Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.17 @ 14:34:07 Player: FrigidRock Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2126) 2126 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 5137 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 100/100 System Corruption 5% Temperature Danger (463) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ ECM Suite > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Improved Deuterium Engine Heavy Armor Plating Beam Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Experimental Targeting Computer ECM Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Deuterium Engine Medium Matter Pod Beam Rifle Mini Assault Cannon Mini Assault Cannon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 71 | 6 6 10 11 28 10 Power 13 | 1 . 3 . 8 1 Engine 11 | 1 . 2 . 7 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 25 | 2 2 2 3 11 5 Treads 3 | . . . . 3 . Leg 8 | 2 . 2 . . 4 Wheel . | . . . . . . Hover 4 | . 2 . . 2 . Flight 10 | . . . 3 6 1 Utility 8 | 1 2 . 2 2 1 Device 2 | . . . 1 . 1 Storage 1 | 1 . . . . . Processor 4 | . 2 . 1 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 25 | 2 2 5 6 7 3 Energy Gun 6 | 1 . 1 1 3 . Energy Cannon 3 | . . 1 1 1 . Ballistic Gun 4 | 1 2 1 . . . Ballistic Cannon 8 | . . . 2 3 3 Launcher 2 | . . . 2 . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 1 5 . Parts Lost 16 | . . 1 . 7 8 Power 3 | . . . . 2 1 Propulsion 9 | . . 1 . 4 4 Utility 4 | . . . . 1 3 Weapon . | . . . . . . Highest Loss Streak 8 | . . 1 . 5 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 93 99 95 90 92 Engine 7 | . 14 5 . 8 8 Core 4 | . . 8 11 1 . Treads 1 | . . . . 8 . Leg 15 | . 3 23 4 . 31 Hover 5 | . 24 4 . 2 . Flight 6 | . . . 24 17 . Device 3 | . . . 7 6 9 Storage 12 | . 14 14 11 11 8 Processor 13 | . 8 14 13 11 16 Energy Gun 4 | . 1 7 7 3 . Energy Cannon 2 | . . 6 1 . . Ballistic Gun 6 | . 26 9 . . . Ballistic Cannon 7 | . . . 8 16 18 Special Weapon 1 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 25 | 12 12 16 17 23 25 Greatest Support 80 | 20 20 20 20 66 80 Greatest Overweight (x) 8 | . . 1 4 4 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 2 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 6 8 8 8 5 Class Distribution -------------------- 95% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1994 | 168 144 155 185 1023 319 Remotely . | . . . . . . Salvage Created 2109 | . 294 286 216 937 376 Parts 141 | . 10 17 33 56 25 Haulers Intercepted 5 | . 1 . 1 3 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 66 | . 3 9 16 21 17 Guns 11 | . 3 6 . 2 . Cannons 39 | . . 3 4 15 17 AOE 16 | . . . 12 4 . Classes Destroyed 8 | . 3 1 3 . 1 Hauler 5 | . 1 . 1 3 . Recycler 7 | . 1 . . 5 1 Operator 4 | . . . 1 2 1 Watcher 1 | . . . 1 . . Swarmer 27 | . . 4 12 3 8 Grunt 20 | . 3 5 2 6 4 Duelist 1 | . . . . . 1 Sentry 18 | . . . 2 12 4 Best Kill Streak 13 | . 2 2 13 7 8 Combat Bots Only 12 | . 1 2 12 4 8 Max Kills in Single Turn 5 | . 1 1 5 2 2 Gunslinging . | . . . . . . Exploded 4 | . . . 4 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2812 | . 90 112 74 653 1883 Core 794 | . 8 12 18 196 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . 92 . 46 . Volleys Fired 191 | . 16 37 15 80 43 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 40 125 104 104 96 Shots Fired 320 | . 32 55 28 124 81 Gun 78 | . 32 24 2 20 . Cannon 206 | . . 15 16 94 81 Launcher 20 | . . . 10 10 . Special 16 | . . 16 . . . Kinetic 234 | . 32 17 10 94 81 Thermal 66 | . . 38 8 20 . Explosive 20 | . . . 10 10 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 17 7 6 16 17 Robot Miss Streak 3 | . 2 2 1 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 206 | . 28 23 16 86 53 Core Hits 117 | . 12 15 23 46 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 5 . Burn 3 | . . . . 3 . Blast 3 | . . . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5786 | . 245 323 1016 2513 1689 Guns 644 | . 230 161 35 218 . Cannons 3915 | . . 142 191 1894 1688 Explosions 1188 | . . . 790 398 . Melee . | . . . . . . Ramming 39 | . 15 20 . 3 1 Kinetic 3982 | . 230 68 102 1894 1688 Thermal 577 | . . 235 124 218 . Explosive 1188 | . . . 790 398 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 54 | . . . . 21 33 Projectiles 48 | . . . . 15 33 Explosions 6 | . . . . 6 . Melee . | . . . . . . Knockbacks 16 | . . . . 5 11 Impact . | . . . . . . Kinetic 15 | . . . . 5 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 7 | . 7 . . . . Shots . | . . . . . . Rammed 5 | . 1 1 . 2 1 Targets Rammed 10 | . 1 6 . 2 1 Kicked 5 | . . 5 . . . Crushed . | . . . . . . Highest Temperature 631 | . 22 255 225 398 631 Average Temperature 125 | . 8 76 75 107 257 Received Heat Transfer 903 | . 60 24 . 243 576 Effects 28 | . . 1 . . 27 Shutdowns 3 | . . . . . 3 Energy Bleed 4 | . . 1 . . 3 Interference 8 | . . . . . 8 Matter Decay 6 | . . . . . 6 Short Circuit 3 | . . . . . 3 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1554 | . . 518 259 777 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 947 | . 164 238 656 947 621 Initial 322 | . . 53 14 235 322 Average 289 | . 74 84 114 782 401 Maximum Alert Level 3 | . . 1 2 3 2 Low Security (%) 59 | 100 100 98 75 . . Level 1 13 | . . 1 17 4 64 Level 2 8 | . . . 6 12 35 Level 3 18 | . . . . 83 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . . 1 4 4 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 9 14 16 25 27 Peak Tracking Total 11 | . 4 3 8 4 11 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . 4 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 7 | . . 2 . 5 . Max in Single Turn 2 | . . 1 . 2 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 19 | . 4 . 4 5 6 Terminals 14 | . 4 . 3 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . 1 . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 47 | . 11 . 7 14 15 Successful 28 | . 6 . 3 7 12 Failed 19 | . 5 . 4 7 3 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 11 . 6 14 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . . . 1 . 3 Scanalyzers 5 | . . . . . 5 Garrison Access 1 | . . . . . 1 Terminal Hacks 18 | . 6 . 2 7 3 Record 2 | . 1 . 1 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Locate Traps 4 | . 1 . . 2 1 Reprogram Traps 2 | . . . . 2 . Hauler Manifests 3 | . 2 . 1 . . Zone Layout 3 | . . . . 1 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . 1 . 2 Retrieve Matter 1 | . . . . . 1 Retrieve Components 2 | . . . 1 . 1 Scanalyzer 5 | . . . . . 5 Insert Component 1 | . . . . . 1 Analyze 4 | . . . . . 4 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 . 1 Used 2 | . . . 1 . 1 Hacking Detections 13 | . 3 . 3 4 3 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . 2 . 3 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 88 | . . 88 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2960 | 47 323 1182 284 655 469 Spaces Moved 2780 | 38 407 1007 428 667 233 Core 51 | 17 . . . 26 8 Treads 81 | . . . . 81 . Legs 1003 | 21 23 688 50 . 221 Wheels . | . . . . . . Hover 758 | . 384 319 . 55 . Flight 887 | . . . 378 505 4 Fastest Speed 31 | 50 56 56 34 32 31 Average Speed 77 | 88 59 99 45 55 135 Slowest Speed 450 | 120 120 120 360 320 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 46 | 4 62 101 32 54 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 172 | . . 10 57 90 15 Melee . | . . . . . . Projectile 40 | . . 10 . 15 15 AOE 132 | . . . 57 75 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3230 | 51 460 1096 489 828 306 Wait 70 | . 20 22 15 9 4 Move 2771 | 37 406 1006 427 662 233 Hop 2 | . . . . 2 . Pick Up 70 | 8 8 9 12 25 8 Fast Attach . | . . . . . . Attach 33 | 6 2 1 5 13 6 Detach 2 | . . . . 2 . Swap 38 | . 4 9 6 15 4 Drop 43 | . 3 6 9 18 7 Fire 191 | . 16 37 15 80 43 Melee . | . . . . . . Ram 3 | . 1 1 . . 1 Kick 5 | . . 5 . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Materials 365 | -10/Materials | Discovered new exit (range 11) 370 | -10/Materials | Identified exit to Mines 371 | -10/Materials | Entered Mines 455 | -10/Mines | Learned Materials security intel 656 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 815 | -10/Mines | Discovered exit to Materials (range 12) 859 | -10/Mines | Received a Mining Laser from a helpful Derelict 935 | -10/Mines | Discovered exit to Materials (range 8) 1553 | -10/Mines | Entered Materials 1553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1834 | -9/Materials | Discovered new exit (range 9) 1837 | -9/Materials | Identified exit to Storage 1837 | -9/Materials | Entered Storage 1852 | -9/Storage | Destroyed 12 combat bots 1946 | -9/Storage | Garrison activated, responded to threat 2020 | -9/Storage | Lost 5 parts (2p3n) 2403 | -9/Storage | Core integrity fell below 50% 2439 | -9/Storage | Found Prototype Processor 2440 | -9/Storage | Identified Exp. Targeting Computer 2460 | -9/Storage | Discovered new exit (range 7) 2492 | -9/Storage | Identified exit to Materials 2492 | -9/Storage | Entered Materials 2492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -8/Materials | Garrison activated, responded to threat 2925 | -8/Materials | Crushed by falling debris 2938 | -8/Materials | Core integrity fell below 50% 2955 | -8/Materials | Core integrity fell below 20% 2961 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. Overheating: Energy bleed (-25). Y-45 Defender destroyed. K-01 Serf collects debris. Overheating: Matter decay (-4). Acquired 1 matter. Overheating: Matter decay (-4). K-01 Serf collects debris. Overheating: Core damaged (-71). K-01 Serf collects debris. Mni. Assault Cannon broken. Overheating: Short circuit. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. Critical hit (Burn: +37). Acquired 29 matter. K-01 Serf collects debris. System corrupted: Matter fused (-9). Slammed into K-01 Serf. R-06 Scavenger inserts Beam Rifle into recycling unit. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????? #####????????# # | | ??????????????????????????????? ???????????????# # | | ???????????????????????????? ??????????????# # | | ????????????????????????????? ??????#########+# | | ????????????????????????????? ??????# * + | | ?????????????????????????????# ??????# """ # | | ?????????????????????????????# ??????# """"" # | | ?????????????????????????????# #?????# """"" # | | ?????????????????????????????# #?????# """"" # | | ?????????????????????????????# #?????#= """ # | | ?????????????????????????????# #?????# # | | ????????????????????????????## ##????# * # | | ????????????????????????"?? #%% ##########+##"## | | ????????????????????????""" # % %% % | | ??????????????????????? """%+ % %% % % | | ??????????????????????? 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"" a"?" #???????????????? | | ?????????????????? ? ???????????????? | | ??????????????????? ? ##??????????????? | | ???????????????????+#####???###+##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mni. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresRemoteDatajack Manual? 0 Play Time 00:55:59 Cumulative 28.2 hours Start 2022.04.17 @ 13:34:03 End 2022.04.17 @ 14:34:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cefa44c-f582-4cbe-b70a-835c90d38943