Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 22:14:24 Player: Cheshire Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1762) 1762 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4347 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Aluminum Leg Carbon-fiber Leg Cesium-ion Thruster Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Armor Integrity Analyzer Improved Medium Armor Plating Hardlight Generator Heavy Particle Cannon Heavy Assault Rifle Improved Assault Rifle Proton Missile Launcher Grenade Launcher Mining Laser Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Cesium-ion Thruster Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Armor Integrity Analyzer Improved Medium Armor Plating Hardlight Generator Improved Assault Rifle Minigun Minigun Proton Missile Launcher Grenade Launcher Mining Laser Plasma Cutter Heavy Hammer [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Visual Processing Unit Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Minigun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 53 | 6 4 12 17 14 Power 7 | 1 . 2 2 2 Engine 6 | 1 . 2 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 1 7 7 5 Treads . | . . . . . Leg 22 | 2 1 7 7 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 1 2 2 Device . | . . . . . Storage 3 | 1 . 1 1 . Processor 3 | . 1 . 1 1 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 2 2 6 5 Energy Gun 3 | . . 1 1 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 9 | 2 1 . 4 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 27 | . 1 4 3 19 Power 4 | . . . 1 3 Propulsion 11 | . . 3 1 7 Utility 3 | . . . . 3 Weapon 9 | . 1 1 1 6 Highest Loss Streak 15 | . 1 3 3 15 To Critical Strikes 1 | . . . . 1 Average Backups 19 | 1 5 9 23 23 Power 3 | . 1 2 3 3 Propulsion 3 | . 1 1 4 4 Utility 4 | . . . 4 6 Weapon 7 | . 2 5 10 7 Tool/Special . | . . . . . Unused Backups 16 | . . 1 1 14 Power 2 | . . . . 2 Propulsion 2 | . . . 1 1 Utility 7 | . . . . 7 Weapon 5 | . . 1 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 91 96 96 87 Engine 10 | . 14 11 14 6 Leg 33 | . 28 40 36 29 Storage 8 | . 14 11 9 7 Processor 15 | . 6 11 18 16 Hackware 1 | . . . . 5 Energy Gun 3 | . . 1 5 1 Energy Cannon 2 | . . 4 . 3 Ballistic Gun 12 | . 26 15 12 10 Peak Build Rating 35 | 6 7 13 25 35 Average Rating 22 | 5 6 10 24 30 On Entrance 10 | . 6 7 13 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 110 | 13 14 32 100 110 Greatest Support 45 | 20 20 40 45 45 Greatest Overweight (x) 27 | 2 . 1 2 27 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 25 | 8 8 15 25 25 Average Capacity 21 | 7 8 10 24 25 Most Carried 25 | 2 8 15 25 25 Average Carried 19 | 1 5 9 23 23 Final Capacity 25 | 8 8 15 25 25 Final Carried 25 | 2 8 15 25 21 Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1162 | 230 138 241 306 247 Remotely . | . . . . . Salvage Created 2028 | . 209 241 879 699 Parts 107 | . 8 17 41 41 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 4 7 16 11 Guns 27 | . 4 4 13 6 Cannons 6 | . . 3 2 1 AOE 5 | . . . 1 4 Classes Destroyed 11 | . 2 3 1 5 Worker 3 | . 1 . . 2 Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 2 | . . 1 1 . Swarmer 3 | . . 3 . . Grunt 23 | . 4 2 12 5 Brawler 2 | . . . 2 . Sentry 4 | . . 2 2 . Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 2 3 5 7 Combat Bots Only 5 | . 2 3 5 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 490 | . 39 74 101 276 Missed 163 | . 4 20 31 108 Hits 327 | . 35 54 70 168 Melee 9 | . . . 7 2 Projectile 318 | . 35 54 63 166 Critical Strikes 15 | . . 5 4 6 Damage Taken 4722 | . 415 664 1190 2453 Core 1068 | . 53 115 190 710 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 78 71 65 . Volleys Fired 128 | . 26 34 37 31 Largest 3 | . 2 2 2 3 Hottest 153 | . 40 85 80 153 Shots Fired 254 | . 50 68 66 70 Gun 207 | . 49 58 56 44 Cannon 41 | . . 10 10 21 Launcher 6 | . 1 . . 5 Special . | . . . . . Kinetic 183 | . 49 49 49 36 Thermal 50 | . . 19 10 21 Explosive 1 | . 1 . . . Electromagnetic 20 | . . . 7 13 Robot Hit Streak 27 | . 6 22 22 27 Robot Miss Streak 6 | . 1 1 1 6 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 187 | . 33 57 55 42 Core Hits 86 | . 12 13 33 28 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 4 | . 2 . 2 . Destroy 4 | . 2 . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3463 | . 324 751 1093 1295 Guns 2228 | . 324 592 796 516 Cannons 553 | . . 159 126 268 Explosions 682 | . . . 171 511 Melee . | . . . . . Ramming . | . . . . . Kinetic 1931 | . 324 483 638 486 Thermal 833 | . . 268 297 268 Explosive 169 | . . . . 169 Electromagnetic 530 | . . . 158 372 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles 5 | . . . . 5 Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 257 | . . . 59 198 Shots 7 | . . . 2 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | . 27 144 279 339 Average Temperature 85 | . 9 46 84 126 Received Heat Transfer 1410 | . 228 219 576 387 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1471 | . . 592 509 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 125 | . 41 62 125 124 Initial 13 | . . 1 . 13 Average 19 | . 13 11 20 23 Influence Increases 1156 | . 128 185 447 396 Destroy 0b10 Robot/C 760 | . 80 140 320 220 Destroy 0b10 Robot/NC 35 | . 5 5 5 20 Destroy Leader 164 | . 20 32 62 50 Successful Hack 33 | . 12 7 5 9 Disable Machine 90 | . . . 30 60 Destroy Structure 59 | . 11 1 10 37 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1156 | . 122 188 420 426 Entered New Map 25 | . . 5 3 17 Time Decay 813 | . 112 173 290 238 Lost Part 221 | . 10 10 30 171 Purge Threat 97 | . . . 97 . Squads Dispatched 13 | . 1 . 5 7 Investigation 3 | . . . 1 2 Extermination 3 | . . . . 3 Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 3 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 5 12 24 22 Peak Tracking Total 9 | . 2 4 7 9 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 2 4 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 3 5 5 5 Terminals 12 | . 3 4 2 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . 1 1 1 Garrison Access 1 | . . . 1 . Total Hacks 43 | . 5 13 13 12 Successful 27 | . 3 10 9 5 Failed 16 | . 2 3 4 7 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 5 10 7 8 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 10 | . . 3 4 3 Garrison Access 1 | . . . 1 . Terminal Hacks 18 | . 3 7 3 5 Record 6 | . 1 2 1 2 Open DSF 2 | . . . . 2 Alert Level 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 1 2 . 1 Disarm Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Recycle Component 1 | . . . 1 . Scanalyzer 7 | . . 3 4 . Insert Component 2 | . . 1 1 . Analyze 3 | . . 1 2 . Retrieve Study 2 | . . 1 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 2 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3552 | . . . 1754 1798 Optics 3552 | . . . 1754 1798 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4640 | 57 282 737 1754 1810 Spaces Moved 1796 | 39 153 388 661 555 Core 5 | 3 . . . 2 Treads . | . . . . . Legs 1791 | 36 153 388 661 553 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 245 Average Speed 200 | 120 120 108 236 251 Slowest Speed 1400 | 190 120 175 248 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 30 25 53 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . 9 . 9 41 Melee . | . . . . . Projectile . | . . . . . AOE 59 | . 9 . 9 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2599 | 46 204 643 793 913 Wait 550 | . 15 190 55 290 Move 1792 | 38 152 387 660 555 Hop . | . . . . . Pick Up 43 | 2 6 14 16 5 Fast Attach 11 | 6 1 1 . 3 Attach 17 | . 1 5 4 7 Detach . | . . . . . Swap 30 | . 3 6 13 8 Drop 18 | . . 6 8 4 Fire 128 | . 26 34 37 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 8) 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Propulsion x2 363 | -9/Materials | Build established: Mutant 690 | -9/Materials | Lost 3 parts (2n1w) 980 | -9/Materials | Build established: Scavenger-Mutant 1057 | -9/Materials | Discovered new exit (range 11) 1077 | -9/Materials | Entered another Materials area 1077 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1102 | -8/Materials | Garrison activated, responded to threat 1809 | -8/Materials | Met 7R-MNS 2237 | -8/Materials | Lost 3 parts (1p1n1w) 2565 | -8/Materials | Discovered new exit (range 17) 2678 | -8/Materials | Build established: Mutant 2831 | -8/Materials | Entered Factory 2831 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2832 | -7/Factory | Caught up to 7R-MNS 2850 | -7/Factory | Identified exit to DSF 3703 | -7/Factory | Lost 3 parts (1n2w) 3752 | -7/Factory | Cargo convoy interrupted 3974 | -7/Factory | Build established: Scavenger-Mutant 4369 | -7/Factory | Build established: Scavenger-Skirmisher 4619 | -7/Factory | Core integrity fell below 50% 4630 | -7/Factory | Core integrity fell below 20% 4641 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 04623_ Critical hit (Destroy). 04623_ Minigun+ destroyed. 04623_ K-01 Serf cleans the Assembly Bed. 04623_ U-05 Engineer builds a Wall. 04626_ K-01 Serf cleans the Assembly Bed. 04626_ Imp. Signal Interpreter destroyed. 04626_ Hacking Suite destroyed. 04626_ System corrupted by crushing effect (+3). 04626_ System corrupted by crushing effect (+2). 04628_ System corrupted: Heat flow error (+282). 04628_ U-05 Engineer lays Concrete. 04629_ Adv. Visual Processing Unit destroyed. 04629_ System corrupted by crushing effect (+1). 04629_ U-05 Engineer lays Concrete. 04629_ K-01 Serf cleans the Assembly Bed. 04630_ U-05 Engineer lays Concrete. 04632_ K-01 Serf cleans the Assembly Bed. 04636_ M-28 Smith repairs B-48 Gladiator. 04636_ K-01 Serf cleans the Assembly Bed. 04637_ Slug penetrates Wall. 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Item+ Jackpot Organ Harvest Shopping List Spot Them First Throw Away The Key Challenges ------------ None Game ------ Seed ArcsightScatterChip Manual? 0 Play Time 01:00:48 Cumulative 8.4 hours Start 2025.10.25 @ 13:02:17 End 2025.10.26 @ 22:14:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/X11 Map View 52x44 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d13f90d2-4fff-4fb2-939b-a8fe592b5063