Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.07 @ 20:42:40 Player: Big Tortoise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1369) 1369 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3573 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Small Storage Unit Structural Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Slug Cannon > --- INVENTORY (8) ---- Combat Airjet Medium Storage Unit Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Improved Assault Rifle Slug Cannon > --- INVENTORY -------- Combat Airjet Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Improved Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 23 | 7 4 2 10 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 . 3 . Treads . | . . . . . Leg 6 | 2 1 . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 . 5 . Device 3 | 1 1 . 1 . Storage 2 | 1 . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 6 | 2 1 2 1 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 1 1 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 1 | . . 1 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 7 | 2 6 7 7 . Power . | . . . . . Propulsion 1 | 1 1 1 1 . Utility 3 | . 2 4 4 . Weapon 2 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 11 | . 4 1 . 6 Power . | . . . . . Propulsion 4 | . 2 1 . 1 Utility 3 | . . . . 3 Weapon 4 | . 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 98 92 . Engine 10 | . 14 12 5 . Leg 25 | . 28 28 22 . Device 12 | . 14 14 11 . Storage 12 | . 14 14 11 . Processor 7 | . . . 20 . Energy Gun 7 | . 24 4 . . Ballistic Gun 11 | . 3 17 11 . Ballistic Cannon 6 | . . 6 11 . Peak Build Rating 21 | 9 10 14 21 . Average Rating 12 | 5 9 12 17 . On Entrance 10 | . 9 10 13 18 Naked Turns . | . . . . . Heaviest Build 19 | 13 14 19 19 . Greatest Support 20 | 20 20 20 20 . Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 . Average Capacity 7 | 7 8 8 8 . Most Carried 8 | 6 8 8 8 . Average Carried 7 | 2 7 7 7 . Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 981 | 270 40 201 470 . Remotely . | . . . . . Salvage Created 1552 | 91 358 260 843 . Parts 106 | 5 22 16 63 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 44 | . 9 13 22 . Guns 30 | . 8 10 12 . Cannons 10 | . . 3 7 . AOE 3 | . . . 3 . Classes Destroyed 12 | 2 4 2 4 . Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Tunneler 2 | 1 1 . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Watcher 2 | . 1 . 1 . Swarmer 16 | . 3 9 4 . Grunt 18 | . 6 1 11 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 6 | . . 2 4 . Assembled 1 | . . 1 . . Best Kill Streak 6 | 2 3 3 6 . Combat Bots Only 6 | . 6 3 4 . Max Kills in Single Turn 4 | 1 1 1 4 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 156 | . 38 63 55 . Missed 50 | . 7 23 20 . Hits 106 | . 31 40 35 . Melee 3 | . . . 3 . Projectile 103 | . 31 40 32 . Critical Strikes 4 | . . 2 2 . Damage Taken 942 | . 240 354 348 . Core 177 | . 51 51 75 . Absorbed by Shields . | . . . . . Ignored by Resistances 284 | . 74 103 107 . Regen/Repaired (Parts) 11 | . . . 11 . Core Remaining (%) 80 | 100 . 59 81 . Volleys Fired 112 | 4 34 34 40 . Largest 2 | 2 2 2 2 . Hottest 100 | 100 100 73 63 . Shots Fired 212 | 8 56 68 80 . Gun 161 | 8 56 57 40 . Cannon 51 | . . 11 40 . Launcher . | . . . . . Special . | . . . . . Kinetic 131 | . . 51 80 . Thermal 81 | 8 56 17 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | 3 16 25 14 . Robot Miss Streak 3 | 1 2 2 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 148 | 6 35 51 56 . Core Hits 69 | 3 21 16 29 . Critical Kills 3 | . . . 3 . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 11 | . 4 1 6 . Burn 5 | . 4 1 . . Destroy 6 | . . . 6 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3203 | 77 567 853 1706 . Guns 1778 | 77 450 691 560 . Cannons 943 | . . 162 781 . Explosions 482 | . 117 . 365 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2038 | . . 697 1341 . Thermal 683 | 77 450 156 . . Explosive 365 | . . . 365 . Electromagnetic 117 | . 117 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 63 | . . 6 57 . Projectiles 7 | . . 6 1 . Explosions 56 | . . . 56 . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 427 | 117 427 168 10 . Average Temperature 88 | 61 150 44 4 . Received Heat Transfer 435 | . 126 144 165 . Effects 5 | . 5 . . . Shutdowns 1 | . 1 . . . Interference 3 | . 3 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | 1 6 . . . Heat Transferred 2368 | 222 1628 518 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 . Low Security (%) 90 | 100 100 100 72 . Level 1 5 | . . . 14 . Level 2 4 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 440 | 5 128 89 440 . Initial 135 | . . 29 17 135 Average 81 | . 87 36 132 . Influence Increases 1329 | 10 330 329 660 . Destroy 0b10 Robot/C 860 | . 180 240 440 . Destroy 0b10 Robot/NC 50 | 10 15 . 25 . Destroy Leader 166 | . 32 40 94 . Successful Hack 25 | . 13 . 12 . Select Force Hacks 30 | . 30 . . . Disable Machine 90 | . 45 . 45 . Destroy Structure 18 | . . 4 14 . Lose Combat Pursuer 90 | . 15 45 30 . Influence Decreases 1194 | 10 240 365 336 243 Entered New Map 341 | . . 61 37 243 Time Decay 843 | 10 240 294 299 . Lost Part 10 | . . 10 . . Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 3 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 14 15 40 . Peak Tracking Total 6 | . 6 3 6 . Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . 5 . 5 . Max in Single Turn 4 | . 3 . 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 6 . 8 . Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 36 | . 16 . 20 . Successful 24 | . 11 . 13 . Failed 12 | . 5 . 7 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 21 | . 12 . 9 . Terminals 29 | . 15 . 14 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 14 | . 9 . 5 . Record 1 | . 1 . . . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . 1 . Recycling Unit Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Registered Components 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 4 . Terminals 5 | . 1 . 4 . Botnet 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 68 | . . . 68 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2070 | 21 512 749 788 . Sensors 1 | . . . 1 . Terrain 277 | 21 256 . . . Structural 1793 | . 256 749 788 . Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2166 | 117 512 749 788 . Spaces Moved 1382 | 76 308 515 483 . Core 11 | 11 . . . . Treads . | . . . . . Legs 1371 | 65 308 515 483 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 119 | 118 120 120 120 . Slowest Speed 150 | 150 120 120 120 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 49 93 44 . Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 4 16 . Melee . | . . . . . Projectile 12 | . . 4 8 . AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1681 | 92 397 579 613 . Wait 132 | . 36 24 72 . Move 1378 | 75 307 514 482 . Hop . | . . . . . Pick Up 17 | 6 8 2 1 . Fast Attach 13 | 6 2 1 4 . Attach 4 | 1 . 1 2 . Detach 2 | . . . 2 . Swap 7 | . 2 . 5 . Drop 16 | . 8 3 5 . Fire 112 | 4 34 34 40 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Entered Mines 691 | -10/Mines | Assembled infested the area 924 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 928 | -10/Mines | Found Prototype Device 1024 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1092 | -10/Mines | Found a hidden stash of uninstalled traps 1161 | -10/Mines | Discovered new exit (range 10) 1200 | -10/Mines | Learned Materials trap positions 1233 | -10/Mines | Discovered new exit (range 15) 1367 | -10/Mines | Discovered new exit (range 11) 1379 | -10/Mines | Entered Materials 1379 | -9/Materials | Evolved 2 slots: Utility x2 1380 | -9/Materials | Identified exit to Mines 1381 | -9/Materials | Loaded intel: 11 trap records 1381 | -9/Materials | Identified Exp. Sensor Array 1622 | -9/Materials | Repaired Broken Exp. Sensor Array 1673 | -9/Materials | Discovered new exit (range 14) 1693 | -9/Materials | Discovered new exit (range 15) 1729 | -9/Materials | Discovered new exit (range 15) 2046 | -9/Materials | Identified exit to Storage 2167 | -9/Materials | Entered another Materials area 2167 | -8/Materials | Evolved 2 slots: Utility x2 2167 | -8/Materials | Self-destructed Last Messages --------------- 02069_ U-05 Engineer lays Concrete. 02071_ K-01 Serf collects debris. 02072_ U-05 Engineer lays Concrete. 02073_ K-01 Serf collects debris. 02073_ U-05 Engineer lays Concrete. 02075_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02075_ U-05 Engineer lays Concrete. 02077_ K-01 Serf collects debris. 02078_ U-05 Engineer lays Concrete. 02093_ Acquired 6 matter. 02098_ Acquired 8 matter. 02104_ Acquired 3 matter. 02105_ Acquired 1 matter. 02108_ Acquired 33 matter. 02111_ Acquired 16 matter. 02115_ Acquired 7 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????? # ????????????? | | ????????????????????? #######????????????? | | ????????????????????? # ????????????? | | ??????????????????????? # ????????????? | | ?????????????????????? + ????????????? | | ??????????????????????## # ????????????? | | ??????????????????????## # ????????????? | | ??????????????????????## # ????????????? | | ??????????????????????## # ????????????? | | ??????????????????????## # ????????????? | | ??????????????????????## @ ##????????????? | | ??????????????????????## ##????????????? | | ??????????????????????#######????????????? | | ??????????????????????#######????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedBiocellChainsaw Manual? 0 Play Time 00:19:28 Cumulative 418.1 hours Start 2025.05.07 @ 20:20:49 End 2025.05.07 @ 20:42:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 14 Adventurer 51 Explorer 5 Win Type - Total 25 Types 9/2/5/4/1/0/1/2/1/0 Lore% 52 Gallery% 72 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64519499-ccfe-4bfa-b3ec-da2a8da0551e