyed 17 combat bots 9963 | -5/Proximity Caves | Lost 12 parts (3p4n2u3w) 10128 | -5/Proximity Caves | Build established: Mutant 10373 | -5/Proximity Caves | Discovered new exit (range 13) 10442 | -5/Proximity Caves | Identified exit to Factory 10472 | -5/Proximity Caves | Entered Factory 10472 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10772 | -5/Factory | Search patrols dispatched 10827 | -5/Factory | Lost 3 parts (1n2w) 11053 | -5/Factory | Spotted B-75 Beast 11106 | -5/Factory | Released all parts (6) 11107 | -5/Factory | Core integrity fell below 50% 11128 | -5/Factory | Core integrity fell below 20% 11134 | -5/Factory | Lost 15 parts (2p4n3u6w) 11198 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11130_ U-05 Engineer lays Concrete. 11131_ The unstable cave ceiling collapses. 11131_ U-05 Engineer lays Concrete. 11134_ ALERT: Security rotation in progress. 11134_ U-05 Engineer lays Concrete. 11140_ S-27 Virus destroyed. 11145_ S-27 Virus Lgt. Nuclear Core severed. 11148_ Acquired Lgt. Nuclear Core. 11151_ K-01 Serf collects debris. 11152_ Acquired 29 matter. 11152_ S-27 Virus destroyed. 11153_ Acquired 21 matter. 11155_ Acquired VTOL Module. 11156_ Lgt. Nuclear Core destroyed. 11157_ Acquired VTOL Module. 11161_ S-27 Virus destroyed. 11161_ Nuclear Pulse Array destroyed. 11174_ Z J1AUEIV G08X,C0YOL8MWJZD%:TPP 11174_ Connecting with DSF Access... 11185_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | #????????????+ #?????????? | | #????????????# #?????????? | | #????????????# #?????????? | | #????????????# #?????????? | | #### T##### #????????????# #?????????? | | ???####???### ###????????????# #?????????? | | ????????????# #??????????????# #?????????? | | ????????????# #??????????????# #?????????? | | ????????????+ #??????????????# #?????????? | | ????????????# #??????????????# #?????????? | | ????????????# #??????????????# ########### | | ????????????# #????########### | | ????????????# ###### | | ??????????### u | | ??? | | ?? #### | | ??? """ """ """ """ #??####+########### | | ??? """ """ """ """ #??# #??????? | | ??? """ """ """ """ #??# """" #??????? | | ???# """ #### """" #??????? | | ???? "T ! s / """" #??????? | | ??????""" s #### """" #??????? | | ?????? s#??# ! """" #??????? | | ??????? ? ss #??# """" #??????? | | ??????????#?############ #??# """" #??????? | | ?????????????????########@###+#### #??????? | | ???????????????# ##########??????? | | ???????????????# """"""" """ #???????????????? | | ??????????????????"""""" """ #???????????????? | | ???????????????????""""" """ #???????????????? | | ????????????????????"""" #???????????????? | | ???????????????????? #???????????????? | | ????????????????????? #???????????????? | | ????????????????????##############???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 560 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Imp. Plasma Cutter | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Force Field | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 58% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatPortableOptics Manual? 0 Play Time 00:53:37 Cumulative 135.4 hours Start 2026.01.24 @ 19:24:41 End 2026.01.24 @ 20:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f6b260b7-b0db-4e9d-a6b3-0ec293ac5739