Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 21:49:53 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1728) 1728 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1330) 1330 TOTAL SCORE: 7908 Bonus ------- Follower Combat Kills 30 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 157/1150 Matter 240/300 Energy 100/100 System Corruption 13% Temperature Cool (48) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Core Analyzer A0-MCA's Component Scanner > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (5) ---- Advanced Coolant Injector Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Force Booster Improved Transmission Jammer Advanced Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Micro Fission Core Improved Gyrokinetic Inverter Advanced Coolant Injector Force Booster Lance [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility A0-MCA's Component Scanner Device Advanced Shield Generator Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Slots Evolved 12 | . . . . . 10 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 9 | . . . . . 7 . 2 Weapon . | . . . . . . . . Parts Attached 95 | 6 2 1 2 11 8 15 50 Power 15 | 1 . 1 . 1 . 4 8 Engine 5 | 1 . 1 . 1 . 1 1 Core 6 | . . . . . . 3 3 Reactor 4 | . . . . . . . 4 Propulsion 31 | 2 . . 1 3 2 4 19 Treads . | . . . . . . . . Leg 6 | 2 . . . 1 . . 3 Wheel 1 | . . . 1 . . . . Hover 19 | . . . . . 2 3 14 Flight 5 | . . . . 2 . 1 2 Utility 31 | 1 . . . 4 6 1 19 Device 19 | . . . . 1 3 1 14 Storage 1 | 1 . . . . . . . Processor 9 | . . . . 2 2 . 5 Hackware 1 | . . . . . 1 . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 18 | 2 2 . 1 3 . 6 4 Energy Gun 3 | 2 . . . . . . 1 Energy Cannon 3 | . 2 . 1 . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon 4 | . . . . 2 . 2 . Piercing Weapon 5 | . . . . . . 4 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 45 | . . 2 . 1 . 10 32 Power 7 | . . 1 . . . . 6 Propulsion 13 | . . 1 . . . 2 10 Utility 19 | . . . . 1 . 6 12 Weapon 6 | . . . . . . 2 4 Highest Loss Streak 15 | . . 1 . 1 . 10 15 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 1 2 3 5 1 4 3 Power . | . . . . . . . 1 Propulsion . | . . . . . . 1 . Utility 1 | . . . . 3 1 1 . Weapon 1 | . 1 2 3 1 . 1 . Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . 6 . 1 1 Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 3 | . . . . 2 . . 1 Weapon 4 | . . . . 3 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 85 79 78 88 70 67 74 Engine 8 | . 14 12 14 14 5 1 1 Core 1 | . . . . . . 2 5 Reactor 1 | . . . . . . . 3 Leg 8 | . 28 23 14 8 . . . Hover 6 | . . . . . . 6 18 Flight 6 | . . . . 16 10 6 . Device 7 | . . . . 2 21 15 16 Storage 4 | . 14 14 14 4 . . . Processor 12 | . . . . 14 15 16 18 Protection 2 | . . . . 5 4 2 . Energy Cannon 9 | . 22 28 28 9 . . . Slashing Weapon 3 | . . . . 9 5 2 . Piercing Weapon 3 | . . . . . . 6 9 Peak Build Rating 115 | 6 6 6 8 34 65 78 115 Average Rating 43 | 4 6 5 6 25 53 57 87 On Entrance 20 | . 6 6 5 8 29 56 51 Avg Prop Armor Cover (%) 8 | . . . 9 8 . 8 1 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 14 14 19 22 17 29 51 Greatest Support 75 | 20 20 20 20 26 29 29 75 Greatest Overweight (x) 3 | . . 1 1 1 . 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 Most Carried 8 | . 2 3 5 8 4 5 5 Average Carried 3 | . 1 2 3 5 1 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 5 | . 2 3 5 5 3 4 2 Class Distribution -------------------- 38% | Mutant 25% | Gladiator 22% | Derelict-Gladiator 4% | Scavenger-Mutant 3% | Derelict-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Gladiator | -7/Scraptown Derelict-Gladiator | -5/Factory Sprinter | -5/DSF Gladiator | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Matter Collected 1360 | 202 . 59 10 130 . 89 870 Remotely . | . . . . . . . . Salvage Created 1927 | . 18 89 47 . . 165 1608 Parts 111 | . 1 9 1 . . 16 84 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Combat Hostiles Destroyed 29 | . . 5 1 . . 4 19 Melee 21 | . . . . . . 4 17 Cannons 6 | . . 5 1 . . . . Classes Destroyed 14 | . 1 2 1 . . 2 8 Worker 3 | . . . . . . . 3 Builder 5 | . . . . . . . 5 Recycler 1 | . . . . . . . 1 Operator 2 | . 1 . . . . . 1 Watcher 2 | . . . . . . . 2 Swarmer 5 | . . 3 . . . . 2 Cutter 3 | . . . . . . 3 . Grunt 6 | . . 2 . . . . 4 Brawler 1 | . . . . . . . 1 Sentry 3 | . . . . . . . 3 Specialist 1 | . . . . . . 1 . Hunter 4 | . . . . . . . 4 Programmer 5 | . . . . . . . 5 Subdweller 1 | . . . 1 . . . . Best Kill Streak 5 | . 1 3 1 . . 2 5 Combat Bots Only 4 | . . 3 1 . . 2 4 Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 2 | . . . . . . 2 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Hostile Shots Fired 465 | . . 34 2 6 2 76 345 Missed 158 | . . 5 . 1 2 25 125 Hits 307 | . . 29 2 5 . 51 220 Melee 6 | . . . . . . 6 . Projectile 301 | . . 29 2 5 . 45 220 AOE 2 | . . . . . . 1 1 Critical Strikes 22 | . . . 1 1 . 6 14 Damage Taken 5556 | . . 377 51 99 26 1295 3708 Core 1904 | . . 57 . . . 854 993 Absorbed by Shields 537 | . . . . . . 50 487 Ignored by Resistances 123 | . . . . . . . 123 Core Remaining (%) 63 | 100 . . . 77 . 14 . Volleys Fired 38 | . 2 19 6 . . . 11 Largest 2 | . 2 2 2 . . . 2 Hottest 120 | . 120 120 120 . . . 111 Shots Fired 68 | . 4 34 12 . . . 18 Gun 20 | . 2 . . . . . 18 Cannon 48 | . 2 34 12 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 10 | . . . . . . . 10 Thermal 58 | . 4 34 12 . . . 8 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 5 | . 1 4 5 . . . 2 Robot Miss Streak 5 | . 2 3 2 . . . 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 133 | . 1 19 9 . . 12 92 Core Hits 58 | . 1 9 2 . . 6 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 16 | . . . . . . . 16 Destroy 1 | . . . . . . . 1 Smash 2 | . . . . . . . 2 Impale 13 | . . . . . . . 13 Melee Attacks 135 | . . . . . . 15 120 Impact 8 | . . . . . . . 8 Slashing 2 | . . . . . . 2 . Piercing 125 | . . . . . . 13 112 Sneak Attacks 10 | . . . . . . 1 9 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 15 | . . . . . . 2 13 Damage Inflicted 4822 | . 17 372 123 . . 382 3928 Guns 72 | . . . . . . . 72 Cannons 472 | . 17 332 123 . . . . Explosions . | . . . . . . . . Melee 4238 | . . . . . . 382 3856 Ramming 40 | . . 40 . . . . . Kinetic 49 | . . . . . . . 49 Thermal 495 | . 17 332 123 . . . 23 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 272 | . . . . . . . 272 Slashing 49 | . . . . . . 49 . Piercing 3917 | . . . . . . 333 3584 Highest Corruption 13 | . . . . . . 1 13 Average Corruption 9 | . . . . . . 1 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . . . 2 27 Message Errors 4 | . . . . . . . 4 Matter Fused 12 | . . . . . . 1 11 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 399 | . . 1 . . . . 398 Projectiles 1 | . . 1 . . . . . Explosions . | . . . . . . . . Melee 398 | . . . . . . . 398 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 16 | . . 16 . . . . . Kicked 16 | . . 16 . . . . . Crushed . | . . . . . . . . Highest Temperature 339 | . 60 339 238 6 . . 257 Average Temperature 88 | . 26 167 76 6 . . 77 Received Heat Transfer 1199 | . . 186 278 48 . 9 678 Effects 5 | . . 5 . . . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . Heat Transferred 1036 | . 37 703 259 . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 122 | . 20 62 . . 60 122 89 Initial 39 | . . . . . . 2 39 Average 23 | . 4 10 . . 21 60 27 Influence Increases 984 | . 28 120 . . 64 175 597 Destroy 0b10 Robot/C 560 | . . 100 . . . 80 380 Destroy 0b10 Robot/NC 65 | . 5 . . . . . 60 Destroy Leader 114 | . . 20 . . . 20 74 Successful Hack 12 | . 8 . . . 4 . . Disable Machine 15 | . 15 . . . . . . Destroy Structure 8 | . . . . . . . 8 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 195 | . . . . . 60 75 60 Influence Decreases 955 | . 28 120 . . 60 102 645 Entered New Map 40 | . . . . . . 2 38 Time Decay 496 | . 28 110 . . 60 . 298 Lost Part 399 | . . 10 . . . 100 289 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 12 | . 1 . . . 1 3 7 Investigation . | . . . . . . . . Extermination 4 | . . . . . 1 . 3 Reinforcement 6 | . 1 . . . . 3 2 Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed 3 | . . . . . . . 3 Distress Signals 3 | . . . . . . . 3 Times Spotted 76 | . 2 5 2 12 1 14 40 Peak Tracking Total 9 | . 1 3 1 9 4 5 8 Tactical Retreats 9 | . . . . . 1 4 4 Traps | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Traps Triggered 2 | . . . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Accessed 8 | . 2 1 . 3 2 . . Terminals 4 | . 2 1 . . 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 5 2 . 15 2 . . Successful 19 | . 2 . . 15 2 . . Failed 5 | . 3 2 . . . . . Catastrophic 2 | . 1 1 . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 5 2 . . . . . Terminals 8 | . 5 2 . . 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 2 . . 15 1 . . Record 7 | . . . . 7 . . . Robot Analysis 8 | . . . . 8 . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 4 | . 2 1 . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 2 . . . Highest-Rated Group 49 | . . 45 49 49 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Initial UFD Resources 40 | . . . . . 37 37 40 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . 9 . . . . Total Damage 145 | . . . 145 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Active Infowar (turns) 1002 | . . . . . . . 1002 Optics 374 | . . . . . . . 374 Jamming 789 | . . . . . . . 789 Robot Analysis Total 8 | . . . . 8 . . . Derelict Logs Recovered 3 | . . 2 1 . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Turns Passed 4063 | 57 131 582 217 1396 183 167 1330 Spaces Moved 3734 | 42 101 368 102 1541 302 187 1091 Core 17 | 3 . . . . . 14 . Treads . | . . . . . . . . Legs 833 | 39 101 368 20 287 . . 18 Wheels 189 | . . . 82 107 . . . Hover 1141 | . . . . . 24 45 1072 Flight 1554 | . . . . 1147 278 128 1 Fastest Speed 29 | 50 120 120 110 34 34 29 37 Average Speed 67 | 115 120 136 125 57 35 45 58 Slowest Speed 200 | 120 120 190 190 120 60 200 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . 1 2 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 25 76 11 88 8 96 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 13 | . . 2 . 11 . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 4 | . . . . . . . 4 Melee 4 | . . . . . . . 4 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total 4999 | 47 106 410 177 2056 373 250 1580 Wait 877 | . . 6 67 475 57 5 267 Move 3721 | 41 100 367 101 1538 297 186 1091 Hop 3 | . . . . 1 2 . . Pick Up 32 | . 2 1 1 10 1 6 11 Fast Attach 63 | 6 . 1 1 5 5 12 33 Attach 30 | . . . . 2 7 4 17 Detach 17 | . . . . 3 4 6 4 Swap 32 | . 2 . 1 5 . 4 20 Drop 48 | . . . . 17 . 9 22 Fire 38 | . 2 19 6 . . . 11 Melee 117 | . . . . . . 13 104 Ram . | . . . . . . . . Kick 16 | . . 16 . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 483 | -10/Mines | Discovered new exit (range 12) 571 | -10/Mines | Identified exit to Subcaves 576 | -10/Mines | Learned location of Mines (-9) 771 | -10/Mines | Entered Subcaves 771 | -10/Subcaves | Accompanied by 2 allies 772 | -10/Subcaves | Approached by a straggling Scientist 775 | -10/Subcaves | Learned Materials stockpile data 776 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 931 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 972 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 988 | -10/Subcaves | Entered Scraptown 988 | -7/Scraptown | Accompanied by 2 allies 1018 | -7/Scraptown | Led the pair of lost Derelicts to a safe place 1204 | -7/Scraptown | Discovered new exit (range 7) 1303 | -7/Scraptown | Visited Symbiants 1341 | -7/Scraptown | Visited Cyclists 1528 | -7/Scraptown | Visited Comm Corps 1547 | -7/Scraptown | Visited Scrapoid Research Area 1553 | -7/Scraptown | Visited Junk Repository 1561 | -7/Scraptown | Visited Bundlers 1597 | -7/Scraptown | Visited UFD Registry 1597 | -7/Scraptown | Registered with UFD as "Cogchaser" 1620 | -7/Scraptown | Visited Chapter 10 1627 | -7/Scraptown | Visited A0-MCA Data Center 1630 | -7/Scraptown | Given a B rating by A0-MCA 1632 | -7/Scraptown | Found A0-MCA's Component Scanner 1646 | -7/Scraptown | Visited LU-1G1's Boring Crew 1664 | -7/Scraptown | Visited Research Penetration Think Tank 1672 | -7/Scraptown | Visited Analyses Database 1682 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1684 | -7/Scraptown | Found DCF Scrap (31 items) 1701 | -7/Scraptown | Visited Junk Repository 1729 | -7/Scraptown | Discovered new exit (range 3) 1981 | -7/Scraptown | Build established: Derelict-Gladiator 2150 | -7/Scraptown | Visited Abandonware Association 2153 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2154 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2179 | -7/Scraptown | Met Optimus 2179 | -7/Scraptown | Accepted into 0bPrime 2366 | -7/Scraptown | Civil war broke out across Scraptown 2384 | -7/Scraptown | Entered Factory 2384 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 2411 | -5/Factory | Lost 4 allies 2567 | -5/Factory | Identified exit to DSF 2567 | -5/Factory | Entered DSF 2590 | -5/DSF | Additional patrols routed to DSF 2621 | -5/DSF | Discovered new exit (range 16) 2704 | -5/DSF | Core integrity fell below 50% 2719 | -5/DSF | Core integrity fell below 20% 2734 | -5/DSF | Entered Factory 2734 | -4/Factory | Evolved 2 slots: Utility x2 2749 | -4/Factory | Lost 10 parts (2n6u2w) 2973 | -4/Factory | Build established: Gladiator 3541 | -4/Factory | System corruption reached 10% 3562 | -4/Factory | Lost 4 parts (1p1n2u) 3821 | -4/Factory | Lost 3 parts (1p1n1w) 3908 | -4/Factory | Lost 4 parts (2n2u) 3917 | -4/Factory | Garrison activated, responded to threat 3970 | -4/Factory | Core integrity fell below 50% 4017 | -4/Factory | Lost 15 parts (2p4n7u2w) 4062 | -4/Factory | Core integrity fell below 20% 4064 | -4/Factory | Self-destructed Last Messages --------------- 04029_ Critical hit (Burn: +50). 04030_ K-01 Serf collects debris. 04031_ Critical hit (Burn: +50). 04032_ System corrupted: Coil Gun jammed. 04033_ K-01 Serf collects debris. 04034_ Lgt. Angular Momentum Engine destroyed. 04034_ K-01 Serf collects debris. 04037_ Slug penetrates Fusion Modulator. 04049_ R-10 Processor collects Plasma Rifle. 04049_ Slug penetrates Wall. 04052_ R-10 Processor collects Flexi-carbon Leg. 04054_ Slug penetrates G-67 Veteran. 04054_ G-67 Veteran suffers critical hit (Destroy). 04054_ Destroyed Adv. Heat Sink. 04055_ Wave Gun destroyed. 04056_ Lgt. Antimatter Reactor destroyed. 04061_ Myomer Leg destroyed. 04063_ System corrupted: Component data lost. 04064_ Critical hit (Burn: +37). 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""??????????????????????? | | ?????????????????? ?? ""??????????????????????? | | ?????????????????? ?? ???????????????????????? | | ?????????????????? ??#####???????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 74 Melee Accuracy 11 Target Analysis 11 Core Analysis 6 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Wiki Contributor Challenges ------------ None Game ------ Seed DefenseEmergencyProjector Manual? 0 Play Time 00:59:39 Cumulative 38.3 hours Start 2026.08.29 @ 20:51:23 End 2026.08.29 @ 21:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e228a35-6da4-4160-afa9-3e03082468b0