Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 20:09:31 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (677) 677 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2077 Bonus ------- None Cogmind --------- Core Integrity 140/400 Matter 293/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Wheel Seismic Detector EM Pulse Gun Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Seismic Detector Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Seismic Detector Light Armor Plating EM Pulse Gun Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 9 7 6 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 4 1 1 1 Treads . | . . . . Leg 5 | 2 1 1 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 1 3 Device 2 | 1 . . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 2 9 Power 3 | . 1 1 1 Propulsion 2 | . . . 2 Utility 5 | . . 1 4 Weapon 2 | . . . 2 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 11 | 4 12 12 9 Power . | . . . . Propulsion 2 | 2 3 1 1 Utility 2 | . 2 4 1 Weapon 6 | . 6 7 6 Tool/Special . | . . . . Unused Backups 7 | . . 2 5 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 87 89 Engine 10 | . 13 7 5 Leg 26 | . 27 28 20 Device 10 | . 14 6 10 Storage 14 | . 14 14 21 Protection 1 | . . 2 10 Ballistic Gun 26 | . 27 27 16 Peak Build Rating 12 | 7 8 8 12 Average Rating 7 | 6 7 7 9 On Entrance 5 | . 7 8 6 Avg Prop Armor Cover (%) 14 | 19 7 . . Naked Turns . | . . . . Heaviest Build 101 | 13 88 91 101 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 27 | 3 8 4 27 Average Overweight (x) 2 | . 2 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 20 25 25 Most Carried 15 | 6 15 14 10 Average Carried 11 | 4 12 12 9 Final Capacity 25 | 8 25 25 25 Final Carried 15 | 6 15 11 9 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1213 | 326 501 215 171 Remotely . | . . . . Salvage Created 886 | 150 304 124 308 Parts 80 | 10 27 10 33 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 7 7 11 Guns 15 | . 7 6 2 AOE 10 | . . 1 9 Classes Destroyed 10 | 3 3 1 3 Worker 7 | 1 4 . 2 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 1 | . . . 1 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 5 | . 3 . 2 Swarmer 15 | . 5 5 5 Grunt 7 | . 2 1 4 Sentry 3 | . . 1 2 Best Kill Streak 6 | 2 3 3 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging 1 | . 1 . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 192 | . 51 62 79 Missed 58 | . 19 19 20 Hits 134 | . 32 43 59 Projectile 134 | . 32 43 59 Critical Strikes 2 | . . . 2 Damage Taken 1921 | . 312 462 1147 Core 415 | . 63 92 260 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 102 | 12 33 28 29 Largest 2 | 2 2 2 2 Hottest 70 | 70 40 50 50 Shots Fired 202 | 24 66 57 55 Gun 178 | 24 66 52 36 Cannon . | . . . . Launcher 24 | . . 5 19 Special . | . . . . Kinetic 166 | 12 66 52 36 Thermal 12 | 12 . . . Explosive 24 | . . 5 19 Electromagnetic . | . . . . Robot Hit Streak 11 | 4 6 4 11 Robot Miss Streak 6 | 3 6 6 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 113 | 12 38 26 37 Core Hits 70 | 6 17 10 37 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | 1 . 1 . Burn 1 | 1 . . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2410 | 151 505 410 1344 Guns 1149 | 151 505 299 194 Cannons . | . . . . Explosions 1261 | . . 111 1150 Melee . | . . . . Ramming . | . . . . Kinetic 1059 | 61 505 299 194 Thermal 90 | 90 . . . Explosive 1261 | . . 111 1150 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 1 1 10 Average Corruption 1 | . 1 1 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 12 9 1 Message Errors 5 | . 1 3 1 Matter Fused 5 | . 3 2 . Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 1 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 4 | . 3 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 32 | . . . 32 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 191 | . . 50 141 Shots 10 | . . 4 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 143 | 36 143 8 27 Average Temperature 17 | 12 60 6 9 Received Heat Transfer 537 | . 102 51 384 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 333 | 333 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 76 Level 1 2 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 303 | 10 60 59 303 Initial . | . . . . Average 17 | . 11 10 84 Influence Increases 897 | 25 245 192 435 Destroy 0b10 Robot/C 500 | . 140 140 220 Destroy 0b10 Robot/NC 95 | 25 35 . 35 Destroy Leader 112 | . 36 30 46 Successful Hack 23 | . 18 5 . Disable Machine 30 | . 15 . 15 Destroy Structure 92 | . 1 17 74 Lose Combat Pursuer 45 | . . . 45 Influence Decreases 652 | 25 245 192 190 Time Decay 552 | 25 245 172 110 Lost Part 100 | . . 20 80 Squads Dispatched 6 | . 3 1 2 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 13 8 20 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 7 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 18 3 . Successful 11 | . 9 2 . Failed 10 | . 9 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 18 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 9 2 . Record 3 | . 2 1 . Prototype ID Bank 3 | . 3 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2684 | 84 1647 623 330 Seismic 2684 | 84 1647 623 330 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3486 | 188 1650 1297 351 Spaces Moved 1003 | 106 535 301 61 Core 30 | 29 . . 1 Treads . | . . . . Legs 973 | 77 535 301 60 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 400 Average Speed 311 | 125 285 400 423 Slowest Speed 1400 | 200 680 400 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 40 | 6 89 53 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 113 | . . 36 77 Melee . | . . . . Projectile . | . . . . AOE 113 | . . 36 77 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1174 | 132 594 344 104 Wait 5 | . 1 1 3 Move 1000 | 105 534 300 61 Hop . | . . . . Pick Up 19 | 6 11 . 2 Fast Attach 10 | 7 2 . 1 Attach 9 | . 1 4 4 Detach 2 | . . 2 . Swap 14 | 2 6 3 3 Drop 13 | . 6 6 1 Fire 102 | 12 33 28 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 6) 647 | -10/Materials | Discovered new exit (range 11) 754 | -10/Materials | Discovered new exit (range 5) 1711 | -10/Materials | Discovered new exit (range 14) 1755 | -10/Materials | Discovered new exit (range 7) 1839 | -10/Materials | Entered Mines 1844 | -10/Mines | Met a Derelict bent on vengeance 2398 | -10/Mines | Discovered new exit (range 4) 2662 | -10/Mines | Core integrity fell below 50% 3136 | -10/Mines | Entered Materials 3136 | -9/Materials | Evolved 2 slots: Utility x2 3469 | -9/Materials | Crushed by falling debris 3469 | -9/Materials | System corruption reached 10% 3473 | -9/Materials | Core integrity fell below 50% 3487 | -9/Materials | Self-destructed Last Messages --------------- Seismic Detector destroyed. System corrupted by crushing effect (+4). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 6>VVVY,IOV6QOH#A7B U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Grenade Launcher destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ???????????# # ?????????????? | | ???????????#########+###########+#???????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ##### ! #???????????????????????? | | / """ =[! #???????????????????????? | | ##### """ =!! #???????????????????????? | | ???????????????# """ =!! #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# ! #???????????????????????? | | ???????????????###+ ######???????????????????????? | | ??????# ######## ###########???????????????????? | | ??????# * +???????????????????? | | ?????????#########+###########?? ?????????????? | | ????????????# #???????? #????????????? | | ????????????# #???????? ! #????????????? | | ????????????# #####?? k =#????????????? | | ????????????# # #### # # ???????????? | | ????????????########/## [! ??????????? | | ??????????????????# = /u "" ! ??????????? | | ??????????????????# % #% " ??????????? | | ??????????????????# * # ??????????? | | ????????????????### # # ?????????? | | ????????????????# ! % ! ?????????? | | ????????????????### = # #????????????? | | ?????????????????## = g@ # ###????????????????? | | ?????????????????# ! #####??????????????????? | | ??????????? 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""???? #?????????????????? | | ??????????????????# ? ????????????????????????? | | ??????????????????# ?? ????????????????????????? | | ??????????????????# ?? ????????????????????????? | | ??????????????????? ??#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 480 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Unlikely Earthworm Challenges ------------ None Game ------ Seed ReinforcedProjectileGun Manual? 0 Play Time 00:17:16 Cumulative 5.4 hours Start 2026.06.09 @ 19:55:21 End 2026.06.09 @ 20:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1e1a14ca-530a-425e-9d24-f531cd004be8